Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.25 @ 14:33:11 Player: BlobtheGreat Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (77) 385 Value Destroyed (2042) 2042 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (412) 412 TOTAL SCORE: 8799 Bonus ------- Follower Combat Kills 112 Aligned with FarCom 300 Cogmind --------- Core Integrity 880/1150 Matter 254/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Flying (27) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- VTOL Module Improved Flight Unit Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY (9) ------ Machine Analyzer Advanced Visual Processing Unit Graphene Brace Hacking Suite Hacking Suite Improved System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Improved Transmission Jammer Improved Phase Shifter Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Biomechanical Wings Biomechanical Wings Biomechanical Wings Diametric Drive > --- UTILITY ---------- Machine Analyzer Advanced Visual Processing Unit Transmission Jammer Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved System Shield Splice Drone Bay > --- WEAPON ----------- Plasma Cutter Power Sword > --- INVENTORY -------- Field Propulsion Drive Advanced ECM Suite Phase Shifter Hacking Suite Heavy Rocket Launcher [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 1 1 . . . 1 Utility 7 | . . . . . 3 1 1 . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 85 | 7 11 1 . 2 35 10 3 1 5 3 7 Power 9 | 1 2 . . . 3 1 . . . 1 1 Engine 6 | 1 2 . . . 3 . . . . . . Core 3 | . . . . . . 1 . . . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 3 . . 1 13 2 . . 4 . 3 Treads 13 | 2 2 . . 1 8 . . . . . . Leg 3 | . . . . . 3 . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 12 | . 1 . . . 2 2 . . 4 . 3 Utility 27 | 2 2 1 . . 11 3 2 . 1 2 3 Device 7 | 1 . 1 . . 1 1 1 . . 1 1 Storage 2 | 1 1 . . . . . . . . . . Processor 2 | . . . . . 2 . . . . . . Hackware 7 | . . . . . . 2 1 . 1 1 2 Protection 9 | . 1 . . . 8 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 4 . . 1 8 4 1 1 . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 12 | 2 3 . . 1 6 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . 1 . . . Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon 3 | . . . . . 1 2 . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . Unidentified Prototypes 5 | . 1 1 . . . 1 . . 1 . 1 Corrupted Parts 2 | . . . . 2 . . . . . . . System Corruption 8 | . . . . 8 . . . . . . . Parts Lost 28 | . 7 . . 1 11 . . . . . 9 Power 4 | . 2 . . . 1 . . . . . 1 Propulsion 8 | . 1 . . 1 4 . . . . . 2 Utility 8 | . 1 . . . 2 . . . . . 5 Weapon 8 | . 3 . . . 4 . . . . . 1 Highest Loss Streak 9 | . 3 . . 1 5 . . . . . 9 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Backups 13 | 4 13 19 20 19 19 5 4 5 5 3 4 Power 1 | . 1 1 1 1 1 . 1 1 1 1 . Propulsion 3 | 3 5 5 6 5 4 1 . . . . . Utility 3 | . 3 5 6 5 4 1 2 3 3 1 3 Weapon 3 | . 2 4 5 5 6 1 1 . 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 36 | . 7 . . 2 17 5 . . . 1 4 Power 8 | . 1 . . . 5 1 . . . 1 . Propulsion 11 | . 5 . . . 1 4 . . . . 1 Utility 7 | . . . . 1 3 . . . . . 3 Weapon 10 | . 1 . . 1 8 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 74 99 98 94 93 93 99 99 94 Engine 8 | . 13 14 14 14 8 3 . . . . . Core 1 | . . . . . . 3 6 6 6 5 9 Treads 18 | . 27 28 28 27 24 . . . . . . Flight 8 | . . . . . . 30 26 26 32 29 30 Device 8 | . 10 14 14 14 2 6 6 6 6 10 5 Storage 8 | . 14 14 14 14 9 . . . . . . Processor 8 | . . . . . 16 15 13 13 13 11 10 Hackware 5 | . . . . . . 14 20 20 20 23 24 Protection 6 | . 3 . . . 15 7 6 6 6 5 3 Ballistic Gun 14 | . 27 28 3 28 17 . . . . . . Special Weapon 1 | . . . . . . 2 6 4 5 5 4 Slashing Weapon 1 | . . . . . . 