Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.26 @ 15:55:36 Player: Ms. V3-11A Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (112) 560 Value Destroyed (4440) 4440 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (396) 396 TOTAL SCORE: 10376 Bonus ------- Follower Combat Kills 313 Registered with UFD 300 Friendly Fire -217 Cogmind --------- Core Integrity 0/1000 Matter 54/500 Energy 64/100 System Corruption 14% Temperature Critical (500) Movement Rolling (100) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (8) ------ Improved Heat Sink (fused) High-capacity Matter Pod Improved Target Analyzer > --- WEAPON (3) ------- Quantum Rifle > --- INVENTORY (5) ---- Improved Component Analysis Suite Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Trap Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Improved Arc Projector Proton Cannon Heavy Particle Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Carbon-fiber Leg High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor High-powered Shock Rifle Plasma Rifle Ion Cannon High-powered Shotgun Gauss Rifle Grenade Launcher Remote Datajack CPS Tube CPS Tube Powered Hammer Carbide Saw [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Carbide Saw Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Slots Evolved 10 | . . 2 2 . . . 4 2 . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 6 | . . 1 1 . . . 3 1 . . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 185 | . 14 21 5 24 1 14 39 24 3 20 20 Power 22 | . 3 4 . 2 . 2 4 2 . 2 3 Engine 11 | . 3 . . 1 . 1 3 2 . 1 . Core 11 | . . 4 . 1 . 1 1 . . 1 3 Reactor . | . . . . . . . . . . . . Propulsion 51 | . 5 4 3 11 . 3 10 5 3 5 2 Treads 4 | . . . . . . . 2 . . 2 . Leg 42 | . 5 4 3 11 . 3 8 5 3 . . Wheel 5 | . . . . . . . . . . 3 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 44 | . 3 5 1 5 . 2 11 5 . 5 7 Device 24 | . 2 2 1 1 . 1 6 3 . 4 4 Storage 3 | . 1 . . . . . . 1 . . 1 Processor 4 | . . . . . . . 2 1 . . 1 Hackware 2 | . . . . 1 . . 1 . . . . Protection 11 | . . 3 . 3 . 1 2 . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 68 | . 3 8 1 6 1 7 14 12 . 8 8 Energy Gun 28 | . 2 2 1 5 1 2 4 7 . 2 2 Energy Cannon 10 | . . 3 . . . 2 4 1 . . . Ballistic Gun 16 | . 1 3 . . . 2 4 3 . 1 2 Ballistic Cannon 2 | . . . . . . . . . . . 2 Launcher 4 | . . . . 1 . 1 1 1 . . . Special Weapon 2 | . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . . 3 1 Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . . . Corrupted Parts 2 | . . . . . . . . 1 1 . . System Corruption 7 | . . . . . . . . 3 4 . . Parts Lost 88 | . 6 2 1 5 . 10 15 20 5 13 11 Power 13 | . 2 1 . . . 2 2 2 1 2 1 Propulsion 26 | . 3 . 1 1 . 3 5 5 2 4 2 Utility 25 | . . . . 3 . 3 5 4 1 5 4 Weapon 24 | . 1 1 . 1 . 2 3 9 1 2 4 Highest Loss Streak 12 | . 6 2 1 5 . 7 8 12 5 7 7 To Critical Strikes 4 | . . . . . . 2 . . 1 1 . Average Slot Usage (%) 86 | . 99 98 98 97 100 98 58 88 52 33 57 Engine 6 | . 13 . . 4 9 7 2 5 6 . . Core 3 | . . 9 9 3 . 1 2 2 . 2 8 Leg 25 | . 27 32 36 36 36 35 12 21 11 . . Device 12 | . 13 11 16 14 9 17 7 18 9 8 9 Storage 9 | . 14 11 9 9 9 9 6 5 3 . 3 Processor 1 | . . . . . . . 2 7 7 . 4 Hackware 1 | . . . . 1 9 . 5 5 3 . . Protection 4 | . . 9 9 8 9 9 3 2 . 1 3 Energy Gun 7 | . 4 5 9 15 18 17 2 5 5 2 7 Energy Cannon 2 | . . 5 . . . . 5 5 . . . Ballistic Gun 8 | . 23 10 9 2 . . 