Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 09:24:29 Player: Alexis Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (779) 779 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 2889 Bonus ------- Follower Combat Kills 84 Friendly Fire -99 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Weapon Shielding > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (4) ---- Small Storage Unit Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Weapon Shielding > --- WEAPON ----------- Particle Gun Assault Cannon Heavy Mace > --- INVENTORY -------- Small Storage Unit Medium Matter Pod [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Makeshift Salvage Targeting Computer Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 31 | 7 . 3 4 5 12 Power 5 | 2 . . . 1 2 Engine 3 | 2 . . . 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 8 | 2 . . . 2 4 Treads 2 | . . . . . 2 Leg 2 | . . . . . 2 Wheel 4 | 2 . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . 1 2 . 2 Device 2 | . . . 2 . . Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 12 | 2 . 2 2 2 4 Energy Gun 5 | 2 . 1 . . 2 Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | . . . 1 2 . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . . 2 2 10 12 Power 4 | . . . . 2 2 Propulsion 7 | . . . . 3 4 Utility 4 | . . . 1 . 3 Weapon 11 | . . 2 1 5 3 Highest Loss Streak 10 | . . 2 2 10 3 Average Slot Usage (%) 63 | . 85 93 75 49 41 Engine 6 | . 14 14 11 2 . Core 2 | . . . . . 5 Treads 5 | . . . . . 11 Wheel 13 | . 28 28 22 13 1 Device 4 | . . . 11 22 3 Storage 4 | . 14 14 1 . . Processor 3 | . . 8 4 . . Protection 3 | . . . . . 7 Energy Gun 8 | . 28 23 4 . 1 Ballistic Gun 1 | . . . 6 8 . Ballistic Cannon 1 | . . . . . 3 Launcher 3 | . . 3 11 . . Impact Weapon 2 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 18 | 13 13 15 18 10 18 Greatest Support 40 | 32 32 32 32 20 40 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 4 Average Capacity 4 | 4 6 6 4 4 4 Most Carried 4 | 2 3 4 4 4 4 Average Carried 2 | . 2 2 3 2 2 Final Capacity 6 | 6 6 6 4 4 4 Final Carried 3 | 1 3 2 3 2 2 Class Distribution -------------------- 94% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 743 | 131 . 123 150 100 239 Remotely . | . . . . . . Salvage Created 633 | . . 72 110 29 422 Parts 41 | . . 9 10 7 15 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 22 | . . 3 2 4 13 Guns 1 | . . . 1 . . Cannons 6 | . . . . 1 5 AOE 12 | . . 3 1 3 5 Classes Destroyed 7 | . . 3 2 . 2 Tunneler 1 | . . . . . 1 Watcher 1 | . . . 1 . . Swarmer 8 | . . 1 . 4 3 Grunt 11 | . . 2 . . 9 Sentry 2 | . . . 2 . . Hunter 1 | . . . . . 1 Zionite 1 | . . 1 . . . Best Kill Streak 5 | . . 1 2 4 5 Combat Bots Only 5 | . . 1 1 4 5 Max Kills in Single Turn 5 | . . 2 1 3 5 Gunslinging . | . . . . . . Exploded 5 | . . 1 1 3 5 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3149 | . . 240 150 682 2077 Core 848 | . . 80 . 207 561 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . 68 . 48 . Volleys Fired 56 | . . 10 5 7 34 Largest 3 | . . 2 3 3 2 Hottest 118 | . . 80 118 109 109 Shots Fired 80 | . . 17 13 15 35 Gun 32 | . . 13 6 10 3 Cannon 39 | . . . 3 4 32 Launcher 9 | . . 4 4 1 . Special . | . . . . . . Kinetic 47 | . . . 5 10 32 Thermal 4 | . . . 1 . 3 Explosive 9 | . . 4 4 1 . Electromagnetic 20 | . . 13 3 4 . Robot Hit Streak 16 | . . 2 6 8 16 Robot Miss Streak 5 | . . 4 2 5 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 61 | . . 4 8 9 40 Core Hits 36 | . . 8 7 5 16 Critical Hits 3 | . . . 1 . 2 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Melee Attacks 23 | . . . . . 23 Impact 23 | . . . . . 23 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3009 | . . 380 130 261 2238 Guns 150 | . . 24 41 58 27 Cannons 607 | . . . 38 20 549 Explosions 1593 | . . 356 51 183 1003 Melee 654 | . . . . . 654 Ramming 5 | . . . . . 5 Kinetic 648 | . . . 41 58 549 Thermal 201 | . . 174 . . 27 Explosive 1419 | . . 182 51 183 1003 Electromagnetic 82 | . . 24 38 20 . Impact 654 | . . . . . 654 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 641 | . . 2 7 8 624 Projectiles . | . . . . . . Explosions 463 | . . 2 7 8 446 Melee 178 | . . . . . 178 Knockbacks 6 | . . . . . 6 Impact 2 | . . . . . 2 Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 284 | . . 27 60 . 197 Shots 5 | . . 1 2 . 2 Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . . . 2 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 70 | . . 66 60 39 70 Average Temperature 25 | . . 21 27 20 29 Received Heat Transfer 864 | . . 81 18 . 765 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions 7 | . . . . . 