Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.23 @ 20:11:35 Player: Tereza Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (159) 795 Value Destroyed (4542) 4542 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2664) 2664 TOTAL SCORE: 12721 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 233 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Acquired ECA 300 Friendly Fire -304 Cogmind --------- Core Integrity 0/700 Matter 73/300 Energy 0/100 System Corruption 0% Temperature Cool (12) Movement Treading (200) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (5) ------ Experimental Heat Sink High-capacity Storage Unit Advanced Targeting Computer Transmission Jammer > --- WEAPON (3) ------- Longsword +1 > --- INVENTORY (20) --- Micro Nuclear Core Medium Treads Experimental Heat Sink Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Encrypted Comm Array Makeshift Hacking Suite Makeshift Hacking Suite System Shield High-powered Tractor Beam Flak Gun Improved Datajack Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Targeting Computer Zionite Heavy Carapace > --- WEAPON ----------- Zionite Phaser-S Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Medium Treads Medium Treads Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Encrypted Comm Array Transmission Jammer Zionite Heavy Carapace Makeshift Hacking Suite Makeshift Hacking Suite System Shield High-powered Tractor Beam Flak Gun Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Longsword +1 [Rating: 68] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 3 | . . . 1 . . . 1 . 1 . . . . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 94 | 7 7 2 21 4 . 3 14 5 11 1 2 1 16 Power 9 | 1 . . 3 . . 1 2 . . . 1 . 1 Engine 7 | 1 . . 3 . . 1 1 . . . 1 . . Core 1 | . . . . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 33 | 2 2 . 10 1 . 1 5 3 4 . . 1 4 Treads 31 | 2 1 . 10 1 . 1 5 3 3 . . 1 4 Leg . | . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . Utility 25 | 2 3 . 2 2 . . 2 . 6 1 . . 7 Device 10 | 1 . . 2 2 . . . . 1 1 . . 3 Storage 6 | 1 3 . . . . . 1 . . . . . 1 Processor 2 | . . . . . . . . . 2 . . . . Hackware 2 | . . . . . . . . . 1 . . . 1 Protection 5 | . . . . . . . 1 . 2 . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 2 2 6 1 . 1 5 2 1 . 1 . 4 Energy Gun 3 | 1 1 . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 18 | 1 1 1 6 1 . 1 4 1 1 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . 1 . . . . . 1 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 1 . 1 . . . 5 Parts Lost 29 | . 2 . 4 3 . . 2 . 1 . 1 . 16 Power 6 | . 1 . 2 1 . . 1 . . . . . 1 Propulsion 9 | . 1 . 1 . . . . . . . . . 7 Utility 6 | . . . 1 1 . . 1 . . . . . 3 Weapon 8 | . . . . 1 . . . . 1 . 1 . 5 Highest Loss Streak 12 | . 1 . 1 1 . . 1 . 1 . 1 . 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 18 | 2 12 16 19 19 20 18 19 20 19 20 19 19 18 Power . | . 1 1 . . . . . 1 1 1 1 1 1 Propulsion 3 | . 1 1 2 4 5 5 4 4 4 4 4 4 2 Utility 7 | . 5 7 8 7 7 7 7 8 7 8 8 8 8 Weapon 5 | . 4 7 7 6 7 5 5 6 5 5 4 4 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 37 | . 4 . 4 . 1 . 5 . 9 1 1 . 12 Power 3 | . . . . . . . 2 . . . . . 1 Propulsion 4 | . . . . . . . . . 3 . . . 1 Utility 18 | . 2 . 1 . . . 1 . 5 1 . . 8 Weapon 10 | . 2 . 2 . 1 . 2 . 1 . 1 . 1 Tool/Special 2 | . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 90 | . 86 84 89 95 66 88 86 86 94 100 99 100 92 Engine 5 | . 4 . 6 7 . 1 6 9 7 7 7 7 1 Treads 30 | . 26 28 29 33 33 33 36 36 30 30 30 30 27 Device 11 | . 13 14 16 21 22 22 10 5 7 7 7 7 5 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 Processor 1 | . . . . . . . . . 