3 2 2 2 3 Peak Build Rating 77 | 6 11 25 30 33 33 37 65 77 69 45 62 Average Rating 28 | 6 9 22 28 28 32 33 34 66 38 22 50 On Entrance 24 | 6 6 9 23 26 33 31 13 64 67 2 8 Naked Turns 22 | . . . . . . . . . 21 1 . Heaviest Build 83 | 12 52 60 59 60 59 65 77 83 69 20 60 Greatest Support 69 | 20 20 45 60 62 62 69 61 69 69 46 44 Greatest Overweight (x) 16 | . 4 2 1 1 . 1 16 1 1 4 2 Average Overweight (x) . | . 1 1 . . . . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 18 | 8 19 20 20 20 20 20 20 20 15 5 5 Most Carried 20 | 5 18 20 20 20 20 20 20 20 17 5 5 Average Carried 15 | 4 13 18 19 18 19 19 15 17 12 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 4 17 20 19 20 20 12 19 17 5 4 2 Class Distribution -------------------- 30% | Mutant 25% | Scavenger-Mutant 19% | Commander-Mutant 9% | Hacker-Mutant 7% | Scavenger-Skirmisher 4% | Derelict-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Derelict-Gunner | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Matter Collected 3594 | 200 215 553 73 186 . 104 1137 185 99 302 540 Remotely . | . . . . . . . . . . . . Salvage Created 4857 | . 436 1139 139 488 . 139 1100 567 99 397 353 Parts 255 | . 22 75 15 20 . 5 65 13 4 19 17 Haulers Intercepted 3 | . . 1 . . . . 1 . 1 . . Recyclers Shooed 6 | . . 1 . . . . 3 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 14 Prevented 1 | . . . . . . . . . . . 1 Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Combat Hostiles Destroyed 95 | . 12 23 7 11 . 4 20 10 . 2 6 Melee 2 | . . . . . . . . . . 1 1 Guns 73 | . 12 18 7 11 . 1 11 9 . 1 3 Cannons 11 | . . 5 . . . 1 3 . . . 2 AOE 7 | . . . . . . 2 4 1 . . . Classes Destroyed 18 | . 3 4 1 1 . 2 3 1 . 2 1 Worker 1 | . . . . . . . 1 . . . . Builder 4 | . . . . . . . 2 1 . 1 . Tunneler 1 | . . . . . . . . . . 1 . Hauler 3 | . . 1 . . . . 1 . 1 . . Recycler 2 | . . 1 . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . 1 . Operator 2 | . . 1 . . . . 1 . . . . Watcher 2 | . 1 1 . . . . . . . . . Swarmer 18 | . 3 4 6 . . . 4 . . . 1 Grunt 42 | . 9 13 . 8 . 1 5 6 . . . Brawler 1 | . . . . . . . . . . . 1 Duelist 3 | . . . . 1 . . . . . . 2 Sentry 12 | . . 6 . 2 . . 2 . . 1 1 Hunter 7 | . . . 1 . . . 4 1 . 1 . Programmer 8 | . . . . . . . 5 2 . . 1 Heavy 1 | . . . . . . . . 1 . . . Bolteater 1 | . . . . . . 1 . . . . . Elite 3 | . . . . . . 3 . . . . . Best Kill Streak 7 | . 3 7 4 4 . 3 5 4 1 4 5 Combat Bots Only 7 | . 3 7 4 4 . 3 5 3 . 1 5 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 2 | . . . . . . 1 2 1 . . . Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Hostile Shots Fired 1388 | . 141 137 35 112 2 166 426 159 4 110 96 Missed 474 | . 41 39 18 32 1 63 163 58 . 35 24 Damage Taken 11502 | . 892 898 128 944 11 1247 2466 2171 116 1313 1316 Core 2255 | . 191 126 . 105 . 192 640 273 53 429 246 Absorbed by Shields 5 | . . . . . . . 5 . . . . Redirected to Shielding 316 | . . 4 . . . . 114 97 . 101 . Ignored by Resistances 3322 | . 281 277 41 272 3 359 746 579 31 367 366 Regen/Repaired (Parts) 215 | . . 69 . 146 . . . . . . . Core Remaining (%) 52 | 100 23 68 . . . 46 24 . . . . Volleys Fired 408 | . 51 68 11 39 1 21 104 52 3 33 25 Largest 3 | . 2 2 2 2 2 2 2 3 2 1 3 Hottest 225 | . 70 83 86 132 130 129 150 215 97 225 181 Shots Fired 720 | . 102 135 22 78 2 29 165 90 6 30 61 Gun 605 | . 102 98 22 77 2 16 130 79 6 29 44 Cannon 96 | . . 37 . . . 4 33 6 . . 16 Launcher 17 | . . . . 1 . 