Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 01:06:20 Player: Olafz Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (117) 585 Value Destroyed (3479) 3479 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 10383 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 223 Cogmind --------- Core Integrity 0/1150 Matter 272/300 Energy 51/100 System Corruption 36% Temperature Cool (15) Movement Flying (34) Location -4/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY (10) ----- Large Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Structural Scanner High-powered Tractor Beam Plasma Cutter Impact Mace Ripper Falx Makeshift Spear Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Advanced Targeting Computer Advanced Reaction Control System Hacking Suite Improved System Shield Component Analysis Suite > --- WEAPON ----------- Makeshift Spear > --- INVENTORY -------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Plasma Cutter Impact Mace Ripper Falx Phasing Sabre [Rating: 100] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Titanium Leg Leg Titanium Leg Flight Unit Impulse Thruster Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Ext Slots Evolved 12 | . . . 2 2 2 . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . . . . 2 . . Utility 8 | . . . 2 . 2 . 2 . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 141 | . 3 2 18 18 10 15 8 5 14 8 . 2 26 12 Power 15 | . . 1 2 2 2 1 1 1 1 . . 1 2 1 Engine 8 | . . 1 1 1 1 . 1 . 1 . . 1 . 1 Core 6 | . . . 1 1 1 1 . 1 . . . . 1 . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 45 | . . . 4 6 4 6 3 2 3 1 . 1 9 6 Treads . | . . . . . . . . . . . . . . . Leg 33 | . . . 4 6 4 6 3 2 3 1 . 1 3 . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . . . . . 6 6 Utility 37 | . 3 . 7 2 3 2 3 1 1 5 . . 9 1 Device 18 | . . . 5 . . 1 2 1 1 1 . . 6 1 Storage 4 | . 2 . 1 1 . . . . . . . . . . Processor 10 | . 1 . . 1 3 . 1 . . 3 . . 1 . Hackware 4 | . . . 1 . . . . . . 1 . . 2 . Protection 1 | . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 44 | . . 1 5 8 1 6 1 1 9 2 . . 6 4 Energy Gun 11 | . . . 1 3 . 2 . . 5 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 22 | . . 1 4 5 1 2 1 1 2 2 . . 3 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . 1 . . . 1 . Special Weapon 3 | . . . . . . 2 . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . . . 1 . . . . 3 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . 1 . 1 2 1 . . 1 . Corrupted Parts 6 | . . . . . . . . . 2 . . . 4 . System Corruption 20 | . . . . . . . . . 2 . . . 18 . Parts Lost 76 | . 1 . 7 10 2 4 2 7 10 . . 4 13 16 Power 9 | . . . 1 1 1 . . 1 . . . 1 3 1 Propulsion 27 | . . . 2 3 1 2 . 4 3 . . 1 3 8 Utility 23 | . 1 . 2 1 . 1 1 1 3 . . 2 5 6 Weapon 17 | . . . 2 5 . 1 1 1 4 . . . 2 1 Highest Loss Streak 9 | . 1 . 2 3 1 2 1 6 6 . . 4 9 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 85 83 86 97 99 89 95 72 80 86 69 81 76 Engine 5 | . 14 14 8 2 2 1 3 4 4 6 6 4 3 3 Core 1 | . . . 2 6 4 5 2 1 1 . . . . . Leg 17 | . 28 28 21 27 29 29 26 23 8 11 13 11 11 . Flight 1 | . . . . . . . . . . . . . 3 21 Device 8 | . . . 14 8 . . 7 11 9 8 6 2 12 10 Storage 7 | . 14 14 11 9 7 7 6 6 6 6 6 5 5 5 Processor 18 | . 11 . . 6 28 24 21 26 21 24 33 26 22 23 Hackware 6 | . . . 3 9 7 7 6 6 6 8 6 5 9 4 Energy Gun 3 | . . . 3 3 7 6 6 4 6 5 . . . . Ballistic Gun 10 | . 28 28 18 13 7 6 5 7 6 6 13 11 7 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 62 | 14 49 49 50 36 35 40 39 39 40 39 38 38 62 36 Greatest Support 95 | 20 20 20 24 49 44 68 68 68 30 40 40 90 95 45 Greatest Overweight (x) 12 | . 