Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.24 @ 22:45:46 Player: Mozco Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (218) 1090 Value Destroyed (10606) 10606 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (12137) 12137 TOTAL SCORE: 29633 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5362 Follower Combat Kills 3639 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -164 Cogmind --------- Core Integrity 0/1000 Matter 298/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Enhanced Optical Array Advanced Target Analyzer Relay Coupler [NC] (37) > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Fusion Compressor Improved Coolant Injector Energy Well (350) Improved Particle Charger Graphene Brace Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Medium Treads Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Target Analyzer Improved Phase Shifter Improved Light Armor Plating Advanced Force Field > --- WEAPON ----------- Quantum Rifle Phase Cannon Phase Cannon Nova Cannon > --- INVENTORY -------- Improved Fusion Compressor Particle Reactor Improved Medium Treads Improved Heavy Treads Biometal Medium Treads Advanced Heavy Treads Antigrav Array Advanced Heat Sink Improved Coolant Injector Energy Well Improved Weapon Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Graphene Brace Advanced System Shield Relay Coupler [NC] Relay Coupler [Grunt] Gamma Rifle Precision Rocket Launcher Advanced Remote Datajack Katana [Rating: 116] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg VSS Leg Wheel Armored Huge Wheel Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Phase Cannon Energy Gun Field Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Precision Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 2 2 . . . 2 . . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . . . . . 1 Utility 5 | . . . 1 2 2 . . . . . . . . . . Weapon 2 | . . . . . . . . . 1 . . . . . 1 Parts Attached 296 | 9 8 15 13 10 66 39 2 25 14 11 4 9 4 17 50 Power 25 | 1 . 2 . 2 7 2 . 3 . 1 1 1 . 3 2 Engine 12 | 1 . 2 . 1 6 1 . 1 . . . . . . . Core 5 | . . . . 1 1 1 . . . 1 1 . . . . Reactor 8 | . . . . . . . . 2 . . . 1 . 3 2 Propulsion 56 | 4 2 5 6 3 12 4 . 3 5 . . . . 4 8 Treads 38 | 2 . 3 6 3 5 2 . 3 3 . . . . 4 7 Leg 5 | . . . . . 2 2 . . . . . . . . 1 Wheel 13 | 2 2 2 . . 5 . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 97 | 1 1 3 4 3 28 10 2 8 4 3 2 4 1 3 20 Device 37 | . . 1 1 2 12 5 . 1 1 . 1 1 1 2 9 Storage 9 | 1 1 . . . 1 . 2 1 . 2 1 . . . . Processor 8 | . . . . 1 4 . . 1 . 1 . . . . 1 Hackware 7 | . . . . . 1 . . . 2 . . 2 . . 2 Protection 36 | . . 2 3 . 10 5 . 5 1 . . 1 . 1 8 Artifact . | . . . . . . . . . . . . . . . . Weapon 118 | 3 5 5 3 2 19 23 . 11 5 7 1 4 3 7 20 Energy Gun 46 | 1 . 2 3 1 13 8 . 4 2 2 1 . . 1 8 Energy Cannon 13 | . . . . . . . . . . . . . 3 4 6 Ballistic Gun 21 | 2 3 2 . . 1 3 . 2 1 2 . 4 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 22 | . 2 1 . 1 4 6 . 3 . 1 . . . 1 3 Special Weapon 2 | . . . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 1 5 . 2 1 2 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . 1 . . . . . . Unidentified Prototypes 11 | . . 1 . . 4 1 . . . 2 . . . . 3 Corrupted Parts 2 | . . . . . 2 . . . . . . . . . . System Corruption 4 | . . . . . 4 . . . . . . . . . . Parts Lost 63 | . 1 4 . . 10 6 . 3 2 . . 1 . . 36 Power 4 | . . . . . . 1 . . . . . . . . 3 Propulsion 16 | . . 2 . . 1 2 . 1 1 . . . . . 9 Utility 25 | . . . . . 6 1 . 2 1 . . 1 . . 14 Weapon 18 | . 1 2 . . 3 2 . . . . . . . . 10 Highest Loss Streak 17 | . 1 3 . . 3 2 . 2 2 . . 1 . . 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 98 85 95 99 93 96 92 91 85 85 85 84 83 85 84 Engine 3 | . 14 14 11 7 6 1 7 2 . . . . . . . Core 1 | . . . . 1 . 5 . . . 4 6 1 . . . Reactor 2 | . . . . . . . . 4 6 . . 5 6 6 4 Treads 9 | . . 3 31 27 10 3 15 14 12 . . . . 1 16 Wheel 7 | . 28 18 . . 6 12 . . 4 13 13 13 13 11 . Device 10 | . . . . 