9 2 5 . . . Special 2 | . . . . . . . . . . 1 1 Kinetic 359 | . 72 67 11 10 . 3 96 39 3 24 34 Thermal 291 | . 30 68 11 67 2 15 50 26 3 5 14 Explosive 17 | . . . . 1 . 9 2 5 . . . Electromagnetic 51 | . . . . . . 2 17 20 . . 12 Robot Hit Streak 51 | . 19 32 5 33 8 7 48 38 44 51 14 Robot Miss Streak 3 | . 2 3 2 1 1 2 1 1 . 2 2 Penetration Max 2 | . . . . . . . 2 . . 1 1 Secondary Targets 11 | . 1 1 3 2 . . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . . . Shots Hit Robots 593 | . 84 102 13 72 1 18 141 76 6 29 51 Core Hits 250 | . 29 37 8 25 . 22 59 37 2 14 17 Critical Kills 6 | . . . . 1 . . 3 1 . 1 . Critical Parts Destroyed 7 | . . . . . . . 5 . 1 1 . Critical Strikes 27 | . 1 3 . 3 . 1 11 1 1 3 3 Burn 10 | . 1 3 . 2 . 1 3 . . . . Destroy 15 | . . . . 1 . . 8 1 1 2 2 Blast 1 | . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . 1 . Melee Attacks 15 | . . . . . . . . . . 10 5 Impact . | . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . 10 3 Piercing 2 | . . . . . . . . . . . 2 Sneak Attacks 2 | . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 12531 | . 754 1560 243 1254 18 717 3513 2197 119 826 1330 Guns 9144 | . 754 1039 243 1226 18 194 2630 1438 119 633 850 Cannons 1545 | . . 520 . . . 63 568 64 . . 330 Explosions 1498 | . . . . 28 . 460 315 695 . . . Melee 343 | . . . . . . . . . . 193 150 Ramming 1 | . . 1 . . . . . . . . . Kinetic 5631 | . 518 718 97 128 . 35 2102 801 61 440 731 Thermal 4677 | . 236 841 146 1098 18 178 970 603 58 193 336 Explosive 1240 | . . . . 28 . 460 259 493 . . . Electromagnetic 639 | . . . . . . 44 182 300 . . 113 Impact . | . . . . . . . . . . . . Slashing 263 | . . . . . . . . . . 193 70 Piercing 80 | . . . . . . . . . . . 80 Highest Corruption 14 | . . . . . . . 4 3 12 14 14 Average Corruption 6 | . . . . . . . 2 3 9 12 14 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 83 | . . . . . . . 30 2 3 19 29 Message Errors 18 | . . . . . . . 6 1 1 5 5 Matter Fused 16 | . . . . . . . 8 . . 3 5 Heat Flow Errors 7 | . . . . . . . 3 . . 2 2 Energy Discharges 5 | . . . . . . . 1 . . 1 3 Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . 1 . . . 1 Data Loss (minor) 16 | . . . . . . . 6 1 . 2 7 Data Loss (major) 4 | . . . . . . . 1 . . 2 1 Misfires 2 | . . . . . . . . . . . 2 Alerts 4 | . . . . . . . 3 . . . 1 Misdirections 3 | . . . . . . . . . 1 1 1 Weapon Failures 5 | . . . . . . . 1 . . 3 1 Overload Shots 3 | . . . . . . . . . . 3 . Overflow Damage 113 | . . . . . . . . 74 . 39 . Projectiles . | . . . . . . . . . . . . Explosions 74 | . . . . . . . . 74 . . . Melee 39 | . . . . . . . . . . 39 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 31 | . . . . . . 31 . . . . . Shots 1 | . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 527 | . 158 45 . 105 8 7 250 24 29 527 502 Average Temperature 97 | . 61 16 . 43 7 4 81 11 11 233 171 Received Heat Transfer 3318 | . 513 495 . 720 9 9 464 582 . 90 436 Effects 8 | . . . . . . . . . . 6 2 Shutdowns 2 | . . . . . . . . . . 1 1 Energy Bleed 1 | . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . . 2 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 1 | . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 15 | . 2 1 . 3 . . 7 2 . . . Heat Transferred 9644 | . 683 2146 333 2479 37 408 1863 953 111 224 407 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Peak Influence 351 | . 180 335 351 321 104 . 