Cogmind - Beta 14 --- EXPLORER MODE // 2024.12.18 @ 20:21:42 Player: Analog Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (122) 610 Value Destroyed (4197) 4197 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 7263 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/700 Matter 146/300 Energy 96/100 System Corruption 17% Temperature Cool (10) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (5) ------ Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Target Analyzer Improved Weapon Shielding Improved Weapon Shielding Lightning Gun Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Advanced Targeting Computer Shield Generator Hacking Suite > --- WEAPON ----------- Light EM Pulse Cannon Ion Cannon Gauss Rifle > --- INVENTORY -------- Ion Engine Cooled Ion Engine Nuclear Core Light Angular Momentum Engine Light Treads Aerolev Unit Improved Heat Sink Large Battery Advanced Weight Redist. System Target Analyzer Improved Weapon Shielding Improved Weapon Shielding Pulse Rifle Heavy Rocket Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Utility Signal Interpreter Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 3 | . 1 1 . 1 Weapon 1 | . . 1 . . Parts Attached 82 | 7 3 18 27 27 Power 13 | 1 1 3 3 5 Engine 11 | 1 1 3 2 4 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 25 | 2 . 5 10 8 Treads 17 | 2 . 3 10 2 Leg 6 | . . . . 6 Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 . 4 6 3 Device 3 | . . 1 . 2 Storage 3 | . . 1 1 1 Processor 5 | 1 . 2 2 . Hackware 1 | . . . 1 . Protection 3 | 1 . . 2 . Artifact . | . . . . . Weapon 29 | 2 2 6 8 11 Energy Gun 13 | 2 2 2 1 6 Energy Cannon 8 | . . . 5 3 Ballistic Gun 5 | . . 3 2 . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 29 | . . 3 2 24 Power 3 | . . . . 3 Propulsion 8 | . . . . 8 Utility 8 | . . 2 1 5 Weapon 10 | . . 1 1 8 Highest Loss Streak 10 | . . 1 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 87 79 97 75 Engine 7 | . 12 9 5 6 Core 1 | . . . 2 4 Treads 19 | . 25 2 29 18 Wheel 4 | . . 15 2 . Device 1 | . . 5 . 2 Storage 4 | . . 1 8 6 Processor 14 | . 12 16 14 14 Hackware 2 | . . . 4 4 Protection 3 | . 12 1 3 . Energy Gun 9 | . 25 11 . 5 Energy Cannon 7 | . . . 16 8 Ballistic Gun 6 | . . 13 7 1 Peak Build Rating 40 | 7 7 16 33 40 Average Rating 18 | 5 7 11 23 29 On Entrance 12 | . 7 7 14 33 Naked Turns . | . . . . . Heaviest Build 51 | 6 8 25 43 51 Greatest Support 90 | 40 40 40 82 90 Greatest Overweight (x) 11 | . . 3 1 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 5 10 15 15 Average Capacity 9 | 5 5 5 12 13 Most Carried 15 | 5 4 9 15 15 Average Carried 7 | 1 1 4 11 12 Final Capacity 15 | 5 5 10 15 5 Final Carried 15 | 1 3 9 15 5 Class Distribution -------------------- 48% | Hacker-Gunner 31% | Hacker-Mutant 14% | Scavenger-Gunner 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1552 | 120 180 484 490 278 Remotely . | . . . . . Salvage Created 4692 | . 398 1566 1813 915 Parts 254 | . 27 95 93 39 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 91 | . 9 32 28 22 Guns 47 | . 9 24 8 6 Cannons 32 | . . 7 17 8 AOE 11 | . . 1 3 7 Classes Destroyed 14 | . 3 6 2 3 Worker 7 | . . 2 4 1 Builder 4 | . . 3 1 . Recycler 1 | . . 1 . . Mechanic 2 | . . . . 2 Operator 3 | . . 1 2 . Watcher 14 | . 3 4 5 2 Swarmer 11 | . 2 6 . 3 Grunt 49 | . 7 14 17 11 Brawler 2 | . . 2 . . Duelist 1 | . . . 1 . Sentry 21 | . . 10 9 2 Specialist 2 | . . . . 2 Hunter 1 | . . . 1 . Programmer 4 | . . . . 4 Best Kill Streak 7 | . 3 6 7 7 Combat Bots Only 5 | . 2 4 4 5 Max Kills in Single Turn 4 | . 1 2 4 3 Gunslinging 1 | . . 1 . . Exploded 2 | . . 