Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.10 @ 00:51:04 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (2015) 2015 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (278) 278 TOTAL SCORE: 5873 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 194 Friendly Fire -18 Cogmind --------- Core Integrity 0/1500 Matter 300/300 Energy 440/440 System Corruption 3% Temperature Cool (0) Movement Flying (197) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Cooled Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Cesium-ion Thruster > --- UTILITY (5) ------ Advanced Signal Interpreter Heart of Steel > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (3) ---- Particle Gun Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Signal Interpreter Medium Insulated Plating Heart of Steel > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Particle Gun [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Sensor Array Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Slots Evolved 9 | 3 . . 1 2 . 2 . 1 Power 1 | . . . . . . 1 . . Propulsion 3 | 1 . . 1 1 . . . . Utility 4 | 1 . . . 1 . 1 . 1 Weapon 1 | 1 . . . . . . . . Parts Attached 55 | 3 6 1 6 20 11 6 1 1 Power 6 | 1 1 . . 2 . 2 . . Engine 4 | 1 1 . . 2 . . . . Core 2 | . . . . . . 2 . . Reactor . | . . . . . . . . . Propulsion 15 | . . . 2 10 3 . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 5 | . . . 2 3 . . . . Flight 10 | . . . . 7 3 . . . Utility 16 | . 4 . 2 4 3 1 1 1 Device 7 | . 1 . 1 2 2 . 1 . Storage . | . . . . . . . . . Processor 7 | . 3 . 1 2 . 1 . . Hackware . | . . . . . . . . . Protection 2 | . . . . . 1 . . 1 Artifact . | . . . . . . . . . Weapon 18 | 2 1 1 2 4 5 3 . . Energy Gun 11 | 2 . . 2 3 3 1 . . Energy Cannon 6 | . 1 1 . 1 1 2 . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . 4 1 1 1 . Parts Lost 5 | . . . . 2 . 1 . 2 Power . | . . . . . . . . . Propulsion 4 | . . . . 2 . 1 . 1 Utility 1 | . . . . . . . . 1 Weapon . | . . . . . . . . . Highest Loss Streak 2 | . . . . 2 . 1 . 1 Average Slot Usage (%) 84 | . 68 71 70 91 100 94 75 68 Engine 10 | . 14 14 12 11 10 8 8 7 Core 2 | . . . . . . 7 8 7 Hover 6 | . . . 7 16 . . . . Flight 19 | . . . . 14 40 32 25 15 Device 10 | . 6 14 12 13 7 8 7 7 Processor 13 | . 19 14 12 12 20 20 8 7 Energy Gun 8 | . 24 14 12 10 9 4 . . Energy Cannon 11 | . 3 14 12 10 8 11 16 15 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 7 8 8 10 16 26 25 35 42 Greatest Support 33 | 8 8 8 17 29 25 25 33 21 Greatest Overweight (x) 2 | . . . 1 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 3 | 1 1 1 2 2 3 3 3 3 Average Capacity 2 | 1 1 1 1 2 2 3 3 3 Most Carried 3 | 1 1 1 2 2 3 3 3 2 Average Carried 2 | . . . 1 1 2 2 2 1 Final Capacity 3 | 1 1 1 2 2 3 3 3 3 Final Carried 3 | 1 1 1 2 2 3 3 2 1 Class Distribution -------------------- 59% | Hacker-Mutant 17% | Hacker-Sprinter 14% | Mutant 6% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Matter Collected 890 | 230 60 10 30 288 120 60 92 . Remotely . | . . . . . . . . . Salvage Created 2556 | . 91 256 30 734 1048 294 . 103 Parts 129 | . 4 6 15 42 40 9 6 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 6 7 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 48 | . 2 3 3 14 18 2 2 4 Guns 18 | . 2 2 . 8 6 . . . Cannons 29 | . . 1 3 5 12 2 2 4 Classes Destroyed 8 | . 2 1 1 1 2 . 1 . Recycler 3 | . . 1 . 1 . 1 . . Watcher 5 | . 1 . 1 2 . 1 . . Swarmer 9 | . . . . 3 2 . . 4 Grunt 19 | . 2 3 1 2 9 1 1 . Brawler 2 | . . . . . 1 1 . . Sentry 16 | . . . 2 9 5 . . . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 11 | . 2 3 3 4 11 3 1 4 Combat Bots Only 11 | . 1 2 1 4 11 2 1 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Damage Taken 4226 | . 205 331 377 813 858 245 223 1174 Core 3239 | . 160 270 319 692 596 192 178 832 Absorbed by Shields . | . . . . . . . . . Redirected to Core 2475 | . 149 207 205 393 509 181 155 676 Core Remaining (%) 63 | 100 . 45 . 48 59 . . . Volleys Fired 200 | . 17 20 18 58 49 13 5 20 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 150 | . 100 100 116 116 129 150 150 150 Shots Fired 346 | . 34 39 36 87 92 26 10 22 Gun 176 | . 32 19 18 55 45 7 . . Cannon 168 | . 2 20 18 32 45 19 10 22 Launcher 2 | . . . . . 2 . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 336 | . 34 39 28 87 90 26 10 22 Explosive . | . . . . . . . . . Electromagnetic 10 | . . . 8 . 2 . . . Robot Hit Streak 32 | . 7 7 14 32 21 13 6 13 Robot Miss Streak 8 | . 8 3 2 3 3 1 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 255 | . 18 25 32 62 71 23 6 18 Core Hits 97 | . 7 9 10 24 31 7 3 6 Critical Hits 1 | . . . . . . . 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4620 | . 209 366 516 958 1416 492 199 464 Guns 1900 | . 209 139 237 554 638 123 . . Cannons 2653 | . . 227 279 401 728 369 199 450 Explosions 50 | . . . . . 50 . . . Melee . | . . . . . . . . . Ramming 17 | . . . . 3 . . . 14 Kinetic . | . . . . . . . . . Thermal 4432 | . 209 366 395 955 1366 492 199 450 Explosive . | . . . . . . . . . Electromagnetic 171 | . . . 121 . 50 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 2 2 . 5 . . . 3 Average Corruption 4 | . 2 2 . 4 . . . 2 Corruption Purged . | . . . . . . . . . Effects 35 | . . 4 . 30 . . . 1 Message Errors 8 | . . . . 8 . . . . Matter Fused 5 | . . . . 5 . . . . Heat Flow Errors 3 | . . 1 . 2 . . . . Energy Discharges 4 | . . . . 4 . . . . Data Loss (minor) 7 | . . 1 . 5 . . . 1 Data Loss (major) 1 | . . . . 1 . . . . Targeting Errors 4 | . . 1 . 3 . . . . Weapon Failures 3 | . . 1 . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 39 | . . . 4 4 7 . . 24 Projectiles 39 | . . . 4 4 7 . . 24 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 58 | . . . . 1 51 . . 6 Shots 2 | . . . . . 2 . . . Rammed 7 | . . . . 2 . . . 5 Targets Rammed 7 | . . . . 2 . . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 631 | . 242 417 631 365 171 90 72 42 Average Temperature 136 | . 108 213 260 67 56 29 39 15 Received Heat Transfer 1344 | . 117 195 129 261 387 117 60 78 Effects 21 | . . 5 14 2 . . . . Shutdowns 4 | . . 2 2 . . . . . Interference 7 | . . 3 2 2 . . . . Matter Decay 1 | . . . 1 . . . . . Short Circuit 2 | . . . 2 . . . . . Damage (minor) 1 | . . . 1 . . . . . Damage (major) 6 | . . . 6 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 19 | . 2 1 . 11 4 . 1 . Heat Transferred 8681 | . 475 806 888 2257 2553 777 259 666 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Peak Influence 604 | . 102 154 140 304 604 299 . . Initial 245 | . . 39 59 59 126 245 . . Average 175 | . 55 117 81 143 364 177 . . Maximum Alert Level 2 | . . . . 1 2 1 . . Low Security (%) 63 | 100 100 100 100 64 18 55 . . Level 1 26 | . . . . 35 29 44 . . Level 2 10 | . . . . . 51 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . . . 4 3 1 . . Investigation 3 | . . . . 2 . 1 . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . 1 1 . . . Assault . | . . . . . . . . . Garrison 3 | . . . . 1 2 . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Distress Signals 7 | . . . . 