Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.22 @ 08:10:44 Player: F-forge Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (264) 1320 Value Destroyed (6369) 6369 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 13587 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 36 Cogmind --------- Core Integrity 0/1300 Matter 135/300 Energy 98/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Myomer Leg Improved Thunder Leg Field Propulsion Array > --- UTILITY ---------- Advanced Cryofiber Web Triangulator Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Improved Transmission Jammer Improved Propulsion Shielding System Shield > --- WEAPON ----------- Compact HERF Cannon Advanced KE Penetrator > --- INVENTORY -------- Armored Medium Treads Field Propulsion Array Graphene Brace Antimatter Cannon [Rating: 86] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Compact HERF Cannon Ballistic Gun Minigun Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . 1 . . 1 . . . . . 2 Utility 8 | . . 1 . 2 1 . . 1 1 2 . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 141 | 5 7 11 2 9 31 1 7 35 15 9 9 Power 20 | 1 . 2 . 3 3 . 3 5 1 1 1 Engine 14 | 1 . 2 . 2 2 . 2 4 . 1 . Core 5 | . . . . 1 1 . 1 1 1 . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 50 | 2 2 3 1 . 16 . 1 16 3 1 5 Treads 6 | . . . . . . . 1 4 1 . . Leg 28 | 2 2 3 1 . 9 . . 6 1 . 4 Wheel 14 | . . . . . 7 . . 6 1 . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . . . 1 1 Utility 41 | 1 3 2 . 2 8 . 2 9 8 5 1 Device 17 | . 1 . . 1 4 . . 5 2 3 1 Storage 7 | 1 2 . . . 1 . . 3 . . . Processor 8 | . . 2 . . 1 . 1 1 2 1 . Hackware 1 | . . . . . . . . . . 1 . Protection 8 | . . . . 1 2 . 1 . 4 . . Artifact . | . . . . . . . . . . . . Weapon 30 | 1 2 4 1 4 4 1 1 5 3 2 2 Energy Gun 10 | . . 2 . 2 . 1 1 3 . . 1 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 11 | 1 1 2 . . 3 . . 2 1 1 . Ballistic Cannon 1 | . . . . . . . . . 1 . . Launcher 2 | . . . . 2 . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . 1 . . Slashing Weapon 2 | . . . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 4 . 1 . . . . 1 1 . Corrupted Parts 6 | . . . . . . . . 3 . . 3 System Corruption 29 | . . . . . . . . 15 . . 14 Parts Lost 73 | . . 1 . 3 13 5 5 21 11 . 14 Power 11 | . . . . . 1 1 . 5 2 . 2 Propulsion 27 | . . 1 . 1 5 3 2 6 4 . 5 Utility 20 | . . . . 1 4 . 1 6 3 . 5 Weapon 15 | . . . . 1 3 1 2 4 2 . 2 Highest Loss Streak 12 | . . 1 . 1 10 4 2 12 7 . 8 To Critical Strikes 3 | . . 1 . . . . . . 1 . 1 Average Backups 6 | . 4 9 9 9 9 9 6 2 . 1 3 Power . | . . . 1 . . . . . . . . Propulsion . | . 1 . . . 1 2 . . . . 1 Utility 3 | . 2 5 5 5 5 3 3 1 . . . Weapon 1 | . . 2 3 3 1 2 1 . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . . 3 3 . 1 . 2 . 3 . 1 Power . | . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . . . 3 . . Utility 6 | . . 2 3 . . . 1 . . . . Weapon . | . . . . . . . . . . . . Tool/Special 3 | . . . . . 1 . 1 . . . 1 Average Slot Usage (%) 78 | . 97 98 89 88 85 90 62 46 71 42 53 Engine 7 | . 14 11 11 6 6 3 4 5 4 4 . Treads 1 | . . . . . . . 1 8 . 1 . Leg 16 | . 28 31 23 25 13 23 12 2 . . 6 Wheel 3 | . . . . . 11 . . 4 16 . . Device 11 | . 13 11 11 14 13 15 8 7 4 6 13 Storage 7 | . 14 11 11 9 7 7 3 2 9 . . Processor 8 | . . 10 11 9 8 15 10 3 5 10 13 Protection 3 | . . . . 3 6 5 6 1 9 4 2 Energy Gun 5 | . . 