Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.04 @ 04:56:46 Player: 4R-ZE3 Result: Destroyed by EQ-056 with Fusion Bomb Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (283) 1415 Value Destroyed (14414) 14414 Prototype IDs (19) 380 Alien Tech Used (4) 800 Bonus (15385) 15385 TOTAL SCORE: 42294 Bonus ------- High Alert Combat Kills 230 Follower Combat Kills 25 Entered DSFs 1000 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1030 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -1000 Cogmind --------- Core Integrity 0/1600 Matter 176/300 Energy 99/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Heavy Siege Treads High-density Centrium Heavy Treads Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Particle Reactor Particle Reactor Matter Drive > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Coolant Network Huge Storage Unit Advanced Energy Well Advanced Signal Interpreter Advanced Phase Shifter Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Precision Phase Gun Nova Cannon Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Improved Heavy Siege Treads Megatreads Advanced Heat Sink Advanced Sensor Array Subatomic Replicator Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Heavy Dispersion Rifle Vortex Rail Vortex Rail Enhanced Nova Cannon [Rating: 222] Favorites ----------- Power Particle Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Utility Advanced Sensor Array Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Medium Reactive Plating Artifact Phase Redirector Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . . . 2 . . . . 2 . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 4 | . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Utility 10 | . . . 1 . . . 1 1 . 1 . . . . 1 . . . . 1 . 1 . 2 . 1 . Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Parts Attached 248 | 6 3 11 18 . . 1 23 3 8 13 9 8 3 6 23 1 5 32 2 3 11 14 2 14 4 9 16 Power 31 | 1 1 1 2 . . 1 2 1 1 1 1 1 1 2 1 . . 4 . . 1 2 1 2 1 1 2 Engine 9 | 1 . 1 1 . . . . 1 1 . 1 1 . 1 1 . . . . . . . . . . . . Core 10 | . 1 . 1 . . 1 2 . . 1 . . 1 1 . . . 2 . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . 2 . . 1 2 1 2 1 1 2 Propulsion 67 | 2 . 4 6 . . . 7 . 3 4 3 1 1 . 6 . 1 17 . 2 4 . . 3 . 1 2 Treads 47 | 2 . 2 6 . . . 7 . 3 4 3 1 1 . 6 . . 3 . . 3 . . 3 . 1 2 Leg 18 | . . . . . . . . . . . . . . . . . 1 14 . 2 1 . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 81 | 1 2 3 4 . . . 8 1 2 6 3 3 1 1 8 1 2 3 2 1 2 8 1 3 3 5 7 Device 44 | . 1 2 . . . . 3 1 . 3 2 2 1 1 5 1 1 2 2 1 2 5 . 1 2 3 3 Storage 8 | 1 1 . 2 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 Processor 11 | . . . . . . . 1 . . 2 1 . . . . . 1 . . . . 1 . 1 1 2 1 Hackware 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Protection 15 | . . 1 2 . . . 4 . 2 1 . 1 . . . . . 1 . . . 1 . . . . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 69 | 2 . 3 6 . . . 6 1 2 2 2 3 . 3 8 . 2 8 . . 4 4 . 6 . 2 5 Energy Gun 28 | 1 . 1 . . . . . . . . 1 2 . 1 6 . 1 8 . . . 2 . . . . 5 Energy Cannon 14 | . . . . . . . . . . . . . . 1 . . . . . . 4 2 . 5 . 2 . Ballistic Gun 20 | 1 . 1 6 . . . 5 . 2 2 . . . 1 1 . . . . . . . . 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Launcher 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 1 . . . . . . . 2 . 1 . 1 . . 1 . . . 3 1 2 . 1 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Parts Lost 94 | . . 3 4 . . . 5 . 1 15 . 4 . 5 13 1 11 5 . . 1 . . 3 4 3 16 Power 18 | . . 1 2 . . . 1 . . 2 . . . 1 4 . 1 1 . . . . . 1 . 1 3 Propulsion 22 | . . 1 . . . . . . 1 5 . 1 . 1 5 . 5 2 . . . . . . . . 1 Utility 25 | . . . 1 . . . 2 . . 3 . . . . 2 . 1 1 . . 1 . . 1 3 2 8 Weapon 29 | . . 1 1 . . . 2 . . 5 . 3 . 3 2 1 4 1 . . . . . 1 1 . 4 Highest Loss Streak 13 | . . 2 2 . . . 1 . 1 13 . 2 . 4 3 1 7 4 . . 1 . . 3 2 2 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Average Backups 16 | 1 7 12 13 16 17 19 18 19 19 19 14 17 18 18 18 17 16 17 19 18 17 17 21 19 17 16 13 Power 1 | . 1 1 . 1 1 1 1 1 1 . . 1 1 1 1 . . . 1 2 1 1 2 2 1 . 2 Propulsion 2 | . 4 5 6 7 7 7 7 7 6 4 . . . . . . . . 4 3 3 3 4 3 2 3 2 Utility 6 | . . 2 1 2 2 2 3 5 6 7 9 11 10 10 11 10 10 10 4 4 3 3 4 3 4 4 2 Weapon 5 | . . 3 5 6 6 6 5 5 5 5 3 3 5 5 5 6 5 7 9 9 9 8 9 8 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . . . 8 . . . 2 . 2 1 . . 1 1 2 . . 8 1 . 8 4 2 3 5 . 6 Power 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 Propulsion 11 | . . . 5 . . . . . . . . . . . . . . 1 . . 2 . . . 1 . 2 Utility 16 | . . . . . . . 1 . 2 1 . . 1 . . . . 6 1 . . . . 1 3 . . Weapon 22 | . . . 3 . . . . . . . . . . 1 2 . . 1 . . 5 3 1 2 1 . 3 Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 97 98 100 100 100 98 97 98 99 93 90 96 96 92 83 47 72 99 98 91 82 80 81 82 83 77 Engine 3 | . 6 6 2 . . . . 5 6 4 4 8 10 2 4 5 . 5 . . . . . . . . . Core 3 | . 7 6 7 11 11 11 8 1 . 1 . . 1 9 5 . . 1 5 5 5 2 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 5 5 5 9 13 11 12 14 14 Treads 17 | . 28 14 33 33 33 33 27 23 23 25 25 22 25 21 20 22 . 5 . . 6 13 13 12 12 11 6 Leg 1 | . . . . . . . . . . . . . . . . . . 5 27 30 16 . . . . . . Device 17 | . 12 6 11 11 11 11 7 12 7 14 12 12 13 17 21 21 17 15 26 28 28 24 21 26 28 28 30 Storage 6 | . 14 13 11 11 11 11 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 3 5 Processor 7 | . . . . . . . 5 7 7 13 18 15 12 12 6 5 5 10 5 5 5 4 4 7 7 8 2 Hackware 1 | . . . . . . . . . . . . . . . 