Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 22:22:11 Player: TheLargestBoi Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (1908) 1908 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (462) 462 TOTAL SCORE: 4820 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 150 Entered Garrisons 200 Friendly Fire -29 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 20/100 System Corruption 15% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Combat Airjet > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (3) ------- Shock Rifle > --- INVENTORY (10) --- Combat Airjet Combat Airjet Combat Airjet Improved Sensor Array System Shield Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Makeshift Axe > --- INVENTORY -------- Hover Unit Hover Unit Improved Sensor Array Advanced ECM Suite System Shield System Shield Precision Beam Rifle Gauss Cannon Heavy Missile Launcher Improved Datajack [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Airjet Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . . . 2 . Weapon 1 | . . 1 . . . Parts Attached 60 | 7 6 2 2 22 21 Power 8 | 1 . . . 3 4 Engine 5 | 1 . . . 1 3 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 14 | 2 2 1 . 5 4 Treads . | . . . . . . Leg 7 | 2 2 1 . 2 . Wheel . | . . . . . . Hover 7 | . . . . 3 4 Flight . | . . . . . . Utility 11 | 2 2 . . 6 1 Device 2 | 1 . . . 1 . Storage 2 | 1 1 . . . . Processor 3 | . 1 . . 2 . Hackware 2 | . . . . 1 1 Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 27 | 2 2 1 2 8 12 Energy Gun 10 | . . . 1 7 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 2 . . 1 . Ballistic Cannon 1 | . . 1 . . . Launcher 5 | . . . . . 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . 1 . 3 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . . 2 Unidentified Prototypes 1 | . . . . 1 . Parts Lost 14 | . . . . 4 10 Power 4 | . . . . 2 2 Propulsion 3 | . . . . 1 2 Utility . | . . . . . . Weapon 7 | . . . . 1 6 Highest Loss Streak 8 | . . . . 1 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 100 85 100 99 97 Engine 7 | . 14 11 11 1 5 Core 2 | . . . . 7 3 Leg 20 | . 28 27 33 19 . Hover 7 | . . . . 7 26 Device 3 | . 7 . . 2 3 Storage 10 | . 14 11 11 9 9 Processor 8 | . 6 11 11 9 9 Hackware 5 | . . . . 8 14 Protection 2 | . . . . 6 . Energy Gun 8 | . . . 2 15 17 Ballistic Gun 11 | . 28 19 11 1 . Ballistic Cannon 2 | . . 5 11 1 . Slashing Weapon 4 | . . . 8 9 3 Naked Turns . | . . . . . . Heaviest Build 32 | 14 20 22 23 32 26 Greatest Support 42 | 20 20 30 30 33 42 Greatest Overweight (x) 1 | . . . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 Average Carried 9 | 2 8 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 10 9 10 10 6 Class Distribution -------------------- 61% | Scavenger-Mutant 26% | Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1203 | 228 285 34 84 235 337 Remotely . | . . . . . . Salvage Created 2749 | 11 648 251 43 887 909 Parts 175 | 3 43 16 5 52 56 Haulers Intercepted 5 | . 2 . . 3 . Recyclers Shooed 3 | 1 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 47 | . 9 4 . 11 23 Melee 9 | . . . . 5 4 Guns 28 | . 9 2 . 6 11 Cannons 1 | . . 1 . . . AOE 9 | . . 1 . . 8 Classes Destroyed 15 | 1 7 . . 4 3 Worker 5 | . 1 . 2 2 . Tunneler 2 | 1 . . . 1 . Hauler 5 | . 2 . . 3 . Recycler 6 | . 2 1 . 3 . Mechanic 1 | . . . . 1 . Operator 4 | . 3 1 . . . Watcher 8 | . 2 2 . 4 . Swarmer 15 | . 3 . . 4 8 Grunt 14 | . 6 4 . 1 3 Brawler 4 | . . . . . 4 Duelist 1 | . . . . 1 . Sentry 8 | . . . . 4 4 Specialist 2 | . . . . . 2 Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 6 | 1 3 6 1 4 6 Combat Bots Only 6 | . 3 4 . 3 6 Max Kills in Single Turn 4 | 1 2 3 1 2 4 Gunslinging . | . . . . . . Exploded 3 | . . 1 . . 3 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 285 | . 34 30 . 77 144 Missed 83 | . 14 9 . 20 40 Damage Taken 2858 | . 239 285 . 738 1596 Core 651 | . 41 60 . 97 453 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 83 . 85 . . Volleys Fired 158 | 5 39 11 . 70 33 Largest 3 | 2 2 3 . 2 3 Hottest 161 | 40 40 75 . 126 161 Shots Fired 321 | 10 78 23 . 132 78 Gun 297 | 10 78 14 . 131 64 Cannon 10 | . . 9 . 1 . Launcher 14 | . . . . . 