Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 00:57:00 Player: Skysub Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (252) 1260 Value Destroyed (9582) 9582 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2032) 2032 TOTAL SCORE: 18914 Bonus ------- Pacifist 470 High Alert Combat Kills 887 Follower Combat Kills 243 Met Data Miner 300 Met Imprinter 300 Friendly Fire -168 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 90/100 System Corruption 36% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Improved Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Tesla Rifle Faulty Guided EMP Blaster Improved Plasma Cutter Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Treads Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Storm Laser Wave Gun > --- INVENTORY -------- Micro Fission Core Wheel Compact Wheel Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod Structural Scanner Target Analyzer Improved Target Analyzer Matter Filter Transmission Jammer Improved Focal Shield Improved Field Recycling Unit Hypervelocity Coil Gun Hypervelocity Coil Gun Tesla Bomb Launcher Improved Remote Datajack [Rating: 86] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Advanced Targeting Computer Device Weapon Cycler Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Tesla Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . 1 . . . . . . . Utility 4 | . . 1 . 1 . . . . 1 . . . . 1 . . Weapon 3 | . . . 1 1 . . . . . . . . . 1 . . Parts Attached 138 | 1 . 1 23 11 2 3 4 1 10 3 4 . 4 41 10 20 Power 12 | . . . 2 1 . . . . 1 1 . . . 4 2 1 Engine 6 | . . . 1 1 . . . . 1 1 . . . 2 . . Core 3 | . . . 1 . . . . . . . . . . 2 . . Reactor 3 | . . . . . . . . . . . . . . . 2 1 Propulsion 39 | . . . 9 5 . 1 2 . 3 . 3 . 2 8 3 3 Treads 27 | . . . 6 3 . . 1 . 2 . 3 . 2 7 2 1 Leg . | . . . . . . . . . . . . . . . . . Wheel 12 | . . . 3 2 . 1 1 . 1 . . . . 1 1 2 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 45 | . . . 6 3 1 2 . . 4 1 1 . . 15 4 8 Device 21 | . . . 1 . 1 2 . . 2 . . . . 9 3 3 Storage 5 | . . . 3 . . . . . . . . . . 1 . 1 Processor 6 | . . . 1 1 . . . . . 1 . . . 1 . 2 Hackware 2 | . . . 1 . . . . . . . . . . 1 . . Protection 11 | . . . . 2 . . . . 2 . 1 . . 3 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 42 | 1 . 1 6 2 1 . 2 1 2 1 . . 2 14 1 8 Energy Gun 6 | . . . . . . . 1 . . . . . . 1 . 4 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 32 | 1 . 1 5 2 1 . 1 . 2 1 . . 2 12 . 4 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . Launcher 3 | . . . 1 . . . . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 2 1 . . 1 . . . . . . 3 . . Corrupted Parts 3 | . . . . . . . . . . . . . . 1 . 2 System Corruption 17 | . . . . . . . . . . . . . . 7 . 10 Parts Lost 71 | . . . 2 4 . 2 . . 7 2 . . 2 33 9 10 Power 5 | . . . 1 . . . . . . . . . . 1 2 1 Propulsion 22 | . . . 1 1 . 1 . . 3 . . . 1 9 3 3 Utility 16 | . . . . 1 . . . . 2 1 . . . 8 1 3 Weapon 28 | . . . . 2 . 1 . . 2 1 . . 1 15 3 3 Highest Loss Streak 10 | . . . 2 3 . 1 . . 4 2 . . 1 10 5 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Backups 19 | 1 4 4 10 23 25 24 22 22 21 21 21 21 21 17 6 5 Power 1 | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . 1 Propulsion 2 | . 1 . 1 5 5 4 3 2 . 2 2 2 2 1 . . Utility 10 | . . 1 3 10 14 14 14 14 13 11 10 10 10 9 4 1 Weapon 5 | . 1 2 5 6 5 5 4 5 5 6 7 8 8 4 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 39 | . 1 3 4 11 . . 2 . . 1 2 . . 1 10 4 Power 6 | . . 1 . 2 . . . . . 1 . . . . 1 1 Propulsion 7 | . . 1 1 4 . . 1 . . . . . . . . . Utility 15 | . . 1 2 3 . . 1 . . . 1 . . . 7 . Weapon 9 | . 1 . 1 2 . . . . . . 1 . . 1 1 2 Tool/Special 2 | . