Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 17:48:20 Player: GiggleBox Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (38) 190 Value Destroyed (872) 872 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 9222 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 115/300 Energy 99/100 System Corruption 12% Temperature Cool (2) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Transmission Jammer Improved Propulsion Shielding Improved System Shield Hardcell Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Flight Unit Improved Flight Unit Improved Cesium-ion Thruster Field Propulsion Drive Q-thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Hacking Suite > --- WEAPON ----------- Hardcell Cannon Chainsword > --- INVENTORY -------- Light Particle Reactor Medium Matter Pod Makeshift Transmission Jammer Improved Propulsion Shielding Improved Remote Force Field Improved System Shield Grenade Launcher Powered Hammer Botcube [Rating: 102] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Hover Unit Improved Linear Gravjet Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Improved Propulsion Shielding Weapon Powered Hammer Energy Gun Small Laser Energy Cannon Heavy Proton Cannon Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . . . 6 . . . . 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 2 . . . 2 . . . . . . . 1 1 Utility 7 | . . . . . . 3 . . . . 2 . . 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 63 | 8 4 8 1 2 . 14 1 . . 1 11 1 . 6 6 Power 11 | 1 1 1 1 . . 1 . . . 1 2 1 . 1 1 Engine 5 | 1 . 1 1 . . . . . . 1 . 1 . . . Core 4 | . 1 . . . . 1 . . . . 2 . . . . Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 18 | 2 . 6 . 1 . 4 . . . . 1 . . . 4 Treads 2 | 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 Flight 14 | . . 6 . 1 . 4 . . . . 1 . . . 2 Utility 22 | 2 2 . . . . 6 1 . . . 6 . . 4 1 Device 11 | 1 1 . . . . 3 . . . . 4 . . 2 . Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 5 | . . . . . . 2 . . . . 1 . . 2 . Hackware 3 | . . . . . . 1 1 . . . . . . . 1 Protection 1 | . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 12 | 3 1 1 . 1 . 3 . . . . 2 . . 1 . Energy Gun 4 | 3 1 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 . . . . . . . . . 1 . Launcher 1 | . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . 2 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 2 . . . . . . . . 1 Parts Lost 25 | . 4 1 . . . 3 . . . . 1 . . 3 13 Power 5 | . 1 . . . . 1 . . . . . . . 1 2 Propulsion 14 | . 1 1 . . . 2 . . . . 1 . . 2 7 Utility 3 | . . . . . . . . . . . . . . . 3 Weapon 3 | . 2 . . . . . . . . . . . . . 1 Highest Loss Streak 9 | . 2 1 . . . 3 . . . . 1 . . 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 8 | 1 8 9 9 9 9 7 9 9 9 9 8 9 9 8 8 Power . | . 1 1 1 1 1 . . . . . . 1 1 1 . Propulsion 1 | . 3 2 1 1 2 . . . . . . . . . . Utility 3 | . 1 2 4 4 3 5 7 7 7 6 4 5 5 4 5 Weapon 2 | . 1 4 3 3 2 2 2 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 15 | . 1 1 1 . . . . 1 . 2 2 1 . 3 3 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . Utility 9 | . 1 . . . . . . 1 . 2 . . . 2 3 Weapon 2 | . . . 1 . . . . . . . 1 . . . . Tool/Special 2 | . . . . . . . . . . . 1 . . 1 . Average Slot Usage (%) 91 | . 98 77 88 88 88 87 100 100 100 100 99 100 100 93 67 Engine 5 | . 9 . 11 11 11 12 6 6 6 6 2 1 5 . . Core 4 | . 4 8 . . . . 6 6 6 6 7 9 5 4 . Treads 6 | . 27 . . . . . . . . . . . . . . Flight 27 | . . 43 44 44 44 39 40 40 40 40 35 35 35 31 16 Device 15 | . 14 11 11 11 11 9 13 13 13 13 21 23 23 20 14 Storage 8 | . 14 11 11 11 11 6 6 6 6 6 5 5 5 5 3 Processor 5 | . . . . . . 3 6 6 6 6 10 11 11 15 12 Hackware 1 | . . . . . . 3 6 6 6 6 . . . . 3 Energy Gun 6 | . 