3 6 6 6 5 5 Peak Build Rating 87 | 7 10 16 11 15 40 45 47 49 61 73 87 Average Rating 28 | 6 8 10 9 11 27 42 46 47 57 71 80 On Entrance 30 | . 7 10 11 11 15 37 43 47 47 61 73 Naked Turns . | . . . . . . . . . . . . Heaviest Build 65 | 14 50 50 50 51 65 20 14 20 14 21 26 Greatest Support 62 | 40 40 40 40 42 62 20 20 20 28 28 35 Greatest Overweight (x) 5 | . 1 1 1 1 5 1 . . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 15 | 7 19 20 20 20 20 5 5 5 5 5 5 Most Carried 20 | 7 20 20 20 20 20 7 5 5 5 5 5 Average Carried 14 | 4 13 19 19 19 19 4 4 5 5 3 4 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 7 17 20 20 19 8 5 5 5 5 5 3 Class Distribution -------------------- 41% | Mutant 20% | Scavenger-Skirmisher 20% | Hacker-Ninja 8% | Hacker-Scout 3% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Scout | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Waste Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Matter Collected 2743 | 330 326 100 . 175 1328 173 42 . 30 213 26 Remotely . | . . . . . . . . . . . . Salvage Created 2950 | 174 712 . . 60 1554 81 21 198 30 87 33 Parts 189 | 17 39 . . 3 107 3 4 1 5 9 1 Haulers Intercepted 7 | . 2 . . . 5 . . . . . . Recyclers Shooed 6 | . 4 . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 54 | . 12 . . 2 35 . . 1 . 2 2 Melee 3 | . . . . . . . . . . 2 1 Guns 45 | . 12 . . 2 31 . . . . . . AOE 6 | . . . . . 4 . . 1 . . 1 Classes Destroyed 12 | 2 3 . . . 6 . . 1 . . . Worker 1 | . . . . . 1 . . . . . . Tunneler 4 | 4 . . . . . . . . . . . Hauler 7 | . 2 . . . 5 . . . . . . Recycler 2 | 1 1 . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . Operator 6 | . . . . . 1 3 1 . 1 . . Watcher 2 | . . . . . 1 . . . . 1 . Swarmer 19 | . . . . . 15 . . . . 2 2 Grunt 25 | . 12 . . 2 11 . . . . . . Sentry 7 | . . . . . 7 . . . . . . Specialist 2 | . . . . . 2 . . . . . . Compactor 1 | . . . . . . . . 1 . . . Best Kill Streak 5 | 2 3 . . 1 5 1 1 1 1 2 1 Combat Bots Only 5 | . 3 . . 1 5 . . 1 . 2 1 Max Kills in Single Turn 4 | 1 1 . . 1 4 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . 1 . . 1 Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Hostile Shots Fired 457 | . 107 . . 8 204 20 . . 44 7 67 Missed 154 | . 19 . . 4 59 14 . . 26 3 29 Hits 303 | . 88 . . 4 145 6 . . 18 4 38 Projectile 303 | . 88 . . 4 145 6 . . 18 4 38 Critical Strikes 12 | . 3 . . . 8 . . . . . 1 Actively Blocked 2 | . . . . . 1 . . . . . 1 Part Disruptions 1 | . . 1 . . . . . . . . . Damage Taken 4297 | . 1172 52 . 44 1911 50 . . 141 55 872 Core 693 | . 160 40 . 22 162 10 . . 29 . 270 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 126 | . 52 . . . 74 . . . . . . Regen/Repaired (Parts) 20 | . . . . . . . . . 20 . . Core Remaining (%) 79 | 100 . . . 11 70 98 . . 96 100 . Volleys Fired 237 | 15 74 1 . 5 135 1 . 3 3 . . Largest 2 | 2 2 1 . 2 2 1 . 1 1 . . Hottest 56 | 40 40 20 . 40 56 20 . 39 20 . . Shots Fired 457 | 30 147 1 . 12 260 1 . 3 3 . . Gun 449 | 30 147 1 . 12 259 . . . . . . Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . 3 . . . Special 4 | . . . . . . 1 . . 3 . . Kinetic 449 | 30 147 1 . 12 259 . . . . . . Thermal 4 | . . . . . . 1 . . 3 . . Explosive 4 | . . . . . 1 . . 3 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 18 | 5 18 8 . 2 9 . . 1 . . . Robot Miss Streak 7 | 3 3 . . 4 7 . . 2 . . . Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 293 | 16 112 1 . 4 147 3 2 1 1 3 3 Core Hits 142 | 8 42 1 . 3 77 1 1 3 1 3 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . Critical Strikes 2 | . 1 . . . 1 . . . . . . Destroy 1 | . 1 . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . Melee Attacks 154 | . 1 . . . 8 52 17 . 27 14 35 Impact 32 | . . . . . 8 24 . . . . . Slashing 121 | . . . . . . 28 17 . 