Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 11:33:30 Player: winnking222 Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (232) 1160 Value Destroyed (8136) 8136 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2100) 2100 TOTAL SCORE: 17396 Bonus ------- High Alert Combat Kills 910 Follower Combat Kills 627 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -237 Cogmind --------- Core Integrity 0/1000 Matter 43/300 Energy 64/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Light Regenerative Plating > --- WEAPON ----------- Gauss Rifle Coil Gun Heavy Machine Gun Bore Cannon > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Armored Leg Improved Heat Sink High-capacity Storage Unit Matter Compressor Seismic Detector Phase Shifter Improved Light Armor Plating Latent Energy Streamer Heavy Assault Rifle Gauss Rifle Bore Cannon Rocket Launcher Guided Missile Launcher [Rating: 71] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Fac Slots Evolved 10 | . . 2 . . . 2 . . . . 4 . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . . . . . . 1 Utility 5 | . . . . . . . . . . . 4 . . 1 Weapon 2 | . . 2 . . . . . . . . . . . . Parts Attached 162 | 5 10 21 2 . 2 14 23 18 . 1 41 8 . 17 Power 13 | 1 2 1 . . . . . 1 . 1 5 . . 2 Engine 12 | 1 2 1 . . . . . 1 . . 5 . . 2 Core 1 | . . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 58 | 2 2 4 1 . . 7 12 9 . . 13 4 . 4 Treads 10 | 2 . 3 1 . . 3 . 1 . . . . . . Leg 47 | . 2 1 . . . 4 11 8 . . 13 4 . 4 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . Utility 25 | . 3 2 . . . 2 1 2 . . 9 2 . 4 Device 6 | . . . . . . . . . . . 3 2 . 1 Storage 3 | . 2 . . . . . . . . . . . . 1 Processor 2 | . . . . . . . . . . . 2 . . . Hackware 2 | . 1 . . . . 1 . . . . . . . . Protection 12 | . . 2 . . . 1 1 2 . . 4 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 66 | 2 3 14 1 . 2 5 10 6 . . 14 2 . 7 Energy Gun 4 | 1 1 1 . . . 1 . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . . . . . . 1 Ballistic Gun 47 | 1 2 13 . . 1 4 8 5 . . 9 2 . 2 Ballistic Cannon 8 | . . . . . . . . . . . 5 . . 3 Launcher 5 | . . . 1 . . . 2 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 1 . . . . 4 . . . 1 . . . Parts Lost 62 | . 3 5 1 . 1 4 4 4 . . 12 4 . 24 Power 7 | . 1 . . . . . . 1 . . 2 . . 3 Propulsion 18 | . . 1 1 . . 1 1 2 . . 3 1 . 8 Utility 11 | . . 2 . . . 1 . . . . 2 1 . 5 Weapon 26 | . 2 2 . . 1 2 3 1 . . 5 2 . 8 Highest Loss Streak 23 | . 2 3 1 . 1 2 2 1 . . 3 2 . 23 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 84 96 99 100 99 99 99 99 100 99 98 99 100 91 Engine 8 | . 13 11 11 11 11 9 9 9 9 . 4 6 6 4 Treads 6 | . 8 10 21 22 22 20 . . . . . . . . Leg 23 | . 19 11 . . . 15 35 35 36 36 25 25 26 24 Device 2 | . . . . . . . . . . . 4 19 20 15 Storage 8 | . 9 11 11 11 11 9 9 9 9 9 6 6 6 6 Processor 3 | . . . . . . . . . . . 13 13 13 11 Hackware 1 | . 4 3 . . . 3 7 . . . . . . . Protection 6 | . . 4 11 11 11 5 1 9 9 9 14 . . 3 Ballistic Gun 30 | . 16 43 35 33 30 35 34 35 36 36 18 12 13 9 Ballistic Cannon 2 | . . . . . . . . . . . 6 13 13 11 Launcher 1 | . . . 8 11 11 . . . . . . . . . Peak Build Rating 71 | 5 14 19 18 19 26 28 37 37 36 38 71 66 64 71 Average Rating 34 | 3 9 17 17 18 20 23 29 34 36 37 62 64 63 65 On Entrance 30 | . 5 14 18 18 19 19 28 35 36 36 38 65 64 64 Naked Turns 2 | . . . . . . . . . . . . . . 2 Heaviest Build 89 | 7 52 63 64 64 71 66 69 69 68 68 86 79 69 89 Greatest Support 84 | 40 40 40 40 40 40 80 50 57 57 57 72 69 69 84 Greatest Overweight (x) 7 | . 