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 809 | . 46 137 103 523 Missed 263 | . 13 51 22 177 Damage Taken 5005 | . 298 772 815 3120 Core 1008 | . 43 188 70 707 Absorbed by Shields 191 | . . . . 191 Redirected to Shielding 106 | . 14 36 56 . Ignored by Resistances 3188 | . 186 482 497 2023 Regen/Repaired (Parts) 136 | . . 53 . 83 Core Remaining (%) 80 | 100 82 53 87 . Volleys Fired 243 | . 33 81 64 65 Largest 3 | . 2 3 3 3 Hottest 191 | . 100 125 191 179 Shots Fired 574 | . 65 202 185 122 Gun 362 | . 65 172 76 49 Cannon 202 | . . 30 109 63 Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 193 | . . 106 74 13 Thermal 236 | . 65 38 80 53 Explosive 10 | . . . . 10 Electromagnetic 135 | . . 58 31 46 Robot Hit Streak 69 | . 11 23 68 69 Robot Miss Streak 2 | . 2 2 2 2 Penetration Max . | . . . . . Secondary Targets 7 | . 1 6 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 442 | . 51 153 137 101 Core Hits 197 | . 21 59 64 53 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 9 | . . 4 2 3 Burn 1 | . . 1 . . Meltdown 1 | . . . . 1 Destroy 2 | . . . 2 . Blast 1 | . . 1 . . Corrupt 4 | . . 2 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9849 | . 606 2545 3238 3460 Guns 3927 | . 606 1856 758 707 Cannons 3498 | . . 411 1852 1235 Explosions 2381 | . . 275 612 1494 Melee . | . . . . . Ramming 43 | . . 3 16 24 Kinetic 2102 | . . 1195 741 166 Thermal 3625 | . 606 582 1385 1052 Explosive 1860 | . . . 428 1432 Electromagnetic 2219 | . . 765 668 786 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . . 1 17 Average Corruption 5 | . . . 1 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . . 3 19 Message Errors 4 | . . . 1 3 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . . . 1 1 Parts Rejected 4 | . . . . 4 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 2 | . . . 1 1 Misfires 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 155 | . . 31 72 52 Projectiles 39 | . . . 3 36 Explosions 116 | . . 31 69 16 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 144 | . . 70 18 56 Shots 7 | . . 3 1 3 Rammed 8 | . . 3 3 2 Targets Rammed 10 | . . 3 4 3 Kicked 1 | . . . . 1 Crushed 1 | . . . 1 . Highest Temperature 581 | . 410 347 450 581 Average Temperature 134 | . 117 76 139 180 Received Heat Transfer 2607 | . 243 477 747 1140 Effects 52 | . 5 1 14 32 Shutdowns 8 | . 1 . 1 6 Energy Bleed 6 | . 3 1 2 . Interference 16 | . . . 7 9 Matter Decay 3 | . . . . 3 Short Circuit 1 | . . . . 1 Damage (minor) 3 | . 1 . . 2 Damage (major) 15 | . . . 4 11 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . 4 2 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 9 | . 2 3 1 3 Heat Transferred 6782 | . 1623 1399 2235 1525 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . 3 3 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 439 | . 100 439 296 258 Initial 33 | . . 22 33 15 Average 104 | . 25 165 109 99 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 79 | 100 100 61 77 88 Level 1 19 | . . 38 22 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 1 4 3 9 Investigation 3 | . 1 1 1 . Extermination 2 | . . . . 2 Reinforcement 12 | . . 3 2 7 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . 1 1 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 149 | . 17 47 41 44 Peak Tracking Total 10 | . 3 7 5 10 Tactical Retreats 6 | . . . 1 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . 2 6 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . 1 1 2 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 5 5 6 3 Terminals 11 | . 5 4 2 . Fabricators 2 | . . . . 2 Repair Stations 3 | . . 