Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.02 @ 21:55:43 Player: Dosh Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (135) 675 Value Destroyed (4748) 4748 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (-167) -167 TOTAL SCORE: 12396 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 192 Friendly Fire -384 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Core Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Improved Terrain Scan Processor Improved Targeting Computer Force Field Improved Remote Shield System Shield System Shield System Shield Authchip [Power] Improved System Restoration Module Peak State ------------ > --- POWER ------------ Light Ion Engine Ion-Particle Engine > --- PROPULSION ------- Hovering Myomer-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Improved Cooling System High-capacity Storage Unit Core Analyzer Armor Integrity Analyzer Improved Force Field > --- WEAPON ----------- Phase Cannon Kinetic Gauss Construct/C Hpw. Kinetic Battle Construct/G Hpw. EM HERF Construct/C > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Flying Fortress v7 Improved Terrain Scan Processor Improved Targeting Computer Force Field Improved Remote Shield System Shield System Shield System Shield Authchip [Power] Improved System Restoration Module Precision Beam Rifle Gauss Rifle Powered Hammer [Rating: 112] Favorites ----------- Power Light Nuclear Core Engine Constructs Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Constructs Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 . . 4 2 . . 2 2 Power 2 | . . . . . . . 1 . . . . . . . 1 Propulsion 4 | . . . . . . . 1 . . 1 . . . 1 1 Utility 6 | . . . 2 . . . . . . 3 1 . . . . Weapon 2 | . . . . . . . . . . . 1 . . 1 . Parts Attached 107 | 6 7 . 23 4 2 . 22 20 2 6 2 . . 7 6 Power 15 | 1 1 . 3 1 . . 3 5 . . . . . . 1 Engine 9 | 1 1 . 2 . . . 2 2 . . . . . . 1 Core 6 | . . . 1 1 . . 1 3 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 26 | 2 1 . 7 . 1 . 5 7 . 2 . . . . 1 Treads 25 | 2 1 . 7 . 1 . 5 7 . 2 . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 Utility 33 | 1 2 . 4 2 1 . 7 2 1 4 1 . . 7 1 Device 17 | . . . . 2 . . 4 1 1 2 . . . 7 . Storage 4 | 1 1 . 1 . . . 1 . . . . . . . . Processor 6 | . 1 . 1 . 1 . . 1 . 1 . . . . 1 Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 5 | . . . 2 . . . 2 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | 2 3 . 9 1 . . 7 6 1 . 1 . . . 3 Energy Gun 12 | 1 . . 4 . . . 1 4 1 . . . . . 1 Energy Cannon 3 | . . . . 1 . . 1 . . . 1 . . . . Ballistic Gun 9 | 1 2 . 2 . . . 3 . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . Launcher 3 | . 1 . 1 . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 2 . . . . 2 . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . . Corrupted Parts 2 | . . . 1 . . . 1 . . . . . . . . System Corruption 4 | . . . 1 . . . 3 . . . . . . . . Parts Lost 52 | . 2 . 6 . . . 12 4 1 4 . . . . 23 Power 13 | . 1 . 1 . . . 2 2 1 2 . . . . 4 Propulsion 13 | . . . 2 . . . 3 . . 1 . . . . 7 Utility 12 | . . . 1 . . . 4 1 . 1 . . . . 5 Weapon 14 | . 1 . 2 . . . 3 1 . . . . . . 7 Highest Loss Streak 11 | . 1 . 2 . . . 11 4 1 2 . . . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 100 90 100 99 88 75 84 84 68 60 64 64 65 53 Engine 5 | . 