27 14 35 Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . 1 . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5507 | 153 1212 24 . 88 2599 178 111 766 62 165 149 Guns 3819 | 153 1198 13 . 67 2388 . . . . . . Cannons . | . . . . . . . . . . . . Explosions 920 | . . . . . 154 . . 766 . . . Melee 718 | . . . . . 53 178 111 . 62 165 149 Ramming 50 | . 14 11 . 21 4 . . . . . . Kinetic 3819 | 153 1198 13 . 67 2388 . . . . . . Thermal . | . . . . . . . . . . . . Explosive 920 | . . . . . 154 . . 766 . . . Electromagnetic . | . . . . . . . . . . . . Impact 180 | . . . . . 53 127 . . . . . Slashing 538 | . . . . . . 51 111 . 62 165 149 Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . 3 4 4 12 6 . . 6 6 2 4 Average Corruption 4 | . 2 3 4 4 4 . . 6 6 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 159 | . 8 19 17 17 72 . . 1 21 2 2 Message Errors 37 | . 1 4 6 2 16 . . . 6 1 1 Matter Fused 37 | . . 5 5 4 13 . . . 8 1 1 Heat Flow Errors 20 | . 4 3 . 2 11 . . . . . . Energy Discharges 21 | . . 3 1 2 11 . . . 4 . . Parts Rejected 1 | . . . . . 1 . . . . . . Parts Fused 4 | . . . 2 . . . . . 2 . . Data Loss (minor) 20 | . 2 4 2 3 8 . . 1 . . . Data Loss (major) 8 | . 1 . 1 1 4 . . . 1 . . Misfires 6 | . . . . 2 4 . . . . . . Alerts 2 | . . . . 1 1 . . . . . . Weapon Failures 3 | . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 199 | . . . . . 53 107 16 . . . 23 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 199 | . . . . . 53 107 16 . . . 23 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 14 | . 8 2 . 3 1 . . . . . . Targets Rammed 14 | . 8 2 . 3 1 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 261 | . 204 190 . 217 261 1 . . . . 13 Average Temperature 59 | . 34 96 . 112 59 1 . . . . 13 Received Heat Transfer 1626 | . 708 . . 24 792 18 . . 24 . 60 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 8 | . . . . . 1 7 . . . . . Impact Corruptions 4 | . . . . . 1 3 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 84 | 100 100 100 . 100 50 100 100 100 100 100 100 Level 1 15 | . . . . . 49 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 327 | 10 64 3 . 49 327 160 25 27 47 86 52 Initial 144 | . . 3 . . . 144 8 . 18 . 27 Average 76 | 1 16 . . 6 207 39 4 6 7 25 14 Influence Increases 2457 | 25 345 . . 120 1067 225 47 27 148 235 218 Destroy 0b10 Robot/C 1140 | . 240 . . 100 700 . . . . 60 40 Destroy 0b10 Robot/NC 110 | 25 20 . . . 40 10 5 . 5 5 . Destroy Leader 228 | . 54 . . . 162 . . . . 12 . Allied During Kill 6 | . . . . 5 . . . . . 1 . Successful Hack 112 | . 16 . . . 30 21 . . 16 . 29 Disable Machine 60 | . . . . 15 . 30 15 . . . . Destroy Structure 201 | . . . . . 30 44 12 27 22 22 44 Partial Spotted 210 | . . . . . . 75 15 . 30 30 60 Lose Combat Pursuer 390 | . 15 . . . 105 45 . . 75 105 45 Influence Decreases 2457 | 25 337 8 . 120 750 524 65 . 173 181 274 Entered New Map 228 | . . 5 . . . 173 10 . 9 2 29 Time Decay 1928 | 25 275 3 . 94 640 351 55 . 164 179 142 Lost Part 242 | . 40 . . 10 110 . . . . . 82 Lost Ally 16 | . . . . 16 . . . . . . . Purge Threat 43 | . 22 . . . . . . . . . 21 Squads Dispatched 17 | . 2 . . . 3 3 1 . 4 1 3 Investigation 2 | . 1 . . . . . 1 . . . . Extermination 8 | . . . . . . 3 . . 2 1 2 Reinforcement 7 | . 1 . . . 3 . . . 2 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Distress Signals 18 | . 2 . . . 11 . . . 1 . 4 Communications Jammed 3 | . . . . . . 2 . . . 1 . Distress Signals 3 | . . . . . . 2 . . . 1 . Times Spotted 176 | . 32 . . 6 64 17 2 6 13 13 23 Peak Tracking Total 8 | . 3 . . 4 7 4 1 6 4 4 8 Tactical Retreats 17 | . 1 . . . 4 3 . . 3 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Traps Triggered 14 | . 3 . . . 4 1 1 . 2 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 24 | . 