Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.09 @ 08:07:42 Player: halo Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1569) 1569 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5764 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Angular Momentum Engine High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Improved Sensor Array Improved Signal Interpreter Improved Utility Shielding Improved Shield Generator Hacking Suite > --- WEAPON ----------- Field Laser Heavy Ion Cannon Autogun > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine High-capacity Matter Pod [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . 1 . . . . Propulsion 1 | . . . 1 . . . . Utility 5 | . . . . 2 1 2 . Weapon 1 | . . . . . 1 . . Parts Attached 68 | 10 1 10 9 15 20 . 3 Power 11 | 2 . . 1 4 2 . 2 Engine 9 | 2 . . 1 2 2 . 2 Core 2 | . . . . 2 . . . Reactor . | . . . . . . . . Propulsion 20 | 5 . 4 3 2 6 . . Treads . | . . . . . . . . Leg 13 | 2 . . 3 2 6 . . Wheel 4 | 3 . 1 . . . . . Hover . | . . . . . . . . Flight 3 | . . 3 . . . . . Utility 19 | . . 4 3 6 5 . 1 Device 6 | . . . 1 2 3 . . Storage 6 | . . 4 2 . . . . Processor 1 | . . . . . 1 . . Hackware 2 | . . . . 1 . . 1 Protection 4 | . . . . 3 1 . . Artifact . | . . . . . . . . Weapon 18 | 3 1 2 2 3 7 . . Energy Gun 6 | 1 1 . 1 1 2 . . Energy Cannon 6 | . . . 1 2 3 . . Ballistic Gun 5 | 1 . 2 . . 2 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | 1 . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 19 | . 1 . . 2 2 . 14 Power 2 | . . . . . . . 2 Propulsion 2 | . . . . . . . 2 Utility 9 | . . . . 1 1 . 7 Weapon 6 | . 1 . . 1 1 . 3 Highest Loss Streak 14 | . 1 . . 2 1 . 14 To Critical Strikes . | . . . . . . . . Average Backups 4 | 3 4 3 8 5 3 1 2 Power . | . 1 . . . . . 1 Propulsion . | 1 2 . . . . . . Utility 2 | . . 1 5 3 2 1 1 Weapon . | . 1 1 . . . . . Tool/Special . | . . . . . . . . Unused Backups 14 | . . 4 1 6 1 . 2 Power 3 | . . 1 . 1 . . 1 Propulsion 1 | . . . . 1 . . . Utility 6 | . . 2 . 3 . . 1 Weapon 2 | . . 1 . . 1 . . Tool/Special 2 | . . . 1 1 . . . Average Slot Usage (%) 94 | . 68 90 92 98 98 93 72 Engine 10 | . 14 14 18 9 8 13 11 Core 4 | . . . . 8 6 . . Leg 19 | . . . 29 27 23 20 10 Wheel 5 | . 28 27 . . . . . Device 12 | . . . 8 14 18 26 20 Storage 5 | . . 19 11 3 . . . Processor 2 | . . . . . 5 6 5 Hackware 1 | . . . . 3 . . 3 Protection 8 | . . . . 13 12 6 3 Energy Gun 7 | . 14 27 4 4 1 6 4 Energy Cannon 10 | . . . 8 13 16 6 4 Ballistic Gun 2 | . . . 9 . 3 6 4 Peak Build Rating 54 | 5 5 7 16 25 45 48 54 Average Rating 22 | 4 4 6 13 22 38 48 37 On Entrance 18 | . 5 5 6 16 25 43 48 Avg Prop Armor Cover (%) 7 | . . 7 . . . . . Naked Turns 12 | . . . . . . . 12 Heaviest Build 50 | 6 6 14 35 41 44 44 50 Greatest Support 51 | 20 20 20 39 39 51 51 51 Greatest Overweight (x) 12 | . . 1 . 1 . . 12 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 5 5 8 15 15 5 5 5 Average Capacity 7 | 5 5 7 13 9 5 5 5 Most Carried 13 | 5 5 8 11 13 5 1 3 Average Carried 4 | 3 4 3 8 5 3 1 2 Final Capacity 15 | 5 5 5 15 5 5 5 5 Final Carried 11 | 4 4 5 11 3 2 1 3 Class Distribution -------------------- 46% | Mutant 29% | Skirmisher 17% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/DSF Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Matter Collected 1491 | 357 20 218 167 360 355 . 14 Remotely . | . . . . . . . . Salvage Created 1760 | 77 50 114 109 503 889 . 