Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 18:42:39 Player: Minty Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (99) 495 Value Destroyed (3016) 3016 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (819) 819 TOTAL SCORE: 8630 Bonus ------- High Alert Combat Kills 119 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 100/100 System Corruption 0% Temperature Cool (30) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer System Shield Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Coil Gun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite System Shield Corruption Screen > --- WEAPON ----------- Arc Projector High-powered Shock Rifle Improved Lightning Gun > --- INVENTORY -------- Improved Transmission Jammer Coil Gun Improved Datajack Great Maul [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Backup Laser I Energy Gun Backup Laser I Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Slots Evolved 8 | . . 2 2 2 . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 5 | . . 2 1 . . . 2 . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 133 | . 12 24 31 21 12 . 25 4 3 1 Power 16 | . 1 3 2 2 4 . 3 1 . . Engine 10 | . 1 3 2 2 2 . . . . . Core 6 | . . . . . 2 . 3 1 . . Reactor . | . . . . . . . . . . . Propulsion 26 | . 5 7 8 4 . . 1 . . 1 Treads 4 | . 2 . 2 . . . . . . . Leg 1 | . 1 . . . . . . . . . Wheel 7 | . . 5 2 . . . . . . . Hover . | . . . . . . . . . . . Flight 14 | . 2 2 4 4 . . 1 . . 1 Utility 32 | . 2 6 6 4 . . 11 2 1 . Device 13 | . . 2 2 2 . . 5 1 1 . Storage 4 | . 1 2 1 . . . . . . . Processor 8 | . . 2 1 . . . 4 1 . . Hackware 5 | . 1 . 2 1 . . 1 . . . Protection 2 | . . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 59 | . 4 8 15 11 8 . 10 1 2 . Energy Gun 24 | . 4 6 1 2 5 . 6 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | . . . 8 . . . 2 . 1 . Ballistic Cannon 3 | . . . . 2 1 . . . . . Launcher 17 | . . 2 6 7 2 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 1 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 8 | . . 1 2 3 . . 2 . . . Corrupted Parts 2 | . . . 1 1 . . . . . . System Corruption 6 | . . . 2 4 . . . . . . Parts Lost 49 | . 7 . 8 11 5 . 7 3 . 8 Power 9 | . 2 . 1 2 2 . . 1 . 1 Propulsion 14 | . 2 . 3 5 . . . . . 4 Utility 9 | . . . 1 3 . . 2 1 . 2 Weapon 17 | . 3 . 3 1 3 . 5 1 . 1 Highest Loss Streak 8 | . 3 . 3 6 5 . 4 3 . 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 80 94 90 86 78 53 71 84 82 80 Engine 6 | . 9 11 7 6 5 . . . . . Treads 2 | . 4 . 5 . . . . . . . Leg 2 | . 14 . . . . . . . . . Wheel 2 | . . 9 2 . . . . . . . Flight 15 | . 4 12 13 24 23 23 19 20 20 20 Device 5 | . . 10 9 4 . . 4 . 4 6 Storage 5 | . 14 8 7 . . . . . . . Processor 9 | . . 9 9 7 7 7 18 29 28 26 Hackware 13 | . 4 11 17 22 15 15 8 13 13 13 Protection 1 | . 3 . . . 6 . 1 . . . Energy Gun 13 | . 24 21 3 9 16 7 11 1 . . Ballistic Gun 3 | . . . 11 1 . . . 6 4 . Launcher 1 | . . . 1 6 1 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 87 | 14 87 19 19 20 27 1 19 17 17 13 Greatest Support 40 | 20 40 24 40 19 19 17 19 19 17 19 Greatest Overweight (x) 3 | . 2 3 3 1 1 . 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 8 8 5 5 5 5 5 5 5 Average Capacity 6 | . 10 7 7 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 5 5 3 5 5 4 2 Average Carried 5 | . 6 7 7 4 4 3 4 4 1 1 Final Capacity 25 | 8 25 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 4 8 5 4 3 3 5 5 1 1 Class Distribution -------------------- 32% | Hacker-Sprinter 25% | Mutant 23% | Scavenger-Mutant 6% | Scout 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Scout | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Matter Collected 2443 | 156 137 300 640 471 208 . 374 157 . . Remotely . | . . . . . . . . . . . Salvage Created 3551 | . 391 988 1118 420 112 . 394 128 . . Parts 221 | . 19 72 68 21 4 . 