10 11 10 7 3 4 2 . . . Ballistic Gun 8 | . 21 10 10 7 6 10 3 . 8 . 2 Peak Build Rating 86 | 5 8 18 19 30 33 31 29 33 51 69 86 Average Rating 26 | 4 7 15 17 27 29 28 19 21 41 40 71 On Entrance 22 | . 5 8 17 19 27 31 29 14 26 29 69 Avg Prop Armor Cover (%) 10 | . . . . . 19 . . . 9 . 10 Naked Turns 77 | . . . . . . . 65 . 2 . 10 Heaviest Build 86 | 12 20 25 25 38 43 42 42 48 86 17 24 Greatest Support 103 | 20 20 30 30 30 42 40 30 96 52 27 103 Greatest Overweight (x) 4 | 3 . 1 1 1 3 1 3 1 4 . 2 Average Overweight (x) . | . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 5 5 Average Capacity 9 | 7 9 10 10 10 10 15 10 6 13 5 5 Most Carried 12 | 2 10 10 10 10 10 12 8 5 3 5 5 Average Carried 6 | . 4 9 9 9 9 9 6 2 . 1 4 Final Capacity 15 | 8 10 10 10 10 15 15 5 15 5 5 5 Final Carried 10 | 2 10 10 10 8 10 8 5 1 1 5 1 Scrap Suit Usage (%) 18 | . . . . 100 62 . . . . . . Parts Cannibalized 19 | . . . . 8 11 . . . . . . Class Distribution -------------------- 50% | Mutant 41% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Matter Collected 3763 | 175 454 432 174 409 884 314 153 375 112 29 252 Remotely . | . . . . . . . . . . . . Salvage Created 10077 | 21 773 1828 723 1121 2325 276 178 1631 940 34 227 Parts 500 | 3 47 90 48 60 115 16 5 80 17 9 10 Haulers Intercepted 15 | . 1 6 . 2 3 . . 2 1 . . Recyclers Shooed 14 | . 2 2 1 2 3 . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 13 2 . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 133 | . 15 16 9 23 28 8 3 12 15 . 4 Melee 19 | . 3 . . . 4 . 2 9 1 . . Guns 91 | . 9 15 9 19 24 8 1 1 5 . . Cannons 4 | . . . . . . . . . 1 . 3 AOE 7 | . 2 . . 4 . . . 1 . . . Classes Destroyed 16 | 1 6 4 1 1 2 . . 1 . . . Worker 47 | . 4 8 3 1 21 . . 5 2 3 . Builder 19 | . . 4 1 1 6 . . 4 1 2 . Tunneler 9 | 1 1 1 3 . 1 . . 1 1 . . Hauler 15 | . 1 6 . 2 3 . . 2 1 . . Recycler 25 | . 1 6 6 1 7 . . 3 1 . . Mechanic 2 | . . . . 1 1 . . . . . . Operator 4 | . . 1 . 1 1 . . . . 1 . Watcher 11 | . 3 5 . 1 1 . . . 1 . . Swarmer 32 | . 3 3 7 6 4 4 . . 5 . . Grunt 67 | . 12 8 1 13 18 2 1 5 7 . . Brawler 1 | . . 1 . . . . . . . . . Duelist 5 | . . . 1 1 . 1 1 1 . . . Sentry 12 | . . 4 . 3 1 . 1 1 2 . . Specialist 2 | . . . . . . . . 2 . . . Hunter 6 | . . . . . 2 . . 2 . . 2 Programmer 8 | . . . . . 3 1 . 1 1 . 2 Decomposer 1 | . . . . . . 1 . . . . . Best Kill Streak 15 | 1 3 5 5 15 10 4 1 7 8 3 2 Combat Bots Only 8 | . 3 4 4 5 6 4 1 3 8 . 2 Max Kills in Single Turn 2 | 1 2 2 2 2 2 2 1 1 1 1 1 Gunslinging 1 | . . 1 1 . . 1 . . . . . Exploded 2 | . 2 . . 2 . . . 1 . . . Melee 1 | . 1 . . . 1 . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Hostile Shots Fired 1518 | . 49 77 19 82 271 64 134 265 191 8 358 Missed 504 | . 14 22 3 25 83 20 42 77 60 2 156 Hits 1014 | . 35 55 16 57 188 44 92 188 131 6 202 Melee 20 | . . . . . . 4 1 15 . . . Projectile 994 | . 35 55 16 57 188 40 91 173 131 6 202 AOE 2 | . . . . . . . . . 1 . 1 Critical Strikes 37 | . . 5 1 4 7 2 1 7 3 . 7 Actively Blocked 1 | . . . . . . . . . . . 1 Damage Taken 12664 | . 281 558 101 727 2056 582 643 2606 2222 100 2788 Core 3167 | . 47 95 9 143 233 71 255 607 381 20 1306 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . 10 91 Ignored by Resistances 3615 | . 92 162 35 207 609 168 197 742 605 27 771 Regen/Repaired (Parts) 313 | . 63 . . 64 90 . . . . 96 . Core Remaining (%) 67 | 100 81 . 74 74 . . 