Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 16:21:24 Player: luckinvolved Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (794) 794 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2439 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 434/450 Energy 99/100 System Corruption 19% Temperature Cool (36) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Compact Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scan Processor Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Heat Sink Compact Matter Pod Heavy Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 28 | 6 3 11 5 3 . Power 3 | 1 1 . 1 . . Engine 2 | 1 . . 1 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . 2 . . Treads 4 | 2 . . 2 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 4 1 2 . Device 2 | . 1 . 1 . . Storage 2 | 1 . . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 4 | . . 3 . 1 . Artifact . | . . . . . . Weapon 12 | 2 1 7 1 1 . Energy Gun 3 | . . 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 3 . 1 . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 16 | . . 1 11 . 4 Power 2 | . . . 2 . . Propulsion 4 | . . . 3 . 1 Utility 6 | . . 1 3 . 2 Weapon 4 | . . . 3 . 1 Highest Loss Streak 11 | . . 1 11 . 2 To Critical Strikes 2 | . . . 2 . . Average Slot Usage (%) 88 | . 92 98 77 66 32 Engine 3 | . 10 . 3 . . Core 7 | . 3 11 1 . . Treads 21 | . 28 22 18 11 1 Device 5 | . 6 5 3 . . Storage 12 | . 14 11 11 22 16 Processor 1 | . . 2 . . . Protection 9 | . . 13 12 11 6 Energy Gun 8 | . . 13 18 11 2 Ballistic Gun 16 | . 26 15 5 11 7 Launcher 2 | . 2 4 1 . . Naked Turns . | . . . . . . Heaviest Build 27 | 12 16 27 22 15 15 Greatest Support 40 | 40 40 40 40 20 20 Greatest Overweight (x) 4 | 1 . . 1 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 6 8 8 8 5 3 Average Carried 6 | 4 6 7 6 2 2 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 5 2 3 Class Distribution -------------------- 48% | Mutant 42% | Tank 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 935 | 191 197 521 26 . . Remotely . | . . . . . . Salvage Created 1040 | . 238 722 80 . . Parts 54 | . 11 42 1 . . Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 26 | . 5 13 8 . . Guns 17 | . 4 12 1 . . AOE 9 | . 1 1 7 . . Classes Destroyed 6 | . 1 3 2 . . Hauler 2 | . . 2 . . . Watcher 2 | . . 2 . . . Swarmer 2 | . . . 2 . . Grunt 16 | . 5 10 1 . . Sentry 3 | . . 3 . . . Assembled 5 | . . . 5 . . Best Kill Streak 7 | . 2 4 7 . . Combat Bots Only 7 | . 2 4 7 . . Max Kills in Single Turn 7 | . 1 1 7 . . Gunslinging . | . . . . . . Exploded 7 | . 1 1 7 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 166 | . 18 43 72 . 33 Missed 37 | . 5 11 9 . 12 Damage Taken 2200 | . 191 524 1135 . 350 Core 415 | . 13 133 132 . 137 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 94 . . . . Volleys Fired 57 | . 15 35 7 . . Largest 3 | . 2 3 3 . . Hottest 142 | . 50 135 142 . . Shots Fired 138 | . 30 90 18 . . Gun 134 | . 29 88 17 . . Cannon . | . . . . . . Launcher 4 | . 1 2 1 . . Special . | . . . . . . Kinetic 81 | . 29 46 6 . . Thermal 53 | . . 42 11 . . Explosive 4 | . 1 2 1 . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 4 14 9 . . Robot Miss Streak 3 | . 3 3 1 . . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 88 | . 18 54 16 . . Core Hits 55 | . 10 31 14 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 2 1 . . Burn 3 | . . 2 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1838 | . 239 991 608 . . Guns 1306 | . 207 853 246 . . Cannons . | . . . . . . Explosions 532 | . 32 138 362 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 690 | . 207 410 73 . . Thermal 616 | . . 443 173 . . Explosive 532 | . 32 138 362 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 19 | . . . 19 19 19 Average Corruption 16 | . . . 6 19 19 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . 2 5 6 Message Errors 3 | . . . 1 1 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . 1 1 1 Alerts 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 93 | . 24 31 38 . . Shots 3 | . 1 1 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 568 | . . 568 426 173 2 Average Temperature 165 | . . 155 244 79 2 Received Heat Transfer 722 | . 93 222 182 . 225 Effects 13 | . . 11 2 . . Shutdowns 2 | . . 2 . . . Interference 5 | . . 3 2 . . Matter Decay 2 | . . 2 . . . Damage (minor) 1 | . . 1 . . . Damage (major) 1 | . . 1 . . . Damage (core) 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 2 . . Heat Transferred 1554 | . . 1110 444 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Peak Influence 311 | . 174 311 160 . 60 Initial 121 | . . 73 121 . . Average 111 | . 78 159 116 . 9 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 82 | 100 100 68 100 . 