Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 22:08:49 Player: DZKane Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (79) 395 Value Destroyed (3542) 3542 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9517 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 95/100 System Corruption 16% Temperature Cool (1) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Field Propulsion Array > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Quantum Capacitor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Advanced Medium Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array IFF Parser Improved Targeting Computer Improved Launcher Guidance Computer Weapon Cycler Graphene Brace > --- WEAPON ----------- Gamma Rifle Gamma Rifle Quantum Rifle > --- INVENTORY -------- Field Propulsion Array Improved Heat Sink Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Compact Battery Energy Well Energy Well Matter Compressor Terrain Scan Processor Seismic Detector Quantum Capacitor Advanced Transmission Jammer Advanced System Shield Gamma Rifle Gamma Rifle Improved Plasma Cutter [Rating: 111] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Array Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Heavy Armor Plating Weapon Advanced Plasma Cannon Energy Gun Gamma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . 2 2 Power 2 | . . . . 1 . . . . 1 . Propulsion 3 | . . 2 . . . . . . . 1 Utility 8 | . . . 2 1 2 2 . . . 1 Weapon 1 | . . . . . . . . . 1 . Parts Attached 93 | 3 6 3 14 5 8 5 8 . 20 21 Power 14 | . . 1 1 1 1 1 . . 5 4 Engine 1 | . . . . . 1 . . . . . Core 9 | . . 1 1 1 . 1 . . 5 . Reactor 4 | . . . . . . . . . . 4 Propulsion 20 | 2 . 2 2 . 1 1 1 . 4 7 Treads 15 | 2 . 2 2 . 1 1 1 . 4 2 Leg . | . . . . . . . . . . . Wheel 4 | . . . . . . . . . . 4 Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 35 | . 3 . 4 3 4 1 6 . 9 5 Device 22 | . 2 . 2 3 1 1 5 . 5 3 Storage 1 | . 1 . . . . . . . . . Processor 3 | . . . . . 1 . . . 1 1 Hackware . | . . . . . . . . . . . Protection 9 | . . . 2 . 2 . 1 . 3 1 Artifact . | . . . . . . . . . . . Weapon 24 | 1 3 . 7 1 2 2 1 . 2 5 Energy Gun 4 | . . . . . . . . . . 4 Energy Cannon 10 | . 2 . 2 1 2 2 . . 1 . Ballistic Gun 2 | 1 . . . . . . . . . 1 Ballistic Cannon 1 | . . . 1 . . . . . . . Launcher 5 | . 1 . 3 . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 6 | . . . . . 6 . . . . . Parts Lost 56 | . . . 1 . 4 . 1 . 18 32 Power 8 | . . . . . 1 . . . 2 5 Propulsion 12 | . . . . . . . . . 2 10 Utility 20 | . . . 1 . 1 . 1 . 9 8 Weapon 16 | . . . . . 2 . . . 5 9 Highest Loss Streak 17 | . . . 1 . 4 . 1 . 17 12 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 6 7 12 17 17 18 18 18 19 15 12 Power . | 1 1 . . . . . . . . . Propulsion . | 4 1 . . . . . . . . 1 Utility 8 | . 2 4 8 8 7 8 11 12 10 8 Weapon 5 | 1 2 6 6 8 10 8 6 6 3 . Tool/Special . | . . . . . . . . . . . Unused Backups 48 | . 5 9 6 4 2 9 2 . 1 10 Power 2 | . . 2 . . . . . . . . Propulsion 3 | . 2 1 . . . . . . . . Utility 25 | . 1 . 5 4 1 5 1 . 1 7 Weapon 15 | . 2 6 1 . 1 4 . . . 1 Tool/Special 3 | . . . . . . . 1 . . 2 Average Slot Usage (%) 92 | . 96 84 89 91 91 99 99 100 90 83 Engine 2 | . 14 4 . . . 5 5 5 1 . Core 8 | . . 6 9 15 12 5 5 5 12 5 Treads 24 | . 28 29 36 30 25 23 23 23 16 16 Device 23 | . 