Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.27 @ 19:32:56 Player: Musaab Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (2030) 2030 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (550) 550 TOTAL SCORE: 7050 Bonus ------- Follower Combat Kills 50 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 223/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Advanced Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Large Storage Unit Huge Storage Unit Advanced Targeting Computer Improved Melee Analysis Suite Makeshift Laser Minigun Minigun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Plasma Cannon Enhanced Autogun Enhanced Autogun Mini Grenade Launcher > --- INVENTORY -------- Nuclear Core Advanced Targeting Computer Improved Melee Analysis Suite Shield Generator Lightning Gun Heavy Laser Makeshift Laser Minigun Minigun [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Reflective Plating Device Improved Shield Generator Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Protection Reflective Plating Weapon Enhanced Autogun Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac DSF Slots Evolved 8 | . . . 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . . 1 1 . 1 . . 1 . Utility 1 | . . . . 1 . . . . . . Weapon 2 | . . . 1 . . 1 . . . . Parts Attached 71 | 6 5 14 11 7 3 4 12 3 . 6 Power 9 | 1 . 6 . . . 1 . 1 . . Engine 6 | 1 . 4 . . . 1 . . . . Core 3 | . . 2 . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 . 5 4 5 1 1 3 2 . . Treads . | . . . . . . . . . . . Leg 23 | 2 . 5 4 5 1 1 3 2 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 14 | 1 2 1 . 2 1 1 3 . . 3 Device 2 | . . . . . . . 1 . . 1 Storage 7 | 1 2 . . 1 . 1 1 . . 1 Processor 1 | . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . Protection 4 | . . 1 . 1 1 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 25 | 2 3 2 7 . 1 1 6 . . 3 Energy Gun 3 | . . . . . . 1 . . . 2 Energy Cannon 2 | . . . . . . . 1 . . 1 Ballistic Gun 19 | 2 3 2 7 . 1 . 4 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 32 | . . 5 . . 2 2 8 3 . 12 Power 4 | . . 2 . . . . . 1 . 1 Propulsion 14 | . . 3 . . 1 1 3 2 . 4 Utility 7 | . . . . . 1 1 2 . . 3 Weapon 7 | . . . . . . . 3 . . 4 Highest Loss Streak 12 | . . 3 . . 2 1 8 3 . 12 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 3 8 9 9 11 13 14 12 9 8 8 Power 1 | . 1 1 2 1 1 1 1 . . . Propulsion 3 | 2 3 4 4 4 5 4 2 1 . . Utility 1 | . . 1 . . 1 2 2 2 3 4 Weapon 4 | . 2 3 2 5 5 6 5 4 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . 2 4 2 3 . . . . . 5 Power 3 | . . 1 1 1 . . . . . . Propulsion 4 | . 2 2 . . . . . . . . Utility 3 | . . . 1 . . . . . . 2 Weapon 6 | . . 1 . 2 . . . . . 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 96 98 99 99 99 96 96 80 46 Engine 4 | . 14 7 . . . 5 7 4 . . Core 5 | . . 6 10 9 9 1 . 2 6 4 Leg 31 | . 28 25 33 36 35 38 36 34 26 11 Storage 13 | . 27 22 11 9 9 7 10 7 6 6 Protection 9 | . . 5 10 17 17 14 6 7 6 2 Energy Gun 1 | . . . . . . 6 4 . . . Ballistic Gun 25 | . 28 28 32 27 27 23 16 15 13 6 Launcher 1 | . . . . . . . 5 7 6 4 Peak Build Rating 42 | 6 8 12 23 29 30 36 39 42 37 37 Average Rating 22 | 4 7 9 15 28 28 35 35 36 36 19 On Entrance 22 | . 6 8 12 23 29 30 33 36 36 37 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 112 | 12 22 27 34 48 48 50 56 56 53 112 Greatest Support 65 | 20 20 20 30 40 47 57 65 58 53 53 Greatest Overweight (x) 32 | . 1 2 1 1 1 . 1 1 . 