Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.03 @ 10:50:23 Player: Bolche Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (608) 608 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2513 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Deuterium Engine Sensor Array Terrain Scanner Light Armor Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit ECM Suite Core Shielding > --- WEAPON ----------- Assault Rifle Katana > --- INVENTORY -------- Ion Engine Improved Ion Engine Reinforced Ion Engine Deuterium Engine Visual Processing Unit Melee Analysis Suite Light Armor Plating Hardlight Generator Shield Generator Assault Rifle Grenade Launcher [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 31 | 6 3 14 3 5 Power 6 | 1 . 2 1 2 Engine 5 | 1 . 2 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 . 4 1 . Treads . | . . . . . Leg 7 | 2 . 4 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 2 . 1 Device 1 | . 1 . . . Storage 3 | 1 1 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 2 1 6 1 2 Energy Gun 3 | . . 2 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 7 | 2 1 3 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . 2 4 8 Power 1 | . . . . 1 Propulsion 5 | . . . 2 3 Utility 3 | . . . . 3 Weapon 5 | . . 2 2 1 Highest Loss Streak 8 | . . 1 4 8 To Critical Strikes . | . . . . . Average Backups 10 | 4 8 11 12 11 Power 1 | . 1 1 2 3 Propulsion 2 | 3 4 2 2 . Utility 3 | . 1 4 5 6 Weapon 2 | . 1 3 3 2 Tool/Special . | . . . . . Unused Backups 17 | . 2 3 . 12 Power 2 | . . . . 2 Propulsion 4 | . 2 2 . . Utility 10 | . . 1 . 9 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 99 95 98 77 Engine 10 | . 14 11 11 4 Leg 29 | . 28 31 32 20 Device 8 | . 3 11 11 8 Storage 13 | . 23 11 11 8 Processor 7 | . . 9 11 9 Protection 1 | . . . . 8 Energy Gun 3 | . . 3 21 . Energy Cannon 2 | . . 4 . . Ballistic Gun 14 | . 28 12 . 7 Slashing Weapon 1 | . . . . 8 Peak Build Rating 19 | 6 8 15 16 19 Average Rating 12 | 4 7 13 15 16 On Entrance 7 | . 6 8 14 10 Naked Turns . | . . . . . Heaviest Build 38 | 13 24 35 38 37 Greatest Support 36 | 20 20 33 33 36 Greatest Overweight (x) 11 | 2 1 1 2 11 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 7 9 12 15 14 Most Carried 15 | 6 10 15 13 15 Average Carried 10 | 4 8 11 12 11 Final Capacity 15 | 8 10 15 15 5 Final Carried 13 | 6 9 13 13 5 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 960 | 226 99 505 . 130 Remotely . | . . . . . Salvage Created 856 | . 99 577 . 180 Parts 55 | . 9 36 . 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 16 | . 4 11 . 1 Melee 1 | . . . . 1 Guns 12 | . 4 8 . . Cannons 3 | . . 3 . . Classes Destroyed 9 | . 3 3 . 3 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 2 | . 1 1 . . Swarmer 3 | . 3 . . . Grunt 4 | . 1 3 . . Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 7 | . . 6 . 1 Best Kill Streak 3 | . 3 3 . 2 Combat Bots Only 3 | . 3 3 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 197 | . 24 99 15 59 Missed 65 | . 9 35 4 17 Hits 132 | . 15 64 11 42 Melee 11 | . . 4 . 7 Projectile 121 | . 15 60 11 35 AOE 12 | . . . 12 . Critical Strikes 8 | . . 6 . 2 Actively Blocked 1 | . . . . 1 Damage Taken 2626 | . 139 1014 411 1062 Core 837 | . 35 197 41 564 Absorbed by Shields . | . . . . . Redirected to Shielding 35 | . . . . 35 Core Remaining (%) 75 | 100 86 . 40 . Volleys Fired 73 | . 20 53 . . Largest 2 | . 2 2 . . Hottest 116 | . 40 116 . . Shots Fired 133 | . 40 93 . . Gun 103 | . 40 63 . . Cannon 30 | . . 30 . . Launcher . | . . . . . Special . | . . . . . Kinetic 89 | . 40 49 . . Thermal 44 | . . 44 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 7 18 . . Robot Miss Streak 5 | . 5 3 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 98 | . 22 65 . 11 Core Hits 34 | . 7 24 . 3 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . . 3 . 2 Burn 2 | . . 2 . . Destroy 1 | . . 1 . . Sever 2 | . . . . 2 Melee Attacks 14 | . . . . 14 Impact . | . . . . . Slashing 14 | . . . . 14 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1708 | . 244 1030 . 434 Guns 906 | . 244 662 . . Cannons 368 | . . 368 . . Explosions . | . . . . . Melee 434 | . . . . 434 Ramming . | . . . . . Kinetic 743 | . 