Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 18:46:01 Player: .fresh Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (223) 1115 Value Destroyed (6596) 6596 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1009) 1009 TOTAL SCORE: 15300 Bonus ------- High Alert Combat Kills 416 Follower Combat Kills 727 Met Imprinter 300 Friendly Fire -434 Cogmind --------- Core Integrity 0/1150 Matter 15/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Plasma Cannon KE Penetrator Hypervelocity Coil Gun Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Weapon Mount Improved Medium Armor Plating > --- WEAPON ----------- Hypervelocity Mass Driver Phasing Sabre > --- INVENTORY -------- Angular Momentum Engine Cooled Aerolev Unit Improved Signal Interpreter Improved Light Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating System Restoration Module Heavy Ion Cannon Hypervelocity Gauss Rifle Bore Cannon Heavy Missile Launcher Rocket Array Improved Datajack [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . 2 . . . . . . . . . . Utility 8 | . . . 1 . 2 . . . . . 2 . . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 263 | 4 11 5 36 7 46 27 3 . 2 3 10 2 30 42 19 16 Power 22 | . . 1 3 1 3 3 . . . 1 2 . 2 3 . 3 Engine 14 | . . 1 3 1 1 2 . . . 1 1 . 1 3 . . Core 6 | . . . . . 2 1 . . . . 1 . 1 . . 1 Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 59 | 2 3 . 13 3 10 5 . . . . . 1 7 10 2 3 Treads 30 | 1 1 . 12 3 9 . . . . . . . . 3 . 1 Leg . | . . . . . . . . . . . . . . . . . Wheel 5 | 1 2 . 1 . . . . . . . . . . . . 1 Hover 24 | . . . . . 1 5 . . . . . 1 7 7 2 1 Flight . | . . . . . . . . . . . . . . . . . Utility 90 | 1 2 2 10 . 15 8 . . . 1 7 1 14 15 12 2 Device 39 | 1 . 1 4 . 6 3 . . . . 2 1 7 7 6 1 Storage 6 | . 2 . . . 1 . . . . . 1 . . . 1 1 Processor 6 | . . . . . 1 1 . . . . 2 . 1 1 . . Hackware 10 | . . . . . . 3 . . . 1 1 . 1 . 4 . Protection 29 | . . 1 6 . 7 1 . . . . 1 . 5 7 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 92 | 1 6 2 10 3 18 11 3 . 2 1 1 . 7 14 5 8 Energy Gun 22 | 1 5 1 6 2 5 2 . . . . . . . . . . Energy Cannon 14 | . . . 1 . 7 . 1 . . 1 . . 3 1 . . Ballistic Gun 6 | . . . 1 . . 1 . . . . . . . 2 . 2 Ballistic Cannon 18 | . . . . . . 4 1 . 2 . 1 . 3 5 1 1 Launcher 15 | . 1 1 2 1 2 2 1 . . . . . . 3 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . . . 2 3 Slashing Weapon 12 | . . . . . 4 2 . . . . . . 1 3 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . 3 1 . . . . . . 1 . 1 1 Corrupted Parts 2 | 1 . . . . . . . . . . . . . . . 1 System Corruption 14 | 3 . . . . . . . . . . . . . . . 11 Parts Lost 45 | . 4 1 3 . 5 . . . . . . . . 15 3 14 Power 5 | . . 1 1 . . . . . . . . . . . . 3 Propulsion 14 | . 2 . . . . . . . . . . . . 6 2 4 Utility 17 | . . . 2 . 4 . . . . . . . . 6 1 4 Weapon 9 | . 2 . . . 1 . . . . . . . . 3 . 3 Highest Loss Streak 9 | . 3 1 1 . 3 . . . . . . . . 9 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 98 100 98 99 100 100 100 100 99 100 99 97 60 28 Engine 7 | . 14 14 10 11 7 6 7 7 7 7 4 . . 5 . . Core 1 | . . . . . 1 . . . . . 1 6 5 . 3 2 Treads 14 | . 14 14 31 33 27 . . . . . . . . . . 1 Wheel 2 | . 13 14 1 . . . . . . . . . . . . 1 Hover 13 | . . . . . . 37 38 38 38 38 33 33 32 31 9 2 Device 11 | . 14 2 10 11 19 7 7 7 7 7 6 12 11 17 14 . Storage 9 | . 14 14 11 11 10 7 7 7 7 7 6 6 6 5 3 4 Processor 4 | . . . . . . 4 7 7 7 7 11 13 13 12 5 4 Hackware 4 | . . . . . . 14 15 15 15 15 19 13 14 . 13 3 Protection 6 | . . 11 10 11 13 2 . . . . 1 . . 7 . . Energy Gun 9 | . 27 22 20 21 6 . . . . . . . . . . . Energy Cannon 2 | . . . . . 10 . 2 7 . 1 2 . . . . . Ballistic Cannon 1 | . . . . . . 3 4 . 6 5 3 6 5 4 1 1 Slashing Weapon 2 | . . . . . . 6 7 7 7 7 6 6 6 5 2 1 Naked Turns 48 | . . . . . . . . . . . . . . 22 . 26 Heaviest Build 127 | 13 90 94 100 100 127 105 28 28 29 33 40 44 53 59 30 44 Greatest Support 66 | 20 20 10 60 60 66 40 40 40 40 40 40 46 53 61 33 23 Greatest Overweight (x) 9 | 3 8 9 9 1 2 2 . . . . . 