Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.26 @ 14:51:56 Player: Infomantis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1389) 1389 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-161) -161 TOTAL SCORE: 3848 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 105 Friendly Fire -329 Cogmind --------- Core Integrity 0/550 Matter 252/300 Energy 64/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Core Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Huge Storage Unit Field Laser Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Seismic Detector Medium Reactive Plating > --- WEAPON ----------- Field Laser Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Wheel Compact Wheel Improved Heat Sink Huge Storage Unit Core Analyzer Improved Light Armor Plating Improved Light Armor Plating Medium Reactive Plating Hacking Suite Hacking Suite Field Laser Assault Cannon Rocket Launcher Datajack Datajack Scythe [Rating: 33] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Minigun Energy Gun Field Laser Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 58 | 7 2 2 6 . 1 . 40 Power 6 | 1 1 1 . . . . 3 Engine 6 | 1 1 1 . . . . 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 . . 3 . . . 11 Treads 6 | . . . 2 . . . 4 Leg 4 | 2 . . . . . . 2 Wheel 6 | . . . 1 . . . 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 2 . . 2 . . . 17 Device 7 | 1 . . . . . . 6 Storage 2 | 1 . . 1 . . . . Processor 2 | . . . . . . . 2 Hackware 1 | . . . . . . . 1 Protection 9 | . . . 1 . . . 8 Artifact . | . . . . . . . . Weapon 15 | 2 1 1 1 . 1 . 9 Energy Gun 2 | 1 . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 1 1 . . . . 4 Ballistic Cannon 3 | . . . . . 1 . 2 Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 12 | . . . . . . . 12 Power . | . . . . . . . . Propulsion 6 | . . . . . . . 6 Utility 3 | . . . . . . . 3 Weapon 3 | . . . . . . . 3 Highest Loss Streak 3 | . . . . . . . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 100 100 93 100 100 100 98 Engine 10 | . 14 14 11 11 11 11 8 Treads 9 | . . . 18 22 22 22 6 Leg 5 | . 28 28 3 . . . 2 Wheel 13 | . . . 9 11 11 11 17 Device 13 | . 14 14 11 11 11 11 13 Storage 10 | . 14 14 11 11 11 11 8 Processor 5 | . . . . . . . 8 Protection 10 | . . . 6 11 11 11 12 Energy Gun 4 | . 14 14 7 . . . 3 Ballistic Gun 8 | . 14 14 11 11 11 11 5 Ballistic Cannon 5 | . . . . . . 11 8 Launcher 2 | . . . 3 11 11 . . Naked Turns . | . . . . . . . . Heaviest Build 82 | 11 16 19 64 64 66 66 82 Greatest Support 27 | 20 20 20 20 12 12 12 27 Greatest Overweight (x) 8 | 1 . . 5 5 5 5 8 Average Overweight (x) 2 | . . . 3 5 5 5 2 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 Average Capacity 17 | 7 8 8 17 20 20 20 19 Most Carried 20 | 8 8 8 8 7 7 11 20 Average Carried 13 | 5 7 7 7 7 7 8 18 Final Capacity 20 | 8 8 8 20 20 20 20 5 Final Carried 11 | 8 8 8 7 7 7 11 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1423 | 290 . 71 . . . 31 1031 Remotely . | . . . . . . . . Salvage Created 1459 | 123 . 164 29 . . 31 1112 Parts 69 | 5 . 9 2 . . 1 52 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . . 4 . . . 1 27 Guns 19 | . . 4 . . . . 15 Cannons 12 | . . . . . . 1 11 Classes Destroyed 13 | 2 . 2 . . . 1 8 Worker 1 | . . . . . . . 1 Builder 1 | . . . . . . . 1 Tunneler 2 | 2 . . . . . . . Hauler 1 | . . . . . . . 1 Recycler 3 | 1 . . . . . . 2 Operator 2 | . . . . . . . 2 Swarmer 6 | . . 1 . . . . 5 Grunt 12 | . . 3 . . . . 9 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Sentry 7 | . . . . . . . 7 Specialist 4 | . . . . . . . 4 Hunter 2 | . . . . . . 1 1 Thug 1 | . . . 1 . . . . Best Kill Streak 9 | 2 . 2 . . . 1 9 Combat Bots Only 7 | . . 2 . . . 1 7 Max Kills in Single Turn 2 | 1 . 1 1 . . 1 2 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2819 | . . 152 88 . . 116 2463 Core 578 | . . 13 . . . 14 551 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 96 | 100 . 94 . . . 96 . Volleys Fired 132 | 20 . 12 1 . . 2 97 Largest 2 | 2 . 2 1 . . 2 2 Hottest 107 | 60 . 60 33 . . 69 107 Shots Fired 260 | 40 . 24 1 . . 4 191 Gun 160 | 40 . 24 . . . 2 94 Cannon 99 | . . . . . . 2 97 Launcher 1 | . . . 1 . . . . Special . | . . . . . . . . Kinetic 168 | 20 . 12 . . . 4 132 Thermal 91 | 20 . 12 . . . . 59 Explosive 1 | . . . 