27 . . . . . . . . . . . . . . Impact Weapon 5 | . . 2 11 10 11 9 13 13 13 13 6 5 5 5 . Slashing Weapon 1 | . . . . . . . . . . . 3 5 5 5 3 Peak Build Rating 102 | 7 10 14 14 13 14 51 53 53 53 55 72 69 69 84 102 Average Rating 39 | 5 8 10 12 12 13 32 51 53 53 53 68 69 69 77 77 On Entrance 37 | . 7 9 12 12 13 14 51 53 53 53 55 69 69 69 62 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . 4 . . 11 Naked Turns 32 | . . . . . . . . . . . . . . . 32 Heaviest Build 41 | 14 19 17 17 17 17 32 32 32 32 33 40 41 41 41 39 Greatest Support 41 | 40 40 17 17 17 17 38 38 38 38 38 41 41 41 41 40 Greatest Overweight (x) 3 | . . . . . . . . . . . . 2 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 8 9 9 9 9 9 10 10 10 9 9 10 10 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 10 9 9 10 10 10 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 40% | Sprinter 31% | Mutant 16% | Ninja 10% | Scout Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Storage Sprinter | -9/Recycling Sprinter | -9/Scraptown Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Ninja | -5/Upper Caves Scout | -5/Upper Caves Ninja | -4/Factory Scout | -3/Research Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Matter Collected 1214 | 280 80 41 144 81 . 162 100 . . . 27 171 58 59 11 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1444 | 163 713 41 98 81 . 193 . . . . 27 . . 117 11 Parts 70 | 11 44 2 1 1 . 3 . . . . . . . 8 . Haulers Intercepted 7 | . 2 1 2 . . 1 . . . . . . . 1 . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . Prevented 8 | . . . . . . . . . . . . 8 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Combat Hostiles Destroyed 18 | . 14 . . . . 4 . . . . . . . . . Guns 13 | . 13 . . . . . . . . . . . . . . AOE 4 | . . . . . . 4 . . . . . . . . . Classes Destroyed 8 | 3 4 . . . . 1 . . . . . . . . . Worker 2 | 1 . . . . . . . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 7 | . 2 1 2 . . 1 . . . . . . . 1 . Recycler 1 | 1 . . . . . . . . . . . . . . . Operator 2 | . . . . . . 1 . . . . . . . 1 . Watcher 6 | . 3 . . . . 2 . . . . 1 . . . . Swarmer 7 | . 3 . . . . 4 . . . . . . . . . Grunt 11 | . 11 . . . . . . . . . . . . . . Best Kill Streak 4 | 3 3 1 2 . . 4 . . . . 1 . . 1 1 Combat Bots Only 4 | . 3 . . . . 4 . . . . . . . . . Max Kills in Single Turn 2 | 1 2 1 1 . . 2 . . . . 1 . . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Hostile Shots Fired 379 | . 67 10 2 2 . 73 . . . 6 12 4 4 26 173 Missed 166 | . 17 5 . 1 . 40 . . . 3 6 4 1 10 79 Hits 213 | . 50 5 2 1 . 33 . . . 3 6 . 3 16 94 Projectile 213 | . 50 5 2 1 . 33 . . . 3 6 . 3 16 94 Critical Strikes 12 | . 1 . . . . . . . . . . . . . 11 Damage Taken 3807 | . 630 58 26 15 . 436 . . . 55 130 . 55 265 2137 Core 1643 | . 126 22 . . . 109 . . . . 69 . . . 1317 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 57 | . . . . . . . . . . . . . . 57 . Regen/Repaired (Parts) 22 | . . . . . . . . . . . . . . 22 . Core Remaining (%) 87 | 100 49 . . . 94 . . . . 87 . . 93 100 . Volleys Fired 76 | 8 56 . . 2 . 3 . . . . 1 . . 2 4 Largest 2 | 2 2 . . 1 . 1 . . . . 1 . . 1 1 Hottest 90 | 90 90 . . 33 . 30 . . . . 81 . . 55 55 Shots Fired 127 | 16 99 . . 2 . 3 . . . . 1 . . 2 4 Gun 115 | 16 99 . . . . . . . . . . . . . . Cannon 9 | . . . . 2 . . . . . . 1 . . 2 4 Launcher 3 | . . . . . . 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 8 | . . . . 2 . . . . . . . . . 2 4 Thermal 63 | 9 54 . . . . . . . . . . . . . . Explosive 3 | . . . . . . 3 . . . . . . . . . Electromagnetic 53 | 7 45 . . . . . . . . . 1 . . . . Robot Hit Streak 17 | 3 17 . . . . 2 . . . . . . . . . Robot Miss Streak 4 | 2 4 . . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 93 | 10 67 1 3 1 . 7 . . . . 1 . . 2 1 Core Hits 42 | 5 29 . . . . 