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 89 | . 14 9 87 97 100 99 98 100 93 91 93 76 99 92 37 53 Engine 5 | . . . 5 7 7 7 7 7 6 6 6 6 6 4 1 . Treads 20 | . . . 18 23 23 23 17 15 19 20 21 33 32 25 9 11 Wheel 6 | . . . 10 7 7 6 12 15 8 6 5 . . 1 . . Device 8 | . . . 7 7 7 7 7 7 11 13 13 13 13 11 10 4 Storage 6 | . . . 8 7 7 7 7 7 6 6 6 6 6 5 1 4 Processor 6 | . . . 8 7 7 7 7 7 6 6 6 6 6 5 1 2 Protection 5 | . . . . 6 7 7 7 7 5 6 6 6 6 5 2 4 Ballistic Gun 24 | . 14 9 24 28 30 29 28 29 25 25 26 3 25 22 2 9 Peak Build Rating 86 | 1 1 5 37 54 54 54 57 51 64 62 63 62 62 86 76 84 Average Rating 54 | . 1 1 29 48 53 53 50 50 58 59 62 45 58 70 52 72 On Entrance 44 | . 1 1 5 37 54 54 49 51 51 59 62 62 62 58 73 72 Naked Turns 35 | . . 3 . . . . . . . . . . . . 32 . Heaviest Build 132 | 2 2 3 98 114 122 122 121 124 121 116 114 114 114 132 118 92 Greatest Support 163 | 3 3 3 60 16 16 16 26 26 28 28 118 118 113 138 140 163 Greatest Overweight (x) 12 | . . . 6 7 7 12 11 4 7 4 4 1 1 7 7 4 Average Overweight (x) 3 | . . . 1 6 6 8 5 4 4 3 3 . . 1 . . Largest Inventory Capacity 25 | 5 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 10 Average Capacity 22 | 5 5 5 13 25 25 25 25 25 25 25 25 25 25 25 9 9 Most Carried 25 | 3 5 5 22 25 25 25 25 25 25 25 25 25 25 25 23 10 Average Carried 20 | 2 4 4 10 23 25 24 24 25 23 24 24 25 25 20 7 7 Final Capacity 25 | 5 5 5 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 5 5 22 25 25 24 25 25 24 25 25 25 25 22 5 5 Class Distribution -------------------- 62% | Gunner 20% | Scavenger-Gunner 6% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Matter Collected 9178 | 210 . . 1459 911 246 311 39 186 719 302 428 . 356 2724 299 988 Remotely 2034 | . . . . . . . . . 584 . . . . 1134 . 316 Salvage Created 13385 | . . . 1697 1334 186 456 . 156 1032 388 520 . 265 4131 1261 1959 Parts 585 | . . . 95 73 11 25 . 15 57 16 16 . 10 175 20 72 Haulers Intercepted 8 | . . . 2 1 . . . . . . . . . 5 . . Recyclers Shooed 17 | . . . 1 3 . . . . 1 . . . . 8 . 4 Parts Field Recycled 27 | . . . . . 8 4 5 . . 10 . . . . . . Retrieved Matter 258 | . . . . . 44 68 20 . . 126 . . . . . . Parts Self-Destructed 87 | . . . . . 13 25 . 21 . 11 6 . 11 . . . Prevented 5 | . . . . . . . 3 . . 2 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 177 | . . . 32 19 4 12 . 7 9 5 9 . 6 49 5 20 Melee 3 | . . . . . . . . . . . . . . . . 3 Guns 145 | . . . 21 15 4 12 . 5 9 5 9 . 6 43 1 15 Cannons 1 | . . . . . . . . . . . . . . . 1 . AOE 22 | . . . 11 4 . . . 2 . . . . . 4 . 1 Classes Destroyed 20 | . . . 13 2 . . . 1 . 1 . . . 2 1 . Worker 15 | . . . . 8 . . . . 3 . . . . 4 . . Builder 15 | . . . 1 1 . . . . 4 . . . . 9 . . Tunneler 3 | . . . 2 1 . . . . . . . . . . . . Hauler 8 | . . . 2 1 . . . . . . . . . 5 . . Recycler 22 | . . . 3 4 . . . . 3 . . . . 5 . 7 Mechanic 2 | . . . . . . . . . . . . . . 2 . . Operator 3 | . . . 1 . . . . . 1 . . . . 1 . . Drone 1 | . . . . . . . . 1 . . . . . . . . Watcher 7 | . . . 1 2 . . . . 1 . . . . 3 . . Swarmer 33 | . . . 6 3 . 6 . 5 3 . 1 . 3 3 . 3 Grunt 69 | . . . 14 9 2 6 . . 1 2 1 . . 26 . 8 Brawler 3 | . . . 1 . . . . . . . . . 1 1 . . Duelist 2 | . . . 1 . . . . . . . . . 1 . . . Sentry 19 | . . . 7 2 . . . . 3 . 1 . 1 4 . 1 Specialist 2 | . . . 2 . . . . . . . . . . . . . Hunter 15 | . . . 1 2 2 . . 1 1 . . . . 6 . 2 Programmer 20 | . . . . 3 . . . . 1 2 . . . 8 . 6 Behemoth 1 | . . . . . . . . . . . . . . 1 . . Compactor 5 | . . . . . . . . . . . . . . . 5 . Packrat 1 | . . . . . . . . . . 1 . . . . . . Thug 4 | . . . . . . . . . . . 4 . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . Mutant 2 | . . . . . . . . . . 1 1 . . . . . Best Kill Streak 17 | . . . 