Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 22:14:31 Player: Scarlet Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (533) 533 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-127) -127 TOTAL SCORE: 2846 Bonus ------- Friendly Fire -127 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Improved Heat Sink Medium Storage Unit Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Deuterium Engine Deuterium Engine Improved Heat Sink Datajack Datajack [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . . 2 1 Weapon 1 | . . . 1 . Parts Attached 29 | 6 2 . 2 19 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 1 4 Treads . | . . . . . Leg 6 | 2 . . . 4 Wheel . | . . . . . Hover 1 | . . . 1 . Flight . | . . . . . Utility 8 | 1 1 . 1 5 Device 2 | . . . 1 1 Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 11 | 2 1 . . 8 Energy Gun 3 | 1 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon 2 | . . . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 27 | . . . 9 18 Power 3 | . . . 1 2 Propulsion 7 | . . . 3 4 Utility 6 | . . . 2 4 Weapon 11 | . . . 3 8 Highest Loss Streak 10 | . . . 9 10 To Critical Strikes 1 | . . . . 1 Average Backups 3 | . 1 2 3 4 Power . | . . . . 1 Propulsion . | . . . . . Utility . | . . . 1 1 Weapon . | . . 1 . . Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 64 | . 95 100 62 35 Engine 7 | . 14 14 6 3 Leg 17 | . 28 28 14 9 Device 3 | . . . 6 4 Storage 15 | . 23 28 16 5 Protection 2 | . . . . 6 Energy Gun 6 | . 14 14 7 . Launcher 6 | . 12 14 6 . Peak Build Rating 28 | 6 7 7 14 28 Average Rating 10 | 4 6 7 9 14 On Entrance 4 | . 6 7 7 . Avg Prop Armor Cover (%) 14 | . . . 14 . Naked Turns 45 | . . . 11 34 Heaviest Build 30 | 11 17 17 22 30 Greatest Support 51 | 20 20 20 20 51 Greatest Overweight (x) 5 | . . . 5 5 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 7 9 Most Carried 5 | . 3 3 4 5 Average Carried 3 | . 1 2 3 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 4 | . 2 3 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 533 | 149 52 172 17 143 Remotely . | . . . . . Salvage Created 365 | . . 21 121 223 Parts 27 | . . 3 11 13 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 13 | . . . 6 7 Melee 3 | . . . . 3 Guns 5 | . . . 1 4 AOE 5 | . . . 5 . Classes Destroyed 6 | . . 1 3 2 Worker 1 | . . . . 1 Builder 1 | . . . 1 . Swarmer 8 | . . . 4 4 Grunt 2 | . . . 2 . Hunter 3 | . . . . 3 Federalist 1 | . . 1 . . Best Kill Streak 4 | . . . 4 3 Combat Bots Only 4 | . . . 4 3 Max Kills in Single Turn 4 | . . 1 4 1 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 304 | . 3 3 92 206 Missed 77 | . 1 . 22 54 Hits 227 | . 2 3 70 152 Projectile 227 | . 2 3 70 152 Critical Strikes 8 | . . . 4 4 Damage Taken 3667 | . 33 91 1133 2410 Core 1239 | . . 12 526 701 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 . 95 4 . Volleys Fired 58 | . . 6 16 36 Largest 2 | . . 1 2 1 Hottest 80 | . . 50 80 50 Shots Fired 64 | . . 6 22 36 Gun 54 | . . 4 17 33 Cannon . | . . . . . Launcher 10 | . . 2 5 3 Special . | . . . . . Kinetic 37 | . . . 8 29 Thermal 13 | . . 4 9 . Explosive 7 | . . 2 5 . Electromagnetic 7 | . . . . 7 Robot Hit Streak 12 | . . . 12 4 Robot Miss Streak 3 | . . . 1 3 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 35 | . . . 16 19 Core Hits 51 | . . 1 16 34 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . . . 1 3 Burn 1 | . . . 1 . Destroy 2 | . . . . 2 Corrupt 1 | . . . . 1 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1296 | . 7 27 680 582 Guns 475 | . . . 114 361 Cannons . | . . . . . Explosions 611 | . . 27 566 18 Melee . | . . . . . Ramming 210 | . 7 . . 203 Kinetic 370 | . . . 64 306 Thermal 50 | . . . 50 . Explosive 593 | . . 27 566 . Electromagnetic 73 | . . . . 73 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 2 2 . 7 Average Corruption 3 | . 2 2 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . 1 . 8 Message Errors 1 | . . . . 1 Matter Fused 5 | . . . . 5 Data Loss (minor) 1 | . . . . 1 Alerts 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles . | . . . . . Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 99 | . . 52 . 47 Shots 5 | . . 2 . 3 Rammed 17 | . . . . 17 Targets Rammed 73 | . 3 . . 70 Kicked 56 | . 3 . . 53 Crushed . | . . . . . Highest Temperature 65 | . . . 65 13 Average Temperature 19 | . . . 20 11 Received Heat Transfer 975 | . 18 21 594 342 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . . . 222 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 . 100 98 Level 1 . | . . . . 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 201 | . 30 . 108 201 Initial 3 | . . . . 3 Average 17 | . 1 . 32 17 Influence Increases 641 | . 30 . 178 433 Destroy 0b10 Robot/C 260 | . . . 120 140 Destroy 0b10 Robot/NC 10 | . . . 5 5 Destroy Leader 50 | . . . 10 40 Successful Hack 7 | . . . . 7 Disable Machine 30 | . . . 15 15 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 29 | . . . 28 1 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 90 | . 30 . . 60 Influence Decreases 468 | . . 30 170 268 Entered New Map 20 | . . 15 . 5 Time Decay 254 | . . 15 80 159 Lost Part 194 | . . . 90 104 Squads Dispatched 10 | . 1 . 2 7 Investigation 3 | . . . 