Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 23:51:30 Player: Heclapar Result: Destroyed by H-55 Commando via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (101) 505 Value Destroyed (2972) 2972 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (292) 292 TOTAL SCORE: 6769 Bonus ------- High Alert Combat Kills 292 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 100/100 System Corruption 17% Temperature Warm (135) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ Weight Redist. System Target Analyzer Kinecellerator > --- WEAPON (4) ------- Shock Rifle Autogun Autogun Autogun > --- INVENTORY (5) ---- Improved Heat Sink Medium Matter Pod (100) Improved Medium Armor Plating Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Light Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Medium Matter Pod Improved Utility Shielding Beam Rifle Particle Gun Heavy Assault Rifle Advanced EMP Blaster Advanced EMP Blaster [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Beam Rifle Ballistic Gun Flak Gun Launcher Advanced EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . 2 . . . Weapon 2 | . . 2 . . . . . Parts Attached 69 | . 4 5 5 26 6 3 20 Power 4 | . . 1 . 1 . . 2 Engine 1 | . . . . 1 . . . Core 3 | . . 1 . . . . 2 Reactor . | . . . . . . . . Propulsion 12 | . 1 2 1 1 4 1 2 Treads 10 | . . 2 1 1 4 1 1 Leg 2 | . 1 . . . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | . 1 . 1 8 1 1 6 Device 12 | . 1 . . 4 1 1 5 Storage 2 | . . . 1 1 . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 3 | . . . . 3 . . . Artifact . | . . . . . . . . Weapon 35 | . 2 2 3 16 1 1 10 Energy Gun 6 | . . . 1 2 . . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 22 | . 2 2 1 10 1 1 5 Ballistic Cannon . | . . . . . . . . Launcher 6 | . . . 1 4 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 17 | . . . 1 2 . 4 10 Power 3 | . . . . . . 1 2 Propulsion 3 | . . . . . . 2 1 Utility 5 | . . . . 2 . 1 2 Weapon 6 | . . . 1 . . . 5 Highest Loss Streak 5 | . . . 1 1 . 3 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 91 100 100 95 100 72 38 Engine 5 | . 14 2 . 8 7 5 . Core 2 | . . 8 11 . . . 2 Treads 15 | . . 9 22 18 30 19 2 Leg 2 | . 28 12 . . . . 1 Device 11 | . 5 11 11 13 12 11 12 Storage 9 | . 14 11 11 13 7 5 . Protection 3 | . . . . 5 9 5 . Energy Gun 1 | . . . 3 . . . 2 Ballistic Gun 29 | . 28 44 40 35 30 23 8 Naked Turns 32 | . . . . . . 25 7 Heaviest Build 42 | 12 17 25 33 42 42 41 21 Greatest Support 93 | 20 20 40 40 40 93 93 26 Greatest Overweight (x) 3 | . . 1 . 1 . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 5 Average Capacity 8 | 8 8 8 9 10 10 9 5 Most Carried 10 | 6 8 8 10 10 10 10 5 Average Carried 8 | 6 7 7 9 9 9 9 3 Final Capacity 10 | 8 8 8 10 10 10 5 5 Final Carried 10 | 6 8 8 10 10 10 5 4 Class Distribution -------------------- 34% | Scavenger-Tank 18% | Gunner 16% | Mutant 15% | Scavenger-Gunner 6% | Scavenger-Skirmisher 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Sto Mat Fac Was Fac Matter Collected 3171 | 200 150 . 601 1529 269 206 216 Remotely 1056 | . . . . 727 123 206 . Salvage Created 3805 | . 262 142 919 1618 330 206 328 Parts 182 | . 12 7 47 89 17 . 10 Haulers Intercepted 9 | . . . 4 4 1 . . Recyclers Shooed 3 | . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 71 | . 6 1 15 36 5 1 7 Melee 3 | . . . . . . . 3 Guns 60 | . 6 1 15 28 5 1 4 AOE 8 | . . . . 