14 17 2 4 . 3 6 2 4 . 3 15 3 7 Combat Bots Only 9 | . . . 7 5 2 4 . 3 3 2 4 . 3 9 3 6 Max Kills in Single Turn 5 | . . . 3 5 1 2 . 2 2 1 1 . 1 2 1 2 Gunslinging 1 | . . . . . . 1 . . . . . . . 1 . . Exploded 3 | . . . 3 2 . . . 2 . . . . . 2 . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 1412 | . 34 13 107 123 17 50 . 24 123 32 57 . 19 409 13 391 Missed 403 | . 16 5 31 43 5 10 . 5 45 5 20 . 3 115 . 100 Hits 1009 | . 18 8 76 80 12 40 . 19 78 27 37 . 16 294 13 291 Melee 22 | . . . . . . . . . . . 1 . 3 3 13 2 Projectile 987 | . 18 8 76 80 12 40 . 19 78 27 36 . 13 291 . 289 AOE 4 | . . . . . . . . . 3 . . . . . . 1 Critical Strikes 52 | . . . 8 1 . 2 . . . 1 . . . 8 8 24 Part Disruptions 3 | . . . . 1 . . . . . . 1 . . . . 1 Damage Taken 15833 | . 135 90 1185 1044 186 611 . 308 1119 247 456 . 390 5317 628 4117 Core 1696 | . 53 50 234 54 13 39 . 14 96 52 9 . 61 382 318 321 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 1629 | . . . . . . . . . 48 . . . . 167 . 1414 Core Remaining (%) 79 | 100 78 87 57 . . . . 82 . . . . 74 . . . Volleys Fired 535 | . 2 . 84 53 13 19 . 11 39 17 23 . 15 146 28 85 Largest 5 | . 1 . 3 4 4 4 . 4 4 4 4 . 4 5 1 5 Hottest 331 | . 20 . 75 106 109 109 . 106 106 108 108 . 108 331 250 239 Shots Fired 1756 | . 2 . 235 201 52 75 . 38 153 58 86 . 58 528 29 241 Gun 1736 | . 2 . 230 201 52 75 . 36 153 58 86 . 58 521 23 241 Cannon 6 | . . . . . . . . . . . . . . . 6 . Launcher 14 | . . . 5 . . . . 2 . . . . . 7 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1618 | . 2 . 230 201 52 75 . 36 153 58 86 . 58 486 15 166 Thermal 99 | . . . . . . . . . . . . . . 35 14 50 Explosive 10 | . . . 5 . . . . 2 . . . . . 3 . . Electromagnetic 29 | . . . . . . . . . . . . . . 4 . 25 Robot Hit Streak 27 | . . . 15 11 15 14 . 4 14 16 26 . 16 27 9 11 Robot Miss Streak 10 | . 2 . 4 3 2 2 . 7 4 4 2 . 2 10 7 5 Penetration Max 3 | . . . . . 1 1 . . 1 . . . . 3 . . Secondary Targets 25 | . . . 2 2 1 5 . 1 1 . 1 . . 9 . 3 Max Gunslinging Chain 1 | . . . 1 1 1 1 . 1 1 . 1 . . 1 . 1 Shots Hit Robots 1223 | . . . 155 126 35 62 . 12 103 40 70 . 43 407 24 146 Core Hits 616 | . 1 . 79 54 10 22 . 10 51 15 21 . 13 265 17 58 Critical Kills 13 | . . . 2 . . . . . . . . . . 6 1 4 Critical Parts Destroyed 25 | . . . . 1 . . . 1 . . 1 . . 20 . 2 Critical Strikes 45 | . . . 2 1 . . . 1 . . 1 . 1 28 3 8 Burn 3 | . . . . . . . . . . . . . . 1 . 2 Destroy 42 | . . . 2 1 . . . 1 . . 1 . 1 27 3 6 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 30198 | . 3 . 3306 3648 663 1212 . 444 2145 808 1446 . 821 10041 2494 3167 Guns 25870 | . . . 2684 2383 663 1212 . 194 2145 808 1446 . 821 8647 2288 2579 Cannons 206 | . . . . . . . . . . . . . . . 206 . Explosions 3961 | . . . 601 1265 . . . 250 . . . . . 1348 . 497 Melee . | . . . . . . . . . . . . . . . . . Ramming 161 | . 3 . 21 . . . . . . . . . . 46 . 91 Kinetic 21366 | . . . 2684 2383 663 1212 . 194 2145 808 1446 . 821 7079 264 1667 Thermal 4891 | . . . . . . . . . . . . . . 1568 2230 1093 Explosive 2801 | . . . 601 1265 . . . 250 . . . . . 685 . . Electromagnetic 979 | . . . . . . . . . . . . . . 663 . 316 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . 1 1 1 1 1 . 3 3 3 3 3 19 19 36 Average Corruption 5 | . . . 1 1 1 1 1 . 1 2 3 3 3 9 19 21 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 202 | . . . 5 11 7 7 . . 6 8 19 2 13 39 34 51 Message Errors 40 | . . . . 3 2 3 . . . 3 7 1 1 7 5 8 Matter Fused 44 | . . . . 1 1 1 . . 2 1 6 . 4 13 4 11 Heat Flow Errors 22 | . . . 2 3 1 1 . . . 1 1 1 . 5 4 3 Energy Discharges 19 | . . . . 2 1 . . . 1 1 1 . . 2 6 5 Parts Rejected 7 | . . . . . . . . . . . . . . 