14 Special . | . . . . . . Kinetic 115 | 10 78 23 . 4 . Thermal 191 | . . . . 128 63 Explosive 14 | . . . . . 14 Electromagnetic 1 | . . . . . 1 Robot Hit Streak 12 | 6 8 6 . 11 12 Robot Miss Streak 6 | 1 2 2 . 6 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 232 | 7 46 12 4 85 78 Core Hits 118 | 2 28 9 1 39 39 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 16 | . 1 . . 5 10 Burn 9 | . . . . 3 6 Destroy 1 | . 1 . . . . Sever 6 | . . . . 2 4 Melee Attacks 77 | . . . 4 35 38 Impact . | . . . . . . Slashing 77 | . . . 4 35 38 Piercing . | . . . . . . Sneak Attacks 11 | . . . 4 6 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 6616 | 84 585 497 252 2165 3033 Guns 2684 | 82 573 98 . 1146 785 Cannons 101 | . . 101 . . . Explosions 1064 | . . 298 . . 766 Melee 2753 | . . . 252 1019 1482 Ramming 14 | 2 12 . . . . Kinetic 877 | 82 573 199 . 23 . Thermal 2206 | . . 298 . 1123 785 Explosive 766 | . . . . . 766 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 2753 | . . . 252 1019 1482 Piercing . | . . . . . . Highest Corruption 15 | . . . . 2 15 Average Corruption 2 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . . . 6 16 Message Errors 8 | . . . . 4 4 Matter Fused 6 | . . . . 1 5 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 428 | . . . 83 80 265 Projectiles . | . . . . . . Explosions 8 | . . . . . 8 Melee 420 | . . . 83 80 257 Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 90 | . . . . . 90 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed 4 | 1 3 . . . . Kicked 4 | 1 3 . . . . Crushed . | . . . . . . Highest Temperature 486 | . 9 42 . 354 486 Average Temperature 106 | . 5 21 . 94 141 Received Heat Transfer 675 | . 102 132 . 279 162 Effects 8 | . . . . 1 7 Shutdowns 2 | . . . . . 2 Energy Bleed 3 | . . . . 1 2 Interference 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . . . . 6 4 Heat Transferred 5097 | . . 250 . 2701 2146 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 756 | 5 299 227 93 302 756 Initial 88 | . 3 . 88 1 53 Average 168 | 2 116 56 49 131 444 Maximum Alert Level 3 | . 1 1 . 1 3 Low Security (%) 71 | 100 89 92 100 75 7 Level 1 16 | . 10 7 . 24 29 Level 2 9 | . . . . . 49 Level 3 2 | . . . . . 13 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 7 | . 2 3 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 20 13 . 37 27 Peak Tracking Total 8 | . 4 8 . 4 6 Tactical Retreats 3 | . 1 . . 1 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 7 | . 1 1 . 2 3 Indirectly . | . . . . . . Trap Hack Attempts 19 | . . . . . 19 Triggered . | . . . . . . Disarmed 4 | . . . . 4 . Reprogrammed 4 | . . . . . 4 Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 2 | . . . . . 2 Triggered 1 | . . . . . 1 Most Traps Carried 2 | . . . . . 2 Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 5 | . . 1 . . 4 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 22 | . 8 1 . 11 2 Terminals 16 | . 6 1 . 7 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . 1 . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . 1 . Total Hacks 56 | . 24 3 . 27 2 Successful 29 | . 11 1 . 16 1 Failed 27 | . 13 2 . 11 1 Catastrophic 6 | . 4 . . 1 1 Database Lockouts . | . . . . . . Manual 42 | . 24 3 . 15 . Terminals 45 | . 20 3 . 20 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 4 . . 2 . Scanalyzers 4 | . . . . 4 . Garrison Access 1 | . . . . 1 . Terminal Hacks 9 | . 3 . . 5 1 Prototype ID Bank 1 | . . . . 1 . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Disarm Traps 1 | . . . . 1 . Patrol Status 1 | . . . . 1 . Recall Reinforcements 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Patrol Navigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 15 | . 8 1 . 6 . Terminals 11 | . 5 1 . 5 . Botnet 6 | . 2 1 . 3 . Disrupt 1 | . 1 . . . . Operators 4 | . 2 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 3 . . 1 . Reject 3 | . 2 . . 1 . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . 1 . Used . | . . . . . . Hacking Detections 19 | . 8 1 . 9 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 4 | . . . 4 . . Largest Group 4 | . . . 4 4 . Highest-Rated Group 71 | . . . 71 71 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 47 | . . . . 