7 2 1 1 1 2 1 2 1 1 1 1 . 4 Average Overweight (x) . | . 1 1 1 1 1 . 1 1 1 1 . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 14 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 13 20 20 20 18 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 7 16 19 19 17 17 19 19 20 19 19 19 19 17 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 13 20 20 18 18 19 20 20 20 20 19 20 20 . Class Distribution -------------------- 41% | Scavenger-Skirmisher 15% | Scavenger-Gunner 13% | Scavenger-Tank 11% | Gunner 6% | Mutant 6% | Commander-Tank 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Garrison Commander-Skirmisher | -8/Recycling Commander-Tank | -8/Scraptown Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Fac Matter Collected 8452 | 251 269 1158 264 . 24 611 1196 1355 93 116 2158 450 22 485 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9884 | 86 553 1230 239 . 40 919 1813 1029 106 . 3005 90 . 774 Parts 528 | 4 49 103 11 . 8 46 94 34 5 . 146 5 . 23 Haulers Intercepted 7 | . 2 3 . . . . 1 . . . 1 . . . Recyclers Shooed 12 | . . . 1 . . . 3 . 1 . 6 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . 10 . . Prevented 1 | . . . . . . . . . . . . 1 . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Fac Combat Hostiles Destroyed 171 | . 14 29 11 . 3 17 22 24 2 . 32 4 . 13 Guns 141 | . 14 29 9 . 1 17 22 24 2 . 22 . . 1 Cannons 26 | . . . . . 1 . . . . . 9 4 . 12 AOE 4 | . . . 2 . 1 . . . . . 1 . . . Classes Destroyed 18 | 1 5 3 1 . . 2 . 2 . . 4 . . . Worker 17 | . . 3 2 . . 2 1 . . . 7 . . 2 Builder 14 | . . 1 1 . . . 2 . . . 10 . . . Tunneler 1 | . . . . . . . . . . . 1 . . . Hauler 7 | . 2 3 . . . . 1 . . . 1 . . . Recycler 17 | 1 . . 1 . . . 6 . . . 7 . . 2 Operator 6 | . 1 2 . . . . 2 . . . . . . 1 Watcher 6 | . 2 1 . . . . . . . . 2 . . 1 Swarmer 36 | . 6 10 3 . 3 . . 7 . . 3 4 . . Grunt 68 | . 8 11 . . . 13 12 9 . . 11 . . 4 Brawler 3 | . . . . . . 1 1 . . . 1 . . . Duelist 2 | . . . . . . . . . . . 2 . . . Protector 1 | . . . . . . . . . . . 1 . . . Sentry 33 | . . 8 . . . 2 8 4 1 . 6 . . 4 Specialist 2 | . . . . . . . . 2 . . . . . . Hunter 10 | . . . . . . 1 1 1 . . 5 . . 2 Programmer 8 | . . . . . . . . 1 1 . 3 . . 3 Heavy 1 | . . . . . . . . . . . 1 . . . Assembled 8 | . . . 8 . . . . . . . . . . . Best Kill Streak 16 | 1 9 6 6 . 3 6 4 6 1 . 16 3 . 8 Combat Bots Only 8 | . 8 4 4 . 3 4 3 6 1 . 5 3 . 6 Max Kills in Single Turn 4 | 1 1 3 4 . 2 2 2 2 1 . 2 1 . 2 Gunslinging 1 | . . 1 . . . 1 . 1 . . . . . . Exploded 1 | . . . 1 . 1 . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Fac Hostile Shots Fired 1171 | . 85 139 24 . 10 94 78 124 2 . 308 21 . 286 Missed 295 | . 22 34 5 . 1 23 22 46 . . 78 5 . 59 Damage Taken 14638 | . 655 1242 324 . 72 1148 832 1290 31 . 4469 276 . 4299 Core 2006 | . 120 81 26 . 15 112 109 166 . . 331 38 . 1008 Absorbed by Shields 215 | . . . . . . . 4 . . . 211 . . . Ignored by Resistances 176 | . . . . . . . . . . . . . . 176 Regen/Repaired (Parts) 482 | . . . . . . . 36 11 . . 434 1 . . Core Remaining (%) 61 | 100 52 . . . 69 . . . . 29 . . 56 . Volleys Fired 530 | 1 66 65 17 . 3 55 73 76 3 . 109 8 . 54 Largest 4 | 2 2 4 4 . 3 4 4 4 4 . 4 4 . 4 Hottest 177 | 60 63 92 102 . 106 138 104 104 99 . 158 152 . 177 Shots Fired 1809 | 2 127 246 64 . 8 188 270 291 11 . 404 30 . 168 Gun 1595 | 2 127 246 61 . 7 188 270 288 11 . 320 15 . 60 Cannon 205 | . . . . . 1 . . . . . 84 15 . 105 Launcher 9 | . . . 3 . . . . 3 . . . . . 3 Special . | . . . . . . . . . . . . . . . Kinetic 1769 | 1 103 246 61 . 