11 11 9 14 22 34 34 35 27 23 Storage 6 | . 14 11 9 7 6 5 5 5 5 3 Processor 3 | . . . . . 2 5 5 5 7 9 Protection 4 | . . . 9 7 6 5 5 5 4 2 Energy Cannon 9 | . 17 22 8 7 9 8 10 11 8 4 Slashing Weapon 2 | . . . 6 7 3 1 . . 3 2 Peak Build Rating 111 | 6 12 19 28 34 46 64 76 76 99 111 Average Rating 54 | 6 10 15 27 31 41 58 71 75 79 91 On Entrance 41 | 6 6 12 19 28 34 35 63 76 76 99 Avg Prop Armor Cover (%) 9 | . . . . . 7 . . . . 9 Naked Turns 59 | . . . . . . . . . . 59 Heaviest Build 111 | 12 52 54 73 77 86 95 96 92 111 102 Greatest Support 138 | 40 40 80 80 80 80 88 96 96 118 138 Greatest Overweight (x) 5 | . 1 1 . . 1 1 1 . 2 5 Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 9 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 8 20 20 20 20 20 20 20 20 20 Average Carried 17 | 6 7 14 19 19 19 19 19 20 16 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 19 20 20 20 20 20 20 13 3 Class Distribution -------------------- 71% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 2965 | 230 124 161 599 46 116 128 512 . 624 425 Remotely 352 | . . . . . . . 131 . 221 . Salvage Created 3645 | . 182 161 908 46 133 219 168 . 524 1304 Parts 177 | . 11 12 38 3 6 5 9 . 28 65 Haulers Intercepted 3 | . . 1 1 . . 1 . . . . Recyclers Shooed 5 | . . . 1 . 1 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 63 | . 4 2 19 1 2 . 7 . 13 15 Melee 3 | . . . 2 . . . . . . 1 Guns 11 | . 4 . . . . . . . . 7 Cannons 20 | . . 2 5 1 1 . 1 . 4 6 AOE 23 | . . . 9 . . . 6 . 8 . Classes Destroyed 15 | . 2 2 6 1 1 . 1 . 2 . Worker 4 | . . . 1 . . . . . 1 2 Builder 2 | . . . . . . . . . 1 1 Hauler 3 | . . 1 1 . . 1 . . . . Recycler 5 | . . . 2 . . 1 . . . 2 Watcher 2 | . 1 . 1 . . . . . . . Swarmer 12 | . . . 3 . . . 4 . . 5 Grunt 20 | . 4 . 9 . . . 2 . . 5 Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 8 | . . 2 3 . . . . . 2 1 Specialist 4 | . . . . . . . . . 2 2 Hunter 5 | . . . 2 . 1 . . . 2 . Programmer 9 | . . . . 1 . . . . 6 2 Heavy 2 | . . . . . 1 . . . 1 . Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 9 | . 4 1 4 1 1 1 4 . 9 6 Combat Bots Only 7 | . 4 1 3 1 1 . 4 . 7 5 Max Kills in Single Turn 4 | . 1 1 2 1 1 1 4 . 3 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 2 . . . 4 . 2 . Melee 1 | . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Hostile Shots Fired 637 | . 11 6 100 2 60 . 46 . 179 233 Missed 213 | . 2 3 34 . 21 . 17 . 58 78 Hits 424 | . 9 3 66 2 39 . 29 . 121 155 Melee 2 | . . . 2 . . . . . . . Projectile 422 | . 9 3 64 2 39 . 29 . 121 155 AOE 2 | . . . . . 2 . . . . . Critical Strikes 17 | . 1 . 2 . 1 . 1 . 10 2 Actively Blocked 7 | . . . . . . . . . 5 2 Part Disruptions 7 | . . . . . 3 . . . 4 . Damage Taken 9430 | . 127 49 1146 30 718 . 473 . 2756 4131 Core 1857 | . 29 . 129 16 20 . 25 . 337 1301 Absorbed by Shields 415 | . . . . . 31 . 144 . 240 . Ignored by Resistances 109 | . . . . . . . 85 . 24 . Core Remaining (%) 90 | 100 88 100 76 97 97 . . 97 70 . Volleys Fired 246 | . 10 5 72 1 15 4 26 17 49 47 Largest 3 | . 2 2 2 1 2 2 2 1 3 3 Hottest 273 | . 112 112 112 75 138 175 188 98 273 244 Shots Fired 360 | . 19 8 81 1 19 5 39 17 77 94 Gun 70 | . 14 . . . . . . . . 56 Cannon 248 | . 4 8 72 1 19 5 31 17 53 38 Launcher 42 | . 1 . 9 . . . 8 . 24 . Special . | . . . . . . . . . . . Kinetic 52 | . 14 . 26 . . . . . . 