Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 13:19:22 // Winter2019/RPGLIKE Player: osman sinnoks Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (309) 1545 Value Destroyed (15085) 15085 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (9512) 9512 TOTAL SCORE: 32682 Bonus ------- High Alert Combat Kills 3215 Follower Combat Kills 1535 Entered Garrisons 1200 Used RIF Installer 3500 Aligned with FarCom 300 Friendly Fire -238 Cogmind --------- Core Integrity 0/1300 Matter 281/300 Energy 152/200 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (1) --- Biometal Medium Treads > --- UTILITY (6) ------ Advanced Heat Sink Improved Focal Shield Relay Coupler [NC] (60) Relay Coupler [Brawler] (52) Relay Coupler [Proto] (18) > --- WEAPON (3) ------- Cooled Pulse Rifle Quantum Rifle Improved Remote Datajack > --- INVENTORY (4) ---- Relay Coupler [NC] (54) Relay Coupler [Proto] (18) Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Focal Shield Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Behemoth] Relay Coupler [Proto] > --- WEAPON ----------- Improved Arc Projector Cooled Pulse Rifle Improved Remote Datajack > --- INVENTORY -------- Relay Coupler [NC] Relay Coupler [Proto] Quantum Rifle Powered Hammer [Rating: 62] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility Hacking Suite Device Improved Heat Sink Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Remote Datajack Energy Gun Cooled Pulse Rifle Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 7 | 2 . . . . 1 1 . . 1 1 . . 1 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 5 | 1 . . . . 1 1 . . . 1 . . 1 . . . . . . Weapon 2 | 1 . . . . . . . . 1 . . . . . . . . . . Parts Attached 68 | 4 3 . 1 . 11 8 . 2 4 7 3 1 2 3 4 . 3 2 10 Power 9 | 1 1 . . . 1 3 . . . 1 1 . . . . . . 1 . Engine 5 | 1 1 . . . . 1 . . . 1 . . . . . . . 1 . Core 3 | . . . . . 1 2 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . . 1 . . . . . . 1 . . Treads 4 | . . . . . 2 . . . . 1 . . . . . . 1 . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 31 | 1 2 . 1 . 3 2 . . 3 3 . 1 1 1 4 . 2 . 7 Device 12 | 1 1 . 1 . 1 1 . . . 2 . . 1 . 1 . 1 . 2 Storage . | . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . 1 1 . . . 1 . . . . . . . . 1 Hackware 13 | . 1 . . . . . . . 3 . . 1 . 1 3 . 1 . 3 Protection 2 | . . . . . 1 . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 . . . . 5 3 . 2 1 2 2 . 1 2 . . . 1 3 Energy Gun 20 | 2 . . . . 5 2 . 2 . 2 2 . . 2 . . . 1 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 . . 1 . 1 . . . 2 . . . . . Parts Lost 1 | . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Backups 2 | . . 1 1 1 1 2 3 3 2 3 3 3 3 3 3 4 3 4 3 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . 1 1 1 2 2 2 2 2 1 2 1 2 2 Weapon 1 | . . . . . . 1 1 1 1 1 1 1 . 1 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . 1 . . . 1 3 . . . 1 . . . 1 . . . . 3 Power 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 6 | . 1 . . . . 2 . . . . . . . . . . . . 3 Weapon 2 | . . . . . . 1 . . . 1 . . . . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 79 83 83 80 97 99 100 100 99 98 100 100 100 100 100 100 97 99 85 Engine 9 | . 16 16 16 13 1 2 12 12 11 9 9 10 9 9 9 9 9 8 7 Core 2 | . . . . . 13 9 . . . . . . . . . . . . . Treads 8 | . . . . . 14 12 12 12 11 10 10 10 9 9 9 9 9 9 8 Device 12 | . 16 16 16 16 15 12 12 12 4 7 10 10 13 18 18 18 10 8 10 Processor 12 | . . . . . . 21 25 25 22 20 20 20 19 11 9 9 9 9 3 Hackware 20 | . 12 16 16 16 15 12 12 12 17 20 20 20 19 24 27 27 32 36 26 Energy Gun 22 | . 33 33 33 33 31 23 25 25 22 20 20 20 19 18 18 18 18 18 18 Special Weapon 5 | . . . . . . . . . 9 10 10 10 1 7 9 9 9 9 8 Peak Build Rating 62 | 4 10 10 13 10 18 27 27 27 32 40 41 37 41 42 47 47 51 51 62 Average Rating 31 | 2 7 10 9 9 15 21 27 27 30 35 37 36 38 41 46 47 46 50 45 On Entrance 28 | . 4 10 10 10 10 18 27 27 27 31 37 37 37 41 42 47 47 51 51 Avg Prop Armor Cover (%) 14 | . . . . . 14 15 15 15 14 15 16 16 16 15 15 15 15 13 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 30 | 8 10 10 10 10 15 18 18 18 17 23 30 23 24 25 25 25 25 22 26 Greatest Support 60 | 13 13 13 13 13 18 18 18 23 23 23 23 23 23 28 28 28 28 28 60 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 1 1 1 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 Average Capacity 2 | 1 1 1 1 1 1 2 3 3 3 3 3 3 3 4 4 4 4 4 4 Most Carried 4 | 1 1 1 1 1 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 Average Carried 2 | . . 1 1 1 1 2 3 3 2 2 3 2 3 3 3 4 3 4 3 Final Capacity 4 | 1 1 1 1 1 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 Final Carried 4 | . 