18 Parts 83 | 4 1 10 12 23 33 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Combat Hostiles Destroyed 45 | 1 1 9 4 11 19 . . Guns 16 | . 1 9 1 . 5 . . Cannons 28 | . . . 3 11 14 . . Classes Destroyed 10 | 3 1 1 1 2 2 . . Worker 1 | 1 . . . . . . . Tunneler 1 | 1 . . . . . . . Recycler 1 | . . . . . 1 . . Operator 2 | . 1 . 1 . . . . Watcher 1 | . . . . 1 . . . Swarmer 21 | . . 9 3 3 6 . . Grunt 17 | 1 1 . . 5 10 . . Duelist 1 | . . . . 1 . . . Sentry 5 | . . . 1 2 2 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 4 | 2 1 3 3 3 4 . . Combat Bots Only 4 | 1 1 3 3 3 4 . . Max Kills in Single Turn 2 | 1 1 1 1 1 2 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Hostile Shots Fired 423 | 8 9 40 17 87 159 . 103 Missed 116 | 2 2 11 9 24 41 . 27 Hits 307 | 6 7 29 8 63 118 . 76 Projectile 307 | 6 7 29 8 63 118 . 76 Critical Strikes 9 | . . 1 1 1 3 . 3 Damage Taken 4266 | 64 81 234 56 636 1394 . 1801 Core 1343 | . . 92 16 141 221 . 873 Absorbed by Shields 662 | . . . 24 237 230 . 171 Redirected to Shielding 157 | . . . . 9 81 . 67 Regen/Repaired (Parts) 24 | . . . . . 24 . . Core Remaining (%) 80 | 100 . 63 96 74 68 . . Volleys Fired 160 | 19 17 22 7 41 52 . 2 Largest 3 | 2 2 2 2 2 3 . 3 Hottest 196 | 150 150 90 124 124 196 . 151 Shots Fired 318 | 29 20 44 13 64 142 . 6 Gun 150 | 26 17 44 6 11 42 . 4 Cannon 162 | . . . 7 53 100 . 2 Launcher . | . . . . . . . . Special 6 | 3 3 . . . . . . Kinetic 46 | 7 . . 5 . 32 . 2 Thermal 260 | 22 20 44 8 52 110 . 4 Explosive . | . . . . . . . . Electromagnetic 12 | . . . . 12 . . . Robot Hit Streak 14 | 6 4 2 2 7 14 . 2 Robot Miss Streak 9 | 3 3 5 1 4 9 . 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | 1 . 1 . . . . . Max Gunslinging Chain 1 | 1 . 1 . . . . . Shots Hit Robots 166 | 9 12 14 6 38 85 . 2 Core Hits 96 | 3 4 9 6 19 55 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | 2 1 . . 3 1 . . Burn 6 | 2 1 . . 2 1 . . Corrupt 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3380 | 107 183 166 97 914 1868 . 45 Guns 1008 | 107 111 166 14 104 488 . 18 Cannons 2198 | . . . 83 716 1372 . 27 Explosions 94 | . . . . 94 . . . Melee . | . . . . . . . . Ramming 8 | . . . . . 8 . . Kinetic 441 | 44 . . 14 . 365 . 18 Thermal 2703 | 63 183 166 83 686 1495 . 27 Explosive . | . . . . . . . . Electromagnetic 228 | . . . . 228 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 67 | . . . . 40 27 . . Projectiles 50 | . . . . 23 27 . . Explosions 17 | . . . . 17 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 32 | . . . . 32 . . . Shots 1 | . . . . 1 . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . 1 . . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 492 | 150 80 150 125 492 444 . . Average Temperature 107 | 60 36 60 50 166 124 . . Received Heat Transfer 866 | 36 42 . 19 272 470 . 27 Effects 14 | . . . . 9 5 . . Shutdowns 4 | . . . . 2 2 . . Energy Bleed 2 | . . . . 2 . . . Interference 6 | . . . . 3 3 . . Damage (minor) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | 1 . . . . . . . Combat Hostiles 1 | 1 . . . . . . . Parts Melted 6 | . . . . 1 5 . . Heat Transferred 5371 | 333 557 422 148 1321 2553 . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 93 | 100 100 100 100 100 81 100 100 Level 1 6 | . . . . . 18 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 294 | 35 30 82 80 120 294 125 87 Initial 120 | . . 7 28 15 19 120 87 Average 55 | 3 2 41 40 44 95 121 58 Influence Increases 1380 | 45 35 255 117 326 582 5 15 Destroy 0b10 Robot/C 900 | 20 20 180 80 220 380 . . Destroy 0b10 Robot/NC 30 | 10 5 . 