1 1 1 1 8 Average Overweight (x) . | . 5 9 2 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 15 15 15 15 10 10 Average Capacity 18 | 8 20 25 25 25 25 10 10 10 10 10 11 15 15 14 8 9 Most Carried 25 | 7 25 25 25 25 25 24 10 10 10 10 12 15 15 15 10 10 Average Carried 18 | 6 15 24 24 25 24 10 10 10 10 10 9 13 14 14 7 8 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 15 15 15 5 10 5 Final Carried 25 | 7 25 25 25 25 25 10 10 10 10 10 12 15 15 5 9 4 Class Distribution -------------------- 43% | Mutant 18% | Hacker-Mutant 16% | Scavenger-Mutant 12% | Hacker-Scout 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Scout | -6/Extension Hacker-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Matter Collected 5337 | 240 155 379 368 120 465 288 31 220 20 30 114 137 905 1377 215 273 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7901 | 122 731 333 1123 250 914 211 131 . . 94 136 674 502 2191 207 282 Parts 422 | 7 46 16 89 26 36 20 7 . . 9 2 14 42 94 6 8 Haulers Intercepted 12 | . 1 . 5 . 4 . . . . . 1 . . 1 . . Recyclers Shooed 6 | . . . 2 . . . . . . . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 3 . . 20 . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Combat Hostiles Destroyed 146 | . 14 6 29 10 22 5 7 . . 1 1 2 8 27 3 11 Melee 11 | . . . . . 3 1 . . . 1 . . 2 1 1 2 Guns 54 | . 10 2 23 7 11 . . . . . . . . 1 . . Cannons 33 | . . . . . 5 . . . . . 1 2 6 17 . 2 AOE 42 | . 4 4 6 3 3 4 7 . . . . . . 8 1 2 Classes Destroyed 23 | 2 6 1 2 1 1 1 . . . 3 . 1 1 3 1 . Worker 13 | . 1 1 1 . . 2 . . . . . . 3 3 1 1 Builder 4 | . . . . . . . . . . . . . . 3 1 . Tunneler 6 | 1 . . . 1 . 1 . . . . . . . 2 1 . Hauler 12 | . 1 . 5 . 4 . . . . . 1 . . 1 . . Recycler 13 | 1 1 4 1 . . . . . . . . . . 6 . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . Operator 11 | . 1 . 1 . 1 1 1 . . . . 2 2 1 1 . Drone 1 | . . . . . . . . . . 1 . . . . . . Watcher 16 | . 3 . 5 . . 3 . . . . . . 3 1 1 . Swarmer 34 | . 3 3 7 3 6 4 1 . . . . . 2 . . 5 Cutter 3 | . . . . . . . . . . . . . . . 1 2 Saboteur 1 | . . . . . . . . . . . . . . 1 . . Grunt 56 | . 11 2 11 4 11 . 4 . . . . . . 13 . . Brawler 5 | . . . . 1 . . . . . . . . 1 3 . . Duelist 4 | . . . 2 . . . 1 . . . . . . 1 . . Sentry 27 | . . . 9 2 4 . 1 . . . 1 . 1 6 1 2 Hunter 1 | . . . . . 1 . . . . . . . . . . . Programmer 8 | . . . . . . 1 . . . . . . 4 . 1 2 Behemoth 2 | . . . . . . . . . . . . . . 2 . . Compactor 2 | . . . . . . . . . . . . 2 . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . 2 . . Best Kill Streak 8 | 2 4 3 6 5 4 5 7 . . 2 1 2 4 8 2 4 Combat Bots Only 7 | . 4 3 5 5 4 4 7 . . 1 1 2 2 5 1 4 Max Kills in Single Turn 4 | 1 2 2 3 3 2 2 3 . . 1 1 1 1 4 1 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . Exploded 3 | . 2 2 3 2 2 1 2 . . . . . . 2 1 1 Melee 1 | . . . . . 1 1 . . . 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Hostile Shots Fired 1019 | . 44 22 83 29 196 31 4 . . . 9 . 114 297 37 153 Missed 382 | . 17 8 24 7 57 16 4 . . . 7 . 58 136 9 39 Damage Taken 10884 | . 542 166 941 262 2338 221 54 . . . 23 . 615 2585 738 2399 Core 2636 | . 132 11 78 58 198 62 26 . . . 11 . 114 562 232 1152 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 131 | . . . . . . 25 . . . . . . 15 91 . . Regen/Repaired (Parts) 352 | . . . 15 . 105 15 . . . . . . 217 . . . Core Remaining (%) 64 | 100 . 42 . 66 64 . . . . 87 . . . 19 76 . Volleys Fired 559 | 6 37 19 71 14 54 12 27 . . 28 2 57 50 153 8 21 Largest 2 | 2 2 2 2 2 2 1 1 . . 1 1 1 1 1 1 2 Hottest 130 | 80 80 130 130 130 130 36 65 . . 65 57 57 66 66 57 94 Shots Fired 738 | 12 69 32 131 26 101 12 28 1 . 28 2 57 51 154 8 26 Gun 346 | 12 67 27 126 24 54 8 . . . . . . . 15 . 13 Cannon 348 | . . . . . 45 . 23 1 . 28 2 57 51 125 6 10 Launcher 44 | . 2 5 5 2 2 4 5 . . . . . . 14 2 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 271 | . . . . . . 8 . . . . 2 57 39 136 6 23 Thermal 344 | . . 27 126 24 99 . 