Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 19:34:00 Player: Brooke isn't good at these Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1988) 1988 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (607) 607 TOTAL SCORE: 6110 Bonus ------- Follower Combat Kills 607 Cogmind --------- Core Integrity 634/850 Matter 9/300 Energy 290/290 System Corruption 10% Temperature Cool (71) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Transmission Jammer System Shield > --- WEAPON (4) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Minigun Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Armored Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Transmission Jammer System Shield > --- WEAPON ----------- Minigun Advanced Assault Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Minigun Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Weapon Light Cannon Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . 1 . 1 . 1 Utility 2 | . . . . . 2 . Weapon 2 | . . 1 . . . 1 Parts Attached 52 | 6 4 2 16 6 11 7 Power 7 | 1 . . 3 1 2 . Engine 6 | 1 . . 3 1 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 21 | 2 . 1 8 3 3 4 Treads . | . . . . . . . Leg 21 | 2 . 1 8 3 3 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 4 . . . 3 2 Device 4 | . 1 . . . 2 1 Storage 2 | 1 1 . . . . . Processor 3 | . 2 . . . 1 . Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 2 . 1 5 2 3 1 Energy Gun . | . . . . . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 5 | 2 . . 2 . . 1 Ballistic Cannon 7 | . . . 2 2 3 . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 18 | . . . 2 . 7 9 Power 3 | . . . . . 2 1 Propulsion 8 | . . . 2 . 3 3 Utility 4 | . . . . . 1 3 Weapon 3 | . . . . . 1 2 Highest Loss Streak 6 | . . . 1 . 6 6 To Critical Strikes . | . . . . . . . Average Backups 12 | 1 10 12 14 13 12 12 Power 1 | . 2 3 2 . . 1 Propulsion 3 | . 3 3 3 4 4 4 Utility 2 | . 2 4 5 2 . . Weapon 4 | . 2 2 2 6 7 6 Tool/Special . | . . . . . . . Unused Backups 25 | . 1 . 6 6 2 10 Power 3 | . . . 2 . . 1 Propulsion 8 | . 1 . 2 . 1 4 Utility 4 | . . . 1 2 1 . Weapon 10 | . . . 1 4 . 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 98 98 97 99 93 94 Engine 11 | . 14 11 11 17 9 6 Leg 31 | . 28 33 31 36 29 32 Device 3 | . 1 . . . 11 10 Storage 10 | . 14 11 11 9 7 6 Processor 9 | . 10 11 11 9 9 2 Energy Cannon 2 | . . 10 5 . . . Ballistic Gun 13 | . 28 22 15 9 4 4 Ballistic Cannon 11 | . . . 10 18 18 20 Peak Build Rating 44 | 6 8 10 14 22 34 44 Average Rating 17 | 4 7 9 12 17 30 39 On Entrance 13 | . 6 8 10 13 22 34 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 65 | 11 26 29 36 45 62 65 Greatest Support 56 | 20 20 30 30 40 40 56 Greatest Overweight (x) 3 | 3 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 15 | 4 15 13 15 15 15 15 Average Carried 12 | 2 10 12 14 13 12 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 14 | 4 14 12 14 13 14 13 Class Distribution -------------------- 47% | Scavenger-Gunner 28% | Gunner 18% | Mutant 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 2139 | 225 167 . 650 281 573 243 Remotely . | . . . . . . . Salvage Created 1909 | . 227 . 905 312 331 134 Parts 116 | . 9 . 69 12 18 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . . 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 42 | . 4 . 20 4 10 4 Guns 14 | . 4 . 7 3 . . Cannons 26 | . . . 11 1 10 4 AOE 2 | . . . 2 . . . Classes Destroyed 10 | . 3 . 4 . 2 1 Worker 2 | . . . 2 . . . Builder 3 | . 1 . . . 1 1 Recycler 2 | . . . 1 1 . . Operator 2 | . . . 1 . . 1 Watcher 3 | . 2 . 1 . . . Grunt 30 | . 4 . 13 3 8 2 Duelist 1 | . . . . . . 1 Sentry 9 | . . . 7 2 . . Hunter 2 | . . . . . 1 1 Heavy 1 | . . . . . 1 . Best Kill Streak 5 | . 2 . 5 3 3 3 Combat Bots Only 4 | . 2 . 4 2 3 2 Max Kills in Single Turn 3 | . 1 . 3 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 246 | . 16 . 89 21 54 66 Missed 67 | . 5 . 21 8 14 19 Hits 179 | . 11 . 68 13 40 47 Melee 3 | . . . . . . 3 Projectile 176 | . 11 . 68 13 40 44 Critical Strikes 13 | . 1 . 3 1 6 2 Damage Taken 3482 | . 136 . 965 222 989 1170 Core 580 | . 12 . 96 61 195 216 Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 95 . 76 88 72 . Volleys Fired 143 | 1 17 2 48 21 30 24 Largest 4 | 2 2 3 3 3 3 4 Hottest 145 | 40 40 100 113 93 120 145 Shots Fired 415 | 2 34 6 143 63 83 84 Gun 143 | 2 34 4 57 21 9 16 Cannon 260 | . . 2 74 42 74 68 Launcher 12 | . . . 