Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 17:28:10 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1255) 1255 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4485 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 177/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Rolling (105) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (8) ------ Cryofiber Web Cooling System Large Storage Unit Medium Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- High-powered Shotgun Maul > --- INVENTORY (15) --- Cooled Ion Engine Armored Wheel Small Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Signal Interpreter Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Heavy Ion Cannon Heavy Ion Cannon High-powered Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Cryofiber Web Cooling System Large Storage Unit Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Cooled Ion Engine Armored Wheel Small Storage Unit High-capacity Matter Pod Improved Sensor Array Signal Interpreter Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Heavy Ion Cannon Heavy Ion Cannon Rocket Launcher Maul [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . 2 2 2 . . Weapon . | . . . . . . . . Parts Attached 46 | 6 4 . 21 14 . 1 . Power 5 | 1 . . 4 . . . . Engine 5 | 1 . . 4 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . . 6 2 . . . Treads 3 | 2 . . 1 . . . . Leg . | . . . . . . . . Wheel 6 | . . . 4 2 . . . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 14 | 1 3 . 6 4 . . . Device 7 | . 2 . 4 1 . . . Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware 1 | . . . 1 . . . . Protection 4 | . . . 1 3 . . . Artifact . | . . . . . . . . Weapon 17 | 2 1 . 5 8 . 1 . Energy Gun 2 | . . . 2 . . . . Energy Cannon 4 | . 1 . 1 2 . . . Ballistic Gun 8 | 2 . . 1 5 . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . Parts Lost 11 | . . . 8 3 . . . Power 1 | . . . . 1 . . . Propulsion 3 | . . . 2 1 . . . Utility 4 | . . . 3 1 . . . Weapon 3 | . . . 3 . . . . Highest Loss Streak 3 | . . . 3 2 . . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 98 100 88 96 69 69 69 Engine 11 | . 14 14 11 8 . . . Treads 16 | . 28 28 7 . . . . Wheel 6 | . . . 11 16 15 15 15 Device 14 | . 12 14 15 19 15 15 15 Storage 12 | . 14 14 11 9 7 7 7 Protection 7 | . . . 9 24 15 15 15 Energy Gun 2 | . . . 10 . . . . Energy Cannon 7 | . 8 14 6 6 . . . Ballistic Gun 13 | . 19 14 5 11 15 11 7 Peak Build Rating 28 | 6 10 10 20 28 23 23 22 Average Rating 13 | 3 9 10 12 26 23 22 22 On Entrance 13 | . 6 10 10 17 23 23 22 Naked Turns . | . . . . . . . . Heaviest Build 57 | 13 31 31 38 57 41 41 41 Greatest Support 40 | 40 40 40 40 28 24 24 24 Greatest Overweight (x) 4 | . . . 3 4 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 Most Carried 15 | 7 12 15 15 15 14 14 14 Average Carried 12 | 4 10 12 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 12 15 15 14 14 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 1065 | 237 252 39 436 101 . . . Remotely . | . . . . . . . . Salvage Created 1708 | . 553 120 900 135 . . . Parts 105 | . 29 17 49 10 . . . Haulers Intercepted 4 | . 1 . 3 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 39 | . 13 6 15 5 . . . Guns 16 | . 6 3 5 2 . . . Cannons 20 | . 7 3 10 . . . . AOE 3 | . . . . 3 . . . Classes Destroyed 10 | . 6 . 3 1 . . . Worker 4 | . 2 1 . 1 . . . Hauler 4 | . 1 . 3 . . . . Recycler 2 | . . . 2 . . . . Operator 2 | . 1 . 1 . . . . Watcher 3 | . 2 . 1 . . . . Swarmer 15 | . 5 6 4 . . . . Grunt 16 | . 8 . 5 3 . . . Duelist 1 | . . . 1 . . . . Sentry 6 | . . . 5 1 . . . Hunter 1 | . . . . 1 . . . Best Kill Streak 6 | . 3 6 4 6 . . . Combat Bots Only 6 | . 3 6 4 5 . . . Max Kills in Single Turn 2 | . 1 2 1 2 . . . Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 229 | . 