23 1 . 28 . . 12 4 . . Explosive 44 | . 2 5 5 2 2 4 5 . . . . . . 14 2 3 Electromagnetic 79 | 12 67 . . . . . . . . . . . . . . . Robot Hit Streak 19 | 4 7 10 18 11 19 2 7 . . . 1 5 7 18 3 5 Robot Miss Streak 9 | 1 2 4 9 5 5 2 . . . . 1 6 6 4 2 3 Penetration Max 1 | . . . . . . 1 . . . . . 1 . 1 . . Secondary Targets 5 | . 1 1 2 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . Shots Hit Robots 554 | 9 45 27 108 23 95 13 1 . . 3 5 35 34 109 13 34 Core Hits 567 | 2 29 44 154 43 81 15 33 . . 3 2 7 19 97 8 30 Critical Kills 26 | . . . . . . 1 . . . . 1 4 4 16 . . Critical Parts Destroyed 55 | . . . . . . 2 . . . . . 3 10 31 2 7 Critical Strikes 121 | 1 . . . . 1 4 . . . . 2 30 15 53 4 11 Destroy 100 | . . . . . . 3 . . . . 1 29 14 53 . . Blast 6 | . . . . . . . . . . . . . . . 2 4 Corrupt 1 | 1 . . . . . . . . . . . . . . . . Smash 9 | . . . . . . . . . . . . . . . 2 7 Sever 5 | . . . . . 1 1 . . . . 1 1 1 . . . Melee Attacks 284 | . . . . . 21 52 3 1 1 10 30 7 81 33 19 26 Impact 30 | . . . . . . . . . . . . . . . 8 22 Slashing 254 | . . . . . 21 52 3 1 1 10 30 7 81 33 11 4 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . 1 3 . . . 3 2 . 7 6 3 . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18954 | 143 914 616 2010 484 2207 1014 917 . . 243 390 1106 1370 4778 831 1931 Guns 4180 | 106 653 357 1633 334 761 49 . . . . . . . 38 . 249 Cannons 4599 | . . . . . 902 . . . . . 26 955 451 1813 157 295 Explosions 5721 | 37 261 259 350 150 134 430 917 . . . 87 . . 2216 287 593 Melee 4415 | . . . . . 410 535 . . . 243 277 151 919 711 387 782 Ramming 39 | . . . 27 . . . . . . . . . . . . 12 Kinetic 4033 | . . . . . . 49 . . . . 26 955 451 1851 157 544 Thermal 4189 | 37 78 357 1633 334 1663 . . . . . 87 . . . . . Explosive 5519 | . 183 259 350 150 134 430 917 . . . . . . 2216 287 593 Electromagnetic 759 | 106 653 . . . . . . . . . . . . . . . Impact 1000 | . . . . . . . . . . . . . . . 328 672 Slashing 3415 | . . . . . 410 535 . . . 243 277 151 919 711 59 110 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | 3 3 3 . . . 3 3 3 3 . . . 4 4 7 16 Average Corruption 3 | 3 3 3 . . . 2 3 3 3 . . . 3 3 4 13 Corruption Purged 5 | . . . . . . . . . . . . . . 4 . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 151 | . 27 33 . . . 15 4 5 . . . . 19 25 5 18 Message Errors 29 | . 3 9 . . . 4 . . . . . . 1 7 1 4 Matter Fused 37 | . 8 8 . . . 3 1 2 . . . . 7 5 1 2 Heat Flow Errors 21 | . 4 5 . . . 1 . . . . . . 3 5 1 2 Energy Discharges 15 | . 4 2 . . . 2 1 . . . . . 1 2 1 2 Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 22 | . 4 5 . . . 4 . 2 . . . . 2 3 1 1 Data Loss (major) 9 | . 1 2 . . . 1 . . . . . . 3 1 . 1 Misfires 5 | . 1 . . . . . 1 1 . . . . 1 1 . . Alerts 4 | . 1 1 . . . . 1 . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . 1 . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1333 | . 28 34 . . 49 147 36 . . . . . 63 265 286 425 Projectiles 41 | . . . . . 6 . . . . . . . . . 5 30 Explosions 209 | . 28 34 . . 4 11 36 . . . . . . . 90 6 Melee 1083 | . . . . . 39 136 . . . . . . 63 265 191 389 Knockbacks 16 | . . . . . . . . . . . . . 4 4 4 4 Impact 3 | . . . . . . . . . . . . . . . 1 2 Kinetic 13 | . . . . . . . . . . . . . 4 4 3 2 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 602 | . 239 . 31 . . 32 55 . . . . . . . 111 134 Shots 17 | . 5 . 1 . . 1 3 . . . . . . . 2 5 Rammed 7 | . . . 2 . . . . . . . . . . . . 5 Targets Rammed 7 | . . . 2 . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 300 | 108 233 217 300 45 162 167 203 18 . 140 12 78 260 300 84 157 Average Temperature 61 | 55 52 72 34 14 38 81 79 13 . 57 5 40 59 104 53 48 Received Heat Transfer 2634 | . 159 66 210 120 1170 . . . . . 12 . 123 591 54 129 Effects 8 | . . . . . . . . . . . . . 1 7 . . Energy Bleed 2 | . . . . . . . . . . . . . 1 1 . . Interference 6 | . . . . . . . . . . . . . . 6 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 13 | . 1 . . . . . . . . . . . . . 