Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 10:09:31 Player: luckinvolved Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (111) 555 Value Destroyed (3621) 3621 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (828) 828 TOTAL SCORE: 9084 Bonus ------- High Alert Combat Kills 128 Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 19/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Machine Analyzer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Structural Scanner Improved Signal Interpreter Skeleton Box Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Kinecellerator Improved Medium Armor Plating Thermal Shield Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Structural Scanner Machine Analyzer Improved Signal Interpreter Target Analyzer Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Skeleton Box Arc Projector Mini Grenade Launcher Power Maul [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Medium Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 128 | 6 28 1 1 2 48 28 3 1 9 1 Power 7 | 1 2 . . . 3 1 . . . . Engine 5 | 1 2 . . . 2 . . . . . Core 2 | . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 35 | 2 8 . . 2 16 5 1 1 . . Treads 29 | 2 5 . . . 15 5 1 1 . . Leg . | . . . . . . . . . . . Wheel 5 | . 3 . . 2 . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 44 | 1 7 . 1 . 14 16 . . 4 1 Device 15 | . 2 . . . 4 8 . . . 1 Storage 5 | 1 2 . 1 . 1 . . . . . Processor 5 | . 1 . . . 1 1 . . 2 . Hackware 2 | . . . . . 1 . . . 1 . Protection 17 | . 2 . . . 7 7 . . 1 . Artifact . | . . . . . . . . . . . Weapon 42 | 2 11 1 . . 15 6 2 . 5 . Energy Gun 11 | 1 6 1 . . 2 . . . 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 18 | 1 3 . . . 11 3 . . . . Ballistic Cannon 4 | . . . . . . 2 1 . 1 . Launcher 4 | . 1 . . . . . 1 . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . 1 . . . 2 1 . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . 2 . . . . . Parts Lost 28 | . 3 . . . 3 6 3 . 12 1 Power 1 | . . . . . . 1 . . . . Propulsion 10 | . 2 . . . . 2 2 . 4 . Utility 11 | . . . . . 2 2 1 . 5 1 Weapon 6 | . 1 . . . 1 1 . . 3 . Highest Loss Streak 9 | . 1 . . . 1 3 2 . 9 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 89 85 95 99 98 92 73 20 Engine 9 | . 14 14 14 14 7 4 . . . . Core 1 | . . . . . 1 2 7 7 5 . Treads 28 | . 20 28 28 7 35 29 29 30 21 . Wheel 2 | . 6 . . 20 . . . . . . Device 6 | . 8 14 3 . 4 14 15 15 8 4 Storage 10 | . 14 14 14 14 9 7 7 7 5 . Processor 3 | . . . . . 2 12 7 7 10 15 Protection 8 | . 5 . . . 15 9 15 7 7 . Energy Gun 11 | . 19 28 28 28 5 . . . . . Ballistic Gun 8 | . 7 . . . 12 11 7 7 5 . Peak Build Rating 52 | 6 15 14 14 15 31 52 46 40 42 10 Average Rating 23 | 4 12 14 13 14 26 46 45 40 31 9 On Entrance 20 | . 6 14 14 14 15 29 46 39 40 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 220 | 13 35 35 214 214 220 77 77 70 73 1 Greatest Support 107 | 40 40 40 40 40 83 107 99 88 88 3 Greatest Overweight (x) 21 | . 3 . 5 21 2 . 1 . 1 . Average Overweight (x) 1 | . 1 . 2 9 . . . . . . Largest Inventory Capacity 35 | 8 15 15 35 35 35 20 20 20 20 5 Average Capacity 23 | 7 14 15 29 35 26 20 20 20 16 5 Most Carried 35 | 6 15 15 22 26 35 20 13 11 11 5 Average Carried 19 | 3 13 15 19 24 26 18 12 11 9 5 Final Capacity 35 | 8 15 15 35 35 20 20 20 20 5 5 Final Carried 26 | 6 15 15 22 26 20 13 12 11 5 5 Class Distribution -------------------- 54% | Mutant 32% | Hauler-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scout | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Matter Collected 2865 | 249 409 40 . 30 1197 818 75 . 47 . Remotely . | . . . . . . . . . . . Salvage Created 4149 | 28 1133 90 . 85 1667 978 41 . 