Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.08 @ 21:41:50 Player: Arcismati Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (3090) 3090 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7270 Bonus ------- High Alert Combat Kills 300 Cogmind --------- Core Integrity 0/850 Matter 187/550 Energy 100/100 System Corruption 4% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Matter Compressor Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Target Analyzer > --- WEAPON ----------- Thermic Laser Heavy Plasma Cannon Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Matter Compressor Improved Target Analyzer Improved Light Armor Plating Drone Bay Gauss Rifle [Rating: 66] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Medium Storage Unit Device Drone Bay Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Thermic Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . . 1 . . Utility 3 | . . . . 2 . 1 . Weapon 2 | . . 1 . . 1 . . Parts Attached 91 | 6 12 1 18 11 26 7 10 Power 10 | 1 1 . 2 1 2 2 1 Engine 4 | 1 . . 2 1 . . . Core 6 | . 1 . . . 2 2 1 Reactor . | . . . . . . . . Propulsion 28 | 2 5 . 6 4 10 . 1 Treads 10 | . 4 . 6 . . . . Leg 18 | 2 1 . . 4 10 . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 1 3 1 2 3 6 3 7 Device 11 | . . . 1 3 3 2 2 Storage 4 | 1 2 . . . . . 1 Processor 6 | . 1 1 . . 3 1 . Hackware . | . . . . . . . . Protection 5 | . . . 1 . . . 4 Artifact . | . . . . . . . . Weapon 27 | 2 3 . 8 3 8 2 1 Energy Gun 6 | 1 . . 1 2 1 1 . Energy Cannon 4 | . . . 1 . 1 1 1 Ballistic Gun 11 | 1 1 . 3 1 5 . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 5 | . 2 . 3 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 43 | . . . 11 11 1 . 20 Power 6 | . . . 1 1 1 . 3 Propulsion 13 | . . . 3 3 . . 7 Utility 9 | . . . 1 2 . . 6 Weapon 15 | . . . 6 5 . . 4 Highest Loss Streak 20 | . . . 10 9 1 . 20 To Critical Strikes . | . . . . . . . . Average Backups 8 | 2 8 7 8 7 9 9 8 Power . | . 1 1 . 2 . . . Propulsion 3 | 1 5 2 2 . 3 4 3 Utility 2 | . 1 3 3 3 2 2 3 Weapon 1 | . . 1 1 1 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 19 | . 3 1 4 . 7 1 3 Power 1 | . . . . . 1 . . Propulsion 7 | . 2 . 2 . 3 . . Utility 7 | . . 1 1 . 1 1 3 Weapon 4 | . 1 . 1 . 2 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 96 88 93 88 94 97 90 Engine 5 | . 11 . 9 8 2 . . Core 4 | . 2 11 . . 4 11 11 Treads 12 | . 20 33 30 16 . . . Leg 14 | . 7 . . 7 29 26 23 Device 7 | . . . 3 25 14 6 5 Storage 9 | . 14 11 11 9 7 6 5 Processor 9 | . 10 11 6 . 6 19 19 Energy Gun 2 | . . . . 7 2 2 5 Energy Cannon 2 | . . . 4 . 2 8 4 Ballistic Gun 13 | . 22 11 11 8 14 7 5 Ballistic Cannon 2 | . . . . . 6 6 5 Launcher 4 | . 5 11 14 4 . . . Peak Build Rating 66 | 6 11 13 14 30 54 61 66 Average Rating 30 | 3 7 12 12 22 47 58 57 On Entrance 19 | . 6 11 13 12 10 43 61 Avg Prop Armor Cover (%) 5 | . 8 . . . 4 . . Naked Turns . | . . . . . . . . Heaviest Build 50 | 13 20 20 29 39 46 47 50 Greatest Support 85 | 20 40 60 60 60 80 80 85 Greatest Overweight (x) 5 | . . . . 2 . . 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 9 Most Carried 10 | 6 10 8 10 10 10 10 10 Average Carried 8 | 2 8 7 8 7 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 10 8 9 10 . Class Distribution -------------------- 51% | Gunner 36% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Matter Collected 2591 | 194 328 168 701 181 409 264 346 Remotely . | . . . . . . . . Salvage Created 2854 | . 367 185 997 307 520 136 342 Parts 163 | . 27 9 78 10 24 7 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 6 | . 1 . 2 1 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored 1 | . . . . . 1 . . Broken 1 | . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Combat Hostiles Destroyed 72 | . 11 4 34 5 8 2 8 Guns 19 | . 6 . 2 3 5 . 3 Cannons 8 | . . . 1 . 3 1 3 AOE 42 | . 5 4 31 2 . . . Classes Destroyed 13 | . 4 2 3 3 1 . . Worker 2 | . . . 1 . 1 . . Builder 2 | . 1 . 1 . . . . Recycler 5 | . . 1 1 1 2 . . Operator 2 | . . . 2 . . . . Drone 1 | . . . . 