1 1 1 1 2 3 3 3 3 3 3 3 4 4 4 4 4 4 3 Class Distribution -------------------- 44% | Hacker-Mutant 36% | Hacker-Gunner 11% | Botlord-Gunner 4% | Bothacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Gunner | -8/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Hacker-Gunner | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Botlord-Gunner | -5/Factory Botlord-Gunner | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 1481 | 240 30 . . 30 110 220 . 30 75 138 60 16 20 100 50 . 112 45 205 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 12452 | 111 442 84 . 207 1087 981 89 1380 478 871 1669 18 307 1112 867 . 1602 516 631 Parts 582 | 7 26 10 . 9 68 66 14 75 19 40 10 2 11 58 35 . 61 26 45 Haulers Intercepted 14 | . . . . . 4 . 1 5 . 3 . . . 1 . . . . . Recyclers Shooed 6 | 1 . . . . 3 . . 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 245 | . 11 3 . 6 21 33 7 26 17 17 4 . 8 18 14 . 29 13 18 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Guns 226 | . 11 3 . 6 20 30 5 24 17 15 3 . 7 17 13 . 28 11 16 Cannons 1 | . . . . . . . . . . . . . 1 . . . . . . AOE 2 | . . . . . . . . . . . . . . . . . . 1 1 Classes Destroyed 21 | 2 5 1 . 1 2 3 . . . 2 1 . 1 . . . 2 . 1 Worker 11 | . 1 1 . . 3 . . 1 . 2 . . . 1 . . . 2 . Builder 8 | . . 1 . . 1 . . . . 2 . . . 4 . . . . . Tunneler 5 | 3 . . . . 1 . . . . . . 1 . . . . . . . Hauler 14 | . . . . . 4 . 1 5 . 3 . . . 1 . . . . . Recycler 4 | 1 . . . 1 . . . . . . . . . 1 . . . 1 . Operator 6 | . 1 . . . 1 . . 1 . 2 . . . . . . . 1 . Watcher 13 | . 2 . . . 4 . . 2 . 2 . . . 2 . . . 1 . Swarmer 67 | . 3 3 . 4 8 9 3 4 6 7 . . . 1 . . 7 4 8 Cutter 7 | . . . . . . 3 . . . . . . . 1 . . . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 84 | . 8 . . 1 7 10 2 13 5 4 . . 4 7 9 . 8 6 . Brawler 6 | . . . . . . 3 . . 1 . . . . 1 1 . . . . Duelist 7 | . . . . 1 . . . . 2 . . . 2 . . . 2 . . Sentry 46 | . . . . . 6 6 2 9 1 4 . . 1 2 5 . 6 3 1 Specialist 4 | . . . . . . . . . . . . . . . . . 1 . 3 Hunter 10 | . . . . . . . . . . 1 . . 1 4 . . 2 . 2 Programmer 7 | . . . . . . 2 . . 2 . . . . 1 . . 2 . . Heavy 2 | . . . . . . . . . . 1 . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . 1 Compactor 4 | . . . . . . . . . . . 4 . . . . . . . . Martyr 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 15 | 3 4 4 . 4 10 5 4 13 14 6 3 1 6 15 5 . 13 6 4 Combat Bots Only 14 | . 3 3 . 4 4 5 4 11 14 6 3 . 6 14 5 . 13 4 4 Max Kills in Single Turn 3 | 1 2 1 . 1 2 2 1 2 2 2 1 1 1 2 1 . 2 3 1 Gunslinging 1 | . 1 . . . 1 1 . 1 1 1 . . . 1 . . 1 . . Exploded 1 | . . . . . . . . . . . . . . . . . . 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1386 | . 64 19 . 23 83 164 25 84 124 76 . 1 23 101 106 . 259 48 186 Missed 426 | . 24 2 . 6 24 42 3 31 36 36 . 1 8 29 39 . 80 14 51 Hits 960 | . 40 17 . 17 59 122 22 53 88 40 . . 15 72 67 . 179 34 135 Melee 22 | . . . . 3 . 5 . . 2 . . . . . . . 5 . 7 Projectile 938 | . 40 17 . 14 59 117 22 53 86 40 . . 15 72 67 . 174 34 128 AOE 4 | . . . . . . 2 . . . . . . . 1 . . . . 1 Critical Strikes 39 | . . . . 1 4 8 2 6 5 . 1 . . 3 2 . 4 1 2 Part Disruptions 5 | . . . . . . 1 . . . . . . . . . . . . 4 Damage Taken 11547 | . 454 130 . 199 672 1518 239 633 1044 445 16 . 220 1194 602 . 1747 538 1896 Core 9464 | . 377 110 . 166 552 1233 203 515 859 365 12 . 174 957 489 . 1426 452 1574 Absorbed by Shields 327 | . . . . . . 3 . . . . . . . . . . 203 . 121 Redirected to Core 6704 | . 249 60 . 110 337 922 116 373 604 263 12 . 132 808 369 . 1054 297 998 Ignored by Resistances 2642 | . . 17 . 17 96 235 70 180 245 130 5 . 69 248 178 . 518 148 486 Regen/Repaired (Parts) 48 | . . . . . . . . . . 48 . . . . . . . . . Core Remaining (%) 76 | 100 . . . 64 . . . . 96 . . . 99 . . . 24 . . Volleys Fired 818 | 12 53 9 . 19 87 106 19 81 57 48 16 3 18 68 47 . 74 48 53 Largest 3 | 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 3 Hottest 179 | 80 80 80 . 80 126 138 138 138 122 160 162 160 160 140 85 . 125 85 179 Shots Fired 1599 | 24 106 18 . 38 173 209 39 161 110 93 32 6 36 128 90 . 146 89 101 Gun 1577 | 24 106 18 . 38 173 209 39 161 106 90 32 6 36 125 85 . 145 86 98 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special 22 | . . . . . . . . . 4 3 . . . 3 5 . 1 3 3 Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 1552 | 24 106 18 . 38 173 209 39 161 106 90 32 6 36 125 85 . 145 86 73 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 25 | . . . . . . . . . . . . . . . . . . . 25 Robot Hit Streak 36 | 3 8 2 . 9 14 22 16 21 20 29 36 7 26 24 29 . 36 21 22 Robot Miss Streak 4 | 2 3 4 . 4 3 3 1 3 4 2 1 1 1 4 2 . 2 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 54 | . 5 . . 1 5 8 1 7 4 2 . . 2 6 . . 8 1 4 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 1 1 1 . . 1 1 . . 1 1 1 Shots Hit Robots 1145 | 11 63 6 . 24 114 138 31 123 70 76 29 5 27 100 63 . 