Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 00:22:47 Player: THN-L0C Result: Destroyed by XE-MNG(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1105) 1105 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 2201 Bonus ------- Follower Combat Kills 66 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 159/160 System Corruption 11% Temperature Cool (97) Movement Core (1550) Ox30 Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Nuclear Core (fused) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Datajack Makeshift Spear (fused) > --- INVENTORY (25) --- Subdweller Power Source Meta Core High-capacity Storage Unit Large Matter Pod (150) Seismic Detector Scrap Shield Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Machine Gun Makeshift Spear > --- INVENTORY -------- Subdweller Power Source Meta Core High-capacity Storage Unit Large Matter Pod Seismic Detector Core Shielding Scrap Shield Battle Cannon Subdweller Shrapnel Launcher SUBCON Basin [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Scrap Shield Device Seismic Detector Storage Huge Storage Unit Protection Scrap Shield Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 64 | 7 13 43 1 Power 7 | 1 1 5 . Engine 6 | 1 1 4 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 2 | 2 . . . Leg . | . . . . Wheel 4 | . . 4 . Hover . | . . . . Flight . | . . . . Utility 17 | 2 9 6 . Device 4 | 1 1 2 . Storage 8 | 1 5 2 . Processor . | . . . . Hackware . | . . . . Protection 5 | . 3 2 . Artifact . | . . . . Weapon 34 | 2 3 28 1 Energy Gun 1 | . . 1 . Energy Cannon 2 | . . 2 . Ballistic Gun 11 | 2 2 7 . Ballistic Cannon 11 | . 1 10 . Launcher 4 | . . 4 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 4 | . . 4 . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 4 | . . 2 2 Power 1 | . . 1 . Propulsion 3 | . . 1 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 99 82 93 Engine 7 | . 14 7 . Core 4 | . . 3 14 Treads 13 | . 28 12 . Wheel 12 | . . 13 28 Device 1 | . 4 1 . Storage 8 | . 14 5 14 Protection 11 | . 9 11 14 Energy Cannon 4 | . . 7 . Ballistic Gun 11 | . 27 9 . Ballistic Cannon 4 | . . 6 . Piercing Weapon 4 | . . 3 14 Special Melee Weapon 1 | . . . 8 Peak Build Rating 36 | 7 8 36 34 Average Rating 15 | 6 7 17 20 On Entrance 12 | . 7 8 34 Naked Turns . | . . . . Heaviest Build 101 | 14 52 101 92 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 9 | 4 1 5 9 Average Overweight (x) 1 | . . 1 4 Largest Inventory Capacity 25 | 8 20 25 25 Average Capacity 13 | 7 9 11 25 Most Carried 25 | 1 10 25 25 Average Carried 9 | . 7 10 12 Final Capacity 25 | 8 10 25 25 Final Carried 24 | 1 10 24 8 Class Distribution -------------------- 58% | Mutant 25% | Subdweller-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 2263 | 314 438 1025 486 Remotely . | . . . . Salvage Created 1648 | 161 623 718 146 Parts 110 | 13 34 62 1 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 30 | . 11 18 1 Melee 2 | . . 1 1 Guns 15 | . 11 4 . Cannons 3 | . . 3 . AOE 9 | . . 9 . Classes Destroyed 10 | 2 5 3 . Worker 1 | . 1 . . Tunneler 4 | 3 1 . . Hauler 1 | . 1 . . Recycler 3 | 1 1 . 1 Watcher 3 | . 3 . . Swarmer 6 | . 3 2 1 Grunt 8 | . 8 . . Artisan 1 | . . 1 . Cobbler 2 | . . 2 . Subdweller 16 | . . 16 . Best Kill Streak 3 | 2 3 3 1 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 128 | . 48 65 15 Missed 34 | . 5 26 3 Damage Taken 1842 | . 474 1158 210 Core 265 | . 56 186 23 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 210 | . 210 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 155 | 11 76 68 . Largest 2 | 2 2 2 . Hottest 119 | 40 55 119 . Shots Fired 265 | 22 136 107 . Gun 194 | 22 118 54 . Cannon 64 | . 18 46 . Launcher 7 | . . 7 . Special . | . . . . Kinetic 232 | 22 136 74 . Thermal 33 | . . 33 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 5 7 17 . Robot Miss Streak 6 | 2 6 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 162 | 12 70 64 16 Core Hits 67 | 6 30 28 3 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Meltdown 1 | . . 1 . Melee Attacks 71 | . . 43 28 Impact . | . . . . Slashing . | . . . . Piercing 59 | . . 43 16 Sneak Attacks 14 | . . 1 13 Combat Hostiles 10 | . . . 10 Follow-up Attacks . | . . . . Damage Inflicted 3023 | 126 886 1841 170 Guns 1644 | 126 860 658 . Cannons 440 | . . 440 . Explosions 591 | . . 591 . Melee 303 | . . 