127 . Parts 224 | 3 60 2 . 6 94 53 1 . 5 . Haulers Intercepted 6 | . 2 . . . 4 . . . . . Recyclers Shooed 7 | . 3 . . . 3 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 87 | . 25 2 . . 30 21 2 . 7 . Guns 67 | . 21 1 . . 30 13 1 . 1 . Cannons 8 | . . . . . . 8 . . . . AOE 11 | . 4 . . . . . 1 . 6 . Classes Destroyed 13 | 1 4 . . 1 5 2 . . . . Worker 4 | . . . . 1 . 3 . . . . Builder 5 | . . . . . 2 3 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 6 | . 2 . . . 4 . . . . . Recycler 6 | . 4 . . 1 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . Swarmer 14 | . 6 . . . 5 . . . 3 . Grunt 56 | . 19 2 . . 15 16 2 . 2 . Brawler 1 | . . . . . . 1 . . . . Sentry 9 | . . . . . 7 . . . 2 . Hunter 5 | . . . . . 3 2 . . . . Programmer 2 | . . . . . . 2 . . . . Best Kill Streak 10 | 1 4 2 . 1 4 10 1 . 4 . Combat Bots Only 8 | . 4 2 . . 3 8 1 . 4 . Max Kills in Single Turn 2 | 1 2 1 . 1 1 2 1 . 2 . Gunslinging 1 | . . . . . . 1 . . . . Exploded 2 | . 2 . . . . . 1 . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Hostile Shots Fired 752 | . 115 10 . . 220 186 43 . 178 . Missed 218 | . 35 2 . . 58 54 12 . 57 . Damage Taken 6311 | . 850 102 . . 1998 1500 475 . 1299 87 Core 983 | . 116 34 . . 97 201 58 . 412 65 Absorbed by Shields 978 | . . . . . 361 369 116 . 132 . Redirected to Shielding 15 | . 15 . . . . . . . . . Ignored by Resistances 291 | . . . . . . 150 64 . 77 . Regen/Repaired (Parts) 123 | . . . . . 123 . . . . . Core Remaining (%) 74 | 100 . . . 40 82 . . . . . Volleys Fired 338 | 8 86 5 . 2 146 67 10 . 14 . Largest 2 | 2 2 2 . 2 2 2 2 . 1 . Hottest 130 | 60 130 130 . 130 130 81 81 . 55 . Shots Fired 659 | 16 169 10 . 4 292 132 20 . 16 . Gun 599 | 16 166 10 . 4 292 97 10 . 4 . Cannon 45 | . . . . . . 35 8 . 2 . Launcher 15 | . 3 . . . . . 2 . 10 . Special . | . . . . . . . . . . . Kinetic 480 | 8 59 . . . 259 132 18 . 4 . Thermal 153 | . 107 10 . 4 32 . . . . . Explosive 15 | . 3 . . . . . 2 . 10 . Electromagnetic 11 | 8 . . . . 1 . . . 2 . Robot Hit Streak 24 | 4 13 4 . 5 17 24 12 . 8 . Robot Miss Streak 6 | 2 4 1 . . 6 2 2 . 1 . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 8 | . 2 1 . . 4 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . Shots Hit Robots 457 | 12 112 8 . 2 195 102 15 . 11 . Core Hits 200 | 3 48 3 . 2 78 44 5 . 17 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 3 1 . . . Critical Strikes 13 | . 4 1 . 1 1 5 1 . . . Burn 6 | . 4 1 . 1 . . . . . . Destroy 5 | . . . . . 1 3 1 . . . Blast 2 | . . . . . . 2 . . . . Melee Attacks 8 | . 3 . . . 4 1 . . . . Impact 8 | . 3 . . . 4 1 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8980 | 135 1907 127 . 50 2907 2636 576 . 642 . Guns 6724 | 135 1575 127 . 50 2907 1721 165 . 44 . Cannons 1060 | . . . . . . 915 145 . . . Explosions 1196 | . 332 . . . . . 266 . 598 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 6009 | 57 474 . . . 2511 2636 310 . 21 . Thermal 1674 | . 1101 127 . 50 396 . . . . . Explosive 1196 | . 332 . . . . . 266 . 598 . Electromagnetic 101 | 78 . . . . . . . . 23 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 4 5 5 5 5 Average Corruption 3 | . . . . . . 2 5 5 5 5 Corruption Purged 1 | . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 29 | . . . . . . 11 6 1 10 1 Message Errors 4 | . . . . . . 1 1 . 2 . Matter Fused 9 | . . . . . . 4 3 . 1 1 Heat Flow Errors 3 | . . . . . . . . . 3 . Energy Discharges 3 | . . . . . . 1 . 1 1 . Data Loss (minor) 2 | . . . . . . 1 1 . . . Data Loss (major) 4 | . . . . . . 2 1 . 1 . Misfires 2 | . . . . . . . . . 2 . Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 70 | . 13 . . . . . 30 . 27 . Projectiles 30 | . . . . . . . 