115 67 83 Core Hits 536 | 5 28 5 . 11 52 54 9 50 24 59 16 3 29 52 28 . 48 31 32 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 53 | . . . . . 6 12 1 11 7 . 1 . . 2 5 . 5 2 1 Burn 53 | . . . . . 6 12 1 11 7 . 1 . . 2 5 . 5 2 1 Melee Attacks 37 | . . . . . . 34 . . . . . . 3 . . . . . . Impact 3 | . . . . . . . . . . . . . 3 . . . . . . Slashing 34 | . . . . . . 34 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27420 | 120 697 67 . 300 1982 2532 658 2817 1591 2427 1070 155 995 3201 1808 . 3193 1991 1816 Guns 26840 | 120 697 67 . 300 1937 2532 658 2795 1591 2402 1070 155 940 3186 1808 . 3193 1656 1733 Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 418 | . . . . . . . . . . . . . . . . . . 335 83 Melee 55 | . . . . . . . . . . . . . 55 . . . . . . Ramming 107 | . . . . . 45 . . 22 . 25 . . . 15 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 27054 | 120 697 67 . 300 1937 2532 658 2795 1591 2402 1070 155 940 3186 1808 . 3193 1991 1612 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 204 | . . . . . . . . . . . . . . . . . . . 204 Impact 55 | . . . . . . . . . . . . . 55 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 1 1 3 1 1 1 1 3 3 3 4 . 3 Average Corruption 2 | . . . . . . 1 1 1 2 1 1 1 1 2 3 3 3 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 64 | . . . . . . 1 1 4 10 1 . 1 4 8 16 1 16 . 1 Message Errors 9 | . . . . . . 1 . 1 2 1 . . . . 3 . 1 . . Matter Fused 19 | . . . . . . . . . 5 . . 1 . 5 1 1 6 . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . 1 . 1 . . Energy Discharges 9 | . . . . . . . . . 1 . . . 3 . 2 . 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 16 | . . . . . . . . 2 2 . . . 1 1 6 . 3 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . 2 . . . . . Misfires 3 | . . . . . . . 1 . . . . . . . 2 . . . . Weapon Failures 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . Overload Shots 9 | . . . . . . . . . . . . . . 1 . . 6 . 2 Effects 1 | . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 89 | . . . . . 15 . . . . 3 . . . . . . . 71 . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 71 | . . . . . . . . . . . . . . . . . . 71 . Melee 18 | . . . . . 15 . . . . 3 . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 1 . . 2 . . . . . . Impact 2 | . . . . . . . . . . 1 . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 148 | . . . . . 22 . . 11 96 12 . . . 7 . . . . . Shots 1 | . . . . . . . . . 1 . . . . . . . . . . Rammed 6 | . . . . . 2 . . 2 . 1 . . . 1 . . . . . Targets Rammed 6 | . . . . . 2 . . 2 . 1 . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 162 | 14 15 1 . 1 37 162 102 54 84 123 75 21 112 56 127 . 37 . 28 Average Temperature 29 | 8 5 1 . 1 17 47 60 30 27 29 27 14 28 15 12 . 15 . 17 Received Heat Transfer 3768 | . 231 . . 30 324 555 171 477 468 102 27 . 66 237 312 . 426 180 162 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 2 | . . . . . 1 . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . 3 . . . . 4 . . . . . . . . 1 Impact Corruptions 2 | . . . . . 1 . . . . 1 . . . . . . . . . Robots Melted 15 | . . . . . 1 3 2 2 . 2 1 . . 1 1 . 1 1 . Combat Hostiles 15 | . . . . . 1 3 2 2 . 2 1 . . 1 1 . 1 1 . Parts Melted 126 | 1 1 1 . 1 13 19 5 9 12 19 1 . 1 8 10 . 13 8 4 Heat Transferred 47272 | 275 1600 150 . 600 4582 6025 1221 5476 2997 4346 1846 275 1424 4316 2627 . 4690 2766 2056 Parts Sabotaged 10 | . . . . . . . . . . . . . . . . . . . 10 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Maximum Alert Level 4 | . . . . . . 4 2 2 3 2 . 1 3 3 4 3 4 4 4 Low Security (%) 28 | 100 100 100 . 100 100 8 10 29 9 . 100 97 17 . . . . . . Level 1 10 | . . . . . . 19 80 42 17 22 . 2 18 . . . . . . Level 2 18 | . . . . . . 21 8 28 19 77 . . 17 43 11 18 23 . . Level 3 24 | . . . . . . 33 . . 53 . . . 46 56 34 81 22 62 31 Level 4 17 | . . . . . . 16 . . . . . . . . 53 . 54 37 68 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1423 | 10 192 81 . 121 178 1218 608 474 857 580 113 205 891 880 1361 714 1423 1352 1212 Initial 816 | . 6 . . . . 104 593 121 126 449 113 4 129 467 597 714 485 746 816 Average 575 | 2 87 23 . 26 76 661 288 300 596 441 62 58 598 693 1047 705 1054 995 1085 Influence Increases 10276 | 20 337 161 . 181 714 1134 235 769 791 604 13 215 882 772 824 . 1038 1020 566 Destroy 0b10 Robot/C 5900 | . 220 120 . 120 460 700 140 520 400 380 . 80 380 480 440 . 640 440 380 Destroy 0b10 Robot/NC 335 | 20 20 10 . 5 75 . 5 45 . 55 . 5 . 50 . . . 45 . Destroy Leader 904 | . 54 20 . 20 136 50 42 134 40 90 . 20 30 86 20 . 50 82 30 Allied During Kill 897 | . . 11 . 21 13 9 . . 25 26 . 105 278 109 133 . 79 59 29 Successful Hack 95 | . 13 . . . 14 4 2 9 . 8 . . . 36 . . . 9 . Disable Machine 180 | . . . . . 15 . 15 . . . . . . . . . 