3 5 5 4 . . . . . . . . . Protection 3 | . . 6 10 11 11 11 13 7 13 4 . 2 4 . . . . . . . . 2 4 1 . . . Energy Gun 6 | . 14 14 2 . . . . . . . . 8 10 12 17 17 5 13 22 20 16 . . . . 3 9 Energy Cannon 3 | . . . . . . . . . . . . . . 3 1 . . . . . 2 17 18 15 15 11 4 Ballistic Gun 8 | . 14 12 19 22 22 22 25 28 28 23 17 6 5 5 2 . 4 . . . . . . . . . . Peak Build Rating 222 | 6 10 21 27 27 27 28 34 33 42 48 58 67 65 67 97 86 81 113 113 126 137 166 175 195 196 212 222 Average Rating 83 | 4 8 10 19 27 27 27 29 31 38 44 42 52 59 64 87 81 47 69 111 124 127 157 165 184 193 207 206 On Entrance 75 | . 6 10 12 27 27 27 28 28 33 39 25 48 60 63 67 80 81 50 113 112 126 137 164 166 192 194 212 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . 8 . . . . . 7 3 . . . . . . . 7 . Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 239 | 12 30 30 60 60 60 60 77 74 99 106 71 107 107 105 101 70 63 120 120 112 132 189 186 199 203 223 239 Greatest Support 600 | 40 40 40 66 66 66 66 66 60 60 80 80 88 91 91 141 144 23 120 120 140 225 225 225 225 225 225 600 Greatest Overweight (x) 17 | 1 . 1 . . . . 1 1 1 1 1 1 1 1 2 . 17 17 . . 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . 1 1 . . . . . . . 12 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 20 | 6 10 14 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 24 Most Carried 25 | 3 12 15 16 17 17 20 20 20 20 20 18 20 20 20 20 20 19 20 20 20 20 25 25 25 25 25 25 Average Carried 18 | 1 7 13 13 16 17 19 18 19 19 19 15 18 19 19 19 18 17 19 19 19 19 21 24 24 24 24 17 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 5 Final Carried 25 | 3 12 13 16 17 17 20 20 19 20 16 18 17 20 20 19 20 18 20 20 20 20 25 25 25 24 25 5 Class Distribution -------------------- 27% | Mutant 17% | Scavenger-Skirmisher 16% | Scavenger-Tank 12% | Scavenger-Gunner 8% | Tank 4% | Generator-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/DSF Tank | -3/Research Tank | -3/Quarantine Tank | -2/Research Scavenger-Tank | -2/Testing Generator-Skirmisher | -1/Access Generator-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Acc Com Matter Collected 6967 | 191 228 303 703 113 . 64 1045 . 460 820 327 272 81 319 500 27 182 375 59 . 167 130 78 170 93 70 190 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13861 | . 537 263 1245 214 . 178 1744 . 553 939 210 258 . 429 1767 173 398 475 230 . 340 749 133 912 694 851 569 Parts 611 | . 31 6 66 17 . 6 98 . 36 52 3 12 . 10 52 4 10 12 9 . 13 38 10 30 38 46 12 Haulers Intercepted 14 | . 2 . 6 . . . 5 . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . 1 10 . 7 . 3 9 . 7 . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Acc Com Combat Hostiles Destroyed 242 | . 14 9 20 9 . 4 33 . 11 13 . 7 . 8 29 2 10 8 5 . 4 10 2 13 9 13 9 Guns 161 | . 14 6 20 9 . 4 26 . 8 11 . 2 . 6 19 2 8 8 4 . 4 . . . . 4 6 Cannons 46 | . . . . . . . . . . . . 3 . 2 1 . 2 . . . . 10 2 9 7 8 2 AOE 19 | . . 2 . . . . 7 . 3 2 . 1 . . 4 . . . . . . . . . . . . Classes Destroyed 24 | . 4 1 3 1 . . 4 . 1 3 . 2 . . 1 . . 1 1 . . . . 1 . . 1 Worker 7 | . . . 2 . . . 3 . . . . . . . . . . . . . . 1 . . 1 . . Builder 9 | . . . . . . . 4 . . 4 . . . . 1 . . . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 6 . . . 5 . 1 . . . . . . . . . . . . . . . . . . Recycler 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Operator 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 4 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . . . Swarmer 25 | . 6 . . 7 . 1 4 . . . . . . . . . 5 2 . . . . . . . . . Grunt 95 | . 8 6 11 1 . 2 21 . 6 6 . 5 . 5 12 . 3 . . . . 4 . . . 1 4 Brawler 7 | . . . 2 . . 1 . . 1 . . . . . 1 . 1 1 . . . . . . . . . Duelist 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 21 | . . . 7 . . . 4 . . 1 . . . 1 4 . . . 1 . . 1 . 2 . . . Specialist 8 | . . . . . . . 2 . 3 1 . . . . . . . . . . 2 . . . . . . Hunter 17 | . . . . . . . 2 . . 2 . . . 2 3 . . 1 2 . . . . 5 . . . Programmer 44 | . . . . . . . . . . 2 . . . . 9 2 1 2 . . . 5 2 . 9 12 . Heavy 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Best Kill Streak 11 | . 3 3 3 4 . 3 11 . 5 6 . 3 . 3 6 2 5 2 3 . 2 4 2 4 4 6 4 Combat Bots Only 6 | . 3 3 3 4 . 3 6 . 5 4 . 3 . 3 4 2 5 2 3 . 2 3 2 4 3 6 4 Max Kills in Single Turn 5 | . 1 2 2 2 . 1 5 . 2 2 . 1 . 1 4 1 2 2 1 . 1 2 1 1 2 1 2 Gunslinging 1 | . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . Exploded 4 | . . 2 . . . . 4 . 2 2 . 1 . . 4 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Acc Com Hostile Shots Fired 2211 | . 54 38 98 24 . 9 191 . 51 241 . 49 . 85 179 12 60 183 39 . 127 50 20 109 48 110 434 Missed 663 | . 13 5 30 8 . 5 49 . 12 66 . 8 . 21 48 1 10 64 9 . 68 14 7 31 14 36 144 Hits 1548 | . 41 33 68 16 . 4 142 . 39 175 . 41 . 64 131 11 50 119 30 . 59 36 13 78 34 74 290 Melee 20 | . . 2 5 1 . . . . . . . 2 . . . . . 3 . . . . . 7 . . . Projectile 1528 | . 41 31 63 15 . 4 142 . 39 175 . 39 . 64 131 11 50 116 30 . 59 36 13 71 34 74 290 AOE 25 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 24 Critical Strikes 72 | . . . . . . 1 7 . 3 5 . 2 . 3 7 1 3 3 . . . 3 . 7 2 8 17 Actively Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 8 16 Part Disruptions 15 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 3 8 Damage Taken 29987 | . 457 532 961 182 . 56 2241 . 709 2452 . 625 . 833 2145 231 834 2699 271 . 72 817 218 2604 790 1261 8997 Core 3617 | . 72 144 119 48 . . 242 . 159 301 . 10 . 68 179 22 39 238 20 . . 40 . 187 22 37 1670 Absorbed by Shields 5053 | . . . . . . . . . . . . 