1 . . . Watcher 5 | . 3 . 2 . . . . Swarmer 9 | . 3 . 3 . . . 3 Grunt 35 | . 8 3 19 1 2 . 2 Duelist 2 | . . . . 1 1 . . Protector 2 | . . . 2 . . . . Sentry 18 | . . 1 10 1 1 2 3 Hunter 5 | . . . . 2 3 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 16 | . 5 3 16 3 5 1 3 Combat Bots Only 15 | . 4 3 15 2 3 1 3 Max Kills in Single Turn 4 | . 2 2 4 2 2 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . 2 2 4 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Hostile Shots Fired 881 | . 46 9 174 98 56 60 438 Missed 295 | . 9 2 57 20 19 19 169 Hits 586 | . 37 7 117 78 37 41 269 Melee 2 | . . . . . 2 . . Projectile 584 | . 37 7 117 78 35 41 269 Critical Strikes 12 | . . 1 1 3 4 . 3 Damage Taken 7740 | . 436 108 1806 1193 609 299 3289 Core 1390 | . 59 14 145 175 145 5 847 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 47 | . . . 47 . . . . Core Remaining (%) 76 | 100 76 . 60 68 79 . . Volleys Fired 188 | . 59 7 42 21 21 6 32 Largest 4 | . 2 2 3 3 4 4 4 Hottest 243 | . 70 53 128 144 161 218 243 Shots Fired 430 | . 102 11 101 41 68 18 89 Gun 268 | . 90 7 43 39 43 6 40 Cannon 100 | . . . 14 . 25 12 49 Launcher 62 | . 12 4 44 2 . . . Special . | . . . . . . . . Kinetic 278 | . 89 7 42 20 62 6 52 Thermal 89 | . 1 . 14 19 6 12 37 Explosive 62 | . 12 4 44 2 . . . Electromagnetic 1 | . . . 1 . . . . Robot Hit Streak 28 | . 13 5 11 7 12 28 15 Robot Miss Streak 8 | . 8 4 4 3 4 . 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 266 | . 57 6 59 25 49 16 54 Core Hits 178 | . 29 8 79 20 20 3 19 Critical Kills 4 | . . . 1 1 . 1 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . . . 1 1 . 1 7 Burn 3 | . . . . . . . 3 Meltdown 2 | . . . . . . 1 1 Destroy 2 | . . . 1 1 . . . Blast 3 | . . . . . . . 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7428 | . 797 229 2994 509 1143 319 1437 Guns 2466 | . 385 33 351 383 662 79 573 Cannons 1723 | . . . 158 . 476 240 849 Explosions 3203 | . 411 196 2483 113 . . . Melee . | . . . . . . . . Ramming 36 | . 1 . 2 13 5 . 15 Kinetic 2943 | . 385 33 351 183 1084 69 838 Thermal 1246 | . . . 158 200 54 250 584 Explosive 3203 | . 411 196 2483 113 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 2 . . . 1 . 4 Average Corruption 1 | . 2 . . . 1 . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . 13 . . . 3 . 1 Message Errors 3 | . 3 . . . . . . Matter Fused 9 | . 7 . . . 1 . 1 Heat Flow Errors 4 | . 3 . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 138 | . 7 . 45 . 48 . 38 Projectiles 86 | . . . . . 48 . 38 Explosions 52 | . 7 . 45 . . . . Melee . | . . . . . . . . Knockbacks 12 | . . . . . 5 . 7 Impact . | . . . . . . . . Kinetic 12 | . . . . . 5 . 7 Secondary . | . . . . . . . . Self-Inflicted Damage 468 | . 71 9 387 . . . 1 Shots 15 | . 2 1 12 . . . . Rammed 3 | . 1 . . . . . 2 Targets Rammed 10 | . 1 . 1 4 1 . 3 Kicked 6 | . . . . 4 1 . 1 Crushed 1 | . . . 1 . . . . Highest Temperature 492 | . 199 19 166 492 225 172 430 Average Temperature 106 | . 61 10 51 218 74 67 185 Received Heat Transfer 2493 | . 120 66 645 603 219 84 756 Effects 11 | . . . . 4 . . 7 Shutdowns 5 | . . . . 2 . . 3 Energy Bleed 2 | . . . . . . . 2 Interference 1 | . . . . . . . 1 Matter Decay 2 | . . . . 1 . . 1 Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . . 1 2 Combat Hostiles 3 | . . . . . . 1 2 Parts Melted 5 | . . . . 1 . . 4 Heat Transferred 2814 | . . . 324 481 74 435 1500 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Maximum Alert Level 3 | . 1 . 3 1 . . . Low Security (%) 75 | 100 98 100 7 . 100 100 100 Level 1 10 | . 1 . 15 100 . . . Level 2 7 | . . . 41 . . . . Level 3 6 | . . . 34 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 911 | . 212 160 911 387 136 30 107 Initial 371 | . . 86 52 371 114 . . Average 160 | . 39 105 577 338 60 4 27 Influence Increases 2658 | . 441 139 1299 191 256 65 267 Destroy 0b10 Robot/C 1400 | . 220 80 640 100 160 40 160 Destroy 0b10 Robot/NC 90 | . 20 5 45 5 15 . . Destroy Leader 380 | . 56 20 164 40 50 20 30 Successful Hack 81 | . 16 . 