47 . Total Damage 470 | . . . . 470 . Kills 8 | . . . . 8 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 4673 | 107 1388 152 717 1430 879 Spaces Moved 3330 | 67 850 97 579 1083 654 Core 7 | 7 . . . . . Treads . | . . . . . . Legs 2157 | 60 850 97 579 571 . Wheels . | . . . . . . Hover 1166 | . . . . 512 654 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 52 52 Average Speed 100 | 112 120 120 120 92 66 Slowest Speed 190 | 120 120 120 120 190 80 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 4 95 21 98 68 49 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . . 2 . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 147 | . . 18 . . 129 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 146 | . . 18 . . 128 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 4299 | 86 1153 110 597 1357 996 Wait 522 | 3 227 . 7 85 200 Move 3325 | 66 849 96 578 1082 654 Hop . | . . . . . . Pick Up 58 | 4 15 1 4 29 5 Fast Attach 18 | 7 1 . . 7 3 Attach 13 | . . 2 1 7 3 Detach . | . . . . . . Swap 29 | . 5 . 1 8 15 Drop 64 | . 14 . 2 34 14 Fire 158 | 5 39 11 . 70 33 Melee 77 | . . . 4 35 38 Ram . | . . . . . . Kick 4 | 1 3 . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap 21 | . . . . . 21 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 15) 637 | -10/Materials | Discovered new exit (range 12) 706 | -10/Materials | Discovered new exit (range 3) 829 | -10/Materials | Discovered new exit (range 10) 1008 | -10/Materials | Derelicts attacked the area 1134 | -10/Materials | Discovered new exit (range 5) 1226 | -10/Materials | Identified exit to Mines 1260 | -10/Materials | Discovered new exit (range 10) 1379 | -10/Materials | Identified exit to Materials 1496 | -10/Materials | Entered another Materials area 1496 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1522 | -9/Materials | Build established: Scavenger-Mutant 1602 | -9/Materials | Discovered new exit (range 15) 1647 | -9/Materials | Identified exit to Mines 1648 | -9/Materials | Entered Mines 1691 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1755 | -9/Mines | Learned location of Zion (-6) 1797 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1861 | -9/Mines | Discovered new exit (range 11) 2042 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2042 | -9/Mines | Discovered new exit (range 5) 2061 | -9/Mines | Discovered new exit (range 16) 2079 | -9/Mines | Identified exit to Materials 2169 | -9/Mines | Received a Mining Laser from a helpful Derelict 2260 | -9/Mines | Learned Materials terminal intel 2365 | -9/Mines | Entered Materials 2365 | -8/Materials | Accompanied by 4 allies 2365 | -8/Materials | Evolved 2 slots: Utility x2 2366 | -8/Materials | Loaded intel: 11 terminal locations 2972 | -8/Materials | Discovered new exit (range 9) 2990 | -8/Materials | Identified exit to Factory 3462 | -8/Materials | Discovered exit to Factory (range 15) 3794 | -8/Materials | Identified exit to Garrison 3795 | -8/Materials | Entered Garrison 3809 | -8/Garrison | Triggered checkpoint 3904 | -8/Garrison | Triggered checkpoint 3977 | -8/Garrison | Discovered new exit (range 13) 3983 | -8/Garrison | Identified exit to Materials 4360 | -8/Garrison | Core integrity fell below 50% 4410 | -8/Garrison | Triggered checkpoint 4580 | -8/Garrison | Discovered exit to Materials (range 10) 4607 | -8/Garrison | Triggered checkpoint 4644 | -8/Garrison | System corruption reached 10% 4647 | -8/Garrison | Core integrity fell below 20% 4674 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Core. 04646_ P-60 Hacker Gravmag System severed. 04646_ Prc. Beam Rifle destroyed. 04647_ P-60 Hacker heat short circuits Target Analyzer. 04648_ P-60 Hacker heat short circuits Mic. Nuclear Core. 04649_ P-60 Hacker heat short circuits Shock Rifle. 04651_ P-60 Hacker heat damages Broken Shock Rifle. 04652_ P-60 Hacker destroyed. 04653_ Cmb. Airjet destroyed. 04656_ Prc. Beam Rifle destroyed. 04657_ System corrupted: Matter fused (-5). 04662_ Destroyed Gravmag System. 04665_ Cmb. Airjet destroyed. 04665_ Mak. Axe destroyed. 04666_ Acquired 12 matter. 04668_ Acquired Shock Rifle. 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