Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 13:52:44 Player: RNGesus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (128) 640 Value Destroyed (3920) 3920 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 8440 Bonus ------- High Alert Combat Kills 340 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 276/300 Energy 42/100 System Corruption 4% Temperature Warning (334) Movement Treading (170) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Katana Scythe > --- INVENTORY (10) --- Aerolev Unit Modified TNC Layered Light Armor Plating System Shield System Shield Decoy Drone Bay (16/16) Advanced Beam Rifle Advanced Beam Rifle Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Layered Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Signal Interpreter Modified TNC Light Armor Plating Hacking Suite System Shield Decoy Drone Bay Advanced EMP Blaster Katana Scythe [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 121 | 6 1 9 16 2 . 8 53 26 Power 13 | 1 . 2 1 . . 2 5 2 Engine 8 | 1 . 2 1 . . 1 1 2 Core 5 | . . . . . . 1 4 . Reactor . | . . . . . . . . . Propulsion 43 | 2 . 4 7 2 . 4 20 4 Treads 7 | 2 . . 2 . . . . 3 Leg 27 | . . 4 5 2 . 4 12 . Wheel . | . . . . . . . . . Hover 7 | . . . . . . . 6 1 Flight 2 | . . . . . . . 2 . Utility 35 | 1 1 1 6 . . . 21 5 Device 9 | . . 1 1 . . . 7 . Storage 7 | 1 1 . 1 . . . 3 1 Processor 4 | . . . . . . . 3 1 Hackware 3 | . . . . . . . 2 1 Protection 12 | . . . 4 . . . 6 2 Artifact . | . . . . . . . . . Weapon 30 | 2 . 2 2 . . 2 7 15 Energy Gun 19 | 1 . 2 2 . . . 6 8 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 3 | 1 . . . . . 2 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 5 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 3 1 Parts Lost 28 | . . 2 2 1 . 6 11 6 Power 7 | . . 1 . . . 2 2 2 Propulsion 7 | . . 1 . 1 . . 3 2 Utility 8 | . . . 1 . . 1 4 2 Weapon 6 | . . . 1 . . 3 2 . Highest Loss Streak 4 | . . 2 1 1 . 4 3 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 85 98 98 99 100 97 92 96 Engine 8 | . 14 14 11 11 11 3 2 7 Core 1 | . . . . . . 7 6 1 Treads 4 | . 28 1 2 . . . . 10 Leg 22 | . . 25 29 32 33 33 22 . Hover 2 | . . . . . . . 2 16 Device 10 | . . 13 12 11 11 11 17 . Storage 11 | . 14 14 11 11 11 11 9 9 Processor 2 | . . . . . . . 5 14 Hackware 2 | . . . . . . . 3 16 Protection 6 | . . . 9 11 11 9 4 2 Energy Gun 18 | . 14 24 22 22 22 12 16 14 Ballistic Gun 2 | . 14 3 . . . 9 1 . Naked Turns . | . . . . . . . . . Heaviest Build 39 | 13 18 24 39 39 39 39 38 28 Greatest Support 40 | 40 40 40 30 30 30 33 40 40 Greatest Overweight (x) 4 | 4 . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 10 Average Capacity 12 | 7 9 10 11 15 15 15 14 10 Most Carried 15 | 3 10 10 11 12 12 14 15 10 Average Carried 10 | 2 5 9 10 11 11 10 13 9 Final Capacity 15 | 8 10 10 15 15 15 15 10 10 Final Carried 14 | 2 9 10 11 12 11 14 10 10 Class Distribution -------------------- 74% | Scavenger-Mutant 18% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 1637 | 204 165 103 198 20 . 141 475 331 Remotely . | . . . . . . . . . Salvage Created 5662 | . 420 336 980 175 . 394 2549 808 Parts 285 | . 26 19 65 8 . 22 108 37 Haulers Intercepted 14 | . 2 . 3 . . . 6 3 Recyclers Shooed 3 | . 1 . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 100 | . 8 9 22 3 . 9 39 10 Melee 1 | . . . . . . . . 1 Guns 96 | . 8 9 22 3 . 9 36 9 Cannons 1 | . . . . . . . 1 . Classes Destroyed 12 | . 5 1 3 . . 1 2 . Worker 3 | . . . 2 . . . 1 . Builder 1 | . . . . . . . 1 . Hauler 14 | . 2 . 3 . . . 6 3 Recycler 8 | . . 1 1 1 . 2 2 1 Operator 6 | . 1 . 1 . . . 4 . Watcher 4 | . 1 . . . . . 1 2 Swarmer 11 | . 3 3 2 . . 3 . . Grunt 59 | . 5 6 9 2 . 4 30 3 Brawler 7 | . . . 3 1 . . 1 2 Duelist 2 | . . . . . . 2 . . Sentry 20 | . . . 8 . . . 