1 2 Extermination 1 | . . . . 1 Reinforcement 4 | . 1 . 1 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 5 2 13 18 Peak Tracking Total 9 | . 2 2 9 5 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled 1 | . . . . 1 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 5 | . 1 . 1 3 Terminals 4 | . 1 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 13 | . 2 . 3 8 Successful 4 | . . . 1 3 Failed 9 | . 2 . 2 5 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 4 | . 1 . . 3 Terminals 11 | . 2 . 3 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 4 | . . . 1 3 Prototype ID Bank 1 | . . . . 1 Open DSF 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Transport Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 1 2 Full Trace Events 3 | . . . 1 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 1412 | 38 237 268 287 582 Spaces Moved 893 | 25 191 213 159 305 Core 176 | 1 . . 48 127 Treads . | . . . . . Legs 662 | 24 191 213 56 178 Wheels . | . . . . . Hover 55 | . . . 55 . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 50 Average Speed 125 | 117 120 120 153 118 Slowest Speed 300 | 120 120 120 300 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 34 22 26 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 62 | . . 21 39 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 60 | . . 21 39 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 1071 | 30 198 219 179 445 Wait 3 | . . . . 3 Move 889 | 24 190 212 158 305 Hop . | . . . . . Pick Up 6 | . 2 1 1 2 Fast Attach 26 | 6 1 . 2 17 Attach 4 | . 1 . 1 2 Detach 3 | . 1 . 1 1 Swap . | . . . . . Drop 1 | . . . . 1 Fire 58 | . . 6 16 36 Melee 1 | . . . . 1 Ram 16 | . . . . 16 Kick 56 | . 3 . . 53 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 8 | . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Met a group of wandering Federalists 162 | -10/Materials | Discovered new exit (range 4) 185 | -10/Materials | Discovered new exit (range 8) 276 | -10/Materials | Entered Subcaves 277 | -10/Subcaves | Continued accompanying wandering Federalists (5) 277 | -10/Subcaves | Approached by a straggling Scientist 287 | -10/Subcaves | Learned location of Storage (-7) 318 | -10/Subcaves | Build established: Mutant 533 | -10/Subcaves | Discovered new exit (range 10) 536 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 544 | -10/Subcaves | Entered Materials 544 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 797 | -8/Materials | Core integrity fell below 50% 821 | -8/Materials | Core integrity fell below 20% 826 | -8/Materials | Discovered new exit (range 11) 831 | -8/Materials | Entered Factory 831 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 832 | -7/Factory | Lost 9 parts (1p3n2u3w) 914 | -7/Factory | Identified exit to DSF 1114 | -7/Factory | Lost 4 parts (1n2u1w) 1161 | -7/Factory | Identified exit to Storage 1161 | -7/Factory | Identified exit to Lower Caves 1239 | -7/Factory | Core integrity fell below 50% 1275 | -7/Factory | Lost 10 parts (2p2n2u4w) 1318 | -7/Factory | Core integrity fell below 20% 1413 | -7/Factory | Core destroyed Last Messages --------------- System corrupted: Matter fused (-6). System corrupted: Matter fused (-9). Acquired Plasma Cutter. Dismantling Garrison Access with Plasma Cutter. Connecting with Garrison Access... Feedback: System corruption (+1%). ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. Dismantling Garrison Access with Plasma Cutter. DAIZOAWTU5%7%J7>V|WA CKQ Garrison Access dismantled. ALERT: Garrison Access compromised, dispatching multiple assault carriers. Slammed into G-50 Soldier. Plasma Cutter destroyed. Slammed into G-50 Soldier. Plasma Cutter destroyed. Slammed into G-50 Soldier. System corrupted: IFF burst signal emitted. Slammed into G-50 Soldier. 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" #?????????? | | # #???# #?????????????# " #?????????? | | # #???#######?????????????# ? #?????????? | | # #???????????????????????# ? ??????????? | | ##### #???????????????????????? ? ??????????? | | ###?# #????????????????????????????#??#??????????? | | #%#??????????????????????????????????????????? | | #=#??????????????????????????????????????????? | | %/=#??????????????????????????????????????????? | | %#%#??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | #####%###?######?????????????????????????????????? | | ??# % # #?????????????????????????????????? | | ### % # #?????????????????????????????????? | | % %% " #?????????????????????????????????? | | %## # #?????????????????????????????????? | | %## # #?????????????????????????????????? | | ### ##? #?????????????????????????????????? | | +#?# #??######?????????????????????????????????? | | ?# ????????????????????????????????????????? | | " ?+ ???????????????????????????????????????? | | # ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 394 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab Hydra Please Form A Line Strength In Numbers Challenges ------------ None Game ------ Seed BurstSixCharge Manual? 0 Play Time 00:31:12 Cumulative 11.3 hours Start 2026.07.04 @ 21:46:02 End 2026.07.04 @ 22:14:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1117a704-1bc8-4317-9c12-66b7b786d945