12 Thermal 162 | . . . . 1 5 5 31 17 53 50 Explosive 42 | . 1 . 9 . . . 8 . 24 . Electromagnetic 104 | . 4 8 46 . 14 . . . . 32 Robot Hit Streak 12 | . 8 3 11 4 5 2 6 . 8 12 Robot Miss Streak 5 | . 2 1 3 . 1 2 2 . 3 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Shots Hit Robots 221 | . 13 6 64 1 10 1 20 . 37 69 Core Hits 145 | . 10 5 32 1 4 3 15 . 35 40 Critical Kills 2 | . . . . . . 1 . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . . . 1 . . 1 . . 1 4 Meltdown 2 | . . . . . . 1 . . 1 . Corrupt 3 | . . . 1 . . . . . . 2 Sever 2 | . . . . . . . . . . 2 Melee Attacks 61 | . . . 10 13 4 1 . . 16 17 Impact . | . . . . . . . . . . . Slashing 61 | . . . 10 13 4 1 . . 16 17 Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . 3 . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9590 | . 201 116 2643 31 360 97 1289 . 2472 2381 Guns 1482 | . 163 . . . . . . . . 1319 Cannons 4070 | . 38 116 1137 31 285 97 701 . 1007 658 Explosions 3357 | . . . 1229 . 75 . 588 . 1465 . Melee 670 | . . . 277 . . . . . . 393 Ramming 11 | . . . . . . . . . . 11 Kinetic 791 | . 163 . 400 . . . . . . 228 Thermal 3269 | . . . 196 31 75 97 701 . 1193 976 Explosive 2900 | . . . 1033 . . . 588 . 1279 . Electromagnetic 1949 | . 38 116 737 . 285 . . . . 773 Impact . | . . . . . . . . . . . Slashing 670 | . . . 277 . . . . . . 393 Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . 7 . . . 15 16 Average Corruption 9 | . . . . . 7 . . . 8 10 Corruption Purged 10 | . . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . Effects 30 | . . . . . 1 . . . 16 13 Message Errors 13 | . . . . . . . . . 7 6 Matter Fused 5 | . . . . . . . . . 3 2 Heat Flow Errors 4 | . . . . . 1 . . . 1 2 Energy Discharges 2 | . . . . . . . . . 2 . Parts Rejected 3 | . . . . . . . . . 2 1 Data Loss (minor) 2 | . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 296 | . . . 178 . 65 . 9 . 40 4 Projectiles 24 | . . . 1 . . . . . 19 4 Explosions 201 | . . . 106 . 65 . 9 . 21 . Melee 71 | . . . 71 . . . . . . . Knockbacks 9 | . . . 9 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 8 | . . . 8 . . . . . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 282 | . . . 155 . . . 72 . 50 5 Shots 6 | . . . 3 . . . 2 . 1 . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 502 | . 11 6 49 18 237 118 248 . 502 203 Average Temperature 71 | . 5 4 23 13 71 55 126 . 94 54 Received Heat Transfer 648 | . 93 . 270 . 21 . 60 . 9 195 Effects 2 | . . . . . . . . . 2 . Shutdowns 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 6 | . . . 3 . 1 . . . . 2 Combat Hostiles 5 | . . . 3 . 1 . . . . 1 Parts Fried 15 | . . 1 7 . 3 . . . . 4 Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 11 | . . . 1 . . 3 . . 4 3 Heat Transferred 3852 | . . . 150 37 50 137 820 . 1318 1340 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Maximum Alert Level 1 | . . . 1 . . . . . 1 . Low Security (%) 92 | 100 100 100 55 100 100 100 . . 94 100 Level 1 7 | . . . 44 . . . . . 5 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 370 | . 100 30 370 161 45 7 . . 218 88 Initial 161 | . . . 5 161 10 4 . . . 60 Average 49 | . 28 4 148 46 3 . . . 71 27 Influence Increases 2129 | . 127 67 647 44 69 16 160 . 554 445 Destroy 0b10 Robot/C 1260 | . 80 40 380 20 40 . 140 . 260 300 Destroy 0b10 Robot/NC 80 | . 