6 . . . . . . . 2 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . 3 . . . . 1 . . . . Critical Strikes 9 | 2 2 . 1 . . 3 . . . . 1 . . . . Burn 3 | 2 1 . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . Smash 5 | . . . 1 . . 3 . . . . 1 . . . . Melee Attacks 113 | . . 7 6 7 . 30 . . . 2 18 4 . 20 19 Impact 62 | . . 7 6 7 . 30 . . . 2 4 1 . 5 . Slashing 51 | . . . . . . . . . . . 14 3 . 15 19 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . 1 2 . . 2 . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2284 | 132 901 52 211 84 . 613 . . . . 53 . . 127 111 Guns 1020 | 132 888 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 252 | . . . . . . 252 . . . . . . . . . Melee 984 | . . 52 211 84 . 361 . . . . 53 . . 127 96 Ramming 28 | . 13 . . . . . . . . . . . . . 15 Kinetic . | . . . . . . . . . . . . . . . . Thermal 514 | 89 425 . . . . . . . . . . . . . . Explosive 252 | . . . . . . 252 . . . . . . . . . Electromagnetic 506 | 43 463 . . . . . . . . . . . . . . Impact 888 | . . 52 211 84 . 361 . . . . 53 . . 127 . Slashing 96 | . . . . . . . . . . . . . . . 96 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 1 1 1 1 1 . . . 1 12 Average Corruption 2 | . . . . . . 1 1 1 1 1 . . . 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . 1 . . 1 . . . . 8 Message Errors 3 | . . . . . . . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 551 | . . 32 131 54 . 225 . . . . 53 . . . 56 Projectiles . | . . . . . . . . . . . . . . . . Explosions 8 | . . . . . . 8 . . . . . . . . . Melee 543 | . . 32 131 54 . 217 . . . . 53 . . . 56 Knockbacks 3 | . 1 . . . . 2 . . . . . . . . . Impact 3 | . 1 . . . . 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . . . . . . . . 7 Shots . | . . . . . . . . . . . . . . . . Rammed 4 | . 3 . . . . . . . . . . . . . 1 Targets Rammed 4 | . 3 . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 315 | 120 135 5 6 6 . 315 302 36 156 294 269 130 186 161 . Average Temperature 54 | 51 52 3 3 6 . 45 69 5 81 81 77 57 80 41 . Received Heat Transfer 716 | . 345 18 9 9 . 27 . . . 9 36 . . 12 251 Effects 2 | . . . . . . . . . . 1 1 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . 1 1 . . 4 . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . 1 . 1 . . . . 2 . . . . Impact Corruptions 17 | . . 2 3 1 . 9 . . . . 2 . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Melted 5 | 2 3 . . . . . . . . . . . . . . Heat Transferred 1452 | 395 1057 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 . 97 . . . . 100 . . 100 96 Level 1 . | . . . . . . 2 . . . . . . . . 3 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 341 | 5 148 73 36 106 . 217 . . . . 59 . . 35 341 Initial 26 | . . 10 26 9 . . . . . . 18 . . . 7 Average 36 | . 52 10 22 77 . 54 . . . . 16 . . 5 44 Influence Increases 2352 | 20 445 114 30 159 . 466 . . . 60 225 75 . 107 651 Destroy 0b10 Robot/C 360 | . 280 . . . . 80 . . . . . . . . . Destroy 0b10 Robot/NC 105 | 20 25 5 10 5 . 20 . . . . 5 . . 10 5 Destroy Leader 96 | . 70 2 4 . . 16 . . . . 2 . . 2 . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . . . . Successful Hack 267 | . 40 11 . 43 . 87 . . . . 68 . . . 18 Select Force Hacks 140 | . . . . 90 . . . . . . . . . . 50 Disable Machine 120 | . 15 . 15 . . 30 . . . . 15 . . 30 15 Destroy Structure 129 | . . 6 1 6 . 28 . . . . 30 . . 20 38 Partial Spotted 150 | . . 60 . . . 75 . . . . . . . . 15 Lose Combat Pursuer 975 | . 15 30 . 15 . 120 . . . 60 105 75 . 45 510 Influence Decreases 2011 | 20 419 77 67 117 68 262 177 27 . 30 255 75 . 92 325 Entered New Map 241 | . . 16 37 17 68 . 77 6 . . 12 . . . 8 Time Decay 1438 | 20 379 51 30 100 . 222 100 21 . 30 161 75 . 72 177 Lost Part 230 | . 40 10 . . . 30 . . . . 10 . . 