2 2 4 1 1 1 . 1 12 1 . . 1 6 Average Overweight (x) . | . . 2 1 . . . . . 1 . . . . . Largest Inventory Capacity 20 | . 20 20 20 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | . 14 20 16 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 9 11 15 15 15 15 15 15 15 15 15 15 15 11 Average Carried 12 | . 6 9 12 14 12 14 14 14 12 11 14 14 12 8 Final Capacity 20 | 8 20 20 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 7 11 15 15 13 15 15 15 11 15 15 14 9 8 Class Distribution -------------------- 43% | Mutant 25% | Scavenger-Mutant 19% | Derelict-Mutant 7% | Hacker-Mutant 4% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -4/Factory Derelict-Sprinter | -4/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Ext Matter Collected 2948 | 200 . 37 601 574 111 158 87 276 283 40 54 21 167 339 Remotely 521 | . . . 496 . . . 25 . . . . . . . Salvage Created 4705 | . 39 67 844 997 116 706 204 536 356 . 50 25 376 389 Parts 261 | . 5 11 50 54 15 31 16 20 13 . 2 2 28 14 Haulers Intercepted 10 | . . . 2 3 1 3 . 1 . . . . . . Recyclers Shooed 9 | . 1 . . 1 3 1 . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . 19 7 . 4 . . . Prevented 1 | . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Ext Combat Hostiles Destroyed 82 | . . 4 14 18 3 11 2 13 7 . 2 . 7 1 Melee 1 | . . . . . . . . . . . . . . 1 Guns 76 | . . 4 13 18 3 10 2 13 6 . 2 . 5 . AOE 2 | . . . 1 . . . . . 1 . . . . . Classes Destroyed 14 | . 1 1 5 4 . . 1 1 1 . . . . . Worker 2 | . . . . . . . 1 . . . . . 1 . Builder 9 | . . . . 1 2 1 . . . . . . 3 2 Tunneler 1 | . . . . 1 . . . . . . . . . . Hauler 10 | . . . 2 3 1 3 . 1 . . . . . . Recycler 5 | . . . 2 1 . . . . . . . . . 2 Operator 4 | . 2 . . . . . 1 . . . . 1 . . Watcher 4 | . . . 2 . 1 . 1 . . . . . . . Swarmer 31 | . . 4 2 5 3 4 . 6 . . 2 . 5 . Grunt 35 | . . . 10 8 . 6 . 5 3 . . . 2 1 Brawler 1 | . . . . 1 . . . . . . . . . . Sentry 8 | . . . 2 2 . 1 2 1 . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . Butcher 3 | . . . . . . . . . 3 . . . . . Best Kill Streak 13 | . 1 3 5 13 5 4 3 4 4 . 2 1 5 3 Combat Bots Only 10 | . . 3 4 10 3 4 1 4 4 . 2 . 5 1 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 1 2 1 . 1 1 2 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . Exploded 1 | . . . 1 . . . . . 1 . . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Ext Hostile Shots Fired 1118 | . 5 45 107 142 20 127 81 108 90 . . 22 206 165 Missed 382 | . 2 13 23 35 8 35 29 33 31 . . 8 94 71 Damage Taken 11431 | . 32 248 1005 1462 226 1142 396 1065 1241 . . 609 2157 1848 Core 2840 | . 11 54 214 328 84 171 48 193 402 . . 168 332 835 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 343 | . . . . . . . . . . 343 . . . . Core Remaining (%) 61 | 100 . 74 46 40 . 63 . . . . 24 83 . . Volleys Fired 364 | . 4 16 82 83 21 47 17 30 26 . 2 9 27 . Largest 2 | . 2 2 2 2 2 2 2 2 2 . 2 2 2 . Hottest 140 | . 40 40 68 92 76 93 90 98 140 . 61 61 76 . Shots Fired 701 | . 8 32 159 164 39 89 32 59 44 . 4 18 53 . Gun 696 | . 8 32 159 164 39 89 32 59 41 . 4 18 51 . Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . 3 . . . 2 . Special . | . . . . . . . . . . . . . . . Kinetic 513 | . 8 32 136 131 21 46 15 39 12 . 4 18 51 . Thermal 153 | . . . . 33 18 43 17 20 22 . . . . . Explosive 3 | . . . . . . . . . 3 . . . . . Electromagnetic 32 | . . . 23 . . . . . 7 . . . 2 . Robot Hit Streak 24 | . 3 3 14 12 9 24 19 20 8 . 11 14 5 . Robot Miss Streak 8 | . 1 5 8 5 2 3 1 8 5 . . 3 7 . Penetration Max 1 | . . . . 