13 14 5 . . . 10 13 7 3 . . 3 . 1 Core 4 | . . . 2 11 11 11 2 3 9 5 5 4 . . . Treads 18 | . 27 28 21 22 22 22 19 24 21 13 3 2 5 5 2 Device 12 | . . . . 13 21 11 6 5 17 19 17 17 17 19 14 Storage 8 | . 14 14 11 11 11 11 8 9 9 6 5 5 5 5 4 Processor 8 | . 12 14 19 13 11 11 . 7 . 1 5 5 5 5 7 Protection 3 | . . . 8 6 . . 8 3 . 3 . . . . . Energy Gun 8 | . 7 . 7 11 11 11 8 13 11 12 5 5 9 4 . Energy Cannon 3 | . . . . 8 11 11 1 . . . 5 5 6 10 5 Ballistic Gun 5 | . 19 28 13 2 . . 6 3 . . 3 5 . 4 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 94 | 11 28 27 57 60 58 55 78 72 59 85 78 73 73 91 94 Greatest Support 136 | 40 40 40 40 40 40 40 60 60 64 69 43 136 136 133 133 Greatest Overweight (x) 17 | 3 . . 1 1 1 1 2 3 1 2 1 1 . . 17 Average Overweight (x) . | 1 . . . 1 1 1 1 . . 1 1 . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 18 20 20 20 19 20 20 20 20 20 20 20 20 Most Carried 20 | 5 9 8 20 20 20 20 20 20 20 18 17 16 16 19 19 Average Carried 16 | 3 6 7 14 19 19 20 16 19 19 16 16 16 16 17 15 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 7 8 16 20 20 20 20 20 18 17 16 16 16 19 11 Scrap Engine Consumption 158 | . . . . . . . . . 43 55 9 9 1 13 28 Constructs Created 8 | . . . . . . . . . 2 2 . . . 2 2 Constructs Modified 54 | . . . . . . . . . 11 19 10 2 4 1 7 Class Distribution -------------------- 44% | Mutant 26% | Construct 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Commander-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Construct | -6/Factory Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -4/Factory Construct | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Matter Collected 2154 | 236 123 20 490 43 . . 457 411 74 55 46 . . 85 114 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6228 | . 192 46 1184 136 . . 439 657 1020 777 130 . . 144 1503 Parts 322 | . 25 8 89 6 . . 21 31 27 33 2 . . 3 77 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . Recyclers Shooed 6 | . . . 1 . . . . 1 . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 100 | . 9 3 25 3 . . 8 13 4 13 2 . . 2 18 Melee 2 | . . . . . . . . 1 . . . . . . 1 Guns 73 | . 6 3 21 2 . . 6 12 4 12 1 . . 1 5 Cannons 11 | . . . . 1 . . . . . . 1 . . 1 8 AOE 9 | . 3 . 4 . . . 2 . . . . . . . . Classes Destroyed 13 | . 2 . 4 . . . 2 3 . 2 . . . . . Worker 3 | . . . . . . . . 1 . . . . . . 2 Builder 7 | . . . 2 . . . 1 1 . . . . . . 3 Hauler 1 | . . . . . . . . 1 . . . . . . . Recycler 11 | . . . 1 . . . 1 . 9 . . . . . . Operator 3 | . . . . . . . . 1 . . . . . 1 1 Watcher 8 | . 2 . 4 . . . . . . . . . . . 2 Swarmer 25 | . 9 3 8 . . . . 3 . . . . . . 2 Grunt 38 | . . . 9 3 . . 6 8 . 5 . . . 2 5 Brawler 1 | . . . . . . . 1 . . . . . . . . Sentry 21 | . . . 8 . . . 1 2 4 4 1 . . . 1 Hunter 6 | . . . . . . . . . . 1 . . . . 5 Programmer 9 | . . . . . . . . . . 3 1 . . . 5 Heavy 1 | . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 3 3 5 3 . . 5 4 4 2 1 . . 2 12 Combat Bots Only 7 | . 3 3 4 3 . . 4 4 2 2 1 . . 2 7 Max Kills in Single Turn 3 | . 2 1 3 2 . . 3 1 1 1 1 . . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 3 . . . 2 . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Damage Taken 12856 | . 317 57 1409 135 . . 1844 1397 131 1409 218 . . 356 5583 Core 2244 | . 