Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 23:28:31 Player: Cheeriohz Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (136) 680 Value Destroyed (6202) 6202 Prototype IDs (25) 500 Alien Tech Used (3) 600 Bonus (5622) 5622 TOTAL SCORE: 21204 Bonus ------- High Alert Combat Kills 1047 Follower Combat Kills 2824 Awakened Behemoth Slayer 1000 Entered DSFs 1000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -849 Cogmind --------- Core Integrity 0/1450 Matter 260/300 Energy 150/150 System Corruption 41% Temperature Cool (30) Movement Core (150) Ox2 Location -2/Quarantine Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (12) ----- Advanced Visual Processing Unit Improved Armor Integrity Analyzer Graphene Brace Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor High-capacity Storage Unit Enhanced Nova Cannon Enhanced Nova Cannon Ionic Axe Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Quantum Capacitor Improved Core Shielding Improved Core Shielding Graphene Brace > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Quantum Reactor Improved Antigrav System Improved Antigrav System Advanced Power Amplifier Energy Well Energy Well Improved Core Shielding Improved Core Shielding Improved Core Shielding Improved Core Shielding Advanced Field Recycling Unit Compact HERF Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun [Rating: 159] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Graphene Brace Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Plasma Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res DSF Res Qua Slots Evolved 16 | . . . 2 . . . 6 2 . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 2 . . 2 . . . . . . . . Utility 10 | . . . 2 . . . 3 2 . . . . . . 1 . 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 265 | . 5 6 16 1 3 10 37 5 20 5 26 18 2 17 4 11 64 15 Power 33 | . . . 2 . . 4 6 . 2 1 2 3 . 1 1 . 9 2 Engine 8 | . . . 2 . . 4 1 . . . . . . . . . . 1 Core 9 | . . . . . . . 5 . 2 . . 1 . 1 . . . . Reactor 16 | . . . . . . . . . . 1 2 2 . . 1 . 9 1 Propulsion 58 | . . 2 2 . . 2 4 . 6 1 1 3 . 6 1 4 22 4 Treads 27 | . . 2 2 . . 2 2 . 2 1 1 3 . 3 1 . 8 . Leg 8 | . . . . . . . . . . . . . . . . 4 3 1 Wheel 8 | . . . . . . . . . 4 . . . . 3 . . . 1 Hover 13 | . . . . . . . 2 . . . . . . . . . 10 1 Flight 2 | . . . . . . . . . . . . . . . . . 1 1 Utility 100 | . 2 1 4 1 2 2 15 5 7 3 11 4 1 9 2 3 22 6 Device 39 | . . . 1 . 2 1 5 4 3 1 3 . . 2 1 2 8 6 Storage 13 | . . . . 1 . . 3 . 1 2 1 1 . 1 . 1 2 . Processor 9 | . . . . . . . 3 . . . . . . 3 . . 3 . Hackware 3 | . . . . . . . . . . . . . 1 . . . 2 . Protection 36 | . 2 1 3 . . 1 4 1 3 . 7 3 . 3 1 . 7 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 74 | . 3 3 8 . 1 2 12 . 5 . 12 8 1 1 . 4 11 3 Energy Gun 8 | . . . . . . . 2 . . . 4 2 . . . . . . Energy Cannon 14 | . . . 3 . . . 2 . 3 . 2 . . . . 1 3 . Ballistic Gun 17 | . 1 . 3 . 1 . . . . . 1 5 . 1 . 3 2 . Ballistic Cannon 12 | . . . . . . 1 6 . 2 . 2 1 . . . . . . Launcher 11 | . 1 2 1 . . . 2 . . . . . . . . . 4 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 1 1 . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . 3 . 1 . . . 1 2 Piercing Weapon 2 | . . . . . . 1 . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 2 . 2 . 9 1 1 1 3 4 . . . . 1 3 Corrupted Parts 10 | . . 2 2 . . . . . 1 . . 5 . . . . . . System Corruption 69 | . . 15 13 . . . . . 10 . . 31 . . . . . . Parts Lost 103 | . . 1 4 . . 3 6 . 6 2 5 18 2 7 . 3 36 10 Power 11 | . . . 1 . . . 2 . 1 . . 3 . 1 . . 3 . Propulsion 33 | . . 1 . . . . 2 . . . 1 6 . 4 . 2 14 3 Utility 43 | . . . 3 . . 2 . . 4 1 2 7 1 2 . 1 14 6 Weapon 16 | . . . . . . 1 2 . 1 1 2 2 1 . . . 5 1 Highest Loss Streak 14 | . . 1 1 . . 2 3 . 4 1 2 14 1 7 . 2 11 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 97 94 98 100 98 95 100 75 69 71 67 6 35 52 73 74 45 Engine 4 | . 14 14 10 11 11 11 2 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 3 5 3 . . 