20 28 61 98 . Volleys Fired 557 | 3 54 111 37 71 133 27 10 39 33 8 31 Largest 2 | 1 2 2 2 2 2 2 2 2 2 1 2 Hottest 129 | 20 40 111 100 118 118 78 78 110 51 33 129 Shots Fired 973 | 3 92 219 73 142 259 49 11 45 40 8 32 Gun 927 | 3 92 219 72 138 259 49 11 45 33 . 6 Cannon 41 | . . . . . . . . . 7 8 26 Launcher 4 | . . . . 4 . . . . . . . Special 1 | . . . 1 . . . . . . . . Kinetic 561 | 3 92 108 36 65 136 46 1 11 40 8 15 Thermal 360 | . . 111 37 73 123 . 9 2 . . 5 Explosive 4 | . . . . 4 . . . . . . . Electromagnetic 48 | . . . . . . 3 1 32 . . 12 Robot Hit Streak 42 | 2 16 42 8 20 37 11 20 22 11 15 13 Robot Miss Streak 5 | 1 2 3 3 4 5 4 . 2 2 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 10 | . 2 1 3 . 2 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . . . . Shots Hit Robots 908 | 2 85 172 46 107 237 38 16 100 71 7 27 Core Hits 428 | 1 37 57 23 50 151 32 9 38 17 6 7 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 15 | . 1 1 . . . 1 . . 11 . 1 Critical Strikes 41 | . 1 6 1 6 5 1 1 6 12 1 1 Burn 17 | . . 5 1 6 4 . 1 . . . . Destroy 4 | . . 1 . . . 1 . . 1 . 1 Blast 2 | . . . . . . . . . 1 1 . Smash 11 | . 1 . . . . . . . 10 . . Sever 7 | . . . . . 1 . . 6 . . . Melee Attacks 154 | . 20 . . . 24 . 5 66 39 . . Impact 59 | . 20 . . . . . . . 39 . . Slashing 95 | . . . . . 24 . 5 66 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 35 | . 6 . . . 7 . . 16 6 . . Combat Hostiles 2 | . 1 . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21134 | 28 1668 2787 839 2330 5080 794 303 3238 2640 310 1117 Guns 12502 | 28 705 2787 814 1850 4158 747 168 597 460 . 188 Cannons 1504 | . . . . . . . . . 265 310 929 Explosions 847 | . 240 . . 480 . 47 . 80 . . . Melee 6237 | . 723 . . . 903 . 135 2561 1915 . . Ramming 20 | . . . 1 . 19 . . . . . . Kinetic 7848 | 28 705 1109 338 741 2383 711 18 162 725 310 618 Thermal 5659 | . 128 1678 500 1109 1775 47 138 119 . . 165 Explosive 592 | . 112 . . 480 . . . . . . . Electromagnetic 778 | . . . . . . 36 12 396 . . 334 Impact 2638 | . 723 . . . . . . . 1915 . . Slashing 3599 | . . . . . 903 . 135 2561 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 27 | . . . . . 7 10 10 16 3 . 27 Average Corruption 8 | . . . . . 4 9 10 9 2 . 15 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 108 | . . . . . 32 22 27 12 3 . 12 Message Errors 32 | . . . . . 9 9 10 3 . . 1 Matter Fused 18 | . . . . . 5 . 8 3 . . 2 Heat Flow Errors 13 | . . . . . 6 1 2 3 1 . . Energy Discharges 9 | . . . . . 2 4 1 1 . . 1 Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . . 3 1 3 . . . 2 Data Loss (major) 9 | . . . . . 3 2 2 1 . . 1 Misfires 4 | . . . . . . 3 . . 1 . . Alerts 3 | . . . . . 1 1 . . . . 1 Misdirections 4 | . . . . . . . . . . . 4 Weapon Failures 5 | . . . . . 3 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1326 | . 158 . . 25 107 . . 223 781 11 21 Projectiles 32 | . . . . . . . . . . 11 21 Explosions 25 | . . . . 25 . . . . . . . Melee 1269 | . 158 . . . 107 . . 223 781 . . Knockbacks 25 | . 6 . . . . . . . 11 1 7 Impact 16 | . 6 . . . . . . . 10 . . Kinetic 7 | . . . . . . . . . . 1 6 Secondary 2 | . . . . . . . . . 1 . 1 Self-Inflicted Damage 165 | . . . . 83 82 . . . . . . Shots 4 | . . . . 2 2 . . . . . . Rammed 1 | . . . . . 1 . . . . . . Targets Rammed 2 | . . . 1 . 1 . . . . . . Kicked 1 | . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 410 | . 