63 . 275 18 . . 271 125 . 117 . . . 74 1301 Absorbed by Shields 665 | . . . . . . . 148 . . . . . . 42 475 Regen/Repaired (Parts) 1469 | . 103 . . . . . 194 . 25 485 390 76 19 44 133 Core Remaining (%) 72 | 100 . 74 . . . 26 . . 28 86 . . 100 93 . Volleys Fired 338 | . 30 5 89 6 . . 37 49 13 58 4 1 . 7 39 Largest 4 | . 2 2 2 2 . . 2 2 2 2 3 3 . 4 4 Hottest 276 | . 60 40 84 141 . . 141 122 122 213 219 173 . 276 276 Shots Fired 717 | . 59 10 173 12 2 . 70 85 18 114 12 3 . 25 134 Gun 587 | . 58 10 171 7 1 . 54 85 18 111 8 2 . 11 51 Cannon 126 | . . . . 5 1 . 15 . . 3 4 1 . 14 83 Launcher 4 | . 1 . 2 . . . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 307 | . 41 10 118 1 . . 42 27 . 7 1 . . 5 55 Thermal 322 | . . . 40 11 2 . 27 58 18 107 11 3 . 9 36 Explosive 4 | . 1 . 2 . . . 1 . . . . . . . . Electromagnetic 84 | . 17 . 13 . . . . . . . . . . 11 43 Robot Hit Streak 21 | . 6 3 16 4 1 . 16 21 20 19 8 5 . 5 9 Robot Miss Streak 7 | . 3 2 5 1 1 . 2 3 1 3 2 . . 7 5 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 1 1 . . . . 3 . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . 1 . . . . . Shots Hit Robots 503 | . 29 6 121 7 1 . 49 65 25 79 9 3 . 10 99 Core Hits 233 | . 17 4 54 4 . . 23 28 10 39 3 . . 6 45 Critical Kills 1 | . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 5 | . . . 1 . . . . . 1 . . . . . 3 Critical Strikes 25 | . 1 . 1 . . . 2 5 2 7 2 1 . . 4 Burn 15 | . . . . . . . 2 5 1 6 1 . . . . Destroy 3 | . . . . . . . . . . 1 1 1 . . . Blast 1 | . . . . . . . . . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . . . . . . . . Smash 5 | . . . 1 . . . . . 1 . . . . . 3 Melee Attacks 50 | . . . 5 . . . . 6 12 . . . . . 27 Impact 50 | . . . 5 . . . . 6 12 . . . . . 27 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . 3 . . . . . 10 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12276 | . 354 48 1999 166 42 . 1126 1179 1307 1423 249 81 . 675 3627 Guns 6457 | . 267 48 1425 86 18 . 547 1116 223 1391 142 49 . 170 975 Cannons 2395 | . . . . 76 24 . 344 . . 25 107 32 . 192 1595 Explosions 876 | . 75 . 334 . . . 233 . . . . . . 234 . Melee 2382 | . . . 201 . . . . 42 1084 . . . . . 1055 Ramming 166 | . 12 . 39 4 . . 2 21 . 7 . . . 79 2 Kinetic 2823 | . 118 48 798 18 . . 431 265 . 67 23 . . 77 978 Thermal 5041 | . 30 . 503 144 42 . 460 851 223 1349 226 81 . 311 821 Explosive 612 | . 45 . 334 . . . 233 . . . . . . . . Electromagnetic 1252 | . 149 . 124 . . . . . . . . . . 208 771 Impact 2382 | . . . 201 . . . . 42 1084 . . . . . 1055 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . 4 4 4 4 6 6 6 5 1 1 1 2 30 Average Corruption 4 | . . . 3 4 4 4 3 6 6 4 1 1 1 1 7 Corruption Purged 2 | . . . . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 187 | . . . 27 21 35 1 8 19 40 20 . 1 2 1 12 Message Errors 46 | . . . 5 7 7 . 2 3 15 6 . . 1 . . Matter Fused 44 | . . . 6 6 10 . 1 6 6 3 . . 1 1 4 Heat Flow Errors 19 | . . . 1 1 3 . 1 3 5 2 . 1 . . 2 Energy Discharges 22 | . . . 6 4 5 . . 2 . 4 . . . . 1 Parts Rejected 2 | . . . 1 . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . 1 1 . . . . . . Data Loss (minor) 24 | . . . 3 1 5 1 1 1 7 2 . . . . 3 Data Loss (major) 6 | . . . 2 . 1 . 1 . 2 . . . . . . Misfires 11 | . . . 1 1 2 . 2 1 3 1 . . . . . Alerts 3 | . . . 