1 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | 7 . 5 . . . 4 11 Robot Miss Streak 9 | 3 . 2 . . . 1 9 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 174 | 26 . 16 . . . 3 129 Core Hits 99 | 5 . 7 1 . . 3 83 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . . . 3 Burn 2 | . . . . . . . 2 Blast 1 | . . . . . . . 1 Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3238 | 257 4 189 115 . . 46 2627 Guns 1438 | 257 . 189 . . . 12 980 Cannons 1580 | . . . . . . 34 1546 Explosions 115 | . . . 115 . . . . Melee 65 | . . . . . . . 65 Ramming 40 | . 4 . . . . . 36 Kinetic 2098 | 117 . 76 . . . 46 1859 Thermal 920 | 140 . 113 . . . . 667 Explosive 115 | . . . 115 . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 65 | . . . . . . . 65 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 13 | . . . . . . . 13 Projectiles 8 | . . . . . . . 8 Explosions . | . . . . . . . . Melee 5 | . . . . . . . 5 Knockbacks 41 | . . . . . . . 41 Impact . | . . . . . . . . Kinetic 37 | . . . . . . . 37 Secondary 4 | . . . . . . . 4 Self-Inflicted Damage 71 | . . . 54 . . . 17 Shots 1 | . . . 1 . . . . Rammed 2 | . . . . . . . 2 Targets Rammed 4 | . 1 . . . . . 3 Kicked 2 | . 1 . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 291 | 40 . 62 . . . 41 291 Average Temperature 55 | 17 . 19 . . . 21 70 Received Heat Transfer 738 | . . 81 18 . . . 639 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . . . . 1 6 Heat Transferred 2166 | 325 . 250 . . . . 1591 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 654 | 15 39 150 274 106 . 50 654 Initial 106 | . 9 15 58 106 . . 19 Average 203 | 4 10 40 116 106 . 11 300 Maximum Alert Level 2 | . . . 1 . . . 2 Low Security (%) 58 | 100 100 100 78 100 . 100 34 Level 1 20 | . . . 21 . . . 32 Level 2 20 | . . . . . . . 33 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 1 2 . . . 9 Investigation 4 | . 1 1 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 8 | . . . 1 . . . 7 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . . . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . . 8 1 . . 1 66 Peak Tracking Total 7 | . . 5 1 . . 1 7 Tactical Retreats 7 | . . 2 . . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . . . . . . . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . 2 . . . . Max in Single Turn 2 | . . . 2 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 14 | . 3 1 1 . 1 . 8 Terminals 8 | . 2 . . . . . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 37 | . 4 1 1 . 1 . 30 Successful 27 | . 2 1 1 . 1 . 22 Failed 10 | . 2 . . . . . 8 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 7 | . 2 . 1 . . . 4 Terminals 13 | . 3 . . . . . 10 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 Scanalyzers 19 | . . . . . . . 19 Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 1 . . 1 . 3 Record 1 | . . . . . 1 . . Part Schematic 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Registered Components 1 | . . . . . . . 1 Zone Layout 2 | . . . . . . . 2 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 17 | . . . . . . . 17 Insert Component 9 | . . . . . . . 9 Analyze 8 | . . . . . . . 8 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 1 . 1 . . . 2 Terminals 1 | . . . . . . . 1 Botnet 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 Tunnel 3 | . 1 . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . . . . 5 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . 1 . . . . . 8 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 8 | . . . . . . . 8 Part Schematics Acquired 8 | . . . . . . . 8 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 3 3 Highest-Rated Group 40 | . . . . 40 40 40 40 Highest-Rated Ally 16 | . . . . 16 16 16 16 Total Orders . | . . . . . . . . Ally Attacks 30 | . . . . . . 3 27 Total Damage 324 | . . . . . . 34 290 Kills 3 | . . . . . . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 3359 | 188 160 287 65 218 446 171 1824 Spaces Moved 1976 | 95 124 188 36 125 270 93 1045 Core 11 | 9 . . . . . . 2 Treads . | . . . . . . . . Legs 408 | 86 124 188 8 . . . 2 Wheels 1557 | . . . 28 125 270 93 1041 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 165 165 165 50 Average Speed 136 | 119 120 120 152 165 165 165 128 Slowest Speed 265 | 190 120 120 165 165 165 165 265 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 23 58 7 36 75 28 93 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 1 . 