2 4 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | . 5 4 8 31 31 18 8 5 Peak Tracking Total 7 | . 3 2 5 6 7 6 4 5 Tactical Retreats 12 | . . 1 . 1 3 5 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Traps Triggered 5 | . 1 . . 4 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . Reused 1 | . . . . . . 1 . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . 1 . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Machines Accessed 26 | . . 1 2 13 4 5 1 . Terminals 22 | . . 1 2 11 3 5 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 85 | . . 3 9 41 16 15 1 . Successful 53 | . . . 7 25 11 9 1 . Failed 32 | . . 3 2 16 5 6 . . Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 46 | . . 3 6 18 10 9 . . Terminals 73 | . . 3 9 32 14 15 . . Fabricators . | . . . . . . . . . Repair Stations 8 | . . . . 8 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 34 | . . . 3 15 8 7 1 . Part Schematic 3 | . . . . 1 2 . . . Robot Analysis 2 | . . . . 1 1 . . . Prototype ID Bank 2 | . . . . 1 . 1 . . Open Door 5 | . . . . 4 . . 1 . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 3 | . . . 1 1 1 . . . Emergency Access Points 2 | . . . 1 . 1 . . . Fabricator Index 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . Unreport Threat 6 | . . . 1 2 . 3 . . Locate Traps 1 | . . . . . 1 . . . Reprogram Traps 1 | . . . . . . 1 . . Investigation Status 1 | . . . . . 1 . . . Intercept Status 1 | . . . . 1 . . . . Coupling Status 1 | . . . . 1 . . . . Recall Investigation 2 | . . . . 2 . . . . Recall Reinforcements 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . 6 . . . . Scan Component 3 | . . . . 3 . . . . Repair 2 | . . . . 2 . . . . Refit 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 10 | . . . 4 3 1 2 . . Terminals 10 | . . . 4 3 1 2 . . Track 1 | . . . 1 . . . . . Assimilate 2 | . . . . 1 . 1 . . Botnet 6 | . . . 2 2 1 1 . . Detonate 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . . 1 1 8 2 4 . . Full Trace Events 5 | . . 1 . 3 . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 2 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . Time 68 | . . . . 68 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Total Allies 12 | . . . . 11 . 1 . . Largest Group 10 | . . . . 10 10 1 . . Highest-Rated Group 90 | . . . . 90 90 26 . . Highest-Rated Ally 26 | . . . . 16 16 26 . . Total Orders 1 | . . . . . . 1 . . STAY 1 | . . . . . . 1 . . Ally Attacks 70 | . . . . 15 55 . . . Total Damage 702 | . . . . 156 546 . . . Kills 11 | . . . . 6 5 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Robot Analysis Total 2 | . . . . 1 1 . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Turns Passed 3169 | 22 185 158 232 1102 483 230 668 89 Spaces Moved 3068 | 32 217 154 145 1035 435 481 549 20 Core 528 | 32 217 154 114 11 . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 761 | . . . 31 730 . . . . Flight 1779 | . . . . 294 435 481 549 20 Fastest Speed 31 | 50 50 50 50 31 31 31 34 114 Average Speed 60 | 50 50 50 85 58 34 32 108 180 Slowest Speed 197 | 50 50 50 100 160 111 114 114 197 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . . 3 . 2 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 34 27 19 89 33 16 59 3 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 1 | . . . . . . . 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 2 | . . . . . 2 . . . Melee . | . . . . . . . . . Projectile 2 | . . . . . 2 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Total 4006 | 35 257 194 217 1438 676 528 615 46 Wait 546 | . 