8 . . . Classes Destroyed 14 | . 1 2 3 6 . 1 1 Worker 5 | . . . 1 2 2 . . Builder 1 | . . . . 1 . . . Tunneler 1 | . . . . 1 . . . Hauler 9 | . . . 4 4 1 . . Recycler 9 | . . 1 2 5 1 . . Operator 2 | . . . . 2 . . . Watcher 3 | . . . . 3 . . . Swarmer 17 | . . . 4 12 . . 1 Grunt 35 | . 6 . 5 17 4 . 3 Duelist 2 | . . . . 2 . . . Sentry 13 | . . 1 6 4 1 . 1 Hunter 1 | . . . . 1 . . . Programmer 2 | . . . . . . . 2 Compactor 1 | . . . . . . 1 . Best Kill Streak 18 | . 3 2 8 18 4 1 2 Combat Bots Only 8 | . 3 1 7 8 4 1 2 Max Kills in Single Turn 3 | . 1 1 2 3 2 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . . . 2 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Sto Mat Fac Was Fac Damage Taken 3747 | . 294 85 446 884 203 128 1707 Core 1049 | . 62 13 102 155 89 . 628 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 9 | . . . . . 9 . . Core Remaining (%) 79 | 100 75 . 71 71 . . . Volleys Fired 164 | . 19 4 41 64 8 9 19 Largest 4 | . 2 4 4 4 4 4 4 Hottest 138 | . 46 92 125 112 112 112 138 Shots Fired 553 | . 38 16 157 237 32 33 40 Gun 545 | . 38 16 155 231 32 33 40 Cannon . | . . . . . . . . Launcher 8 | . . . 2 6 . . . Special . | . . . . . . . . Kinetic 518 | . 38 16 144 231 32 33 24 Thermal 20 | . . . 11 . . . 9 Explosive 8 | . . . 2 6 . . . Electromagnetic 7 | . . . . . . . 7 Robot Hit Streak 14 | . 6 4 10 14 11 10 11 Robot Miss Streak 13 | . 1 2 3 13 4 4 4 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . . 4 3 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 410 | . 25 11 90 178 27 33 46 Core Hits 341 | . 10 4 34 215 43 22 13 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . . . 4 . . . 4 Burn 3 | . . . 3 . . . . Destroy 1 | . . . 1 . . . . Sever 4 | . . . . . . . 4 Melee Attacks 27 | . . . . . . . 27 Impact . | . . . . . . . . Slashing 27 | . . . . . . . 27 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8780 | . 384 174 1453 4228 658 789 1094 Guns 6618 | . 384 174 1453 2802 571 789 445 Cannons . | . . . . . . . . Explosions 1489 | . . . . 1402 87 . . Melee 649 | . . . . . . . 649 Ramming 24 | . . . . 24 . . . Kinetic 6308 | . 384 174 1338 2802 571 789 250 Thermal 622 | . . . 115 313 87 . 107 Explosive 1089 | . . . . 1089 . . . Electromagnetic 88 | . . . . . . . 88 Impact . | . . . . . . . . Slashing 649 | . . . . . . . 649 Piercing . | . . . . . . . . Highest Corruption 17 | . . . . . . 14 17 Average Corruption 13 | . . . . . . 8 14 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . . . . . . 7 27 Message Errors 9 | . . . . . . . 9 Matter Fused 9 | . . . . . . 3 6 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 2 | . . . . . . . 2 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Alerts 1 | . . . . . . 1 . Misdirections 1 | . . . . . . . 1 Weapon Failures 4 | . . . . . . 2 2 Overload Shots . | . . . . . . . . Overflow Damage 193 | . . . . 150 . . 43 Projectiles . | . . . . . . . . Explosions 152 | . . . . 150 . . 2 Melee 41 | . . . . . . . 41 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 368 | . . . . 212 83 . 73 Shots 5 | . . . . 3 1 . 1 Rammed 5 | . . . . 5 . . . Targets Rammed 6 | . . . . 6 . . . Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 263 | . 24 4 54 30 2 . 263 Average Temperature 28 | . 13 4 15 7 2 . 82 Received Heat Transfer 954 | . 180 27 117 252 45 . 333 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 1 . . . 2 Heat Transferred 1027 | . . . 518 200 50 . 