7 5 Hunter 1 | . . . . . . . 1 . Best Kill Streak 9 | . 5 4 8 3 . 5 9 4 Combat Bots Only 6 | . 5 4 6 3 . 3 4 4 Max Kills in Single Turn 2 | . 2 2 2 1 . 2 2 1 Gunslinging 1 | . . 1 . . . . 1 . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 5498 | . 350 359 717 45 . 771 2097 1159 Core 817 | . 60 40 102 . . 61 378 176 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 73 | 100 . 60 . . . 59 . . Volleys Fired 359 | . 33 17 65 9 . 27 150 58 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 133 | . 60 130 130 130 . 130 133 122 Shots Fired 697 | . 66 34 128 18 . 53 298 100 Gun 691 | . 66 34 128 18 . 53 295 97 Cannon 3 | . . . . . . . 3 . Launcher 3 | . . . . . . . . 3 Special . | . . . . . . . . . Kinetic 88 | . 33 7 . . . 27 21 . Thermal 576 | . 33 27 128 18 . 26 247 97 Explosive . | . . . . . . . . . Electromagnetic 33 | . . . . . . . 30 3 Robot Hit Streak 22 | . 10 11 12 6 . 15 22 21 Robot Miss Streak 15 | . 3 5 15 9 . 8 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . . 2 2 1 . 2 4 . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 . Shots Hit Robots 527 | . 41 31 109 17 . 44 214 71 Core Hits 397 | . 23 36 137 21 . 37 119 24 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 16 | . . . . . . 1 11 4 Burn 15 | . . . . . . . 11 4 Destroy 1 | . . . . . . 1 . . Melee Attacks 13 | . . . . . . . . 13 Impact . | . . . . . . . . . Slashing 13 | . . . . . . . . 13 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8749 | . 518 386 1403 208 . 650 3988 1596 Guns 8482 | . 518 386 1403 198 . 650 3947 1380 Cannons 41 | . . . . . . . 41 . Explosions 27 | . . . . . . . . 27 Melee 189 | . . . . . . . . 189 Ramming 10 | . . . . 10 . . . . Kinetic 865 | . 247 83 . . . 337 198 . Thermal 7428 | . 271 303 1403 198 . 313 3560 1380 Explosive . | . . . . . . . . . Electromagnetic 257 | . . . . . . . 230 27 Impact . | . . . . . . . . . Slashing 189 | . . . . . . . . 189 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 4 Average Corruption 2 | . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . . 2 6 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . 12 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 590 | . 90 183 397 138 . 159 360 590 Average Temperature 131 | . 50 57 91 53 . 74 98 226 Received Heat Transfer 2871 | . 189 165 297 24 . 315 1260 621 Effects 34 | . . . 5 . . . 5 24 Shutdowns 8 | . . . 1 . . . 1 6 Energy Bleed 2 | . . . . . . . . 2 Interference 13 | . . . 3 . . . 3 7 Matter Decay 1 | . . . 1 . . . . . Short Circuit 2 | . . . . . . . . 2 Damage (minor) 3 | . . . . . . . 1 2 Damage (major) 5 | . . . . . . . . 5 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . Combat Hostiles 2 | . . . . . . . 2 . Parts Melted 13 | . . . . . . 1 11 1 Heat Transferred 13495 | . 625 425 1745 255 . 395 7201 2849 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 784 | . 240 185 457 194 . 145 784 690 Initial 330 | . . 16 13 134 . . 15 330 Average 234 | . 66 60 225 64 . 103 410 540 Maximum Alert Level 3 | . 1 . 2 . . . 3 2 Low Security (%) 58 | 100 89 100 38 100 . 100 27 . Level 1 14 | . 10 . 54 . . . 10 5 Level 2 26 | . . . 6 . . . 58 94 Level 3 . | . . . . . . . 3 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 1 . 2 . . . 11 1 Investigation 3 | . . . 1 . . . 2 . Extermination . | . . . . . . . . . Reinforcement 8 | . 1 . 1 . . . 6 . Assault 1 | . . . . . . . . 1 Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 7 | . 1 . 1 . . . 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 165 | . 21 10 35 3 . 9 72 15 Peak Tracking Total 8 | . 6 4 6 3 . 3 8 4 Tactical Retreats 8 | . . . 1 . . . 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 8 | . . . 2 . . . 2 4 Indirectly 3 | . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 4 | . . . . . . . . 