32 Average Overweight (x) . | . . . . . . . . . . 5 Largest Inventory Capacity 25 | 8 10 10 10 15 15 15 15 15 15 25 Average Capacity 12 | 6 9 10 10 13 15 15 15 15 15 23 Most Carried 15 | 6 10 10 10 14 15 15 15 11 9 10 Average Carried 11 | 3 8 9 9 11 13 14 11 9 8 9 Final Capacity 25 | 8 10 10 10 15 15 15 15 15 15 25 Final Carried 15 | 6 10 10 10 14 15 15 7 8 9 7 Class Distribution -------------------- 37% | Scavenger-Tank 20% | Tank 19% | Mutant 14% | Scavenger-Mutant 6% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Tank | -7/Factory Derelict-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Tank | -6/Factory Tank | -6/DSF Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac DSF Matter Collected 2488 | 220 191 393 199 465 444 112 388 51 . 25 Remotely . | . . . . . . . . . . . Salvage Created 2489 | . 237 427 466 526 568 112 95 58 . . Parts 139 | . 21 30 26 25 28 4 1 4 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . Prevented 1 | . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac DSF Combat Hostiles Destroyed 59 | . 7 14 11 9 9 2 4 3 . . Guns 54 | . 7 14 11 9 9 2 2 . . . Cannons 1 | . . . . . . . . 1 . . AOE 4 | . . . . . . . 2 2 . . Classes Destroyed 10 | . 4 . 2 2 . . 1 1 . . Tunneler 1 | . 1 . . . . . . . . . Recycler 6 | . 1 . . 1 4 . . . . . Operator 1 | . . . . 1 . . . . . . Watcher 3 | . . . 1 2 . . . . . . Swarmer 21 | . 6 6 3 2 4 . . . . . Grunt 26 | . 1 8 3 6 2 1 3 2 . . Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . . . . 1 . . Sentry 9 | . . . 5 . 3 1 . . . . Hunter 1 | . . . . 1 . . . . . . Best Kill Streak 7 | . 4 3 3 3 7 1 4 3 . . Combat Bots Only 6 | . 3 3 3 2 6 1 4 3 . . Max Kills in Single Turn 2 | . 1 1 1 1 1 1 1 2 . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . 1 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac DSF Hostile Shots Fired 490 | . 52 108 47 40 37 49 56 17 . 84 Missed 138 | . 7 29 12 13 12 20 23 2 . 20 Hits 352 | . 45 79 35 27 25 29 33 15 . 64 Melee 5 | . . . . . . . . 5 . . Projectile 347 | . 45 79 35 27 25 29 33 10 . 64 Critical Strikes 12 | . 1 2 . 1 . . . 2 . 6 Damage Taken 5825 | . 372 893 409 293 500 231 625 656 . 1846 Core 1503 | . 45 114 34 19 193 29 75 126 . 868 Absorbed by Shields 120 | . . . . . . . 14 77 . 29 Ignored by Resistances 197 | . . . 56 57 40 26 18 . . . Regen/Repaired (Parts) 214 | . . . 214 . . . . . . . Core Remaining (%) 71 | 100 . 36 91 . 61 . . 67 . . Volleys Fired 192 | . 20 40 31 39 25 10 15 4 . 8 Largest 4 | . 2 2 3 3 3 4 4 4 . 2 Hottest 160 | . 40 40 63 75 75 125 129 160 . 100 Shots Fired 515 | . 40 80 93 117 70 40 44 16 . 15 Gun 493 | . 40 80 93 117 70 40 38 8 . 7 Cannon 11 | . . . . . . . . 4 . 7 Launcher 11 | . . . . . . . 6 4 . 1 Special . | . . . . . . . . . . . Kinetic 470 | . 40 80 93 117 70 30 25 8 . 7 Thermal 11 | . . . . . . . . 4 . 7 Explosive 11 | . . . . . . . 6 4 . 1 Electromagnetic 23 | . . . . . . 10 13 . . . Robot Hit Streak 14 | . 6 14 13 7 6 6 11 4 . 7 Robot Miss Streak 8 | . 4 5 3 4 5 4 8 2 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 14 | . 2 6 2 2 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . Shots Hit Robots 307 | . 24 52 62 58 40 24 25 11 . 11 Core Hits 153 | . 16 30 29 23 19 6 17 9 . 4 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 4 | . 1 . . 1 . 1 1 . . . Destroy 2 | . 1 . . 1 . . . . . . Corrupt 2 | . . . . . . 1 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5100 | . 240 491 526 997 794 426 855 450 . 