Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.16 @ 19:34:30 Player: Alexbot Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (224) 1120 Value Destroyed (10471) 10471 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (6236) 6236 TOTAL SCORE: 26247 Bonus ------- Sticky Parts 4000 High Alert Combat Kills 1412 Follower Combat Kills 269 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/1450 Matter 144/300 Energy 100/100 System Corruption 38% Temperature Cool (9) Movement Core (550) Ox10 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- High-capacity Storage Unit Experimental Terrain Scan Processor Advanced Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (12) --- Experimental Cooling System Advanced Coolant Injector Advanced Coolant Injector Compact Matter Pod (0) Advanced Transmission Jammer Experimental Transmission Jammer Advanced Force Field Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Experimental Terrain Scan Processor Experimental Power Shielding Layered Light Armor Plating Force Field Hacking Suite System Shield > --- WEAPON ----------- Railgun Railgun Railgun Railgun Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Advanced Heavy Treads Centrium Wheel Centrium Wheel Improved Gyrokinetic Inverter Improved Fusion Compressor Experimental Cooling System Experimental Cooling System Advanced Coolant Injector Advanced Coolant Injector Energy Well Energy Well Compact Matter Pod Gravity Neutralizing Apparatus Advanced Signal Interpreter Advanced Target Analyzer Advanced Core Analyzer Advanced Transmission Jammer Experimental Transmission Jammer Improved Utility Shielding Improved Medium Armor Plating Layered Medium Armor Plating Force Field Advanced Force Field Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Compact HERF Cannon Heavy Neutron Cannon Railgun Railgun Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher [Rating: 146] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Railgun Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . . . . . 2 . . . Utility 10 | . . . 1 . . . 1 . 2 . . . . 1 . 2 1 2 Weapon 3 | . . . 1 . . . 1 . . . . . . 1 . . . . Parts Attached 123 | 5 2 . 1 . 1 . 9 9 10 3 1 . . 10 . 17 13 42 Power 8 | 1 . . . . . . . 1 1 . . . . 1 . . 2 2 Engine 2 | 1 . . . . . . . 1 . . . . . . . . . . Core 3 | . . . . . . . . . 1 . . . . 1 . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . 1 2 Propulsion 21 | 2 . . . . . . 2 1 2 1 . . . . . 5 2 6 Treads 13 | 2 . . . . . . . . 2 . . . . . . 5 2 2 Leg 2 | . . . . . . . . . . . . . . . . . . 2 Wheel 6 | . . . . . . . 2 1 . 1 . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 41 | . 2 . . . 1 . 2 3 5 . 1 . . 3 . 4 6 14 Device 13 | . . . . . . . 1 . 1 . . . . 1 . . 2 8 Storage 5 | . . . . . 1 . . 1 2 . . . . . . . 1 . Processor 3 | . . . . . . . . . . . . . . . . . . 3 Hackware 2 | . . . . . . . . . . . . . . 1 . 1 . . Protection 18 | . 2 . . . . . 1 2 2 . 1 . . 1 . 3 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 . . 1 . . . 5 4 2 2 . . . 6 . 8 3 20 Energy Gun 16 | 2 . . . . . . 2 . 1 . . . . 3 . . . 8 Energy Cannon 4 | . . . . . . . . . . . . . . 1 . 1 . 2 Ballistic Gun 21 | . . . . . . . 1 2 1 1 . . . 2 . 5 2 7 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 1 1 . Launcher 9 | . . . 1 . . . 2 1 . 1 . . . . . 1 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . . . . 1 2 Parts Lost 117 | . . . . . . 1 11 5 7 3 2 . . 6 . 14 10 58 Power 8 | . . . . . . . 1 . 1 . . . . 1 . . 1 4 Propulsion 21 | . . . . . . . 2 1 2 2 . . . . . 3 3 8 Utility 35 | . . . . . . . 2 3 1 . 2 . . . . 3 3 21 Weapon 53 | . . . . . . 1 6 1 3 1 . . . 5 . 8 3 25 Highest Loss Streak 28 | . . . . . . 1 9 4 4 2 1 . . 3 . 4 3 28 Average Slot Usage (%) 86 | . 