220 287 88 96 . Initial 126 | . . 5 120 126 70 . . 18 83 32 . Average 79 | . 19 150 203 223 81 . 42 157 63 53 . Maximum Alert Level 1 | . . 1 1 1 . . 1 1 . . . Low Security (%) 83 | 100 100 65 50 22 100 . 98 52 100 100 . Level 1 16 | . . 34 50 77 . . 1 47 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 1 3 1 1 . . 8 3 . 2 . Investigation 4 | . 1 2 1 . . . . . . . . Extermination 6 | . . . . . . . 4 1 . 1 . Reinforcement 9 | . . 1 . 1 . . 4 2 . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Distress Signals 7 | . 1 4 . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 158 | . 20 34 11 13 1 16 29 14 6 6 8 Peak Tracking Total 10 | . 5 6 5 4 1 10 6 6 6 3 5 Tactical Retreats 3 | . . . 2 . . . . 1 . . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Traps Triggered 5 | . 2 2 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Machines Disabled 31 | . . 2 . . . 6 1 21 . . 1 Max in Single Turn 18 | . . 1 . . . 2 1 18 . . 1 Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Machines Accessed 26 | . 5 7 3 5 2 . 3 . . 1 . Terminals 15 | . 5 3 2 2 2 . 1 . . . . Fabricators 2 | . . . . . . . 1 . . 1 . Repair Stations 3 | . . 1 . 2 . . . . . . . Recycling Units 2 | . . 1 . . . . 1 . . . . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . Total Hacks 86 | . 13 40 8 9 7 . 6 . . 3 . Successful 57 | . 9 30 4 7 2 . 2 . . 3 . Failed 29 | . 4 10 4 2 5 . 4 . . . . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 33 | . 6 9 . 4 7 . 5 . . 2 . Terminals 51 | . 13 17 7 4 7 . 3 . . . . Fabricators 5 | . . . . . . . 2 . . 3 . Repair Stations 6 | . . 2 . 4 . . . . . . . Recycling Units 4 | . . 3 . . . . 1 . . . . Scanalyzers 18 | . . 18 . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . Terminal Hacks 16 | . 4 5 3 1 2 . 1 . . . . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 8 | . 3 1 2 . 2 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Repair Station Hacks 6 | . . 2 . 4 . . . . . . . Scan Component 3 | . . 1 . 2 . . . . . . . Repair 3 | . . 1 . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 17 | . . 17 . . . . . . . . . Insert Component 8 | . . 8 . . . . . . . . . Analyze 9 | . . 9 . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 15 | . 5 6 . 1 . . 1 . . 2 . Terminals 12 | . 5 5 . 1 . . 1 . . . . Botnet 3 | . . 2 . . . . 1 . . . . Skim 9 | . 5 3 . 1 . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . Report 1 | . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 5 7 1 4 2 . 3 . . 1 . Full Trace Events 2 | . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . 9 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . 1 . 2 . . . . . . . Time 102 | . . 38 . 64 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 8 | . . 8 . . . . . . . . . Part Schematics Acquired 8 | . . 8 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Total Allies 11 | . . . . 10 . . . . . . 1 Largest Group 10 | . . . . 10 10 10 . . . . 1 Highest-Rated Group 173 | . . . . 173 173 173 . . . . 29 Highest-Rated Ally 29 | . . . . 29 29 29 . . . . 29 Total Orders 13 | . . . . . . 12 1 . . . . STAY 11 | . . . . . . 11 . . . . . FOLLOW 1 | . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . 1 . . . . Ally Attacks 73 | . . . . . 3 66 . . . . 4 Total Damage 929 | . . . . . 49 803 . . . . 77 Kills 10 | . . . . . 1 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 Drone Launches 2 | . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Turns Passed 12099 | 4 3281 1525 174 659 321 2170 2152 765 66 369 613 Spaces Moved 4586 | 3 582 601 103 233 238 1077 662 349 62 249 427 Core 144 | . . . . . . . 9 . 43 82 10 Treads 207 | . . . . . . . 143 . . 64 . Legs 3715 | 3 582 601 103 233 238 1077 510 349 19 . . Wheels 520 | . . . . . . . . . . 103 417 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 120 125 125 125 120 120 50 50 50 Average Speed 175 | 120 259 191 128 167 125 162 224 164 87 96 107 Slowest Speed 850 | 120 400 260 190 192 125 196 850 190 190 250 130 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 2 86 49 14 31 34 57 19 8 68 7 54 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . . . . . . Unknown Exits Taken 5 | 1 . . . 1 . 1 1 . . 1 . Scrap Searched 5 | . . . . . . 3 . . . . 2 Spaces Dug 1 | . . . . . . . . . . 1 . Terrain Destroyed 151 | . . . . 9 . 29 6 90 . 5 12 Melee . | . . . . . . . . . . . . Projectile 17 | . . . . . . . . . . 5 12 AOE 134 | . . . . 9 . 29 6 90 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Was Fac Upp Total 7922 | 4 2268 846 123 426 260 1476 1158 450 67 321 523 Wait 2524 | . 1594 106 1 109 17 350 317 8 . 2 20 Move 4576 | 2 581 600 102 232 237 1076 661 349 61 248 427 Hop . | . . . . . . . . . . . . Pick Up 99 | . 20 20 2 8 2 5 24 13 . 2 3 Fast Attach 72 | . 7 9 1 2 . 2 18 7 . 13 13 Attach 64 | . 5 5 2 5 . 6 11 14 3 7 6 Detach 10 | . 1 2 . . . . 1 . . 5 1 Swap 50 | . 2 8 2 17 1 6 10 3 . . 1 Drop 83 | 2 7 27 2 14 2 10 12 4 . 1 2 Fire 408 | . 51 68 11 39 1 21 104 52 3 33 25 Melee 14 | . . . . . . . . . . 10 4 Ram . | . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 21 | . . . . . . . . . . . 21 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 2 exits: [*Fac x2]) -5/Factory -5/Waste -5/Factory -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Lost 6 parts (2p3n1w) 316 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 521 | -10/Materials | Discovered new exit (range 16) 637 | -10/Materials | Build established: Scavenger-Mutant 978 | -10/Materials | Discovered new exit (range 15) 2667 | -10/Materials | Build established: Mutant 2697 | -10/Materials | Discovered new exit (range 16) 2802 | -10/Materials | Identified exit to Subcaves 2916 | -10/Materials | Learned 4 Recycling zone layouts 2958 | -10/Materials | Learned location of 1 exit from Recycling 2992 | -10/Materials | Learned 4 Subcaves zone layouts 3016 | -10/Materials | Learned 2 Mines zone layouts 3048 | -10/Materials | Loaded intel: 7 trap records 3078 | -10/Materials | Learned Storage interactive machine intel 3120 | -10/Materials | Learned 2 Mines zone layouts 3173 | -10/Materials | Identified exit to Materials 3286 | -10/Materials | Entered another Materials area 3286 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3287 | -9/Materials | Identified exit to Materials 4140 | -9/Materials | Identified exit to Mines 4308 | -9/Materials | Repaired Nuclear Core 4588 | -9/Materials | Destroyed 7 combat bots 4811 | -9/Materials | Entered another Materials area 4811 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4883 | -8/Materials | Identified exit to Garrison 4924 | -8/Materials | Discovered new exit (range 14) 4931 | -8/Materials | Identified exit to Storage 4985 | -8/Materials | Entered Storage 4986 | -8/Storage | Loaded intel: 20 interactive machine locations 5118 | -8/Storage | Repaired Nuclear