1 7 7 7 7 Hackware 2 | . . . . . . . . . 6 7 7 7 4 Protection 4 | . . . . . . . 4 9 8 7 7 7 6 Energy Gun 1 | . 10 . . . . . . . . . . . 2 Ballistic Gun 19 | . 14 26 22 22 . 21 17 17 22 23 22 23 15 Peak Build Rating 68 | 7 9 9 18 17 11 18 30 29 43 43 44 45 68 Average Rating 26 | 5 8 8 14 16 10 16 24 28 38 42 43 44 56 On Entrance 21 | . 7 7 8 17 10 11 18 29 27 41 43 44 45 Avg Prop Armor Cover (%) 19 | . 15 . 20 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 85 | 14 85 46 56 52 43 52 72 73 75 66 67 67 75 Greatest Support 107 | 40 40 40 60 60 60 62 82 80 88 88 88 91 107 Greatest Overweight (x) 4 | . 4 1 4 . . . . . 1 . . . 1 Average Overweight (x) . | . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 17 17 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 12 16 19 19 19 18 19 20 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 17 16 20 20 20 19 20 20 20 20 19 20 13 Class Distribution -------------------- 38% | Mutant 25% | Scavenger-Mutant 15% | Scavenger-Gunner 12% | Scavenger-Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Matter Collected 4698 | 213 202 110 983 171 . 64 674 310 1140 206 20 111 494 Remotely . | . . . . . . . . . . . . . . Salvage Created 5607 | 44 620 55 1433 364 . 52 906 517 1091 52 44 . 429 Parts 340 | 7 46 9 75 20 . 6 55 39 61 2 2 . 18 Haulers Intercepted 14 | . 2 . 6 . . . 3 . 3 . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 3 2 . . Prevented 2 | . . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 126 | . 21 5 27 6 . 3 18 18 15 1 1 . 11 Guns 108 | . 21 . 27 6 . 3 18 10 15 1 1 . 6 AOE 18 | . . 5 . . . . . 8 . . . . 5 Classes Destroyed 17 | 1 4 . 4 . . . 3 2 1 . . . 2 Worker 3 | . . . 1 . . 1 1 . . . . . . Builder 1 | . . . . . . . 1 . . . . . . Tunneler 4 | 2 . . 1 1 . . . . . . . . . Hauler 14 | . 2 . 6 . . . 3 . 3 . . . . Recycler 4 | . . . 1 1 . . . . 2 . . . . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 8 | . 1 . 4 . . . 1 . 2 . . . . Swarmer 38 | . 12 3 10 . . 3 6 4 . . . . . Cutter 3 | . . . . . . . . 3 . . . . . Grunt 43 | . 9 2 9 4 . . 7 5 6 1 . . . Brawler 6 | . . . 2 2 . . . 2 . . . . . Duelist 1 | . . . . . . . . . 1 . . . . Sentry 13 | . . . 6 . . . 3 3 1 . . . . Hunter 4 | . . . . . . . 2 . 1 . 1 . . Programmer 7 | . . . . . . . . 1 6 . . . . Z-Technician 2 | . . . . . . . . . . . . . 2 Z-Light 7 | . . . . . . . . . . . . . 7 Assembled 3 | . . . . . . . . . . . . . 3 Butcher 1 | . . . . . . . . . . . . . 1 Best Kill Streak 9 | 1 5 5 4 3 . 3 4 9 5 1 1 . 5 Combat Bots Only 9 | . 5 5 3 2 . 3 4 9 4 1 1 . 5 Max Kills in Single Turn 3 | 1 2 2 1 2 . 2 2 3 1 1 1 . 2 Gunslinging 1 | . 1 . . . . 1 1 . . . . . . Exploded 3 | . . 2 . . . . . 3 . . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Hostile Shots Fired 572 | . 91 7 150 22 . 4 67 36 68 5 12 . 110 Missed 147 | . 21 6 40 6 . 1 15 11 24 . 3 . 20 Hits 425 | . 70 1 110 16 . 3 52 25 44 5 9 . 90 Melee 6 | . . . . 4 . . . 1 1 . . . . Projectile 419 | . 70 1 110 12 . 3 52 24 43 5 9 . 90 AOE 2 | . . . . . . . . 2 . . . . . Critical Strikes 9 | . . . 1 . . . 3 1 4 . . . . Damage Taken 7105 | . 668 30 1243 248 . 27 536 400 629 77 155 . 3092 Core 1103 | . 136 19 103 . . 10 56 62 15 . 23 . 679 Absorbed by Shields 424 | . . . 82 3 . . 184 83 . . . . 72 Redirected to Shielding 8 | . . . . . . . . . 8 . . . . Regen/Repaired (Parts) 280 | . 226 . . . . . . . . . . 54 . Core Remaining (%) 71 | 100 . 38 . . . 71 . 78 . . . . . Volleys Fired 449 | 11 70 5 113 25 . 5 68 38 63 6 7 . 38 Largest 3 | 2 2 2 2 2 . 2 2 2 3 3 3 . 3 Hottest 124 | 70 85 53 46 46 . 46 50 58 78 75 75 . 124 Shots Fired 985 | 22 136 10 226 50 . 10 136 75 181 20 18 . 101 Gun 952 | 22 136 5 226 50 . 