321 Guns 4164 | . 240 491 526 997 782 426 503 91 . 108 Cannons 206 | . . . . . . . . 81 . 125 Explosions 718 | . . . . . . . 352 278 . 88 Melee . | . . . . . . . . . . . Ramming 12 | . . . . . 12 . . . . . Kinetic 4014 | . 240 491 526 997 782 379 400 91 . 108 Thermal 256 | . . . . . . . 50 81 . 125 Explosive 668 | . . . . . . . 302 278 . 88 Electromagnetic 150 | . . . . . . 47 103 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . 1 1 7 . . Average Corruption 1 | . . . . . . 1 1 3 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . . . . . 1 3 2 . . Message Errors 3 | . . . . . . 1 2 . . . Matter Fused 2 | . . . . . . . . 2 . . Heat Flow Errors 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 10 | . . . . . . . 10 . . . Projectiles . | . . . . . . . . . . . Explosions 10 | . . . . . . . 10 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 220 | . . . . . . . 24 166 . 30 Shots 6 | . . . . . . . 1 4 . 1 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 545 | . 6 196 156 330 545 267 297 412 . 20 Average Temperature 117 | . 6 80 52 102 238 112 108 200 . 10 Received Heat Transfer 1563 | . 30 417 132 153 135 99 96 72 . 429 Effects 17 | . . . . . 17 . . . . . Shutdowns 2 | . . . . . 2 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 1 | . . . . . 1 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 2 | . . . . . 2 . . . . . Damage (major) 7 | . . . . . 7 . . . . . Damage (core) 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 385 | . . . . . . . 50 150 . 185 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac DSF Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 142 | . 75 70 84 75 142 33 . . 12 2 Initial 33 | . . . 7 . 26 33 . . 6 . Average 24 | . 31 20 31 24 57 4 . . 6 . Influence Increases 1693 | . 180 397 333 270 247 55 120 70 17 4 Destroy 0b10 Robot/C 1220 | . 140 320 220 180 180 40 80 60 . . Destroy 0b10 Robot/NC 55 | . 10 . 5 20 20 . . . . . Destroy Leader 276 | . 30 60 82 34 40 10 10 10 . . Allied During Kill 2 | . . 2 . . . . . . . . Successful Hack 52 | . . . 25 . 5 5 . . 17 . Disable Machine 15 | . . . . 15 . . . . . . Destroy Structure 13 | . . . 1 6 2 . . . . 4 Lose Combat Pursuer 60 | . . 15 . 15 . . 30 . . . Influence Decreases 1693 | . 180 377 353 207 235 130 120 60 27 4 Entered New Map 96 | . . . 13 . 37 42 . . 4 . Time Decay 1501 | . 180 325 340 207 178 88 120 40 23 . Lost Part 76 | . . 32 . . 20 . . 20 . 4 Lost Ally 20 | . . 20 . . . . . . . . Squads Dispatched 10 | . 1 2 2 2 1 1 . . . 1 Investigation 1 | . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 7 | . 1 . 2 2 1 . . . . 1 Assault 1 | . . 1 . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac DSF Distress Signals 4 | . . . 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 94 | . 11 18 19 18 11 5 6 3 . 3 Peak Tracking Total 6 | . 5 3 4 3 6 2 4 3 . 3 Tactical Retreats 4 | . . 1 . 1 . . 2 . . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac DSF Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac DSF Machines Disabled 1 | . . . . 1 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac DSF Machines Accessed 19 | . . 1 8 3 3 1 1 . 2 . Terminals 15 | . . . 6 3 2 1 1 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 40 | . . 1 16 10 6 3 1 . 3 . Successful 31 | . . 1 14 6 5 1 1 . 3 . Failed 9 | . . . 2 4 1 2 . . . . Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 33 | . . . 11 10 5 3 1 . 3 . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . 