Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2021.12.25 @ 21:22:11 // Winter2021/Sauler Player: Namsan Result: Destroyed self with Shock Bomb Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1078) 1078 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 3203 Bonus ------- Follower Combat Kills 105 Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 25/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Shock Bomb Launcher > --- INVENTORY (5) ---- Plasma Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit Energy Filter > --- WEAPON ----------- Arc Projector Arc Projector Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Armored Wheel Improved Heat Sink Small Storage Unit Medium Storage Unit Compact Matter Pod Trap Scanner Energy Filter Beamcaster Plasma Cannon Plasma Cannon Scythe Scythe [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Seismic Analyzer Weapon Advanced Beam Cannon Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 75 | 9 13 16 3 34 Power 11 | 1 4 1 2 3 Engine 9 | 1 4 . 2 2 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 28 | 4 4 8 . 12 Treads 1 | . . . . 1 Leg 19 | 2 4 3 . 10 Wheel 6 | 2 . 3 . 1 Hover . | . . . . . Flight 2 | . . 2 . . Utility 16 | 2 1 4 1 8 Device 5 | . 1 1 . 3 Storage 10 | 1 . 3 1 5 Processor 1 | 1 . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 2 4 3 . 11 Energy Gun 6 | 1 3 . . 2 Energy Cannon 4 | . . 1 . 3 Ballistic Gun 4 | 1 . 2 . 1 Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 19 | . 7 . 1 11 Power 3 | . 2 . 1 . Propulsion 7 | . 2 . . 5 Utility 3 | . . . . 3 Weapon 6 | . 3 . . 3 Highest Loss Streak 6 | . 4 . 1 6 Average Slot Usage (%) 93 | . 99 94 100 81 Engine 7 | . 14 1 5 7 Core 3 | . . 9 5 1 Leg 13 | . 27 10 . 14 Wheel 15 | . . 18 33 9 Device 15 | . 7 17 22 15 Storage 12 | . 14 12 11 11 Processor 1 | . 6 . . . Energy Gun 7 | . 14 1 . 11 Energy Cannon 6 | . . 9 11 7 Ballistic Gun 7 | . 9 11 11 . Naked Turns 22 | . . . . 22 Heaviest Build 47 | 12 13 26 37 47 Greatest Support 45 | 32 20 36 36 45 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 Average Capacity 10 | 7 8 9 14 10 Most Carried 15 | 7 8 10 15 15 Average Carried 9 | 4 6 8 14 9 Final Capacity 15 | 8 8 10 15 5 Final Carried 15 | 7 8 10 15 1 Class Distribution -------------------- 67% | Mutant 16% | Scavenger-Mutant 8% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1171 | 295 119 229 239 289 Remotely . | . . . . . Salvage Created 1339 | 44 259 281 54 701 Parts 86 | 8 14 18 8 38 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 33 | . 7 10 4 12 Guns 16 | . 7 3 2 4 Cannons 13 | . . 7 2 4 AOE 4 | . . . . 4 Classes Destroyed 9 | 1 3 1 . 4 Worker 1 | . . . . 1 Tunneler 2 | 2 . . . . Watcher 4 | . 1 1 . 2 Swarmer 13 | . 3 6 4 . Cutter 2 | . . . . 2 Grunt 13 | . 4 3 . 6 Sentry 3 | . . 1 . 2 Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 4 | 1 3 3 4 4 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2733 | . 853 235 86 1559 Core 703 | . 135 . 6 562 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 46 . 98 . Volleys Fired 100 | 5 39 20 5 31 Largest 3 | 2 2 2 2 3 Hottest 204 | 60 140 91 91 204 Shots Fired 223 | 10 75 40 10 88 Gun 158 | 10 74 21 5 48 Cannon 63 | . . 19 5 39 Launcher 1 | . . . . 1 Special 1 | . 1 . . . Kinetic 70 | 5 35 20 5 5 Thermal 96 | 5 32 20 5 34 Explosive . | . . . . . Electromagnetic 57 | . 8 . . 49 Robot Hit Streak 14 | 6 10 9 6 14 Robot Miss Streak 5 | 1 5 3 3 5 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 144 | 7 45 25 5 62 Core Hits 71 | 3 16 14 4 34 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 2654 | 70 516 439 112 1517 Guns 1246 | 70 516 153 51 456 Cannons 920 | . . 286 61 573 Explosions 398 | . . . . 398 Melee 90 | . . . . 90 Ramming . | . . . . . Kinetic 424 | 13 153 142 51 65 Thermal 1535 | 57 256 297 61 864 Explosive . | . . . . . Electromagnetic 605 | . 107 . . 498 Impact . | . . . . . Slashing 90 | . . . . 90 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . . . 11 Projectiles . | . . . . . Explosions 11 | . . . . 11 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 21 | . . . . 21 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 417 | 40 227 4 . 417 Average Temperature 98 | 17 102 2 . 106 Received Heat Transfer 1023 | . 432 42 . 549 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 2 1 . 2 Heat Transferred 2696 | 125 575 543 111 1342 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 381 | 10 156 381 228 332 Initial 148 | . 6 . 