12 186 93 410 260 105 240 262 217 . 40 Average Temperature 66 | . 7 50 27 106 65 57 59 79 70 . 7 Received Heat Transfer 3282 | . 174 351 18 387 849 207 264 582 381 39 30 Effects 5 | . . . . 3 . . . . 2 . . Energy Bleed 1 | . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . 2 . . Short Circuit 1 | . . . . 1 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 16 | . 1 . . . . . . 1 13 . 1 Combat Hostiles 11 | . 1 . . . . . . 1 8 . 1 Parts Fried 20 | . 3 . . . . . . 1 16 . . Impact Corruptions 31 | . 5 . . . . . . . 26 . . Robots Melted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 22 | . 1 7 3 3 2 . 1 5 . . . Heat Transferred 12312 | . 100 3737 1049 2590 4070 50 407 124 . . 185 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Maximum Alert Level 2 | . 1 1 . 2 1 . . . 1 . . Low Security (%) 82 | 100 83 98 100 45 82 . . 100 13 100 100 Level 1 16 | . 16 1 . 42 17 . . . 86 . . Level 2 1 | . . . . 11 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 445 | 5 272 207 100 445 318 . . 70 327 110 45 Initial 105 | . . 83 30 6 91 . . 5 . 105 44 Average 96 | 1 99 126 24 192 108 . . 15 240 71 7 Influence Increases 5133 | 5 652 649 314 733 1089 190 126 434 660 164 117 Destroy 0b10 Robot/C 2680 | . 300 320 180 460 560 160 80 240 300 . 80 Destroy 0b10 Robot/NC 660 | 5 50 155 65 40 205 . . 75 35 30 . Destroy Leader 630 | . 88 112 30 86 126 30 . 74 64 . 20 Allied During Kill 1 | . . . . . . . 1 . . . . Successful Hack 132 | . 38 15 . . 24 . . . 31 24 . Select Force Hacks 190 | . . 30 . . 30 . . 30 80 20 . Disable Machine 144 | . 36 . 9 18 81 . . . . . . Destroy Structure 111 | . 35 2 . 39 33 . . . . . 2 Partial Spotted 15 | . . . . . 15 . . . . . . Lose Combat Pursuer 570 | . 105 15 30 90 15 . 45 15 150 90 15 Influence Decreases 5133 | 5 420 789 386 518 1046 468 115 445 410 315 216 Entered New Map 700 | . . 149 62 14 144 125 . 6 . 145 55 Time Decay 3761 | 5 420 630 324 324 772 293 105 314 300 170 104 Lost Part 522 | . . 10 . 30 130 50 10 125 110 . 57 Purge Threat 150 | . . . . 150 . . . . . . . Squads Dispatched 35 | . 6 3 . 1 11 . . 4 4 3 3 Investigation 17 | . 6 2 . . 2 . . 1 3 2 1 Extermination 9 | . . . . . 4 . . 1 1 1 2 Reinforcement 9 | . . 1 . 1 5 . . 2 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . 1 . . 1 . . . Haulers Reinforced 3 | . . . . . 3 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Distress Signals 13 | . 1 1 . 3 4 . . . 2 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 227 | . 27 31 10 32 38 8 8 13 37 8 15 Peak Tracking Total 9 | . 4 6 3 5 7 4 5 3 9 5 7 Tactical Retreats 23 | . 4 1 1 4 1 . 3 1 5 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Traps Triggered 7 | . 3 1 . . 2 . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 9 | . 8 . . 1 . . . . . . . Exploded 2 | . 2 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Machines Disabled 16 | . 4 . 1 2 9 . . . . . . Max in Single Turn 8 | . 3 . 1 1 8 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Machines Accessed 42 | . 8 8 . 3 7 . . 2 5 8 1 Terminals 26 | . 7 5 . 3 3 . . 1 2 4 1 Fabricators 4 | . . . . . 1 . . . 1 2 . Repair Stations 2 | . 1 . . . . . . . . 1 . Recycling Units 5 | . . 1 . . 2 . . 1 1 . . Scanalyzers 3 | . . 2 . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . . . 1 . . Total Hacks 120 | . 26 31 . 10 17 . . 2 12 20 2 Successful 61 | . 16 19 . 