15 135 . Anti-Garrison Action 1250 | . . . . . . 300 . . 250 . . . 100 . 200 . 200 150 50 Destroy Structure 400 | . . . . . 1 56 1 1 61 . 13 5 94 11 31 . 24 100 2 Partial Spotted 60 | . 15 . . . . . 15 . . 30 . . . . . . . . . Lose Combat Pursuer 255 | . 15 . . 15 . 15 15 60 15 15 . . . . . . 30 . 75 Influence Decreases 9044 | 10 347 161 . 181 553 77 1165 863 128 1138 330 36 176 810 316 667 309 1277 500 Entered New Map 4160 | . 4 . . . . 57 625 167 68 408 210 2 56 424 256 647 209 677 350 Time Decay 2191 | 10 185 161 . 70 269 . 90 246 . 350 120 34 . 286 . 20 . 350 . Lost Part 10 | . . . . . . . . . . . . . . . . . . . 10 Lost Ally 820 | . . . . . 40 20 . . 60 80 . . 120 100 60 . 100 100 140 Purge Threat 1863 | . 158 . . 111 244 . 450 450 . 300 . . . . . . . 150 . Squads Dispatched 28 | . 2 . . . 4 . . 1 . 6 . 2 . 5 . . . 8 . Investigation 2 | . . . . . 1 . . . . 1 . . . . . . . . . Extermination 4 | . . . . . . . . . . 1 . . . 1 . . . 2 . Reinforcement 15 | . 2 . . . 1 . . 1 . 4 . 1 . 2 . . . 4 . Assault 4 | . . . . . . . . . . . . . . 2 . . . 2 . Garrison 3 | . . . . . 2 . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 5 | . 1 . . . 2 . . 2 . . . . . . . . . . . Communications Jammed 9 | . . . . . . . . . . . . . . . . . . 9 . Distress Signals 8 | . . . . . . . . . . . . . . . . . . 8 . Times Spotted 362 | . 21 6 . 7 31 36 8 33 22 26 6 4 18 31 19 . 36 24 34 Peak Tracking Total 14 | . 3 3 . 4 5 3 3 5 5 4 2 2 3 7 4 . 14 6 12 Tactical Retreats 13 | . 1 . . 1 . 1 1 4 1 1 . . . . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 29 | . . . . . 2 4 . . 5 3 . 1 . 4 3 . 1 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 37 | . . . . . 1 7 1 . 6 . . . 2 . 4 . 5 10 1 Max in Single Turn 7 | . . . . . . 1 1 . 2 . . . 1 . 1 . 1 7 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 21 | . . . . . . 6 . . 4 . . . 2 . 4 . 4 . 1 Phase Generator 2 | . . . . . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 45 | . 4 . . 1 7 1 2 7 2 6 . 2 . 3 . 1 2 7 . Terminals 35 | . 4 . . 1 6 1 2 6 2 3 . 1 . 2 . . 2 5 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 2 . . . . . . . 1 . Garrison Access 6 | . . . . . 1 . . 1 . . . 1 . 1 . 1 . 1 . Total Hacks 123 | . 15 . . 3 27 2 7 21 2 15 . 3 . 6 . 1 3 18 . Successful 72 | . 9 . . 1 17 1 5 11 . 9 . 3 . 4 . 1 1 10 . Failed 51 | . 6 . . 2 10 1 2 10 2 6 . . . 2 . . 2 8 . Catastrophic 9 | . . . . . 2 . 1 1 1 2 . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 73 | . 6 . 1 3 17 . 7 15 1 8 . 1 . 3 . . 2 9 . Terminals 110 | . 15 . . 3 25 2 7 20 2 10 . 2 . 5 . . 3 16 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 3 . . . . . . . 1 . Garrison Access 7 | . . . . . 2 . . 1 . . . 1 . 1 . 1 . 1 . Terminal Hacks 44 | . 6 . . 1 11 1 4 7 . 4 . 2 . 1 . . 1 6 . Record 1 | . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . . . . . . . 1 . Open Door 3 | . . . . . . 1 . 2 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Index 4 | . . . . . 1 . . 1 . . . 1 . . . . . 1 . Alert Level 3 | . 1 . . . 2 . . . . . . . . . . . . . . Unreport Threat 16 | . 3 . . 1 3 . 3 3 . 2 . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . Disarm Traps 1 | . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . 2 . . . . 1 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 3 . . . . . . . 1 . Retrieve Study 4 | . . . . . . . . . . 3 . . . . . . . 1 . Garrison Access Hacks 7 | . . . . . 2 . . 1 . . . 1 . 1 . 1 . 1 . Unlock Access 6 | . . . . . 1 . . 1 . . . 1 . 1 . 1 . 1 . Coupler Status 1 | . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 3 . . . 4 . 1 3 . . . . . 2 . . . 2 . Terminals 15 | . 3 . . . 4 . 1 3 . . . . . 2 . . . 2 . Botnet 15 | . 3 . . . 4 . 1 3 . . . . . 2 . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 26 | . 2 . . 1 6 . 2 2 1 4 . 1 . 2 . . 1 4 . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . 2 . . . . . . . 1 . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . Time 50 | . . . . . . . . . . 50 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 7 | . . . . . . 1 . . 2 . . . 2 . 1 . 1 . . Hotswap 1 | . . . . . . . . . 1 . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . 1 . . Robot Detection 1 | . . . . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 20 | . . . . . . . . . 3 2 . . . 3 4 . 3 3 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 20 | . . . . . . . . . 3 2 . . . 3 4 . 3 3 2 Autooverrided 4 | . . . . . . . . . . . . . . 1 1 . 2 . . Robot Hacks Applied 17 | . . . . . . . . . 3 2 . . . 2 3 . 1 3 3 parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 overload_power 1 | . . . . . . . . . . . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . . . . . . . 1 . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . 1 overwrite_iff 3 | . . . . . . . . . . 