9 3 Impact Corruptions 21 | . . . . . . . . . . . . . . . 7 14 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . 2 . . . . . . . . . . . Heat Transferred 5163 | . . 455 2030 420 2208 . . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Peak Influence 799 | 10 289 96 356 343 287 397 . . . . 184 82 799 682 456 435 Initial 300 | . 6 48 . 138 . 33 . . . . . 28 57 300 292 208 Average 211 | 7 158 32 144 164 90 231 . . . . 58 54 582 460 357 273 Maximum Alert Level 3 | . 1 . 1 1 1 1 . . . . . . 3 2 2 2 Low Security (%) 58 | 100 70 100 70 73 89 35 . . . . 100 100 3 . . 7 Level 1 24 | . 29 . 29 26 10 64 . . . . . . 7 21 68 87 Level 2 15 | . . . . . . . . . . . . . 71 78 31 5 Level 3 1 | . . . . . . . . . . . . . 17 . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 5 . 4 . 13 5 . . . . 4 . 24 6 3 4 Investigation 14 | . 2 . 2 . . 2 . . . . 3 . 4 1 . . Extermination 6 | . . . . . . 1 . . . . . . 4 . . 1 Reinforcement 27 | . 3 . 2 . 6 2 . . . . 1 . 6 1 3 3 Assault 5 | . . . . . . . . . . . . . 1 4 . . Garrison 16 | . . . . . 7 . . . . . . . 9 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 2 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Distress Signals 19 | . . . 4 . 4 4 . . . . . . 4 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 304 | . 21 6 48 10 27 31 4 . . 1 7 8 40 52 17 32 Peak Tracking Total 12 | . 3 3 6 3 6 5 7 . . 1 4 4 6 12 6 9 Tactical Retreats 35 | . . . 2 . 2 7 . . . . 1 1 13 3 2 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Traps Triggered 10 | . . . 2 . . 2 . . . . 1 . 3 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Machines Disabled 16 | . 4 . 4 . 1 2 . . . . 2 . 2 . 1 . Max in Single Turn 4 | . 1 . 4 . 1 1 . . . . 2 . 1 . 1 . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Machines Accessed 80 | . 6 . 9 . 8 15 . 1 . . 12 . 20 3 5 1 Terminals 53 | . 4 . 8 . 6 8 . . . . 6 . 14 3 3 1 Fabricators 4 | . . . . . . . . . . . 2 . 1 . 1 . Repair Stations 8 | . . . 1 . 1 2 . . . . . . 3 . 1 . Recycling Units 9 | . 2 . . . . 4 . . . . 2 . 1 . . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . 1 . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . Total Hacks 249 | . 20 . 30 . 30 42 . 1 . . 39 . 67 6 10 4 Successful 110 | . 11 . 11 . 15 18 . 1 . . 18 . 27 1 5 3 Failed 138 | . 8 . 19 . 15 24 . . . . 21 . 40 5 5 1 Catastrophic 34 | . 1 . 2 . 7 6 . . . . 4 . 12 1 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 140 | . 15 . 14 . 15 22 . . . . 23 . 43 . 4 4 Terminals 189 | . 15 . 28 . 25 31 . . . . 24 . 49 6 7 4 Fabricators 12 | . . . . . . . . . . . 8 . 2 . 2 . Repair Stations 19 | . . . 2 . 2 5 . . . . . . 9 . 1 . Recycling Units 15 | . 5 . . . . 5 . . . . 2 . 3 . . . Scanalyzers 9 | . . . . . 3 . . . . . 2 . 4 . . . Garrison Access 4 | . . . . . . 1 . . . . 3 . . . . . Terminal Hacks 46 | . 8 . 6 . 7 7 . 1 . . 4 . 9 1 1 2 Record 2 | . . . . . . . . . . . 1 . . . 1 . Part Schematic 5 | . 2 . . . 2 . . . . . 1 . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . 2 1 . . . . . . 1 . . . Open Door 2 | . . . . . . . . 1 . . . . . 1 . . Branch Access Points 4 | . 1 . . . 1 . . . . . 1 . 1 . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . Terminal Index 3 | . . . . . . 1 . . . . 1 . 1 . . . Fabricator Index 2 | . . . . . . 1 . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 6 | . . . 2 . . 1 . . . . . . 3 . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . . . . . . 1 . . 1 Fabricator Hacks 7 | . . . . . . . . . . . 4 . 2 . 1 . Load Schematic 4 | . . . . . . . . . . . 2 . 1 . 1 . Build 3 | . . . . . . . . . . . 2 . 1 . . . Repair Station Hacks 16 | . . . 2 . 2 3 . . . . . . 8 . 1 . Scan Component 8 | . . . 1 . 1 2 . . . . . . 4 . . . Repair 7 | . . . 1 . 1 1 . . . . . . 4 . . . Refit 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 6 | . . . . . . 3 . . . . 2 . 1 . . . Retrieve Components 6 | . . . . . . 3 . . . . 2 . 1 . . . Scanalyzer 6 | . . . . . 3 . . . . . 1 . 