9 18 7 15 9 8 5 5 4 10 12 15 Storage 7 | . 26 14 11 9 7 7 7 7 6 5 6 6 6 6 5 Processor 13 | . . . . 9 11 15 15 20 20 20 20 20 20 19 11 Hackware 2 | . . . . . 1 . . . 7 13 11 5 . . . Protection 9 | . . 8 19 18 9 21 15 14 2 . . 6 6 6 5 Energy Gun 8 | . . 3 19 15 12 8 7 6 5 6 6 6 2 . 6 Energy Cannon 2 | . . . . . . . . . . . . . 10 15 9 Ballistic Gun 4 | . 25 21 1 . . 2 7 4 4 4 6 13 5 . . Launcher 1 | . 2 . . 2 . 1 . . . . . . . 3 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 158 | 14 35 35 42 43 85 75 103 85 85 108 98 115 126 144 158 Greatest Support 180 | 40 20 40 69 69 69 95 95 95 150 56 56 56 56 130 180 Greatest Overweight (x) 6 | . 1 3 . . 6 5 1 . 1 1 1 2 2 2 5 Average Overweight (x) . | . . 1 . . 1 1 . . . . . 1 1 1 . Largest Inventory Capacity 30 | 8 15 15 15 15 20 20 25 30 20 25 25 25 25 25 25 Average Capacity 20 | 7 14 15 15 15 17 20 20 20 20 20 23 25 25 25 25 Most Carried 25 | 6 15 15 15 15 20 20 20 20 20 23 25 25 25 25 25 Average Carried 18 | 2 11 14 14 14 16 18 19 19 16 15 20 24 24 24 23 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 6 15 15 15 15 19 20 20 20 20 19 25 25 25 25 5 Class Distribution -------------------- 49% | Mutant 20% | Scavenger-Mutant 5% | Gunner 4% | Commander-Mutant 4% | Commander-Tank 4% | Tank 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Commander-Mutant | -6/Factory Mutant | -6/Waste Assassin | -6/Factory Gunner | -6/Garrison Tank | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Matter Collected 6343 | 209 418 169 270 171 832 1059 . 619 130 519 312 388 . 251 996 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10134 | . 423 58 387 334 1590 1415 . 911 47 538 . 668 . 477 3286 Parts 388 | . 33 1 25 22 88 43 . 31 3 . . 17 . 16 109 Haulers Intercepted 11 | . 2 . 1 1 5 . . 1 . . . . . . 1 Recyclers Shooed 3 | . . 1 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Combat Hostiles Destroyed 186 | . 12 2 5 7 26 23 . 19 2 3 . 4 . 11 72 Melee 2 | . . . . . . . . . . . . . . . 2 Guns 78 | . 6 1 4 5 17 14 . 9 2 3 . 4 . . 13 Cannons 12 | . . . . . . . . . . . . . . 3 9 AOE 87 | . 6 1 . 2 9 7 . 9 . . . . . 8 45 Classes Destroyed 21 | . 4 . 4 1 5 1 . . . 1 . . . . 5 Worker 5 | . . . 1 . 3 . . . . . . . . . 1 Builder 4 | . . . . . 2 . . . . . . . . . 2 Tunneler 1 | . . . . . 1 . . . . . . . . . . Hauler 11 | . 2 . 1 1 5 . . 1 . . . . . . 1 Recycler 4 | . . . 1 . 1 . . . . . . . . . 2 Carrier 1 | . . . . . . . . . . . . . . . 1 Mechanic 4 | . . . . . . . . . . . . . . . 4 Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 5 | . 2 . 1 . 1 . . . . . . . . . 1 Swarmer 34 | . 6 . . . 3 11 . 5 2 . . 1 . 3 3 Saboteur 4 | . . . . . . . . . . . . . . . 4 Grunt 85 | . 6 2 2 4 13 8 . 9 . . . 1 . 3 37 Brawler 14 | . . . 1 . . . . 1 . . . . . 3 9 Duelist 7 | . . . . 1 . . . . . . . . . 1 5 Protector 3 | . . . . . . . . . . . . . . . 3 Sentry 14 | . . . 2 2 4 . . 2 . . . . . 1 3 Demolisher 1 | . . . . . . . . . . . . . . . 1 Specialist 4 | . . . . . . 2 . 2 . . . . . . . Hunter 9 | . . . . . 3 1 . . . . . . . . 5 Programmer 8 | . . . . . 3 1 . . . . . 2 . . 2 Compactor 3 | . . . . . . . . . . 3 . . . . . Best Kill Streak 29 | . 6 2 4 3 6 6 . 11 2 1 . 1 . 5 29 Combat Bots Only 26 | . 5 2 2 3 3 6 . 11 2 1 . 1 . 5 26 Max Kills in Single Turn 5 | . 3 1 1 1 4 3 . 5 1 1 . 1 . 3 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . 3 1 . 1 2 3 . 5 . . . . . 3 5 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Damage Taken 15487 | . 359 318 108 350 3058 1313 82 1488 127 119 19 523 . 548 7075 Core 1869 | . 58 86 . 40 217 174 17 189 10 . . 39 . 31 1008 Absorbed by Shields 1251 | . . . . . . . . . . . . . . . 1251 Redirected to Shielding 333 | . . . 3 12 36 52 . 54 . . . . . . 176 Regen/Repaired (Parts) 975 | . . . . . 11 . . . . 21 8 148 . 487 300 Core Remaining (%) 73 | 100 . 42 100 92 . . . 14 . . . . . 90 . Volleys Fired 652 | . 38 14 23 20 113 179 . 52 . 28 2 38 . 34 111 Largest 4 | . 2 2 2 2 2 2 . 2 . 2 1 3 . 3 4 Hottest 377 | . 