Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 01:23:26 Player: catpottery Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (1802) 1802 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (186) 186 TOTAL SCORE: 4328 Bonus ------- High Alert Combat Kills 186 Cogmind --------- Core Integrity 0/550 Matter 268/300 Energy 150/160 System Corruption 1% Temperature Critical (537) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Improved Medium Armor Plating Improved Shield Generator > --- WEAPON (4) ------- Particle Cannon > --- INVENTORY (8) ---- Improved Signal Interpreter Particle Charger Improved Shield Generator Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Shield Generator Improved Shield Generator > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle Proton Missile Launcher Proton Missile Launcher > --- INVENTORY -------- Improved Signal Interpreter Particle Charger Improved Medium Armor Plating Improved Shield Generator Improved Shield Generator Relay Coupler [Sentry] Proton Missile Launcher Proton Missile Launcher [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Weapon Shielding Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 2 | . . . . 2 Parts Attached 55 | 9 6 . 14 26 Power 6 | 1 1 . 1 3 Engine 4 | 1 1 . 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 16 | 4 2 . 4 6 Treads 2 | . . . 2 . Leg 5 | 2 . . . 3 Wheel 2 | 2 . . . . Hover 4 | . 2 . 2 . Flight 3 | . . . . 3 Utility 11 | 2 1 . 2 6 Device 4 | . 1 . . 3 Storage 2 | 2 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . . 2 3 Artifact . | . . . . . Weapon 22 | 2 2 . 7 11 Energy Gun 3 | . . . 3 . Energy Cannon 3 | . . . 1 2 Ballistic Gun 9 | 2 . . 1 6 Ballistic Cannon 1 | . . . 1 . Launcher 5 | . 1 . 1 3 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 21 | . . . 5 16 Power 2 | . . . . 2 Propulsion 10 | . . . 4 6 Utility 2 | . . . . 2 Weapon 7 | . . . 1 6 Highest Loss Streak 6 | . . . 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 84 100 84 88 Engine 5 | . 1 14 11 3 Core 2 | . . . . 4 Treads 5 | . . . 13 3 Leg 6 | . . . . 13 Hover 8 | . 26 28 7 . Flight 1 | . . . . 4 Device 11 | . 13 14 11 11 Storage 10 | . 14 14 11 9 Protection 5 | . . . 8 6 Energy Gun 1 | . . . 5 . Energy Cannon 1 | . . . . 2 Ballistic Gun 14 | . 14 . . 25 Ballistic Cannon 1 | . . . 5 . Launcher 7 | . 6 14 9 5 Special Weapon 1 | . 4 14 1 . Peak Build Rating 37 | 6 7 7 13 37 Average Rating 15 | 5 5 7 10 26 On Entrance 6 | . 6 7 7 12 Naked Turns . | . . . . . Heaviest Build 39 | 11 14 14 21 39 Greatest Support 40 | 20 20 12 40 40 Greatest Overweight (x) 9 | 3 3 1 6 9 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 3 7 6 8 8 Average Carried 5 | . 4 5 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 2 5 6 7 4 Class Distribution -------------------- 57% | Mutant 29% | Scavenger-Tank 5% | Tank 5% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1764 | 443 94 96 440 691 Remotely . | . . . . . Salvage Created 2886 | 197 152 46 1250 1241 Parts 210 | 17 14 5 98 76 Haulers Intercepted 6 | . . . 4 2 Recyclers Shooed 3 | 1 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 36 | . 1 . 13 22 Guns 18 | . . . 2 16 Cannons 7 | . . . 4 3 AOE 11 | . 1 . 7 3 Classes Destroyed 13 | 3 3 . 5 2 Worker 13 | 2 1 2 4 4 Builder 17 | . 3 1 9 4 Tunneler 4 | 4 . . . . Hauler 6 | . . . 4 2 Recycler 7 | 1 1 . 4 1 Mechanic 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 7 | . 1 . 4 2 Swarmer 8 | . . . 1 7 Grunt 13 | . 1 . 7 5 Brawler 1 | . . . 1 . Sentry 12 | . . . 4 8 Hunter 2 | . . . . 2 Best Kill Streak 12 | 7 5 3 11 12 Combat Bots Only 9 | . 1 . 4 9 Max Kills in Single Turn 3 | 1 1 2 3 2 Gunslinging 1 | . . . . 1 Exploded 2 | . 1 . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 336 | . 6 4 66 260 Missed 103 | . 4 3 21 75 Damage Taken 3005 | . 86 12 592 2315 Core 671 | . 18 12 84 557 Absorbed by Shields 197 | . . . . 197 Redirected to Shielding 39 | . . . 17 22 Regen/Repaired (Parts) 56 | . . . 56 . Core Remaining (%) 89 | 100 . 88 79 . Volleys Fired 191 | 20 15 2 87 67 Largest 4 | 2 2 1 1 4 Hottest 187 | 40 100 30 68 187 Shots Fired 334 | 40 17 2 87 188 Gun 233 | 40 4 . 41 148 Cannon 61 | . . . 28 33 Launcher 38 | . 11 2 18 7 Special 2 | . 2 . . . Kinetic 215 | 40 4 . 23 148 Thermal 40 | . 2 . 5 33 Explosive 31 | . 11 2 18 . Electromagnetic 48 | . . . 41 7 Robot Hit Streak 11 | 7 5 . 11 8 Robot Miss Streak 4 | 4 2 . 3 4 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 215 | 20 9 . 67 119 Core Hits 134 | 10 9 3 54 58 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 3 | . . . . 3 Destroy 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5590 | 211 421 129 2047 2782 Guns 2475 | 211 29 . 612 1623 Cannons 777 | . . . 323 454 Explosions 2338 | . 