1 . . . . . . . 2 . formatsys_high 8 | . . . . . . . . . 3 1 . . . 1 2 . 1 . . formatsys_deep 2 | . . . . . . . . . . . . . . . 1 . . 1 . Relay Couplers Released 35 | . . . . . . 10 . . 8 . . . 3 . 6 . 4 2 2 Machine Destruction 35 | . . . . . . 10 . . 8 . . . 3 . 6 . 4 2 2 Attached 12 | . . . . . . . . . 3 . . 1 . 1 3 . 1 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . 2 . . 3 . . . . . 6 . 1 . 8 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 64 | . . 3 . . . 2 . . 6 2 19 . . 2 10 . 7 5 8 Largest Group 19 | . . 3 3 3 3 2 . . 3 3 19 17 13 6 8 6 6 3 7 Highest-Rated Group 465 | . . 40 40 40 40 64 . . 54 45 465 437 335 178 240 239 180 142 200 Highest-Rated Ally 85 | . . 16 16 16 16 39 . . 18 29 35 35 35 47 85 81 81 81 41 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 421 | . . 7 . 2 23 9 . . 14 11 71 22 56 66 35 . 33 48 24 Total Damage 9214 | . . 51 . 28 199 187 . . 320 190 1218 350 2025 1079 891 . 603 1505 568 Kills 64 | . . 3 . . 3 2 . . 3 2 4 4 11 7 8 . 3 13 1 Allies Corrupted 3 | . . . . . . . . . . . . . . 1 . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Active Infowar (turns) 421 | 12 409 . . . . . . . . . . . . . . . . . . Seismic 421 | 12 409 . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 9306 | 78 446 462 152 261 674 1012 182 527 606 781 246 102 340 630 689 49 805 783 481 Spaces Moved 8722 | 69 501 512 214 288 518 848 185 390 503 872 214 110 305 485 647 58 728 910 365 Core 8720 | 69 501 512 214 288 518 848 185 390 503 872 214 110 305 485 647 58 728 910 363 Treads 2 | . . . . . . . . . . . . . . . . . . . 2 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 51 | 50 50 50 50 50 50 50 50 50 50 50 61 50 67 62 50 50 50 50 50 Slowest Speed 145 | 50 50 50 50 50 50 50 50 50 50 50 100 50 100 100 50 50 50 50 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 89 98 61 49 45 91 23 63 60 33 79 7 47 21 75 1 87 33 32 Regions Visited 19 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 1 . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 7 | . . . . . . 6 . . . . . . . . 1 . . . . Terrain Destroyed 134 | . . . . . . 6 . . 83 . 1 . . 9 3 . 1 29 2 Melee 6 | . . . . . . 6 . . . . . . . . . . . . . Projectile 24 | . . . . . . . . . . . 1 . . 9 3 . 1 8 2 AOE 104 | . . . . . . . . . 83 . . . . . . . . 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Total 11895 | 87 590 699 258 365 761 1171 235 560 748 1111 291 149 391 712 950 77 1030 1149 561 Wait 1352 | . 16 176 41 53 92 32 10 47 64 142 50 19 48 90 156 14 165 120 17 Move 8710 | 68 500 511 213 287 518 847 184 390 502 872 213 110 304 485 646 58 727 910 365 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 33 | 3 2 . . . 3 7 . . 3 2 . 1 2 2 1 . 4 . 3 Fast Attach 46 | 1 2 . 2 1 6 3 . 1 . 6 3 . . 1 . . 1 5 14 Attach 11 | 3 . . . . . . . . 2 . . . 1 1 . . 2 . 2 Detach . | . . . . . . . . . . . . . . . . . . . . Swap 48 | . 1 . . . 6 18 . 2 2 4 3 1 1 3 4 . 1 1 1 Drop 59 | . 3 . 2 . 10 9 . 3 1 9 6 . . 3 1 . 3 3 6 Fire 818 | 12 53 9 . 19 87 106 19 81 57 48 16 3 18 68 47 . 74 48 53 Melee 37 | . . . . . . 34 . . . . . . 3 . . . . . . Ram 6 | . . . . . 2 . . 2 . 1 . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 219 | . . . . . . 45 . . 66 . . 15 . . 45 . 15 15 18 Rewire 110 | . . . . . . 6 . . 9 . . . 2 . 28 . 7 . 58 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 446 | . 13 3 . 5 37 64 22 34 42 27 . . 12 58 22 5 31 47 24 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -8/Garrison -7/Factory -7/Waste -7/Factory -7/Garrison -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: [*Fac] / *Upp x2 / Gar) -5/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 10) 234 | -10/Materials | Discovered new exit (range 14) 356 | -10/Materials | Discovered new exit (range 16) 417 | -10/Materials | Discovered new exit (range 14) 473 | -10/Materials | Build established: Hacker-Mutant 525 | -10/Materials | Entered Mines 527 | -10/Mines | Reached level 2 554 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 554 | -10/Mines | Discovered new exit (range 5) 569 | -10/Mines | Discovered new exit (range 10) 617 | -10/Mines | Discovered new exit (range 11) 622 | -10/Mines | Learned location of Mines (-9) 623 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 814 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 987 | -10/Mines | Entered Exiles 987 | -10/Exiles | Accompanied by 3 allies 1000 | -10/Exiles | Met 8R-AWN 1008 | -10/Exiles | Met EX-HEX 1023 | -10/Exiles | Met EX-BIN 1029 | -10/Exiles | Aligned with FarCom system 1029 | -10/Exiles | Given EX-Vault access code 1041 | -10/Exiles | Opened EX-Vault 1043 | -10/Exiles | Found Prototype Device 1043 | -10/Exiles | Identified Skeleton Box 1061 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1066 | -10/Exiles | Exiles lab attacked by MAIN.C 1092 | -10/Exiles | Discovered new exit (range 14) 1139 | -10/Exiles | Entered Mines 1139 | -9/Mines | Accompanied by 3 allies 1141 | -9/Mines | Reached level 3 1182 | -9/Mines | Discovered new exit (range 12) 1288 | -9/Mines | Discovered new exit (range 5) 1361 | -9/Mines | Assembled infested the area 1400 | -9/Mines | Entered Materials 1400 | -8/Materials | Accompanied by 3 allies 1401 | -8/Materials | Identified exit to Storage 1402 | -8/Materials | Reached level 4 1493 | -8/Materials | Reached level 5 1831 | -8/Materials | Reached level 6 1834 | -8/Materials | Upgraded with Utility slot (x1) 1943 | -8/Materials | Discovered new exit (range 13) 1953 | -8/Materials | Garrison activated, responded to threat 2074 | -8/Materials | Identified exit to Garrison 2074 | -8/Materials | Entered Garrison 2076 | -8/Garrison | Reached level 7 2080 | -8/Garrison | Triggered checkpoint 2244 | -8/Garrison | Triggered checkpoint 2273 | -8/Garrison | Garrison Relay disabled 2326 | -8/Garrison | Triggered checkpoint 2346 | -8/Garrison | Triggered checkpoint 2354 | -8/Garrison | Reached level 8 2375 | -8/Garrison | Upgraded with Utility slot (x1) 2414 | -8/Garrison | Triggered checkpoint 2434 | -8/Garrison | Triggered checkpoint 2476 | -8/Garrison | Triggered checkpoint 2504 | -8/Garrison | Garrison Relay disabled 2516 | -8/Garrison | Triggered checkpoint 2535 | -8/Garrison | Reached level 9 2590 | -8/Garrison | Discovered new exit (range 12) 2717 | -8/Garrison | Garrison Relay disabled 2726 | -8/Garrison | Triggered checkpoint 2816 | -8/Garrison | Discovered new exit (range 12) 2865 | -8/Garrison | Reached level 10 2909 | -8/Garrison | Garrison Relay disabled 2914 | -8/Garrison | Garrison Relay disabled 3046 | -8/Garrison | Installed Relay Interface Framework 3054 | -8/Garrison | Triggered checkpoint 3070 | -8/Garrison | Garrison Relay disabled 3082 | -8/Garrison | Discovered new exit (range 8) 3086 | -8/Garrison | Entered Materials 3107 | -8/Materials | Reached level 11 3231 | -8/Materials | Discovered new exit (range 14) 3268 | -8/Materials | Entered Storage 3335 | -8/Storage | Reached level 12 3497 | -8/Storage | Destroyed 11 combat bots 3795 | -8/Storage | Identified exit to Garrison 3795 | -8/Storage | Entered Garrison 3797 | -8/Garrison | Reached level 13 3797 | -8/Garrison | Upgraded with Weapon slot (x1) 3815 | -8/Garrison | Triggered checkpoint 3827 | -8/Garrison | Triggered checkpoint 3836 | -8/Garrison | Garrison Relay disabled 3869 | -8/Garrison | Phase Generator disabled 3928 | -8/Garrison | Garrison Relay disabled 3939 | -8/Garrison | Triggered checkpoint 3991 | -8/Garrison | Triggered checkpoint 3997 | -8/Garrison | Triggered checkpoint 4041 | -8/Garrison | Lost 3 allies 4052 | -8/Garrison | Core integrity fell below 50% 4076 | -8/Garrison | Triggered checkpoint 4097 | -8/Garrison | Destroyed 14 combat bots 4126 | -8/Garrison | Build established: Hacker-Gunner 4137 | -8/Garrison | Triggered checkpoint 4200 | -8/Garrison | Garrison Relay disabled 4213 | -8/Garrison | Triggered checkpoint 4264 | -8/Garrison | Expanded RIF knowledge: Program Shield 4328 | -8/Garrison | Discovered new exit (range 12) 4338 | -8/Garrison | Triggered checkpoint 4345 | -8/Garrison | Garrison Relay disabled 4354 | -8/Garrison | Expanded RIF knowledge: Hotswap 4354 | -8/Garrison | Reached level 14 4401 | -8/Garrison | Entered Factory 4401 | -7/Factory | Accompanied by 3 allies 4569 | -7/Factory | Reached level 15 4573 | -7/Factory | Upgraded with Utility slot (x1) 4724 | -7/Factory | Repaired Lgt. Angular Momentum Engine 5182 | -7/Factory | Sucked down chute 5182 | -7/Factory | Entered Waste 5183 | -7/Waste | Met a frightened Derelict 5185 | -7/Waste | Spotted C-40 Crusher 5190 | -7/Waste | Destroyed C-40 Crusher 5196 | -7/Waste | Spotted C-40 Crusher 5204 | -7/Waste | Destroyed C-40 Crusher 5208 | -7/Waste | Spotted C-40 Crusher 5221 | -7/Waste | Destroyed C-40 Crusher 5241 | -7/Waste | Warlord forces began an assault 5259 | -7/Waste | Spotted C-40 Crusher 5264 | -7/Waste | Allies destroyed C-40 Crusher 5280 | -7/Waste | Spotted C-40 Crusher 5287 | -7/Waste | Allies destroyed C-40 Crusher 5345 | -7/Waste | Spotted C-40 Crusher 5348 | -7/Waste | Destroyed C-40 Crusher 5389 | -7/Waste | Discovered new exit (range 13) 5428 | -7/Waste | Entered Factory 5428 | -7/Factory | Accompanied by 17 allies 5480 | -7/Factory | Garrison activated, responded to threat 5520 | -7/Factory | Identified exit to Garrison 5530 | -7/Factory | Entered Garrison 5530 | -7/Garrison | Accompanied by 13 allies 5530 | -7/Garrison | Reached level 16 5544 | -7/Garrison | Triggered checkpoint 5587 | -7/Garrison | Expanded RIF knowledge: Robot Detection 5642 | -7/Garrison | Triggered checkpoint 5664 | -7/Garrison | Triggered checkpoint 5680 | -7/Garrison | Triggered checkpoint 5695 | -7/Garrison | Lost 3 allies 5712 | -7/Garrison | Triggered checkpoint 5722 | -7/Garrison | Garrison Relay disabled 5722 | -7/Garrison | Reached level 17 5725 | -7/Garrison | Upgraded with Utility slot (x1) 5778 | -7/Garrison | Triggered checkpoint 5787 | -7/Garrison | Discovered new exit (range 12) 5808 | -7/Garrison | Expanded RIF knowledge: Autooverride 5870 | -7/Garrison | Entered Factory 5870 | -6/Factory | Accompanied by 6 allies 5879 | -6/Factory | Build established: Hacker-Mutant 6017 | -6/Factory | Reached level 18 6105 | -6/Factory | Discovered new exit (range 12) 6188 | -6/Factory | Lost 4 allies 6217 | -6/Factory | Core integrity fell below 50% 6220 | -6/Factory | First assault squad dispatched 6253 | -6/Factory | Destroyed 14 combat bots 6308 | -6/Factory | Build established: Hacker-Gunner 6390 | -6/Factory | Discovered new exit (range 5) 6410 | -6/Factory | Reached level 19 6500 | -6/Factory | Identified exit to Garrison 6500 | -6/Factory | Entered Garrison 6504 | -6/Garrison | Triggered checkpoint 6514 | -6/Garrison | Garrison Relay disabled 6536 | -6/Garrison | Triggered checkpoint 6575 | -6/Garrison | Spotted B-75 Beast 6589 | -6/Garrison | Assimilated Beast 5a with formatsys_high 6722 | -6/Garrison | Triggered checkpoint 6730 | -6/Garrison | Triggered checkpoint 6790 | -6/Garrison | Triggered checkpoint 6818 | -6/Garrison | Garrison Relay disabled 6867 | -6/Garrison | Discovered new exit (range 9) 7004 | -6/Garrison | Triggered checkpoint 7041 | -6/Garrison | Garrison Relay disabled 7041 | -6/Garrison | Reached level 20 7068 | -6/Garrison | Triggered checkpoint 7086 | -6/Garrison | Expanded RIF knowledge: Structural Interface 7100 | -6/Garrison | Triggered checkpoint 7100 | -6/Garrison | Assimilated Heavy ARC 5a with formatsys_deep 7108 | -6/Garrison | Garrison Relay disabled 7142 | -6/Garrison | Discovered new exit (range 13) 7189 | -6/Garrison | Entered Factory 7189 | -6/Factory | Accompanied by 6 allies 7225 | -6/Factory | Identified exit to Garrison 7238 | -6/Factory | Entered Garrison 7238 | -6/Garrison | Accompanied by 4 allies 7286 | -6/Garrison | Triggered checkpoint 7310 | -6/Garrison | Garrison Relay disabled 7405 | -6/Garrison | Lost 5 allies 7446 | -6/Garrison | Triggered checkpoint 7472 | -6/Garrison | Destroyed 13 combat bots 7516 | -6/Garrison | Discovered new exit (range 10) 7526 | -6/Garrison | Triggered checkpoint 7528 | -6/Garrison | Garrison Relay disabled 7572 | -6/Garrison | Triggered checkpoint 7592 | -6/Garrison | Triggered checkpoint 7648 | -6/Garrison | Garrison Relay disabled 7738 | -6/Garrison | Discovered new exit (range 10) 7752 | -6/Garrison | Triggered checkpoint 7755 | -6/Garrison | Core integrity fell below 20% 7786 | -6/Garrison | Garrison Relay disabled 7805 | -6/Garrison | Spotted B-75 Beast 7831 | -6/Garrison | Spotted B-75 Beast 7852 | -6/Garrison | Destroyed B-75 Beast 7917 | -6/Garrison | Discovered new exit (range 15) 7935 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 8012 | -6/Garrison | Triggered checkpoint 8043 | -6/Garrison | Entered Factory 8043 | -5/Factory | Accompanied by 3 allies 8044 | -5/Factory | Core integrity fell below 50% 8045 | -5/Factory | Reached level 21 8073 | -5/Factory | Identified exit to DSF 8230 | -5/Factory | Build established: Botlord-Gunner 8237 | -5/Factory | Discovered new exit (range 7) 8442 | -5/Factory | Reached level 22 8546 | -5/Factory | Discovered new exit (range 16) 8551 | -5/Factory | Assimilated Heavy ARC 6a with formatsys_deep 8626 | -5/Factory | Identified exit to Upper Caves 8826 | -5/Factory | Identified exit to Garrison 8826 | -5/Factory | Entered Garrison 8856 | -5/Garrison | Triggered checkpoint 8923 | -5/Garrison | Garrison Relay disabled 8940 | -5/Garrison | Reached level 23 8974 | -5/Garrison | Phase Generator disabled 9108 | -5/Garrison | Lost 3 allies 9210 | -5/Garrison | Lost 4 allies 9233 | -5/Garrison | Found Relay Coupler [Proto] 9236 | -5/Garrison | Found Relay Coupler [Proto] 9269 | -5/Garrison | Spotted B-75 Beast 9278 | -5/Garrison | Triggered checkpoint 9294 | -5/Garrison | Destroyed B-75 Beast 9302 | -5/Garrison | Core integrity fell below 20% 9307 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09295_ Penetrated by Slug. 09295_ Stasis field depleted. 09295_ Penetrated by Slug. 09296_ Slayer 6e destroyed. 09297_ Slug penetrates Wall. 09298_ S-27 Virus destroyed. 09298_ Switching to secondary target: G-50 Soldier. 09299_ Slug penetrates Wall. 09299_ Penetrated by Slug. 09301_ Slug penetrates Wall. 09302_ Penetrated by Slug. 09304_ Destroyed Lgt. Nuclear Core. 09304_ Autogun melted. 