50 60 126 126 135 160 . 160 . 115 80 132 . 255 377 Shots Fired 1102 | . 69 23 46 31 213 210 . 83 5 53 2 98 . 59 210 Gun 887 | . 65 21 46 28 200 198 . 75 5 53 2 98 . . 96 Cannon 131 | . . . . . . . . . . . . . . 52 79 Launcher 72 | . 4 2 . 3 13 12 . 8 . . . . . 7 23 Special 12 | . . . . . . . . . . . . . . . 12 Kinetic 344 | . 65 17 12 . 8 122 . 27 . 25 . 68 . . . Thermal 530 | . . 4 34 28 104 59 . 48 5 28 2 30 . 52 136 Explosive 72 | . 4 2 . 3 13 12 . 8 . . . . . 7 23 Electromagnetic 144 | . . . . . 88 17 . . . . . . . . 39 Robot Hit Streak 30 | . 8 10 12 5 10 30 . 19 1 9 10 21 . 10 12 Robot Miss Streak 10 | . 3 1 4 3 3 4 . 7 9 10 1 2 . 3 6 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . Autonomous 5 | . . . . . . . . . 5 . . . . . . Shots Hit Robots 788 | . 41 17 29 17 138 177 . 72 5 64 7 49 . 35 137 Core Hits 646 | . 27 5 13 19 79 84 . 54 2 21 . 25 . 28 289 Critical Kills 10 | . . . . . . 1 . 1 . . . 4 . . 4 Critical Parts Destroyed 8 | . . . . . . 1 . 2 . . . 3 . . 2 Critical Strikes 38 | . . . 2 3 3 3 . 4 . . . 13 . . 10 Burn 13 | . . . 2 3 3 . . . . . . 5 . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 18 | . . . . . . 2 . 3 . . . 8 . . 5 Corrupt 4 | . . . . . . 1 . . . . . . . . 3 Sever 2 | . . . . . . . . 1 . . . . . . 1 Melee Attacks 54 | . . . . . . 6 . 12 3 15 10 . . . 8 Impact . | . . . . . . . . . . . . . . . . Slashing 31 | . . . . . . 4 . 12 . 7 . . . . 8 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . 1 2 7 3 . . . 1 Combat Hostiles 8 | . . . . . . . . . . 7 . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 29974 | . 856 307 441 511 4015 3614 . 2643 107 1617 44 876 . 1980 12963 Guns 12212 | . 540 202 441 296 2331 2756 . 1448 107 1383 44 876 . . 1788 Cannons 2566 | . . . . . . . . . . . . . . 1048 1518 Explosions 14366 | . 316 105 . 215 1684 858 . 843 . . . . . 932 9413 Melee 797 | . . . . . . . . 352 . 234 . . . . 211 Ramming 33 | . . . . . . . . . . . . . . . 33 Kinetic 4016 | . 540 160 123 . 108 1555 . 409 . 634 . 487 . . . Thermal 10867 | . . 97 318 296 1861 994 . 1039 107 749 44 389 . 1048 3925 Explosive 12203 | . 316 50 . 215 1004 858 . 843 . . . . . 932 7985 Electromagnetic 2058 | . . . . . 1042 207 . . . . . . . . 809 Impact . | . . . . . . . . . . . . . . . . Slashing 797 | . . . . . . . . 352 . 234 . . . . 211 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 8 8 8 8 . . . 2 2 2 4 Average Corruption 4 | . . . . . 4 6 6 8 . . . 2 2 2 3 Corruption Purged 7 | . . . . . . 4 . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 168 | . . . . . 34 39 9 40 . . . 7 4 21 14 Message Errors 38 | . . . . . 11 11 1 5 . . . 4 . 4 2 Matter Fused 31 | . . . . . 6 8 4 7 . . . . . 4 2 Heat Flow Errors 14 | . . . . . 2 4 1 2 . . . . 1 2 2 Energy Discharges 25 | . . . . . 4 3 1 8 . . . 2 1 5 1 Parts Rejected 4 | . . . . . . 1 . 2 . . . . . 1 . Parts Fused 3 | . . . . . . . . 1 . . . . . 2 . Data Loss (minor) 26 | . . . . . 6 5 1 8 . . . 1 . 2 3 Data Loss (major) 8 | . . . . . 1 . 1 3 . . . . 2 1 . Misfires 8 | . . . . . 4 3 . . . . . . . . 1 Alerts 2 | . . . . . . . . 1 . . . . . . 1 Weapon Failures 9 | . . . . . . 4 . 3 . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 525 | . 34 1 . . 146 79 . 31 . . . . . . 234 Projectiles 5 | . . . . . . . . . . . . . . . 5 Explosions 520 | . 34 1 . . 146 79 . 31 . . . . . . 229 Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 249 | . 80 38 . . 18 13 . . . . . . . 35 65 Shots 11 | . 3 1 . . 1 1 . . . . . . . 1 4 Rammed 4 | . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 805 | . 4 36 162 195 198 389 148 198 198 192 22 48 116 360 805 Average Temperature 106 | . 2 15 58 85 52 138 90 81 105 79 16 16 63 94 184 Received Heat Transfer 3779 | . 102 117 51 135 912 207 . 279 . 15 9 18 . 153 1781 Effects 32 | . . . . . . 4 . . . . . . . 1 27 Shutdowns 7 | . . . . . . 2 . . . . . . . . 5 Energy Bleed 3 | . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . 1 . . . . . . . . 