30 . . . Explosions 40 | . 13 . . . . . . . 27 . Melee . | . . . . . . . . . . . Knockbacks 15 | . . . . . . 11 4 . . . Impact . | . . . . . . . . . . . Kinetic 14 | . . . . . . 10 4 . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 337 | . 1 . . . . . 61 . 275 . Shots 10 | . 1 . . . . . 2 . 7 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 330 | 40 168 180 . 63 330 78 174 . 257 . Average Temperature 54 | 19 48 104 . 37 77 26 75 . 80 . Received Heat Transfer 2175 | . 375 81 . . 881 532 105 . 201 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 9 | . 2 3 . . 4 . . . . . Heat Transferred 4329 | . 2812 370 . 185 962 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Peak Influence 572 | 5 480 237 . 10 572 520 381 189 295 147 Initial 304 | . 3 187 . . . 251 304 189 132 147 Average 205 | . 256 231 . 7 182 257 328 189 240 147 Maximum Alert Level 2 | . 2 1 . . 2 2 1 . 1 . Low Security (%) 50 | 100 34 5 . 100 60 35 . 100 30 100 Level 1 34 | . 43 94 . . 24 42 100 . 69 . Level 2 15 | . 22 . . . 14 21 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 7 . . . 7 10 . . . . Investigation 15 | . 6 . . . 5 4 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 6 | . 1 . . . 2 3 . . . . Assault 1 | . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Distress Signals 9 | . . . . . 8 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 142 | . 41 2 . . 52 29 6 . 12 . Peak Tracking Total 9 | . 7 2 . . 6 9 7 . 5 . Tactical Retreats 11 | . 2 . . . 3 4 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Traps Triggered 10 | . 4 . . . 1 1 1 . 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Machines Disabled 4 | . 1 . . . . 2 . . 1 . Max in Single Turn 1 | . 1 . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Machines Accessed 28 | . 7 . 1 . 11 8 . 1 . . Terminals 16 | . 5 . . . 8 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 7 | . 2 . . . 2 3 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . Total Hacks 73 | . 21 . 1 . 31 19 . 1 . . Successful 37 | . 9 . 1 . 17 9 . 1 . . Failed 36 | . 12 . . . 14 10 . . . . Catastrophic 10 | . 1 . . . 5 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 37 | . 11 . 1 . 19 6 . . . . Terminals 54 | . 19 . . . 27 8 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 2 1 . . . . Recycling Units 12 | . 2 . . . 2 8 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . . Terminal Hacks 14 | . 6 . 1 . 7 . . . . . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . Fabricator Index 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 8 | . 1 . . . 2 5 . . . . Report Inventory 5 | . 1 . . . 2 2 . . . . Retrieve Matter 2 | . . . . . . 2 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . 1 . 1 . . Unauthorized Hacks 11 | . 2 . . . 6 3 . . . . Terminals 10 | . 1 . . . 6 3 . . . . Track 1 | . . . . . . 1 . . . . Botnet 9 | . 1 . . . 6 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 6 . . . 9 7 . 1 . . Full Trace Events 12 | . 3 . . . 5 4 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Total Allies 2 | . . . . 2 . . . . . . Largest Group 2 | . . . . 2 2 . . . . . Highest-Rated Group 41 | . . . . 41 41 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders 2 | . . . . . . 2 . . . . EXPLORE 2 | . . . . . . 2 . . . . Ally Attacks 5 | . . . . . 5 . . . . . Total Damage 64 | . . . . . 64 . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Robot Analysis Total 2 | . 1 . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches 2 | . . . . . . 2 . . . . Drone Recoveries 1 | . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Turns Passed 9848 | 188 1881 94 1585 408 3659 1295 145 16 514 63 Spaces Moved 3832 | 139 854 49 471 154 1081 520 66 9 370 119 Core 346 | 74 . . . . . . . . 