8 18 26 291 139 26 38 . Move 3049 | 31 216 153 144 1029 434 476 546 20 Hop 5 | . . . . 2 . 2 1 . Pick Up 17 | 1 1 1 2 2 4 1 5 . Fast Attach 29 | 3 5 . 3 12 3 3 . . Attach 6 | . . . 1 2 . 1 1 1 Detach 1 | . . . . . . . 1 . Swap 20 | . 1 1 2 6 8 2 . . Drop 45 | . 4 1 4 13 11 4 8 . Fire 200 | . 17 20 18 58 49 13 5 20 Melee . | . . . . . . . . . Ram 7 | . . . . 2 . . . 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . 2 . . . . Trap . | . . . . . . . . . Miscellaneous 79 | . 5 . 17 19 28 . 10 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 16) 23 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 9) 202 | -10/Materials | Discovered new exit (range 17) 208 | -10/Materials | Entered Mines 262 | -10/Mines | Learned location of Zion (-6) 263 | -10/Mines | Learned location of Storage (-9) 299 | -10/Mines | Core integrity fell below 50% 312 | -10/Mines | Build established: Mutant 364 | -10/Mines | Discovered new exit (range 4) 366 | -10/Mines | Entered Materials 367 | -9/Materials | Core integrity fell below 50% 368 | -9/Materials | Reached level 2 393 | -9/Materials | Upgraded with Propulsion slot (x1) 393 | -9/Materials | Identified exit to Mines 393 | -9/Materials | Identified exit to Storage 478 | -9/Materials | Reached level 3 598 | -9/Materials | Entered Storage 720 | -9/Storage | Repaired Broken Beam Cannon 734 | -9/Storage | Reached level 4 781 | -9/Storage | Build established: Hacker-Mutant 920 | -9/Storage | Repaired Beam Rifle 1036 | -9/Storage | Identified exit to Recycling 1292 | -9/Storage | Garrison activated, responded to threat 1380 | -9/Storage | Reached level 5 1385 | -9/Storage | Upgraded with Propulsion slot (x1) 1385 | -9/Storage | Upgraded with Utility slot (x1) 1473 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1572 | -9/Storage | Reached level 6 1646 | -9/Storage | Discovered new exit (range 5) 1647 | -9/Storage | Identified exit to Materials 1700 | -9/Storage | Entered Materials 1700 | -8/Materials | Accompanied by 10 allies 1701 | -8/Materials | Core integrity fell below 50% 1702 | -8/Materials | Reached level 7 1879 | -8/Materials | Reached level 8 1930 | -8/Materials | Identified exit to Factory 2033 | -8/Materials | Build established: Hacker-Sprinter 2060 | -8/Materials | Garrison activated, responded to threat 2103 | -8/Materials | Reached level 9 2146 | -8/Materials | Destroyed 11 combat bots 2183 | -8/Materials | Entered Factory 2185 | -7/Factory | Reached level 10 2192 | -7/Factory | Upgraded with Power slot (x1) 2192 | -7/Factory | Upgraded with Utility slot (x1) 2363 | -7/Factory | Reached level 11 2406 | -7/Factory | Discovered new exit (range 8) 2412 | -7/Factory | Identified exit to Lower Caves 2413 | -7/Factory | Entered Lower Caves 2430 | -7/Lower Caves | Found Prototype Device 2431 | -7/Lower Caves | Identified Heart of Steel 2570 | -7/Lower Caves | Spotted B-75 Beast 2651 | -7/Lower Caves | Core integrity fell below 50% 2699 | -7/Lower Caves | Build established: Hacker-Mutant 2780 | -7/Lower Caves | Learned Factory non-interactive machine intel 3072 | -7/Lower Caves | Discovered new exit (range 8) 3079 | -7/Lower Caves | Identified exit to Lower Caves 3081 | -7/Lower Caves | Entered another Lower Caves area 3083 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3083 | -7/Lower Caves | Reached level 12 3087 | -7/Lower Caves | Upgraded with Utility slot (x1) 3121 | -7/Lower Caves | Core integrity fell below 20% 3170 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03103_ Slammed into S-27 Virus. 