6 5 . . 1 7 7 . Failed 58 | . 10 11 . 4 12 . . 1 5 13 2 Catastrophic 13 | . 2 2 . . 2 . . 1 1 4 1 Database Lockouts 1 | . . 1 . . . . . . . . . Manual 64 | . 18 12 . 7 13 . . 1 10 3 . Terminals 84 | . 24 20 . 10 9 . . 1 6 12 2 Fabricators 7 | . . . . . 2 . . . 2 3 . Repair Stations 4 | . 2 . . . . . . . . 2 . Recycling Units 7 | . . 1 . . 3 . . 1 2 . . Scanalyzers 13 | . . 10 . . . . . . . 3 . Garrison Access 5 | . . . . . 3 . . . 2 . . Terminal Hacks 18 | . 5 5 . 2 2 . . . 2 2 . Record 2 | . . . . . . . . . . 2 . Robot Analysis 4 | . 1 2 . . . . . . 1 . . Open DSF 1 | . . . . . 1 . . . . . . Emergency Access Points 2 | . . 1 . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 5 | . 2 2 . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . 2 . Scan Component 2 | . 1 . . . . . . . . 1 . Repair 2 | . 1 . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 11 | . . 9 . . . . . . . 2 . Insert Component 4 | . . 4 . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . Retrieve Study 4 | . . 2 . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 28 | . 9 5 . 4 3 . . 1 5 1 . Terminals 21 | . 9 4 . 4 2 . . . 2 . . Botnet 17 | . 6 4 . 3 2 . . . 2 . . Detonate 4 | . 3 . . 1 . . . . . . . Fabricators 2 | . . . . . . . . . 1 1 . Download 2 | . . . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . 1 . . 1 . . 1 1 . . Tunnel 4 | . . 1 . . 1 . . 1 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Eject 1 | . . . . . . . . . 1 . . Data Cores Recovered 2 | . . 1 . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 5 6 . 2 5 . . 1 4 6 1 Full Trace Events 5 | . 2 . . . 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . . . . . . 2 . Parts Repaired 2 | . 1 . . . . . . . . 1 . Time 64 | . 26 . . . . . . . . 38 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . 7 . . Ejected 3 | . . . . . . . . . 3 . . Programmers 4 | . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 167 | . . . . . . . 167 . . . . Highest-Rated Ally 167 | . . . . . . . 167 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . 3 . . . . Total Damage 220 | . . . . . . . 220 . . . . Kills 1 | . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Active Infowar (turns) 7235 | . 947 1260 1026 440 379 703 470 483 578 354 595 Optics 1002 | . . . . . . . . . 53 354 595 Sensors 1690 | . . . . . 379 703 470 . . 47 91 Terrain 1007 | . . . . . . . . 482 525 . . Structural 190 | . . . . . . . . 190 . . . Seismic 3673 | . 947 1260 1026 440 . . . . . . . Triangulation 463 | . . . . . . . . . 18 354 91 Jamming 3 | . . . . . . . . . . 3 . Robot Analysis Total 4 | . 1 2 . . . . . . 1 . . Derelict Logs Recovered 6 | . . . 1 . . 2 3 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Turns Passed 10048 | 60 977 1260 1026 762 1761 703 848 1036 656 354 605 Spaces Moved 5966 | 35 567 683 555 366 949 387 541 536 368 476 503 Core 328 | 11 . . . . . . 173 . 61 . 83 Treads 394 | . . . . . . . 110 215 5 64 . Legs 3844 | 24 567 683 555 366 558 387 258 96 4 . 346 Wheels 914 | . . . . . 391 . . 225 298 . . Hover . | . . . . . . . . . . . . Flight 486 | . . . . . . . . . . 412 74 Fastest Speed 40 | 50 120 105 105 105 80 105 50 90 50 40 40 Average Speed 122 | 130 120 125 161 140 114 151 143 131 110 57 99 Slowest Speed 260 | 200 120 175 175 175 175 175 245 240 260 170 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 1 2 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 3 83 60 84 22 29 63 67 9 11 19 9 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 5 | . . 