20 120 Lost Ally 40 | . . . . . . 10 . . . . 10 . . . 20 Purge Threat 62 | . . . . . . . . . . . 62 . . . . Squads Dispatched 32 | . 2 1 1 . . 11 . . . . 7 . . 3 7 Investigation 14 | . 2 . . . . 5 . . . . 4 . . 2 1 Extermination 8 | . . . . . . 2 . . . . 2 . . 1 3 Reinforcement 10 | . . 1 1 . . 4 . . . . 1 . . . 3 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Distress Signals 5 | . . . 3 . . . . . . . . . . . 2 Communications Jammed 4 | . . . . . . . . . . . 2 . . 2 . Distress Signals 4 | . . . . . . . . . . . 2 . . 2 . Times Spotted 148 | . 20 9 6 1 . 24 . . . 7 12 4 2 15 48 Peak Tracking Total 16 | . 4 6 4 1 . 5 . . . 6 5 5 6 6 16 Tactical Retreats 30 | . 1 2 . 1 . 6 . . . 1 5 2 . 2 10 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Traps Triggered 7 | . 2 . . . . 2 . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . Most Traps Carried 1 | . . . . . 1 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Machines Disabled 8 | . 1 . 1 . . 2 . . . . 1 . . 2 1 Max in Single Turn 1 | . 1 . 1 . . 1 . . . . 1 . . 1 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . 2 Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Machines Accessed 63 | . 7 1 3 8 3 16 . . 4 . 11 1 . 5 4 Terminals 33 | . 7 1 2 5 . 10 . . . . 5 1 . 1 1 Fabricators 3 | . . . . . . 1 . . . . . . . 1 1 Repair Stations 1 | . . . . . . . . . . . . . . 1 . Recycling Units 13 | . . . . 3 . 4 . . . . 4 . . 2 . Scanalyzers 5 | . . . . . . 1 . . . . 2 . . . 2 Garrison Access 1 | . . . 1 . . . . . . . . . . . . Total Hacks 190 | . 26 6 7 23 8 40 . . 30 . 28 3 . 11 8 Successful 111 | . 16 3 2 14 8 16 . . 30 . 14 3 . 2 3 Failed 78 | . 10 3 5 9 . 23 . . . . 14 . . 9 5 Catastrophic 7 | . . 1 1 . . 3 . . . . 1 . . 1 . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . Manual 108 | . 24 6 1 19 . 29 . . . . 17 . . 8 4 Terminals 105 | . 26 6 3 19 . 26 . . . . 17 3 . 2 3 Fabricators 6 | . . . . . . 2 . . . . . . . 3 1 Repair Stations 3 | . . . . . . . . . . . . . . 3 . Recycling Units 24 | . . . . 4 . 10 . . . . 7 . . 3 . Scanalyzers 10 | . . . . . . 2 . . . . 4 . . . 4 Garrison Access 4 | . . . 4 . . . . . . . . . . . . Terminal Hacks 61 | . 6 . 1 4 8 4 . . 30 . 5 3 . . . Record 21 | . . . . . 7 . . . 11 . . 3 . . . Part Schematic 13 | . . . . . . 2 . . 11 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . Robot Analysis 3 | . 2 . . . . . . . . . 1 . . . . Prototype ID Bank 7 | . 3 . . 1 . . . . 3 . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . . Alert Level 3 | . . . . 1 . 1 . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . Recall Assault 1 | . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 1 . . . 2 Retrieve Study 3 | . . . . . . . . . . . 1 . . . 2 Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . Unauthorized Hacks 46 | . 10 3 . 10 . 12 . . . . 8 . . 2 1 Terminals 32 | . 10 3 . 7 . 8 . . . . 4 . . . . Assimilate 2 | . . . . . . 1 . . . . 1 . . . . Botnet 14 | . 3 1 . 3 . 4 . . . . 3 . . . . Operators 3 | . 1 1 . 1 . . . . . . . . . . . Skim 13 | . 6 1 . 3 . 3 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . 1 . Recycling Units 12 | . . . . 3 . 4 . . . . 4 . . 1 . Tunnel 3 | . . . . 3 . . . . . . . . . . . Fedlink 9 | . . . . . . 4 . . . . 4 . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 46 | . 7 1 2 5 . 13 . . . . 10 1 . 4 3 Full Trace Events 2 | . 1 . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 2 . . 11 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . 1 . . . 2 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Total Allies 3 | . . . . . . 1 . . . . 1 . . . 1 Largest Group 1 | . . . . . . 1 . . . . 1 . . . 1 Highest-Rated Group 33 | . . . . . . 26 . . . . 26 . . . 33 Highest-Rated Ally 33 | . . . . . . 26 . . . . 26 . . . 