Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 20:23:00 Player: Dewz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (2118) 2118 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 4991 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 157/700 Matter 300/300 Energy 150/150 System Corruption 6% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Target Analyzer Core Analyzer Microactuators Transmission Jammer > --- WEAPON (2) ------- Mace Axe > --- INVENTORY (5) ---- Improved Heat Sink Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Target Analyzer Core Analyzer Microactuators Transmission Jammer > --- WEAPON ----------- Mace Axe > --- INVENTORY -------- Improved Heat Sink Mining Laser [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Slug Cannon Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 91 | 8 4 5 11 29 34 Power 18 | 2 1 1 2 3 9 Engine 10 | 2 1 1 2 2 2 Core 8 | . . . . 1 7 Reactor . | . . . . . . Propulsion 23 | 2 . 2 4 9 6 Treads 8 | . . . . 8 . Leg 6 | . . . . . 6 Wheel 9 | 2 . 2 4 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 2 . 2 10 13 Device 16 | . 1 . . 5 10 Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 8 | . . . 2 5 1 Artifact . | . . . . . . Weapon 22 | 3 1 2 3 7 6 Energy Gun 8 | 2 . . . 3 3 Energy Cannon 6 | . 1 1 2 2 . Ballistic Gun 3 | 1 . . . 1 1 Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon 2 | . . . 1 1 . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 52 | . . 4 6 17 25 Power 10 | . . 1 1 2 6 Propulsion 19 | . . 2 2 6 9 Utility 16 | . . . 2 6 8 Weapon 7 | . . 1 1 3 2 Highest Loss Streak 6 | . . 4 2 4 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 88 97 84 97 77 Engine 5 | . 14 13 10 4 1 Core 5 | . . . . 3 11 Treads 7 | . . . . 22 3 Leg 4 | . . . . . 10 Wheel 12 | . 28 26 31 11 . Device 16 | . 3 14 . 14 26 Storage 6 | . 14 14 11 9 . Protection 6 | . . . 9 12 4 Energy Gun 3 | . 6 . . 3 5 Energy Cannon 6 | . 7 17 10 11 1 Ballistic Gun 3 | . 14 1 . 1 3 Ballistic Cannon 2 | . . 10 11 1 . Peak Build Rating 34 | 6 7 11 16 26 34 Average Rating 21 | 4 6 9 12 23 29 On Entrance 10 | . 6 7 11 16 23 Naked Turns . | . . . . . . Heaviest Build 38 | 14 19 24 30 38 38 Greatest Support 89 | 32 32 32 64 89 63 Greatest Overweight (x) 10 | . . . . 1 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 8 | 7 9 10 10 10 5 Most Carried 10 | 2 9 9 10 10 8 Average Carried 6 | 1 6 7 7 8 4 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 2 9 8 10 7 2 Class Distribution -------------------- 45% | Mutant 42% | Scavenger-Mutant 11% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1409 | 165 137 133 312 294 368 Remotely . | . . . . . . Salvage Created 2367 | . 137 98 552 771 809 Parts 130 | . 10 2 33 42 43 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 59 | . 7 5 15 17 15 Melee 3 | . . . . . 3 Guns 19 | . 5 . . 5 9 Cannons 35 | . 2 5 15 12 1 Classes Destroyed 11 | . 2 1 2 3 3 Worker 1 | . . . . . 1 Builder 1 | . . . . 1 . Hauler 1 | . . . . 1 . Recycler 2 | . . . 1 . 1 Swarmer 14 | . 6 . 3 5 . Grunt 26 | . 1 2 7 8 8 Duelist 1 | . . . . . 1 Sentry 9 | . . . 5 2 2 Specialist 2 | . . . . 2 . Programmer 4 | . . . . . 4 Assembled 3 | . . 3 . . . Best Kill Streak 7 | . 7 3 4 7 4 Combat Bots Only 7 | . 7 3 4 6 4 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 654 | . 49 29 64 229 283 Missed 194 | . 14 9 21 58 92 Damage Taken 5971 | . 302 262 524 2322 2561 Core 904 | . 92 24 85 160 543 Absorbed by Shields 84 | . . . . 84 . Core Remaining (%) 75 | 100 . 53 78 70 . Volleys Fired 176 | . 15 13 35 62 51 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 80 120 108 125 130 Shots Fired 324 | . 30 24 64 114 92 Gun 148 | . 15 5 . 43 85 Cannon 173 | . 15 19 63 69 7 Launcher . | . . . . . . Special 3 | . . . 1 2 . Kinetic 110 | . 15 10 34 31 20 Thermal 214 | . 15 14 30 83 72 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 4 7 4 11 10 Robot Miss Streak 8 | . 3 2 8 4 6 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 221 | . 17 17 29 72 86 Core Hits 115 | . 8 8 19 32 48 Critical Kills 5 | . . 1 4 . . Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 15 | . . 2 4 4 5 Burn 5 | . . . . 4 1 Destroy 6 | . . 2 4 . . Smash 1 | . . . . . 1 Sever 3 | . . . . . 3 Melee Attacks 26 | . . . . . 26 Impact 5 | . . . . . 5 Slashing 21 | . . . . . 21 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . . 4 Damage Inflicted 4729 | . 239 325 807 1518 1840 Guns 1777 | . 132 39 . 457 1149 Cannons 2401 | . 107 286 807 1061 140 Explosions . | . . . . . . Melee 536 | . . . . . 536 Ramming 15 | . . . . . 15 Kinetic 1411 | . 132 132 525 254 368 Thermal 2767 | . 107 193 282 1264 921 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 20 | . . . . . 20 Slashing 516 | . . . . . 516 Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . . . 19 Message Errors 7 | . . . . . 7 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Data Loss (minor) 6 | . . . . . 6 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 20 | . . . . . 20 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 20 | . . . . . 