1 1 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . 1 . Total Hacks 55 | . 14 17 17 7 Successful 45 | . 12 13 13 7 Failed 10 | . 2 4 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 34 | . 14 12 8 . Fabricators 5 | . . . . 5 Repair Stations 9 | . . 5 2 2 Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access 3 | . . . 3 . Terminal Hacks 26 | . 12 8 6 . Record 10 | . 4 3 3 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 3 | . 1 2 . . Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . 2 . . . Scanalyzer Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Patrol Status 1 | . . 1 . . Reinforcement Status 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks 5 | . . . . 5 Network Status 1 | . . . . 1 Load Schematic 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks 9 | . . 5 2 2 Scan Component 5 | . . 3 1 1 Repair 4 | . . 2 1 1 Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 2 . Used . | . . . . . Hacking Detections 9 | . 3 2 2 2 Full Trace Events 5 | . 2 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 148 | . . . . 148 Total Part Build Rating 4 | . . . . 4 Parts Repaired 4 | . . 2 1 1 Time 135 | . . 52 64 19 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6873 | 112 1339 1845 2328 1249 Spaces Moved 4147 | 51 768 1394 1346 588 Core 62 | 11 . 18 . 33 Treads 2692 | 40 768 194 1228 462 Legs 93 | . . . . 93 Wheels 1300 | . . 1182 118 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 90 90 50 Average Speed 139 | 136 160 101 150 174 Slowest Speed 600 | 160 160 200 160 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 4 96 96 88 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 109 | . . 6 37 66 Melee . | . . . . . Projectile 6 | . . . 6 . AOE 103 | . . 6 31 66 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4766 | 94 813 1657 1510 692 Wait 176 | 29 4 128 15 . Move 4143 | 50 767 1393 1345 588 Hop . | . . . . . Pick Up 72 | 8 4 23 31 6 Fast Attach 20 | . . 4 3 13 Attach 36 | 7 . 10 12 7 Detach 2 | . . 1 1 . Swap 26 | . 3 4 12 7 Drop 38 | . 2 10 23 3 Fire 243 | . 33 81 64 65 Melee . | . . . . . Ram 4 | . . 3 . 1 Kick 1 | . . . . 1 Crush 5 | . . . 4 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Evolved 1 slot: Utility x1 299 | -10/Materials | Identified exit to Materials 299 | -10/Materials | Discovered exit to Materials (range 13) 304 | -10/Materials | Build established: Hacker-Mutant 532 | -10/Materials | Discovered exit to Materials (range 9) 999 | -10/Materials | Discovered exit to Materials (range 8) 1200 | -10/Materials | Identified exit to Mines 1200 | -10/Materials | Discovered exit to Mines (range 7) 1452 | -10/Materials | Entered another Materials area 1452 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1508 | -9/Materials | Identified exit to Storage 1508 | -9/Materials | Discovered exit to Storage (range 15) 1843 | -9/Materials | Build established: Hacker-Gunner 1902 | -9/Materials | Identified exit to Materials 1902 | -9/Materials | Discovered exit to Materials (range 10) 2022 | -9/Materials | Repaired Lgt. Cannon 2048 | -9/Materials | Repaired Med. Laser 2414 | -9/Materials | Discovered exit to Materials (range 14) 2526 | -9/Materials | Identified exit to Mines 2526 | -9/Materials | Discovered exit to Mines (range 6) 2835 | -9/Materials | Discovered exit to Materials (range 16) 3297 | -9/Materials | Entered another Materials area 3297 | -8/Materials | Evolved 2 slots: Propulsion x2 3304 | -8/Materials | Identified exit to Garrison 3768 | -8/Materials | Identified exit to Factory 3768 | -8/Materials | Discovered exit to Factory (range 15) 4287 | -8/Materials | Build established: Scavenger-Gunner 4299 | -8/Materials | Discovered exit to Factory (range 11) 4994 | -8/Materials | Build established: Hacker-Gunner 5475 | -8/Materials | Repaired Broken Cld. Ion Engine 5625 | -8/Materials | Entered Factory 5625 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5860 | -7/Factory | Fabricated Cld. Ion Engine (x1) 5901 | -7/Factory | Identified exit to Factory 5901 | -7/Factory | Discovered exit to Factory (range 14) 6028 | -7/Factory | Repaired Ion Cannon 6283 | -7/Factory | Fabricated Cld. Ion Engine? 6376 | -7/Factory | Cargo convoy interrupted 6531 | -7/Factory | Lost 10 parts (5n2u3w) 6702 | -7/Factory | System corruption reached 10% 6705 | -7/Factory | Core integrity fell below 50% 6744 | -7/Factory | Build established: Hacker-Mutant 6747 | -7/Factory | Lost 4 parts (1p1n1u1w) 6805 | -7/Factory | Core integrity fell below 20% 6854 | -7/Factory | Lost 9 parts (1p2n2u4w) 6874 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lrg. Battery destroyed. System corrupted: Heat flow error (+154). K-01 Serf collects debris. Aluminum Leg destroyed. K-01 Serf collects debris. P-60 Hacker resets K-01 Serf, system corruption cleaned. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. System corrupted: Aluminum Leg rejected. K-01 Serf collects debris. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. System corrupted: Substantial component data lost. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????## ????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????#p #???????????????????????? | | ?????????????????????# #???????????? ????????? | | ?????????????????????# #???????????? ??????? | | ?????????????????????# #???#+??????? ?????? | | ?????????????????????#^^ #???# #?????? ?????? | | ?????????????????????# #???# #?????# #?????? | | ?????????????????????# ##### ###???# #?????? | | ?????????????????????# #???# #?????? | | ?????????????????????# #???# #?????? | | ?????????????????????# #???# #????+? | | ?????????????????????# @ k #???# #???? ? | | ?????????????????????## ]!! #??## ##??# # | | ??????????????????????# !! ]!! #??# #??# # | | ??????????????????????# !! [! #### #??# # | | ??????????????????????# #??# # | | ??????????????????????# g g #??# # | | ??????????????????????#p##### g = #??# # | | ?????????????????????##/######+###### #### # | | ?????????????????????# [ # ## | | ?????????????????????# ### %#### | | ?????????????????????# """"""" ### # # | | ?????????????????????# """"""" ### #### | | ?????????????????????# """"""" # #H % ![ | | ?????????????????????# """"""" ### %!===! | | ?????????????????????################ % !%*%! | | ??????????????????????????# ##### =====%! | | ?????????????????????????## == =% ! | | ????????????????????????? ! * %% | | ??????????????????????????# % % % | | ??????????????????????????# ##### !%% | | ???????????????????????????# # # | | ??????????????????????????? ???# ######+######### | | ?? ????????????????????????????# # #?? | | ????????????????????????????# # #?? | | ????????????????????????????# # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Ion Engine | x1 | -7/Factory Cld. Ion Engine | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Just What I Needed Shopping List Challenges ------------ None Game ------ Seed ThermicInertialPlating Manual? 0 Play Time 01:43:06 Cumulative 2.2 hours Start 2024.12.15 @ 17:38:51 End 2024.12.18 @ 20:21:42 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x45 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: bc491a43-de22-465c-924d-d10d909f8cb1