10 136 68 181 20 18 . 80 Cannon . | . . . . . . . . . . . . . . Launcher 33 | . . 5 . . . . . 7 . . . . 21 Special . | . . . . . . . . . . . . . . Kinetic 870 | 11 72 5 226 50 . 10 136 68 181 20 18 . 73 Thermal 75 | 11 64 . . . . . . . . . . . . Explosive 33 | . . 5 . . . . . 7 . . . . 21 Electromagnetic . | . . . . . . . . . . . . . . Phasic 7 | . . . . . . . . . . . . . 7 Robot Hit Streak 26 | 3 6 5 23 22 . 15 26 9 12 7 3 . 8 Robot Miss Streak 6 | 2 4 3 4 1 . 3 4 6 6 5 3 . 5 Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 10 | . 4 . 3 . . 1 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . 1 . . . . Shots Hit Robots 626 | 15 72 6 156 37 . 7 106 35 115 10 10 . 57 Core Hits 282 | 5 34 8 62 13 . 5 42 27 39 2 3 . 42 Critical Kills 3 | . . . 1 . . . . . 2 . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . 2 . . . . Critical Strikes 8 | 2 . . 1 . . . 1 . 4 . . . . Burn 2 | 2 . . . . . . . . . . . . . Destroy 6 | . . . 1 . . . 1 . 4 . . . . Melee Attacks 1 | . . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12940 | 147 890 443 2329 585 . 94 1810 1189 2195 95 124 . 3039 Guns 9842 | 147 889 29 2307 584 . 94 1810 578 2195 95 124 . 990 Cannons . | . . . . . . . . . . . . . . Explosions 3074 | . . 414 . . . . . 611 . . . . 2049 Melee . | . . . . . . . . . . . . . . Ramming 24 | . 1 . 22 1 . . . . . . . . . Kinetic 8943 | 61 274 29 2307 584 . 94 1810 578 2195 95 124 . 792 Thermal 701 | 86 615 . . . . . . . . . . . . Explosive 3074 | . . 414 . . . . . 611 . . . . 2049 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Phasic 198 | . . . . . . . . . . . . . 198 Highest Corruption 5 | . . . . 1 1 1 . . 5 5 5 5 . Average Corruption 3 | . . . . 1 1 1 . . 2 5 5 5 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 68 | . . . . 1 2 1 . . 21 26 14 3 . Message Errors 20 | . . . . . 1 . . . 7 7 4 1 . Matter Fused 16 | . . . . . . . . . 5 6 5 . . Heat Flow Errors 10 | . . . . . . . . . 2 5 2 1 . Energy Discharges 10 | . . . . 1 . . . . 3 4 1 1 . Parts Rejected 2 | . . . . . . 1 . . . 1 . . . Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . 1 . . . 1 . 1 . . Data Loss (major) 2 | . . . . . . . . . . 1 1 . . Misfires 3 | . . . . . . . . . 1 2 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 62 | . . . . . . . . 3 . . . . 59 Projectiles . | . . . . . . . . . . . . . . Explosions 62 | . . . . . . . . 3 . . . . 59 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 155 | . . 22 3 . . . . 86 . . . . 44 Shots 4 | . . 1 . . . . . 2 . . . . 1 Rammed 4 | . 1 . 2 1 . . . . . . . . . Targets Rammed 5 | . 1 . 3 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . Highest Temperature 376 | 80 219 4 7 1 . . 82 66 230 265 163 94 376 Average Temperature 65 | 33 59 1 4 1 . . 26 20 56 89 68 50 162 Received Heat Transfer 1705 | . 156 . 406 79 . . 179 75 150 45 . . 615 Effects 3 | . 1 . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 1 | . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . Heat Transferred 1850 | 407 1443 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Maximum Alert Level 3 | . 1 . 2 . . . . 3 2 . . . . Low Security (%) 79 | 100 99 100 65 100 . 100 100 30 74 . . . . Level 1 10 | . . . 19 . . . . 17 24 . . . . Level 2 7 | . . . 14 . . . . 35 . . . . . Level 3 2 | . . . . . . . . 17 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 777 | 5 196 146 488 182 . 70 159 777 407 . . . . Initial 407 | . . 23 . 182 . . . 60 407 . . . . Average 152 | . 95 30 159 55 . 17 78 438 163 . . . . Influence Increases 3920 | 10 536 143 1157 175 . 75 542 717 515 20 30 . . Destroy 0b10 Robot/C 2460 | . 420 100 700 120 . 60 360 360 300 20 20 . . Destroy 0b10 Robot/NC 195 | 10 15 . 