24 . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Machines Disabled 4 | . . . . 1 . 2 1 . . . . Max in Single Turn 1 | . . . . 1 . 1 1 . . . . Garrison Access 10 | . . . . . 1 3 1 . 1 3 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Machines Accessed 63 | . 8 2 1 . 11 13 4 . 11 7 6 Terminals 42 | . 7 . . . 8 10 3 . 7 3 4 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 3 | . 1 . . . 1 . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 12 | . . . . . 1 3 1 . 2 3 2 Total Hacks 162 | . 24 2 1 . 25 25 12 . 33 11 29 Successful 76 | . 12 2 1 . 14 12 2 . 11 6 16 Failed 85 | . 11 . . . 11 13 10 . 22 5 13 Catastrophic 19 | . 2 . . . 4 4 1 . 5 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 74 | . 11 . 1 . 10 10 9 . 15 6 12 Terminals 127 | . 22 . . . 20 21 11 . 23 6 24 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . . 3 . . Recycling Units 5 | . 2 . . . 1 . . . 2 . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 21 | . . . . . 2 4 1 . 5 4 5 Terminal Hacks 48 | . 10 2 1 . 9 5 . . 7 1 13 Record 5 | . 1 . . . . . . . . . 4 Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . 1 . . 1 . 1 Open Door 2 | . . 2 . . . . . . . . . Level Access Points 4 | . . . . . . 1 . . 1 1 1 Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 3 | . 1 . . . 1 . . . 1 . . Alert Level 4 | . 2 . . . 1 . . . . . 1 Unreport Threat 3 | . 1 . . . . . . . . . 2 Locate Traps 3 | . 1 . . . 1 1 . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . Dispatch Records 2 | . . . . . 1 . . . . . 1 Recall Investigation 1 | . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . 1 . . Hauler Manifests 7 | . . . . . 4 . . . 1 . 2 Registered Components 1 | . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . 1 Zone Layout 2 | . . . . . 1 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 10 | . . . . . 1 3 1 . 1 3 1 Seal Access 10 | . . . . . 1 3 1 . 1 3 1 Unauthorized Hacks 11 | . 1 . . . 1 4 1 . 1 1 2 Terminals 11 | . 1 . . . 1 4 1 . 1 1 2 Assimilate 2 | . . . . . . 2 . . . . . Botnet 9 | . 1 . . . 1 2 1 . 1 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . 1 . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 45 | . 7 . . . 9 9 3 . 10 2 5 Full Trace Events 2 | . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . Time 16 | . . . . . . . . . 16 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . 3 . . . 9 . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Total Allies 4 | . . . . 3 . 1 . . . . . Largest Group 3 | . . . . 3 . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . Total Orders 4 | . . . . . . . . . . 4 . EXPLORE 4 | . . . . . . . . . . 4 . Ally Attacks 31 | . . . . 25 . . . . . 5 1 Total Damage 359 | . . . . 328 . . . . . 21 10 Kills 4 | . . . . 3 . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Active Infowar (turns) 10690 | 126 1473 947 712 883 3360 1050 265 57 838 616 363 Optics 6172 | . . . . . 2983 1050 265 57 838 616 363 Seismic 4518 | 126 1473 947 712 883 377 . . . . . . Machine Analysis 6546 | . . . . . 3357 1050 265 57 838 616 363 Jamming 2182 | . . . . . . 390 265 57 838 616 16 ECM 27 | . . . . . . . . . . 1 26 Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches 6 | . . . . . . . . . . 5 1 Drone Recoveries 5 | . . . . . . . . . . 5 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Turns Passed 11278 | 219 1966 949 712 883 3360 1050 265 57 838 616 363 Spaces Moved 11544 | 102 685 391 295 347 1304 2797 740 160 2066 1688 969 Core 2 | 2 . . . . . . . . . . . Treads 3057 | 100 685 391 295 347 1239 . . . . . . Legs 58 | . . . . . 58 . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8427 | . . . . . 