153 119 Treads 3059 | 65 572 49 471 9 1081 520 66 9 217 . Legs . | . . . . . . . . . . . Wheels 427 | . 282 . . 145 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 110 160 160 210 160 156 160 160 50 50 Average Speed 190 | 101 165 160 333 250 207 158 163 160 121 50 Slowest Speed 560 | 160 240 160 560 560 320 160 240 160 160 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 5 96 13 89 35 77 15 19 . 50 4 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . Known Exits Taken 3 | . 1 . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 6 | . 1 . . . 4 1 . . . . Terrain Destroyed 102 | . 10 . . . 4 7 14 . 67 . Melee 6 | . 1 . . . 4 1 . . . . Projectile 8 | . . . . . . 6 2 . . . AOE 88 | . 9 . . . . . 12 . 67 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Total 5739 | 169 1158 54 493 172 2206 853 83 10 419 122 Wait 1204 | 11 126 . . 11 830 216 5 . 3 2 Move 3823 | 138 853 48 470 153 1080 520 65 9 368 119 Hop . | . . . . . . . . . . . Pick Up 114 | 6 30 . 18 2 51 7 . . . . Fast Attach 38 | 6 11 . . 2 12 6 . . . 1 Attach 44 | . 4 . 1 . 20 11 1 1 6 . Detach 10 | . 2 . . 2 3 2 . . 1 . Swap 46 | . 13 1 . . 16 11 2 . 3 . Drop 93 | . 30 . 4 . 44 12 . . 3 . Fire 338 | 8 86 5 . 2 146 67 10 . 14 . Melee 8 | . 3 . . . 4 1 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . 21 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 12) 189 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 1070 | -10/Materials | Discovered new exit (range 7) 1101 | -10/Materials | Discovered new exit (range 15) 1341 | -10/Materials | Discovered new exit (range 15) 1627 | -10/Materials | Discovered new exit (range 8) 1667 | -10/Materials | Identified exit to Mines 2070 | -10/Materials | Entered Mines 2072 | -10/Mines | Core integrity fell below 50% 2101 | -10/Mines | Met a Derelict bent on vengeance 2157 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2157 | -10/Mines | Discovered new exit (range 5) 2164 | -10/Mines | Entered Exiles 2203 | -10/Exiles | Met 8R-AWN 2230 | -10/Exiles | Met EX-HEX 2307 | -10/Exiles | Met EX-DEC 2337 | -10/Exiles | Visited The Gauntlet 2901 | -10/Exiles | Build established: Hauler-Mutant 2987 | -10/Exiles | Met EX-BIN 3065 | -10/Exiles | Aligned with FarCom system 3071 | -10/Exiles | Given EX-Vault access code 3200 | -10/Exiles | Opened EX-Vault 3228 | -10/Exiles | Found Skeleton Box 3329 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3426 | -10/Exiles | Exiles lab attacked by MAIN.C 3677 | -10/Exiles | Discovered new exit (range 14) 3749 | -10/Exiles | Left Exiles lab with Skeleton Box 3749 | -10/Exiles | Entered Mines 3864 | -9/Mines | Learned location of Zion (-6) 4091 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4132 | -9/Mines | Discovered new exit (range 9) 4157 | -9/Mines | Entered Materials 4157 | -8/Materials | Accompanied by 2 allies 4157 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4162 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6124 | -8/Materials | Build established: Scavenger-Mutant 6131 | -8/Materials | Repaired Lgt. Treads 6160 | -8/Materials | Discovered new exit (range 3) 7030 | -8/Materials | Build established: Mutant 7482 | -8/Materials | Discovered new exit (range 16) 7816 | -8/Materials | Entered Factory 7816 | -7/Factory | Evolved 2 slots: Utility x2 8766 | -7/Factory | Destroyed 8 combat bots 9016 | -7/Factory | First assault squad dispatched 9106 | -7/Factory | Lost 3 parts (1n2u) 9111 | -7/Factory | Identified exit to Garrison 9111 | -7/Factory | Entered Garrison 9187 | -7/Garrison | Triggered checkpoint 9246 | -7/Garrison | Discovered new exit (range 6) 9256 | -7/Garrison | Entered Factory 9272 | -7/Factory | Identified exit to Garrison 9272 | -7/Factory | Entered Garrison 9394 | -7/Garrison | Triggered checkpoint 9406 | -7/Garrison | Triggered checkpoint 9558 | -7/Garrison | Build established: Scavenger-Mutant 9596 | -7/Garrison | Discovered new exit (range 10) 9628 | -7/Garrison | Triggered checkpoint 9658 | -7/Garrison | Core integrity fell below 50% 9688 | -7/Garrison | Lost 9 parts (4n2u3w) 9692 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9764 | -7/Garrison | Triggered checkpoint 9768 | -7/Garrison | Core integrity fell below 20% 9781 | -7/Garrison | Discovered new exit (range 10) 9786 | -7/Garrison | Entered Factory 9849 | -7/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 09773_ Target Analyzer destroyed. 09778_ Slug penetrates G-47 Trooper. 09781_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 09786_ Receiving FarCom transmissions... 09791_ System corrupted: Matter fused (-6). 09796_ >> Machine Analyzer network decryption results: 09796_ Terminal x1 09802_ Acquired Imp. Terrain Scanner. 09813_ >> Machine Analyzer network decryption results: 09813_ Repair Station x2 09833_ K-01 Serf cleans the Manufacturing Mainframe. 09837_ >> Machine Analyzer network decryption results: 09837_ DSF Access x1 09849_ Triggered Proton Bomb Trap. 09849_ A bubble of electromagnetic force engulfs the area. 09849_ Imp. Terrain Scanner destroyed. 09849_ Door malfunctions. 09849_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????"?"???????????????????? | | ???????????????????????????"R"???????????????????? | | ???????????????????????????"""???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????T?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????########????????????????? | | ????????????????????? ?? #????????????????? | | ????????????????????????? ##???????????????? | | ????????????????????????? ????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ????????????????########### #????????????????? | | ????????????????# ! # #????????????????? | | ????????????????# # #####????????????? | | ????????????????# # # ????????????? | | ????????????????# """ @# # """""""???#???? | | ????????????????# """ / # """"""" #???? | | ???????????????## """ # # """"""" #???? | | ????????????????# # # """"""" #???? | | ????????????????# # k # #???? | | ????????????????########### # """ #???? | | ??????????????????????#???# # """ ! #???? | | ?????????????#?############ # """ #???? | | ?????????????# ! # + #???? | | ?????????????# # # #???? | | ?????????????# """" """" # # ! #???? | | ?????????????# """" """" # ##############???? | | ?????????????# """" """" # #?????????? | | ?????????????# """" """" # #?????????? | | ?????????????# + #?????????? | | ?????????????# """" """" # #?????????? | | ?????????????# """" """" # #?????????? | | ?????????????# """" """" # #?????????? | | ?????????????# """" """" # #?????????? | | ?????????????# # ########?????????? | | ?????????????############## #????????????????? | | ??????????????????????????# #????????????????? | | ????????????????########### ###########??????? | | ??????????????#?# # # #??????? | | ????????????????# # # """"" #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: TH 20 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugThermalCloak Manual? 0 Play Time 01:09:09 Cumulative 103.7 hours Start 2025.04.07 @ 08:45:08 End 2025.04.07 @ 10:09:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 139 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 29 Gallery% 60 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 24% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe08bb4e-8d95-4b31-8282-2f6c74c23a22