4 Max in Single Turn 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 23 | . 4 1 8 . 2 . 3 5 Terminals 18 | . 4 . 7 . . . 3 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 77 | . 8 1 29 . 24 . 8 7 Successful 54 | . 6 1 17 . 24 . 1 5 Failed 22 | . 1 . 12 . . . 7 2 Catastrophic 4 | . 1 . 1 . . . 2 . Database Lockouts 1 | . 1 . . . . . . . Manual 26 | . 5 . 9 . 1 . 8 3 Terminals 45 | . 8 . 24 . . . 8 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 44 | . 5 1 9 . 24 . 1 4 Record 24 | . . . 1 . 23 . . . Robot Schematic 1 | . 1 . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Open Door 3 | . . 1 . . . . . 2 Branch Access Points 3 | . 1 . 1 . . . 1 . Terminal Index 2 | . . . 1 . . . . 1 Alert Level 2 | . . . 2 . . . . . Recall Assault 1 | . . . . . . . . 1 Hauler Manifests 2 | . . . 2 . . . . . Zone Layout 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . Insert Component 3 | . . . 3 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 5 | . 1 . 4 . . . . . Terminals 5 | . 1 . 4 . . . . . Botnet 1 | . . . 1 . . . . . Operators 4 | . 1 . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 3 . 8 . . . 3 1 Full Trace Events 2 | . . . 1 . . . 1 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 8424 | 61 937 856 1298 959 1219 510 1744 840 Spaces Moved 4461 | 32 513 443 661 488 641 226 937 520 Core 14 | 14 . . . . . . . . Treads 784 | 18 513 21 . . . . . 232 Legs 3191 | . . 422 661 488 641 226 753 . Wheels . | . . . . . . . . . Hover 472 | . . . . . . . 184 288 Flight . | . . . . . . . . . Fastest Speed 45 | 50 160 120 120 190 190 120 45 45 Average Speed 154 | 157 160 173 159 190 190 182 117 105 Slowest Speed 250 | 250 160 190 190 190 190 190 190 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 68 | 3 86 89 62 91 90 50 75 66 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . Scrap Searched 5 | . . 2 . 2 . 1 . . Spaces Dug 4 | . . . . . . . . 4 Terrain Destroyed 4 | . . . . . . . . 4 Melee 4 | . . . . . . . . 4 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 5275 | 40 565 500 779 501 644 268 1289 689 Wait 176 | . 6 13 19 . 1 1 78 58 Move 4453 | 31 512 442 660 487 640 225 936 520 Hop . | . . . . . . . . . Pick Up 63 | 3 9 9 6 1 1 5 24 5 Fast Attach 39 | 5 1 2 7 1 . . 19 4 Attach 24 | 1 . 2 2 . . 4 12 3 Detach 10 | . 1 . . . . . 7 2 Swap 58 | . . 5 7 1 . 4 22 19 Drop 79 | . 3 10 13 1 2 2 41 7 Fire 359 | . 33 17 65 9 . 27 150 58 Melee 13 | . . . . . . . . 13 Ram . | . . . . . . . . . Kick 1 | . . . . 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 367 | -10/Materials | Identified exit to Mines 547 | -10/Materials | Discovered new exit (range 3) 742 | -10/Materials | Central database locked down 999 | -10/Materials | Entered Mines 1018 | -10/Mines | Discovered new exit (range 15) 1082 | -10/Mines | Learned Materials emergency access door positions 1183 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1302 | -10/Mines | Discovered new exit (range 11) 1331 | -10/Mines | Found the Drone Emporium 1341 | -10/Mines | Found Prototype Device 1650 | -10/Mines | Build established: Scavenger-Mutant 1855 | -10/Mines | Entered Materials 1855 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2667 | -9/Materials | Discovered new exit (range 10) 2923 | -9/Materials | Identified exit to Mines 3005 | -9/Materials | Discovered new exit (range 7) 3024 | -9/Materials | Identified Decoy Drone Bay 3153 | -9/Materials | Entered Mines 3448 | -9/Mines | Discovered new exit (range 6) 3452 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3603 | -9/Mines | Found a hidden stash of uninstalled traps 3651 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4105 | -9/Mines | Discovered new exit (range 5) 4112 | -9/Mines | Entered Exiles 4139 | -9/Exiles | Discovered new exit (range 15) 