Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 04:29:33 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1426) 1426 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3306 Bonus ------- None Cogmind --------- Core Integrity 406/550 Matter 263/300 Energy 161/265 System Corruption 0% Temperature Cool (9) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Utility Shielding > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Treads Aluminum Leg Wheel Wheel Compact Wheel Armored Wheel Large Storage Unit Large Matter Pod (89) Power Shielding Light Armor Plating High-powered Tractor Beam Small Laser Beam Rifle Beam Cannon Light Assault Rifle Shotgun High-powered Shotgun Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Propulsion Shielding Light Armor Plating > --- WEAPON ----------- Beam Rifle High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Light Treads Aluminum Leg Wheel Wheel Compact Wheel Armored Wheel Large Storage Unit Large Matter Pod Power Shielding Utility Shielding Light Armor Plating High-powered Tractor Beam Small Laser Beam Rifle Beam Cannon Assault Rifle Light Assault Rifle Shotgun Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 51 | 7 9 28 7 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 22 | 3 3 16 . Treads 5 | 1 . 4 . Leg 2 | . . 2 . Wheel 15 | 2 3 10 . Hover . | . . . . Flight . | . . . . Utility 11 | 1 4 2 4 Device 2 | . 1 . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 6 | . 1 2 3 Artifact . | . . . . Weapon 13 | 2 1 8 2 Energy Gun 3 | . . 3 . Energy Cannon 1 | . . 1 . Ballistic Gun 8 | 2 1 3 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 2 14 4 Power 4 | . 1 2 1 Propulsion 10 | . 1 8 1 Utility 3 | . . 1 2 Weapon 3 | . . 3 . Highest Loss Streak 5 | . 2 5 4 To Critical Strikes 1 | . . 1 . Average Backups 12 | 1 8 14 18 Power 1 | . . 1 . Propulsion 3 | . 5 1 6 Utility 3 | . . 5 5 Weapon 4 | . 1 5 6 Tool/Special . | . . . . Unused Backups 8 | 1 . 2 5 Power . | . . . . Propulsion 3 | 1 . . 2 Utility 4 | . . 2 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 96 91 98 Engine 10 | . 13 10 8 Treads 5 | . . 9 . Wheel 28 | . 28 26 36 Device 5 | . 1 7 9 Storage 11 | . 14 11 9 Protection 6 | . 9 3 17 Energy Gun 5 | . . 8 9 Ballistic Gun 16 | . 27 12 9 Peak Build Rating 20 | 6 8 17 20 Average Rating 10 | 4 7 11 19 On Entrance 7 | . 6 7 17 Avg Prop Armor Cover (%) 12 | . . 12 . Naked Turns . | . . . . Heaviest Build 58 | 11 49 54 58 Greatest Support 48 | 32 32 48 48 Greatest Overweight (x) 5 | . 2 5 1 Average Overweight (x) 1 | . 1 2 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 17 20 20 Most Carried 20 | 6 10 20 20 Average Carried 12 | 1 8 14 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 9 20 18 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1477 | 244 275 861 97 Remotely . | . . . . Salvage Created 1826 | 33 337 1215 241 Parts 131 | 8 27 78 18 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 47 | . 11 31 5 Guns 45 | . 11 29 5 Cannons 1 | . . 1 . Classes Destroyed 9 | 1 3 5 . Worker 2 | . . 2 . Builder 1 | . . 1 . Tunneler 4 | 2 2 . . Recycler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 15 | . 6 9 . Grunt 22 | . 5 14 3 Brawler 2 | . . 2 . Sentry 8 | . . 6 2 Best Kill Streak 8 | 2 4 8 2 Combat Bots Only 7 | . 4 7 2 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 287 | . 50 179 58 Missed 75 | . 12 43 20 Hits 212 | . 38 136 38 Melee 2 | . . 2 . Projectile 210 | . 38 134 38 Critical Strikes 3 | . . 3 . Damage Taken 2397 | . 370 1464 563 Core 398 | . 31 223 144 Absorbed by Shields . | . . . . Redirected to Shielding 68 | . 17 . 51 Core Remaining (%) 77 | 100 87 44 . Volleys Fired 173 | 4 37 113 19 Largest 2 | 2 2 2 2 Hottest 125 | 40 40 125 81 Shots Fired 333 | 8 72 218 35 Gun 324 | 8 72 209 35 Cannon 9 | . . 9 . Launcher . | . . . . Special . | . . . . Kinetic 226 | 8 72 130 16 Thermal 107 | . . 88 19 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 6 9 16 13 Robot Miss Streak 5 | 1 4 5 4 Penetration Max . | . . . . Secondary Targets 10 | . 4 5 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 224 | 7 44 151 22 Core Hits 87 | 2 22 53 10 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 2 2 Burn 4 | . . 2 2 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3044 | 73 462 2181 328 Guns 2920 | 73 462 2057 328 Cannons 124 | . . 124 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1915 | 73 462 1197 183 Thermal 1129 | . . 984 145 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 . Average Corruption 2 | . 2 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . 11 10 . Message Errors 3 | . 1 2 . Matter Fused 6 | . 3 3 . Heat Flow Errors 2 | . . 2 . Energy Discharges 6 | . 4 2 . Parts Rejected 1 | . 1 . . Parts Fused 1 | . 