1 . 2 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . 1 1 . . . 2 1 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1118 | . . . 148 . . . . . 502 . . . . 88 380 Projectiles 58 | . . . . . . . . . . . . . . . 58 Explosions 112 | . . . 41 . . . . . . . . . . 71 . Melee 948 | . . . 107 . . . . . 502 . . . . 17 322 Knockbacks 18 | . . . 1 . . . 2 . 3 . . . . . 12 Impact 11 | . . . 1 . . . . . 3 . . . . . 7 Kinetic 6 | . . . . . . . 2 . . . . . . . 4 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 179 | . 78 . 8 . . . 39 . . . . . . 54 . Shots 5 | . 2 . 1 . . . 1 . . . . . . 1 . Rammed 26 | . 2 . 9 1 . . 2 3 . 2 . . . 5 2 Targets Rammed 27 | . 2 . 9 1 . . 2 4 . 2 . . . 5 2 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . Highest Temperature 642 | . 52 . 212 371 236 . 378 642 205 477 21 118 . 305 467 Average Temperature 119 | . 21 . 52 182 116 . 152 193 75 100 14 85 . 96 134 Received Heat Transfer 2590 | . . . 501 66 . . 527 792 72 339 18 . . 4 271 Effects 41 | . . . . . . . 6 26 . 6 . . . . 3 Shutdowns 9 | . . . . . . . . 7 . 1 . . . . 1 Energy Bleed 2 | . . . . . . . . 1 . 1 . . . . . Interference 17 | . . . . . . . 4 11 . . . . . . 2 Matter Decay 4 | . . . . . . . 1 3 . . . . . . . Short Circuit 4 | . . . . . . . 1 3 . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . Damage (major) 4 | . . . . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 20 | . . . 8 . . . . . 7 . . . . 1 4 Impact Corruptions 31 | . . . 5 . . . . . 14 . . . . 1 11 Robots Melted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Melted 25 | . . . 1 1 . . 1 2 . 13 5 . . . 2 Heat Transferred 10856 | . 50 . 1110 298 87 . 1125 2220 555 3770 333 74 . 235 999 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Peak Influence 506 | . 215 107 506 243 . . 130 258 100 184 103 39 27 195 421 Initial 172 | . . 37 41 172 . . . . 47 58 58 17 27 12 21 Average 110 | . 103 98 261 135 . . 26 87 30 73 76 29 27 75 185 Maximum Alert Level 2 | . 1 . 2 1 . . . 1 . . . . . . 2 Low Security (%) 81 | 100 81 100 34 67 . 100 100 91 100 100 100 100 100 100 57 Level 1 16 | . 18 . 53 32 . . . 8 . . . . . . 41 Level 2 2 | . . . 11 . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . 1 . . 1 2 . 4 1 . . 2 4 Investigation 4 | . . . . 1 . . . 1 . 1 1 . . . . Extermination 6 | . . . . . . . . . . 3 . . . 1 2 Reinforcement 5 | . . . . . . . 1 1 . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Distress Signals 6 | . . . 2 . . . 1 . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 145 | . 17 3 38 3 . . 16 15 4 15 2 1 . 5 26 Peak Tracking Total 6 | . 4 2 5 3 . . 5 6 2 4 1 1 . 2 6 Tactical Retreats 6 | . 1 . 2 . . . 1 . . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Traps Triggered 9 | . . . 1 1 . . . 3 . . 2 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Machines Disabled 5 | . . . 1 . . . . . . . . . . 3 1 Max in Single Turn 3 | . . . 1 . . . . . . . . . . 3 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Machines Accessed 40 | . 9 . 8 3 3 . 2 3 8 2 . . . 1 1 Terminals 22 | . 6 . 7 . . . 1 3 3 1 . . . 1 . Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . . Recycling Units 8 | . 2 . . . . . . . 5 . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 104 | . 30 . 22 3 6 . 7 7 20 4 . . . 