133 170 Ramming 45 | . 26 19 . Kinetic 2335 | 126 860 1349 . Thermal 340 | . . 340 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing 303 | . . 133 170 Highest Corruption 11 | . 2 11 11 Average Corruption 8 | . 2 8 11 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 246 | . 8 183 55 Message Errors 61 | . 4 44 13 Matter Fused 64 | . 1 46 17 Heat Flow Errors 25 | . 1 17 7 Energy Discharges 30 | . 1 20 9 Parts Rejected 2 | . . 2 . Parts Fused 3 | . . 1 2 Data Loss (minor) 33 | . . 29 4 Data Loss (major) 9 | . . 7 2 Misfires 8 | . 1 7 . Alerts 8 | . . 7 1 Weapon Failures 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 38 | . . 26 12 Projectiles . | . . . . Explosions . | . . . . Melee 38 | . . 26 12 Knockbacks 4 | . 1 3 . Impact 2 | . 1 1 . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 22 | . . 22 . Shots 1 | . . 1 . Rammed 13 | . 9 4 . Targets Rammed 14 | . 10 4 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 282 | . 114 250 282 Average Temperature 83 | . 12 79 118 Received Heat Transfer 479 | . 207 132 140 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 2 | . . 2 . Heat Transferred 458 | . . 458 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 161 | 20 161 . 81 Initial 29 | . 13 . 29 Average 38 | 6 46 . 30 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 21 22 6 Peak Tracking Total 5 | . 3 2 5 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 5 | . 3 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered . | . . . . Most Traps Carried 1 | . . 1 . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 18 | . 7 4 7 Terminals 11 | . 5 . 6 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 60 | . 24 16 20 Successful 40 | . 14 16 10 Failed 20 | . 10 . 10 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 35 | . 18 . 17 Terminals 37 | . 19 . 18 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 21 | . 3 16 2 Record 13 | . . 13 . Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Branch Access Points 1 | . . . 1 Recall Investigation 1 | . 1 . . Zone Layout 1 | . . . 1 Derelict Proto ID Bank 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 1 | . . . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 6 . 7 Terminals 12 | . 6 . 6 Botnet 4 | . 1 . 3 Skim 8 | . 5 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Mask 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 6 . 6 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 6 | . . . 6 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies 6 | . . . 6 Largest Group 5 | . . . 5 Highest-Rated Group 103 | . . . 103 Highest-Rated Ally 34 | . . . 34 Total Orders 8 | . . . 8 ROAM 3 | . . . 3 FOLLOW 3 | . . . 3 GUARD 2 | . . . 2 Ally Attacks 11 | . . . 11 Total Damage 236 | . . . 236 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 9823 | 154 2156 5907 1606 Spaces Moved 5227 | 71 699 3378 1079 Core 10 | 10 . . . Treads 2080 | 61 699 1320 . Legs . | . . . . Wheels 3137 | . . 2058 1079 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 80 140 Average Speed 151 | 155 160 153 140 Slowest Speed 250 | 250 240 240 215 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 73 | 5 97 94 97 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug 46 | . . 35 11 Terrain Destroyed 131 | . . 120 11 Melee 23 | . . 12 11 Projectile 9 | . . 9 . AOE 99 | . . 99 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 6786 | 92 1591 3949 1154 Wait 1170 | 3 773 352 42 Move 5224 | 70 698 3377 1079 Hop . | . . . . Pick Up 41 | 1 17 22 1 Fast Attach 16 | 7 1 8 . Attach 6 | . 1 4 1 Detach 1 | . . 1 . Swap 42 | . 11 31 . Drop 32 | . 4 26 2 Fire 155 | 11 76 68 . Melee 71 | . . 43 28 Ram . | . . . . Kick . | . . . . Crush 14 | . 10 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . 1 . Miscellaneous 13 | . . 