85 10 . 5 35 . 35 . . . . Destroy Leader 576 | . 74 20 220 30 . 10 86 20 106 . 10 . . Allied During Kill 41 | . . . 41 . . . . . . . . . . Successful Hack 169 | . 12 . 33 . . . 30 66 28 . . . . Disable Machine 120 | . . . 30 15 . . . 30 45 . . . . Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . Destroy Structure 89 | . . 23 3 . . . 1 61 1 . . . . Lose Combat Pursuer 120 | . 15 . 45 . . . 30 30 . . . . . Influence Decreases 3920 | 10 475 204 689 637 6 75 449 33 1160 152 24 6 . Entered New Map 789 | . . 38 . 286 6 . . 33 370 50 . 6 . Time Decay 2811 | 10 455 166 589 321 . 75 439 . 630 102 24 . . Lost Part 110 | . 20 . 40 30 . . 10 . 10 . . . . Lost Ally 60 | . . . 60 . . . . . . . . . . Purge Threat 150 | . . . . . . . . . 150 . . . . Squads Dispatched 16 | . 3 . 4 . . . 3 . 6 . . . . Investigation 5 | . 2 . 2 . . . . . 1 . . . . Extermination 3 | . . . . . . . . . 3 . . . . Reinforcement 5 | . 1 . 2 . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Distress Signals 9 | . . . 4 . . . 3 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 206 | . 42 5 52 6 . 3 29 18 23 1 1 . 26 Peak Tracking Total 7 | . 7 3 4 2 . 3 6 5 4 1 1 . 4 Tactical Retreats 7 | . 1 . 3 . . . 1 2 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Traps Triggered 4 | . 2 . 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . . . 5 . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Machines Disabled 11 | . . . 2 1 . . . 4 3 . . . 1 Max in Single Turn 2 | . . . 1 1 . . . 2 1 . . . 1 Phase Generator 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Machines Accessed 40 | . 8 . 8 1 2 . 8 4 9 . . . . Terminals 24 | . 5 . 7 . . . 5 4 3 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations 2 | . 1 . . . . . . . 1 . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . . . 2 . 1 . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Total Hacks 124 | . 27 . 37 1 5 . 22 8 24 . . . . Successful 66 | . 14 . 15 1 5 . 12 5 14 . . . . Failed 56 | . 12 . 21 . . . 10 3 10 . . . . Catastrophic 6 | . 3 . 2 . . . 1 . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . Manual 59 | . 13 . 18 . 1 . 11 5 6 . . 5 . Terminals 88 | . 17 . 34 . . . 15 8 14 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations 11 | . 8 . . . . . . . 3 . . . . Recycling Units 5 | . 2 . 3 . . . . . . . . . . Scanalyzers 9 | . . . . . . . 6 . 3 . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Terminal Hacks 31 | . 3 . 10 1 5 . 2 3 7 . . . . Record 4 | . . . . . 4 . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 4 | . . . 4 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . Alert Level 3 | . . . 1 . . . 1 . 1 . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Locate Traps 5 | . 1 . 2 . . . 1 . 1 . . . . Hauler Manifests 4 | . 1 . 2 . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Network Status 2 | . . . . . . . . . 2 . . . . Repair Station Hacks 7 | . 6 . . . . . . . 1 . . . . Scan Component 4 | . 3 . . . . . . . 1 . . . . Repair 3 | . 3 . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . . . . . . . Report Inventory 3 | . 2 . 1 . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer 6 | . . . . . . . 4 . 2 . . . . Retrieve Study 6 | . . . . . . . 4 . 2 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 15 | . 3 . 3 . . . 5 2 2 . . . . Terminals 15 | . 3 . 3 . . . 5 2 2 . . . . Assimilate 2 | . 1 . . . . . 1 . . . . . . Botnet 8 | . 1 . 2 . . . 2 2 1 . . . . Disrupt 1 | . . . . . . . 1 . . . . . . Operators 4 | . 1 . 1 . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . 1 . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 26 | . 3 . 8 . . . 6 4 5 . . . . Full Trace Events 5 | . 1 . 2 . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 3 . 2 . . . . Parts Repaired 3 | . 3 . . . . . . . . . . . . Time 78 | . 78 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 4 4 . . . . Programmers 8 | . . . . . . . . 4 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Total Allies 6 | . . 3 . . . . . . . . . 3 . Largest Group 3 | . . 3 3 . . . . . . . . 3 3 Highest-Rated Group 75 | . . 40 40 . . . . . . . . 75 75 Highest-Rated Ally 25 | . . 16 16 . . . . . . . . 25 25 Initial Warlord ECA Mod 6 | . . . . . . . . . 6 6 6 6 6 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 79 | . . . 75 . . . . . . . . . 4 Total Damage 1039 | . . . 806 . . . . . . . . . 233 Kills 15 | . . . 12 . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Active Infowar (turns) 11518 | 52 1982 749 2306 764 359 92 246 . 2190 807 531 1278 162 Sensors 2761 | . . . . . . . . . . 807 531 1278 145 Structural 2190 | . . . . . . . . . 2190 . . . . Seismic 6550 | 52 1982 749 2306 764 359 92 246 . . . . . . Jamming 17 | . . . . . . . . . . . . . 17 Robot Analysis Total 4 | . . . 4 . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Turns Passed 15369 | 119 2008 749 2306 764 359 308 1634 1451 2190 807 531 1278 865 Spaces Moved 7967 | 48 790 305 1200 412 224 184 868 705 1170 486 320 794 461 Core 2 | 2 . . . . . . . . . . . . . Treads 7452 | 46 681 305 796 412 224 184 868 705 1170 486 320 794 461 Legs . | . . . . . . . . . . . . . . Wheels 513 | . 109 . 404 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 140 240 140 160 160 155 156 160 160 160 160 160 160 Average Speed 165 | 155 203 240 153 160 160 155 156 160 160 160 160 160 160 Slowest Speed 320 | 160 320 240 160 160 160 160 160 160 200 160 160 160 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 65 | 4 96 77 95 82 60 40 58 77 35 75 64 84 68 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 5 | . . . . 1 1 . . . . 2 . 1 . Known Exits Taken 3 | . . . . . . . 1 . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . 1 . 1 . Scrap Searched 13 | . . 1 . 1 . . . . . 2 4 5 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 242 | . . 50 . . . . . 93 . . . . 99 Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 242 | . . 50 . . . . . 93 . . . . 99 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Total 9422 | 70 1071 313 1461 467 225 194 1048 981 1418 510 333 802 529 Wait 734 | . 176 1 81 23 . 1 66 233 133 13 . 6 1 Move 7952 | 47 789 304 1199 411 223 183 867 702 1169 485 319 793 461 Hop . | . . . . . . . . . . . . . . Pick Up 79 | 5 18 . 18 . 1 . 10 . 19 2 2 1 3 Fast Attach 24 | 6 2 . 3 . . 2 2 . 4 1 . . 4 Attach 28 | 1 1 1 5 2 . 2 1 . 5 . 1 . 9 Detach 4 | . . . . 1 . . . . . . . . 3 Swap 59 | . 7 2 16 2 . 1 12 5 5 1 1 1 6 Drop 82 | . 7 . 23 2 1 . 16 3 20 2 3 1 4 Fire 449 | 11 70 5 113 25 . 5 68 38 63 6 7 . 38 Melee 1 | . . . . . . . 1 . . . . . . Ram 1 | . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . 1 . 2 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 5 | . . . . . . . 5 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 756 | -10/Materials | Discovered new exit (range 4) 896 | -10/Materials | Central database locked down 1139 | -10/Materials | Discovered new exit (range 7) 1227 | -10/Materials | Discovered new exit (range 9) 1536 | -10/Materials | Core integrity fell below 50% 1732 | -10/Materials | Repaired Lgt. Treads 1760 | -10/Materials | Repaired Seismic Detector 1787 | -10/Materials | Repaired Lgt. Assault Rifle 2128 | -10/Materials | Entered Mines 2415 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2658 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2845 | -10/Mines | Discovered new exit (range 