1 . . Data Loss (minor) 1 | . . 1 . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 248 | . 8 248 14 Average Temperature 60 | . 5 68 6 Received Heat Transfer 882 | . 126 450 306 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 6 | . . 6 . Heat Transferred 2997 | . . 2479 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 86 | 100 100 76 100 Level 1 13 | . . 23 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 350 | 10 102 350 173 Initial 142 | . . 29 142 Average 82 | 1 41 96 139 Influence Increases 1283 | 10 289 833 151 Destroy 0b10 Robot/C 940 | . 220 620 100 Destroy 0b10 Robot/NC 45 | 10 15 20 . Destroy Leader 192 | . 32 140 20 Successful Hack 43 | . 7 20 16 Destroy Structure 3 | . . 3 . Lose Combat Pursuer 60 | . 15 30 15 Influence Decreases 1150 | 10 219 565 356 Entered New Map 237 | . . 41 196 Time Decay 742 | 10 199 413 120 Lost Part 171 | . 20 111 40 Squads Dispatched 7 | . 2 3 2 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 14 46 18 Peak Tracking Total 11 | . 3 9 11 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 6 4 4 Terminals 12 | . 6 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 30 | . 15 5 10 Successful 6 | . 1 2 3 Failed 24 | . 14 3 7 Catastrophic 7 | . 4 1 2 Database Lockouts . | . . . . Manual 23 | . 16 3 4 Terminals 24 | . 15 3 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 6 | . . 2 4 Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Part Schematic 1 | . 1 . . Branch Access Points 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 1 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 1 4 Full Trace Events 6 | . 4 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 1 . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2068 | 90 561 1163 254 Spaces Moved 1173 | 60 378 580 155 Core 1 | 1 . . . Treads 2 | 2 . . . Legs . | . . . . Wheels 1170 | 57 378 580 155 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 95 80 Average Speed 108 | 101 105 114 94 Slowest Speed 160 | 160 110 155 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 38 58 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1642 | 79 473 862 228 Wait 189 | . 45 101 43 Move 1170 | 59 377 579 155 Hop . | . . . . Pick Up 32 | 7 3 20 2 Fast Attach 26 | 7 3 15 1 Attach 17 | . 3 10 4 Detach . | . . . . Swap 16 | . 3 11 2 Drop 19 | 2 2 13 2 Fire 173 | 4 37 113 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 11) 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Propulsion x2 822 | -9/Materials | Lost 3 parts (3n) 1087 | -9/Materials | Build established: Scavenger-Mutant 1284 | -9/Materials | Discovered new exit (range 9) 1320 | -9/Materials | Identified exit to Mines 1448 | -9/Materials | Lost 5 parts (2p2n1u) 1455 | -9/Materials | Destroyed 7 combat bots 1637 | -9/Materials | Core integrity fell below 50% 1730 | -9/Materials | Discovered new exit (range 16) 1815 | -9/Materials | Entered another Materials area 1815 | -8/Materials | Evolved 2 slots: Utility x2 2069 | -8/Materials | Self-destructed Last Messages --------------- Scanning: Arm. Wheel+... Schematic downloaded. 01920_ ALERT: Suspicious activity at Scanalyzer M002. Dispatching Investigation squad. 01955_ Connecting with Terminal... 01993_ Y-45 Defender destroyed. 02006_ Acquired 50 matter. 02008_ Dropped Assault Rifle. 02008_ Acquired Hvy. Assault Rifle. 02020_ G-47 Trooper suffers critical hit (Burn). 02026_ G-47 Trooper destroyed. 02026_ Switching to secondary target: G-47 Trooper. 02029_ G-47 Trooper destroyed. 02040_ Ion Engine destroyed. 02045_ Lgt. Armor Plating destroyed. 02056_ G-47 Trooper suffers critical hit (Burn). 02056_ G-47 Trooper destroyed. 02063_ Propulsion Shielding destroyed. 02063_ Arm. Wheel+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######????????????????#### | | ??????????##########+### [ ################## | | ????????? =% w | | ????????? s [%!! gg ! T | | ????????? gg s @ [%= gg a | | ????????????????#### s # a !################## = | | ???????????????????# ??### ####???????????#####+ | | ?????????????????????????# #???????????# [! | | ?????????????????????????#! !#???????????# | | ?????????????????????????##!!!!##???????????# | | ??????????????????????????######????????????# | | ????????????????????????????????????????????# ! | | ????????????????????????????????????????????# ]] | | ????????????????????????????????????????????# ]] | | ????????????????????????????????????????????# ]] | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaBiocellSpoofer Manual? 0 Play Time 00:15:10 Cumulative 97.9 hours Start 2026.02.22 @ 00:18:33 End 2026.02.22 @ 04:29:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 54% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca6c6f09-b247-4092-9b7a-c41c11a9137f