2 Matter Decay 3 | . . . . . . . . . . . . . . . 3 Short Circuit 4 | . . . . . . 1 . . . . . . . 1 2 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Damage (major) 10 | . . . . . . . . . . . . . . . 10 Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . . . . . . . . 3 Combat Hostiles 3 | . . . . . . 1 . . . . . . . . 2 Parts Fried 10 | . . . . . 3 1 . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 1 . . 1 . 1 . . . . . . 1 Combat Hostiles 4 | . . . 1 . . 1 . 1 . . . . . . 1 Parts Melted 30 | . . . 4 1 7 1 . 2 . . . 3 . 3 9 Heat Transferred 17186 | . . 150 925 851 3091 1697 . 2375 100 1725 100 954 . 1141 4077 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Peak Influence 3553 | . 443 277 320 268 987 1470 771 1747 1017 283 831 1937 1016 1855 3553 Initial 1016 | . . 172 29 73 54 666 771 539 917 283 . 581 1016 711 973 Average 842 | . 174 216 174 122 202 1221 771 1155 997 133 166 1576 1016 1426 1891 Maximum Alert Level 5 | . 2 1 1 1 3 4 3 5 3 1 3 5 3 5 5 Low Security (%) 32 | 100 52 21 70 88 77 . . . . 80 61 . . . . Level 1 11 | . 42 78 29 11 14 . . . . 19 29 . . . . Level 2 1 | . 5 . . . . 2 . 12 . . 2 3 . . . Level 3 17 | . . . . . 8 21 100 16 100 . 5 8 100 26 17 Level 4 20 | . . . . . . 76 . 57 . . . 25 . 19 34 Level 5 12 | . . . . . . . . 13 . . . 62 . 53 19 High Security 3 | . . . . . . . . . . . . . . . 28 Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 4 . 2 1 13 . . . 2 . 4 . . . 28 Investigation 10 | . 3 . 1 . 3 . . . 1 . . . . . 2 Extermination 5 | . . . . . 4 . . . . . . . . . 1 Reinforcement 14 | . 1 . 1 1 5 . . . . . 3 . . . 3 Assault 22 | . . . . . 1 . . . 1 . . . . . 20 Garrison 3 | . . . . . . . . . . . 1 . . . 2 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced 4 | . . . . . 2 . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Distress Signals 10 | . . . 2 . 3 . 1 . . . 1 . . . 3 Communications Jammed 18 | . . . . . 18 . . . . . . . . . . Distress Signals 18 | . . . . . 18 . . . . . . . . . . Times Spotted 394 | . 15 4 13 9 51 27 . 40 5 6 14 25 . 25 160 Peak Tracking Total 27 | . 4 2 3 3 5 5 . 6 3 5 4 6 . 6 27 Tactical Retreats 14 | . . . . . 2 2 . 2 . . . 1 . . 7 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Traps Triggered 35 | . 2 . 1 1 4 3 3 1 1 . 1 3 1 11 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Machines Disabled 85 | . . 3 1 1 32 4 . 4 1 . 7 4 . 3 25 Max in Single Turn 25 | . . 1 . 1 25 1 . 1 1 . . 1 . 1 6 Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 Garrison Relay 4 | . . . . . . 2 . 1 . . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Machines Accessed 41 | . 4 1 2 2 11 1 3 1 2 . 3 1 2 3 5 Terminals 20 | . 4 . 2 1 3 1 1 1 . . 1 1 . 3 2 Fabricators 2 | . . . . . 1 . 1 . . . . . . . . Repair Stations 8 | . . . . . 3 . . . 2 . 1 . . . 2 Recycling Units 1 | . . . . . . . . . . . . . 1 . . Scanalyzers 4 | . . . . 1 2 . . . . . . . . . 1 Garrison Access 5 | . . . . . 2 . 1 . . . 1 . 1 . . Total Hacks 96 | . 15 1 8 6 27 2 5 2 2 . 7 1 2 6 12 Successful 39 | . 6 1 5 2 10 . 2 1 . . 2 1 2 1 6 Failed 56 | . 9 . 2 4 17 2 3 1 2 . 5 . . 5 6 Catastrophic 15 | . 1 . . 2 4 1 1 1 . . . . . 2 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 20 | . 13 . 4 1 1 . . . . . . . . . 1 Terminals 54 | . 15 . 8 5 6 2 3 2 . . 3 1 . 6 3 Fabricators 2 | . . . . . 1 . 1 . . . . . . . . Repair Stations 21 | . . . . . 12 . . . 2 . 3 . . . 4 Recycling Units 1 | . . . . . . . . . . . . . 1 . . Scanalyzers 10 | . . . . 1 4 . . . . . . . . . 5 Garrison Access 7 | . . . . . 4 . 1 . . . 1 . 1 . . Terminal Hacks 18 | . 5 1 4 2 1 . . 1 . . 1 1 . 1 1 Record 2 | . 1 . . . . . . . . . . . . . 1 Part Schematic 1 | . . . . . . . . . . . 1 . . . . Robot Analysis 5 | . 4 . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Emergency Access Points 3 | . . . 1 . . . . . . . . 1 . 1 . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . 1 . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks 7 | . . . . . 3 . . . . . . . . . 4 Scan Component 4 | . . . . . 