148 10 Average 120 | 2 72 170 135 140 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 79 | 100 100 51 76 76 Level 1 20 | . . 48 23 23 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 2 . 7 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 7 | . . 2 . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . . 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 9 17 4 41 Peak Tracking Total 18 | . 3 4 4 18 Tactical Retreats 6 | . . 3 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 11 | . 3 3 . 5 Terminals 9 | . 2 3 . 4 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 11 6 . 12 Successful 17 | . 7 3 . 7 Failed 12 | . 4 3 . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . 3 5 . 3 Terminals 25 | . 9 6 . 10 Fabricators . | . . . . . Repair Stations 4 | . 2 . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 5 3 . 5 Record 1 | . . . . 1 Robot Analysis 1 | . 1 . . . Emergency Access Points 2 | . 1 . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . . 1 . . Surveillance Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Recall Reinforcements 1 | . . . . 1 Zone Layout 4 | . 1 2 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . . 2 Scan Component 2 | . 1 . . 1 Repair 2 | . 1 . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 3 . 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . . 1 Time 70 | . 38 . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 5 | . . . 5 . Largest Group 5 | . . . 5 5 Highest-Rated Group 82 | . . . 82 82 Highest-Rated Ally 31 | . . . 31 31 Total Orders 2 | . . . 2 . ROAM 1 | . . . 1 . FOLLOW 1 | . . . 1 . Ally Attacks 26 | . . . . 26 Total Damage 353 | . . . . 353 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2086 | 111 491 347 542 595 Spaces Moved 1456 | 67 263 228 512 386 Core 43 | 2 . . . 41 Treads 1 | . . . . 1 Legs 501 | 12 263 58 . 168 Wheels 910 | 53 . 169 512 176 Hover . | . . . . . Flight 1 | . . 1 . . Fastest Speed 37 | 50 120 37 90 50 Average Speed 100 | 102 120 97 90 101 Slowest Speed 190 | 120 120 120 105 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 36 21 82 46 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 15 | . . . . 15 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 13 | . . . . 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1886 | 96 369 317 581 523 Wait 137 | 8 35 26 52 16 Move 1452 | 66 262 227 511 386 Hop . | . . . . . Pick Up 65 | 8 13 12 8 24 Fast Attach 17 | 6 1 3 . 7 Attach 32 | 1 6 8 1 16 Detach 9 | . . 5 . 4 Swap 26 | 2 6 5 2 11 Drop 44 | . 7 11 2 24 Fire 100 | 5 39 20 5 31 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Repaired Imp. Heat Sink 302 | -10/Materials | Build established: Mutant 382 | -10/Materials | Lost 4 parts (1p2n1w) 465 | -10/Materials | Core integrity fell below 50% 490 | -10/Materials | Lost 3 parts (1p2w) 500 | -10/Materials | Discovered new exit (range 15) 603 | -10/Materials | Entered another Materials area 603 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 832 | -9/Materials | Discovered new exit (range 13) 950 | -9/Materials | Entered Mines 1081 | -9/Mines | Learned location of 1 exit from Lower Caves 1363 | -9/Mines | Discovered new exit (range 8) 1384 | -9/Mines | Discovered new exit (range 6) 1412 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1492 | -9/Mines | Entered Materials 1492 | -8/Materials | Accompanied by 5 allies 1492 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1497 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1610 | -8/Materials | Repaired Arm. Wheel 1938 | -8/Materials | Lost 6 parts (2n2u2w) 1961 | -8/Materials | Released all parts (7) 2044 | -8/Materials | Core integrity fell below 50% 2076 | -8/Materials | Released all parts (3) 2080 | -8/Materials | Core integrity fell below 20% 2087 | -8/Materials | Destroyed self with Shock Bomb Launcher Last Messages --------------- 02055_ ALERT: Alarm triggered, dispatching investigation squad. 02058_ Aluminum Leg destroyed. 02070_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. [Achievement: GoHome()] >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad 4VPAWS47ES. 02073_ Aluminum Leg severed. 02075_ Aluminum Leg destroyed. 02076_ Released Aluminum Leg. 02076_ Released Lgt. Nuclear Core. 02076_ Released Aluminum Leg. 02082_ S-10 Pest knocked back. 02082_ C-17 Slicer knocked back. 02082_ G-47 Trooper knocked back. 02082_ C-17 Slicer knocked back. 02086_ Acquired Shock Bomb Launcher. 02087_ C-17 Slicer destroyed. 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