4 1 2 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 25 | . . . . 2 1 1 . . 1 1 2 . 5 2 3 7 Data Loss (major) 5 | . . . . . 1 . . . . . 1 . 1 1 . 1 Misfires 8 | . . . . . . . . . 1 . . . 2 . 2 3 Alerts 3 | . . . . . . 1 . . . . . . . . 1 1 Misdirections 7 | . . . . . . . . . . . . . . . 6 1 Weapon Failures 21 | . . . 3 . . . . . 1 1 1 . . 5 1 9 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 429 | . . . . 199 . . . . . . . . . 35 . 195 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 428 | . . . . 199 . . . . . . . . . 35 . 194 Melee 1 | . . . . . . . . . . . . . . . . 1 Knockbacks 1 | . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 212 | . 1 . 10 120 . . . . . . . . . 46 . 35 Shots 6 | . . . . 2 . . . . . . . . . 3 . 1 Rammed 23 | . 3 . 1 . . . . . . . . . . 4 . 15 Targets Rammed 27 | . 3 . 1 . . . . . . . . . . 5 . 18 Kicked . | . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . . . . 1 . 3 Highest Temperature 474 | . . . 363 474 405 240 . 220 199 235 143 121 18 384 231 330 Average Temperature 97 | . . . 93 123 146 114 . 76 80 70 29 70 13 88 75 82 Received Heat Transfer 3696 | . 6 36 522 252 45 216 . 9 174 27 166 . 18 1080 . 1145 Effects 13 | . . . 1 7 . . . . . . . . . 3 . 2 Energy Bleed 2 | . . . 1 . . . . . . . . . . . . 1 Interference 8 | . . . . 6 . . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 1 . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . 1 Parts Fried 5 | . . . . . . . . . . . . . . 1 . 4 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted 4 | . . . . . . . . . . . . . . 1 3 . Combat Hostiles 4 | . . . . . . . . . . . . . . 1 3 . Parts Melted 22 | . . . . . . . . . 3 . . . . 6 9 4 Heat Transferred 7148 | . . . . . . . . . . . . . . 2252 3275 1621 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 3 | . . . 2 2 . . . . 3 . . . . 3 1 2 Low Security (%) 48 | 100 100 100 23 67 . . . . . . . . . 46 76 51 Level 1 17 | . . . 12 9 . . . . . . . . . 17 23 45 Level 2 24 | . . . 63 22 . . . . 38 . . . . 17 . 2 Level 3 10 | . . . . . . . . . 61 . . . . 19 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 842 | . 35 30 592 692 . . . . 814 . . . . 842 292 412 Initial 696 | . . 10 8 261 . . . . 696 . . . . . 292 . Average 302 | . 9 8 400 264 . . . . 734 . . . . 302 102 171 Influence Increases 6689 | . 45 39 1024 1036 100 285 . 352 1089 105 60 . 131 1674 2 747 Destroy 0b10 Robot/C 3440 | . . . 640 380 80 240 . 220 240 80 60 . 120 980 . 400 Destroy 0b10 Robot/NC 415 | . . . 50 85 . . . 10 85 5 . . . 145 . 35 Destroy Leader 782 | . . . 166 96 20 30 . 30 94 20 . . 10 236 . 80 Allied During Kill 129 | . . . . . . . . 92 36 . . . 1 . . . Successful Hack 127 | . . 9 16 16 . . . . 32 . . . . 54 . . Disable Machine 615 | . . . 60 315 . . . . . . . . . 165 . 75 Destroy Structure 296 | . . . 17 99 . . . . 2 . . . . 64 2 112 Advance Influence 600 | . . . . . . . . . 600 . . . . . . . Partial Spotted 30 | . . . 15 15 . . . . . . . . . . . . Lose Combat Pursuer 255 | . 45 30 60 30 . 15 . . . . . . . 30 . 45 Influence Decreases 6349 | . 20 44 470 927 563 442 63 198 556 553 299 . 131 838 838 407 Entered New Map 1601 | . . 15 12 313 253 42 63 . 58 255 46 . . . 544 . Time Decay 3807 | . 20 29 438 574 310 380 . 178 238 278 253 . 100 518 184 307 Search Patrol Dispatched 150 | . . . . . . . . . 150 . . . . . . . Lost Part 691 | . . . 20 40 . 20 . . 70 20 . . 11 320 90 100 Lost Ally 100 | . . . . . . . . 20 40 . . . 20 . 20 . Squads Dispatched 49 | . 1 2 8 2 . . . . 5 . . . . 26 . 5 Investigation 8 | . . . 3 . . . . . . . . . . 3 . 2 Extermination 8 | . . . . 2 . . . . . . . . . 4 . 2 Reinforcement 17 | . 1 2 2 . . . . . 3 . . . . 8 . 1 Assault 4 | . . . . . . . . . . . . . . 