2 . . . . . . . . . 2 Repair 3 | . . . . . 1 . . . . . . . . . 2 Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . Scanalyzer 3 | . . . . . 2 . . . . . . . . . 1 Insert Component 2 | . . . . . 1 . . . . . . . . . 1 Analyze 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 2 . 1 . . . 1 . 1 . . Unlock Access 4 | . . . . . 1 . 1 . . . 1 . 1 . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . 1 . . . . . . . . . . Terminals 3 | . 1 . 1 . 1 . . . . . . . . . . Botnet 3 | . 1 . 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 . 2 2 10 1 2 1 2 . 2 . . 2 4 Full Trace Events 9 | . 2 . . . 3 1 . . . . . . . 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 67 | . . . . . . . 67 . . . . . . . . Total Robot Build Rating 8 | . . . . . . . 8 . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . . . . . . . . 2 Time 167 | . . . . . 68 . . . . . . . . . 99 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . 1 . 1 . . . 1 . 1 . Command Fork 1 | . . . . . . . . . . . . 1 . . . Zone Cloak 1 | . . . . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . Robots Hacked 13 | . . . . . . . . . 1 6 2 . . . 4 Non-combat 3 | . . . . . . . . . . . 2 . . . 1 Combat 10 | . . . . . . . . . 1 6 . . . . 3 Robot Hacks Applied 15 | . . . . . . . . . 1 6 4 . . . 4 find_fabricator 1 | . . . . . . . . . . . 1 . . . . drop_inventory 1 | . . . . . . . . . . . 1 . . . . map_route 1 | . . . . . . . . . . . 1 . . . . mark_security 1 | . . . . . . . . . . . 1 . . . . ignore_targets 6 | . . . . . . . . . . 6 . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . 2 overwrite_iff 2 | . . . . . . . . . . . . . . . 2 formatsys_high 1 | . . . . . . . . . 1 . . . . . . Relay Couplers Released 24 | . . . . . 1 10 . 4 . . . 8 . . 1 Machine Destruction 20 | . . . . . 1 10 . 4 . . . 4 . . 1 Programmers 4 | . . . . . . . . . . . . 4 . . . Attached 6 | . . . . . . . . . 2 . . 2 . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . 11 . . . . . 12 . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Total Allies 55 | . . 2 . . 3 . 2 13 1 20 . . . 12 2 Largest Group 19 | . . 2 2 . 3 . 2 6 6 19 19 16 5 16 14 Highest-Rated Group 684 | . . 43 43 . 93 . 74 210 210 684 684 587 193 599 514 Highest-Rated Ally 50 | . . 31 31 . 31 . 37 43 43 50 50 50 47 47 47 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 664 | . . 9 23 . 31 . 1 115 9 60 80 139 . 92 105 Total Damage 18074 | . . 144 296 . 553 . . 2738 294 2085 2295 4552 . 2619 2498 Kills 126 | . . 2 4 . 5 . . 26 2 3 17 29 . 17 21 Allies Corrupted 7 | . . . . . 1 . . . . . . 2 . . 4 Allies Melted 2 | . . . . . . . . . . . . . . 1 1 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Robot Analysis Total 5 | . 4 . 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Turns Passed 12830 | 78 391 487 621 554 2825 1190 272 1172 403 626 334 901 240 1103 1633 Spaces Moved 7054 | 55 276 352 327 277 1590 521 166 544 259 413 241 591 169 535 738 Core 1 | 1 . . . . . . . . . . . . . . . Treads 2859 | 19 . 41 327 277 468 94 166 544 145 . . . . 41 737 Legs 1 | . . . . . . . . . . . . . . . 1 Wheels 4193 | 35 276 311 . . 1122 427 . . 114 413 241 591 169 494 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 160 160 105 105 160 160 115 100 100 115 115 115 152 Average Speed 137 | 107 93 119 160 160 136 131 160 160 140 109 113 124 129 138 161 Slowest Speed 470 | 160 95 240 160 160 180 165 240 160 240 115 115 130 130 243 470 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 60 62 30 31 41 64 5 61 8 88 10 85 5 85 30 Regions Visited 15 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 9 | . 9 . . . . . . . . . . . . . . Terrain Destroyed 761 | . 28 24 . 14 81 88 . 46 . . . 2 . 143 335 Melee . | . . . . . . . . . . . . . . . . Projectile 22 | . . . . . . . . 1 . . . 1 . . 20 AOE 738 | . 28 24 . 14 81 88 . 45 . . . . . 143 315 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Total 9102 | 69 340 395 386 354 2040 810 172 733 301 515 299 688 191 842 967 Wait 350 | . . . . 