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Peak Influence 902 | . 216 156 338 902 618 151 251 Initial 410 | . . 91 65 115 410 146 95 Average 325 | . 95 124 200 483 515 140 177 Maximum Alert Level 3 | . 1 . 1 3 2 . 1 Low Security (%) 40 | 100 86 100 50 20 . 100 57 Level 1 25 | . 13 . 49 22 . . 42 Level 2 24 | . . . . 33 100 . . Level 3 8 | . . . . 23 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 . 1 5 1 . 3 Investigation 2 | . 1 . . . 1 . . Extermination 2 | . . . . . . . 2 Reinforcement 5 | . 1 . 1 2 . . 1 Assault 2 | . . . . 2 . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Was Fac Distress Signals 10 | . . . 2 7 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 8 1 17 57 5 6 19 Peak Tracking Total 6 | . 3 2 4 6 4 5 3 Tactical Retreats 8 | . . 1 . 3 . . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Traps Triggered 2 | . . . 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Sto Mat Fac Was Fac Machines Disabled 14 | . 1 . 4 5 2 . 2 Max in Single Turn 2 | . 1 . 1 2 2 . 2 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Was Fac Machines Accessed 9 | . 1 . 3 4 1 . . Terminals 9 | . 1 . 3 4 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 2 . 8 9 3 . . Successful 6 | . 1 . 4 1 . . . Failed 16 | . 1 . 4 8 3 . . Catastrophic 7 | . 1 . 2 3 1 . . Database Lockouts . | . . . . . . . . Manual 19 | . 2 . 5 9 3 . . Terminals 22 | . 2 . 8 9 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 . 4 1 . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Recycling Unit Index 1 | . . . 1 . . . . Unreport Threat 2 | . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 9 | . 1 . 3 4 1 . . Full Trace Events 5 | . 1 . 2 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Sto Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Sto Mat Fac Was Fac Turns Passed 3250 | 3 243 93 571 1190 400 140 610 Spaces Moved 1520 | 3 136 38 228 486 205 101 323 Core 250 | . . . . . . 50 200 Treads 1069 | . . 20 228 486 205 51 79 Legs 201 | 3 136 18 . . . . 44 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 156 50 50 Average Speed 149 | 120 120 174 160 171 157 102 127 Slowest Speed 250 | 120 120 190 160 240 160 156 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 1 29 6 52 48 8 74 7 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 195 | . . . 10 130 19 . 36 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 195 | . . . 10 130 19 . 36 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Was Fac Total 2083 | 2 181 57 336 689 264 112 442 Wait 233 | . 16 . 51 79 38 . 49 Move 1514 | 2 135 37 227 485 205 100 323 Hop . | . . . . . . . . Pick Up 27 | . 3 6 6 7 3 . 2 Fast Attach 38 | . 1 . 1 16 1 3 16 Attach 9 | . . 2 . 1 2 . 4 Detach 1 | . . . . . . . 1 Swap 22 | . 3 3 4 9 3 . . Drop 42 | . 4 5 6 22 4 . 1 Fire 164 | . 19 4 41 64 8 9 19 Melee 27 | . . . . . . . 27 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . . . 6 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 4 | -11/Junkyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 3) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Weapon x2 261 | -9/Materials | Discovered new exit (range 16) 340 | -9/Materials | Entered Storage 548 | -9/Storage | Build established: Gunner 569 | -9/Storage | Identified exit to Recycling 780 | -9/Storage | Destroyed 7 combat bots 872 | -9/Storage | Discovered new exit (range 15) 911 | -9/Storage | Entered Materials 911 | -8/Materials | Evolved 2 slots: Utility x2 1223 | -8/Materials | Build established: Scavenger-Tank 1413 | -8/Materials | Destroyed 7 combat bots 1711 | -8/Materials | First assault squad dispatched 1782 | -8/Materials | Discovered new exit (range 5) 1819 | -8/Materials | Destroyed 8 combat bots 1947 | -8/Materials | Garrison activated, responded to threat 2101 | -8/Materials | Entered Factory 2101 | -7/Factory | Evolved 2 slots: Propulsion x2 2501 | -7/Factory | Sucked down chute 2501 | -7/Factory | Entered Waste 2512 | -7/Waste | Spotted C-40 Crusher 2516 | -7/Waste | EMP discharged 2533 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2535 | -7/Waste | Destroyed C-40 Crusher 2568 | -7/Waste | Spotted C-40 Crusher 2569 | -7/Waste | Spotted C-40 Crusher 2569 | -7/Waste | Spotted C-40 Crusher 2604 | -7/Waste | Spotted C-40 Crusher 2611 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2614 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2616 | -7/Waste | EMP discharged 2616 | -7/Waste | System corruption reached 10% 2616 | -7/Waste | Released all parts (6) 2633 | -7/Waste | Spotted C-40 Crusher 2636 | -7/Waste | Discovered new exit (range 11) 2641 | -7/Waste | Entered Factory 2645 | -7/Factory | Lost 3 parts (1p1n1u) 2936 | -7/Factory | Core integrity fell below 50% 2963 | -7/Factory | Lost 5 parts (1p1n2u1w) 3065 | -7/Factory | Core integrity fell below 20% 3251 | -7/Factory | Destroyed by H-55 Commando via exploding Fusion Modulator Last Messages --------------- 03163_ 243OYQF087AWJWI,U 03188_ JFNZG Y,WIGIJ7BO&H0R/7,3DQGAL|O 03189_ Acquired Kinecellerator. 03194_ K-01 Serf collects debris. 03197_ K-01 Serf cleans the Fusion Modulator. 03217_ W-25 Informer sends out distress signal. 03221_ System corrupted: Matter fused (-7). 03223_ Slug penetrates Wall. 03248_ Penetrated by Slug. 03251_ Fusion Modulator explodes. 03251_ Lgt. Nuclear Core destroyed. 03251_ K-01 Serf destroyed. 03251_ Fusion Modulator explodes. 03251_ U-05 Engineer destroyed. 03251_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #############???##############???????????????????? | | #???# #???????????????????? | | """ #???# /???????????????????? | | "R #???# #???????????????????? | | """ #???# ##??????????????????? | | #???# ;#??????????????????? | | #???# ;##?????????????????? | | #???# ; #?????????????????? | | """""" #???# ;;#### ????? | | ="""""" #???# ; ^u ????? | | """""" #???# @h ;^ ^ ! ????? | | """""" #???# % ; """ ????? | | #???# * = ; """ !! ####?????? | | #+###################;;;;;;;;; """ !! #????????? | | =! u ?????????? | | ?????????? | | ?????????? | | ?????????? | | ??????????? | | #+############ ###+#######+#####w##??????????? | | #?# #?????????????????????????????? | | #?# #?????????????????????????????? | | #?# #?????????????????????????????? | | + +?????????????????????????????? | | ### #?????????????????????????????? | | #?# #?????????????????????????????? | | #?# #?????????????????????????????? | | #?# #?????????????????????????????? | | #?# #?????????????????????????????? | | #?? ??????????????????????????????? | | +???? ??????????????????????????????? | | ??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerSupersonicShield Manual? 0 Play Time 00:28:21 Cumulative 62.3 hours Start 2023.03.13 @ 23:27:02 End 2023.03.13 @ 23:51:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b59938a-be7c-4846-a3d8-f5099c620025