4 4 5 3 Treads 13 | . . 16 22 22 22 22 18 11 6 15 15 14 . 2 4 3 3 . Leg 2 | . 28 9 . . . . . . . . . . . . . 11 6 3 Hover 2 | . . . . . . . 4 11 . . . . . . . . 7 3 Device 11 | . . . 2 11 11 13 12 23 10 15 14 14 . 6 9 10 14 12 Storage 10 | . 14 14 11 20 22 19 8 5 6 7 8 5 . 2 . 1 3 . Processor 6 | . . . . . . . 14 17 13 10 7 . . 8 14 14 13 8 Protection 9 | . 13 14 26 11 11 10 8 5 7 2 3 11 . 7 14 11 5 . Energy Gun 1 | . . . . . . . 3 11 6 . 2 . . . . . . . Energy Cannon 1 | . . . 7 . . . 4 5 5 1 . . . . . 1 1 . Ballistic Gun 7 | . 20 . 5 22 22 12 1 . . . 1 5 . 3 . 10 2 . Ballistic Cannon 2 | . . . . . . 5 5 . 1 10 5 . . . . . . . Piercing Weapon 1 | . . . . . . 4 3 . . . . . . . . . 3 . Naked Turns 16 | . . . . . . . . . . . . . 3 13 . . . . Heaviest Build 111 | 12 22 25 36 30 30 36 70 52 66 68 100 104 7 29 28 93 111 35 Greatest Support 210 | 20 20 40 40 40 40 50 90 40 140 210 210 210 3 56 12 112 210 30 Greatest Overweight (x) 29 | . 1 2 . . . . 1 1 2 . . 29 2 2 2 4 17 2 Average Overweight (x) . | . . . . . . . . 1 . . . . . . 2 . . . Largest Inventory Capacity 20 | . 8 8 8 8 8 8 10 10 10 10 20 20 20 5 5 20 20 5 Average Capacity 9 | . 8 8 8 8 8 8 8 10 10 10 10 20 5 5 5 12 12 5 Most Carried 20 | . 8 8 8 8 8 8 10 10 10 10 12 20 12 5 4 8 18 5 Average Carried 8 | . 7 7 7 7 7 7 7 8 9 8 9 14 4 3 1 5 9 4 Final Capacity 20 | 8 8 8 8 8 8 8 10 10 10 10 20 20 5 5 5 20 5 5 Final Carried 12 | 6 8 8 8 8 8 8 10 9 9 10 12 11 5 5 1 8 5 5 Class Distribution -------------------- 43% | Mutant 13% | Skirmisher 11% | Scavenger-Mutant 8% | Scavenger-Assassin 3% | Commander-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Messiah-Gunner | -5/Factory Skirmisher | -5/DSF Skirmisher | -4/Factory Commander-Skirmisher | -4/Extension Scavenger-Assassin | -4/Cetus Mutant | -4/Archives Mutant | -4/Hub_04(d) Mutant | -3/Research Scavenger-Gunner | -3/DSF Scavenger-Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res DSF Res Qua Matter Collected 5278 | 200 54 144 357 . 41 170 814 . 471 179 769 391 . 292 . 190 1074 132 Remotely 775 | . . . 69 . 40 . . . 181 179 14 . . 292 . . . . Salvage Created 6275 | . 93 230 696 . . 156 877 . 485 136 591 385 . 116 . 190 2094 226 Parts 315 | . 10 16 40 . . 12 43 . 22 8 15 19 . 7 . 14 97 12 Haulers Intercepted 4 | . . . 2 . . . . . . . . . . 1 . . 1 . Recyclers Shooed 11 | . . . . . . . 4 . . . . . . . . . 7 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . . . . . . . . . . . Prevented 7 | . . . . . . 7 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res DSF Res Qua Combat Hostiles Destroyed 93 | . 4 5 11 . . 2 11 . 9 8 10 9 . . . 2 20 2 Melee 10 | . . . 1 . . . . . . . . . . . . . 8 1 Guns 12 | . 2 . 3 . . 1 1 . . . . . . . . 2 3 . Cannons 42 | . . . 4 . . . 3 . 7 8 10 7 . . . . 3 . AOE 19 | . 2 4 . . . . 6 . . . . . . . . . 6 1 Classes Destroyed 19 | . 4 3 2 . . 1 6 . . . 1 . . . . . 1 1 Worker 8 | . 1 . 1 . . . 2 . . . . . . . . . 3 1 Builder 8 | . . 2 . . . . . . . . . . . 1 . . 4 1 Tunneler 2 | . . 1 . . . . . . . . . . . . . . 1 . Hauler 4 | . . . 2 . . . . . . . . . . 1 . . 1 . Recycler 12 | . . . . . . . 3 . . . 1 . . . . . 7 1 Watcher 7 | . 1 . 3 . . . . . . . . . . . . . 3 . Swarmer 17 | . 2 3 . . . . . . . 5 . 3 . . . . 4 . Cutter 3 | . . . . . . . . . . . . . . . . . 3 . Grunt 21 | . 2 . 6 . . 1 . . 4 . 6 . . . . . 2 . Brawler 1 | . . . . . . . . . . . 1 . . . . . . . Duelist 3 | . . . 1 . . . . . . . 1 . . . . . 1 . Sentry 11 | . . 2 4 . . . . . . 1 2 . . . . . 2 . Specialist 8 | . . . . . . . 3 . 2 . . . . . . 2 1 . Hunter 6 | . . . . . . . 3 . 2 . . . . . . . 1 . Programmer 15 | . . . . . . . 4 . . 2 . 2 . . . . 6 1 Heavy 2 | . . . . . . . 1 . 1 . . . . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . 4 . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 Z-Light 1 | . . . . . . . 1 . . . . . . . . . . . Wizard 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | . 3 3 4 . . 1 6 . 5 5 4 7 . 1 . 