42 188 21 . 4 9 26 24 13 . 8 15 Move 7040 | 54 275 351 326 276 1589 519 165 543 259 412 240 590 169 534 738 Hop . | . . . . . . . . . . . . . . . . Pick Up 174 | 5 14 8 9 4 34 13 2 10 8 18 7 8 4 11 19 Fast Attach 87 | 7 2 1 3 2 18 9 . 10 . 5 1 5 3 3 18 Attach 81 | . 1 7 1 2 19 6 . 2 10 2 . 2 1 3 25 Detach 15 | 1 . 1 . . 3 1 . . 5 1 1 . . . 2 Swap 128 | 2 5 7 9 6 29 24 2 13 4 4 3 2 . 11 7 Drop 168 | . 5 6 15 2 39 16 3 19 3 4 3 14 6 13 20 Fire 652 | . 38 14 23 20 113 179 . 52 . 28 2 38 . 34 111 Melee 54 | . . . . . . 6 . 12 3 15 10 . . . 8 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . 3 Escape Stasis 136 | . . . . . 8 16 . . . . 8 16 8 80 . Rewire 213 | . . . . . . . . 68 . . . . . 145 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / [Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 51 | -11/Junkyard | Discovered new exit (range 14) 79 | -11/Junkyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 14) 334 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 11) 407 | -10/Materials | Discovered new exit (range 7) 470 | -10/Materials | Entered Mines 593 | -10/Mines | Discovered new exit (range 8) 608 | -10/Mines | Found the Drone Emporium 654 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 657 | -10/Mines | Found Prototype Device 764 | -10/Mines | Learned location of Storage (-7) 815 | -10/Mines | Discovered new exit (range 10) 838 | -10/Mines | Core integrity fell below 50% 868 | -10/Mines | Lost 3 parts (1n2w) 923 | -10/Mines | Identified Exp. Sensor Array 957 | -10/Mines | Entered Materials 957 | -9/Materials | Accompanied by 2 allies 957 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 962 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 969 | -9/Materials | Central database locked down 1219 | -9/Materials | Build established: Scavenger-Mutant 1281 | -9/Materials | Discovered new exit (range 6) 1578 | -9/Materials | Entered another Materials area 1578 | -8/Materials | Evolved 2 slots: Utility x2 1657 | -8/Materials | Build established: Mutant 2066 | -8/Materials | Discovered new exit (range 4) 2132 | -8/Materials | Entered Factory 2132 | -7/Factory | Evolved 2 slots: Utility x2 2895 | -7/Factory | Build established: Scavenger-Mutant 3239 | -7/Factory | Discovered new exit (range 10) 3240 | -7/Factory | Allied Derelicts emerged from ambush trap array 3552 | -7/Factory | Build established: Mutant 3657 | -7/Factory | Repaired Faulty Exp. Sensor Array? 3761 | -7/Factory | Lost 3 parts (1u2w) 3888 | -7/Factory | Identified exit to Factory 4014 | -7/Factory | Discovered exit to Factory (range 8) 4324 | -7/Factory | Lost 3 parts (2u1w) 4845 | -7/Factory | Identified exit to Garrison 4932 | -7/Factory | First assault squad dispatched 4957 | -7/Factory | Entered Garrison 5204 | -7/Garrison | Triggered checkpoint 5250 | -7/Garrison | Triggered checkpoint 5336 | -7/Garrison | Discovered new exit (range 12) 5347 | -7/Garrison | Installed Relay Interface Framework 5368 | -7/Garrison | Triggered checkpoint 5440 | -7/Garrison | Garrison Relay disabled 5550 | -7/Garrison | Triggered checkpoint 5618 | -7/Garrison | Triggered checkpoint 5652 | -7/Garrison | Core integrity fell below 50% 5696 | -7/Garrison | Garrison Relay disabled 5716 | -7/Garrison | Triggered checkpoint 6126 | -7/Garrison | Discovered new exit (range 12) 6147 | -7/Garrison | Entered Factory 6199 | -7/Factory | Identified exit to Garrison 6207 | -7/Factory | Build established: Scavenger-Mutant 6357 | -7/Factory | Fabricated P-60 Hacker? 