5 5 25 . . 10 . . 10 25 Destroy Leader 318 | . 22 22 104 10 20 . 20 . 80 40 Successful Hack 11 | . 10 . . 1 . . . . . . Disable Machine 75 | . . . 30 . . . . . 30 15 Destroy Structure 325 | . 10 . 93 13 9 6 . . 174 20 Lose Combat Pursuer 60 | . . . 15 . . . . . . 45 Influence Decreases 2115 | . 127 54 304 378 82 25 160 . 438 547 Entered New Map 276 | . . . 8 195 12 5 . . . 56 Time Decay 1371 | . 127 54 286 183 40 20 160 . 258 243 Lost Part 468 | . . . 10 . 30 . . . 180 248 Squads Dispatched 20 | . 1 . 2 1 3 1 . . 5 7 Investigation 2 | . . . 1 . . . . . . 1 Extermination 7 | . . . . 1 1 1 . . 2 2 Reinforcement 11 | . 1 . 1 . 2 . . . 3 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 5 | . . . 2 . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 111 | . 9 5 28 2 8 . 7 . 16 36 Peak Tracking Total 15 | . 7 2 7 1 6 . 4 . 7 15 Tactical Retreats 3 | . . . 1 . . . . . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 5 | . . . 3 . . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 5 | . . . 2 . . . . . 2 1 Max in Single Turn 2 | . . . 2 . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 15 | . 4 1 1 4 . 1 . . 1 3 Terminals 14 | . 4 1 1 3 . 1 . . 1 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 38 | . 13 1 4 7 . 3 . . 4 6 Successful 10 | . 6 1 . 2 . . . . . 1 Failed 28 | . 7 . 4 5 . 3 . . 4 5 Catastrophic 7 | . . . . 3 . 2 . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 4 | . 2 . . . . . . . 2 . Terminals 36 | . 13 1 4 5 . 3 . . 4 6 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . 5 1 . . . . . . . 1 Prototype ID Bank 2 | . 2 . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . . 1 Hauler Manifests 1 | . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Skim 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 4 . 1 4 . 1 . . 1 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Active Infowar (turns) 4742 | . 71 . . 592 423 804 960 149 1107 636 Optics 3866 | . . . . . 210 804 960 149 1107 636 IFF 2304 | . . . . . . . 506 139 1107 552 Terrain 71 | . 71 . . . . . . . . . Structural 1649 | . . . . 111 212 801 260 . . 265 Seismic 1990 | . . . . 481 214 802 259 10 . 224 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 6459 | 12 417 466 805 617 423 804 960 149 1107 699 Spaces Moved 2876 | 6 214 225 349 351 152 312 435 70 378 384 Core 116 | . . . . . . . . . . 116 Treads 2689 | 4 214 225 349 351 152 312 435 70 378 199 Legs 2 | 2 . . . . . . . . . . Wheels 61 | . . . . . . . . . . 61 Hover . | . . . . . . . . . . . Flight 8 | . . . . . . . . . . 8 Fastest Speed 40 | 120 160 160 160 160 160 242 162 162 148 40 Average Speed 182 | 146 165 182 160 160 227 242 188 162 231 118 Slowest Speed 325 | 160 240 240 160 160 240 242 242 162 325 235 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 20 | 2 38 26 36 11 6 6 59 11 17 11 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 3 | . . . . . . . 3 . . . Spaces Dug 114 | . 9 . 12 13 9 2 24 17 24 4 Terrain Destroyed 324 | . 9 . 105 13 14 3 58 17 94 11 Melee 38 | . . . . 13 4 1 . . 16 4 Projectile 62 | . . . 1 . 5 2 12 17 18 7 AOE 224 | . 9 . 104 . 5 . 46 . 60 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Total 3642 | 8 261 278 502 387 203 365 536 88 499 515 Wait 149 | . 7 18 22 5 12 8 50 . 