2 9 2 Combat Bots Only 7 | . 2 3 2 . . 1 4 . 5 5 4 7 . . . 2 5 1 Max Kills in Single Turn 4 | . 2 3 1 . . 1 2 . 1 1 1 1 . 1 . 1 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 . . . . 2 . . . . . . . . . 3 1 Melee 1 | . . . 1 . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res DSF Res Qua Hostile Shots Fired 1611 | . 28 19 62 . . 38 123 . 119 41 128 350 9 77 . 96 479 42 Missed 457 | . 7 4 17 . . 11 31 . 31 16 35 105 3 20 . 30 139 8 Damage Taken 24614 | . 186 210 712 . . 670 1565 . 1535 411 1877 4545 262 1271 . 1179 8526 1665 Core 2941 | . 42 14 33 . . 53 108 . 185 21 125 298 193 216 . 109 1257 287 Absorbed by Shields 180 | . . . . . . . . . . . 60 107 . . . . . 13 Redirected to Shielding 362 | . . . . . . . . . 91 . . . . 86 . 40 145 . Ignored by Resistances 552 | . . . . . . . 197 . 30 . . . . . . . 325 . Regen/Repaired (Parts) 367 | . . . . . . . . . . . 140 189 . . . . . 38 Core Remaining (%) 77 | 100 . 77 . . . 78 87 . 81 . . . . 25 . 91 . . Volleys Fired 396 | . 8 4 44 . . 13 47 . 39 16 81 47 . 12 . 6 78 1 Largest 3 | . 2 2 2 . . 2 3 . 2 2 1 2 . 1 . 3 2 1 Hottest 241 | . 40 66 68 . . 71 241 . 223 114 110 88 . 35 . 174 120 . Shots Fired 496 | . 9 7 51 1 . 23 59 . 48 29 80 58 . 12 . 18 100 1 Gun 140 | . 6 . 14 1 . 18 4 . . . . 22 . 12 . 15 48 . Cannon 321 | . . . 34 . . 5 47 . 48 29 80 36 . . . 3 39 . Launcher 35 | . 3 7 3 . . . 8 . . . . . . . . . 13 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 322 | . 6 . 14 1 . 23 34 . 16 29 75 49 . 12 . 15 48 . Thermal 26 | . . . 3 . . . 3 . 11 . . . . . . . 8 1 Explosive 24 | . 3 . . . . . 8 . . . . . . . . . 13 . Electromagnetic 124 | . . 7 34 . . . 14 . 21 . 5 9 . . . 3 31 . Robot Hit Streak 22 | . 2 5 11 . . 10 5 . 13 22 13 9 . 3 . 5 8 . Robot Miss Streak 5 | . 1 1 4 . . 3 4 . 2 1 1 5 . 2 . 1 4 . Penetration Max 1 | . . . . . . . . . . 1 1 . . . . . 1 . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . Capacitor 32 | . . . . . . . . . . . . . . . . . 32 . Shots Hit Robots 385 | . 7 8 44 . . 20 32 . 39 22 62 29 . 8 . 13 92 9 Core Hits 234 | . 10 5 20 . . 5 37 . 15 10 28 16 . 3 . 4 75 6 Critical Kills 12 | . . . . . . . 2 . . . . . . 1 . 2 7 . Critical Parts Destroyed 16 | . . 1 . . . . 2 . . . . 2 . 1 . 2 8 . Critical Strikes 61 | . . 1 . . . . 6 . 3 3 17 6 . 2 . 4 19 . Destroy 27 | . . . . . . . 4 . . . . 2 . 2 . 4 15 . Blast 26 | . . . . . . . 1 . 2 3 16 4 . . . . . . Corrupt 1 | . . . . . . . . . 1 . . . . . . . . . Smash 1 | . . 1 . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . 1 . . . . . 1 . Impale 4 | . . . . . . . 1 . . . . . . . . . 3 . Melee Attacks 141 | . 7 3 14 . . 12 8 . . . 1 1 22 . . . 56 17 Impact 24 | . 7 3 14 . . . . . . . . . . . . . . . Slashing 53 | . . . . . . . . . . . 1 1 22 . . . 12 17 Piercing 64 | . . . . . . 12 8 . . . . . . . . . 44 . Sneak Attacks 9 | . . 2 1 . . . 1 . . . 1 . . . . . 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . 6 . Damage Inflicted 19636 | . 274 425 1321 . . 402 2753 . 1297 824 2066 1021 . 240 . 179 6517 2317 Guns 1294 | . 34 . 142 . . 217 52 . . . . 183 . 240 . 104 322 . Cannons 7613 | . . . 537 . . 51 864 . 1297 824 2015 838 . . . 70 1117 . Explosions 7365 | . 145 257 281 . . . 1769 . . . . . . . . . 3267 1646 Melee 3352 | . 94 168 361 . . 134 68 . . . 45 . . . . . 1811 671 Ramming 12 | . 1 . . . . . . . . . 6 . . . . 5 . . Kinetic 5514 | . 34 . 142 . . 268 541 . 365 824 1905 769 . 240 . 104 322 . Thermal 3429 | . . 58 124 . . . 869 . 432 . . . . . . . 300 1646 Explosive 4378 | . 145 . 70 . . . 988 . . . . . . . . . 3175 . Electromagnetic 2951 | . . 199 624 . . . 287 . 500 . 110 252 . . . 70 909 . Impact 623 | . 94 168 361 . . . . . . . . . . . . . . . Slashing 1099 | . . . . . . . . . . . 45 . . . . . 383 671 Piercing 1630 | . . . . . . 134 68 . . . . . . . . . 1428 . Highest Corruption 42 | . . 15 15 15 15 . 5 . 12 2 2 39 42 42 . 5 39 41 Average Corruption 9 | . . 14 5 15 15 . 3 . 9 1 2 5 40 42 . 