2 . . . Insert Component 3 | . . . . . 1 . . . . . 1 . 1 . . . Analyze 3 | . . . . . 2 . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 27 | . 3 . 3 . 3 4 . . . . 6 . 5 . 2 1 Terminals 22 | . 1 . 3 . 3 4 . . . . 4 . 4 . 2 1 Assimilate 6 | . . . . . . 2 . . . . 2 . 2 . . . Botnet 16 | . 1 . 3 . 3 2 . . . . 2 . 2 . 2 1 Fabricators 2 | . . . . . . . . . . . 2 . . . . . Prioritize 2 | . . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . 1 . . . Tunnel 3 | . 2 . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . 1 . . Hacking Detections 67 | . 5 . 8 . 7 13 . . . . 9 . 17 2 5 1 Full Trace Events 8 | . . . 1 . . 1 . . . . 3 . 2 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 2 . . . 3 . . . . . 1 . 1 . . . Parts Built 6 | . . . . . . . . . . . 4 . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 110 | . . . . . . . . . . . 52 . 58 . . . Total Part Build Rating 38 | . . . . . . . . . . . 24 . 14 . . . Parts Repaired 7 | . . . 1 . 1 1 . . . . . . 4 . . . Time 310 | . . . 26 . 32 25 . . . . . . 227 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . 11 . . . . 3 . 3 . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . 1 . 1 . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . 7 . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Total Allies 44 | . . 3 . . . 2 . . 7 . 2 18 2 10 . . Largest Group 18 | . . 3 3 . . 2 2 1 8 8 3 18 12 9 . . Highest-Rated Group 638 | . . 40 40 . . 36 36 10 186 186 46 638 467 239 . . Highest-Rated Ally 50 | . . 16 16 . . 26 26 10 31 31 26 50 50 39 . . Total Orders 8 | . . . . . . 2 . . . . . . . . 6 . STAY 1 | . . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . 4 . RETURN 2 | . . . . . . . . . . . . . . . 2 . Ally Attacks 216 | . . . 30 . . . . . . 26 . 43 88 29 . . Total Damage 7018 | . . . 306 . . . . . . 362 . 2700 3071 579 . . Kills 45 | . . . 5 . . . . . . 6 . 8 21 5 . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . 1 1 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . 4 . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Turns Passed 19039 | 66 1429 1640 3189 1240 3062 1107 280 397 429 479 719 374 1726 1649 608 645 Spaces Moved 16948 | 34 680 630 1161 487 1091 2295 505 822 876 850 1455 484 2984 1508 663 423 Core 173 | 5 . . . . . . . . . . . . . 52 51 65 Treads 2652 | . 78 . 989 487 1091 . . . . . . . . 1 . 6 Legs 13 | 13 . . . . . . . . . . . . . . . . Wheels 1522 | 16 602 630 172 . . . . . . . . . . . . 102 Hover 12588 | . . . . . . 2295 505 822 876 850 1455 484 2984 1455 612 250 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 34 | 95 95 215 215 240 240 34 34 34 34 34 34 34 38 45 50 50 Average Speed 86 | 120 174 215 236 240 243 34 34 34 34 34 34 41 40 57 67 107 Slowest Speed 450 | 200 240 215 320 240 326 154 34 34 34 34 34 94 98 240 150 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 3 97 98 94 99 83 46 57 80 85 71 38 96 80 68 30 12 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 4 | . 2 . . . . . . . 1 . . . 1 . . . Known Exits Taken 9 | . 1 . . . . 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . Scrap Searched 12 | . . 2 . 1 . . 2 2 1 4 . . . . . . Spaces Dug 191 | . 5 . 13 . 3 41 12 1 1 13 25 . 65 6 6 . Terrain Destroyed 747 | 5 42 33 34 10 17 71 87 1 1 34 49 11 75 176 40 61 Melee 145 | . . . . . 3 34 3 1 1 7 25 . 61 4 6 . Projectile 100 | . . . . . 10 . 19 . . 27 . 11 14 11 3 5 AOE 501 | 5 42 33 34 10 4 36 65 . . . 24 . . 161 31 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Fac Total 20090 | 46 855 882 1475 537 1363 2532 574 938 1005 993 1625 588 3285 2078 781 533 Wait 1618 | . 86 224 150 21 88 98 37 114 123 102 116 35 120 234 50 20 Move 16933 | 33 679 629 1160 486 1090 2294 504 821 875 849 1455 483 2983 1507 662 423 Hop . | . . . . . . . . . . . . . . . . . Pick Up 157 | 3 30 3 26 2 23 15 . 1 1 . 5 4 12 9 12 11 Fast Attach 69 | 2 3 . 7 . 17 7 . . 2 . 3 . 2 7 12 7 Attach 55 | 2 4 1 8 . 4 6 . . . . 2 . 1 14 6 7 Detach 14 | . . . . . 3 1 . . . . 1 . 