5 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 25 | . . 1 9 6 4 1 1 . 3 . Record 6 | . . . 1 . 2 . 1 . 2 . Prototype ID Bank 4 | . . . 1 2 1 . . . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . Emergency Access Points 3 | . . . 3 . . . . . . . Alert Level 3 | . . . 1 2 . . . . . . Dispatch Records 2 | . . . 1 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . 5 . . . . . . . Scan Component 3 | . . . 3 . . . . . . . Repair 2 | . . . 2 . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . . 2 1 1 1 1 . 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . Time 76 | . . . 76 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac DSF Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 8 | . . 8 . . . . . . . . Total Damage 126 | . . 126 . . . . . . . . Kills 2 | . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac DSF Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac DSF Turns Passed 5477 | 59 488 1154 939 547 469 657 719 239 64 142 Spaces Moved 3211 | 42 230 623 516 259 244 500 538 175 53 31 Core 13 | 8 . . . . . . . . . 5 Treads . | . . . . . . . . . . . Legs 3198 | 34 230 623 516 259 244 500 538 175 53 26 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 120 120 120 120 Average Speed 143 | 106 180 157 131 164 158 122 121 120 120 391 Slowest Speed 1650 | 120 190 260 190 190 190 122 190 190 120 1650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 34 | 4 42 92 44 25 41 8 69 24 2 33 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . 3 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . 3 . . . . 2 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 79 | . . . . . . . 54 21 . 4 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 79 | . . . . . . . 54 21 . 4 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac DSF Total 3824 | 53 270 738 734 340 294 531 570 195 53 46 Wait 262 | . 5 38 156 24 17 12 . 10 . . Move 3201 | 41 229 622 515 258 243 499 537 174 52 31 Hop . | . . . . . . . . . . . Pick Up 44 | 6 6 9 6 6 3 3 . 3 1 1 Fast Attach 14 | 6 1 3 2 1 . . 1 . . . Attach 27 | . . 3 2 1 3 3 8 3 . 4 Detach . | . . . . . . . . . . . Swap 37 | . 4 8 9 5 1 2 5 1 . 2 Drop 46 | . 5 15 13 6 1 2 4 . . . Fire 192 | . 20 40 31 39 25 10 15 4 . 8 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 60 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 9) 500 | -10/Materials | Discovered new exit (range 16) 548 | -10/Materials | Entered Mines 601 | -10/Mines | Learned location of Zion (-7) 669 | -10/Mines | Discovered new exit (range 14) 702 | -10/Mines | Learned location of Storage (-8) 1239 | -10/Mines | Met a Derelict shopkeep closing up shop 1276 | -10/Mines | Build established: Scavenger-Mutant 1397 | -10/Mines | Met a Derelict testing a Signal Generator 1510 | -10/Mines | Core integrity fell below 50% 1625 | -10/Mines | Lost 3 parts (1p2n) 1691 | -10/Mines | Discovered new exit (range 7) 1702 | -10/Mines | Entered Materials 1702 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2043 | -9/Materials | Repaired Reactive Plating 2352 | -9/Materials | Build established: Scavenger-Tank 2381 | -9/Materials | Repaired Lgt. Nuclear Core 2470 | -9/Materials | Discovered new exit (range 4) 2641 | -9/Materials | Entered another Materials area 2641 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2642 | -8/Materials | Discovered new exit (range 8) 3188 | -8/Materials | Entered Storage 3634 | -8/Storage | Discovered new