Core 5265 | -8/Storage | Build established: Scavenger-Mutant 5456 | -8/Storage | Lost 5 parts (1n3u1w) 5524 | -8/Storage | Repaired Lgt. Armor Plating 5601 | -8/Storage | Used back door to open Recycling access 5601 | -8/Storage | Discovered new exit (range 5) 5606 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5644 | -8/Storage | Entered Recycling 5644 | -8/Recycling | Accompanied by 10 allies 5645 | -8/Recycling | Identified exit to Scraptown 5894 | -8/Recycling | Scanned before Scraplab entrance 5910 | -8/Recycling | Build established: Commander-Mutant 5912 | -8/Recycling | Entered Scraplab 5965 | -8/Recycling | Entered Scraptown 5965 | -8/Scraptown | Accompanied by 10 allies 6220 | -8/Scraptown | Visited UFD Registry 6220 | -8/Scraptown | Registered with UFD as "Wrenchglider" 6733 | -8/Scraptown | Visited Scrap Suit Storage 6756 | -8/Scraptown | Visited Scrapoid Research Area 6802 | -8/Scraptown | Visited Research Penetration Think Tank 6846 | -8/Scraptown | Visited Junk Repository 6987 | -8/Scraptown | Visited Curators Association 7103 | -8/Scraptown | Visited Derelict Rescue Squad 8002 | -8/Scraptown | Attacked by Scraptown defenders 8075 | -8/Scraptown | Lost 9 allies 8079 | -8/Scraptown | Lost 3 parts (1p1n1u) 8124 | -8/Scraptown | Core integrity fell below 50% 8131 | -8/Scraptown | Discovered new exit (range 3) 8135 | -8/Scraptown | Entered Factory 8135 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 8161 | -6/Factory | Lost 7 parts (1p2n2u2w) 8327 | -6/Factory | Build established: Mutant 8607 | -6/Factory | Discovered new exit (range 75) 8750 | -6/Factory | Build established: Hacker-Mutant 8812 | -6/Factory | Lost 3 parts (1n2u) 8880 | -6/Factory | Lost 3 parts (1n1u1w) 8923 | -6/Factory | Discovered new exit (range 15) 9023 | -6/Factory | Core integrity fell below 50% 9092 | -6/Factory | Lost 8 parts (2p2n2u2w) 10124 | -6/Factory | Build established: Scavenger-Skirmisher 10287 | -6/Factory | Entered another Factory area 10287 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10710 | -5/Factory | Lost 12 parts (1p2n3u6w) 10974 | -5/Factory | Lost 8 parts (1p3n1u3w) 11052 | -5/Factory | Sucked down chute 11052 | -5/Factory | Entered Waste 11067 | -5/Waste | EMP discharged 11071 | -5/Waste | Spotted C-40 Crusher 11075 | -5/Waste | Spotted C-40 Crusher 11080 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11081 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11082 | -5/Waste | System corruption reached 10% 11083 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11097 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11097 | -5/Waste | Released all parts (5) 11102 | -5/Waste | Spotted C-40 Crusher 11108 | -5/Waste | Spotted C-40 Crusher 11111 | -5/Waste | Discovered new exit (range 16) 11111 | -5/Waste | Spotted C-40 Crusher 11112 | -5/Waste | Spotted C-40 Crusher 11118 | -5/Waste | Entered Factory 11128 | -5/Factory | Lost 5 parts (1p2n1u1w) 11416 | -5/Factory | Core integrity fell below 50% 11465 | -5/Factory | Lost 4 parts (1p1n1u1w) 11471 | -5/Factory | Discovered new exit (range 12) 11487 | -5/Factory | Entered Upper Caves 11511 | -5/Upper Caves | Lost 7 parts (1p2n3u1w) 11579 | -5/Upper Caves | Core integrity fell below 20% 11586 | -5/Upper Caves | Found DCF Scrap (14 items) 11636 | -5/Upper Caves | Identified exit to Upper Caves 11638 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11872 | -5/Upper Caves | Build established: Derelict-Gunner 12063 | -5/Upper Caves | Spotted B-75 Beast 12100 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 12075_ Soldier 6a destroyed. 