1 1 . 1 . . 1 1 . . Known Exits Taken 4 | . . . . . 1 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . . Scrap Searched 4 | . . . 1 . . 1 2 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 150 | . 49 . . 68 28 4 . . . . 1 Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 AOE 149 | . 49 . . 68 28 4 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Total 7478 | 44 741 882 616 484 1336 457 591 715 497 544 571 Wait 536 | . 84 54 10 27 175 34 27 20 34 46 25 Move 5949 | 34 566 682 554 365 948 386 540 535 367 473 499 Hop 3 | . . . . . . . . . . 1 2 Pick Up 51 | 2 7 9 5 3 6 2 . 8 5 3 1 Fast Attach 83 | 5 1 1 1 2 13 1 5 25 13 8 8 Attach 39 | . 1 2 . 3 8 5 2 11 2 2 3 Detach 8 | . . . . . 2 1 1 1 . 3 . Swap 44 | . 6 10 2 7 15 1 1 2 . . . Drop 52 | . 2 13 6 6 11 . . 8 4 . 2 Fire 557 | 3 54 111 37 71 133 27 10 39 33 8 31 Melee 154 | . 20 . . . 24 . 5 66 39 . . Ram 1 | . . . . . 1 . . . . . . Kick 1 | . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / Ext) -3/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 9) 581 | -10/Materials | Discovered new exit (range 7) 988 | -10/Materials | Repaired Aluminum Leg 1001 | -10/Materials | Discovered new exit (range 16) 1038 | -10/Materials | Entered another Materials area 1038 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1327 | -9/Materials | Discovered new exit (range 5) 1958 | -9/Materials | Central database locked down 2156 | -9/Materials | Discovered new exit (range 3) 2212 | -9/Materials | Discovered new exit (range 6) 2298 | -9/Materials | Entered Mines 2389 | -9/Mines | Discovered new exit (range 8) 2513 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2555 | -9/Mines | Discovered new exit (range 13) 2995 | -9/Mines | Learned location of Storage (-7) 3014 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3215 | -9/Mines | Found Scrap Suit 3252 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3252 | -9/Mines | Discovered new exit (range 5) 3324 | -9/Mines | Entered Materials 3324 | -8/Materials | Evolved 2 slots: Utility x2 3500 | -8/Materials | Build established: Scavenger-Mutant 4045 | -8/Materials | Discovered new exit (range 15) 4086 | -8/Materials | Entered Factory 4086 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4262 | -7/Factory | Identified exit to DSF 4264 | -7/Factory | Build established: Mutant 5232 | -7/Factory | Lost 10 parts (1p3n4u2w) 5621 | -7/Factory | Build established: Scavenger-Mutant 5834 | -7/Factory | Discovered new exit (range 4) 5846 | -7/Factory | Identified exit to Lower Caves 5847 | -7/Factory | Entered Lower Caves 5905 | -7/Lower Caves | Identified exit to Lower Caves 6029 | -7/Lower Caves | System corruption reached 10% 6198 | -7/Lower Caves | Lost 4 parts (1p2n1w) 6550 | -7/Lower Caves | Entered another Lower Caves area 6724 | -7/Lower Caves | Discovered new exit (range 9) 6739 | -7/Lower Caves | Identified exit to Factory 6808 | -7/Lower Caves | Spotted B-75 Beast 7020 | -7/Lower Caves | Core integrity fell below 50% 7020 | -7/Lower Caves | Released all parts (8) 7031 | -7/Lower Caves | Learned Factory garrison access intel 7053 | -7/Lower Caves | Learned Factory security intel 7100 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7158 | -7/Lower