4 . . Garrison 12 | . . . 3 . . . . . 2 . . . . 7 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . 4 . 2 Construction Impeded 5 | . . . 1 . . . . . . . . . . 4 . . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Distress Signals 14 | . . 1 3 . . . . 1 2 . . . . 6 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 274 | . 12 6 49 19 5 13 . 11 22 6 9 . 6 72 6 38 Peak Tracking Total 13 | . 8 8 9 3 3 4 . 4 6 1 4 . 3 7 4 13 Tactical Retreats 13 | . 2 1 3 1 . 1 . . . . . . . 2 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Traps Triggered 8 | . . 1 1 . . . . . 2 . . . . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Machines Disabled 42 | . . . 4 21 . . . . . 1 . . . 11 . 5 Max in Single Turn 4 | . . . 1 4 . . . . . 1 . . . 3 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Machines Accessed 29 | . 2 2 4 3 . 1 . . 3 . 1 4 . 7 . 2 Terminals 17 | . 1 2 2 3 . . . . 2 . . . . 5 . 2 Fabricators 2 | . . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . . . . . . Total Hacks 83 | . 4 2 10 10 . 1 . . 6 . 1 31 . 13 . 5 Successful 48 | . . 1 4 5 . 1 . . 2 . 1 31 . 3 . . Failed 35 | . 4 1 6 5 . . . . 4 . . . . 10 . 5 Catastrophic 14 | . 2 1 3 2 . . . . 1 . . . . 2 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 29 | . 2 2 6 9 . . 1 . 4 . . . . 5 . . Terminals 39 | . 2 2 5 10 . . . . 5 . . . . 10 . 5 Fabricators 3 | . . . . . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 2 . . . . . 1 . . . . . . . Terminal Hacks 43 | . . 1 2 3 . 1 . . 2 . 1 31 . 2 . . Record 11 | . . . . . . . . . . . . 11 . . . . Part Schematic 13 | . . . . . . . . . . . . 13 . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . Open Door 2 | . . . . . . 1 . . . . 1 . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . Branch Access Points 5 | . . . 2 1 . . . . 1 . . . . 1 . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . 1 . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 2 . . . . . . . . . 1 . . Terminals 3 | . . . . 2 . . . . . . . . . 1 . . Botnet 3 | . . . . 2 . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 1 3 3 . . . . 3 . . . . 7 . 2 Full Trace Events 6 | . . . 2 . . . . . . . . . . 2 . 2 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 3 . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . 15 . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Total Allies 8 | . . . . . . . 5 . . . 2 . . . 1 . Largest Group 5 | . . . . . . . 5 5 4 . 2 2 1 . 1 . Highest-Rated Group 155 | . . . . . . . 155 155 124 . 45 45 25 . 31 . Highest-Rated Ally 31 | . . . . . . . 31 31 31 . 25 25 25 . 31 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 87 | . . . . . . . . 44 37 . . . 1 . 5 . Total Damage 1054 | . . . . . . . . 425 583 . . . 26 . 20 . Kills 14 | . . . . . . . . 6 8 . . . . . . . Allies Corrupted 2 | . . . . . . . . . 1 . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) . | . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 1 1 1 . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Turns Passed 13570 | 16 70 62 1099 1751 683 891 2419 418 510 603 778 180 753 1932 497 908 Spaces Moved 6708 | 23 119 106 633 808 313 385 1197 258 227 368 430 107 379 689 286 380 Core 500 | 23 119 106 139 . . . . . . . . . . . 113 . Treads 1667 | . . . 146 . . . . . . . 32 107 379 459 165 379 Legs . | . . . . . . . . . . . . . . . . . Wheels 4541 | . . . 348 808 313 385 1197 258 227 368 398 . . 230 8 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 190 190 190 150 150 145 145 159 159 159 145 50 160 Average Speed 168 | 50 50 50 136 191 204 214 173 150 161 150 159 159 187 195 129 160 Slowest Speed 400 | 50 50 50 250 205 205 260 245 150 205 160 160 242 239 245 400 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 33 20 58 28 57 55 85 48 13 48 57 71 54 24 79 10 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . 3 . . . . 1 1 . . . Known Exits Taken 4 | . . 1 . 1 1 . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 . . 1 1 1 . 1 1 1 1 . . . Scrap Searched 19 | . . . . . 3 3 4 2 . 2 4 . 1 . . . Spaces Dug 1 | . . . . . . . . . . . . . . 1 . . Terrain Destroyed 227 | . . . 17 95 . . . 8 1 1 . . . 34 1 70 Melee . | . . . . . . . . . . . . . . . . . Projectile 14 | . . . . . . . . . 1 1 . . . 10 1 1 AOE 207 | . . . 17 95 . . . 8 . . . . . 19 . 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Total 8189 | 26 127 115 803 977 334 413 1544 271 306 397 498 116 402 975 362 523 Wait 474 | . . . 13 63 6 5 328 1 11 4 4 . 3 27 9 . Move 6694 | 22 118 105 633 807 312 384 1196 257 226 367 429 106 378 689 285 380 Hop . | . . . . . . . . . . . . . . . . . Pick Up 120 | 3 3 3 26 22 . . 2 . 9 3 6 . 1 27 5 10 Fast Attach 66 | 1 . 2 13 . 1 . 5 . 2 . . 5 2 11 11 13 Attach 73 | . . . 6 7 . 1 2 . 8 2 3 . . 28 10 6 Detach 24 | . . 1 5 1 . . 1 . 2 . . . . 5 7 2 Swap 71 | . . . 10 9 1 4 2 2 5 3 2 . 2 26 1 4 Drop 80 | . 1 4 13 15 1 . 8 . 4 1 7 5 1 9 6 5 Fire 535 | . 2 . 84 53 13 19 . 11 39 17 23 . 15 146 28 85 Melee . | . . . . . . . . . . . . . . . . . Ram 3 | . 3 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 23 | . . . . . . . . . . . . . . 5 . 18 Escape Stasis 2 | . . . . . . . . . . . . . . 2 . . Rewire 24 | . . . . . . . . . . . 24 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 12) 17 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 16) 87 | -10/Materials | Entered another Materials area 87 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 124 | -9/Materials | Identified exit to Materials 149 | -9/Materials | Entered another Materials area 149 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 477 | -8/Materials | Build established: Scavenger-Gunner 585 | -8/Materials | Destroyed 7 combat bots 600 | -8/Materials | Discovered new exit (range 15) 929 | -8/Materials | Build established: Gunner 1001 | -8/Materials | Discovered new exit (range 11) 1248 | -8/Materials | Entered Factory 1248 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1908 | -7/Factory | Discovered new exit (range 16) 2274 | -7/Factory | Lost 3 parts (1n2w) 2568 | -7/Factory | Identified exit to Lower Caves 2999 | -7/Factory | Entered Lower Caves 3145 | -7/Lower Caves | Encountered a Warlord checkpoint 3421 | -7/Lower Caves | Identified exit to Lower Caves 3682 | -7/Lower Caves | Entered another Lower Caves area 3876 | -7/Lower Caves | Discovered new exit (range 3) 4499 | -7/Lower Caves | Discovered new exit (range 13) 4573 | -7/Lower Caves | Entered Zion 4596 | -7/Zion | Given A8's code to call for help 4751 | -7/Zion | System corruption cleaned by Quarantine Array 4902 | -7/Zion | Received a visual enhancement algorithm 4904 | -7/Zion | Ran a visual enhancement algorithm 4934 | -7/Zion | Discovered new exit (range 15) 5275 | -7/Zion | Learned location of Warlord (-5) 5479 | -7/Zion | Found Prototype Energy Gun 5479 | -7/Zion | Identified Storm Laser 5666 | -7/Zion | Gained Derelict followers 5839 | -7/Zion | Learned location of Armory (-4) 6465 | -7/Zion | Met Imprinter 6992 | -7/Zion | Entered Proximity Caves 6992 | -6/Proximity Caves | Accompanied by 5 allies 6994 | -6/Proximity Caves | Spotter reported a threat 6995 | -6/Proximity Caves | Spotter reported a threat 7047 | -6/Proximity Caves | Spotter reported a threat 7075 | -6/Proximity Caves | Spotter reported a threat 7404 | -6/Proximity Caves | Discovered new exit (range 5) 7410 | -6/Proximity Caves | Entered Factory 