222 . 384 378 . . . 126 . 270 . . . . 490 3183 Reduced by Siege Mode 1036 | . . . . . . . . . . . . . . . 12 . 25 . . . 11 16 . 264 25 100 583 Redirected to Shielding 25 | . . 15 10 . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 760 | . . . . . . . . . 73 373 . 83 . 57 . . . . . . 174 . . . . . . Regen/Repaired (Parts) 1024 | . . . . . . . . . . . . . 422 . . . . 21 . . . . . 525 . . 56 Core Remaining (%) 69 | 100 . 13 . . . 58 56 . 77 . . . . 55 . . . . 50 . 100 . 96 . 85 . . Volleys Fired 754 | . 43 38 94 13 . 9 94 . 21 30 13 21 . 25 77 8 20 32 11 . 11 24 8 43 23 36 60 Largest 4 | . 2 2 2 2 . 2 3 . 4 4 1 4 . 4 4 3 4 4 4 . 4 4 4 4 4 4 4 Hottest 814 | . 70 85 85 46 . 46 79 . 104 109 23 193 . 203 491 270 270 310 306 . 306 360 360 466 466 440 814 Shots Fired 2164 | . 86 65 188 26 . 18 261 . 65 116 13 56 . 88 244 13 55 114 44 . 44 82 18 169 72 107 220 Gun 1623 | . 86 56 188 26 . 18 251 . 60 116 13 40 . 67 228 13 44 114 44 . 44 . . . 3 25 187 Cannon 510 | . . . . . . . . . . . . 9 . 21 16 . 11 . . . . 82 18 169 69 82 33 Launcher 27 | . . 9 . . . . 10 . 5 . . 3 . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Kinetic 837 | . 43 27 176 26 . 18 251 . 60 116 13 23 . 37 19 . 28 . . . . . . . . . . Thermal 1223 | . 43 29 12 . . . . . . . . 26 . 51 225 13 27 114 44 . 44 82 18 169 72 107 147 Explosive 27 | . . 9 . . . . 10 . 5 . . 3 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Robot Hit Streak 37 | . 13 18 35 8 . 12 19 . 9 15 11 5 . 9 21 13 13 9 10 . 18 20 13 20 6 16 37 Robot Miss Streak 6 | . 3 3 3 1 . 2 3 . 4 4 3 3 . 5 4 2 4 6 3 . 1 3 1 6 4 2 4 Penetration Max 1 | . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . 1 Secondary Targets 27 | . 2 . 2 2 . . 4 . 3 3 . . . 1 2 . 2 3 . . 1 . . . . . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . 1 1 . . . 1 1 . 1 1 . . 1 . . . . . 1 Shots Hit Robots 1408 | . 58 43 143 20 . 13 192 . 43 87 11 33 . 58 147 9 35 58 23 . 35 36 9 92 23 59 181 Core Hits 600 | . 29 19 44 10 . 8 93 . 26 38 5 18 . 25 79 5 21 26 11 . 11 22 5 24 10 22 49 Critical Kills 10 | . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . 3 1 1 1 Critical Parts Destroyed 7 | . . 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . 3 Critical Strikes 53 | . 5 1 3 . . . . . 1 2 . 3 . 4 9 2 2 6 2 . 2 . . 3 1 2 5 Burn 32 | . 4 . . . . . . . . . . 1 . 2 9 2 2 6 2 . 2 . . . . 1 1 Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 1 Destroy 8 | . 1 1 3 . . . . . 1 2 . . . . . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 50 | . . . . . . . . 8 . 35 4 . . . 3 . . . . . . . . . . . . Impact 50 | . . . . . . . . 8 . 35 4 . . . 3 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39292 | . 773 789 2152 305 . 193 4103 . 1154 2254 168 664 . 1052 4756 261 1026 1514 479 . 761 1440 357 3750 1459 2635 7247 Guns 25406 | . 773 635 2152 305 . 193 2966 . 827 1628 168 373 . 716 3920 261 781 1514 479 . 761 . . . 93 761 6100 Cannons 10684 | . . . . . . . . . . . . 128 . 336 292 . 245 . . . . 1440 357 3750 1366 1874 896 Explosions 2987 | . . 154 . . . . 1137 . 327 411 . 163 . . 544 . . . . . . . . . . . 251 Melee 202 | . . . . . . . . . . 202 . . . . . . . . . . . . . . . . . Ramming 13 | . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . Kinetic 10243 | . 359 245 1977 305 . 193 2966 . 827 1628 168 267 . 457 318 . 533 . . . . . . . . . . Thermal 24109 | . 414 390 175 . . . . . . 411 . 234 . 595 4438 261 493 1514 479 . 761 1440 357 3750 1459 2635 4303 Explosive 1781 | . . 154 . . . . 1137 . 327 . . 163 . . . . . . . . . . . . . . . Electromagnetic 151 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 151 Impact 202 | . . . . . . . . . . 202 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2793 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2793 Highest Corruption 29 | . . . . . . . 1 . . 1 1 1 1 . 6 5 5 10 4 . . 6 6 1 5 7 29 Average Corruption 4 | . . . . . . . 1 . . 1 1 1 1 . 2 4 3 4 4 . . 5 6 1 4 4 14 Corruption Purged 12 | . . . . . . . . . . . . . . . 5 . 7 . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 13 . Effects 213 | . . . . . . . 6 . . 3 7 9 . . 36 9 5 3 12 . . 7 12 . 28 10 66 Message Errors 51 | . . . . . . . 1 . . 1 . 3 . . 12 3 1 1 2 . . 3 3 . 7 3 11 Matter Fused 60 | . . . . . . . 2 . . 1 4 2 . . 14 2 1 . 5 . . . 3 . 9 . 17 Heat Flow Errors 18 | . . . . . . . . . . . 2 3 . . . 2 . . . . . 1 1 . 2 2 5 Energy Discharges 23 | . . . . . . . 1 . . . 1 . . . 4 1 1 . 3 . . 1 . . 4 . 7 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . . . . . . . . . . . . 1 . . 1 . 1 . 1 . . 1 2 . 4 2 5 Data Loss (major) 12 | . . . . . . . 1 . . . . . . . 1 . 1 1 . . . . 2 . 1 1 4 Misfires 8 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 4 Alerts 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 15 | . . . . . . . 1 . . 1 . . . . 3 . . . . . . . . . 1 1 8 Overload Shots 40 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . . 24 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 703 | . . 42 . . . . 44 . . 131 . 25 . 5 32 . 20 . . . . . . 120 88 196 . Projectiles 429 | . . . . . . . . . . . . . . 5 . . 20 . . . . . . 120 88 196 . Explosions 226 | . . 42 . . . . 44 . . 83 . 25 . . 32 . . . . . . . . . . . . Melee 48 | . . . . . . . . . . 48 . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . 1 . 1 . 7 . . 1 . . . . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . 1 . 6 . . 1 . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 397 | . . 