3 2 Successful 59 | . 15 . 17 3 6 . 4 2 8 2 . . . 2 . Failed 45 | . 15 . 5 . . . 3 5 12 2 . . . 1 2 Catastrophic 3 | . 1 . . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 38 | . 16 . 11 . 1 . 1 4 3 2 . . . . . Terminals 61 | . 21 . 18 . . . 3 7 7 2 . . . 3 . Fabricators 2 | . . . . . . . . . . 2 . . . . . Repair Stations 8 | . 4 . . . . . 4 . . . . . . . . Recycling Units 20 | . 5 . . . . . . . 13 . . . . . 2 Scanalyzers 4 | . . . 4 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 33 | . 9 . 6 3 6 . 1 1 4 1 . . . 2 . Record 10 | . 3 . 1 . 5 . . . . 1 . . . . . Prototype ID Bank 2 | . 1 . . . . . . . 1 . . . . . . Open Door 3 | . . . . 3 . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 4 | . . . 2 . . . . . 1 . . . . 1 . Locate Traps 4 | . 1 . 2 . . . . . . . . . . 1 . Patrol Status 2 | . 1 . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . 2 . . . . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . 4 . . . . . . Retrieve Components 5 | . 1 . . . . . . . 4 . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . 7 . . . 1 1 . 1 . . . . . Terminals 12 | . 3 . 7 . . . 1 1 . . . . . . . Track 2 | . . . 2 . . . . . . . . . . . . Botnet 10 | . 3 . 5 . . . 1 1 . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 6 . 7 . . . 2 2 7 1 . . . . 1 Full Trace Events 3 | . . . . . . . 1 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . . . Time 39 | . 13 . . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . 5 . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Total Allies 26 | . . . . 2 4 . . . . . . 20 . . . Largest Group 20 | . . . . 2 4 4 4 . . . . 20 19 19 . Highest-Rated Group 721 | . . . . 45 45 45 45 . . . . 721 681 681 . Highest-Rated Ally 50 | . . . . 31 31 21 21 . . . . 50 50 50 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 101 | . . . . . . . 17 . . . . 53 . 31 . Total Damage 2190 | . . . . . . . 252 . . . . 1360 . 578 . Kills 7 | . . . . . . . 2 . . . . 2 . 3 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Turns Passed 12485 | 78 943 202 2021 733 1403 52 911 677 1504 1904 505 171 90 637 654 Spaces Moved 5721 | 42 518 118 822 290 567 21 300 221 818 551 224 160 80 667 322 Core 26 | 23 . . . . . . . . . . . . . . 3 Treads 5370 | 19 518 118 822 290 567 21 300 221 677 551 130 125 80 667 264 Legs . | . . . . . . . . . . . . . . . . Wheels 141 | . . . . . . . . . 141 . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 183 | . . . . . . . . . . . 94 35 . . 54 Fastest Speed 50 | 50 160 160 160 240 240 240 240 160 138 242 175 63 63 63 63 Average Speed 178 | 156 160 160 202 240 240 240 240 208 173 252 215 87 63 63 88 Slowest Speed 900 | 200 160 160 240 240 240 240 320 410 247 318 247 175 63 63 900 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 89 37 79 76 90 9 17 28 96 16 6 76 3 13 9 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 1 . 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 4 | . . . 1 . . . . 3 . . . . . . . Terrain Destroyed 116 | . 6 . 27 1 . . 12 3 . 1 2 . . 54 10 Melee 4 | . . . 1 . . . . 3 . . . . . . . Projectile 19 | . . . . 1 . . 2 . . 1 2 . . 4 9 AOE 92 | . 6 . 26 . . . 10 . . . . . . 50 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Total 7236 | 52 578 123 1007 314 613 24 415 337 871 951 238 188 119 863 543 Wait 871 | . 