7410 | -6/Factory | Accompanied by 4 allies 7410 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7411 | -6/Factory | Identified exit to Lower Caves 7475 | -6/Factory | Garrison activated, responded to threat 7638 | -6/Factory | Garrison activated, responded to threat 7760 | -6/Factory | Search patrols dispatched 7917 | -6/Factory | Lost 4 parts (1n2u1w) 7920 | -6/Factory | Entered Lower Caves 8089 | -6/Lower Caves | Learned Factory interactive machine intel 8118 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8485 | -6/Lower Caves | Spotted B-75 Beast 8515 | -6/Lower Caves | Discovered new exit (range 6) 8523 | -6/Lower Caves | Entered another Lower Caves area 8525 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8558 | -6/Lower Caves | Discovered new exit (range 16) 9194 | -6/Lower Caves | Attacked by a faux Warlord 9289 | -6/Lower Caves | Discovered new exit (range 7) 9301 | -6/Lower Caves | Entered Data Miner 9301 | -6/Data Miner | Accompanied by 2 allies 9304 | -6/Data Miner | Discovered new exit (range 8) 9340 | -6/Data Miner | Met Data Miner 9378 | -6/Data Miner | Learned location of Section 7 (-2) 9378 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9402 | -6/Data Miner | Received God Mode back door access code from Data Miner 9481 | -6/Data Miner | Entered Proximity Caves 9481 | -5/Proximity Caves | Accompanied by 2 allies 9485 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9760 | -5/Proximity Caves | Build established: Scavenger-Gunner 10206 | -5/Proximity Caves | Discovered new exit (range 10) 10234 | -5/Proximity Caves | Entered Factory 10234 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10235 | -5/Factory | Loaded intel: 53 interactive machine locations 10380 | -5/Factory | Garrison activated, responded to threat 10574 | -5/Factory | Build established: Scavenger-Tank 10885 | -5/Factory | Found Prototype Launcher 10963 | -5/Factory | Build established: Scavenger-Gunner 11005 | -5/Factory | Incoming investigation squad redirected 11123 | -5/Factory | Garrison activated, responded to threat 11191 | -5/Factory | Discovered new exit (range 10) 11230 | -5/Factory | Identified exit to Factory 11278 | -5/Factory | Identified Tesla Bomb Launcher 11412 | -5/Factory | Lost 10 parts (4n1u5w) 11414 | -5/Factory | Destroyed 9 combat bots 11434 | -5/Factory | First assault squad dispatched 11436 | -5/Factory | Garrison activated, responded to threat 11450 | -5/Factory | Incoming assault squad redirected 11594 | -5/Factory | Identified exit to Upper Caves 11673 | -5/Factory | Lost 4 parts (3u1w) 11708 | -5/Factory | System corruption reached 10% 11751 | -5/Factory | Incoming assault squad redirected 11997 | -5/Factory | Spotted B-75 Beast 12021 | -5/Factory | Destroyed B-75 Beast 12051 | -5/Factory | Incoming assault squad redirected 12166 | -5/Factory | Sucked down chute 12166 | -5/Factory | Entered Waste 12167 | -5/Waste | Met a frightened Derelict 12236 | -5/Waste | Spotted C-40 Crusher 12243 | -5/Waste | Spotted C-40 Crusher 12252 | -5/Waste | Spotted C-40 Crusher 12256 | -5/Waste | Spotted C-40 Crusher 12260 | -5/Waste | Destroyed C-40 Crusher 12266 | -5/Waste | Destroyed C-40 Crusher 12274 | -5/Waste | Spotted C-40 Crusher 12276 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12279 | -5/Waste | Crushed by Compactor (1 part destroyed) 12281 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12283 | -5/Waste | Destroyed C-40 Crusher 12284 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12287 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12315 | -5/Waste | Lost 4 parts (1p3n) 12323 | -5/Waste | Crushed by Compactor (1 part destroyed) 12324 | -5/Waste | Core integrity fell below 50% 12354 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12378 | -5/Waste | Destroyed C-40 Crusher 12384 | -5/Waste | Crushed by Compactor (1 part destroyed) 12392 | -5/Waste | Crushed by Compactor (1 part destroyed) 12423 | -5/Waste | Lost 5 parts (1p1u3w) 12426 | -5/Waste | Destroyed C-40 Crusher 12440 | -5/Waste | Found Damper Plating 12454 | -5/Waste | Found Damper Plating 12577 | -5/Waste | Spotted C-40 Crusher 12642 | -5/Waste | Discovered new exit (range 11) 12663 | -5/Waste | Entered Factory 12723 | -5/Factory | Build established: Scavenger-Mutant 13421 | -5/Factory | Incoming investigation squad redirected 13462 | -5/Factory | Build established: Scavenger-Tank 13505 | -5/Factory | Incoming investigation squad redirected 13509 | -5/Factory | Core integrity fell below 20% 13515 | -5/Factory | System corruption reached 30% 13565 | -5/Factory | Cargo convoy interrupted 13571 | -5/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 13566_ C-30 ARC bursts open, deploying its payload. 13566_ X-77 Beamer unfolds itself. 13566_ P-70 Sage unfolds itself. 13566_ X-67 Chaingunner unfolds itself. 13566_ P-70 Sage unfolds itself. 13566_ E-15 Imp unfolds itself. 13567_ Hvy. Treads destroyed. 13568_ Hpw. Tractor Beam blown off. 13568_ Gauss Rifle blown off. 13568_ E-15 Imp destroyed. 13569_ System corrupted: Component data lost. 13569_ Acquired Hpw. Tractor Beam. 13569_ Hpw. Tractor Beam destroyed. 13569_ Adv. Cooling System destroyed. 13569_ Field Laser blown off. 13569_ Com. Wheel blown off. 13569_ Wave Gun blown off. 13569_ E-15 Imp destroyed. 13571_ Penetrated by Slug. 13571_ Dropped Med. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # ###### ? ?????????????????????????????? | | + " ???? ????????????????????????????? | | # ### ???? ????????????????????????????? | | # #????????????# ????????????????????????????? | | ## ##????????????# ????????????????????????????? | | ## #?????????????# ??????????????????????????? | | ## #?????????????# #??????????#??????????????? | | ?# #?????????????# #???????? #??????????????? | | ?# #?????????????# #???????] +??????????????? | | ?# #?????????????# #??????]] #??????????????? | | ## #?????????????# ###??? #???? ???????? | | # #?????????????# #[### ] +? ????????? | | # #?????????????# #[[![ ?? ^ ^ ???????? | | # #??????# # *[@=# ###### #??????? | | # #???????? """ =|![% x " #??????? | | # #???????? """ %=/ p %" #??????? | | + #???????? """ = * p #??????? | | # #???????! %=!%= ?????? | | !+ #??????####### = = h% x ###??????????? | | ################### p #????????????? | | + [ x #????????????? | | ##################### ##########????????????? | | #???????????????????#######?????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 21 Energy Capacity 500 Matter Stores 439 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 25 Resistance: TH 15 Resistance: EM 90 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 11 Item Schematics ----------------- Imp. Titanium Leg | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Spear | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Drone Bay | -7/Zion | Archive Focal Shield | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive H-55 Commando | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateArmageddonReplicator Manual? 0 Play Time 01:39:32 Cumulative 230.0 hours Start 2025.08.03 @ 23:14:59 End 2025.08.04 @ 00:57:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 226 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/0/3/1/0/0/0/0/0/1 Lore% 74 Gallery% 70 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7b89c2d-7803-442f-919d-b8358a0d2b76