392 129 1112 705 Melee . | . . . . . Ramming . | . . . . . Kinetic 2105 | 211 29 . 242 1623 Thermal 891 | . 86 . 351 454 Explosive 1787 | . 306 129 842 510 Electromagnetic 807 | . . . 612 195 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 111 | . 25 . 40 46 Projectiles 4 | . . . . 4 Explosions 107 | . 25 . 40 42 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 161 | . 53 . . 108 Shots 7 | . 3 . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 540 | . 18 . 97 540 Average Temperature 112 | . 11 . 15 144 Received Heat Transfer 885 | . 18 6 225 636 Effects 15 | . . . . 15 Shutdowns 3 | . . . . 3 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (major) 7 | . . . . 7 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 3 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 1412 | . 50 . 548 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 4 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 870 | 35 231 121 460 870 Initial 183 | . 22 90 46 183 Average 299 | 20 63 107 284 488 Maximum Alert Level 3 | . 1 . 2 3 Low Security (%) 36 | 100 83 100 18 6 Level 1 34 | . 16 . 51 41 Level 2 18 | . . . 29 26 Level 3 10 | . . . . 25 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . 1 7 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . . . 1 4 Assault 1 | . . . . 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . . 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 7 2 20 36 Peak Tracking Total 9 | . 4 2 6 9 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 1 . . 3 Indirectly 2 | . . . . 2 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 10 | . 4 . 1 5 Max in Single Turn 3 | . 3 . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 2 . 1 2 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 13 | . 5 . 3 5 Successful 9 | . 3 . 2 4 Failed 4 | . 2 . 1 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 3 | . 2 . . 1 Terminals 5 | . 3 . . 2 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 2 | . 2 . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . . 1 Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 3 | . . . . 3 Insert Component 2 | . . . . 2 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Monitor 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 5 | . 2 . 1 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2107 | 194 372 92 564 885 Spaces Moved 1050 | 120 239 76 242 373 Core 25 | 21 2 . 1 1 Treads 189 | . . . 135 54 Legs 317 | 49 . . . 268 Wheels 59 | 50 9 . . . Hover 410 | . 228 76 106 . Flight 50 | . . . . 50 Fastest Speed 50 | 50 56 116 52 114 Average Speed 120 | 94 66 116 140 151 Slowest Speed 760 | 200 200 116 350 760 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 30 12 22 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 220 | . 50 20 121 29 Melee . | . . . . . Projectile 1 | . 1 . . . AOE 219 | . 49 20 121 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1635 | 167 437 78 384 569 Wait 185 | . 153 . 7 25 Move 1046 | 119 238 75 241 373 Hop . | . . . . . Pick Up 87 | 12 12 1 21 41 Fast Attach . | . . . . . Attach 48 | 9 6 . 8 25 Detach 15 | 3 5 . 1 6 Swap 7 | . . . 6 1 Drop 56 | 4 8 . 13 31 Fire 191 | 20 15 2 87 67 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 195 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Entered Mines 653 | -10/Mines | Discovered new exit (range 7) 659 | -10/Mines | Entered Materials 659 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 660 | -9/Materials | Identified exit to Storage 829 | -9/Materials | Repaired Grenade Launcher 1212 | -9/Materials | Discovered new exit (range 7) 1223 | -9/Materials | Entered another Materials area 1223 | -8/Materials | Evolved 2 slots: Weapon x2 1565 | -8/Materials | Garrison activated, responded to threat 1649 | -8/Materials | Build established: Scavenger-Tank 1910 | -8/Materials | Destroyed 9 combat bots 1915 | -8/Materials | Lost 6 parts (1p3n2w) 2044 | -8/Materials | Lost 5 parts (2n2u1w) 2081 | -8/Materials | Core integrity fell below 50% 2104 | -8/Materials | Core integrity fell below 20% 2109 | -8/Materials | Core destroyed Last Messages --------------- 02097_ Broken Particle Cannon destroyed. 02098_ R-06 Scavenger collects Wheel. 02104_ Overheating: Particle Cannon damaged (-16). 02104_ Overheating: Imp. Medium Armor Plating damaged (-23). 02104_ Overheating: Sml. Storage Unit damaged (-9). 02104_ R-06 Scavenger collects Lgt. Assault Rifle. 02105_ K-01 Serf collects debris. 02107_ R-06 Scavenger collects Machine Analyzer. 02108_ Overheating: Imp. Medium Armor Plating damaged (-1). 02108_ Overheating: Sml. Storage Unit damaged (-5). 02108_ K-01 Serf collects debris. 02109_ Power failure, Lgt. Nuclear Core shutdown. 02109_ Overheating: Core damaged (-110). 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