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 374 | . . 300 . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 289 | . 14 183 157 146 289 Initial 70 | . . 5 70 61 25 Average 115 | . 9 83 92 106 164 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 81 | 100 100 100 100 100 58 Level 1 18 | . . . . . 41 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 1 . 5 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . . 9 6 3 24 Peak Tracking Total 7 | . . 3 3 2 7 Tactical Retreats 6 | . . . 1 . 5 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 4 | . . 1 1 . 2 Max in Single Turn 2 | . . 1 1 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 4 | . 4 . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 8 . . . . Successful 5 | . 5 . . . . Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 4 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 3 | . 3 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 54 | . . 54 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 20 | . . 18 2 . . Total Damage 292 | . . 250 42 . . Kills 4 | . . 4 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1295 | 57 51 283 278 48 578 Spaces Moved 858 | 37 50 241 226 22 282 Core 7 | 1 . . . . 6 Treads 167 | . . . . . 167 Legs 16 | . . . . . 16 Wheels 668 | 36 50 241 226 22 93 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 80 80 Average Speed 113 | 98 100 100 100 89 141 Slowest Speed 250 | 100 100 100 100 100 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 16 58 30 16 26 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 94 | . . 31 21 11 31 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 93 | . . 31 21 11 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1056 | 57 51 266 266 37 379 Wait 61 | 7 . 11 29 . 14 Move 853 | 36 49 240 225 21 282 Hop . | . . . . . . Pick Up 29 | 7 2 2 3 4 11 Fast Attach 2 | . . . 1 . 1 Attach 27 | 6 . 3 2 5 11 Detach . | . . . . . . Swap 2 | 1 . . 1 . . Drop 1 | . . . . . 1 Fire 56 | . . 10 5 7 34 Melee 23 | . . . . . 23 Ram . | . . . . . . Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 15) 109 | -10/Materials | Entered Mines 250 | -10/Mines | Learned Materials emergency access door positions 291 | -10/Mines | Learned location of 1 exit from Materials 308 | -10/Mines | Build established: Mutant 368 | -10/Mines | Discovered new exit (range 14) 392 | -10/Mines | Entered Materials 392 | -9/Materials | Accompanied by 1 ally 392 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 393 | -9/Materials | Identified exit to Mines 397 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 610 | -9/Materials | Met 8R-AWN 670 | -9/Materials | Entered Mines 671 | -9/Mines | Assembled infested the area 673 | -9/Mines | Attacked by 8R-AWN 674 | -9/Mines | Met a Derelict bent on vengeance 712 | -9/Mines | Discovered new exit (range 9) 714 | -9/Mines | Core integrity fell below 50% 718 | -9/Mines | Entered Materials 718 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 741 | -8/Materials | Lost 10 parts (2p3n5w) 775 | -8/Materials | Garrison activated, responded to threat 864 | -8/Materials | Lost 3 parts (1n2u) 888 | -8/Materials | Core integrity fell below 50% 920 | -8/Materials | Lost 3 parts (1p1n1u) 1277 | -8/Materials | Core integrity fell below 20% 1296 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01164_ T-07 Excavator system terminally corrupted. 01164_ Seismic Analyzer fried. 01168_ K-01 Serf cleans the Material Processor. 01182_ Acquired Particle Gun. 01205_ Destroyed Particle Gun. 01205_ G-47 Trooper system corrupted by crushing effect. 01208_ Destroyed Imp. Heat Sink. 01208_ G-47 Trooper system corrupted by crushing effect. 01209_ G-47 Trooper system terminally corrupted. 01209_ Aluminum Leg fried. 01213_ K-01 Serf collects debris. 01213_ Acquired 10 matter. 01213_ K-01 Serf collects debris. 01219_ K-01 Serf cleans the Nuclear Reactor. 01220_ K-01 Serf collects debris. 01223_ K-01 Serf cleans the Nuclear Reactor. 01226_ Particle Gun destroyed. 01241_ Lgt. Nuclear Core destroyed. 01261_ K-01 Serf cleans the Electrolysis Chamber. 01284_ Arm. Treads destroyed. 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Y = #?????????????? | | #????????????????????????#####+#####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 44 Recoil Reduction 2 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed AccelerationArmoredPurifier Manual? 0 Play Time 00:20:16 Cumulative 12.8 hours Start 2020.10.09 @ 09:06:24 End 2020.10.09 @ 09:24:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 18 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc53be19-872a-4839-9441-cc0790427691