11) 2877 | -10/Mines | Entered Materials 2877 | -9/Materials | Accompanied by 3 allies 2877 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3564 | -9/Materials | Discovered new exit (range 3) 3725 | -9/Materials | Discovered new exit (range 16) 3817 | -9/Materials | Central database locked down 3948 | -9/Materials | Build established: Scavenger-Mutant 4730 | -9/Materials | Discovered new exit (range 4) 5001 | -9/Materials | Discovered new exit (range 15) 5049 | -9/Materials | Build established: Mutant 5183 | -9/Materials | Entered Mines 5184 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5190 | -9/Mines | Learned location of 1 exit from Materials 5191 | -9/Mines | Learned location of Zion (-7) 5240 | -9/Mines | Found the Drone Emporium 5627 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5696 | -9/Mines | Discovered new exit (range 3) 5939 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5939 | -9/Mines | Discovered new exit (range 5) 5947 | -9/Mines | Entered Exiles 5989 | -9/Exiles | Met 8R-AWN 6015 | -9/Exiles | Met EX-HEX 6071 | -9/Exiles | Met EX-BIN 6098 | -9/Exiles | Aligned with FarCom system 6099 | -9/Exiles | Given EX-Vault access code 6139 | -9/Exiles | Opened EX-Vault 6150 | -9/Exiles | Found Longsword +1 6186 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6229 | -9/Exiles | Met EX-DEC 6291 | -9/Exiles | Discovered new exit (range 10) 6306 | -9/Exiles | Left Exiles lab with Longsword +1 6306 | -9/Exiles | Entered Mines 6596 | -8/Mines | Discovered new exit (range 12) 6614 | -8/Mines | Entered Materials 6614 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6615 | -8/Materials | Identified exit to Storage 6616 | -8/Materials | Identified exit to Factory 7096 | -8/Materials | Garrison activated, responded to threat 7554 | -8/Materials | Discovered exit to Factory (range 15) 7578 | -8/Materials | Build established: Scavenger-Mutant 8246 | -8/Materials | Identified exit to Garrison 8248 | -8/Materials | Entered Garrison 8272 | -8/Garrison | Triggered checkpoint 8287 | -8/Garrison | Learned Factory security intel 8600 | -8/Garrison | Triggered checkpoint 8689 | -8/Garrison | Phase Generator disabled 8798 | -8/Garrison | Triggered checkpoint 8903 | -8/Garrison | Discovered exit to Factory (range 11) 9052 | -8/Garrison | Triggered checkpoint 9104 | -8/Garrison | Destroyed 9 combat bots 9151 | -8/Garrison | Discovered exit to Factory (range 10) 9288 | -8/Garrison | Triggered checkpoint 9308 | -8/Garrison | Discovered exit to Factory (range 36) 9308 | -8/Garrison | Discovered exit to Factory (range 64) 9308 | -8/Garrison | Discovered exit to Factory (range 21) 9375 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9544 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9699 | -8/Garrison | Entered Factory 9699 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10211 | -7/Factory | Build established: Scavenger-Skirmisher 10649 | -7/Factory | Identified exit to Lower Caves 11889 | -7/Factory | Entered Lower Caves 11895 | -7/Lower Caves | Met a Warlord Commander 11896 | -7/Lower Caves | Learned location of Warlord (-5) 11897 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11899 | -7/Lower Caves | Found Encrypted Comm Array 12019 | -7/Lower Caves | Encountered a Warlord checkpoint 12172 | -7/Lower Caves | Build established: Scavenger-Gunner 12560 | -7/Lower Caves | Discovered new exit (range 12) 12696 | -7/Lower Caves | Entered another Lower Caves area 12735 | -7/Lower Caves | Discovered new exit (range 11) 12778 | -7/Lower Caves | Encountered a Warlord checkpoint 12813 | -7/Lower Caves | Learned location of 2 exits from Factory 13057 | -7/Lower Caves | Identified exit to Zion 13227 | -7/Lower Caves | Entered Zion 13317 | -7/Zion | System corruption cleaned by Quarantine Array 13367 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13399 | -7/Zion | Discovered new exit (range 10) 13530 | -7/Zion | Learned location of Extension (-6) 13803 | -7/Zion | Learned location of 1 exit from Proximity Caves 14077 | -7/Zion | Gained Derelict followers 14291 | -7/Zion | Rebuked by Imprinter 14457 | -7/Zion | Opened final containment barrier to the Deep Caves 14494 | -7/Zion | Discovered new exit (range 3) 14494 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14505 | -7/Zion | Entered Deep Caves 14505 | -7/Deep Caves | Accompanied by 3 allies 14558 | -7/Deep Caves | Build established: Gunner 14635 | -7/Deep Caves | Attacked by Z-Imprinter 14655 | -7/Deep Caves | Destroyed Z-Imprinter 14857 | -7/Deep Caves | Z-Facility disabled 14931 | -7/Deep Caves | Lost 3 allies 14953 | -7/Deep Caves | Found Prototype Protection 14953 | -7/Deep Caves | Identified Zio. Heavy Carapace 14959 | -7/Deep Caves | Found Zio. Heavy Carapace 15327 | -7/Deep Caves | Spotted Golem 15348 | -7/Deep Caves | Core integrity fell below 50% 15361 | -7/Deep Caves | Core integrity fell below 20% 15366 | -7/Deep Caves | Triggered Deep Caves wall 15366 | -7/Deep Caves | Spotted Assembler 15370 | -7/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 15338_ Destroyed Imp. Deuterium Engine. 15338_ Hvy. Missile Launcher destroyed. 15338_ Destroyed Hvy. Missile Launcher. 15338_ Destroyed Cesium-ion Thruster. 15338_ 8H-BEJ(s) destroyed. 15341_ Zio. Heavy Carapace destroyed. 15342_ Destroyed Prototype Device. 15342_ EV-Z78(g) destroyed. 15343_ Golem GOLEM Unit beginning Prototype Device integration. 15344_ Golem Prototype Device integration complete. 15344_ Hvy. Missile Launcher destroyed. 15347_ Zio. Phaser-S destroyed. 15354_ Zio. Light DM Reactor destroyed. 15357_ Med. Treads+ destroyed. 15357_ Enh. Autogun destroyed. 15363_ Med. Treads+ destroyed. 15366_ The wall dematerializes. 15370_ Enh. Autogun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????## | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????## | | ??????????????????????????????????## | | ???????????????????????????????????# | | ???????????????????????????????????## | | ????????????????????????????????????## | | ?????????????????????????????????????# | | ????????????? ???? ??????????? | | ??????????? [ ?????????? | | ???????? a [ ] * #???####??? | | ?????? a ag [ * ##?## ??? | | ??????? aa #?# ??? | | ??????? a a ] g #?# #??? | | ???????? aa ! #?# ##?? | | ????????#a ! ### ### | | ?????????" ! ! * ## ## | | ?????????" a ! ## | | ?????????" ## | | ?????????" a ! !* ## | | ????????"" * ! # | | ????????# ! M ## | | ????????" ## ### | | ????????" ""# #### | | ????????"G @ ! | | ????????""" b | | ????????" | | ????????"" % ######### | | ????????" #???????? | | ????????"" ##???????? | | ????????" # # #????????? | | ????????" #### ## ## ##????????? | | ????????""" ###??# ## ####?????????? | | ?????????? ?????#### #????????????? | | ?????????#####?????????#?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 8% | -10/Materials Seismic Detector | 5% | -10/Materials Lgt. Assault Rifle | 1% | -10/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Med. Treads | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking I Like You, Cogmind Challenges ------------ None Game ------ Seed GammaSpikedScanner Manual? 0 Play Time 01:11:32 Cumulative 230.1 hours Start 2026.04.23 @ 19:00:38 End 2026.04.23 @ 20:11:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51da46af-0c85-4af1-95d3-d630ac2e5af7