7 183 270 288 11 . 404 30 . 165 Thermal 30 | 1 24 . . . . 5 . . . . . . . . Explosive 9 | . . . 3 . . . . 3 . . . . . 3 Electromagnetic 1 | . . . . . 1 . . . . . . . . . Robot Hit Streak 24 | 2 9 11 7 . 2 15 19 13 13 . 24 5 . 12 Robot Miss Streak 8 | . 3 8 6 . 2 3 6 7 1 . 4 4 . 2 Penetration Max 2 | . . . . . . . 1 1 . . 2 . . 1 Secondary Targets 31 | . 4 3 3 . . 5 2 9 . . 5 . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 . . 1 . . . Shots Hit Robots 1034 | 2 83 122 34 . 4 117 129 139 9 . 261 16 . 118 Core Hits 490 | 2 37 62 22 . 4 50 58 64 2 . 137 7 . 45 Critical Kills 16 | . 2 . . . . . 2 1 . . 11 . . . Critical Parts Destroyed 26 | . . 2 . . . . . 3 . . 20 1 . . Critical Strikes 56 | . 2 2 . . . . 2 4 . . 33 1 . 12 Destroy 43 | . 2 2 . . . . 2 4 . . 32 1 . . Blast 13 | . . . . . . . . . . . 1 . . 12 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20302 | 19 925 2047 729 . 108 1670 2371 2213 205 . 6528 352 . 3135 Guns 15573 | 19 925 2021 520 . 61 1669 2315 2202 194 . 4789 119 . 739 Cannons 3546 | . . . . . 8 . . . . . 1207 233 . 2098 Explosions 1041 | . . . 203 . 39 . . 11 . . 490 . . 298 Melee . | . . . . . . . . . . . . . . . Ramming 142 | . . 26 6 . . 1 56 . 11 . 42 . . . Kinetic 18917 | 7 779 2021 520 . 61 1633 2315 2202 194 . 5996 352 . 2837 Thermal 194 | 12 146 . . . . 36 . . . . . . . . Explosive 1002 | . . . 203 . . . . 11 . . 490 . . 298 Electromagnetic 47 | . . . . . 47 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 1 . 2 5 5 . 9 9 9 2 Average Corruption 5 | . . . . . 1 . 2 3 5 . 8 9 9 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 208 | . . . . . 1 . 13 55 24 . 61 42 5 7 Message Errors 49 | . . . . . 1 . 4 14 4 . 13 12 . 1 Matter Fused 48 | . . . . . . . 2 17 6 . 14 4 3 2 Heat Flow Errors 30 | . . . . . . . 4 3 6 . 5 10 1 1 Energy Discharges 19 | . . . . . . . . 5 3 . 6 5 . . Parts Rejected 2 | . . . . . . . . . . . 1 . . 1 Parts Fused 5 | . . . . . . . . 1 . . 2 1 1 . Data Loss (minor) 24 | . . . . . . . 1 8 1 . 9 5 . . Data Loss (major) 10 | . . . . . . . 1 1 3 . 3 1 . 1 Misfires 7 | . . . . . . . . 3 . . 2 2 . . Alerts 4 | . . . . . . . 1 1 . . 1 1 . . Weapon Failures 10 | . . . . . . . . 2 1 . 5 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 144 | . . . 20 . . . . . . . 33 25 . 66 Projectiles 92 | . . . . . . . . . . . 21 25 . 46 Explosions 52 | . . . 20 . . . . . . . 12 . . 20 Melee . | . . . . . . . . . . . . . . . Knockbacks 29 | . . . . . . . . . . . 8 4 . 17 Impact 1 | . . . . . . . . . . . 1 . . . Kinetic 26 | . . . . . . . . . . . 7 3 . 16 Secondary 2 | . . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 230 | . . . 36 . . . . 126 . . 68 . . . Shots 6 | . . . 1 . . . . 3 . . 2 . . . Rammed 1 | . . 1 . . . . . . . . . . . . Targets Rammed 20 | . . 2 1 . . 1 8 . 2 . 6 . . . Kicked 18 | . . 1 . . . 1 8 . 2 . 6 . . . Crushed 1 | . . . 1 . . . . . . . . . . . Highest Temperature 564 | 20 32 334 186 . 48 460 383 331 259 . 448 238 140 564 Average Temperature 93 | 15 11 77 71 . 25 154 74 73 99 . 86 78 90 280 Received Heat Transfer 3720 | . 231 429 40 . . 603 384 261 . . 1067 57 . 648 Effects 25 | . . 1 . . . 8 3 . . . 5 . . 8 Shutdowns 5 | . . . . . . 2 2 . . . 1 . . . Energy Bleed 6 | . . 1 . . . 2 . . . . 3 . . . Interference 6 | . . . . . . 2 . . . . . . . 4 Matter Decay 1 | . . . . . . . . . . . 1 . . . Short Circuit 4 | . . . . . . 2 1 . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 424 | 25 325 . . . . 74 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Latent Energy Used 49 | . . . . . 