17 . 42 6 6 4 30 23 18 329 8 26 40 176 146 Move 5707 | 41 517 117 821 289 566 20 299 220 817 550 224 159 79 666 322 Hop . | . . . . . . . . . . . . . . . . Pick Up 53 | 5 4 1 9 6 1 . 21 1 2 2 . . . 1 . Fast Attach 35 | 5 2 . 8 . . . 8 2 1 2 1 . . 5 1 Attach 33 | 1 2 . 5 . . . 9 6 . 4 1 . . . 5 Detach 13 | . . . 2 . . . 1 3 2 3 . . . 1 1 Swap 39 | . 3 . 10 4 2 . 5 12 1 . . . . 2 . Drop 32 | . 1 . 7 2 6 . 3 7 5 1 . . . . . Fire 338 | . 30 5 89 6 . . 37 49 13 58 4 1 . 7 39 Melee 50 | . . . 5 . . . . 6 12 . . . . . 27 Ram 3 | . . . . . . . 1 . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush 24 | . 2 . 9 1 . . 1 4 . 2 . . . 5 . Escape Stasis 4 | . . . . . . . . 4 . . . . . . . Rewire 34 | . . . . . 32 . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 16) 79 | -11/Junkyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 8) 640 | -10/Materials | Discovered new exit (range 16) 842 | -10/Materials | Discovered new exit (range 16) 988 | -10/Materials | Repaired Lgt. Treads 1022 | -10/Materials | Entered Mines 1056 | -10/Mines | Identified exit to Materials 1126 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1224 | -10/Mines | Entered Materials 1224 | -9/Materials | Evolved 2 slots: Utility x2 1460 | -9/Materials | Discovered new exit (range 10) 2137 | -9/Materials | Core integrity fell below 50% 2462 | -9/Materials | Discovered new exit (range 3) 2994 | -9/Materials | Discovered new exit (range 12) 3245 | -9/Materials | Entered Mines 3293 | -9/Mines | Learned Materials trap positions 3318 | -9/Mines | Met a Derelict shopkeep closing up shop 3449 | -9/Mines | Found the Drone Emporium 3632 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3687 | -9/Mines | Build established: Scavenger-Mutant 3959 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3961 | -9/Mines | Discovered new exit (range 5) 3978 | -9/Mines | Entered Exiles 3978 | -9/Exiles | Found Exiles lab destroyed 3978 | -9/Exiles | Accompanied by 2 allies 4008 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4017 | -9/Exiles | Discovered new exit (range 15) 4324 | -9/Exiles | Learned location of Zion (-7) 4480 | -9/Exiles | Build established: Mutant 4849 | -9/Exiles | Opened EX-Vault 4865 | -9/Exiles | Found Prototype Flight Unit 4887 | -9/Exiles | Identified Flying Fortress v7 5347 | -9/Exiles | Discovered new exit (range 14) 5381 | -9/Exiles | Entered Mines 5381 | -8/Mines | Accompanied by 4 allies 5416 | -8/Mines | Discovered new exit (range 7) 5433 | -8/Mines | Entered Materials 5433 | -8/Materials | Accompanied by 4 allies 5433 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 5434 | -8/Materials | Loaded intel: 30 trap records 5598 | -8/Materials | Discovered new exit (range 16) 5714 | -8/Materials | Lost 11 parts (2p3n3u3w) 5966 | -8/Materials | Build established: Scavenger-Mutant 6043 | -8/Materials | Repaired Hcp. Storage Unit 6344 | -8/Materials | Entered Storage 6570 | -8/Storage | Identified exit to Recycling 6598 | -8/Storage | Core integrity fell below 50% 6699 | -8/Storage | Lost 4 parts (2p1u1w) 7021 | -8/Storage | Entered Recycling 7086 | -8/Recycling | Found Scrap Engine 8123 | -8/Recycling | Discovered new exit (range 15) 8197 | -8/Recycling | Build established: Construct 8525 | -8/Recycling | Entered Factory 8525 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 9017 | -6/Factory | Build established: Scavenger-Mutant 9744 | -6/Factory | Build established: Construct 10364 | -6/Factory | Discovered new exit (range 5) 10429 | -6/Factory | Entered another Factory area 10429 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10934 | -5/Factory | Sucked down chute 10934 | -5/Factory | Entered Waste 10935 | -5/Waste | Joined by Warlord forces that had cleared the area 11010 | -5/Waste | A Compactor rumbled back to life 11010 | -5/Waste | Spotted C-40 Crusher 11068 | -5/Waste | Discovered new exit (range 16) 11090 | -5/Waste | A Compactor rumbled back to life 11094 | -5/Waste | Allies destroyed C-40 Crusher 11105 | -5/Waste | Entered Factory 11105 | -5/Factory | Accompanied by 19 allies 11146 | -5/Factory | Discovered new exit (range 15) 11195 | -5/Factory | Entered another Factory area 11195 | -4/Factory | Accompanied by 19 allies 11195 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11698 | -4/Factory | Discovered new exit (range 11) 11832 | -4/Factory | Entered Research 11832 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12207 | -3/Research | Lost 3 parts (1p2n) 12248 | -3/Research | Destroyed 7 combat bots 12305 | -3/Research | Lost 9 parts (2n2u5w) 12411 | -3/Research | System corruption reached 10% 12447 | -3/Research | Core integrity fell below 50% 12478 | -3/Research | Core integrity fell below 20% 12486 | -3/Research | System corruption reached 30% 12486 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12445_ R-10 Processor collects Adv. Remote Datajack. 12445_ Scrap Engine destroyed. 12447_ Destroyed Adv. Target Analyzer. 12447_ P-80 Master system corrupted by crushing effect. 12447_ P-80 Master knocked back. 12449_ M-28 Smith repairs Adv. Heat Sink. 12454_ P-80 Master resets P-80 Master, system corruption cleaned. 12456_ System corrupted: Matter fused (-6). 12456_ Hovering Myomer-Antigrav Exoskeleton destroyed. 12457_ P-80 Master knocked back. 12461_ Powered Hammer destroyed. 12462_ M-28 Smith repairs Mic. Antimatter Reactor. 12464_ M-28 Smith repairs Imp. Antigrav System. 12464_ Ion-Particle Engine destroyed. 12468_ Slammed into P-80 Master. 12468_ Chain reaction triggered in Lgt. Deuterium Engine. 12468_ M-28 Smith destroyed. 12475_ System corrupted: Heat flow error (+243). 12475_ Slammed into P-80 Master. 12476_ U-05 Engineer lays Concrete. 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[[+ """ """ + | | ?????????????????# ! # """ """ # | | ?????????????????########### """ """ + | | ???????????????????????????# """ ########## | | ???????????????????????????# """ #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 44 Energy Capacity 1190 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 600 Evasion (%) 47 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Hvy. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Respectable Loadout We Are Legion Challenges ------------ None Game ------ Seed MetafiberLargeReconstructor Manual? 0 Play Time 01:05:05 Cumulative 38.4 hours Start 2023.12.02 @ 20:50:19 End 2023.12.02 @ 21:55:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b320c26-4841-4343-8ce4-0d98addf06da