7 2797 740 160 2066 1688 969 Fastest Speed 24 | 50 160 240 240 232 155 29 29 29 27 28 24 Average Speed 81 | 157 238 240 240 239 212 29 29 29 28 28 25 Slowest Speed 470 | 160 240 240 240 240 470 104 29 29 31 28 28 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 53 | . . . . . . 26 2 . 13 8 4 Potential Cave-ins 4 | . . . . . . . . 3 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 9 87 57 43 77 87 63 15 81 49 41 30 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 120 | . . . . . 5 44 12 . 24 11 24 Terrain Destroyed 173 | . . . . . 17 44 12 41 24 11 24 Melee 120 | . . . . . 5 44 12 . 24 11 24 Projectile . | . . . . . . . . . . . . AOE 53 | . . . . . 12 . . 41 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Total 12699 | 130 871 398 300 385 1665 2930 763 165 2258 1801 1033 Wait 467 | . 34 . . 24 83 52 . 1 161 99 13 Move 11431 | 101 684 390 294 346 1303 2747 736 159 2039 1671 961 Hop 50 | . . . . . . 23 2 . 13 8 4 Pick Up 86 | 7 21 3 1 2 35 9 1 . . 3 4 Fast Attach 35 | 7 3 . 2 . 8 6 2 . 4 . 3 Attach 40 | . 6 . . 1 21 4 1 . . 2 5 Detach 13 | . 2 . . . 7 1 . . 1 . 2 Swap 38 | . 6 2 . 2 18 1 1 2 2 2 2 Drop 85 | . 8 . 3 2 46 15 3 . 2 2 4 Fire 237 | 15 74 1 . 5 135 1 . 3 3 . . Melee 154 | . 1 . . . 8 52 17 . 27 14 35 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 14 | . 8 2 . 3 1 . . . . . . Escape Stasis 24 | . . . . . . 18 . . 6 . . Rewire . | . . . . . . . . . . . . Trap 24 | . 24 . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / [*Sto x2]) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 220 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 730 | -10/Materials | Central database locked down 899 | -10/Materials | Identified exit to Mines 1015 | -10/Materials | Discovered new exit (range 12) 1759 | -10/Materials | Core integrity fell below 50% 1849 | -10/Materials | Lost 3 parts (1n2w) 2051 | -10/Materials | Discovered new exit (range 5) 2186 | -10/Materials | Entered Mines 2197 | -10/Mines | Found the Drone Emporium 2208 | -10/Mines | Found Prototype Device 2209 | -10/Mines | Identified Splice Drone Bay 2251 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2584 | -10/Mines | Discovered new exit (range 11) 3121 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3123 | -10/Mines | Discovered new exit (range 5) 3135 | -10/Mines | Entered Exiles 3196 | -10/Exiles | Met 8R-AWN 3232 | -10/Exiles | Met EX-HEX 3312 | -10/Exiles | Met EX-BIN 3345 | -10/Exiles | Aligned with FarCom system 3348 | -10/Exiles | Given EX-Vault access code 3403 | -10/Exiles | Opened EX-Vault 3477 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3815 | -10/Exiles | Discovered new exit (range 14) 3847 | -10/Exiles | Entered Mines 3964 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4106 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4151 | -9/Mines | Excavation squad dispatched 4151 | -9/Mines | A large section of the Mines collapsed 4401 | -9/Mines | Excavation squad dispatched 4464 | -9/Mines | Core integrity fell below 20% 4651 | -9/Mines | Excavation squad dispatched 4705 | -9/Mines | Discovered new exit (range 10) 4730 | -9/Mines | System corruption reached 10% 4730 | -9/Mines | Entered Materials 4730 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5011 | -8/Materials | Build established: Scavenger-Mutant 5143 | -8/Materials | Discovered new exit (range 10) 5497 | -8/Materials | Lost 5 parts (1p2n2u) 5565 | -8/Materials | Discovered new exit (range 4) 5790 | -8/Materials | Build established: Scavenger-Skirmisher 6381 | -8/Materials | Discovered new exit (range 7) 7823 | -8/Materials | Build established: Skirmisher 8090 | -8/Materials | Entered Factory 8090 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8280 | -7/Factory | Discovered new exit (range 19) 8363 | -7/Factory | Build established: Hacker-Scout 8480 | -7/Factory | Discovered new exit (range 7) 8501 | -7/Factory | Discovered new exit (range 18) 8539 | -7/Factory | Discovered new exit (range 10) 8903 | -7/Factory | Identified exit to Factory 9037 | -7/Factory | Build established: Hacker-Ninja 9140 | -7/Factory | Entered another Factory area 9140 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9340 | -6/Factory | Discovered new exit (range 4) 9405 | -6/Factory | Sucked down chute 9405 | -6/Factory | Entered Waste 9408 | -6/Waste | Spotted C-40 Crusher 9412 | -6/Waste | Spotted C-40 Crusher 9419 | -6/Waste | Spotted C-40 Crusher 9420 | -6/Waste | EMP discharged 9432 | -6/Waste | Spotted C-40 Crusher 9434 | -6/Waste | Spotted C-40 Crusher 9435 | -6/Waste | Spotted C-40 Crusher 9450 | -6/Waste | Destroyed C-40 Crusher 9455 | -6/Waste | Discovered new exit (range 19) 9462 | -6/Waste | Entered Factory 9944 | -6/Factory | Repaired Plasma Cutter 10028 | -6/Factory | Discovered new exit (range 20) 10082 | -6/Factory | Spotted B-75 Beast 10193 | -6/Factory | Identified exit to Factory 10300 | -6/Factory | Entered another Factory area 10300 | -5/Factory | Evolved 2 slots: Utility x2 10875 | -5/Factory | Discovered new exit (range 5) 10890 | -5/Factory | Identified exit to Factory 10916 | -5/Factory | Entered another Factory area 10916 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10991 | -4/Factory | Identified exit to Research 11224 | -4/Factory | Spotted B-86 Titan 11279 | -4/Factory | Self-destructed Last Messages --------------- 11245_ Imp. Flight Unit destroyed. 11249_ K-01 Serf cleans the Power Conduit. 11250_ Power Conduit explodes. 11250_ Y-64 Sentinel destroyed. 11250_ K-01 Serf destroyed. 11250_ Power Conduit explodes. 11250_ >> Machine Analyzer network decryption results: 11250_ Recycling Unit x1 11250_ S-27 Virus destroyed. 11250_ Fusion Modulator explodes. 11250_ Penetrated by Slug. 11250_ U-05 Engineer destroyed. 11250_ Fusion Modulator explodes. 11251_ K-01 Serf cleans the Fabricator. 11253_ W-44 Eye sends out distress signal. 11256_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8L. 11265_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ????"""""???????##+###########?# ] + | | ???????"""""????????# #???????????# ############ | | ???????""?F"????????# #???????????# #??????????# | | ????????????????????# #???????????# #??????????### | | ????????????????????# #??????######+####?????????? | | ????????"""""""""???# #?????? ^ #?????????? | | ????????????????????# #????? #?????????? | | ???????#+############ #####? #?????????? | | ??? # #?????????? | | ??? # #?????????? | | ?? + #?????????? | | ??? # #?????????? | | ??? w # #?????????? | | ?????#################+##+#? #?????????? | | ?????????????# #? #?????????? | | ?????????????# """"""""" #?? #?????????? | | ?????????????# #?? #?????????? | | ??"""?"""????# """"""""" #???##########?????????? | | ??"""?"""????# #??????????????????????? | | ??"""?"""????# """"""""" #??????????????????????? | | ?????????????# #??????????????????????? | | ??"""????????# """"""""" #??????????????????????? | | ??"""????????# #??????????????????????? | | ??"""????????# """"""""" #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# @#??????????????????????? | | ?????????????##############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 12 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Plasma Cutter | 33% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed BiocellHeatMask Manual? 0 Play Time 01:52:18 Cumulative 43.2 hours Start 2025.06.25 @ 12:41:48 End 2025.06.25 @ 14:33:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 29 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd6f2432-7256-49fb-b7c9-2c785809b583