1 . 1 Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 40 | . . . 39 . . . 1 Terrain Destroyed 49 | . . . 39 . . . 10 Melee 1 | . . . . . . . 1 Projectile 9 | . . . . . . . 9 AOE 39 | . . . 39 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2389 | 130 139 228 44 137 270 107 1334 Wait 131 | . . 21 1 13 . 9 87 Move 1969 | 94 123 187 35 124 269 92 1045 Hop . | . . . . . . . . Pick Up 54 | 9 6 2 . . . 4 33 Fast Attach 25 | 6 . . 1 . . . 18 Attach 12 | 1 . . 2 . . . 9 Detach 1 | . . . 1 . . . . Swap 21 | . 2 2 3 . 1 . 13 Drop 38 | . 7 4 . . . . 27 Fire 132 | 20 . 12 1 . . 2 97 Melee 2 | . . . . . . . 2 Ram 2 | . . . . . . . 2 Kick 2 | . 1 . . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 189 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered Mines 393 | -10/Mines | Discovered new exit (range 7) 402 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 441 | -10/Mines | Identified exit to Materials 444 | -10/Mines | Learned location of 1 exit from Materials 598 | -10/Mines | Met a Derelict shopkeep closing up shop 636 | -10/Mines | Entered Materials 636 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 637 | -9/Materials | Identified exit to Mines 701 | -9/Materials | Entered Mines 723 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 751 | -9/Mines | Met a Derelict bent on vengeance 765 | -9/Mines | Discovered new exit (range 6) 848 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 910 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 910 | -9/Mines | Discovered new exit (range 5) 919 | -9/Mines | Entered Exiles 919 | -9/Exiles | Accompanied by 3 allies 941 | -9/Exiles | Discovered new exit (range 15) 964 | -9/Exiles | Met 8R-AWN 989 | -9/Exiles | Met EX-HEX 1053 | -9/Exiles | Met EX-DEC 1060 | -9/Exiles | Learned location of Zion (-7) 1128 | -9/Exiles | Visited The Gauntlet 1350 | -9/Exiles | Discovered new exit (range 10) 1365 | -9/Exiles | Entered Mines 1365 | -8/Mines | Accompanied by 3 allies 1484 | -8/Mines | Discovered new exit (range 10) 1536 | -8/Mines | Entered Materials 1536 | -8/Materials | Accompanied by 3 allies 1536 | -8/Materials | Evolved 2 slots: Utility x2 1994 | -8/Materials | Discovered new exit (range 19) 2296 | -8/Materials | Discovered new exit (range 10) 2657 | -8/Materials | Discovered new exit (range 18) 2775 | -8/Materials | Destroyed 7 combat bots 3102 | -8/Materials | Lost 3 parts (1n1u1w) 3136 | -8/Materials | First assault squad dispatched 3333 | -8/Materials | Core integrity fell below 50% 3354 | -8/Materials | Released all parts (9) 3358 | -8/Materials | Core integrity fell below 20% 3360 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03342_ Acquired 6 matter. 03345_ Penetrated by Slug. 03345_ Wheel destroyed. 03348_ Penetrated by Slug. 03353_ Dropped Huge Storage Unit. 03354_ Released Carbon-fiber Leg. 03354_ Released Shotgun. 03354_ Released Imp. Light Armor Plating. 03354_ Released Insulated Plating. 03354_ Released Hcp. Storage Unit. 03354_ Released Adv. Visual Processing Unit. 03354_ Released VSS Leg. 03354_ Released Imp. Deuterium Engine. 03354_ Released Structural Scanner. 03355_ Acquired Huge Storage Unit. 03357_ Penetrated by Slug. 03357_ Acquired Hacking Suite. 03358_ Slug penetrates Wall. 03359_ Penetrated by Slug. 03359_ Acquired Datajack. Map ----- +----------------------------------------------------+ | #####??????## ## =[ # ##???????# ####### ##? | | #####??????## + [[ # ##########+# # ##? | | ???????????## ## [[ # ## """ # # ##? | | ???????????## ##### ### ## """"" # # ##? | | ???????????## ###????## ## ! 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[=%! #??????????????## #### """##????????? | | *%= +?????########### #### """##????????? | | [### #?????# [ ## #### """##????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: EM 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumHackingCalibrator Manual? 0 Play Time 00:28:35 Cumulative 266.4 hours Start 2022.11.26 @ 14:24:39 End 2022.11.26 @ 14:51:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 166 Adventurer 6 Explorer 17 Win Type - Total 21 Types 14/0/3/1/0/1/1/1/0 Lore% 94 Gallery% 92 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 416ea9d4-57bf-4db8-8797-57d8648b143a