6419 | -7/Factory | Entered Garrison 6419 | -7/Garrison | Accompanied by 2 allies 6446 | -7/Garrison | Rescued a captive Derelict 6448 | -7/Garrison | Rescued a captive Derelict 6620 | -7/Garrison | Triggered checkpoint 6637 | -7/Garrison | Garrison Relay disabled 6724 | -7/Garrison | Triggered checkpoint 6736 | -7/Garrison | Triggered checkpoint 6776 | -7/Garrison | Destroyed 11 combat bots 6817 | -7/Garrison | Triggered checkpoint 6978 | -7/Garrison | Discovered exit to Factory (range 12) 6992 | -7/Garrison | Triggered checkpoint 7022 | -7/Garrison | Triggered checkpoint 7041 | -7/Garrison | Core integrity fell below 20% 7190 | -7/Garrison | Triggered checkpoint 7318 | -7/Garrison | Triggered checkpoint 7490 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 7568 | -7/Garrison | Discovered exit to Factory (range 4) 7591 | -7/Garrison | Entered Factory 7591 | -6/Factory | Accompanied by 6 allies 7591 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7941 | -6/Factory | First assault squad dispatched 7994 | -6/Factory | Sucked down chute 7994 | -6/Factory | Entered Waste 7995 | -6/Waste | Met a frightened Derelict 8022 | -6/Waste | Spotted C-40 Crusher 8040 | -6/Waste | Allies destroyed C-40 Crusher 8067 | -6/Waste | Spotted C-40 Crusher 8067 | -6/Waste | Spotted C-40 Crusher 8067 | -6/Waste | Spotted C-40 Crusher 8068 | -6/Waste | Spotted C-40 Crusher 8079 | -6/Waste | Spotted C-40 Crusher 8081 | -6/Waste | Allies destroyed C-40 Crusher 8082 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8085 | -6/Waste | 4 allies followed down the chute 8096 | -6/Waste | Allies destroyed C-40 Crusher 8105 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8209 | -6/Waste | Destroyed C-40 Crusher 8305 | -6/Waste | Build established: Mutant 8308 | -6/Waste | Destroyed C-40 Crusher 8366 | -6/Waste | Discovered new exit (range 20) 8436 | -6/Waste | Destroyed C-40 Crusher 8521 | -6/Waste | Warlord forces began an assault 8620 | -6/Waste | Entered Factory 8620 | -6/Factory | Accompanied by 19 allies 8804 | -6/Factory | Discovered new exit (range 12) 8818 | -6/Factory | Identified exit to Factory 8821 | -6/Factory | Discovered new exit (range 20) 8914 | -6/Factory | Garrison activated, responded to threat 8953 | -6/Factory | Identified exit to Garrison 8954 | -6/Factory | Entered Garrison 8954 | -6/Garrison | Accompanied by 16 allies 9059 | -6/Garrison | Triggered checkpoint 9172 | -6/Garrison | Triggered checkpoint 9182 | -6/Garrison | Triggered checkpoint 9218 | -6/Garrison | Triggered checkpoint 9247 | -6/Garrison | Garrison Relay disabled 9278 | -6/Garrison | Discovered new exit (range 19) 9462 | -6/Garrison | Triggered checkpoint 9501 | -6/Garrison | Discovered new exit (range 14) 9511 | -6/Garrison | Spotted B-75 Beast 9531 | -6/Garrison | Build established: Gunner 9534 | -6/Garrison | Allies destroyed B-75 Beast 9606 | -6/Garrison | Triggered checkpoint 9707 | -6/Garrison | Discovered new exit (range 19) 9822 | -6/Garrison | Expanded RIF knowledge: Command Fork 9855 | -6/Garrison | Entered Factory 9855 | -6/Factory | Accompanied by 5 allies 10095 | -6/Factory | Identified exit to Garrison 10095 | -6/Factory | Entered Garrison 10095 | -6/Garrison | Accompanied by 5 allies 10272 | -6/Garrison | Triggered checkpoint 10317 | -6/Garrison | Phase Generator disabled 10378 | -6/Garrison | Triggered checkpoint 10432 | -6/Garrison | Triggered checkpoint 10454 | -6/Garrison | Triggered checkpoint 10499 | -6/Garrison | Build established: Mutant 10534 | -6/Garrison | Triggered checkpoint 10555 | -6/Garrison | Discovered exit to Factory (range 14) 10566 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 10904 | -6/Garrison | Triggered checkpoint 10959 | -6/Garrison | Spotted B-75 Beast 10961 | -6/Garrison | Discovered exit to Factory (range 18) 10974 | -6/Garrison | Build established: Commander-Mutant 10998 | -6/Garrison | Allies destroyed B-75 Beast 11198 | -6/Garrison | Entered Factory 11198 | -5/Factory | Accompanied by 14 allies 11198 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11277 | -5/Factory | Build established: Commander-Tank 11295 | -5/Factory | Repaired Imp. Heavy Treads? 