3 7 40 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . 10 . . . . . . . . . . . Effects 166 | . . 5 16 5 3 . 24 . 10 2 15 12 6 19 . 2 23 24 Message Errors 39 | . . 2 2 1 . . 7 . 4 . 5 1 2 1 . 1 6 7 Matter Fused 34 | . . 2 2 1 1 . 6 . 2 1 3 2 2 3 . . 5 4 Heat Flow Errors 14 | . . . 1 . . . 4 . 1 . 1 1 . 3 . 1 . 2 Energy Discharges 20 | . . . 4 . 1 . 3 . 1 . . 2 . 5 . . 1 3 Parts Rejected 8 | . . . 2 . . . 1 . 1 . 1 1 . 1 . . 1 . Parts Fused 2 | . . . . 1 . . . . . . . . . . . . 1 . Data Loss (minor) 18 | . . 1 3 . . . 2 . . . 2 1 1 . . . 5 3 Data Loss (major) 13 | . . . 1 1 1 . . . 1 1 2 2 . 1 . . 2 1 Misfires 3 | . . . . 1 . . . . . . . . . 2 . . . . Alerts 4 | . . . . . . . 1 . . . . 1 1 . . . . 1 Misdirections 7 | . . . 1 . . . . . . . . 1 . 1 . . 1 3 Weapon Failures 4 | . . . . . . . . . . . 1 . . 2 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1458 | . 7 146 113 . . . 170 . 10 45 34 . . . . . 416 517 Projectiles 144 | . . . 2 . . . 6 . 10 45 34 . . . . . 47 . Explosions 876 | . . . 10 . . . 144 . . . . . . . . . 275 447 Melee 438 | . 7 146 101 . . . 20 . . . . . . . . . 94 70 Knockbacks 45 | . . 1 2 . . 1 9 . 5 11 15 1 . . . . . . Impact 3 | . . 1 2 . . . . . . . . . . . . . . . Kinetic 37 | . . . . . . 1 9 . 4 9 13 1 . . . . . . Secondary 5 | . . . . . . . . . 1 2 2 . . . . . . . Self-Inflicted Damage 1370 | . 4 9 83 . . . . . . . . . . . . . 314 960 Shots 10 | . 1 2 2 . . . . . . . . . . . . . 4 1 Rammed 1 | . . . . . . . . . . . 1 . . . . . . . Targets Rammed 3 | . 1 . . . . . . . . . 1 . . . . 1 . . Kicked 2 | . 1 . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 521 | . 1 63 313 . . 60 369 . 181 72 258 272 . 194 . 185 521 89 Average Temperature 83 | . 1 33 119 . . 19 102 . 97 29 46 87 . 80 . 67 147 55 Received Heat Transfer 2568 | . 36 72 246 . . 195 75 . 354 . 411 384 18 186 . 312 207 72 Effects 3 | . . . 1 . . . . . . . 1 . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . 1 3 . . . 1 . 2 . . 2 . . . . . . Combat Hostiles 9 | . . 1 3 . . . 1 . 2 . . 2 . . . . . . Parts Fried 35 | . 2 7 7 . . . 2 . 7 . . 1 . . . . 9 . Impact Corruptions 8 | . 1 5 2 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 . . Heat Transferred 1640 | . . 100 211 . . . 687 . 407 . . . . . . . 235 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res DSF Res Qua Peak Influence 1449 | . 181 143 340 118 . . 199 59 334 339 1449 938 300 225 41 90 1049 663 Initial 811 | . . . 55 118 . . 20 54 41 175 110 811 240 101 36 30 45 573 Average 291 | . 78 118 172 118 . . 58 54 146 239 534 853 254 127 36 55 347 622 Maximum Alert Level 4 | . . . 1 . . . . . 1 1 4 3 1 1 . . 3 2 Low Security (%) 56 | . 100 100 59 100 . . 100 100 77 47 25 . . 98 100 100 33 . Level 1 18 | . . . 40 . . . . . 22 52 30 . 100 1 . . 25 . Level 2 13 | . . . . . . . . . . . 16 11 . . . . 29 100 Level 3 7 | . . . . . . . . . . . 4 88 . . . . 10 . Level 4 3 | . . . . . . . . . . . 22 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . Squads Dispatched 34 | . 2 . . . . . 4 . 2 2 8 . . 2 . 2 12 . Investigation 4 | . 1 . . . . . . . . . 3 . . . . . . . Extermination 7 | . . . . . . . 1 . . 2 . . . 1 . . 3 . Reinforcement 16 | . 1 . . . . . 3 . 2 . 2 . . 1 . 2 5 . Assault 4 | . . . . . . . . . . . 3 . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses 3 | . . . . . . . . . . . 3 . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res DSF Res Qua Distress Signals 6 | . 1 . . . . . . . . . 2 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 234 | . 14 5 20 . . 6 29 . 16 9 46 21 3 7 . 6 50 2 Peak Tracking Total 11 | . 3 3 4 . . 4 11 . 4 5 9 8 3 4 . 3 9 1 Tactical Retreats 15 | . 1 . . . . 1 . . 4 1 3 . . . . 1 4 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res DSF Res Qua Traps Triggered 8 | . 1 . 1 . . . . . 2 . . . . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res DSF Res Qua Machines Disabled 25 | . . 2 6 . . . 5 . . 2 . 2 . 1 . . 3 4 Max in Single Turn 4 | . . 2 2 . . . 4 . . 1 . 1 . 