Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 08:53:04 Player: TrialByFire Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (959) 959 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2959 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 243/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (450) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- VSS Leg > --- UTILITY (4) ------ Advanced Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (20) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Signal Interpreter Improved Terrain Scan Processor System Shield High-powered Shotgun Heavy Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Targeting Computer Hardlight Generator > --- WEAPON ----------- Shock Rifle Heavy Mace > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Signal Interpreter Improved Terrain Scan Processor System Shield Heavy Particle Gun High-powered Shotgun Heavy Mace [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 41 | 6 9 6 . 20 Power 4 | 1 1 . . 2 Engine 2 | 1 1 . . . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 15 | 2 2 3 . 8 Treads 5 | . . 3 . 2 Leg 10 | 2 2 . . 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 1 . 5 Device 7 | . 2 1 . 4 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 3 2 . 5 Energy Gun 7 | 2 2 . . 3 Energy Cannon 2 | . 1 . . 1 Ballistic Gun . | . . . . . Ballistic Cannon 2 | . . 2 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 19 | . 2 1 . 16 Power 2 | . . . . 2 Propulsion 6 | . . . . 6 Utility 4 | . . . . 4 Weapon 7 | . 2 1 . 4 Highest Loss Streak 6 | . 2 1 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 99 94 100 85 Engine 10 | . 14 11 11 6 Treads 12 | . . 18 33 19 Leg 15 | . 28 9 . 6 Device 16 | . 13 21 22 15 Storage 11 | . 14 11 11 9 Processor 2 | . . . . 8 Energy Gun 8 | . 17 4 . 2 Energy Cannon 5 | . 10 4 . . Ballistic Cannon 8 | . . 13 22 13 Naked Turns . | . . . . . Heaviest Build 59 | 14 48 51 51 59 Greatest Support 60 | 20 20 60 60 60 Greatest Overweight (x) 17 | 1 2 2 . 17 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 13 20 20 20 Most Carried 20 | 8 8 15 18 20 Average Carried 11 | 4 7 12 16 17 Final Capacity 20 | 8 20 20 20 20 Final Carried 18 | 6 8 15 18 9 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 846 | 207 133 127 40 339 Remotely . | . . . . . Salvage Created 840 | . 325 154 22 339 Parts 48 | . 15 13 5 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 23 | . 7 4 2 10 Melee 1 | . . . . 1 Guns 4 | . 3 . . 1 Cannons 15 | . 2 4 2 7 AOE 1 | . 1 . . . Classes Destroyed 6 | . 1 2 1 2 Watcher 1 | . . 1 . . Swarmer 2 | . . . 2 . Grunt 14 | . 7 1 . 6 Brawler 1 | . . . . 1 Sentry 4 | . . 3 . 1 Specialist 2 | . . . . 2 Best Kill Streak 3 | . 3 2 2 3 Combat Bots Only 3 | . 3 2 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 2931 | . 450 249 35 2197 Core 683 | . 88 39 . 556 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 242 | . . . . 242 Core Remaining (%) 84 | 100 64 . 90 . Volleys Fired 100 | . 32 16 4 48 Largest 2 | . 2 2 2 2 Hottest 116 | . 100 100 70 116 Shots Fired 188 | . 61 30 8 89 Gun 63 | . 46 4 . 13 Cannon 125 | . 15 26 8 76 Launcher . | . . . . . Special . | . . . . . Kinetic 97 | . . 20 8 69 Thermal 54 | . 30 10 . 14 Explosive . | . . . . . Electromagnetic 37 | . 31 . . 6 Robot Hit Streak 16 | . 11 16 2 13 Robot Miss Streak 4 | . 2 4 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 146 | . 44 23 4 75 Core Hits 46 | . 13 8 2 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 1 . 3 Burn 1 | . . . . 1 Blast 3 | . . 1 . 2 Corrupt 1 | . 1 . . . Melee Attacks 8 | . . . . 8 Impact 8 | . . . . 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 2546 | . 646 379 65 1456 Guns 614 | . 420 31 . 163 Cannons 1627 | . 192 348 65 1022 Explosions 34 | . 34 . . . Melee 271 | . . . . 271 Ramming . | . . . . . Kinetic 1226 | . . 261 65 900 Thermal 688 | . 360 118 . 210 Explosive . | . . . . . Electromagnetic 361 | . 286 . . 75 Impact 271 | . . . . 271 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 41 | . 14 . . 27 Projectiles 29 | . 14 . . 15 Explosions . | . . . . . Melee 12 | . . . . 12 Knockbacks 36 | . . 1 1 34 Impact 2 | . . . . 2 Kinetic 22 | . . 1 1 20 Secondary 12 | . . . . 12 Self-Inflicted Damage 34 | . 34 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 476 | . 476 . . 47 Average Temperature 137 | . 157 . . 24 Received Heat Transfer 1149 | . 243 87 . 819 Effects 6 | . 6 . . . Shutdowns 1 | . 1 . . . Interference 2 | . 2 . . . Short Circuit 1 | . 1 . . . Damage (minor) 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions 1 | . . . . 1 Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 3 | . 