22 15 . . Haulers Intercepted 5 | . . 1 1 2 . . 1 . . . Recyclers Shooed 2 | . . 2 . . . . . . . . Parts Field Recycled 2 | . . . . 2 . . . . . . Retrieved Matter 15 | . . . . 15 . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Combat Hostiles Destroyed 61 | . 10 17 19 7 . . 5 3 . . Melee 5 | . . . . . . . 2 3 . . Guns 33 | . 10 11 9 1 . . 2 . . . AOE 23 | . . 6 10 6 . . 1 . . . Classes Destroyed 13 | . 3 6 2 1 1 . . . . . Worker 2 | . . . 1 1 . . . . . . Builder 9 | . . 6 3 . . . . . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 5 | . . 1 1 2 . . 1 . . . Recycler 5 | . . 2 3 . . . . . . . Operator 7 | . 2 1 2 2 . . . . . . Watcher 9 | . . 3 3 1 . . 2 . . . Swarmer 9 | . 3 4 . . . . 2 . . . Grunt 34 | . 7 11 13 3 . . . . . . Sentry 10 | . . 2 4 2 . . 2 . . . Hunter 3 | . . . 2 1 . . . . . . Programmer 5 | . . . . 1 . . 1 3 . . Samaritan 2 | . . . . . 2 . . . . . Best Kill Streak 5 | . 3 5 5 4 . . 2 3 . . Combat Bots Only 4 | . 3 4 4 4 . . 2 3 . . Max Kills in Single Turn 3 | . 1 2 3 3 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 2 3 . . 1 . . . Melee 1 | . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Hostile Shots Fired 615 | . 78 48 122 162 47 . 100 53 . 5 Missed 244 | . 20 15 34 85 19 . 42 27 . 2 Damage Taken 6069 | . 810 401 1395 810 704 . 733 391 . 825 Core 2162 | . 222 96 387 284 296 . 192 81 . 604 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 11 | . . . . 4 7 . . . . . Regen/Repaired (Parts) 52 | . . . . . . . 52 . . . Core Remaining (%) 46 | 100 11 76 29 . . 17 . . . . Volleys Fired 293 | . 54 51 86 50 24 . 21 6 1 . Largest 3 | . 2 2 2 3 3 . 3 2 1 . Hottest 175 | . 90 90 90 135 135 . 175 90 30 . Shots Fired 517 | . 96 96 150 83 42 . 37 12 1 . Gun 435 | . 96 90 126 47 26 . 37 12 1 . Cannon 21 | . . . . 12 9 . . . . . Launcher 61 | . . 6 24 24 7 . . . . . Special . | . . . . . . . . . . . Kinetic 137 | . . . 100 13 9 . 8 6 1 . Thermal 126 | . 72 28 . 6 14 . 6 . . . Explosive 58 | . . 6 24 24 4 . . . . . Electromagnetic 196 | . 24 62 26 40 15 . 23 6 . . Robot Hit Streak 20 | . 10 10 10 8 20 . 13 2 1 . Robot Miss Streak 5 | . 5 4 4 5 1 . 3 3 . . Penetration Max 1 | . . . 1 . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 343 | . 54 69 102 49 34 . 26 7 2 . Core Hits 208 | . 30 47 71 31 14 . 10 5 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . Critical Strikes 3 | . 1 . 1 . . . 1 . . . Burn 1 | . 1 . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . Smash 1 | . . . . . . . 1 . . . Melee Attacks 17 | . . . . . . . 3 13 1 . Impact 17 | . . . . . . . 3 13 1 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8557 | . 758 1629 3225 1293 623 . 616 315 98 . Guns 4386 | . 620 976 1602 446 235 . 426 56 25 . Cannons 324 | . . . . 124 200 . . . . . Explosions 3406 | . 110 653 1618 723 188 . 114 . . . Melee 408 | . . . . . . . 76 259 73 . Ramming 33 | . 28 . 5 . . . . . . . Kinetic 1742 | . . . 1286 140 200 . 71 20 25 . Thermal 1370 | . 574 324 137 54 111 . 170 . . . Explosive 2800 | . . 476 1481 703 140 . . . . . Electromagnetic 2204 | . 156 829 316 396 172 . 299 36 . . Impact 408 | . . . . . . . 76 259 73 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . 1 3 4 4 4 . . . . Average Corruption 2 | . . 1 2 4 4 4 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . 3 12 8 5 . . . . . Message Errors 10 | . . 2 4 2 2 . . . . . Matter Fused 2 | . . . 1 . 1 . . . . . Heat Flow Errors 5 | . . . 4 . 1 . . . . . Energy Discharges 3 | . . . 1 2 . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . Data Loss (minor) 4 | . . 1 2 1 . . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . Weapon Failures 2 | . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 237 | . . 43 20 12 . . 162 . . . Projectiles . | . . . . . . . . . . . Explosions 186 | . . 43 20 12 . . 111 . . . Melee 51 | . . . . . . . 