12 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 15) 733 | -10/Materials | Repaired Huge Storage Unit 760 | -10/Materials | Repaired Assault Rifle 888 | -10/Materials | Discovered new exit (range 13) 952 | -10/Materials | Discovered new exit (range 16) 1271 | -10/Materials | Discovered new exit (range 9) 1370 | -10/Materials | Learned 2 Mines zone layouts 1520 | -10/Materials | Learned location of 2 exits from Mines 1563 | -10/Materials | Discovered new exit (range 12) 1581 | -10/Materials | Learned 2 Mines zone layouts 1630 | -10/Materials | Identified exit to Subcaves 1687 | -10/Materials | Loaded intel: 2 recycling unit locations 1755 | -10/Materials | Identified exit to Mines 1755 | -10/Materials | Identified exit to Materials 2311 | -10/Materials | Entered Subcaves 2312 | -10/Subcaves | Identified exit to Recycling 2628 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2644 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2671 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2697 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 3045 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3180 | -10/Subcaves | Learned Materials terminal intel 3229 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3473 | -10/Subcaves | Build established: Subdweller-Mutant 3721 | -10/Subcaves | Crushed by falling debris 3721 | -10/Subcaves | Core integrity fell below 50% 3721 | -10/Subcaves | System corruption reached 10% 4147 | -10/Subcaves | Discovered new exit (range 15) 4187 | -10/Subcaves | Learned Materials stockpile data 4487 | -10/Subcaves | Visited Clippyterm 4491 | -10/Subcaves | Learned location of Deep Caves (-6) 4491 | -10/Subcaves | Learned Research machine intel 4535 | -10/Subcaves | Core integrity fell below 20% 5219 | -10/Subcaves | Build established: Mutant 5843 | -10/Subcaves | Ambushed by Subdweller buried in earth 5949 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 5952 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 5974 | -10/Subcaves | Discovered new exit (range 14) 6144 | -10/Subcaves | Build established: Subdweller-Mutant 6472 | -10/Subcaves | Visited 4L-MR0's lab 6844 | -10/Subcaves | Found SUBCON Basin 6997 | -10/Subcaves | Build established: Scavenger-Mutant 7196 | -10/Subcaves | Found Meta Core 8176 | -10/Subcaves | Ambushed by Subdweller buried in earth 8218 | -10/Subcaves | Entered Recycling 8266 | -8/Recycling | Build established: Mutant 8482 | -8/Recycling | Discovered new exit (range 16) 8594 | -8/Recycling | Released subatomizers from SUBCON Basin 8594 | -8/Recycling | Angered Scraplab inhabitants 9804 | -8/Recycling | Scanned before Scraplab entrance 9824 | -8/Recycling | Destroyed by XE-MNG(j) with Overtuned Pulse Rifle Last Messages --------------- Terminal linked with 2 systems. Please expand to 2 more systems! 09556_ System corrupted: Matter fused (-10). 09583_ Acquired 19 matter. 09590_ System corrupted: Matter fused (-6). 09590_ Acquired 6 matter. 09596_ U-05 Engineer builds a Door. 09615_ HB:D Z&/K ACN6J1JK:KQNN 09652_ Subatomizers dissect the Imp. Signal Interpreter, destroying it. 09678_ System corrupted: Matter fused (-5). 09694_ Acquired 5 matter. 09701_ System corrupted: Energy discharge (-41). 09777_ System corrupted: Matter fused (-8). 09794_ System corrupted: Heat flow error (+149). 09807_ The wall retracts into the floor. 09810_ System corrupted: Energy discharge (-33). 09822_ 6U-09T(j): "Defend the Scraplab!" 09823_ Critical hit (Burn: +50). 09823_ Wheel destroyed. 09824_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????############?????????????? | | ###### # ??????????????? | | # < # ?????????????? | | # # """ ?????????????? | | # # """"" ?????????????? | | [# # """"" #????????????? | | & + + """"" #????????????? | | * # # """ #????????????? | | # # #????????????? | | = / # # #????????????? | | # # #????????????? | | ###### # #????????????? | | ???# & #########????????????? | | ####" ###??????????????????? | | ##" #???######?????????? | | #### #???# #?????????? | | ## !#???# #??###????? | | ##& ####### #### ##???? | | ## #?# #???? | | #### #?# ### ##### #???? | | #?## ### #?# #???# #???? | | ##### ## #?# #???# #???? | | ## ########???#@#???? | | ## #????????#g#???? | | #??????? j ??? | | ##### #?????"& ""#? | | ####### ###????#" j "#? | | #??????#"" X"#? | | ########## #??????#"& "#? | | #??????? ! #?????#" j ""#? | | #????? ! #?????#"X c "#? | | #??? ! #?????#" c ###? | | #??# ! ! #?????# "" #??? | | #??# #?????? ?"" ??? | | #??# ! ! #?????##???###??? | | ###??# !! ! #???????????????? | | ?????# ! !! #???????????????? | | ?????# #???????????????? | | ?????##########???????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationMakeshiftWarhead Manual? 0 Play Time 00:58:50 Cumulative 224.3 hours Start 2024.09.05 @ 23:26:53 End 2024.09.06 @ 00:22:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a749d241-fb67-4c57-ad2f-b04de458c87e