1 . . 2 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res DSF Res Qua Machines Accessed 16 | . 2 1 2 . . . 2 1 . 1 2 2 . . 2 . . 1 Terminals 13 | . 2 1 2 . . . . 1 . 1 2 2 . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Total Hacks 39 | . 10 5 3 . . . 4 2 . 1 4 7 . . 2 . . 1 Successful 19 | . 4 2 . . . . 2 1 . 1 2 4 . . 2 . . 1 Failed 20 | . 6 3 3 . . . 2 1 . . 2 3 . . . . . . Catastrophic 6 | . 2 2 1 . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 53 | . 6 4 3 . . . 11 . . 7 6 . . 4 . . 6 6 Terminals 34 | . 10 5 3 . . . . 2 . 1 4 7 . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Terminal Hacks 13 | . 2 1 . . . . . 1 . 1 2 4 . . 1 . . 1 Record 5 | . 1 . . . . . . . . . . 4 . . . . . . Open Door 4 | . . . . . . . . . . 1 2 . . . . . . 1 Open DSF 2 | . . . . . . . . 1 . . . . . . 1 . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 3 | . 2 1 . . . . . . . . . . . . . . . . Terminals 3 | . 2 1 . . . . . . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 2 1 2 . . . 1 . . . 1 2 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 14 . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . . . . . 27 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res DSF Res Qua Total Allies 58 | . . . . . 4 . 9 . . . 37 . . 5 . . 3 . Largest Group 16 | . . . . . 4 4 4 . . . 16 4 . 5 . . 2 . Highest-Rated Group 684 | . . . . . 150 150 257 . . . 684 272 . 184 . . 244 . Highest-Rated Ally 159 | . . . . . 38 38 70 . . . 159 146 . 39 . . 122 . Zionite Dispatches 10 | . . . . . . . 3 . . . 3 . . 2 . . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . Light 3 | . . . . . . . 2 . . . 1 . . . . . . . Fire 2 | . . . . . . . . . . . 1 . . 1 . . . . Hacker 1 | . . . . . . . 1 . . . . . . . . . . . Demo 1 | . . . . . . . . . . . 1 . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . 1 . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . 1 . Total Orders 6 | . . . . . . . 3 . . . 1 . . 1 . . 1 . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . 1 . . 1 . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . . . Ally Attacks 319 | . . . . . . 18 59 . . . 207 5 . 7 . . 23 . Total Damage 11644 | . . . . . . 529 1398 . . . 7430 100 . 102 . . 2085 . Kills 68 | . . . . . . 3 8 . . . 45 . . 2 . . 10 . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . 4 . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res DSF Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . 1 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . 1 . . 1 . . . . . . . 1 Component Stockpiles 1 | . . . . . . . 1 . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res DSF Res Qua Turns Passed 10592 | . 446 228 741 92 1708 657 1475 171 320 505 1384 453 103 267 38 163 1481 360 Spaces Moved 5137 | 1 263 86 323 49 1000 335 579 66 124 223 502 189 65 157 29 91 805 250 Core 165 | . . . . . . . . . . . . 1 65 64 . . 12 23 Treads 3580 | . . 51 323 49 1000 335 579 66 74 223 502 188 . 56 . 5 129 . Legs 708 | 1 263 35 . . . . . . . . . . . . . 68 280 61 Wheels 205 | . . . . . . . . . 50 . . . . 37 29 18 . 71 Hover 436 | . . . . . . . . . . . . . . . . . 384 52 Flight 43 | . . . . . . . . . . . . . . . . . . 43 Fastest Speed 40 | 120 120 160 160 170 170 165 165 250 100 180 180 152 50 50 120 110 50 40 Average Speed 157 | 120 142 179 169 170 170 168 202 250 153 180 180 168 53 122 120 122 111 103 Slowest Speed 1500 | 120 190 260 170 170 170 170 250 250 250 180 180 1500 150 240 120 240 900 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 . . . . . Exploration Rate (%) 34 | 2 30 17 37 16 89 45 24 3 89 7 63 61 57 12 1 53 23 33 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 11 | . . . . . 1 . . . . 10 . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 . 1 1 . . 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . 1 1 . . . 1 . Scrap Searched 4 | . . . . . 3 1 . . . . . . . . . . . . Spaces Dug 79 | . 5 1 . . . 7 7 . . 4 9 . 22 . . . 21 3 Terrain Destroyed 413 | . 