59 . . . . . . 39 175 . 49 . . 75 . . . . . . . . . . . . Shots 8 | . . 3 . . . . . . 1 2 . 1 . . 1 . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 502 | . 2 333 . . . 12 358 . 12 303 163 465 . 311 417 166 198 328 144 . . 145 . 72 405 294 502 Average Temperature 114 | . 1 124 . . . 12 103 . 5 139 73 202 . 114 119 83 110 104 44 . . 55 . 40 157 49 74 Received Heat Transfer 4466 | . 132 241 309 21 . 45 1062 . 288 658 . 190 . 306 191 . 108 216 7 . . 120 . . . . 572 Effects 19 | . . 1 . . . . 5 . . . . 5 . . 4 . . . . . . . . . 3 . 1 Shutdowns 6 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 3 . 1 Energy Bleed 3 | . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Interference 7 | . . . . . . . 3 . . . . 2 . . 2 . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . 3 . 1 . . . 1 1 . 2 3 2 4 Total Turns 284 | . . . . . . . . . . . . . . . 24 . 9 . . . 14 10 . 55 21 25 126 Longest Duration 53 | . . . . . . . . . . . . . . . 16 . 9 . . . 14 10 . 33 8 23 53 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Robots Melted 16 | . . 1 . . . . . . . . . . . . 5 . . 1 1 . . . . 4 2 1 1 Combat Hostiles 15 | . . 1 . . . . . . . . . . . . 5 . . . 1 . . . . 4 2 1 1 Parts Melted 104 | . 1 1 . . . . . . . . . . . 3 28 6 4 8 2 . 1 7 3 8 7 20 5 Heat Transferred 32887 | . 1480 925 407 . . . . . . 250 . 629 . 1443 7828 675 1175 2765 999 . 1443 1369 333 3663 1147 2294 4062 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Acc Com Maximum Alert Level 2 | . . . . . . . 2 1 2 1 . . . . 2 . . . . 1 1 . . . . . . Low Security (%) 86 | 100 100 100 100 100 . 100 67 28 44 80 . . . . 55 . . . . . 21 100 100 100 100 100 100 Level 1 9 | . . . . . . . 5 71 35 19 . . . . 31 . . . . 100 78 . . . . . . Level 2 3 | . . . . . . . 26 . 20 . . . . . 12 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Peak Influence 602 | . 153 50 102 125 . 105 602 268 428 331 . . . . 570 . . . . 300 236 131 67 197 104 195 185 Initial 300 | . . . 13 37 . . . 268 128 224 . . . . . . . . . 300 171 126 51 24 15 24 112 Average 90 | . 48 9 39 81 . 17 217 223 256 107 . . . . 179 . . . . 272 217 59 20 60 32 61 38 Influence Increases 7710 | . 378 201 582 218 . 135 1083 6 310 500 15 200 . 210 1040 55 235 190 80 305 65 326 107 517 355 422 175 Destroy 0b10 Robot/C 4660 | . 280 140 400 180 . 80 660 . 220 260 . 120 . 160 580 40 200 160 60 . 40 200 40 260 180 260 140 Destroy 0b10 Robot/NC 240 | . 15 . 40 . . . 75 . 5 30 15 . . . 20 5 5 . 10 . . 5 . 5 10 . . Destroy Leader 944 | . 54 20 122 30 . 10 160 . 30 72 . 20 . 20 124 10 30 . 10 . 10 40 10 72 30 60 10 Allied During Kill 9 | . . 1 . 8 . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 114 | . 11 . 20 . . . 17 5 . 7 . . . . 35 . . . . 5 . 8 2 . . . 4 Disable Machine 390 | . . . . . . . 60 . 15 60 . . . . 75 . . . . . 15 15 45 30 45 15 15 Destroy Structure 708 | . 3 40 . . . . 66 1 25 71 . . . . 116 . . . . . . 58 10 135 90 87 6 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . Lose Combat Pursuer 345 | . 15 . . . . 45 45 . 15 . . 60 . 30 90 . . 30 . . . . . 15 . . . Influence Decreases 7700 | . 378 165 522 273 41 135 493 412 66 913 30 170 30 210 490 476 364 93 177 60 84 461 153 535 342 285 342 Entered New Map 1395 | . . . 23 59 41 . . 322 56 204 6 . 30 . . 204 25 . 97 . 74 100 40 21 12 16 65 Time Decay 5634 | . 378 133 471 214 . 135 443 90 . 559 24 160 . 180 384 262 229 53 80 60 . 361 113 484 315 249 257 Lost Part 643 | . . 12 20 . . . 50 . 10 150 . 10 . 30 106 10 110 40 . . 10 . . 30 15 20 20 Lost Ally 23 | . . 20 3 . . . . . . . . . . . . . . . . . . . . . . . . Purge Threat 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 2 . 1 . . . 7 . 2 8 . . . . 10 . . . . . 3 2 1 . 6 4 3 Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Extermination 16 | . . . . . . . . . . 2 . . . . 5 . . . . . . 2 1 . 2 3 1 Reinforcement 29 | . 2 . 1 . . . 6 . 2 6 . . . . 5 . . . . . 3 . . . 1 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Acc Com Distress Signals 42 | . 3 . 6 . . . 4 . . . . . . . 2 . . . . . . . 1 9 . 4 13 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 449 | . 28 8 30 8 . 6 53 . 12 24 . 12 . 10 55 2 10 60 5 . 10 12 3 34 9 20 38 Peak Tracking Total 14 | . 5 2 6 2 . 3 6 . 5 7 . 4 . 4 5 2 5 14 2 . 8 3 3 5 3 7 7 Tactical Retreats 20 | . 1 . . . . 2 3 . 1 . . 3 . 1 3 . . 2 . . 3 . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Acc Com Traps Triggered 11 | . 2 . . . . . 3 . 2 . . . . . 1 . . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Acc Com Machines Disabled 28 | . . . . . . . 4 . 1 4 1 . . . 5 . . . . . 1 1 3 2 4 1 1 Max in Single Turn 4 | . . . . . . . 3 . 1 3 1 . . . 4 . . . . . 1 1 1 1 2 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Acc Com Machines Accessed 64 | . 5 1 9 . . . 5 1 . 4 1 . . . 11 . 1 10 . 2 . 3 4 . 2 4 1 Terminals 33 | . 3 . 7 . . . 4 1 . 1 . . . . 7 . . . . 1 . 1 4 . 1 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 . . . 1 . . 1 . . . . 3 . . . . 1 . . . . . 1 . Scanalyzers 5 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Total Hacks 104 | . 13 1 20 . . . 11 1 . 8 1 . . . 16 . 1 14 . 3 . 3 4 . 2 4 2 Successful 48 | . 4 1 8 . . . 5 1 . 3 1 . . . 6 . 1 14 . 1 . 1 1 . . . 1 Failed 54 | . 8 . 11 . . . 6 . . 5 . . . . 10 . . . . 2 . 2 3 . 2 4 1 Catastrophic 14 | . . . 1 . . . 2 . . . . . . . 6 . . . . . . 2 1 . 1 1 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 8 . 19 . . . 10 . . 1 1 . . . 11 . . . . . . 1 2 . 1 . 2 Terminals 62 | . 9 . 17 . . . 