12 . . . Special . | . . . . . . . Kinetic 379 | 2 34 4 109 63 83 84 Thermal 24 | . . 2 22 . . . Explosive 12 | . . . 12 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 25 | . 16 1 25 5 7 7 Robot Miss Streak 5 | . 2 5 5 4 4 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 216 | . 23 1 78 29 50 35 Core Hits 102 | 1 13 1 38 11 18 20 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 13 | . 1 . 1 1 7 3 Destroy 2 | . 1 . 1 . . . Blast 11 | . . . . 1 7 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4481 | 20 275 7 1357 464 1395 963 Guns 1259 | 20 275 7 560 197 103 97 Cannons 3007 | . . . 605 263 1285 854 Explosions 166 | . . . 166 . . . Melee . | . . . . . . . Ramming 49 | . . . 26 4 7 12 Kinetic 4059 | 20 275 7 958 460 1388 951 Thermal 207 | . . . 207 . . . Explosive 166 | . . . 166 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . . 10 Average Corruption 10 | . . . . . . 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 1 | . . . . . . 1 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 15 | . . . 3 . 12 . Projectiles 15 | . . . 3 . 12 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 28 | . . . 2 2 12 12 Impact . | . . . . . . . Kinetic 26 | . . . 2 2 11 11 Secondary 2 | . . . . . 1 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 10 | . 1 . 4 1 2 2 Kicked 10 | . 1 . 4 1 2 2 Crushed . | . . . . . . . Highest Temperature 338 | . 12 60 222 124 338 289 Average Temperature 81 | . 7 33 57 43 115 128 Received Heat Transfer 1284 | . 96 . 420 120 315 333 Effects 4 | . . . . . 3 1 Energy Bleed 1 | . . . . . 1 . Interference 3 | . . . . . 2 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 444 | . . . 444 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 83 | 100 100 100 84 25 100 100 Level 1 14 | . . . 10 74 . . Level 2 1 | . . . 4 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 501 | . 50 . 501 335 183 129 Initial 208 | . . . . 208 144 86 Average 87 | . 6 . 96 242 54 74 Influence Increases 2119 | . 109 . 894 505 429 182 Destroy 0b10 Robot/C 1220 | . 80 . 520 280 260 80 Destroy 0b10 Robot/NC 70 | . 15 . 25 10 10 10 Destroy Leader 326 | . 14 . 152 70 70 20 Allied During Kill 187 | . . . 78 95 14 . Successful Hack 40 | . . . 14 . 16 10 Disable Machine 90 | . . . 15 45 . 30 Destroy Structure 96 | . . . 60 5 14 17 Partial Spotted 30 | . . . 30 . . . Lose Combat Pursuer 60 | . . . . . 45 15 Influence Decreases 2091 | . 109 . 399 681 571 331 Entered New Map 553 | . . . . 287 175 91 Time Decay 1271 | . 109 . 369 294 349 150 Lost Part 101 | . . . 10 . 1 90 Lost Ally 166 | . . . 20 100 46 . Squads Dispatched 16 | . . . 4 4 7 1 Investigation 8 | . . . 3 3 2 . Extermination 1 | . . . . . 1 . Reinforcement 7 | . . . 1 1 4 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 8 | . . . 5 2 1 . Communications Jammed 20 | . . . . . . 20 Distress Signals 20 | . . . . . . 20 Times Spotted 83 | . 9 2 36 11 16 9 Peak Tracking Total 5 | . 2 2 4 4 5 4 Tactical Retreats 4 | . . . . . 3 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 6 | . . . 1 3 . 2 Max in Single Turn 1 | . . . 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 11 | . . . 6 2 2 1 Terminals 11 | . . . 6 2 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . . . 12 6 5 4 Successful 10 | . . . 5 2 1 2 Failed 17 | . . . 7 4 4 2 Catastrophic 4 | . . . 1 . 2 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 27 | . . . 12 6 5 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . . . 5 2 1 2 Record 5 | . . . 1 2 . 2 Robot Analysis 1 | . . . . . 1 . Open Door 3 | . . . 3 . . . Branch Access Points 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 10 | . . . 5 2 2 1 Full Trace Events 7 | . . . 4 1 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 9 3 . Highest-Rated Group 88 | . . . 88 80 32 . Highest-Rated Ally 16 | . . . 16 16 16 . Total Orders . | . . . . . . . Ally Attacks 173 | . . . 34 91 48 . Total Damage 1542 | . . . 233 830 479 . Kills 21 | . . . 6 11 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 245 | . 112 . . . . 133 Terrain 112 | . 112 . . . . . Jamming 133 | . . . . . . 133 Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 4635 | 63 811 103 1682 658 1015 303 Spaces Moved 2333 | 37 445 72 809 385 477 108 Core 15 | 15 . . . . . . Treads . | . . . . . . . Legs 2318 | 22 445 72 809 385 477 108 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 170 | 122 164 120 177 147 188 186 Slowest Speed 200 | 200 190 120 190 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 29 | 4 64 6 72 40 16 3 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . 1 2 . 3 Terrain Destroyed 107 | . . . 71 5 13 18 Melee . | . . . . . . . Projectile 36 | . . . . 5 13 18 AOE 71 | . . . 71 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 2708 | 53 493 84 947 432 540 159 Wait 55 | . 4 9 28 . 4 10 Move 2327 | 36 444 71 808 384 476 108 Hop . | . . . . . . . Pick Up 70 | 10 14 . 17 10 13 6 Fast Attach 7 | . . . 6 1 . . Attach 36 | 6 5 2 4 4 9 6 Detach 4 | . 4 . . . . . Swap 12 | . 1 . 6 1 3 1 Drop 38 | . 2 . 21 10 3 2 Fire 143 | 1 17 2 48 21 30 24 Melee . | . . . . . . . Ram . | . . . . . . . Kick 10 | . 1 . 4 1 2 2 Crush . | . . . . . . . Escape Stasis 5 | . . . 5 . . . Rewire 1 | . 1 . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 13) 850 | -10/Materials | Discovered new exit (range 4) 875 | -10/Materials | Entered another Materials area 875 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 971 | -9/Materials | Discovered new exit (range 6) 978 | -9/Materials | Entered Storage 1211 | -9/Storage | Build established: Gunner 1989 | -9/Storage | Identified exit to Recycling 2328 | -9/Storage | Found Prototype Processor 2516 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2615 | -9/Storage | Discovered new exit (range 16) 2660 | -9/Storage | Entered Materials 2660 | -8/Materials | Accompanied by 9 allies 2660 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2780 | -8/Materials | Lost 3 allies 3059 | -8/Materials | Build established: Scavenger-Gunner 3301 | -8/Materials | Discovered new exit (range 6) 3318 | -8/Materials | Entered Factory 3318 | -7/Factory | Accompanied by 3 allies 3318 | -7/Factory | Evolved 2 slots: Utility x2 3320 | -7/Factory | Identified Exp. Targeting Computer 3677 | -7/Factory | Lost 6 parts (2p3n1u) 4184 | -7/Factory | Discovered new exit (range 14) 4333 | -7/Factory | Entered another Factory area 4333 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4458 | -6/Factory | Crushed by falling debris 4458 | -6/Factory | System corruption reached 10% 4636 | -6/Factory | Self-destructed Last Messages --------------- Slug penetrates Wall. M-28 Smith repairs G-50 Soldier. W-25 Informer distress signal jammed. M-28 Smith repairs G-50 Soldier. Acquired 6 matter. W-25 Informer distress signal jammed. M-28 Smith fits Backup Propulsion III on G-50 Soldier. Acquired 39 matter. Slug penetrates G-50 Soldier. Acquired 1 matter. Slug penetrates Wall. Critical hit (Burn: +37). Aluminum Leg destroyed. System corrupted: Matter fused (-10). Aluminum Leg destroyed. R-10 Processor collects Adv. Heat Sink. Adv. Assault Cannon destroyed. M-28 Smith repairs U-05 Engineer. R-10 Processor collects Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????# ;#?????????????????????? | | ?????????????????########+;#?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# = #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# " ""@ ##????????????????????? | | ?????????????????# "" ;###########??????????? | | ?????????????????# gg% ?????? | | ??????????????? + """ R ;m #######????????????? | | ?????????????????# =## #??????????????????? | | ?????????????###########+#### #??????????????????? | | ?????????????? ! #??# #??????????????????? | | ??????????????? #??# #??????????????????? | | ??????????????? #??# #??????????????????? | | ???????????????"" """ #??# #??????????????????? | | ????????????? """ """ ####%#######????????????? | | ????????????# """ """ + % ?????? | | ????????????# ############????????????? | | ????????????# """ """ #???????????????????????? | | ????????????# """ """ #???????????????????????? | | ????????????# """ """ #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ###################+######???????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | ########+##### #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 17 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Party Time The More The Merrier Total Silence Unlikely Earthworm Challenges ------------ None Game ------ Seed PoweredVariableThruster Manual? 0 Play Time 00:55:42 Cumulative 6.0 hours Start 2026.01.07 @ 17:38:25 End 2026.01.07 @ 19:34:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 2 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0dd83d85-ca64-4233-abd9-b21e5f817db1