Caves | Learned Factory emergency access door positions 7253 | -7/Lower Caves | Build established: Mutant 7360 | -7/Lower Caves | P1-3CE showed up to help 7370 | -7/Lower Caves | P1-3CE revealed a hidden path 7398 | -7/Lower Caves | Entered Factory 7398 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7401 | -6/Factory | Loaded intel: 4 garrison access locations 7505 | -6/Factory | Discovered new exit (range 10) 7765 | -6/Factory | Lost 4 parts (2n1u1w) 7827 | -6/Factory | Lost 3 parts (1p2u) 8195 | -6/Factory | Core integrity fell below 50% 8195 | -6/Factory | System corruption reached 10% 8265 | -6/Factory | Lost 12 parts (4p3n2u3w) 8286 | -6/Factory | Build established: Scavenger-Mutant 8434 | -6/Factory | Entered another Factory area 8434 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8549 | -5/Factory | Destroyed 8 combat bots 9008 | -5/Factory | Released all parts (8) 9036 | -5/Factory | Lost 7 parts (2p1n3u1w) 9070 | -5/Factory | Discovered new exit (range 10) 9090 | -5/Factory | Entered another Factory area 9090 | -4/Factory | Evolved 2 slots: Utility x2 9091 | -4/Factory | Identified exit to Extension 9254 | -4/Factory | Repaired Imp. Propulsion Shielding 9438 | -4/Factory | Discovered new exit (range 12) 9443 | -4/Factory | Identified exit to Research 9444 | -4/Factory | Entered Research 9444 | -3/Research | Evolved 2 slots: Propulsion x2 9830 | -3/Research | System corruption reached 10% 9881 | -3/Research | Build established: Hacker-Mutant 9991 | -3/Research | Lost 8 parts (4n2u2w) 10004 | -3/Research | Spotted B-86 Titan 10006 | -3/Research | Core integrity fell below 50% 10039 | -3/Research | Released all parts (6) 10041 | -3/Research | Core integrity fell below 20% 10049 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer builds a Door. Released Graphene Brace. Released Core Analyzer. Released Enh. Optical Array. Released System Shield. Released Adv. Signal Interpreter. Released Dispersion Rifle. Penetrated by Slug. Slug penetrates Terminal. Penetrated by Slug. U-05 Engineer builds a Wall. Slug penetrates Wall. Terminal disabled. Penetrated by Slug. Slug penetrates Wall. Fabricator disabled. Map ----- +----------------------------------------------------+ | ????????????????????????????#####???????????? | | ????????????????????????????# ###############+## | | ????????????????????????????# " | | ????????????????????????????# ################## | | ????????????????????????????#####????????????????# | | ?????????????????????????##############??????????# | | ?????????????????????????# # ! #??????????# | | ?????????????????????????# ! # ############ | | ?????????????????????????# " | | ?????????????????????????# # ! ! ########### | | ?????????????????????????# # ! 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Propulsion Shielding | 4% | -4/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Field Propulsion Array | -4/Factory | Hacked Lgt. Ion Engine | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Brute Force Quantum Hacking Challenges ------------ None Game ------ Seed TowerScatterDisplacer Manual? 0 Play Time 01:47:24 Cumulative 53.4 hours Start 2026.08.22 @ 06:24:43 End 2026.08.22 @ 08:10:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 0 Adventurer 34 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f645f745-0e0f-4786-b608-03b4becce5af