244 499 . . Thermal 531 | . . 531 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 434 | . . . . 434 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 68 | . . . . 68 Projectiles . | . . . . . Explosions . | . . . . . Melee 68 | . . . . 68 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 206 | . 6 206 . . Average Temperature 57 | . 6 57 . . Received Heat Transfer 621 | . 30 360 6 225 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 4 . . Heat Transferred 1332 | . . 1332 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 76 | . 61 76 8 30 Initial 8 | . . . 8 . Average 17 | . 14 26 1 7 Influence Increases 464 | . 108 311 . 45 Destroy 0b10 Robot/C 320 | . 80 220 . 20 Destroy 0b10 Robot/NC 25 | . 5 5 . 15 Destroy Leader 114 | . 22 82 . 10 Destroy Structure 5 | . 1 4 . . Influence Decreases 464 | . 108 288 23 45 Entered New Map 15 | . . . 15 . Time Decay 429 | . 108 268 8 45 Lost Part 20 | . . 20 . . Squads Dispatched 3 | . 1 1 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 1 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 9 15 4 12 Peak Tracking Total 6 | . 4 3 3 6 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . 1 2 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 2 2 . . Successful 1 | . . 1 . . Failed 3 | . 2 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1197 | . 103 753 140 201 Optics 1030 | . . 689 140 201 ECM 1182 | . 103 753 140 186 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1519 | 69 356 753 140 201 Spaces Moved 744 | 53 154 375 71 91 Core 17 | 14 . . . 3 Treads . | . . . . . Legs 727 | 39 154 375 71 88 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 50 Average Speed 158 | 103 184 148 190 160 Slowest Speed 600 | 150 190 190 260 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 34 31 18 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 931 | 64 188 479 75 125 Wait 16 | . 1 14 . 1 Move 740 | 52 153 374 70 91 Hop . | . . . . . Pick Up 33 | 6 7 11 1 8 Fast Attach 11 | 6 1 2 . 2 Attach 11 | . . 4 1 6 Detach . | . . . . . Swap 16 | . 2 10 3 1 Drop 17 | . 4 11 . 2 Fire 73 | . 20 53 . . Melee 14 | . . . . 14 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 10) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 780 | -9/Materials | Build established: Scavenger-Mutant 892 | -9/Materials | Discovered new exit (range 13) 1179 | -9/Materials | Entered Mines 1219 | -9/Mines | Learned location of Zion (-6) 1252 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1277 | -9/Mines | Discovered new exit (range 6) 1295 | -9/Mines | Assembled infested the area 1313 | -9/Mines | Core integrity fell below 50% 1319 | -9/Mines | Entered Materials 1319 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1349 | -8/Materials | Lost 4 parts (2n2w) 1511 | -8/Materials | Core integrity fell below 50% 1517 | -8/Materials | Core integrity fell below 20% 1520 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Deuterium Engine. W-25 Informer sends out distress signal. Imp. Aluminum Leg destroyed. Aluminum Leg destroyed. Imp. Aluminum Leg destroyed. Knocked back. Nuclear Core destroyed. Assault Rifle destroyed. U-05 Engineer builds a Door. Slug penetrates Door. ECM Suite destroyed. Knocked back. U-05 Engineer builds a Door. Core Shielding destroyed. U-05 Engineer builds a Wall. Lrg. Storage Unit destroyed. Critical hit (Blast). Knocked back. L-31 Rogue Imp. Aluminum Leg severed. U-05 Engineer builds a Wall. 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H ????????????? | | ?????????????????????? ???????????? | | ?????????????????????######## ??????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????? #?????????? | | ??????????????????????????????? +?????????? | | ??????????????????????????????? # ????????? | | ????????????????????????????????# "???????? | | ?????????????????????????????????? ??????? | | ???????????????????????????????????"??????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartNeutronProtection Manual? 0 Play Time 00:28:45 Cumulative 6.4 hours Start 2025.09.03 @ 10:23:00 End 2025.09.03 @ 10:50:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 9 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 61697bd0-c2bf-449c-9067-e4d0fce34170