1 . . . . . . . . . . Secondary Targets 17 | . . 1 1 4 1 2 . 5 1 . 1 . 1 . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . 1 1 . 1 . 1 . Shots Hit Robots 478 | . 5 7 102 113 18 66 24 52 35 . 3 11 30 12 Core Hits 250 | . 4 4 39 45 11 28 10 57 22 . 2 3 17 8 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 1 . . . . . . . 1 2 . Critical Strikes 15 | . . . . 1 . 5 2 2 2 . . 1 2 . Burn 11 | . . . . . . 5 2 2 2 . . . . . Destroy 2 | . . . . 1 . . . . . . . 1 . . Smash 2 | . . . . . . . . . . . . . 2 . Melee Attacks 27 | . . . . . . . . . 4 . . . 9 14 Impact 3 | . . . . . . . . . . . . . 3 . Slashing 15 | . . . . . . . . . 4 . . . . 11 Piercing 9 | . . . . . . . . . . . . . 6 3 Sneak Attacks 4 | . . . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . 2 Damage Inflicted 9965 | . 57 87 1441 1826 581 1341 450 1069 1084 . 72 229 1144 584 Guns 8039 | . 57 87 1347 1826 239 1341 450 1069 743 . 72 229 579 . Cannons . | . . . . . . . . . . . . . . . Explosions 1177 | . . . 94 . 342 . . . 341 . . . 400 . Melee 685 | . . . . . . . . . . . . . 101 584 Ramming 64 | . . . . . . . . . . . . . 64 . Kinetic 5164 | . 57 87 1006 1479 86 479 132 729 229 . 72 229 579 . Thermal 2869 | . . . 94 347 495 862 318 340 413 . . . . . Explosive 341 | . . . . . . . . . 341 . . . . . Electromagnetic 842 | . . . 341 . . . . . 101 . . . 400 . Impact 101 | . . . . . . . . . . . . . 101 . Slashing 403 | . . . . . . . . . . . . . . 403 Piercing 181 | . . . . . . . . . . . . . . 181 Highest Corruption 36 | . . . . 2 . . . . 2 2 . . 28 36 Average Corruption 9 | . . . . 2 . . . . 1 2 . . 22 31 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 43 | . . . . 3 . . . . 10 1 . . 8 21 Message Errors 15 | . . . . 3 . . . . 5 1 . . . 6 Matter Fused 9 | . . . . . . . . . 3 . . . 1 5 Heat Flow Errors 3 | . . . . . . . . . . . . . 1 2 Energy Discharges 3 | . . . . . . . . . . . . . . 3 Data Loss (minor) 3 | . . . . . . . . . 1 . . . 1 1 Data Loss (major) 2 | . . . . . . . . . 1 . . . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 7 | . . . . . . . . . . . . . 5 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 302 | . . . . . 68 . . . 39 . . . 125 70 Projectiles . | . . . . . . . . . . . . . . . Explosions 131 | . . . . . 68 . . . 39 . . . 24 . Melee 171 | . . . . . . . . . . . . . 101 70 Knockbacks 1 | . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 176 | . . . . . 50 . . . 98 . . . 28 . Shots 5 | . . . . . 1 . . . 3 . . . 1 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . 1 . . . . . . 4 . Kicked 5 | . . . . . . 1 . . . . . . 4 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 325 | . . . 24 94 40 325 60 14 . . . 6 159 246 Average Temperature 75 | . . . 5 38 16 119 42 8 . . . 4 82 111 Received Heat Transfer 3037 | . 18 . 501 639 . 234 126 285 267 . . 81 478 408 Effects 1 | . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . Parts Fried 3 | . . . . . . . . . . . . . 3 . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . Robots Melted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Melted 12 | . . . . 1 . 4 2 1 4 . . . . . Heat Transferred 5395 | . . . 100 703 633 1776 666 703 814 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Ext Peak Influence 452 | . 40 156 279 363 446 452 240 . . . . 113 286 133 Initial 202 | . . 11 60 53 164 202 123 . . . . . 42 73 Average 150 | . 17 108 121 182 304 308 169 . . . . 28 93 78 Maximum Alert Level 2 | . . . 1 1 2 2 1 . . . . . 1 . Low Security (%) 70 | . 100 100 87 61 31 . 68 . . . . 100 84 100 Level 1 25 | . . . 