94 100 85 88 89 88 81 72 92 92 90 84 84 87 82 87 87 81 Engine 2 | . 14 14 11 11 11 11 8 6 2 . . . . . . . . . Core 4 | . . . . . . . . . 4 7 7 7 7 5 5 5 6 3 Treads 10 | . 28 28 22 22 22 22 16 . 13 7 . . . . . 15 10 6 Wheel 2 | . . . . . . . . 18 1 1 7 7 7 6 5 1 . . Device 5 | . . . . . . . 8 4 6 7 7 7 7 6 5 5 4 11 Storage 16 | . . . . . 1 11 9 15 21 23 23 23 23 20 17 15 18 16 Hackware 3 | . . . . . . . . . . . . . . 5 5 8 9 5 Protection 13 | . 22 28 22 22 22 22 16 7 14 15 13 7 7 12 11 10 10 7 Energy Gun 6 | . 28 28 22 22 22 11 9 . 4 7 7 7 7 8 11 3 . . Ballistic Gun 11 | . . . . . . . . 4 15 15 15 15 15 13 11 15 18 10 Launcher 3 | . . . 8 11 11 11 11 9 2 5 7 7 7 2 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 6 16 16 19 19 35 33 47 70 122 127 127 124 124 134 134 153 194 208 Greatest Support 145 | 40 40 40 40 40 40 40 40 22 40 40 28 28 28 28 28 128 145 140 Greatest Overweight (x) 10 | . . . . . . . 1 3 7 6 4 4 4 4 4 5 1 10 Average Overweight (x) 2 | . . . . . . . . 2 2 4 4 4 4 4 4 2 1 1 Largest Inventory Capacity 36 | 4 4 4 4 4 10 10 10 18 28 28 28 28 28 28 28 28 36 36 Average Capacity 24 | 4 4 4 4 4 4 10 10 15 26 28 28 28 28 28 28 28 35 35 Most Carried 36 | 4 4 4 4 3 3 4 10 18 28 27 27 27 28 28 28 28 36 36 Average Carried 21 | 2 3 4 3 3 3 3 8 14 22 25 24 27 27 27 28 27 32 28 Final Capacity 36 | 4 4 4 4 4 10 10 10 18 28 28 28 28 28 28 28 28 36 12 Final Carried 36 | 4 4 4 3 3 3 4 6 18 27 23 27 27 28 28 28 28 36 7 Class Distribution -------------------- 46% | Hauler-Tank 26% | Mutant 21% | Hauler-Mutant 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Data Miner Hauler-Tank | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Tank | -3/Research Hauler-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Res Matter Collected 6133 | 211 59 . 50 . . 49 91 485 480 191 110 . 79 362 . 744 1717 1505 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11176 | . 194 . 287 . . 108 268 587 704 393 164 . 38 428 . 1208 1907 4890 Parts 563 | . 10 . 17 . . 7 19 46 49 15 8 . 2 18 . 52 112 208 Haulers Intercepted 6 | . . . . . . . . 1 1 . . . . 1 . . 3 . Recyclers Shooed 14 | . 1 . 2 . . . . 1 . . . . . 1 . 1 2 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . 12 8 . 11 . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Res Combat Hostiles Destroyed 182 | . 3 . 9 . . 7 11 21 19 13 5 . 1 6 . 20 19 48 Melee 6 | . . . . . . . . 4 2 . . . . . . . . . Guns 78 | . 3 . 4 . . . 2 2 10 3 2 . 1 4 . 10 18 19 Cannons 12 | . . . . . . . . . . . . . . . . 8 1 3 AOE 72 | . . . 5 . . 7 9 15 7 10 3 . . 2 . 1 . 13 Classes Destroyed 13 | . 3 . 2 . . . . 2 3 . 1 . . . . 1 1 . Worker 7 | . 1 . . . . . . . 4 . . . . 1 . . 1 . Builder 15 | . . . . . . . . . 2 . . . . . . 2 1 10 Hauler 6 | . . . . . . . . 1 1 . . . . 1 . . 3 . Recycler 8 | . . . . . . . . . . . . . . . . . 1 7 Operator 4 | . . . . . . . . 2 . . . . . . . . 2 . Watcher 2 | . 1 . . . . . . . . . . . . . . . 1 . Swarmer 39 | . . . 3 . . 4 4 11 9 2 . . . . . 1 . 5 Grunt 60 | . 3 . 4 . . 3 3 4 6 7 3 . . 3 . 1 1 22 Brawler 4 | . . . . . . . . . 1 2 . . . . . . . 1 Duelist 2 | . . . . . . . . . . . . . . . . 1 . 1 Sentry 23 | . . . 2 . . . 4 6 1 1 1 . . 2 . 4 1 1 Hunter 22 | . . . . . . . . . . . 1 . . . . 4 6 11 Programmer 32 | . . . . . . . . . 2 1 . . 1 1 . 9 11 7 Best Kill Streak 20 | . 2 . 5 . . 4 10 6 9 9 2 . 1 2 . 10 3 20 Combat Bots Only 13 | . 2 . 5 . . 4 10 5 7 9 2 . 1 2 . 6 3 13 Max Kills in Single Turn 4 | . 1 . 3 . . 2 2 4 3 3 2 . 1 1 . 2 2 3 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 1 . Exploded 4 | . . . 3 . . 2 2 4 3 3 2 . . 1 . 1 . 2 Melee 1 | . . . . . . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Res Damage Taken 21916 | . 100 . 361 . . 179 790 842 928 493 172 . 30 752 . 3093 2927 11249 Core 2719 | . 11 . 55 . . . 202 183 184 81 10 . . 