5 5 5 . . Destroy Leader 202 | . 10 30 20 52 90 . . Successful Hack 37 | . . . 12 6 14 5 . Disable Machine 90 | . . . . 15 60 . 15 Destroy Structure 16 | . . . . 13 3 . . Lose Combat Pursuer 105 | 15 . 45 . 15 30 . . Influence Decreases 1380 | 45 15 201 154 319 380 126 140 Entered New Map 270 | . . 13 46 22 25 126 38 Time Decay 968 | 45 15 188 108 277 335 . . Lost Part 142 | . . . . 20 20 . 102 Squads Dispatched 9 | . 1 . 1 . 5 . 2 Investigation 2 | . . . . . 2 . . Extermination 1 | . . . . . 1 . . Reinforcement 6 | . 1 . 1 . 2 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Distress Signals 2 | . . . . 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | 1 4 11 9 14 24 . 5 Peak Tracking Total 5 | 1 1 3 3 4 5 . 5 Tactical Retreats 6 | 1 . 2 . 1 2 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Machines Disabled 6 | . . . . 1 4 . 1 Max in Single Turn 1 | . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Machines Accessed 13 | . 1 . 2 1 8 1 . Terminals 9 | . 1 . 2 1 4 1 . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 27 | . 4 . 4 3 15 1 . Successful 16 | . 3 . 1 2 9 1 . Failed 11 | . 1 . 3 1 6 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 19 | . 4 . 4 3 7 1 . Fabricators 1 | . . . . . 1 . . Repair Stations 5 | . . . . . 5 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 12 | . 3 . 1 2 5 1 . Record 4 | . 2 . 1 . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 3 | . . . . . 2 1 . Emergency Access Points 1 | . . . . . 1 . . Scanalyzer Index 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 . 2 1 5 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Active Infowar (turns) 1153 | . . . . . 1054 5 94 Sensors 1153 | . . . . . 1054 5 94 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Turns Passed 3126 | 379 108 429 250 783 1064 5 108 Spaces Moved 2005 | 224 72 362 185 497 624 4 37 Core 40 | 39 . . . . . . 1 Treads . | . . . . . . . . Legs 1321 | . . . 160 497 624 4 36 Wheels 610 | 185 72 353 . . . . . Hover . | . . . . . . . . Flight 34 | . . 9 25 . . . . Fastest Speed 37 | 50 80 37 37 120 120 130 130 Average Speed 109 | 74 80 79 108 122 127 130 193 Slowest Speed 650 | 80 80 95 120 190 130 130 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 8 9 56 22 35 17 . 33 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | 1 . . . . . . . Terrain Destroyed 17 | 2 . . . 13 2 . . Melee . | . . . . . . . . Projectile 12 | 2 . . . 8 2 . . AOE 5 | . . . . 5 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Total 2643 | 401 95 463 222 609 780 4 69 Wait 251 | 126 4 36 . 19 44 . 22 Move 1998 | 223 71 361 184 496 623 3 37 Hop . | . . . . . . . . Pick Up 78 | 12 1 15 12 16 18 . 4 Fast Attach 5 | . . . 5 . . . . Attach 30 | 6 1 6 3 6 6 1 1 Detach 6 | 1 . 2 2 . 1 . . Swap 50 | 9 1 8 2 11 17 . 2 Drop 64 | 5 . 13 7 20 18 . 1 Fire 160 | 19 17 22 7 41 52 . 