exit (range 16) 3657 | -8/Storage | Entered Factory 3657 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3930 | -7/Factory | Discovered new exit (range 13) 4092 | -7/Factory | Build established: Tank 4291 | -7/Factory | Garrison activated, responded to threat 4314 | -7/Factory | Entered Lower Caves 4368 | -7/Lower Caves | Found DCF Scrap (11 items) 4662 | -7/Lower Caves | Build established: Derelict-Tank 4702 | -7/Lower Caves | Spotted B-75 Beast 4783 | -7/Lower Caves | Lost 8 parts (3n2u3w) 5010 | -7/Lower Caves | Discovered new exit (range 9) 5033 | -7/Lower Caves | Entered another Lower Caves area 5063 | -7/Lower Caves | Build established: Scavenger-Tank 5187 | -7/Lower Caves | Crushed by falling debris 5211 | -7/Lower Caves | Discovered new exit (range 9) 5218 | -7/Lower Caves | Lost 3 parts (1p2n) 5272 | -7/Lower Caves | Entered Factory 5272 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5326 | -6/Factory | Identified exit to DSF 5336 | -6/Factory | Entered DSF 5372 | -6/DSF | Additional patrols routed to DSF 5460 | -6/DSF | Core integrity fell below 50% 5472 | -6/DSF | Core integrity fell below 20% 5478 | -6/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05429_ Enh. Autogun destroyed. 05430_ Nuclear Core destroyed. 05430_ Knocked back. 05435_ The unstable cave ceiling collapses. 05435_ 8 Matter crushed. 05435_ Critical hit (Burn: +37). 05438_ Mni. Grenade Launcher destroyed. 05438_ Destroyed Mni. Grenade Launcher. 05440_ Hvy. Laser blasted off. 05440_ Knocked back. 05444_ Acquired Huge Storage Unit. 05445_ Knocked back. 05449_ Lightning Gun destroyed. 05450_ Shield Generator destroyed. 05450_ Critical hit (Blast). 05461_ Knocked back. 05463_ The unstable cave ceiling collapses. 05475_ Critical hit (Burn: +37). 05476_ Knocked back. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????? ???????????????????????? | | ?????? ??????????? ???????????????????????? | | ?????? ??????????? ??????????????????????? | | ??????! ??????????? ??????????????????????? | | ??????! #??????????# #??????????????????????? | | ?????## #????????### ###????????????????????? | | ?????? ]?????????!! !!#????????????????????? | | ?????? ]?????????!! !!?????????????????????? | | ?????? ]??????????! H !!?????????????????????? | | ?????## ##???????### ;##????????????????????? | | ?????#] ????????# !!#????????????????????? | | ?????#] ????????# #????????????????????? | | ??????# #?######## ! #????????????????????? | | ????### ### # #?# #????????????????????? | | ??###"" ## # ### ##???????????????????? | | ??""""" gg #???????????????????? | | ????#"" [ ##??????????????????? | | ????#"""""##]]#]]]# ! !%!; ???????????????????? | | ????#"""""######### !!!!@##???????????????????? | | ????####"##???????######%##????????????????????? | | ???????#"#????????????#%%#?????????????????????? | | ???????""#????????????# ##?????????????????????? | | ???????##?????????????###??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 10 Evasion (%) 55 Melee Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Reactive Plating | 3% | -9/Materials Lgt. Nuclear Core | 18% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed InertialOvertunedRail Manual? 0 Play Time 01:14:02 Cumulative 23.5 hours Start 2026.02.11 @ 01:57:39 End 2026.05.27 @ 19:32:56 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 56x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61b54cd0-55a3-4b37-bc99-ff69ba59273d