43 5 12 5 . Disable Machine 165 | . 15 . 105 15 15 . 15 Destroy Structure 452 | . 84 34 287 26 4 . 17 Lose Combat Pursuer 90 | . 30 . 15 . . . 45 Influence Decreases 2658 | . 235 220 545 818 508 65 267 Entered New Map 839 | . . 120 73 508 138 . . Time Decay 1496 | . 235 100 362 180 360 65 194 Lost Part 283 | . . . 110 110 10 . 53 Lost Ally 40 | . . . . 20 . . 20 Squads Dispatched 17 | . 3 . 5 1 4 3 1 Investigation 4 | . 1 . . . 1 1 1 Extermination 2 | . . . . . 1 1 . Reinforcement 8 | . 2 . 2 1 2 1 . Assault 3 | . . . 3 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Distress Signals 8 | . 1 . 3 1 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . 17 4 45 13 9 3 21 Peak Tracking Total 13 | . 3 3 13 4 4 1 10 Tactical Retreats 6 | . 1 . 1 2 . . 2 ECM-based Alert Blocks 3 | . . . . 3 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Machines Disabled 11 | . 1 . 7 1 1 . 1 Max in Single Turn 2 | . 1 . 2 1 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Machines Accessed 16 | . 5 1 2 2 1 3 2 Terminals 10 | . 4 . 1 1 . 2 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers 3 | . . 1 . 1 1 . . Garrison Access . | . . . . . . . . Total Hacks 40 | . 11 3 5 8 3 6 4 Successful 22 | . 6 3 4 6 1 2 . Failed 17 | . 5 . 1 2 1 4 4 Catastrophic 4 | . 3 . . . . 1 . Database Lockouts 1 | . . . . . 1 . . Manual . | . . . . . . . . Terminals 21 | . 8 . 2 4 . 3 4 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units 6 | . 3 . . . . 3 . Scanalyzers 10 | . . 3 . 4 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 3 . 1 4 . 2 . Robot Analysis 1 | . 1 . . . . . . Open Door 2 | . . . 1 . . 1 . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 2 | . 1 . . 1 . . . Dispatch Records 1 | . . . . 1 . . . Maintenance Status 1 | . . . . 1 . . . Transport Status 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . Scan Component 2 | . . . 2 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 2 | . 2 . . . . . . Scanalyzer 6 | . . 3 . 2 1 . . Retrieve Study 6 | . . 3 . 2 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 5 1 2 1 1 3 2 Full Trace Events 7 | . 1 1 1 1 1 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . 1 . 2 1 . . Parts Repaired 1 | . . . 1 . . . . Time 16 | . . . 16 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 8 | . . . . 3 3 . 2 ROAM 2 | . . . . 1 1 . . EXPLORE 6 | . . . . 2 2 . 2 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Active Infowar (turns) 1817 | . . . 270 372 144 397 634 Optics 1124 | . . . . . 93 397 634 Sensors 211 | . . . . . . . 211 ECM 693 | . . . 270 372 51 . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 8 | . . . . 4 2 . 2 Drone Recoveries 1 | . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Turns Passed 4674 | 85 1041 204 823 372 1118 397 634 Spaces Moved 2307 | 54 560 114 388 196 404 250 341 Core 8 | 4 . . . . . . 4 Treads 1049 | . 407 114 388 140 . . . Legs 1250 | 50 153 . . 56 404 250 337 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 120 120 130 120 Average Speed 141 | 114 149 160 160 149 124 130 128 Slowest Speed 300 | 120 160 160 160 260 130 130 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 75 14 65 29 22 8 52 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 486 | . 106 40 296 25 3 . 16 Melee . | . . . . . . . . Projectile 19 | . . . . . 3 . 16 AOE 467 | . 106 40 296 25 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Total 3393 | 75 684 126 506 238 980 308 476 Wait 618 | 8 23 . 17 . 471 33 66 Move 2300 | 53 559 113 387 195 403 249 341 Hop . | . . . . . . . . Pick Up 93 | 8 15 3 24 5 25 6 7 Fast Attach 17 | 4 1 . 4 2 2 1 3 Attach 45 | 2 1 1 8 7 13 3 10 Detach 1 | . 1 . . . . . . Swap 49 | . 10 1 10 2 17 6 3 Drop 71 | . 14 1 13 2 27 4 10 Fire 188 | . 59 7 42 21 21 6 32 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick 6 | . . . . 4 1 . 1 Crush 2 | . 1 . 1 . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Extension History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 12) 86 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Identified exit to Mines 286 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 782 | -10/Materials | Discovered new exit (range 4) 1071 | -10/Materials | Discovered new exit (range 4) 1127 | -10/Materials | Entered another Materials area 1127 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1323 | -9/Materials | Discovered new exit (range 4) 1331 | -9/Materials | Entered Storage 1552 | -9/Storage | Destroyed 9 combat bots 1607 | -9/Storage | Repaired Hvy. Assault Rifle 1731 | -9/Storage | First assault squad dispatched 1899 | -9/Storage | Destroyed 15 combat bots 1903 | -9/Storage | Lost 10 parts (1p3n1u5w) 2038 | -9/Storage | Discovered new exit (range 12) 2104 | -9/Storage | Build established: Gunner 2154 | -9/Storage | Entered Materials 2154 | -8/Materials | Evolved 2 slots: Utility x2 2357 | -8/Materials | Discovered new exit (range 28) 2414 | -8/Materials | Lost 3 allies 2526 | -8/Materials | Entered Factory 2526 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2551 | -7/Factory | Lost 9 parts (1p2n2u4w) 2573 | -7/Factory | Central database locked down 3498 | -7/Factory | Discovered new exit (range 24) 3547 | -7/Factory | Discovered new exit (range 140) 3644 | -7/Factory | Entered another Factory area 3644 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4035 | -6/Factory | Discovered new exit (range 6) 4041 | -6/Factory | Entered Extension 4556 | -6/Extension | Spotted B-75 Beast 4566 | -6/Extension | Spotted B-75 Beast 4638 | -6/Extension | Core integrity fell below 50% 4661 | -6/Extension | Core integrity fell below 20% 4675 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 04659_ U-05 Engineer builds a Wall. 04659_ R-10 Processor collects Imp. Light Armor Plating. 04659_ Knocked back. 04660_ Acquired 4 matter. 04661_ Acquired Imp. Medium Armor Plating. 04663_ U-05 Engineer builds a Wall. 04665_ Imp. Titanium Leg destroyed. 04668_ U-05 Engineer builds a Wall. 04669_ Mni. Assault Cannon destroyed. 04670_ R-10 Processor collects Lgt. Angular Momentum Engine. 04671_ Imp. Medium Armor Plating destroyed. 04672_ Slammed into B-75 Beast. 04672_ Destabilizing: System corrupted (+1). 04673_ U-05 Engineer builds a Wall. 04674_ System corrupted: Matter fused (-5). 04674_ Critical hit (Burn: +37). 04674_ Slammed into B-75 Beast. 04675_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ^ ""#?#T #????????????# ### | | ^ """ T"#??# #####????????# ##### #?# | | " T"" ""#### #????????# #??########?# | | ^ "" "" ####"# #????????### ###??# #?# | | #??????????# #????# #?# | | ###### #??????????# #????#=/ #?# | | | / ! #????# #??????????# ###### / / #?# | | #????### ###??????????# + #?# | | ########+#####??# ###############+####### #?# | | ??## ! #??# + #?#####+##?# | | ??#T #??######### #????# ### | | ??## ""T"" #??????????# #????# %% % | | ???# """"" #??????????# #????# ### | | ???######### #??????????###############????#####?? | | ???????????###???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????#g@#"##???????????????????? | | ???????????????????????##BBg ######??????????????? | | ????????????????????????#BBBB #??????????????? | | ???????????????????????#%; BB;;;" #??????????###?? | | ????????????????????#####;YY#####+############"### | | ??????????? %Rg | | ??????????? % % % | | ??????????? % % | | ???????????? | | ???????????? u k u | | ?????????????##################################### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 265 Matter Stores 298 Matter Capacity 550 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 59% | -9/Storage Studied --------- Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Hydra Resistances Are Futile Challenges ------------ None Game ------ Seed PropulsionContainmentCleaver Manual? 0 Play Time 01:08:24 Cumulative 10.1 hours Start 2026.05.08 @ 20:30:22 End 2026.05.08 @ 21:41:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 9 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 28x22 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f4b34b04-047a-443a-b5bf-d4b95b8610ff