49 . . . . . . . . . LE Corruption 1 | . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Fac Peak Influence 1957 | 5 332 477 201 . 70 249 465 1957 900 . 871 . . 260 Initial 880 | . 3 4 186 . . 27 77 302 880 . . . . 168 Average 405 | 2 130 206 96 . 67 108 223 1047 768 . 485 . . 174 Maximum Alert Level 5 | . 1 2 1 . . 1 2 5 3 . 3 . . 1 Low Security (%) 43 | 100 83 44 99 . 100 81 36 . . . 26 . . 56 Level 1 23 | . 16 40 . . . 18 59 11 . . 17 . . 43 Level 2 8 | . . 15 . . . . 3 21 12 . 8 . . . Level 3 15 | . . . . . . . . 15 87 . 47 . . . Level 4 6 | . . . . . . . . 33 . . . . . . Level 5 3 | . . . . . . . . 17 . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 37 | . 4 2 . . . 3 8 . . . 14 . . 6 Investigation 7 | . . . . . . 2 3 . . . . . . 2 Extermination 4 | . . . . . . . . . . . 3 . . 1 Reinforcement 18 | . 4 2 . . . 1 4 . . . 6 . . 1 Assault 2 | . . . . . . . . . . . 2 . . . Garrison 6 | . . . . . . . 1 . . . 3 . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Fac Distress Signals 20 | . 1 4 . . . 1 7 . . . 6 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 256 | . 24 48 11 . 3 21 37 32 2 . 53 8 . 17 Peak Tracking Total 8 | . 8 5 3 . 3 5 6 4 1 . 6 4 . 7 Tactical Retreats 5 | . . 2 . . . . 3 . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Fac Traps Triggered 15 | . . 1 . . . . 5 5 . . 3 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Fac Machines Disabled 39 | . . . . . . 1 6 12 . . 17 . . 3 Max in Single Turn 4 | . . . . . . 1 1 2 . . 4 . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Fac Machines Accessed 23 | . . 2 . 2 . 2 6 5 1 . 1 2 . 2 Terminals 18 | . . 2 . . . 2 5 5 1 . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 68 | . . 5 . 24 . 7 12 9 2 . 1 5 . 3 Successful 46 | . . 3 . 24 . 2 6 3 1 . 1 5 . 1 Failed 22 | . . 2 . . . 5 6 6 1 . . . . 2 Catastrophic 5 | . . . . . . . 1 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 15 | . . 3 . 1 . 6 3 . . . . . . 2 Terminals 37 | . . 5 . . . 7 10 9 2 . 1 . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Terminal Hacks 44 | . . 3 . 24 . 2 5 3 1 . 1 5 . . Record 28 | . . . . 23 . 1 . . . . . 4 . . Prototype ID Bank 3 | . . 2 . . . . . . 1 . . . . . Open Door 6 | . . . . . . . 4 1 . . . 1 . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . . 1 . . . 2 2 5 . . . . . 2 Full Trace Events 5 | . . . . . . 2 1 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . 7 12 . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Fac Total Allies 32 | . . . . . . . 10 7 12 . . 3 . . Largest Group 12 | . . . . . . . 10 5 12 11 11 3 . . Highest-Rated Group 173 | . . . . . . . 173 157 168 153 153 75 . . Highest-Rated Ally 39 | . . . . . . . 29 39 27 27 27 25 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 183 | . . . . . . . 47 66 3 . 55 12 . . Total Damage 3246 | . . . . . . . 960 1107 67 . 783 329 . . Kills 22 | . . . . . . . 3 9 . . 5 5 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Fac Turns Passed 16503 | 52 990 1537 993 523 179 2108 1854 2465 907 987 2031 1104 118 655 Spaces Moved 6179 | 39 366 503 388 217 70 326 589 1040 403 525 812 576 105 220 Core 23 | 21 1 . . . . . . . . . . . . 1 Treads 1176 | 18 87 248 388 217 70 148 . . . . . . . . Legs 4980 | . 278 255 . . . 178 589 1040 403 525 812 576 105 219 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 160 190 183 187 187 120 112 112 50 Average Speed 196 | 100 211 250 240 240 240 180 190 187 187 187 188 171 112 186 Slowest Speed 400 | 160 400 320 240 240 240 260 190 260 187 187 190 187 112 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 75 60 67 60 22 35 83 85 88 55 29 76 13 8 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . . . . . . 2 . . Known Exits Taken 3 | . . 1 . . . 1 1 . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . . 2 . 2 2 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 409 | . . . 34 . . . 2 233 . . 106 3 . 31 Melee . | . . . . . . . . . . . . . . . Projectile 43 | . . . . . . . 2 4 . . 19 3 . 15 AOE 363 | . . . 34 . . . . 228 . . 85 . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Fac Total 9468 | 50 471 642 409 222 75 1735 1171 1411 549 531 1061 673 106 362 Wait 2171 | . 3 21 1 . . 1319 433 178 38 3 45 73 . 57 Move 6159 | 38 365 502 387 216 69 325 588 1033 402 524 811 575 104 220 Hop . | . . . . . . . . . . . . . . . Pick Up 126 | 6 21 23 1 2 1 14 14 10 . 1 23 6 1 3 Fast Attach 25 | 1 . 2 . . . . 5 5 . 1 10 1 . . Attach 74 | 4 8 9 1 . 1 11 5 2 . . 14 3 . 16 Detach 2 | . 1 . . . . . 1 . . . . . . . Swap 63 | . 2 10 1 . 1 3 13 11 . . 17 4 . 1 Drop 103 | . 5 8 . 4 . 7 21 16 . 2 26 2 1 11 Fire 530 | 1 66 65 17 . 3 55 73 76 3 . 109 8 . 54 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 18 | . . 1 . . . 1 8 . 2 . 6 . . . Crush 2 | . . 1 1 . . . . . . . . . . . Escape Stasis 25 | . . . . . . . 10 15 . . . . . . Rewire 170 | . . . . . . . . 65 104 . . 1 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 361 | -10/Materials | Destroyed 8 combat bots 387 | -10/Materials | Discovered new exit (range 14) 581 | -10/Materials | Discovered new exit (range 7) 759 | -10/Materials | Discovered new exit (range 16) 943 | -10/Materials | Discovered new exit (range 10) 1043 | -10/Materials | Entered another Materials area 1043 | -9/Materials | Evolved 2 slots: Weapon x2 1171 | -9/Materials | Identified exit to Mines 1351 | -9/Materials | Build established: Gunner 1550 | -9/Materials | Discovered new exit (range 4) 1838 | -9/Materials | Lost 3 parts (1n2w) 2152 | -9/Materials | Build established: Scavenger-Tank 2580 | -9/Materials | Entered Mines 2581 | -9/Mines | Assembled infested the area 2586 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2801 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2804 | -9/Mines | Discovered new exit (range 12) 3322 | -9/Mines | Discovered new exit (range 5) 3380 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3380 | -9/Mines | Discovered new exit (range 5) 3467 | -9/Mines | Learned location of 1 exit from Materials 3573 | -9/Mines | Entered Exiles 3635 | -9/Exiles | Met 8R-AWN 3676 | -9/Exiles | Met EX-HEX 3743 | -9/Exiles | Met EX-BIN 3772 | -9/Exiles | Aligned with FarCom system 3774 | -9/Exiles | Given EX-Vault access code 3829 | -9/Exiles | Opened EX-Vault 3843 | -9/Exiles | Found Latent Energy Streamer 3892 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3959 | -9/Exiles | Met EX-DEC 3971 | -9/Exiles | Learned location of Zion (-7) 4069 | -9/Exiles | Discovered new exit (range 14) 4096 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4096 | -9/Exiles | Entered Mines 4265 | -8/Mines | Discovered new exit (range 2) 4275 | -8/Mines | Entered Materials 4275 | -8/Materials | Evolved 2 slots: Propulsion x2 4276 | -8/Materials | Identified exit to Factory 4397 | -8/Materials | Build established: Scavenger-Skirmisher 6225 | -8/Materials | Identified exit to Storage 6383 | -8/Materials | Entered Storage 7513 | -8/Storage | Discovered exit to Factory (range 15) 7687 | -8/Storage | Used back door