49 22 97 61 . . . Missed 66 | . 17 6 22 21 . . . Damage Taken 2117 | . 343 122 900 752 . . . Core 329 | . 46 14 220 49 . . . Absorbed by Shields . | . . . . . . . . Redirected to Shielding 28 | . . . 28 . . . . Core Remaining (%) 78 | 100 . 76 45 91 . . . Volleys Fired 155 | . 57 13 70 15 . . . Largest 2 | . 2 2 2 2 . . . Hottest 150 | . 80 80 110 150 . . . Shots Fired 309 | . 114 26 139 30 . . . Gun 208 | . 75 13 102 18 . . . Cannon 98 | . 39 13 36 10 . . . Launcher 3 | . . . 1 2 . . . Special . | . . . . . . . . Kinetic 138 | . 75 13 32 18 . . . Thermal 168 | . 39 13 106 10 . . . Explosive 3 | . . . 1 2 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 11 2 20 5 . . . Robot Miss Streak 5 | . 4 5 3 3 . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 177 | . 63 10 88 16 . . . Core Hits 82 | . 27 8 36 11 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 6 | . . . 6 . . . . Burn 5 | . . . 5 . . . . Destroy 1 | . . . 1 . . . . Melee Attacks 10 | . . . . . . 10 . Impact 10 | . . . . . . 10 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3274 | . 925 177 1317 855 . . . Guns 1597 | . 431 75 860 231 . . . Cannons 1134 | . 490 87 457 100 . . . Explosions 495 | . . . . 495 . . . Melee . | . . . . . . . . Ramming 48 | . 4 15 . 29 . . . Kinetic 844 | . 431 75 107 231 . . . Thermal 2157 | . 490 87 1210 370 . . . Explosive 225 | . . . . 225 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . 13 13 Average Corruption 9 | . . . . . . 9 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . 5 1 Message Errors 4 | . . . . . . 4 . Data Loss (minor) 1 | . . . . . . 1 . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 135 | . 12 . . 123 . . . Projectiles 27 | . 12 . . 15 . . . Explosions 108 | . . . . 108 . . . Melee . | . . . . . . . . Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 53 | . . . . 53 . . . Shots 2 | . . . . 2 . . . Rammed 5 | . 1 3 . 1 . . . Targets Rammed 6 | . 2 3 . 1 . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 179 | . 17 . 179 44 . . . Average Temperature 35 | . 8 . 37 20 . . . Received Heat Transfer 576 | . 159 . 192 225 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 2 . 5 . . . . Heat Transferred 4738 | . 1036 185 3219 298 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 382 | . 203 70 266 382 168 73 53 Initial 168 | . . 43 27 69 168 58 38 Average 98 | . 66 53 157 145 168 55 46 Maximum Alert Level 1 | . 1 . 1 1 . . . Low Security (%) 87 | 100 99 100 65 73 100 100 100 Level 1 12 | . . . 34 26 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 3 . 1 1 . . 1 Investigation 3 | . 2 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 6 | . 2 . 2 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 26 6 21 29 . 5 . Peak Tracking Total 13 | . 3 3 6 13 . 5 1 Tactical Retreats 9 | . 2 . 1 5 . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 3 | . 1 . 1 1 . . . Max in Single Turn 1 | . 1 . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 10 | . 5 . 3 2 . . . Terminals 10 | . 5 . 3 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 18 . 6 8 . . . Successful 11 | . 6 . 2 3 . . . Failed 21 | . 12 . 4 5 . . . Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 25 | . 13 . 6 6 . . . Terminals 32 | . 18 . 6 8 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 3 . . 1 . . . Terminal Index 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 2 | . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 3 . 2 2 . . . Terminals 7 | . 3 . 2 2 . . . Assimilate 3 | . 2 . . 1 . . . Botnet 1 | . . . 1 . . . . Operators 3 | . 1 . 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 5 . 2 2 . . . Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 4 | . 1 1 . 1 . 1 . Largest Group 2 | . 1 2 1 1 . 1 . Highest-Rated Group 40 | . 10 40 9 10 . 31 . Highest-Rated Ally 31 | . 