03103_ Destabilizing: System interference. 03103_ Adv. Signal Interpreter temporarily disabled. 03103_ Hvy. Particle Cannon temporarily disabled. 03109_ Slammed into S-27 Virus. 03109_ Destabilizing: System corrupted (+2). 03111_ Slammed into S-27 Virus. 03123_ S-27 Virus destroyed. 03133_ Destroyed VTOL Module. 03135_ S-27 Virus destroyed. 03137_ Autogun fries itself beyond repair. 03138_ System corrupted: Component data lost. 03145_ S-27 Virus destroyed. 03148_ Autogun fries itself beyond repair. 03150_ S-27 Virus destroyed. 03153_ VTOL Module fries itself beyond repair. 03160_ Lgt. Nuclear Core fries itself beyond repair. 03161_ Autogun fries itself beyond repair. 03162_ Destroyed Gatling Laser. 03168_ Med. Insulated Plating destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????#???????????????????????????? | | ??????????????? ### ??????????????????????????? | | ???????????????? ?????????????????????????? | | ????????????????? ????????????????????????? | | ??????????????????# ######??????????????????? | | ???????????????????# ??????????????????? | | ???????????????????# $ ??????????????????? | | ???????????????????# $##????????????????? | | ???????????????????# ##???????????????? | | ??????????????????### #???????????????? | | ??????????????????# ##??????????????? | | ??????????????????# #??????????????? | | ???????????????# ###### #??????????????? | | ?????????????# ??? ##??# #??????????????? | | ???????????????????? ##?## ##??????????????? | | ????????????????????# #??# ##???????????????? | | ??????????????????### ???# #????????????????? | | ??????????????????# #???# #????????????????? | | ??????????????????# ##??# #????????????????? | | ??????????????????# ##?# #????????????????? | | ??????????????????## Y### #????????????????? | | ???????????????????## %%%@%% #????????????????? | | ????????????????????### ######????????????????? | | ??????????????????????###?????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 19 Robot Scan Range 10 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 15 Resistance: EX 10 Resistance: EM 20 Evasion (%) 63 Targeting Accuracy 13 Offensive Hacking 20 Defensive Hacking 15 Item Schematics ----------------- VTOL Module | -9/Storage | Hacked Adv. Sensor Array | -8/Materials | Hacked System Shield | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Levels Raised 11 | . . . 2 3 3 2 . 1 XP Earned 19990 | 3000 285 975 2095 4431 4784 2570 900 950 XP Spent 19355 | 2750 . . 3205 3000 5775 3225 . 1400 Upgrades 57 | 9 . . 14 10 14 9 . 1 Power Slot 1 | . . . . . . 1 . . Propulsion Slot 3 | 1 . . 1 1 . . . . Utility Slot 4 | 1 . . . 1 . 1 . 1 Weapon Slot 1 | 1 . . . . . . . . Core Integrity 18 | . . . 8 . 5 5 . . Heat Dissipation 5 | . . . . 5 . . . . Energy Storage 2 | . . . 2 . . . . . Mass Support 1 | 1 . . . . . . . . Inventory Capacity 3 | 1 . . 1 . 1 . . . Sight Range 1 | 1 . . . . . . . . Ranged Accuracy 2 | . . . 1 . 1 . . . Hack Attack % 4 | 2 . . 1 . 1 . . . Hack Defense % 3 | 1 . . . . 2 . . . KI Resistance % 4 | . . . . 2 2 . . . TH Resistance % 3 | . . . . 1 1 1 . . EX Resistance % 2 | . . . . . 1 1 . . Protomatter Created 485 | . 35 . 134 141 90 . 70 15 Integrity Restored 1737 | . 105 . 402 423 597 . 210 . Core 1737 | . 105 . 402 423 597 . 210 . Protomatter Decayed 105 | . . . . 21 46 . 38 . Game ------ Seed LatentHelicalNegator Manual? 0 Play Time 00:56:14 Cumulative 96.1 hours Start 2021.12.09 @ 23:52:51 End 2021.12.10 @ 00:51:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97f28d42-2477-410d-8d9e-c081bcbdffaf