17 8 22 . . 7 61 . 4 8 30 17 22 4 . . 174 39 Melee 54 | . 5 1 . . . 7 5 . . . . . 22 . . . 11 3 Projectile 75 | . . . . . . . 10 . 4 8 30 17 . 4 . . 2 . AOE 283 | . 12 7 22 . . . 46 . . . . . . . . . 160 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res DSF Res Qua Total 6929 | . 315 147 442 58 1009 382 813 73 207 298 900 279 104 215 32 123 1218 314 Wait 521 | . 14 43 30 6 . 2 99 . 4 49 63 9 2 28 . 8 140 24 Move 5117 | . 262 85 322 48 999 334 578 65 123 222 501 188 62 156 28 90 804 250 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 89 | . 8 2 7 2 3 3 12 1 3 3 9 9 3 1 . 6 15 2 Fast Attach 159 | . 3 2 6 . 1 5 25 1 12 1 13 4 2 15 . 10 44 15 Attach 58 | . . . 3 1 . 1 8 3 4 3 5 13 . 2 4 . 10 1 Detach 43 | . 2 . 1 . . . 9 1 3 2 5 5 2 1 . 1 11 . Swap 49 | . 2 4 7 . 2 4 4 1 4 1 8 1 . . . 1 10 . Drop 133 | . 8 4 8 1 4 8 23 1 15 1 14 2 9 . . . 32 3 Fire 396 | . 8 4 44 . . 13 47 . 39 16 81 47 . 12 . 6 78 1 Melee 133 | . 7 3 14 . . 12 8 . . . 1 1 22 . . . 48 17 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 2 | . 1 . . . . . . . . . . . . . . 1 . . Crush 1 | . . . . . . . . . . . 1 . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . 2 . . . 26 . Rewire 199 | . . . . . . . . . . . 199 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/DSF -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives -4/Hub_04(d) -3/Research -3/DSF -2/Research -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 447 | -10/Materials | Entered Mines 534 | -10/Mines | System corruption reached 10% 664 | -10/Mines | Discovered new exit (range 8) 675 | -10/Mines | Entered Materials 675 | -9/Materials | Evolved 2 slots: Utility x2 966 | -9/Materials | Discovered new exit (range 9) 1235 | -9/Materials | System corruption reached 10% 1361 | -9/Materials | Discovered new exit (range 13) 1416 | -9/Materials | Entered Mines 1423 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1487 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1491 | -9/Mines | Found Prototype Device 1502 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1508 | -9/Mines | Entered Zion 1565 | -7/Zion | System corruption cleaned by Quarantine Array 1655 | -7/Zion | Learned location of Warlord (-4) 2016 | -7/Zion | Given the Hacking Drone Bay 2017 | -7/Zion | Found Prototype Device 2017 | -7/Zion | Identified Hacking Drone Bay 2136 | -7/Zion | Found CR-A16's Pointy Stick 2389 | -7/Zion | Learned Factory emergency access door positions 2668 | -7/Zion | Imprinted 2671 | -7/Zion | Declared Zion's savior 2826 | -7/Zion | Identified Exp. Sensor Array 3051 | -7/Zion | Received a hallucinogenic algorithm 3068 | -7/Zion | Discovered new exit (range 13) 3216 | -7/Zion | Entered Proximity Caves 3216 | -6/Proximity Caves | Accompanied by 4 allies 3316 | -6/Proximity Caves | Lost 3 allies 3689 | -6/Proximity Caves | Spotted B-75 Beast 3706 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 3709 | -6/Proximity Caves | Destroyed B-75 Beast 3861 | -6/Proximity Caves | Discovered new exit (range 8) 3873 | -6/Proximity Caves | Entered Factory 3873 | -6/Factory | Accompanied by 1 ally 3873 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 4031 | -6/Factory | Build established: Scavenger-Mutant 4198 | -6/Factory | Zion Light squad teleported in 4235 | -6/Factory | Found Prototype Protection 4235 | -6/Factory | Identified Zio. Weapon Casing 4245 | -6/Factory | Lost 3 allies 4273 | -6/Factory | Found Zio. Weapon Casing 4347 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 4348 | -6/Factory | Zion Hacker squad teleported in 4629 | -6/Factory | Cargo convoy interrupted 4678 | -6/Factory | Lost 3 parts (2n1w) 4936 | -6/Factory | Build established: Skirmisher 5105 | -6/Factory | Zion Light squad teleported in 5154 | -6/Factory | Terminal network hard line cut 5192 | -6/Factory | Discovered new exit (range 17) 5234 | -6/Factory | Lost 3 allies 5306 | -6/Factory | Identified exit to Factory 5348 | -6/Factory | Entered another Factory area 5348 | -5/Factory | Evolved 2 slots: Utility x2 5516 | -5/Factory | Identified exit to DSF 5519 | -5/Factory | Entered DSF 5548 | -5/DSF | Additional patrols routed to DSF 5639 | -5/DSF | Lost 4 parts (1p3u) 5661 | -5/DSF | Found Corrupted Prototype Device 5661 | -5/DSF | Identified Active Sensor Suite 5662 | -5/DSF | System corruption reached 10% 5775 | -5/DSF | Discovered new exit (range 21) 5824 | -5/DSF | Sterilization system engaged 5837 | -5/DSF | Identified exit to Factory 5839 | -5/DSF | Entered Factory 5839 | -4/Factory | Evolved 2 slots: Propulsion x2 6311 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 6329 | -4/Factory | Discovered new exit (range 6) 6335 | -4/Factory | Identified exit to Extension 6344 | -4/Factory | Entered Extension 6940 | -4/Extension | Build established: Commander-Skirmisher 6965 | -4/Extension | Zion Demo squad teleported in 7199 | -4/Extension | Zion Fire squad teleported in 7203 | -4/Extension | Zion Light squad teleported in 7232 | -4/Extension | Rescued a captive Derelict 7335 | -4/Extension | Rescued A7 7344 | -4/Extension | First assault squad dispatched 7369 | -4/Extension | Lost 4 allies 7448 | -4/Extension | Found Prototype Protection 7448 | -4/Extension | Identified Med. Regenerative Plating 7486 | -4/Extension | Lost 6 allies 7652 | -4/Extension | Discovered new exit (range 10) 7654 | -4/Extension | Discovered new exit (range 6) 7667 | -4/Extension | Identified exit to Cetus 7695 | -4/Extension | Identified exit to Research 7728 | -4/Extension | Entered Cetus 7728 | -4/Cetus | Accompanied by 4 allies (A7) 7733 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 7752 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 7761 | -4/Cetus | Spotted Cetus Guard 7761 | -4/Cetus | Spotted Cetus Guard 7763 | -4/Cetus | Spotted Cetus Guard 7770 | -4/Cetus | Destroyed Cetus Guard 7778 | -4/Cetus | Destroyed Cetus Guard 7788 | -4/Cetus | Spotted Cetus Guard 7805 | -4/Cetus | Lost 4 allies 7808 | -4/Cetus | Destroyed Cetus Guard 7812 | -4/Cetus | Destroyed Cetus Guard 7833 | -4/Cetus | Destroyed 7 combat bots 7856 | -4/Cetus | Lost 4 parts (1p2n1u) 7915 | -4/Cetus | Build established: Scavenger-Assassin 8086 | -4/Cetus | System corruption reached 10% 8153 | -4/Cetus | Discovered new exit (range 16) 8180 | -4/Cetus | System corruption reached 30% 8181 | -4/Cetus | Entered Archives 8211 | -4/Archives | Lost 14 parts (2p4n6u2w) 8237 | -4/Archives | Crushed by falling debris 8270 | -4/Archives | Crushed by falling debris 8278 | -4/Archives | Core integrity fell below 50% 8278 | -4/Archives | Discovered new exit (range 14) 8284 | -4/Archives | Entered Hub_04(d) 8290 | -4/Hub_04(d) | Discovered exit to Research (range 15) 8350 | -4/Hub_04(d) | Zion Fire squad teleported in 8428 | -4/Hub_04(d) | Zion Offense Resupply teleported in 8466 | -4/Hub_04(d) | Build established: Mutant 8470 | -4/Hub_04(d) | Spotted B-86 Titan 8514 | -4/Hub_04(d) | Lost 5 allies 8551 | -4/Hub_04(d) | Entered Research 8551 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8557 | -3/Research | Lost 7 parts (1p4n2u) 8588 | -3/Research | Identified exit to DSF 8589 | -3/Research | Entered DSF 8612 | -3/DSF | Additional patrols routed to DSF 8661 | -3/DSF | Found Quantum Capacitor 8724 | -3/DSF | Discovered new exit (range 16) 8751 | -3/DSF | Identified exit to Research 8752 | -3/DSF | Entered Research 8752 | -2/Research | Evolved 2 slots: Utility x2 8899 | -2/Research | Found Enh. Force Lance 9485 | -2/Research | Zion Heavy squad teleported in 9518 | -2/Research | Lost 6 parts (2n3u1w) 9546 | -2/Research | Found Fusion Bomb Launcher 9549 | -2/Research | Found Fusion Bomb Launcher 9752 | -2/Research | First assault squad dispatched 9777 | -2/Research | Build established: Scavenger-Mutant 9984 | -2/Research | Zion Heavy Resupply teleported in 9994 | -2/Research | Found Hvy. Reactive Plating 10003 | -2/Research | Lost 10 parts (1p3n5u1w) 10033 | -2/Research | System corruption reached 10% 10074 | -2/Research | System corruption reached 30% 10081 | -2/Research | Core integrity fell below 50% 10221 | -2/Research | Core integrity fell below 20% 10229 | -2/Research | Discovered new exit (range 8) 10233 | -2/Research | Entered Quarantine 10247 | -2/Quarantine | Lost 11 parts (1p5n3u2w) 10268 | -2/Quarantine | Found Alien Artifact 10268 | -2/Quarantine | Identified Terrabomb 10268 | -2/Quarantine | Used Terrabomb 10374 | -2/Quarantine | Found Alien Slashing Weapon 10374 | -2/Quarantine | Identified Sigix Broadsword 10516 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 10530 | -2/Quarantine | Build established: Mutant 10550 | -2/Quarantine | Spotted Alpha 7 10591 | -2/Quarantine | Found Alien Launcher 10591 | -2/Quarantine | Identified Sigix Terminator 10593 | -2/Quarantine | Fired Sigix Terminator 10593 | -2/Quarantine | Destroyed Alpha 7 10593 | -2/Quarantine | Destroyed self with Sigix Terminator Last Messages --------------- 10587_ Slug penetrates Suspension Chamber. 10590_ Penetrated by Slug. 10590_ Slug penetrates Suspension Chamber. 10590_ Slug penetrates Reinforced Barrier. 10590_ Phase Shifter destroyed. 10591_ Acquired Alien Launcher. 10591_ Identified Sigix Terminator. 10593_ Sigix Terminator expended. 10593_ Destroyed Prototype Ballistic Gun. 10593_ Alpha 7 destroyed. 10593_ Door Terminal disabled. 10593_ U-05 Engineer destroyed. 10593_ Imp. Antigrav System destroyed. 10593_ Destroyed Imp. Antigrav System. 10593_ Impulse Thruster destroyed. 10593_ Destroyed Impulse Thruster. 10593_ Imp. Force Field destroyed. 10593_ Destroyed Imp. Force Field. 10593_ Centrium Wheel destroyed. 10593_ Destroyed Centrium Wheel. Map ----- +----------------------------------------------------+ | ???????????????# ########+######??????? | | ???????????????# """ #????# #??????????? | | ???????????????# """" #????# #??????????? | | #####??????????# """" !!! ###### #??????????? | | #??????????# """ ! + #??????????? | | #??????????# ! ###### #??????????? | | #??????????# #????# #??????????? | | #??????????#######+########### #??????????? | | "" #??????????????# #??????+???? | | !" #??????????????# #????? #???? | | ]" ################ """ """ #???? #???? | | % + """ """ #???? #???? | | ########################### """ """ #??? #???? | | #?????????????????# #?? #???? | | #?????############# """ """ ### #???? | | ?? """ """ +???? | | ######?????# """ """ #???? | | #####+###??????????# #???? | | ???????????????????# #???? | | ??????????????????##+#;;;;;;;;##"####+########???? | | ??????????????????# ;;;;;;; ?## #??????? | | ??????????????????# ;; ?## #??????? | | ??????????????????# ; ;; ?#" #??????? | | ??????????????????#" ";; ;; ?## #??????? | | ??????????????????#""";; ;; ??# #??????? | | ??????????????????#"""##"@ ;????# * "" "" #??????? | | ??????????????????##########????# ""T"" #??????? | | ????????????????????????????????# """ #??????? | | ????????????????????????????????###########??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 45 Energy Capacity 900 Matter Stores 468 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 15 Resistance: EM 15 Core Shielding 30 Power Shielding 33 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 28 Launcher Accuracy 30 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Particle Charging 20 Force Boost 30 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Mak. Hover Unit | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Lrn. Tractor Beam | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Terrabomb Sigix Broadsword Sigix Terminator Achievements -------------- Friend Of Zion Challenges ------------ None Game ------ Seed ThiefGodArray Manual? 0 Play Time 02:15:32 Cumulative 89.8 hours Start 2024.03.31 @ 21:02:02 End 2024.03.31 @ 23:28:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2472528b-7577-436f-9e2f-951ecd5a1c5d