12076_ System corrupted: Coil Gun jammed. 12080_ Slug penetrates B-75 Beast. 12080_ Slug penetrates Wall. 12080_ Slug penetrates B-75 Beast. 12083_ Acquired 62 matter. 12084_ Slug penetrates B-75 Beast. 12084_ B-75 Beast suffers critical hit (Destroy). 12084_ Mass Driver destroyed. 12084_ Hvy. Armor Plating destroyed. 12087_ Mak. Cloaking Device destroyed. 12087_ Destroyed Imp. Cooling System. 12090_ Neutrino Core destroyed. 12093_ System corrupted: Heat flow error (+153). 12093_ Dropped Fusion Compressor. 12095_ Slug penetrates B-75 Beast. 12097_ Coil Gun destroyed. 12097_ Critical hit (Meltdown: +250). 12098_ Lgt. Fission Core broken. 12098_ Overheating: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????# ###?????????####?# | | ??????????????????????????## # ????????## ## | | ??????????????????????????# ??????## | | ??????????????????????????? ??????# | | ???????????????????????????? ?????## # | | ????????????????????????????? ?????# # "" | | ??????????????????????????????# ?????# """ | | ??????????????????????????????# #???## "" | | ?????????????????????????????## #### " | | ?????????????????????????????# ## " | | ???????????????????????????##?# "" | | ???????????????????????????# ## ### | | ??????????????????????????## ### | | ??????????????????????????# ## ### | | ?????????????????????????## ####?## | | ????????????????????????## ##????## | | ????????????????????????# #?????### | | ??????????????##??????## ### ## ####???# | | ??????????????# ???## ???## #?#### #?### | | ??????????????# ### ??????# #???## #?# | | ??????????????# % ???#### ####??## #### | | ???????????????# #;#### ####??# ## | | ??????????????????????# @ #??# # ### | | ???????????????????# ; =% #?#### ## | | ???????????????????# ; |%;# #???## # | | ????????????????# %$ #### ## #????# # | | ???????????????# # BB ???##### ##?# #????## | | ?????????????? BB ???????###?#####?????### | | ???????????? ?## % ??????????## #####??### | | ???????????????# ?????????## #### # | | ??????????????# ^ # ????????## ## | | ????????????? # ## ;#?????????# | | ?????????????# ? # ??????????## ### # # | | ?????????????? #?## ???????????####?## ## | | ??????????????? ???? ?????????????????## | | ????????????????????? ?????????>?????????# # | | ?????????????????????#???????????????????# ## | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????## ## | | ?????????????????????????????????????????# ##? | | ?????????????????????????????????????????# ##?? | | ?????????????????????????????????????????### ##??? | | ??????????????????????????????????????????# ##???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????####???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 39 Energy Capacity 315 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 4 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveWarlordTerrabomb Manual? 0 Play Time 01:26:16 Cumulative 317.7 hours Start 2024.08.26 @ 13:50:10 End 2024.08.26 @ 15:55:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 242 Rogue 63 Adventurer 153 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 73 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: fc5672ee-9403-4579-bfeb-bacda1613f3e