09304_ S-27 Virus destroyed. 09305_ Penetrated by Slug. 09307_ VTOL Module melted. 09307_ S-27 Virus destroyed. 09307_ Switching to secondary target: G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????gg?????????????????????? | | ????????????????????######?"""##?????????????????? | | ????????????????????# ? ?????????????????? | | ???????????????????? ?? ?? ????????????? | | ???????????????????? ?? ? ?????????????? | | ????????????????????# #? ^ g#? #?????????????? | | ??????????????????### ## g ## g #?????????????? | | ??????????????????#s = g "?????????????? | | ??????????????????# % ??????????????? | | ???##########?????# %%= ???????????????? | | ???# #??????=%%h ?????????????????? | | ???#!!!!!!# #???????#%*h#? #??? #?????????????? | | ???######## ######### ## ## #?????????????? | | ??????????# % ! ^ ####??????????? | | #########?# =%[ ^ #????????? | | # # !###[ ####### % @ #?????????????? | | ! *% =#?????## ### % ## #??????????????? | | !% % =##??????# #?? #??????????????????? | | #### ## #??????# #???####??????????????????? | | ########### ######### #?????????????????????????? | | ## = #?????????????????????????? | | ## [ =%## ########?????????????????????????? | | ## ##### #### #????????????????????????????????? | | ## #???# #??# #????????????????????????????????? | | ?######### #??# #????????????????????????????????? | | ## ## #??# #????????????????????????????????? | | # ## # ## #### #????????????????????????????????? | | # ## #????????????????????????????????? | | ## # #### #### #????????????????????????????????? | | ?# ! ## #??# #????????????????????????????????? | | # ! ## #??# #????????????????????????????????? | | # ! ## #??# #????????????????????????????????? | | ### # ####!#### #????????????????????????????????? | | ??## % [#???#######??????????????????????? | | ???# ##### #%##[#???#"" ""#??????????????????????? | | ???! !???# #### ###### ##??????????????????????? | | ???! !???# = #??????????????????????? | | ??#! !???######=*==###### #??????????????????????? | | ??####????????#[%% #????# #??????????????????????? | | ??????????????## ###????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 33 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 2 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 25 Resistance: TH 20 Resistance: EX 20 Resistance: EM 15 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 40 Defensive Hacking 15 Relay Coupler Types 4 Relay Coupler Value 137 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 20% | -7/Factory Studied --------- Gatling Laser | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Powered Hammer | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Levels Raised 22 | . . 1 . 1 3 4 1 1 2 1 . . 2 2 1 . . 2 1 XP Earned 36407 | 3000 1350 1209 350 1200 4530 6305 694 2300 1629 2310 109 508 1675 2893 1602 . 1186 2666 891 XP Spent 34310 | 2860 . 1625 . 1435 4375 6100 1300 1700 2500 1640 . . 2700 3700 1000 . . 3375 . Upgrades 71 | 11 . 7 . 7 9 13 2 2 3 3 . . 2 3 1 . . 8 . Utility Slot 5 | 1 . . . . 1 1 . . . 1 . . 1 . . . . . . Weapon Slot 2 | 1 . . . . . . . . 1 . . . . . . . . . . Core Integrity 14 | . . 1 . 3 3 2 . . . . . . . . . . . 5 . Heat Dissipation 5 | 3 . . . . . . . . . 2 . . . . . . . . . Energy Generation 3 | 1 . . . . . . 1 . . . . . . 1 . . . . . Energy Storage 1 | . . 1 . . . . . . . . . . . . . . . . . Mass Support 5 | 2 . . . . 1 . . 1 . . . . . 1 . . . . . Inventory Capacity 4 | 1 . . . . 1 1 . . . . . . 1 . . . . . . Sight Range 1 | . . . . . . . . 1 . . . . . . . . . . . Sensor Range 1 | . . . . 1 . . . . . . . . . . . . . . . Ranged Accuracy 5 | . . . . 1 . 1 . . 1 . . . . . . . . 2 . Hack Attack % 6 | 1 . 1 . . 1 . . . . . . . . 1 1 . . 1 . Hack Defense % 3 | 1 . 1 . . 1 . . . . . . . . . . . . . . KI Resistance % 4 | . . 1 . . 1 1 1 . . . . . . . . . . . . TH Resistance % 4 | . . 1 . 1 . 2 . . . . . . . . . . . . . EX Resistance % 4 | . . . . . . 4 . . . . . . . . . . . . . TH Damage % 4 | . . 1 . 1 . 1 . . 1 . . . . . . . . . . Protomatter Created 3443 | . 86 . . 26 274 471 202 444 264 172 . . 92 369 250 . 270 320 203 Integrity Restored 9228 | . 254 51 . 78 737 1363 476 628 869 524 . . 250 1223 496 92 672 1032 483 Core 8157 | . 239 51 . 78 737 1148 388 515 823 364 . . 213 967 428 61 630 1032 483 Parts 1071 | . 15 . . . . 215 88 113 46 160 . . 37 256 68 31 42 . . Protomatter Decayed 1059 | . . . 11 21 31 38 3 166 62 128 91 . 69 144 101 . 73 53 68 Game ------ Seed ThermoelectricRingWartreads Manual? 0 Play Time 02:10:29 Cumulative 81.3 hours Start 2026.09.23 @ 11:05:31 End 2026.09.23 @ 13:19:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ec96db1-9754-4e37-b235-510f4c3c6aca