100 Level 1 17 | . . 31 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 2 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 6 19 24 . 6 Peak Tracking Total 20 | . 2 5 20 . 3 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 3 | . 2 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 4 1 . . . Successful 3 | . 2 1 . . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Record 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 1453 | 122 350 745 55 74 107 Spaces Moved 753 | 73 174 351 16 45 94 Core 100 | 12 . . . . 88 Treads 653 | 61 174 351 16 45 6 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 151 | 148 160 160 175 160 98 Slowest Speed 250 | 160 160 160 240 160 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 5 28 39 5 10 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 17 | . 2 11 4 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 17 | . 2 11 4 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 947 | 84 218 462 28 47 108 Wait 76 | . 12 51 . . 13 Move 748 | 72 173 350 15 44 94 Hop . | . . . . . . Pick Up 19 | 6 7 4 1 . 1 Fast Attach 19 | 6 3 9 1 . . Attach 8 | . . 1 4 3 . Detach 3 | . 1 2 . . . Swap 1 | . . 1 . . . Drop 16 | . 7 9 . . . Fire 57 | . 15 35 7 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 3) 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1178 | -9/Materials | Discovered new exit (range 15) 1179 | -9/Materials | Build established: Tank 1218 | -9/Materials | Entered Mines 1219 | -9/Mines | Assembled infested the area 1252 | -9/Mines | Core integrity fell below 50% 1265 | -9/Mines | System corruption reached 10% 1266 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1266 | -9/Mines | Discovered new exit (range 5) 1273 | -9/Mines | Entered Exiles 1274 | -9/Exiles | Destroyed 7 combat bots 1295 | -9/Exiles | Lost 11 parts (2p3n3u3w) 1318 | -9/Exiles | Met 8R-AWN 1328 | -9/Exiles | Discovered new exit (range 14) 1347 | -9/Exiles | Entered Mines 1393 | -8/Mines | Core integrity fell below 20% 1454 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Keep your grabby things to yourself, though. I've got my sensors on you. 01324_ System corrupted: Heat flow error (+197). 01328_ EXIT=FOUND 01340_ Q/PS:WV#8,A&ELN%U32JNI LOCATION=UNKNOWN GOAL=ESCAPE 01356_ Lgt. Treads destroyed. 01360_ System corrupted: IFF burst signal emitted. 01365_ Imp. Medium Laser destroyed. 01371_ Acquired Imp. Terrain Scan Processor. 01375_ System corrupted: Component data lost. 01380_ Critical hit (Burn: +37). 01391_ System corrupted: Matter fused (-6). 01399_ Sml. Storage Unit destroyed. 01409_ Lgt. Armor Plating destroyed. 01411_ System corrupted: Hvy. Assault Rifle rejected. 01417_ K-01 Serf collects debris. 01426_ System corrupted: Energy discharge (-40). 01441_ |WLYZQJS|SGJK:17AVTQ 01454_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????# | | ???????????????????????????????????????## | | ?????????????????????##????????????????# | | ????????????????????## ????????????????# | | ?????????????????#### ????????????????# | | ????????????????## ????????????????## | | ????????????????# #????????????????# | | ????????????????# ##???????????????? | | ????????????????# ##??????????????? | | ????????????????# ???????????????? | | ????????????????# ???????????????? | | ???????????####### #???????????????? | | ??????????? #???????????????? | | ????????????? ########????????? | | ??????????????????# #????????? | | ????????????#####??# #????????? | | ???????###### #### #### #??????### | | ??????## ## #??# ######## | | ??????# ##?# [ " | | ??????# ########### " | | ???????# #????????# " | | ????????# g g ###??????## | | ???####?## ## @ #???????### | | ??## #### ### #?????????? | | ??# ## ### #### #?????????? | | ??# ## ##??? #?????????? | | ???# ## ##?????#?????????? | | ???# # ##????????????????? | | ???# ##?????????????????? | | ???# #### ##??????????????????? | | ???# #??# ##??????????????????? | | ???## ##??## ##?????????????????? | | ????## ##????## #?????????????????? | | ?????## ##??????## #?????????????????? | | ??????####????????# #?????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #???????????????? | | ??????????????????## #???????????????? | | ????????????????????# ##???????????????? | | ?????????????????????###????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 434 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed FrostHeartArray Manual? 0 Play Time 00:17:14 Cumulative 15.2 hours Start 2024.04.09 @ 21:06:18 End 2024.04.10 @ 16:21:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 30 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 74% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 466d0841-670f-43d2-bed0-a690badafcc6