6 21 Move 2866 | 5 213 224 348 350 151 311 434 69 377 384 Hop . | . . . . . . . . . . . Pick Up 98 | . 12 18 13 7 6 17 3 . 8 14 Fast Attach 34 | . 2 1 4 . 2 . 1 . 12 12 Attach 43 | . 1 1 3 2 4 6 1 . 15 10 Detach 2 | . . . . . . . . . 2 . Swap 67 | 3 4 1 14 4 7 4 17 2 7 4 Drop 74 | . 12 10 16 5 2 14 4 . 7 4 Fire 246 | . 10 5 72 1 15 4 26 17 49 47 Melee 61 | . . . 10 13 4 1 . . 16 17 Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Propulsion x2 572 | -9/Materials | Discovered new exit (range 14) 827 | -9/Materials | Discovered new exit (range 7) 869 | -9/Materials | Discovered new exit (range 8) 896 | -9/Materials | Entered another Materials area 896 | -8/Materials | Evolved 2 slots: Utility x2 1672 | -8/Materials | Discovered new exit (range 15) 1701 | -8/Materials | Entered Factory 1701 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1990 | -7/Factory | Build established: Scavenger-Mutant 2267 | -7/Factory | Discovered new exit (range 5) 2318 | -7/Factory | Entered another Factory area 2318 | -6/Factory | Evolved 2 slots: Utility x2 2677 | -6/Factory | Discovered new exit (range 8) 2741 | -6/Factory | Entered another Factory area 2741 | -5/Factory | Evolved 2 slots: Utility x2 2772 | -5/Factory | Lost 4 parts (1p1u2w) 2998 | -5/Factory | Discovered new exit (range 3) 3399 | -5/Factory | Found Imp. Powered Armor 3545 | -5/Factory | Entered Upper Caves 3796 | -5/Upper Caves | Spotted B-75 Beast 3882 | -5/Upper Caves | Destroyed B-75 Beast 4012 | -5/Upper Caves | Encountered a Warlord checkpoint 4368 | -5/Upper Caves | Identified exit to Upper Caves 4505 | -5/Upper Caves | Entered another Upper Caves area 4648 | -5/Upper Caves | Discovered new exit (range 4) 4654 | -5/Upper Caves | Entered Factory 4654 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5007 | -4/Factory | Spotted B-86 Titan 5292 | -4/Factory | System corruption reached 10% 5361 | -4/Factory | Destroyed 7 combat bots 5377 | -4/Factory | Lost 17 parts (1p2n9u5w) 5523 | -4/Factory | Discovered new exit (range 9) 5761 | -4/Factory | Entered Research 5761 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6118 | -3/Research | Lost 5 parts (1p2n1u1w) 6264 | -3/Research | System corruption reached 10% 6292 | -3/Research | Lost 11 parts (3p4n2u2w) 6293 | -3/Research | Found Quantum Capacitor 6393 | -3/Research | Core integrity fell below 50% 6397 | -3/Research | Released all parts (10) 6428 | -3/Research | Lost 12 parts (4n4u4w) 6453 | -3/Research | Core integrity fell below 20% 6460 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06406_ Arcs of energy rise from the floor. 06410_ System corrupted: Component data lost. 06428_ System corrupted: Matter fused (-10). 06428_ U-05 Engineer lays Concrete. 06438_ W-44 Eye sends out distress signal. 06443_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 7Y. 06450_ P-80 Master resets K-01 Serf, system corruption cleaned. 06451_ P-80 Master resets X-87 Electro, system corruption cleaned. 06452_ Penetrated by Slug. 06453_ Slug penetrates Wall. 06454_ =1VNTIP3WMNIT&5XSQ7T|<2D|M1Z6DPG>, A 06456_ Penetrated by Slug. 06456_ Slug penetrates Wall. 06456_ H-77 Assassin suffers critical hit (Burn). 06457_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####+###?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? 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