10 1 . 3 . . . . 11 . . . . 1 . 1 4 . 1 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 15 | . 4 . 1 . . . 1 . . 2 . . . . 4 . . . . 2 . . . . . 1 . Scanalyzers 7 | . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . 1 1 . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Terminal Hacks 29 | . 2 1 3 . . . . 1 . 1 1 . . . 1 . 1 14 . 1 . 1 1 . . . 1 Record 16 | . 1 . . . . . . . . . 1 . . . . . . 13 . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 Open DSF 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . Retrieve Components 5 | . 1 . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 1 . 3 . . . 4 . . 1 . . . . 3 . . . . . . . . . . . . Terminals 12 | . 1 . 3 . . . 4 . . 1 . . . . 3 . . . . . . . . . . . . Botnet 12 | . 1 . 3 . . . 4 . . 1 . . . . 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 . 8 . . . 4 1 . 4 . . . . 8 . . . . 1 . 3 3 . 2 4 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 35 | . 2 . 9 . . . 9 . . 7 . . . . 8 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Acc Com Total Allies 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . 31 . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 16 . 31 . . . . . . . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 15 | . . . . . . . . . . 9 9 9 9 8 8 7 7 7 6 6 6 15 15 14 14 13 13 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 7 | . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . 9 . 6 . . . . . . . . . . . . . . . . . . . . . . . Total Damage 141 | . . 76 . 65 . . . . . . . . . . . . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Acc Com Active Infowar (turns) 21002 | . . . . . . . . 137 17 1437 1332 1241 2129 1182 2352 568 1919 1530 567 128 249 926 466 1933 1143 1249 497 Sensors 20579 | . . . . . . . . . . 1434 1332 1241 1878 1182 2339 568 1919 1530 567 128 249 924 466 1933 1143 1249 497 Terrain 3338 | . . . . . . . . 137 17 1201 . . 253 . . . . . . . 62 220 . . . 981 467 Traps 4615 | . . . . . . . . . . 867 . . . . 186 . . . . . . 912 452 1933 265 . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . . . 2 2 1 1 . . 3 . 1 . . . . . . . . Drone Launches 17 | . . 1 16 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Acc Com Turns Passed 31154 | 69 1236 819 1646 440 250 767 1324 195 299 1745 1336 1356 2129 1242 2462 568 3177 1881 617 128 310 926 466 1933 1161 1249 1423 Spaces Moved 13249 | 39 648 513 759 256 173 497 420 70 88 640 692 660 963 541 1065 330 408 653 477 108 120 411 238 956 540 546 438 Core 332 | 5 . . . . . . . . . . . . . . . . 286 25 . . . . . . . . 16 Treads 11809 | 34 648 209 759 256 173 497 420 70 88 640 692 660 963 541 1065 330 103 500 . . 48 411 238 956 540 546 422 Legs 804 | . . . . . . . . . . . . . . . . . 19 128 477 108 72 . . . . . . Wheels 304 | . . 304 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 90 145 145 145 145 145 240 240 162 160 162 162 162 160 160 320 120 114 115 115 180 180 173 173 173 50 Average Speed 198 | 148 160 126 153 145 145 145 210 240 241 189 170 188 218 202 180 160 730 257 116 115 141 180 180 177 173 194 260 Slowest Speed 900 | 160 160 160 160 145 145 145 243 240 243 243 243 243 242 243 325 160 900 900 120 115 270 180 180 180 173 265 275 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 95 89 67 43 56 95 41 3 90 16 74 68 80 69 32 53 64 88 73 3 77 14 33 28 45 19 25 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 6 | . . 1 . . . . . . . . 1 1 2 . . . 1 . . . . . . . . . . Known Exits Taken 18 | . . . 1 . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 3 . 1 . 1 . . . . 3 1 2 4 . 3 1 . 1 . . . . . . . . Spaces Dug 75 | . . . . . . . . 1 . 14 1 . . . 17 . . . . . . 22 3 3 7 7 . Terrain Destroyed 498 | . . 49 . . . . 83 1 29 73 1 24 . 6 71 . 6 5 . . . 39 5 44 29 26 7 Melee 19 | . . . . . . . . 1 . 14 1 . . . 3 . . . . . . . . . . . . Projectile 193 | . . . . . . . 1 . 1 . . 1 . 6 23 . 6 5 . . . 39 5 44 29 26 7 AOE 286 | . . 49 . . . . 82 . 28 59 . 23 . . 45 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Res Tes Acc Com Total 16428 | 47 761 618 1070 299 172 525 663 82 135 1026 823 727 990 630 1430 359 569 786 514 110 242 548 264 1085 722 657 574 Wait 1602 | . 59 36 147 30 . 15 80 . 2 274 87 24 . 48 212 16 128 19 16 . 62 73 7 43 137 55 32 Move 13217 | 38 647 512 758 255 172 496 419 69 87 639 691 659 962 540 1059 329 407 652 476 107 119 410 237 955 539 545 438 Hop 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Pick Up 202 | 3 8 13 21 1 . 3 23 . 3 5 5 3 6 4 20 3 5 15 3 . 11 13 3 9 9 6 7 Fast Attach 82 | 6 1 1 3 . . . 2 . 1 3 6 3 . 4 8 . 2 12 1 1 7 4 2 7 1 1 6 Attach 115 | . . 6 6 . . . 7 2 2 8 6 8 4 2 12 2 4 9 1 1 1 3 . 6 4 6 15 Detach 20 | . . 2 1 . . . . . 1 . 1 4 4 . 2 . . 3 . . 1 . . . . . 1 Swap 164 | . 2 7 14 . . 1 19 3 7 28 4 4 10 3 16 . . 17 2 1 5 8 1 5 1 4 2 Drop 208 | . 1 3 26 . . 1 19 . 7 2 4 1 4 4 19 . 3 27 4 . 25 13 6 17 8 2 12 Fire 754 | . 43 38 94 13 . 9 94 . 21 30 13 21 . 25 77 8 20 32 11 . 11 24 8 43 23 36 60 Melee 50 | . . . . . . . . 8 . 35 4 . . . 3 . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 . Rewire 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Central database locked down 259 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 11) 592 | -10/Materials | Discovered new exit (range 8) 931 | -10/Materials | Discovered new exit (range 12) 1306 | -10/Materials | Entered Mines 1531 | -10/Mines | Found the Drone Emporium 1536 | -10/Mines | Found Prototype Device 1545 | -10/Mines | Identified Decoy Drone Bay 1658 | -10/Mines | Excavation squad dispatched 1658 | -10/Mines | A large section of the Mines collapsed 1682 | -10/Mines | Core integrity fell below 50% 1752 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1795 | -10/Mines | Discovered new exit (range 11) 1853 | -10/Mines | Lost 3 allies 1900 | -10/Mines | Discovered new exit (range 9) 2006 | -10/Mines | Core integrity fell below 20% 2125 | -10/Mines | Entered Materials 2125 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2152 | -9/Materials | Discovered new exit (range 53) 2192 | -9/Materials | Central database locked down 2804 | -9/Materials | Build established: Scavenger-Mutant 2985 | -9/Materials | Discovered new exit (range 14) 3042 | -9/Materials | Discovered new exit (range 5) 3396 | -9/Materials | Build established: Mutant 3587 | -9/Materials | Discovered new exit (range 4) 3673 | -9/Materials | Identified exit to Mines 3673 | -9/Materials | Identified exit to Storage 3771 | -9/Materials | Entered Mines 3818 | -9/Mines | Received a Mining Laser from a helpful Derelict 3969 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3969 | -9/Mines | Discovered new exit (range 5) 4127 | -9/Mines | Assembled infested the area 4211 | -9/Mines | Entered Exiles 4246 | -9/Exiles | Met 8R-AWN 4272 | -9/Exiles | Met EX-HEX 4326 | -9/Exiles | Met EX-DEC 4445 | -9/Exiles | Discovered new exit (range 11) 4461 | -9/Exiles | Entered Mines 4664 | -8/Mines | Discovered new exit (range 12) 4744 | -8/Mines | Discovered new exit (range 13) 5228 | -8/Mines | Entered Materials 5228 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5518 | -8/Materials | Build established: Tank 6271 | -8/Materials | Build established: Scavenger-Gunner 6499 | -8/Materials | Discovered new exit (range 15) 6552 | -8/Materials | Entered Factory 6552 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6747 | -7/Factory | Identified exit to DSF 6747 | -7/Factory | Entered DSF 6831 | -7/DSF | Additional patrols routed to DSF 6948 | -7/DSF | Discovered new exit (range 15) 7006 | -7/DSF | Sterilization system engaged 7026 | -7/DSF | Ambient heat levels rising (+10) 7041 | -7/DSF | Ambient heat levels rising (+10) 7046 | -7/DSF | Entered Factory 7046 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8340 | -6/Factory | Identified exit to Lower Caves 8340 | -6/Factory | Identified exit to Extension 8791 | -6/Factory | Entered Lower Caves 8821 | -6/Lower Caves | Lost 13 parts (2p5n3u3w) 8852 | -6/Lower Caves | Learned 4 Factory zone layouts 8863 | -6/Lower Caves | Met a Warlord Commander 8864 | -6/Lower Caves | Learned location of Warlord (-5) 8865 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8884 | -6/Lower Caves | Found Encrypted Comm Array 9085 | -6/Lower Caves | Entered a destroyed Warlord outpost 9166 | -6/Lower Caves | Learned Factory emergency access door positions 9181 | -6/Lower Caves | Encountered a Warlord checkpoint 9279 | -6/Lower Caves | Found Alien Artifact 9279 | -6/Lower Caves | Identified Core Expander 9279 | -6/Lower Caves | Installed Core Expander, added new Power slot 9721 | -6/Lower Caves | Discovered new exit (range 16) 9745 | -6/Lower Caves | Identified exit to Lower Caves 9930 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9940 | -6/Lower Caves | Found Prototype Special Weapon 9940 | -6/Lower Caves | Identified Molecular Deconstructor 10127 | -6/Lower Caves | Entered another Lower Caves area 10190 | -6/Lower Caves | Learned location of Zion (-6) 11189 | -6/Lower Caves | Build established: Scavenger-Tank 11210 | -6/Lower Caves | Spotted B-75 Beast 11238 | -6/Lower Caves | Destroyed B-75 Beast 11262 | -6/Lower Caves | Learned Factory terminal intel 11473 | -6/Lower Caves | Discovered new exit (range 3) 11475 | -6/Lower Caves | Identified exit to Zion 11483 | -6/Lower Caves | Entered Zion 11658 | -6/Zion | System corruption cleaned by Quarantine Array 11814 | -6/Zion | Learned Factory terminal intel 12045 | -6/Zion | Given the Hacking Drone Bay 12045 | -6/Zion | Found Prototype Device 12075 | -6/Zion | Identified Hacking Drone Bay 12871 | -6/Zion | Discovered new exit (range 15) 13350 | -6/Zion | Met Imprinter 13610 | -6/Zion | Identified exit to Proximity Caves 13612 | -6/Zion | Entered Proximity Caves 13680 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 14170 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14236 | -5/Proximity Caves | Lost 4 parts (1n3w) 14746 | -5/Proximity Caves | Discovered new exit (range 15) 14753 | -5/Proximity Caves | Learned Factory terminal intel 14851 | -5/Proximity Caves | Identified exit to Factory 14854 | -5/Proximity Caves | Entered Factory 14854 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14855 | -5/Factory | Identified exit to Factory 14857 | -5/Factory | Loaded intel: 26 terminal locations 15345 | -5/Factory | Joined by Warlord Chimera squad 16032 | -5/Factory | Build established: Scavenger-Tank 16257 | -5/Factory | Discovered exit to Factory (range 14) 16495 | -5/Factory | Identified exit to Upper Caves 17258 | -5/Factory | Lost 3 parts (2p1u) 17316 | -5/Factory | Entered Upper Caves 17623 | -5/Upper Caves | Build established: Scavenger-Skirmisher 17831 | -5/Upper Caves | Discovered new exit (range 14) 17832 | -5/Upper Caves | Encountered a Warlord checkpoint 17852 | -5/Upper Caves | Identified exit to Upper Caves 17884 | -5/Upper Caves | Entered another Upper Caves area 17930 | -5/Upper Caves | Lost 