to open Recycling access 7687 | -8/Storage | Discovered new exit (range 5) 7835 | -8/Storage | Found Prototype Protection 7836 | -8/Storage | Identified Lgt. Regenerative Plating 7896 | -8/Storage | Found Prototype Launcher 7896 | -8/Storage | Identified Gui. Missile Launcher 8027 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8124 | -8/Storage | Identified exit to Garrison 8130 | -8/Storage | Lost 4 allies 8159 | -8/Storage | Garrison activated, responded to threat 8217 | -8/Storage | Lost 5 allies 8237 | -8/Storage | Entered Garrison 8273 | -8/Garrison | Triggered checkpoint 8521 | -8/Garrison | Triggered checkpoint 8528 | -8/Garrison | Core integrity fell below 50% 8739 | -8/Garrison | Triggered checkpoint 8944 | -8/Garrison | Phase Generator disabled 9193 | -8/Garrison | Discovered new exit (range 68) 9193 | -8/Garrison | Discovered new exit (range 37) 9193 | -8/Garrison | Discovered new exit (range 69) 9263 | -8/Garrison | Triggered checkpoint 9283 | -8/Garrison | Triggered checkpoint 9303 | -8/Garrison | Triggered checkpoint 9558 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9589 | -8/Garrison | Triggered checkpoint 9642 | -8/Garrison | Learned Recycling security intel 9848 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10425 | -8/Garrison | Triggered checkpoint 10702 | -8/Garrison | Entered Recycling 11287 | -8/Recycling | Discovered new exit (range 11) 11387 | -8/Recycling | Build established: Commander-Skirmisher 11528 | -8/Recycling | Scanned before Scraplab entrance 11561 | -8/Recycling | Entered Scraplab 11576 | -8/Recycling | Discovered new exit (range 4) 11609 | -8/Recycling | Entered Scraptown 11609 | -8/Scraptown | Accompanied by 11 allies 11609 | -8/Scraptown | System corruption cleaned by C-Scrubber 11903 | -8/Scraptown | Build established: Commander-Tank 11993 | -8/Scraptown | Discovered new exit (range 5) 12120 | -8/Scraptown | Visited Red Mages 12180 | -8/Scraptown | Visited Cyclists 12195 | -8/Scraptown | Visited Fellowship of the Rings 12245 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12251 | -8/Scraptown | Visited Assassins FH 12484 | -8/Scraptown | Visited SPCMW 12596 | -8/Scraptown | Entered Factory 12596 | -6/Factory | Accompanied by 11 allies 12596 | -6/Factory | Evolved 4 slots: Utility x4 12905 | -6/Factory | Build established: Commander-Gunner 13015 | -6/Factory | Lost 7 allies 13031 | -6/Factory | Lost 3 parts (1p1n1w) 13241 | -6/Factory | Build established: Scavenger-Gunner 13331 | -6/Factory | P-60 Hacker assimilated allied Engineer 3a 13458 | -6/Factory | Garrison activated, responded to threat 14346 | -6/Factory | First assault squad dispatched 14386 | -6/Factory | Discovered new exit (range 5) 14627 | -6/Factory | Entered Lower Caves 14659 | -6/Lower Caves | Met a Warlord Commander 14660 | -6/Lower Caves | Learned location of Warlord (-5) 14661 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14665 | -6/Lower Caves | Found Encrypted Comm Array 14755 | -6/Lower Caves | A Commander dispatched an escort 14764 | -6/Lower Caves | Learned location of Armory (-3) 14764 | -6/Lower Caves | Learned Armory stockpile data 14764 | -6/Lower Caves | Learned Factory security intel 14764 | -6/Lower Caves | Learned Factory garrison access intel 14782 | -6/Lower Caves | Build established: Gunner 15215 | -6/Lower Caves | Encountered a Warlord checkpoint 15432 | -6/Lower Caves | Build established: Scavenger-Gunner 15540 | -6/Lower Caves | Discovered new exit (range 7) 15731 | -6/Lower