33 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . . . . . 1 Total Damage 60 | . . . . . . . . . . . . . . . 60 Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Active Infowar (turns) 5491 | 32 1294 432 71 212 206 533 214 200 21 222 510 515 100 398 531 Optics 929 | . . . . . . . . . . . . . . 398 531 Sensors 2839 | . . . . . . 165 214 200 21 222 510 515 100 398 494 Terrain 1485 | . . . . . . 2 . . . . 166 515 100 364 338 Seismic 2615 | 32 1294 432 71 212 206 368 . . . . . . . . . Jamming 1279 | . . . . . . . . . . . 424 485 26 344 . Robot Analysis Total 3 | . 2 . . . . . . . . . 1 . . . . Derelict Logs Recovered 5 | . . . . . . . 3 . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Turns Passed 5772 | 212 1320 432 71 212 206 533 214 200 21 222 510 515 100 398 606 Spaces Moved 9658 | 113 704 280 153 611 582 1504 587 502 92 495 957 957 309 808 1004 Core 87 | 5 . . . . . . . . . . . 1 . . 81 Treads 812 | 108 704 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8759 | . . 280 153 611 582 1504 587 502 92 495 957 956 309 808 923 Fastest Speed 23 | 50 160 31 31 29 29 23 23 23 23 23 23 25 25 25 28 Average Speed 37 | 155 160 31 31 29 29 23 23 23 23 23 24 27 25 25 36 Slowest Speed 200 | 160 160 31 31 31 29 27 23 23 23 23 25 150 25 103 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 65 | . . 1 3 8 . 20 2 1 . . 6 . . 6 18 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 96 25 24 87 40 49 71 71 74 69 29 95 26 21 40 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 7 | . . . . 3 . 1 1 . 1 1 . . . . . Known Exits Taken 9 | . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . . . . . . 3 1 . 3 . 2 1 . . Spaces Dug 76 | . . 6 1 6 . 14 . . . 2 15 3 . 10 19 Terrain Destroyed 88 | . . 6 1 6 . 26 . . . 2 15 3 . 10 19 Melee 70 | . . 6 1 6 . 14 . . . 2 15 3 . 8 15 Projectile 6 | . . . . . . . . . . . . . . 2 4 AOE 12 | . . . . . . 12 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Res Total 11360 | 130 793 613 160 615 619 1603 664 585 91 600 1196 1209 328 961 1193 Wait 1386 | . 12 297 . 1 34 54 77 83 . 95 200 243 13 111 166 Move 9518 | 112 703 277 147 594 581 1466 582 499 91 494 944 956 308 795 969 Hop 60 | . . 1 2 8 . 17 2 1 . . 6 . . 6 17 Pick Up 44 | 2 9 7 1 . 2 6 1 1 . 2 4 2 1 4 2 Fast Attach 33 | 7 4 . . . . 10 . . . . 2 . . 5 5 Attach 23 | . 1 10 . . . 4 . . . . 3 . . 1 4 Detach 13 | . . 6 . . . 2 . . . . 1 . . 1 3 Swap 57 | 1 4 3 2 3 . 8 1 . . 3 13 2 5 11 1 Drop 40 | . 1 5 2 . 2 6 1 1 . 4 5 3 1 7 2 Fire 76 | 8 56 . . 2 . 3 . . . . 1 . . 2 4 Melee 105 | . . 7 6 7 . 26 . . . 2 17 3 . 18 19 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 1 | . . . . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -9/Scraptown -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 1 exit: [*Qua]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 213 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 16) 864 | -10/Materials | Discovered new exit (range 12) 1043 | -10/Materials | Discovered new exit (range 13) 1151 | -10/Materials | Learned 2 Storage zone layouts 1152 | -10/Materials | Discovered new exit (range 10) 1170 | -10/Materials | Core integrity fell below 50% 1197 | -10/Materials | Learned location of 1 exit from Storage 1234 | -10/Materials | Learned 4 Subcaves zone layouts 1273 | -10/Materials | Learned 2 Mines zone layouts 1299 | -10/Materials | Learned Recycling recycling unit intel 1333 | -10/Materials | Identified exit to Subcaves 1533 | -10/Materials | Entered another Materials area 1533 | -9/Materials | Evolved 2 slots: Propulsion x2 1534 | -9/Materials | Identified exit to Materials 1839 | -9/Materials | Build established: Sprinter 1894 | -9/Materials | Discovered new exit (range 8) 1923 | -9/Materials | Discovered exit