3 . . . Heat Transferred 1572 | . 757 260 . 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 220 | . 220 136 102 169 Initial 52 | . . 24 52 39 Average 47 | . 38 54 71 54 Maximum Alert Level 1 | . 1 . . . Low Security (%) 99 | 100 98 100 100 100 Level 1 . | . 1 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 1 . 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . 1 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 16 6 2 18 Peak Tracking Total 4 | . 4 2 1 4 Tactical Retreats 4 | . 2 . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 10 | . 5 3 . 2 Terminals 8 | . 4 3 . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 14 10 . 14 Successful 26 | . 10 7 . 9 Failed 12 | . 4 3 . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 26 | . 13 10 . 3 Fabricators . | . . . . . Repair Stations 11 | . . . . 11 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 9 7 . 1 Record 9 | . 5 4 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Surveillance Status 1 | . . 1 . . Patrol Status 1 | . 1 . . . Zone Layout 4 | . 1 2 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . . 8 Scan Component 4 | . . . . 4 Repair 4 | . . . . 4 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 3 . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . . 4 Time 140 | . . . . 140 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . 1 . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 16 | . 16 . . . Highest-Rated Ally 16 | . 16 . . . Total Orders . | . . . . . Ally Attacks 5 | . 5 . . . Total Damage 51 | . 51 . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 2585 | 71 984 616 117 797 Spaces Moved 1003 | 46 391 259 57 250 Core 18 | 17 . . . 1 Treads 423 | . . 167 57 199 Legs 562 | 29 391 92 . 50 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 175 | 115 173 195 160 170 Slowest Speed 900 | 190 260 260 160 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 64 26 17 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 3 | . 3 . . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . 3 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 1641 | 64 639 342 75 521 Wait 396 | 1 171 43 12 169 Move 999 | 45 390 258 56 250 Hop . | . . . . . Pick Up 60 | 12 17 13 3 15 Fast Attach 3 | . . . . 3 Attach 30 | 6 4 6 . 14 Detach 3 | . . 3 . . Swap 8 | . 5 . . 3 Drop 26 | . 12 3 . 11 Fire 100 | . 32 16 4 48 Melee 8 | . . . . 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 8 | . 8 . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 38 | -11/Junkyard | Discovered new exit (range 14) 72 | -11/Junkyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 9) 355 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 12) 771 | -10/Materials | Build established: Scavenger-Mutant 1011 | -10/Materials | Discovered new exit (range 16) 1056 | -10/Materials | Entered another Materials area 1056 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1579 | -9/Materials | Build established: Mutant 1645 | -9/Materials | Discovered new exit (range 13) 1672 | -9/Materials | Entered Mines 1772 | -9/Mines | Discovered new exit (range 4) 1789 | -9/Mines | Entered Materials 1789 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2017 | -8/Materials | Repaired Lgt. Treads 2045 | -8/Materials | Repaired Lgt. Treads 2084 | -8/Materials | Repaired Imp. Heat Sink 2246 | -8/Materials | Repaired Adv. Heat Sink 2416 | -8/Materials | Lost 5 parts (1p2n1u1w) 2450 | -8/Materials | Core integrity fell below 50% 2488 | -8/Materials | Lost 5 parts (1p1n1u2w) 2574 | -8/Materials | Core integrity fell below 20% 2586 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 02505_ R-06 Scavenger collects Lgt. Cannon. 02548_ Penetrated by Slug. 02548_ Hardlight Generator destroyed. 02548_ Hadron Collector disabled. 02550_ H-61 Shepherd calls for reinforcements. 02550_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02554_ Shock Rifle destroyed. 02554_ Knocked back. 02556_ Identified Hvy. Particle Gun. 02556_ Malfunction: Energy drain (-66). 02557_ Dropped Faulty Hvy. Particle Gun. 02563_ Aluminum Leg destroyed. 02567_ R-06 Scavenger collects Faulty Hvy. Particle Gun. 02568_ Sneak attack on X-57 Shotgunner. 02574_ X-57 Shotgunner knocked back. 02576_ Targeting Computer destroyed. 02578_ Aluminum Leg destroyed. 02580_ M-28 Smith repairs Nuclear Core. 02582_ Carbon-fiber Leg destroyed. 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H ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteDispersionArray Manual? 0 Play Time 00:36:56 Cumulative 33.7 hours Start 2023.03.11 @ 08:13:34 End 2023.03.11 @ 08:53:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a53f3d11-da92-4b62-9ff5-4d45896e82f9