10 31 9 10 . 31 . Total Orders . | . . . . . . . . Ally Attacks 10 | . . . . . . 10 . Total Damage 190 | . . . . . . 190 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 3790 | 77 1298 670 877 660 52 141 15 Spaces Moved 2123 | 45 659 390 429 434 50 102 14 Core 8 | 8 . . . . . . . Treads 1230 | 37 659 390 144 . . . . Legs . | . . . . . . . . Wheels 885 | . . . 285 434 50 102 14 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 95 105 105 105 105 Average Speed 141 | 140 160 160 134 117 105 105 105 Slowest Speed 240 | 160 160 160 240 150 105 105 105 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 83 91 38 44 2 86 1 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 16 | . . . 8 . . 8 . Terrain Destroyed 48 | . . . 8 32 . 8 . Melee 8 | . . . . . . 8 . Projectile 5 | . . . . 5 . . . AOE 35 | . . . 8 27 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 2591 | 58 792 408 604 550 50 115 14 Wait 167 | . 58 . 34 72 . 3 . Move 2117 | 44 658 389 428 433 50 101 14 Hop . | . . . . . . . . Pick Up 51 | 8 10 3 25 5 . . . Fast Attach 18 | 2 . . 8 8 . . . Attach 16 | 4 1 . 10 1 . . . Detach . | . . . . . . . . Swap 13 | . 3 . 4 5 . 1 . Drop 38 | . 3 . 25 10 . . . Fire 155 | . 57 13 70 15 . . . Melee 10 | . . . . . . 10 . Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush 5 | . 2 3 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 9) 468 | -10/Materials | Discovered new exit (range 15) 1296 | -10/Materials | Discovered new exit (range 14) 1376 | -10/Materials | Entered Mines 1376 | -10/Mines | Accompanied by 1 ally 1405 | -10/Mines | Learned Materials terminal intel 1447 | -10/Mines | Discovered new exit (range 11) 1501 | -10/Mines | Received a Mining Laser from a helpful Derelict 1953 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2012 | -10/Mines | Discovered new exit (range 7) 2046 | -10/Mines | Entered Materials 2046 | -9/Materials | Accompanied by 1 ally 2046 | -9/Materials | Evolved 2 slots: Utility x2 2047 | -9/Materials | Discovered new exit (range 8) 2047 | -9/Materials | Loaded intel: 12 terminal locations 2243 | -9/Materials | Lost 3 parts (1n2u) 2880 | -9/Materials | Discovered new exit (range 9) 2891 | -9/Materials | Core integrity fell below 50% 2910 | -9/Materials | Discovered new exit (range 9) 2923 | -9/Materials | Entered another Materials area 2923 | -8/Materials | Evolved 2 slots: Utility x2 3574 | -8/Materials | Discovered new exit (range 9) 3583 | -8/Materials | Entered Factory 3583 | -7/Factory | Evolved 2 slots: Utility x2 3635 | -7/Factory | Sucked down chute 3635 | -7/Factory | Entered Waste 3636 | -7/Waste | Met a frightened Derelict 3645 | -7/Waste | Spotted C-40 Crusher 3650 | -7/Waste | EMP discharged 3669 | -7/Waste | Spotted C-40 Crusher 3671 | -7/Waste | Spotted C-40 Crusher 3681 | -7/Waste | Spotted C-40 Crusher 3682 | -7/Waste | Spotted C-40 Crusher 3750 | -7/Waste | EMP discharged 3750 | -7/Waste | System corruption reached 10% 3760 | -7/Waste | Discovered new exit (range 15) 3776 | -7/Waste | Entered Factory 3791 | -7/Factory | Self-destructed Last Messages --------------- 03692_ #ZAXWGVMSRZCD95ZSBE J B 03707_ E4UV1VXUYSC,4M%|8XZTBPKLABV 7U9DXNCNY 03729_ O6H,MHT/1YA=DDZUM2PICVVVJZC##FWW Y 03738_ The unstable cave ceiling collapses. 03740_ ALERT: Foreign system detected. Charging EMP. 03750_ System corrupted (+5). 03753_ System corrupted: Component data lost. 03754_ The unstable cave ceiling collapses. 03760_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03780_ System corrupted: IFF burst signal emitted. 03783_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03784_ ALERT: All DSF locations entering lockdown mode. 03790_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 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