20 Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 5 | . . . . . 5 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 430 | . 218 240 430 355 165 Average Temperature 108 | . 82 109 127 107 32 Received Heat Transfer 2247 | . 48 114 207 846 1032 Effects 3 | . . . 3 . . Energy Bleed 1 | . . . 1 . . Interference 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 12 | . . 1 1 2 8 Heat Transferred 5735 | . 222 407 592 2479 2035 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 542 | . 295 125 542 482 235 Initial 228 | . . 114 48 228 115 Average 181 | . 129 121 313 334 80 Maximum Alert Level 2 | . 1 . 2 2 1 Low Security (%) 56 | 100 58 100 29 . 86 Level 1 36 | . 41 . 33 90 13 Level 2 7 | . . . 36 9 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 . 2 3 7 Investigation 6 | . 1 . 1 1 3 Extermination 4 | . . . . . 4 Reinforcement 3 | . . . 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . 1 . 1 . 1 Communications Jammed 7 | . . . . . 7 Distress Signals 7 | . . . . . 7 Times Spotted 81 | . 13 5 16 24 23 Peak Tracking Total 6 | . 4 3 5 6 4 Tactical Retreats 9 | . 2 . 1 5 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . . . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 12 | . 4 . 2 1 5 Terminals 12 | . 4 . 2 1 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 13 . 4 1 14 Successful 9 | . 4 . 1 . 4 Failed 23 | . 9 . 3 1 10 Catastrophic 4 | . 1 . 1 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 32 | . 13 . 4 1 14 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 . 1 . 4 Robot Analysis 1 | . 1 . . . . Open DSF 2 | . . . . . 2 Alert Level 1 | . 1 . . . . Unreport Threat 1 | . . . . . 1 Locate Traps 4 | . 2 . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 . 2 1 4 Full Trace Events 5 | . 1 . 1 . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3129 | 58 269 276 392 806 1328 Spaces Moved 1727 | 46 202 216 250 395 618 Core 8 | 2 . . . . 6 Treads 348 | . . . . 240 108 Legs 504 | . . . . . 504 Wheels 867 | 44 202 216 250 155 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 95 92 120 Average Speed 131 | 97 100 100 98 134 166 Slowest Speed 550 | 100 100 100 100 240 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 43 47 28 31 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 3 | . . . 1 2 . Terrain Destroyed 23 | . . 1 10 12 . Melee . | . . . . . . Projectile 23 | . . 1 10 12 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2207 | 54 238 251 328 548 788 Wait 125 | . 8 15 23 43 36 Move 1722 | 45 201 215 249 394 618 Hop . | . . . . . . Pick Up 38 | 1 8 3 8 12 6 Fast Attach 36 | 6 2 . 3 5 20 Attach 31 | . . 4 5 15 7 Detach . | . . . . . . Swap 24 | 2 2 1 3 9 7 Drop 24 | . 2 . 2 8 12 Fire 176 | . 15 13 35 62 51 Melee 21 | . . . . . 21 Ram . | . . . . . . Kick 4 | . . . . . 4 Crush 1 | . . . . . 1 Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 16) 256 | -10/Materials | Destroyed 7 combat bots 306 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered Mines 375 | -10/Mines | Lost 4 parts (1p2n1w) 405 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 514 | -10/Mines | Assembled infested the area 586 | -10/Mines | Discovered new exit (range 15) 604 | -10/Mines | Entered Materials 604 | -9/Materials | Evolved 2 slots: Propulsion x2 967 | -9/Materials | Discovered new exit (range 15) 996 | -9/Materials | Entered another Materials area 996 | -8/Materials | Evolved 2 slots: Utility x2 1243 | -8/Materials | Lost 4 parts (1p2n1u) 1293 | -8/Materials | Lost 3 parts (1p1n1w) 1476 | -8/Materials | Lost 3 parts (2u1w) 1719 | -8/Materials | Build established: Scavenger-Mutant 1782 | -8/Materials | Discovered new exit (range 10) 1802 | -8/Materials | Entered Factory 1802 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2051 | -7/Factory | Lost 6 parts (1p3n1u1w) 2472 | -7/Factory | Cargo convoy interrupted 2501 | -7/Factory | Lost 3 parts (1n2u) 2766 | -7/Factory | Lost 6 parts (1p2n2u1w) 3032 | -7/Factory | Build established: Scavenger-Gladiator 3085 | -7/Factory | Core integrity fell below 50% 3130 | -7/Factory | Self-destructed Last Messages --------------- 03103_ G-47 Trooper Lgt. Nuclear Core severed. 03105_ Lgt. Nuclear Core destroyed. 03111_ Imp. Heat Sink destroyed. 03111_ Critical hit (Burn: +37). 03111_ Acquired Lgt. Nuclear Core. 03112_ Lgt. Nuclear Core destroyed. 03113_ K-01 Serf collects debris. 03121_ U-05 Engineer destroyed. 03125_ G-47 Trooper Aluminum Leg severed. 03125_ Mace follow-up attack on G-47 Trooper. 03125_ G-47 Trooper suffers critical hit (Smash). 03125_ Destroyed Particle Gun. 03125_ Destroyed Aluminum Leg. 03125_ G-47 Trooper system corrupted by crushing effect. 03125_ G-47 Trooper destroyed. 03126_ Imp. Titanium Leg destroyed. 03126_ K-01 Serf collects debris. 03130_ ECNVLTZEF N5|W5JYBRLV|GSMR&SJ8>>M Map ----- +----------------------------------------------------+ | ????????????????????# !^ """ | | ????????????????????#!^ """ | | ????????????????????#!!! 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