7 parts (1p3n1u2w) 17965 | -5/Upper Caves | Discovered exit to Factory (range 16) 18768 | -5/Upper Caves | Build established: Mutant 19637 | -5/Upper Caves | Identified exit to Warlord 21061 | -5/Upper Caves | Entered Warlord 21287 | -5/Warlord | System corruption reached 10% 21308 | -5/Warlord | System corruption cleaned by Quarantine Array 21459 | -5/Warlord | Learned Research trap positions 21461 | -5/Warlord | Learned 4 Research zone layouts 21461 | -5/Warlord | Learned 4 Access zone layouts 21461 | -5/Warlord | Learned 4 Quarantine zone layouts 21466 | -5/Warlord | Learned Quarantine security intel 21466 | -5/Warlord | Learned Factory recycling unit intel 22127 | -5/Warlord | Visited the Vortex Lab 22128 | -5/Warlord | Warlord's base attacked by MAIN.C 22142 | -5/Warlord | Found Prototype Energy Gun 22142 | -5/Warlord | Identified Vortex Rail 22149 | -5/Warlord | Found Vortex Rail 22396 | -5/Warlord | Met Warlord 22438 | -5/Warlord | Build established: Derelict-Skirmisher 22478 | -5/Warlord | Warlord forces counterattacked 22571 | -5/Warlord | Spotted Striker 22577 | -5/Warlord | Lost 5 allies 22578 | -5/Warlord | Spotted Striker 22586 | -5/Warlord | Spotted Striker 22590 | -5/Warlord | P-70 Sage assimilated allied 3P-DIY(b) 22644 | -5/Warlord | Lost 15 allies 22697 | -5/Warlord | Spotted B-86 Titan 22736 | -5/Warlord | Lost 4 parts (1p2n1w) 22758 | -5/Warlord | Lost 6 allies 22773 | -5/Warlord | P-80 Master assimilated allied OL-1LN(M) 22776 | -5/Warlord | Spotted Striker 22786 | -5/Warlord | Spotted Striker 22791 | -5/Warlord | Spotted Striker 22803 | -5/Warlord | Warlord base infiltrated, sounded retreat 22814 | -5/Warlord | Destroyed Striker 22814 | -5/Warlord | Destroyed Striker 22863 | -5/Warlord | Spotted Executioner 22914 | -5/Warlord | Discovered new exit (range 15) 22917 | -5/Warlord | Build established: Scavenger-Tank 22941 | -5/Warlord | Identified exit to Proximity Caves 22942 | -5/Warlord | Entered Proximity Caves 22944 | -4/Proximity Caves | Spotter reported a threat 22945 | -4/Proximity Caves | Spotter reported a threat 23137 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23301 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 23487 | -4/Proximity Caves | Learned Research non-interactive machine intel 23544 | -4/Proximity Caves | Discovered exit to Factory (range 13) 23559 | -4/Proximity Caves | Entered Factory 23559 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23560 | -4/Factory | Loaded intel: 26 terminal locations 23561 | -4/Factory | Loaded intel: 8 recycling unit locations 23685 | -4/Factory | Identified exit to DSF 23687 | -4/Factory | Entered DSF 23731 | -4/DSF | Additional patrols routed to DSF 23756 | -4/DSF | Wild Derelicts raided the area 23906 | -4/DSF | Sterilization system engaged 23926 | -4/DSF | Ambient heat levels rising (+10) 23941 | -4/DSF | Ambient heat levels rising (+10) 23956 | -4/DSF | Ambient heat levels rising (+10) 23971 | -4/DSF | Ambient heat levels rising (+10) 23972 | -4/DSF | Discovered new exit (range 15) 23986 | -4/DSF | Ambient heat levels rising (+10) 23995 | -4/DSF | Identified exit to Research 23997 | -4/DSF | Entered Research 23997 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23999 | -3/Research | Loaded intel: 70 trap records 24000 | -3/Research | Loaded intel: 79 non-interactive machine locations 24295 | -3/Research | Identified exit to Armory 24295 | -3/Research | Identified exit to Quarantine 24657 | -3/Research | Build established: Tank 24923 | -3/Research | Entered Quarantine 24964 | -3/Quarantine | Found Alien Artifact 24993 | -3/Quarantine | Found Alien Reactor 25296 | -3/Quarantine | Discovered new exit (range 6) 25303 | -3/Quarantine | Identified exit to Research 25329 | -3/Quarantine | Found Alien Artifact 25329 | -3/Quarantine | Identified Phase Redirector 25389 | -3/Quarantine | Entered Research 25389 | -2/Research | Warlord forces began assault on 0b10 25389 | -2/Research | Evolved 2 slots: Utility x2 25414 | -2/Research | Distinguished unit "Death Star" dispatched to help 25414 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 25446 | -2/Research | Spotted B-90 Cyclops 25454 | -2/Research | Destroyed B-90 Cyclops 25463 | -2/Research | Discovered new exit (range 15) 25475 | -2/Research | Discovered new exit (range 16) 25488 | -2/Research | Identified exit to Testing 25499 | -2/Research | Research machine network offline 25964 | -2/Research | Borebot progress halted 25986 | -2/Research | Spotted Striker 25998 | -2/Research | Destroyed Striker 26002 | -2/Research | Spotted Striker 26043 | -2/Research | Lost 5 allies 26127 | -2/Research | Borebot progress halted 26311 | -2/Research | Spotted Striker 26315 | -2/Research | Spotted Executioner 26327 | -2/Research | Destroyed Striker 26340 | -2/Research | Destroyed Executioner 26364 | -2/Research | Lost 3 parts (1p1u1w) 26407 | -2/Research | Spotted Striker 26411 | -2/Research | Spotted Striker 26421 | -2/Research | Destroyed Striker 26435 | -2/Research | Destroyed Striker 26625 | -2/Research | Found Megatreads 26648 | -2/Research | Build established: Skirmisher 26893 | -2/Research | Given Cave Seal Controls access code 26923 | -2/Research | Borebot progress halted 27101 | -2/Research | Build established: Scavenger-Skirmisher 27322 | -2/Research | Entered Testing 27356 | -2/Testing | Found Prototype Device 27360 | -2/Testing | Identified Exp. Shield Generator 27376 | -2/Testing | Garrison activated, responded to threat 27425 | -2/Testing | Lost 3 allies 27866 | -2/Testing | Build established: Scavenger-Tank 28011 | -2/Testing | Found Prototype Device 28012 | -2/Testing | Identified AEGIS Remote Shield 28430 | -2/Testing | Discovered new exit (range 8) 28440 | -2/Testing | Identified exit to Access 28483 | -2/Testing | Entered Access 28483 | -1/Access | Evolved 2 slots: Power x1, Utility x1 29067 | -1/Access | Build established: Generator-Skirmisher 29123 | -1/Access | Identified Matter Drive 29716 | -1/Access | Discovered new exit (range 8) 29729 | -1/Access | Identified exit to Command 29732 | -1/Access | Entered Command 29824 | -1/Command | Disengaged cave seal 29824 | -1/Command | Derelicts emerged from the dark tunnel 29825 | -1/Command | Welcomed Warlord to Command 29866 | -1/Command | Lost 3 allies 29946 | -1/Command | Disengaged cave seal 29946 | -1/Command | Derelicts emerged from the dark tunnel 30204 | -1/Command | Warlord commented on Warlord statues 30218 | -1/Command | Spotted Combat Programmer 30221 | -1/Command | Spotted M Guard 30224 | -1/Command | Spotted M Guard 30224 | -1/Command | Spotted Combat Programmer 30251 | -1/Command | Destroyed Combat Programmer 30257 | -1/Command | System corruption reached 10% 30258 | -1/Command | Destroyed M Guard 30268 | -1/Command | All MAIN.C guards destroyed 30287 | -1/Command | Lost 29 allies 30298 | -1/Command | Identified Subatomic Replicator 30298 | -1/Command | Used Subatomic Replicator to replicate Vortex Rail 30390 | -1/Command | Met MAIN.C 30390 | -1/Command | 0b10 Conduit disabled 30395 | -1/Command | Warlord shut down involuntarily 30468 | -1/Command | Destroyed MAIN.C Shell 30471 | -1/Command | MAIN.C activated Command garrisons 30471 | -1/Command | Surrendered to MAIN.C 30471 | -1/Command | Loaded intel: 61 machine locations 30471 | -1/Command | Loaded intel: 101 trap records 30471 | -1/Command | Identified exit to Surface 30471 | -1/Command | Discovered exit to Surface (range 54) 30471 | -1/Command | Discovered exit to Surface (range 77) 30472 | -1/Command | Spotted I8-2VJ(g) 30816 | -1/Command | Build established: Generator-Tank 30839 | -1/Command | MAIN.C activated Command garrisons 30875 | -1/Command | Unknown forces attacked Command 30894 | -1/Command | Found Prototype Protection 30898 | -1/Command | Found Prototype Protection 30913 | -1/Command | Spotted EQ-001 30913 | -1/Command | Spotted EQ-002 30944 | -1/Command | Destroyed EQ-001 30988 | -1/Command | Destroyed EQ-002 30991 | -1/Command | Identified Hvy. Regenerative Plating 31012 | -1/Command | Found Prototype Processor 31012 | -1/Command | Identified Exp. Armor Integrity Analyzer 31074 | -1/Command | Spotted EQ-021 31091 | -1/Command | Spotted EQ-041 31098 | -1/Command | Identified Centrium Heavy Armor Plating 31115 | -1/Command | Spotted EQ-056 31120 | -1/Command | Spotted EQ-038 31121 | -1/Command | Spotted EQ-051 31126 | -1/Command | Spotted EQ-055 31146 | -1/Command | Core integrity fell below 50% 31147 | -1/Command | Released all parts (12) 31151 | -1/Command | Core integrity fell below 20% 31155 | -1/Command | Destroyed by EQ-056 with Fusion Bomb Launcher Last Messages --------------- 31147_ Released Lgt. Quantum Reactor. 31147_ Released Centrium Heavy Armor Plating. 31147_ Released Exp. Armor Integrity Analyzer. 31147_ Extracted 1 energy. 31147_ Knocked back. 31147_ Slug penetrates Earth. 31147_ Penetrated by Slug. 31147_ Slug penetrates Earth. 31148_ 3<04O DNY=UTSLB7|B&LJSU&VKWJAI3/WJ 31148_ Knocked back. 31148_ Slug penetrates Earth. 31149_ Slug penetrates EQ-038. 31150_ The unstable cave ceiling collapses. 31150_ Knocked back. 31150_ Penetrated by Slug. 31150_ Knocked back. 31150_ Slug penetrates Reinforced Barrier. 31151_ Acquired 11 matter. 31152_ Penetrated by Slug. 31152_ Slug penetrates Wall. 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" | | T + % !Q % ! = """ " | | " """" # Q " | | " """" ############;#;;;# % #### % """ """ | | " """" #??????# ###% #?# " "" " | | " """" #??????# #?### #?# """ " | | #??????# "" " #???## ##?############ | | #??????# " "" @######### #????????????? | | #??????# """" ## ################ | | ##########??????# """ ## #??????????????? | | ????????????????# ## #??????????????? | | ????????????????# ## #??????????????? | | ???????????########+######## #??????????????? | | ???????????# # #??????????????? | | ???????????# + #??????????????? | | ???????????# < ############# #??????????????? | | ???????????# #???????????# #??????????????? | | ???????????#####???????????# #??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 211 Coolant Potential 80 Energy Generation 120 Energy Capacity 1395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 60 Corruption Containment 12 Corruption Block 15 Armor Coverage 1200 Resistance: KI 30 Core Shielding 20 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- Core Expander Phase Redirector Matter Drive Subatomic Replicator Achievements -------------- Deconstruction Off Switch Prodigal Son Challenges ------------ None Game ------ Seed VortexCarbideMaul Manual? 0 Play Time 04:15:03 Cumulative 164.8 hours Start 2026.08.04 @ 00:38:39 End 2026.08.04 @ 04:56:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 117 Adventurer 54 Explorer 0 Win Type - Total 7 Types 3/0/1/1/0/0/0/1/0/1 Lore% 64 Gallery% 57 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 013898be-8060-4920-a434-c5d6fb514b95