11498 | -5/Factory | First assault squad dispatched 11567 | -5/Factory | Assembled infested ambush trap array 11745 | -5/Factory | Destroyed 9 combat bots 11861 | -5/Factory | Found Prototype Launcher 11861 | -5/Factory | Identified Rocket Array 12229 | -5/Factory | Garrison activated, responded to threat 12292 | -5/Factory | Destroyed 7 combat bots 12372 | -5/Factory | High security lockdown imminent 12386 | -5/Factory | Repaired Quantum Rifle 12452 | -5/Factory | High security lockdown engaged 12667 | -5/Factory | Destroyed 26 combat bots 12723 | -5/Factory | Core integrity fell below 50% 12736 | -5/Factory | Lost 17 parts (2p4n6u5w) 12743 | -5/Factory | Build established: Mutant 12828 | -5/Factory | Core integrity fell below 20% 12831 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12825_ M-28 Smith repairs G-50 Soldier. 12825_ I-47 Archangel suffers critical hit (Burn). 12825_ C-30 ARC bursts open, deploying its payload. 12825_ P-70 Sage unfolds itself. 12825_ H-66 Slayer unfolds itself. 12825_ M-28 Smith unfolds itself. 12825_ Imp. Medium Treads destroyed. 12827_ P-70 Sage resets I-47 Archangel, system corruption cleaned. 12827_ Penetrated by Slug. 12828_ Slammed into H-66 Slayer. 12828_ Destabilizing: Core damaged (-30). 12828_ Critical hit (Burn: +37). 12829_ Acquired 38 matter. 12829_ Penetrated by Slug. 12829_ Imp. Light Armor Plating destroyed. 12829_ Slug penetrates L-41 Fighter. 12829_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 12829_ Lyr. Heavy Armor Plating destroyed. 12829_ Adv. Remote Datajack destroyed. 12830_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????+ % # " " " #???????? | | ?????????# %! # " " " #???????? | | ?????????# [ =! " " " #???????? | | ?????????# !==%=# " " " #???????? | | ?????????# [% [*!# """ " " " ????????? | | ?????????############" = %=# "R " " " ????????? | | ????????????????????# %! " """ " " " #???????? | | ????????????????????##" == "" " " " #???????? | | ?????????????????###### *! #???????? | | ???????????????? """" #=== """###???????? | | ?????????????? ""R" " #???????? | | ??????????? "" " # ##??????? | | ?????????? "#??????? | | ????????????"""""""" "#??????? | | ???????????? % "#??????? | | ?????????????""""""" # "#??????? | | ???????????? #??????? | | ????????????"""""""" "#??????? | | ?????????? "#??????? | | ?????????????""""""" "#??????? | | ?????????? % d "#??????? | | ????????###+###### # % ##??????? | | ????????# % [! # """"#???????? | | ????????# mpp i% ### ####???????? | | ????????+ l !g!*# ######??????????? | | ????????# h b =g@h%# ####??????????????? | | ????????# i h g gh%# ##?????????????????? | | ????????# g g l g ###??????????????????? | | ????????# % g #########????????????? | | ????????# i%% m %g ????????? | | ????????# ????????? | | ????????# g p h ????????? | | ????????# h ????????? | | ????????# w ?????????? | | ????????# #### T##########+#########?????????? | | ????????# ???####????????????????????????????? | | ?????? ????????????????????????????????????? | | ??? ????????????????????????????????????? | | ?? ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????????????? | | ######### ??????????????????????????????????????? | | ????????# ???????????????????????????????????????? | | ????????# ???????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 165 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 750 Resistance: KI 20 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 50 Launcher Accuracy 40 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Particle Charging 15 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 44 Item Schematics ----------------- Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Heavy Treads | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Generalissimo It Was An Accident, I Swear Killing Spree Preemptive Strike Quick And Dirty Challenges ------------ None Game ------ Seed AngularTerrainDoomcannon Manual? 0 Play Time 03:03:00 Cumulative 63.2 hours Start 2023.11.24 @ 19:15:29 End 2023.11.24 @ 22:45:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 55 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b823dca-d1cd-4701-a4c6-6a62f3b0a150