12 38 45 82 31 . . . . . 15 . Level 2 3 | . . . . . 22 17 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 2 2 1 1 2 . . . . 2 3 2 Investigation 2 | . . . . 1 . . . . . . . . . 1 Extermination 2 | . . . . . . . 1 . . . . . 1 . Reinforcement 11 | . 1 . 2 . 1 1 1 . . . . 2 2 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Ext Distress Signals 9 | . 1 . . 4 . . 1 . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 172 | . 5 6 25 24 6 11 4 13 8 . 4 13 38 15 Peak Tracking Total 16 | . 3 3 5 8 3 4 2 5 4 . 4 9 16 9 Tactical Retreats 15 | . . 1 2 1 1 . . . 1 . . 2 4 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Ext Traps Triggered 4 | . . . . 2 1 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Ext Machines Disabled 11 | . . 1 . . 9 . 1 . . . . . . . Max in Single Turn 5 | . . 1 . . 5 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 1 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Ext Machines Accessed 13 | . . . 4 2 . 4 . . . . . . 1 2 Terminals 13 | . . . 4 2 . 4 . . . . . . 1 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 23 | . . . 9 3 . 6 . . . . . . 1 4 Successful 15 | . . . 6 3 . 4 . . . . . . 1 1 Failed 8 | . . . 3 . . 2 . . . . . . . 3 Catastrophic 1 | . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 23 | . . . 9 3 . 6 . . . . . . 1 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 15 | . . . 6 3 . 4 . . . . . . 1 1 Prototype ID Bank 3 | . . . 2 1 . . . . . . . . . . Open Door 6 | . . . . . . 4 . . . . . . 1 1 Branch Access Points 2 | . . . 1 1 . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 7 | . . . 2 1 . 2 . . . . . . . 2 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Ext Total Allies 7 | . . . . . . . . . 1 3 . . . 3 Largest Group 3 | . . . . . . . . . 1 3 3 3 . 2 Highest-Rated Group 106 | . . . . . . . . . 106 81 81 81 . 76 Highest-Rated Ally 106 | . . . . . . . . . 106 39 39 39 . 38 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 64 | . . . . . . . . . 7 . 10 35 . 12 Total Damage 1215 | . . . . . . . . . 314 . 75 509 . 317 Kills 7 | . . . . . . . . . 1 . 2 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 2 2 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 107 | . . . . . . . . . . . . 19 64 24 Traps 7 | . . . . . . . . . . . . 2 4 1 Emergency Access 6 | . . . . . . . . . . . . 1 4 1 Items 83 | . . . . . . . . . . . . 13 52 18 Machines 7 | . . . . . . . . . . . . 3 2 2 Patrols 3 | . . . . . . . . . . . . . 2 1 Guards 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Ext Turns Passed 7311 | . 289 232 861 737 289 470 359 469 1011 1120 433 159 535 347 Spaces Moved 4061 | 1 158 70 289 343 204 222 227 253 427 777 324 101 435 230 Core 24 | . . . . . . . . . 21 . . . . 3 Treads . | . . . . . . . . . . . . . . . Legs 3627 | 1 158 70 289 343 204 222 227 253 406 777 324 101 252 . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 410 | . . . . . . . . . . . . . 183 227 Fastest Speed 28 | 120 120 260 180 97 100 112 130 130 190 130 130 130 28 28 Average Speed 140 | 120 170 260 209 132 107 122 130 138 213 142 130 130 85 54 Slowest Speed 650 | 120 260 260 400 180 186 186 130 190 650 190 130 133 250 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 31 20 30 38 12 50 7 43 62 80 60 4 11 30 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . . . . . . . 2 2 2 4 . . . Spaces Dug 8 | . . . . . . . . . 4 . . . 4 . Terrain Destroyed 79 | . . . 6 . 40 . . . 28 . . . 5 . Melee 8 | . . . . . . . . . 4 . . . 4 . Projectile 1 | . . . . . . . . . . . . . 1 . AOE 70 | . . . 6 . 40 . . . 