51 . . . Knockbacks 2 | . . . . . . . . 2 . . Impact 2 | . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 388 | . 28 31 96 68 . . 165 . . . Shots 16 | . 1 1 8 4 . . 2 . . . Rammed 4 | . 2 . 2 . . . . . . . Targets Rammed 7 | . 5 . 2 . . . . . . . Kicked 3 | . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 387 | . 387 153 241 170 121 . 330 50 . . Average Temperature 58 | . 98 34 56 46 34 . 116 16 . . Received Heat Transfer 1545 | . 396 153 621 165 96 . 108 6 . . Effects 5 | . 2 . . . . . 3 . . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 3 | . . . . . . . 3 . . . Short Circuit 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 15 | . . 3 2 5 3 . 2 . . . Impact Corruptions 2 | . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 2 2 . . 2 . . . . . Heat Transferred 3797 | . 1953 780 150 198 444 . 272 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 11 | . 3 5 2 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Peak Influence 555 | . 198 555 530 394 . . 252 157 81 56 Initial 234 | . . 65 234 104 . . 52 105 81 56 Average 208 | . 76 339 331 154 . . 102 129 81 33 Maximum Alert Level 2 | . . 2 2 1 . . 1 . . . Low Security (%) 58 | . 100 26 15 73 . . 84 100 100 100 Level 1 25 | . . 34 49 26 . . 15 . . . Level 2 15 | . . 38 35 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 2 5 4 6 . . 3 . . . Investigation 8 | . . 4 1 1 . . 2 . . . Extermination 2 | . . . . 1 . . 1 . . . Reinforcement 10 | . 2 1 3 4 . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . 3 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Distress Signals 6 | . 3 2 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 116 | . 24 23 26 22 2 . 10 8 . 1 Peak Tracking Total 6 | . 5 6 4 6 1 . 3 5 . 1 Tactical Retreats 8 | . 3 1 . 3 . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Traps Triggered 6 | . 1 2 2 . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 25 | . . . . . . . 25 . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 2 | . . 2 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Machines Disabled 12 | . 1 1 5 1 . . 4 . . . Max in Single Turn 3 | . 1 1 1 1 . . 3 . . . Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Machines Accessed 31 | . 4 5 5 7 . . 8 . 2 . Terminals 23 | . 3 5 4 5 . . 5 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 . . 2 . . 1 . . . Recycling Units 2 | . . . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 126 | . 14 18 20 40 . . 29 . 5 . Successful 56 | . 7 6 11 16 . . 14 . 2 . Failed 70 | . 7 12 9 24 . . 15 . 3 . Catastrophic 11 | . 1 5 4 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 63 | . 10 8 15 20 . . 10 . . . Terminals 101 | . 11 18 17 33 . . 18 . 4 . Fabricators . | . . . . . . . . . . . Repair Stations 13 | . 3 . . 7 . . 3 . . . Recycling Units 8 | . . . 3 . . . 5 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . . 3 . 1 . Terminal Hacks 31 | . 3 5 8 10 . . 4 . 1 . Part Schematic 1 | . . . . 1 . . . . . . Prototype ID Bank 3 | . 1 1 . . . . 1 . . . Open DSF 1 | . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . Garrison Index 1 | . . . . 1 . . . . . . Alert Level 6 | . . 2 2 1 . . 1 . . . Unreport Threat 6 | . . . 3 2 . . 1 . . . Locate Traps 1 | . . . . . . . 1 . . . Dispatch Records 1 | . . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . Recall Reinforcements 2 | . 1 . 1 . . . . . . . Zone Layout 3 | . . 1 . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . 1 . . 4 . . 2 . . . Scan Component 3 | . . . . 2 . . 1 . . . Repair 2 | . . . . 1 . . 1 . . . Refit 2 | . 1 . . 1 . . . . . . Recycling Unit Hacks 4 | . . . 3 . . . 1 . . . Process 1 | . . . 1 . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 12 | . 3 1 . 2 . . 6 . . . Terminals 12 | . 3 1 . 2 . . 6 . . . Track 1 | . . . . . . . 1 . . . Assimilate 2 | . . . . . . . 2 . . . Botnet 6 | . 2 . . 