Caves | Entered another Lower Caves area 15731 | -6/Lower Caves | Accompanied by 2 allies 15732 | -6/Lower Caves | Commander's escort returned to base 15732 | -6/Lower Caves | Commander's escort returned to base 15758 | -6/Lower Caves | Discovered new exit (range 11) 15762 | -6/Lower Caves | Learned location of 1 exit from Factory 15849 | -6/Lower Caves | Entered Factory 15849 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15850 | -5/Factory | Identified exit to Upper Caves 15852 | -5/Factory | Loaded intel: 3 garrison access locations 16339 | -5/Factory | Garrison activated, responded to threat 16450 | -5/Factory | Core integrity fell below 50% 16492 | -5/Factory | Core integrity fell below 20% 16504 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 16498_ K-01 Serf collects debris. 16499_ Dropped Hcp. Storage Unit. 16500_ Dropped Matter Compressor. 16500_ K-01 Serf collects debris. 16500_ Dropped Mni. Assault Cannon. 16501_ Dropped Broken Imp. Heat Sink. 16501_ Penetrated by Slug. 16501_ Discarded Adv. Targeting Computer. 16502_ The unstable cave ceiling collapses. 16502_ Discarded Adv. Targeting Computer. 16502_ R-10 Processor collects Flexi-carbon Leg. 16502_ K-01 Serf collects debris. 16502_ Dropped Adv. Shield Generator. 16503_ Dropped Lgt. Ion Engine. 16503_ Dropped Hcp. Storage Unit. 16504_ Dropped Stasis Canceller. 16504_ K-01 Serf collects debris. 16504_ Penetrated by Slug. 16504_ Acquired 3 matter. 16504_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## """"#?????????????????????????????????? | | ## """"#?????????????????????????????????? | | ## """"#?????????????????????????????????? | | ## """"#?????????????????????????????????? | | ## #?????????????????????????????????? | | ## #?????????????????????????????????? | | ###########?????????????????????????????????? | | ################????????????????????????????? | | * #????????????????????????????? | | ############## #????????????????????????????? | | ######????????????# #?##?????????????????????????? | | ??????????????????# #?# ?????????##??????????????? | | ??????????????????# #?# ???????? ??????????????? | | ??????????? ??????# #?#;####### ""??????????????? | | ???????????? ??### ### # ""??????????????? | | ?????????????? ?# % """?????????????? | | ??????????????? # % # k # ??????????????? | | ????????????????+ # ""??????????????? | | ????????????????# # # """ ????????????? | | ????????????????# #k """ "???????????? | | ????????????????## ##| ??????????? | | ?????????????????# # ! # = ?????????? | | ?????????????????# ##!=! ! = ?????????? | | ?????????????????# #%!!%% # ?????????? | | ????????????????## %!#%=]==! ####+###???????????? | | ????????????????# % ##!@* # # ?????????????? | | ????????######### !%]! ????????????? | | ? %%*!g=%%[% % !%hh| ????????? | | ????????######### % [ % ?????????? | | ??????????????###% #;# % R ?????????? | | ???????????????######## # ??????????? | | ???????????????##?????### ??????????? | | ????????????????????????# ??????????? | | ???????????????????????? ???????????? | | ???????????????????????? ???????????? | | ????????????"""?????????""" """"""" ????????????? | | ????????????"G"?????????""" """""""?"????????????? | | ????????????"?"?????????""" "????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed TeleporterNodeAutopenetrator Manual? 0 Play Time 01:41:31 Cumulative 59.1 hours Start 2025.04.16 @ 20:47:23 End 2025.04.18 @ 11:33:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 474c4b96-453e-4840-90dc-2eb90986a833