1 3 1 4 Swap 139 | . 4 4 21 7 25 14 3 . . 3 5 2 27 21 1 2 Drop 164 | . 12 2 30 7 38 33 . 1 3 1 6 . 8 6 10 7 Fire 559 | 6 37 19 71 14 54 12 27 . . 28 2 57 50 153 8 21 Melee 284 | . . . . . 21 52 3 1 1 10 30 7 81 33 19 26 Ram 5 | . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 91 | . . . . . . . . . . . . . . 91 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / Ext x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 67 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Identified exit to Mines 295 | -10/Materials | Lost 3 parts (2n1w) 308 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Central database locked down 858 | -10/Materials | Discovered new exit (range 12) 1151 | -10/Materials | Discovered new exit (range 11) 1214 | -10/Materials | Core integrity fell below 50% 1496 | -10/Materials | Entered Mines 1497 | -10/Mines | Assembled infested the area 2096 | -10/Mines | Found a hidden stash of uninstalled traps 2199 | -10/Mines | Discovered new exit (range 13) 2233 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2371 | -10/Mines | Discovered new exit (range 8) 3136 | -10/Mines | Entered Materials 3136 | -9/Materials | Accompanied by 3 allies 3136 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3137 | -9/Materials | Identified exit to Storage 3457 | -9/Materials | Discovered new exit (range 8) 3936 | -9/Materials | Discovered new exit (range 12) 5022 | -9/Materials | Discovered new exit (range 7) 5299 | -9/Materials | Build established: Scavenger-Mutant 5555 | -9/Materials | Discovered new exit (range 16) 5681 | -9/Materials | Repaired Seismic Detector 6057 | -9/Materials | Discovered new exit (range 8) 6214 | -9/Materials | Build established: Mutant 6325 | -9/Materials | Entered Mines 6641 | -9/Mines | Discovered new exit (range 11) 6694 | -9/Mines | Build established: Scavenger-Mutant 6865 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6865 | -9/Mines | Discovered new exit (range 5) 7006 | -9/Mines | Learned location of 1 exit from Lower Caves 7109 | -9/Mines | Discovered new exit (range 9) 7565 | -9/Mines | Entered Materials 7565 | -8/Materials | Evolved 2 slots: Utility x2 7617 | -8/Materials | Repaired Med. Armor Plating 7679 | -8/Materials | Garrison activated, responded to threat 8106 | -8/Materials | Garrison activated, responded to threat 8468 | -8/Materials | Discovered new exit (range 3) 8707 | -8/Materials | Met 7R-MNS 8773 | -8/Materials | Build established: Mutant 8989 | -8/Materials | Found Powered Armor 8992 | -8/Materials | Found Powered Armor 8996 | -8/Materials | Found Powered Armor 9001 | -8/Materials | Found Powered Armor 9297 | -8/Materials | Discovered new exit (range 10) 9873 | -8/Materials | Discovered new exit (range 4) 9991 | -8/Materials | Garrison activated, responded to threat 10119 | -8/Materials | Lost 3 parts (3u) 10627 | -8/Materials | Entered Factory 10627 | -7/Factory | Evolved 2 slots: Propulsion x2 10628 | -7/Factory | Caught up to 7R-MNS 10823 | -7/Factory | Repaired Imp. Gravmag System? 10926 | -7/Factory | Build established: Hacker-Mutant 11067 | -7/Factory | Discovered new exit (range 9) 11071 | -7/Factory | Identified exit to Factory 11342 | -7/Factory | Discovered exit to Factory (range 14) 11342 | -7/Factory | Discovered new exit (range 8) 11344 | -7/Factory | Identified exit to Lower Caves 11383 | -7/Factory | Discovered exit to Lower Caves (range 5) 11619 | -7/Factory | Found Prototype Launcher 11619 | -7/Factory | Identified Rocket Array 11734 | -7/Factory | Entered Lower Caves 11734 | -7/Lower Caves | Accompanied by 2 allies 11735 | -7/Lower Caves | Identified exit to Lower Caves 11818 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11844 | -7/Lower Caves | Destroyed 7 combat bots 12014 | -7/Lower Caves | Entered another Lower Caves area 12014 | -7/Lower Caves | Accompanied by 1 ally 12399 | -7/Lower Caves | Discovered new exit (range 10) 12402 | -7/Lower Caves | Identified