to Materials (range 8) 1965 | -9/Materials | Entered Storage 1989 | -9/Storage | Used back door to open Recycling access 1989 | -9/Storage | Discovered new exit (range 5) 2036 | -9/Storage | Entered Recycling 2037 | -9/Recycling | Loaded intel: 5 recycling unit locations 2241 | -9/Recycling | Scanned before Scraplab entrance 2245 | -9/Recycling | Entered Scraplab 2247 | -9/Recycling | Discovered new exit (range 3) 2248 | -9/Recycling | Entered Scraptown 2269 | -9/Scraptown | Visited UFD Registry 2269 | -9/Scraptown | Registered with UFD as "Protoshaft" 2279 | -9/Scraptown | Visited Modified Component R&D 2289 | -9/Scraptown | Visited Abandonware Association 2293 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 2293 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 2300 | -9/Scraptown | Visited Botcube Research 2307 | -9/Scraptown | Visited Science Guys 2315 | -9/Scraptown | Visited Derelict Rescue Squad 2327 | -9/Scraptown | Visited Research Penetration Think Tank 2333 | -9/Scraptown | Visited Curators Association 2347 | -9/Scraptown | Visited Scrapoid Research Area 2353 | -9/Scraptown | Visited Junk Cannon Lab 2373 | -9/Scraptown | Found Botcube 2401 | -9/Scraptown | Met Optimus 2401 | -9/Scraptown | Accepted into 0bPrime 2426 | -9/Scraptown | Discovered new exit (range 3) 2454 | -9/Scraptown | Entered Factory 2454 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 2562 | -6/Factory | Discovered new exit (range 14) 2570 | -6/Factory | Discovered new exit (range 14) 2684 | -6/Factory | Identified exit to Lower Caves 2684 | -6/Factory | Identified exit to Extension 2684 | -6/Factory | Central database locked down 2780 | -6/Factory | Loaded intel: 8 recycling unit locations 2783 | -6/Factory | Learned location of Protoforge (-3) 2987 | -6/Factory | Entered Lower Caves 2997 | -6/Lower Caves | Lost 3 parts (1p2n) 3081 | -6/Lower Caves | Discovered new exit (range 8) 3083 | -6/Lower Caves | Identified exit to Lower Caves 3097 | -6/Lower Caves | Learned 8 Factory zone layouts 3118 | -6/Lower Caves | Encountered a Warlord checkpoint 3147 | -6/Lower Caves | Learned Factory stockpile data 3201 | -6/Lower Caves | Entered another Lower Caves area 3204 | -6/Lower Caves | Discovered new exit (range 16) 3208 | -6/Lower Caves | Identified exit to Factory 3353 | -6/Lower Caves | Discovered new exit (range 8) 3354 | -6/Lower Caves | Identified exit to Data Miner 3401 | -6/Lower Caves | Entered Data Miner 3401 | -6/Data Miner | Discovered new exit (range 6) 3406 | -6/Data Miner | Met Data Miner 3412 | -6/Data Miner | Learned location of Section 7 (-3) 3412 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3417 | -6/Data Miner | Received God Mode back door access code from Data Miner 3422 | -6/Data Miner | Identified exit to Proximity Caves 3422 | -6/Data Miner | Entered Proximity Caves 3491 | -5/Proximity Caves | Spotted B-75 Beast 3642 | -5/Proximity Caves | Discovered exit to Factory (range 11) 3644 | -5/Proximity Caves | Entered Factory 3644 | -5/Factory | Evolved 2 slots: Utility x2 3645 | -5/Factory | Identified exit to Upper Caves 3751 | -5/Factory | Loaded intel: 8 recycling unit locations 4154 | -5/Factory | Entered Upper Caves 4218 | -5/Upper Caves | Encountered a Warlord checkpoint 4551 | -5/Upper Caves | Learned Factory garrison access intel 4563 | -5/Upper Caves | Discovered new exit (range 8) 4653 | -5/Upper Caves | Identified exit to Upper Caves 4669 | -5/Upper Caves | Entered another Upper Caves area 4670 | -5/Upper Caves | Encountered a Warlord checkpoint 4712 | -5/Upper Caves | Discovered new exit (range 5) 4713 | -5/Upper Caves | Identified exit to Factory 4769 | -5/Upper Caves | Entered Factory 4769 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4770 | -4/Factory | Loaded intel: 4 garrison access locations 4816 | -4/Factory | Discovered new exit (range 10) 4836 | -4/Factory | Identified exit to Upper Caves 5066 | -4/Factory | Loaded intel: 8 recycling unit locations 5079 | -4/Factory | Build established: Ninja 5097 | -4/Factory | Discovered new exit (range 11) 5100 | -4/Factory | Identified exit to Research 5167 | -4/Factory | Entered Research 5167 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5171 | -3/Research | Found Prototype Hackware 5171 | -3/Research | Identified Exp. Hacking Suite 5268 | -3/Research | Spotted B-86 Titan 5425 | -3/Research | Build established: Scout 5586 | -3/Research | Spotted B-86 Titan 5620 | -3/Research | Discovered new exit (range 20) 5692 | -3/Research | Lost 9 parts (1p4n3u1w) 5695 | -3/Research | System corruption reached 10% 5698 | -3/Research | Released all parts (5) 5700 | -3/Research | Botcube activated 5703 | -3/Research | Core integrity fell below 50% 5730 | -3/Research | Core integrity fell below 20% 5773 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- [Achievement: Frankenstein] 05702_ System corrupted: Matter fused (-8). 05702_ P-80 Master resets S-43 Plague, system corruption cleaned. 05703_ Slammed into P-80 Master. 05706_ P-80 Master resets G-67 Veteran, system corruption cleaned. 05718_ System corrupted: Energy discharge (-29). 05723_ Penetrated by Slug. 05726_ Slug penetrates Wall. 05729_ Penetrated by Slug. 05729_ Slug penetrates Wall. 05730_ Acquired Impulse Thruster Array. 05730_ Critical hit (Burn: +50). 05732_ Penetrated by Slug. 05753_ ETLSPUJ%U1Q U#SAMASL# KGX,F0>BPY5755W X 05762_ Door malfunctions. 05765_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R006. 05765_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05767_ Reaction Chamber disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????+??????????????????????????????????? | | #???????????? ??????????????????????????????????? | | ###########?# #?????????????????????????????????? | | # #?# #?????????????????????????????????? | | #! #?# #?????????????????????????????????? | | # / """#?# #?????????????????????????????????? | | / """#?# #?????????????????????????????????? | | # ""#?# #???????????#?????????????????????? | | # #?# #?????????? #?????????????????????? | | # * ### ###########s#?????????????????????? | | # + k k@ #?????????????????????? | | ######################### #?????????????????????? | | #???????????????????????? #?????????????????????? | | #?????????????????????????#?????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | /???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | +??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????############ | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | #?????????????????????????????????????# ####### | | #??????????????????????##?????????????# # | | #??????????????????????# ????######## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 9 Propulsion Shielding 66 Evasion (%) 65 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 16 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Myomer Leg | -6/Factory | Hacked Weapon Mount | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Powered Hammer | -5/Factory | Hacked Q-thruster | -3/Research | Hacked Lgt. Particle Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Frankenstein Challenges ------------ None Game ------ Seed FusionRefinerySuit Manual? 0 Play Time 01:40:52 Cumulative 216.7 hours Start 2025.11.01 @ 20:43:47 End 2025.11.02 @ 17:48:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/0/2/0/0/0/0/0/0 Lore% 75 Gallery% 68 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a93fef7-fecd-4204-b4e3-b13cf715bbf9