1 . . 3 . . . Detonate 1 | . . 1 . . . . . . . . Operators 2 | . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 4 5 5 6 . . 8 . . . Full Trace Events 10 | . . 5 2 1 . . 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked 1 | . . . . 1 . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 67 | . . . . 32 . . 35 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 127 | . . . 127 . . . . . . . Retrieved Matter 127 | . . . 127 . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Total Allies 3 | . . . . . 1 . 2 . . . Largest Group 2 | . . . . . 1 . 2 1 . . Highest-Rated Group 36 | . . . . . 14 . 36 26 . . Highest-Rated Ally 26 | . . . . . 14 . 26 26 . . Total Orders 1 | . . . . . 1 . . . . . DROP 1 | . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Turns Passed 3678 | . 582 657 827 528 268 9 629 136 25 17 Spaces Moved 4062 | 1 384 468 459 1154 580 29 685 221 44 37 Core 62 | . 14 . . 1 . . 46 . . 1 Treads 111 | . 27 . 84 . . . . . . . Legs 179 | 1 178 . . . . . . . . . Wheels 354 | . . 207 147 . . . . . . . Hover . | . . . . . . . . . . . Flight 3356 | . 165 261 228 1153 580 29 639 221 44 36 Fastest Speed 26 | 120 37 80 29 27 26 29 26 26 29 26 Average Speed 52 | 120 104 97 89 29 29 29 39 28 29 33 Slowest Speed 320 | 120 320 250 280 109 91 29 150 29 29 100 Overloaded Moves 230 | . . . . . 30 . 162 17 . 21 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 31 | . 4 . 3 11 2 . 11 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 2 49 46 52 25 77 9 19 25 3 76 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 2 | . . . . . 2 . . . . . Spaces Dug 2 | . . . . . . . . 2 . . Terrain Destroyed 454 | . 11 51 125 201 14 . 46 6 . . Melee 2 | . . . . . . . . 2 . . Projectile 11 | . . . 2 4 1 . . 4 . . AOE 441 | . 11 51 123 197 13 . 46 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Fac DSF Total 5021 | . 462 572 731 1248 634 28 995 255 55 41 Wait 367 | . 3 7 123 10 10 . 208 4 . 2 Move 3992 | . 375 467 452 1132 575 28 663 220 43 37 Hop 30 | . 4 . 3 10 2 . 11 . . . Pick Up 44 | . 3 6 11 8 1 . 9 5 . 1 Fast Attach 54 | . 3 8 12 11 2 . 17 1 . . Attach 39 | . 5 3 10 7 4 . 5 2 2 1 Detach 24 | . 1 3 6 6 2 . 3 . 3 . Swap 41 | . 4 13 9 4 6 . 3 1 1 . Drop 65 | . 5 14 17 10 3 . 9 3 4 . Fire 293 | . 54 51 86 50 24 . 21 6 1 . Melee 17 | . . . . . . . 3 13 1 . Ram 1 | . 1 . . . . . . . . . Kick 3 | . 3 . . . . . . . . . Crush 3 | . 1 . 2 . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . Rewire 5 | . . . . . 5 . . . . . Trap 25 | . . . . . . . 25 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory -6/DSF History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Lost 3 parts (1p2w) 306 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 12) 368 | -10/Materials | Discovered new exit (range 15) 464 | -10/Materials | Core integrity fell below 50% 487 | -10/Materials | Core integrity fell below 20% 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Utility x2 958 | -9/Materials | Discovered new exit (range 16) 1185 | -9/Materials | Discovered new exit (range 3) 1240 | -9/Materials | Entered another Materials area 1240 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1710 | -8/Materials | Core integrity fell below 50% 1763 | -8/Materials | Lost 3 parts (1n1u1w) 1768 | -8/Materials | Build established: Scavenger-Mutant 2059 | -8/Materials | Discovered new exit (range 16) 2067 | -8/Materials | Identified exit to Factory 2067 | -8/Materials | Entered Factory 2067 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2100 | -7/Factory | Discovered new exit (range 11) 2207 | -7/Factory | Discovered new exit (range 5) 2209 | -7/Factory | Identified exit to Lower Caves 2222 | -7/Factory | Build established: Hacker-Sprinter 2521 | -7/Factory | Lost 6 parts (1p4n1w) 2595 | -7/Factory | Entered Lower Caves 2733 | -7/Lower Caves | Spotted B-75 