24 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Zio Pro Fac Fac Ext Total 4930 | . 172 89 404 471 237 326 264 312 475 792 333 111 530 414 Wait 212 | . . . . 7 2 11 . 21 1 1 2 . 18 149 Move 4040 | . 157 69 288 342 203 221 226 252 426 776 323 100 430 227 Hop 3 | . . . . . . . . . . . . . 2 1 Pick Up 63 | . 3 2 6 11 1 9 5 4 4 2 3 . 10 3 Fast Attach 56 | . 2 . 9 6 3 5 4 1 4 8 . 1 8 5 Attach 52 | . . . 3 8 5 3 . 4 8 . . 1 15 5 Detach 13 | . 1 . 2 1 . 3 . . . 4 . . . 2 Swap 33 | . 1 2 6 4 2 7 4 . 2 . . . 3 2 Drop 48 | . 4 . 8 9 . 11 8 . . 1 3 . 4 . Fire 364 | . 4 16 82 83 21 47 17 30 26 . 2 9 27 . Melee 25 | . . . . . . . . . 4 . . . 9 12 Ram . | . . . . . . . . . . . . . . . Kick 5 | . . . . . . 1 . . . . . . 4 . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . 8 . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory (discovered 2 exits: *Ext x2) -4/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 466 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 509 | -10/Mines | Discovered new exit (range 6) 522 | -10/Mines | Entered Materials 522 | -9/Materials | Evolved 2 slots: Utility x2 917 | -9/Materials | Identified exit to Mines 1216 | -9/Materials | Core integrity fell below 50% 1345 | -9/Materials | Discovered new exit (range 16) 1383 | -9/Materials | Entered another Materials area 1383 | -8/Materials | Evolved 2 slots: Propulsion x2 1784 | -8/Materials | Garrison activated, responded to threat 1872 | -8/Materials | Destroyed 10 combat bots 1876 | -8/Materials | Lost 3 parts (1n2w) 2054 | -8/Materials | Discovered new exit (range 15) 2078 | -8/Materials | Core integrity fell below 50% 2120 | -8/Materials | Entered Factory 2120 | -7/Factory | Evolved 2 slots: Utility x2 2402 | -7/Factory | Discovered new exit (range 6) 2404 | -7/Factory | Build established: Scavenger-Mutant 2408 | -7/Factory | Identified exit to Storage 2409 | -7/Factory | Entered Storage 2858 | -7/Storage | Discovered new exit (range 12) 2878 | -7/Storage | Identified exit to Factory 2879 | -7/Storage | Entered Factory 2879 | -6/Factory | Evolved 2 slots: Utility x2 3223 | -6/Factory | Discovered new exit (range 10) 3235 | -6/Factory | Identified exit to Lower Caves 3238 | -6/Factory | Entered Lower Caves 3327 | -6/Lower Caves | Learned 4 Factory zone layouts 3517 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3568 | -6/Lower Caves | Discovered new exit (range 13) 3645 | -6/Lower Caves | Lost 6 parts (1p4n1w) 3705 | -6/Lower Caves | Identified exit to Lower Caves 3707 | -6/Lower Caves | Entered another Lower Caves area 3831 | -6/Lower Caves | Learned 4 Factory zone layouts 3918 | -6/Lower Caves | Ambushed by wild Derelicts 3938 | -6/Lower Caves | Core integrity fell below 50% 3978 | -6/Lower Caves | Lost 4 parts (1n2u1w) 4100 | -6/Lower Caves | Spotted B-75 Beast 4230 | -6/Lower Caves | Lost 6 parts (2n1u3w) 4299 | -6/Lower Caves | 12-ASH showed up to help 4365 | -6/Lower Caves | Encountered a Warlord checkpoint 4463 | -6/Lower Caves | Build established: Mutant 4680 | -6/Lower Caves | Discovered new exit (range 7) 4691 | -6/Lower Caves | Identified exit to Zion 4718 | -6/Lower Caves | Entered Zion 4794 | -6/Zion | System corruption cleaned by Quarantine Array 5043 | -6/Zion | Given the Hacking Drone Bay 5043 | -6/Zion | Found Prototype Device 5043 | -6/Zion | Identified Hacking Drone Bay 5256 | -6/Zion | Learned Factory garrison access intel 5330 | -6/Zion | Build established: Hacker-Mutant 5408 | -6/Zion | Gained Derelict followers 5758 | -6/Zion | Visited the Megawrench Repair Shop 