exit to Zion 12411 | -7/Lower Caves | Entered Zion 12411 | -7/Zion | Accompanied by 1 ally 12427 | -7/Zion | Discovered new exit (range 14) 12444 | -7/Zion | System corruption cleaned by Quarantine Array 12514 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12546 | -7/Zion | Gained Derelict followers 12570 | -7/Zion | Learned location of Warlord (-4) 12572 | -7/Zion | Received a hallucinogenic algorithm 12599 | -7/Zion | Identified exit to Deep Caves 12659 | -7/Zion | Given the Hacking Drone Bay 12725 | -7/Zion | Identified exit to Proximity Caves 12840 | -7/Zion | Entered Proximity Caves 12840 | -6/Proximity Caves | Accompanied by 8 allies 13097 | -6/Proximity Caves | Lost 4 allies 13125 | -6/Proximity Caves | Learned Factory stockpile data 13296 | -6/Proximity Caves | Discovered exit to Factory (range 15) 13319 | -6/Proximity Caves | Entered Factory 13319 | -6/Factory | Accompanied by 1 ally 13319 | -6/Factory | Evolved 2 slots: Utility x2 13427 | -6/Factory | Discovered new exit (range 9) 13430 | -6/Factory | Identified exit to Factory 13769 | -6/Factory | Identified exit to Lower Caves 13769 | -6/Factory | Identified exit to Extension 13770 | -6/Factory | Discovered exit to Factory (range 14) 13851 | -6/Factory | Build established: Hacker-Scout 13998 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 14006 | -6/Factory | Fabricated Cmb. Gravmag System? 14038 | -6/Factory | Manually triggered Chute Trap 14038 | -6/Factory | Sucked down chute 14038 | -6/Factory | Entered Waste 14042 | -6/Waste | Spotted C-40 Crusher 14046 | -6/Waste | Spotted C-40 Crusher 14055 | -6/Waste | Spotted C-40 Crusher 14055 | -6/Waste | Spotted C-40 Crusher 14070 | -6/Waste | Destroyed C-40 Crusher 14074 | -6/Waste | Destroyed C-40 Crusher 14078 | -6/Waste | 3 allies followed down the chute 14103 | -6/Waste | Spotted C-40 Crusher 14112 | -6/Waste | Spotted C-40 Crusher 14122 | -6/Waste | Lost 3 allies 14324 | -6/Waste | Warlord forces began an assault 14357 | -6/Waste | Discovered new exit (range 11) 14378 | -6/Waste | Allies destroyed C-40 Crusher 14388 | -6/Waste | Identified exit to Factory 14412 | -6/Waste | Entered Factory 14412 | -6/Factory | Accompanied by 12 allies 14413 | -6/Factory | Lost 6 allies 14467 | -6/Factory | Garrison activated, responded to threat 14499 | -6/Factory | Repaired Imp. Linear Gravjet 14577 | -6/Factory | Repaired Broken Linear Gravjet 14762 | -6/Factory | First assault squad dispatched 14917 | -6/Factory | Lost 7 allies 15169 | -6/Factory | Discovered exit to Lower Caves (range 6) 15261 | -6/Factory | Repaired Cmb. Gravmag System? 15352 | -6/Factory | Discovered exit to Factory (range 15) 15490 | -6/Factory | Garrison activated, responded to threat 15491 | -6/Factory | Repaired Hyp. Mass Driver? 15799 | -6/Factory | Spotted B-75 Beast 15906 | -6/Factory | Fabricated Hyp. Mass Driver? 15909 | -6/Factory | Discovered exit to Factory (range 5) 16138 | -6/Factory | Entered Extension 16237 | -6/Extension | Build established: Scout 16488 | -6/Extension | First assault squad dispatched 17070 | -6/Extension | Rescued a captive Derelict 17203 | -6/Extension | Rescued a captive Derelict 17204 | -6/Extension | Rescued a captive Derelict 17417 | -6/Extension | Lost 9 allies 17438 | -6/Extension | Disrupted transfer network 17553 | -6/Extension | Spotted B-75 Beast 17598 | -6/Extension | Destroyed B-75 Beast 17612 | -6/Extension | Spotted B-75 Beast 17618 | -6/Extension | Lost 3 parts (2n1w) 17698 | -6/Extension | Destroyed B-75 Beast 17757 | -6/Extension | Released all parts (10) 17761 | -6/Extension | Core integrity fell below 50% 17772 | -6/Extension | Core integrity fell below 20% 17773 | -6/Extension | Discovered new exit (range 16) 17773 | -6/Extension | Discovered exit to Factory (range 15) 17786 | -6/Extension | Lost 9 parts (2n5u2w) 17787 | -6/Extension | Entered Factory 17787 | -5/Factory | Evolved 2 slots: Utility x2 17882 | -5/Factory | Discovered new exit (range 10) 17905 | -5/Factory | Identified exit to Upper Caves 18134 | -5/Factory | Build established: Hacker-Mutant 18381 | -5/Factory | Discovered new exit (range 12) 18393 | -5/Factory | Identified exit to Factory 18395 | -5/Factory | Entered another Factory area 18395 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18559 | -4/Factory | Lost 5 parts (1p4u) 18782 | -4/Factory | System corruption reached 10% 18983 | -4/Factory | Released all parts (3) 18985 | -4/Factory | Core integrity fell below 50% 19013 | -4/Factory | Lost 5 parts (2p2n1w) 19014 | -4/Factory | Core integrity fell below 20% 19040 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 18983_ Released Med. Storage Unit. 18983_ Released Imp. Signal Interpreter. 18984_ K-01 Serf cleans the Terminal. 18985_ W RHW1TCW7 5JM65T:9FZ 4 18987_ K-01 Serf cleans the Terminal. 18998_ Acquired Cmb. Gravmag System. 19000_ Slammed into S-27 Virus. 19001_ Destabilizing: Core damaged (-23). 19004_ System corrupted: Matter fused (-3). 19006_ S-27 Virus suffers critical hit (Smash). 19006_ Destroyed Lgt. Nuclear Core. 19006_ Destroyed VTOL Module. 19006_ S-27 Virus system corrupted by crushing effect. 19007_ S-27 Virus system terminally corrupted. 19007_ VTOL Module fried. 19015_ Power Maul destroyed. 19021_ System corrupted: Matter fused (-5). 19023_ Slammed into S-27 Virus. 19029_ Cmb. Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | * #???????????????????? ??????????????????????? | | * #???????????????????? ??????????????????????? | | #???????????????????? ??????????????????????? | | #???????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ####???????????????????? ??????????????????????? | | #???????????????????? ??????????????????????? | | #???????????????????? ??????????????????????? | | #??####?????????????? ??????????????????????? | | #### "####??????????? ??????????????????????? | | # !!!#??????????? #??????????????????????? | | # !!#???####????# #??????????????????????? | | ! %#???# ???# #??????????????????????? | | % % [! #???# [==???# #??????????????????????? | | %]##### [== ??# ########+####??????????? | | # !+% # [= ?##@ ????????? | | ##### !# k ????????? | | # ##??# # """ """ ????????? | | ! ="#??# """ + """ """?????????????? | | # # ###### """ # """ """ ?????????? | | # [ # """ # #??????????? | | + # ?### """ """ #??????????? | | # # """ ???# """ """?????????????? | | # # """????# """ """ #??????????? | | # ! # """????#ss #??????????? | | # # ?????# """ """ #??????????? | | # ########## s """ """?????????????? | | # # # """ """ #??????????? | | #^ # """ # +?????????? | | + ! # """"" # """ """ #??????????? | | # # """"" + """ """ ????????????? | | # # # """ """?????????????? | | ############## """ # ?????????????? | | #????????????# """"" # ????????????? | | #????????????# """"" ####" "######???????????? | | #????????????# #???"Y"#????????????????? | | #????????????# """ #???"""#????????????????? | | #????????????# """"" #???####????????????????? | | #????????????# """"" #???????????????????????? | | #????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 33 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 800 Resistance: EX 25 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 58 Targeting Accuracy 20 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 23 Defensive Hacking 26 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed Cmb. Gravmag System | -6/Factory | Hacked Hyp. Mass Driver | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Hyp. Mass Driver | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Sniper Wheee! Challenges ------------ None Game ------ Seed MetafiberEnhancedPendant Manual? 0 Play Time 04:44:47 Cumulative 94.3 hours Start 2024.05.29 @ 18:10:58 End 2024.06.01 @ 18:46:01 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 55 Gallery% 53 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9df76f3-847a-4acf-882d-9ff2ce69d5a6