2 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory -6/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 99 | -11/Scrapyard | Discovered new exit (range 8) 380 | -11/Scrapyard | Entered Materials 381 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 13) 488 | -10/Materials | Entered Mines 508 | -10/Mines | Met a Derelict bent on vengeance 569 | -10/Mines | Discovered new exit (range 10) 581 | -10/Mines | Learned location of Recycling (-9) 872 | -10/Mines | Discovered new exit (range 5) 917 | -10/Mines | Entered Materials 917 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1159 | -9/Materials | Discovered new exit (range 3) 1167 | -9/Materials | Entered another Materials area 1167 | -8/Materials | Evolved 2 slots: Utility x2 1506 | -8/Materials | Build established: Scavenger-Mutant 1890 | -8/Materials | Discovered new exit (range 13) 1950 | -8/Materials | Entered Factory 1950 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2058 | -7/Factory | Identified exit to Garrison 2272 | -7/Factory | Repaired Lgt. Nuclear Core? 2447 | -7/Factory | Build established: Skirmisher 2997 | -7/Factory | Discovered new exit (range 8) 3013 | -7/Factory | Identified exit to Factory 3014 | -7/Factory | Entered another Factory area 3014 | -6/Factory | Evolved 2 slots: Utility x2 3018 | -6/Factory | Identified exit to DSF 3019 | -6/Factory | Entered DSF 3042 | -6/DSF | Additional patrols routed to DSF 3119 | -6/DSF | Core integrity fell below 50% 3126 | -6/DSF | Core integrity fell below 20% 3127 | -6/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 03101_ Hvy. Ion Cannon destroyed. 03105_ Adv. Heat Sink destroyed. 03105_ Knocked back. 03106_ Acquired 4 matter. 03109_ Penetrated by Slug. 03111_ Angular Momentum Engine destroyed. 03111_ Imp. Signal Interpreter destroyed. 03112_ Slug penetrates Wall. 03112_ Angular Momentum Engine destroyed. 03113_ Imp. Sensor Array destroyed. 03115_ Imp. Cooling System destroyed. 03118_ Slug penetrates Wall. 03121_ X-62 Marksman springs to life. 03121_ Penetrated by Slug. [Achievement: First Step to Greatness] Notice for Steam players: Cogmind player global achievement rates displayed by Steam are all underreported, in many cases by a huge margin, due to how they are calculated by Valve. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????? ???????????????????????? | | ???????????? ??????????????????????? | | ???????????? ??????????? !????????? | | ???????????? ??????????? ^????????? | | ???????????? ??????????? ! ????????? | | ????????????# #??????????# ????????? | | ??????????### ##?????????# ##???????? | | ??????????#!! ]]????????? !????????? | | ??????????#!! ]?????????? !????????? | | ???????????!!^ H]?????????? !????????? | | ??????????##" ###???????## ##???????? | | ??????????#== #????????! #???????? | | ??????????#== #????????! #???????? | | ??????????#== ########?# #????????? | | ??????????#"# #?#!!!#!!### ###??????? | | ??????????##;= ###!! #!!##x %""####???? | | ??????????# % % h x %%%%""#???? | | ??????????# % x @ %% ""#??????? | | ??????????# ** //; # ##"%%""#??????? | | ??????????# %%**//#########"""""#??????? | | ??????????####"####???????##"####??????? | | ?????????????###???????????#"#?????????? | | ???????????????????????????#""?????????? | | ????????????????????????????##?????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Utility Shielding 66 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 52% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness For Emergencies Only Heavy Suspicion I Have A Map? I Spy It's Just You Made in Tau Ceti IV Novice Programmer One Hack Too Far Organ Harvest Part-time Mechanic Serviceable Loadout Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed DoorCompactFlamer Manual? 0 Play Time 02:15:44 Cumulative 2.2 hours Start 2026.03.09 @ 05:36:44 End 2026.03.09 @ 08:07:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fda5120-223e-41c3-bbc7-59b7c6a45979