Beast 2761 | -7/Lower Caves | Encountered a Warlord checkpoint 2804 | -7/Lower Caves | Core integrity fell below 50% 2837 | -7/Lower Caves | Core integrity fell below 20% 2859 | -7/Lower Caves | Discovered new exit (range 14) 2862 | -7/Lower Caves | Identified exit to Lower Caves 2863 | -7/Lower Caves | Entered another Lower Caves area 2870 | -7/Lower Caves | Discovered new exit (range 7) 2871 | -7/Lower Caves | Encountered a Warlord checkpoint 2871 | -7/Lower Caves | Identified exit to Factory 2872 | -7/Lower Caves | Entered Factory 2872 | -6/Factory | Evolved 2 slots: Utility x2 2892 | -6/Factory | Lost 5 parts (2p3w) 3089 | -6/Factory | Lost 4 parts (2u2w) 3397 | -6/Factory | Repaired Cld. VTOL Module 3479 | -6/Factory | Discovered new exit (range 13) 3482 | -6/Factory | Identified exit to Factory 3486 | -6/Factory | Identified exit to Garrison 3501 | -6/Factory | Entered Garrison 3501 | -6/Garrison | Accompanied by 1 ally 3586 | -6/Garrison | Lost 3 parts (1p1u1w) 3631 | -6/Garrison | Triggered checkpoint 3636 | -6/Garrison | Discovered new exit (range 5) 3637 | -6/Garrison | Identified exit to Factory 3637 | -6/Garrison | Entered Factory 3662 | -6/Factory | Identified exit to DSF 3662 | -6/Factory | Entered DSF 3662 | -6/DSF | Met a pair of Sappers preparing to destroy DSF 3674 | -6/DSF | Core integrity fell below 50% 3678 | -6/DSF | Additional patrols routed to DSF 3679 | -6/DSF | Core destroyed Last Messages --------------- 03667_ H8-EMC: "So this what it feels like to be on the other side of our handiwork..." 03667_ Penetrated by Slug. 03667_ Knocked back. 03668_ H8-EMC critical meltdown. 03671_ Enh. Nuclear Core destroyed. 03671_ Knocked back. 03671_ Acquired Field Propulsion Drive. 03672_ Imp. Cesium-ion Thruster destroyed. 03672_ Cld. VTOL Module destroyed. 03672_ Adv. Sensor Array destroyed. 03673_ Hacking Suite destroyed. 03673_ Imp. Cesium-ion Thruster destroyed. 03673_ A-15 Conveyor destroyed. 03677_ H-61 Shepherd destroyed. 03677_ A-15 Conveyor destroyed. 03678_ DSF_049 integrity compromised, routing additional patrols. 03679_ Great Maul destroyed. 03679_ Field Propulsion Drive destroyed. 03679_ A-15 Conveyor destroyed. Map ----- +----------------------------------------------------+ | ???????????????? """" ??????? | | ??????????????# " ????? | | ??????????????# #??? | | ??????????????# % #? | | ??????????????# % ## | | ??????????????# % ? | | ???????????????# %%% #? | | ???????????????# = % #? | | ??????????????## = ##? | | ??????????????# #? | | ?????????????## ] #?? | | ?????????????# ] #?? | | ?????????????# ] ##? | | ?????????????# ## | | ?????????????# # | | ?????????????## # | | ?????????????# | | ??????#?????###; | | ??????# ???# # | | ??????# ## ! = # | | ??????# | | ??????# % # | | ??????# = # | | ??????# ##!!!#* !% # | | ????????????#!!!;* *# # | | ????????????????###;; @ ## | | ??????????????????##; ! ###? | | ???????????????????## ! ##??? | | ??????????????????? ; !; # ##???? | | ??????????????????##### #;; ##### ## ##????? | | ?????????????????????? #?? #????##?###?????? | | ?????????????????????//^ ?;???#???????????????? | | ?????????????????????// ##??????????????????? | | ????????????????????### ##????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????]] ?????????????????????? | | ?????????????????????]] ?????????????????????? | | ?????????????????????######?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Corruption Block 8 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Imp. Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionHeartTreads Manual? 0 Play Time 00:37:17 Cumulative 727.1 hours Start 2024.05.10 @ 18:05:50 End 2024.05.10 @ 18:42:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 785 Rogue 510 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14383ba0-7b4b-4f76-bc57-dfa8bb945bb7