4188 | -9/Exiles | Met 8R-AWN 4217 | -9/Exiles | Met EX-HEX 4323 | -9/Exiles | Met EX-DEC 4360 | -9/Exiles | Visited The Gauntlet 4565 | -9/Exiles | Learned location of Zion (-6) 4635 | -9/Exiles | Discovered new exit (range 15) 4781 | -9/Exiles | Met EX-BIN 5077 | -9/Exiles | Aligned with FarCom system 5079 | -9/Exiles | Given EX-Vault access code 5130 | -9/Exiles | Opened EX-Vault 5142 | -9/Exiles | Found Modified TNC 5183 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5331 | -9/Exiles | Left Exiles lab with Modified TNC 5331 | -9/Exiles | Entered Mines 5720 | -8/Mines | Discovered new exit (range 10) 5835 | -8/Mines | Lost 4 parts (1p1u2w) 5841 | -8/Mines | Entered Materials 5841 | -8/Materials | Evolved 2 slots: Utility x2 5842 | -8/Materials | Identified exit to Storage 6027 | -8/Materials | Garrison activated, responded to threat 6367 | -8/Materials | Garrison activated, responded to threat 6546 | -8/Materials | Discovered new exit (range 9) 6554 | -8/Materials | Lost 3 parts (1n1u1w) 7147 | -8/Materials | Core integrity fell below 50% 7166 | -8/Materials | Garrison activated, responded to threat 7375 | -8/Materials | Discovered new exit (range 11) 7497 | -8/Materials | Discovered new exit (range 17) 7585 | -8/Materials | Entered Storage 7768 | -8/Storage | Build established: Hacker-Mutant 7912 | -8/Storage | Core integrity fell below 20% 7938 | -8/Storage | Lost 3 parts (1n2u) 7985 | -8/Storage | First assault squad dispatched 8425 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08394_ G-47 Trooper overheating. 08394_ K-01 Serf collects debris. 08395_ Power failure, Imp. Ion Engine shutdown. 08395_ Overheating: Airjet damaged (-13). 08397_ G-47 Trooper heat short circuits Aluminum Leg. 08399_ Overheating: System interference. 08399_ Adv. Beam Rifle temporarily disabled. 08399_ W7OF12VN 08402_ Power failure, Imp. Ion Engine shutdown. 08403_ Airjet destroyed. 08403_ G-47 Trooper suffers critical hit (Burn). 08405_ Critical hit (Burn: +37). 08413_ Imp. Ion Engine destroyed. 08415_ Adv. Beam Rifle broken. 08415_ Overheating: Short circuit. 08416_ Overheating: Energy bleed (-15). 08417_ Adv. Beam Rifle broken. 08417_ Overheating: Short circuit. 08417_ G-47 Trooper heat damages Imp. Heat Sink. 08417_ G-47 Trooper overheating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????#????????????????? | | ????????????????????# ???????????????? | | ????????????????????# ???????????????? | | ????????????????????# ???????????????? | | ????????????????????# ??##########???? | | ????????????????????# ??#! g #???? | | ????????????????????# ###!=% #???? | | ??????????????"" # #@!! """#???? | | ??????????????"" + g!! """#???? | | ??????????????"" # #Y """#???? | | ????????????????????# # """#???? | | ????????????????????# # """#???? | | ????????????????????# # #???? | | ????????????????????# # #???? | | ????????????????????# ###########??? | | ????????????????????# # #??? | | ????????????????????# # #??? | | ????????????????????# # #??? | | ????????????????????# # ???? | | ????????????????????# # """ """ #??? | | ????????????????????# # """ """ #??? | | ????????????????????# + """ """ #??? | | ????????????????????# # #??? | | ????????????????????# ###"#######??? | | ????????????????????# # #??? | | ????????????????????# # """" #??? | | +########+##+######## # "=[" #??? | | ^ # [*]" #??? | | ^ + "][" #??? | | # "= " #??? | | #########+##### # """" #??? | | # # ^""" # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniTachyonTrap Manual? 0 Play Time 01:01:05 Cumulative 273.7 hours Start 2022.03.19 @ 12:44:46 End 2022.03.19 @ 13:52:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 424 Rogue 424 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abebc9d4-ad36-43e0-9ae8-a4d9a70ed356