5758 | -6/Zion | Megawrench repaired 7 parts 5775 | -6/Zion | Build established: Derelict-Mutant 5788 | -6/Zion | Discovered new exit (range 16) 5836 | -6/Zion | Identified exit to Proximity Caves 5838 | -6/Zion | Entered Proximity Caves 5838 | -5/Proximity Caves | Accompanied by 3 allies 6029 | -5/Proximity Caves | Learned 4 Factory zone layouts 6042 | -5/Proximity Caves | Learned Factory emergency access door positions 6227 | -5/Proximity Caves | Discovered new exit (range 13) 6239 | -5/Proximity Caves | Identified exit to Factory 6271 | -5/Proximity Caves | Entered Factory 6271 | -5/Factory | Accompanied by 3 allies 6271 | -5/Factory | Evolved 2 slots: Propulsion x2 6272 | -5/Factory | Identified exit to Upper Caves 6273 | -5/Factory | Identified exit to Factory 6275 | -5/Factory | Loaded intel: 4 garrison access locations 6390 | -5/Factory | Lost 4 parts (1p1n2u) 6430 | -5/Factory | Entered another Factory area 6430 | -4/Factory | Evolved 2 slots: Utility x2 6431 | -4/Factory | Identified exit to Extension 6887 | -4/Factory | System corruption reached 10% 6922 | -4/Factory | Lost 9 parts (2p2n3u2w) 6964 | -4/Factory | Discovered exit to Extension (range 6) 6965 | -4/Factory | Entered Extension 6993 | -4/Extension | Lost 4 parts (1p1n2u) 7166 | -4/Extension | System corruption reached 30% 7205 | -4/Extension | Lost 7 parts (4n3u) 7214 | -4/Extension | Rescued a captive Derelict 7264 | -4/Extension | Rescued a captive Derelict 7264 | -4/Extension | Rescued a captive Derelict 7291 | -4/Extension | Core integrity fell below 50% 7302 | -4/Extension | Core integrity fell below 20% 7312 | -4/Extension | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Nuclear Pulse Array destroyed. Phasing Sabre destroyed. 0b10 Decoder Chip [Looter] destroyed. >> DECODED: Stasis Trap location. Impulse Thruster destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. System corrupted: Matter fused (-8). 0b10 Decoder Chip [Scout] destroyed. Slug penetrates Wall. Acquired Field Propulsion Array. Slug penetrates Wall. Acquired Field Propulsion Array. Hacking Suite destroyed. Acquired Field Propulsion Array. Critical hit (Burn: +37). Slug penetrates H-77 Assassin. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????####################????????????????????? | | !????????? #????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ############# ! #????????????????????? | | ! #????????????????????? | | ! ####?????????????????? | | #?????????????????? | | ####### #?????????????????? | | ??????# ghg #?????????????????? | | ??????#+##+#### g g #?????????????????? | | ????? ??# #?????????????????? | | ????# /] ??# #?????????????????? | | ????# ]] + @ #?????????????????? | | ????# ] ### #####h#?????????????????? | | ????# #?##########u#???? #?????????????????? | | ????#########??????????#/#?????#?????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????" ""??????????????????????? | | ???????????????????????T ""??????????????????????? | | ???????????????????????" T??????????????????????? | | ???????????????????????# ""??????????????????????? | | ???????????????????????? "????^??????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 76 Targeting Accuracy 13 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodArcImmobilizer Manual? 0 Play Time 01:24:16 Cumulative 132.3 hours Start 2024.05.09 @ 20:49:40 End 2024.05.10 @ 01:06:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 222 Adventurer 2 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81798afb-d880-45c8-a164-7e0a9f7173cc