81 . 275 172 1465 Absorbed by Shields 926 | . . . . . . . 39 . . . . . . . . . 139 748 Reduced by Siege Mode 964 | . . . . . . . . . . . . . . . . . 167 797 Core Remaining (%) 80 | 100 . 95 . . . 86 . 30 . . . . 60 90 100 76 86 . Volleys Fired 530 | . 16 . 24 1 . 6 25 24 43 14 12 . 2 60 . 66 79 158 Largest 5 | . 2 . 2 2 . 1 3 2 3 3 3 . 3 5 . 5 5 5 Hottest 281 | . 80 . 80 80 . 30 124 50 130 131 131 . 131 281 . 226 186 246 Shots Fired 1177 | . 30 . 44 2 . 6 31 33 102 30 22 . 6 116 . 173 286 296 Gun 912 | . 30 . 40 2 . . 13 21 91 25 15 . 6 76 . 120 262 211 Cannon 136 | . . . . . . . . . . . . . . 36 . 45 24 31 Launcher 129 | . . . 4 . . 6 18 12 11 5 7 . . 4 . 8 . 54 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 786 | . . . . . . . 3 21 63 17 10 . 4 52 . 124 286 206 Thermal 193 | . 14 . 20 1 . . 3 . 28 8 5 . 2 60 . 41 . 11 Explosive 67 | . . . 4 . . 6 18 12 11 5 7 . . 4 . . . . Electromagnetic 131 | . 16 . 20 1 . . 7 . . . . . . . . 8 . 79 Robot Hit Streak 22 | . 9 . 10 1 . 4 7 5 12 20 9 . 5 8 . 15 20 22 Robot Miss Streak 7 | . 1 . 2 1 . 1 3 7 7 6 4 . 7 6 . 7 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 12 | . . . . . . . 1 . . . . . . 2 . 2 4 3 Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . 1 . 1 1 1 Shots Hit Robots 816 | . 23 . 36 1 . 4 19 33 76 25 12 . 5 64 . 121 204 193 Core Hits 564 | . 10 . 18 1 . 11 30 36 53 36 15 . 3 44 . 77 75 155 Critical Hits 12 | . . . . . . . . . . . . . . . . . 7 5 Critical Kills 2 | . . . . . . . . . . . . . . . . . 1 1 Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . . . 6 3 Melee Attacks 38 | . . . . . . . . 27 11 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 38 | . . . . . . . . 27 11 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 27799 | . 273 . 839 10 . 572 966 2321 2250 1387 830 . 78 1365 . 3140 4693 9075 Guns 13346 | . 273 . 359 10 . . 140 215 935 322 197 . 78 1108 . 1800 4486 3423 Cannons 2109 | . . . . . . . . . . . . . . 84 . 990 207 828 Explosions 11245 | . . . 480 . . 572 826 1330 1014 1065 633 . . 173 . 350 . 4802 Melee 1077 | . . . . . . . . 776 301 . . . . . . . . . Ramming 22 | . . . . . . . . . . . . . . . . . . 22 Kinetic 11991 | . . . . . . . 29 215 366 156 109 . 35 598 . 2203 4693 3587 Thermal 3979 | . 107 . 201 10 . . 30 . 569 166 88 . 43 594 . 587 . 1584 Explosive 6045 | . . . 432 . . 572 826 1330 1014 1065 633 . . 173 . . . . Electromagnetic 4685 | . 166 . 206 . . . 81 . . . . . . . . 350 . 3882 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1077 | . . . . . . . . 776 301 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . . . . 1 4 4 4 4 5 . . 12 13 38 Average Corruption 5 | . . . . . . . . 1 3 4 4 4 4 . . 7 8 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 223 | . . . . . . . . 8 31 14 8 3 12 . . 42 47 58 Message Errors 49 | . . . . . . . . 4 8 1 1 1 4 . . 10 12 8 Matter Fused 35 | . . . . . . . . . 8 4 2 . 6 . . 8 6 1 Heat Flow Errors 14 | . . . . . . . . . 3 3 1 1 . . . 2 2 2 Energy Discharges 16 | . . . . . . . . . 4 1 1 1 . . . 5 2 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . 4 Data Loss (minor) 23 | . . . . . . . . 2 1 3 2 . 2 . . 4 6 3 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . 1 2 Misfires 2 | . . . . . . . . . . . . . . . . 1 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . 1 3 4 Targeting Errors 61 | . . . . . . . . 2 6 1 1 . . . . 10 14 27 Weapon Failures 7 | . . . . . . . . . 1 1 . . . . . 1 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 682 | . . . 36 . . 11 90 286 63 65 2 . . . . 14 . 115 Projectiles 17 | . . . . . . . . . . . . . . . . 14 . 3 Explosions 454 | . . . 36 . . 11 90 98 40 65 2 . . . . . . 112 Melee 211 | . . . . . . . . 188 23 . . . . . . . . . Knockbacks 16 | . . . . . . . . . . . . . . . . 13 1 2 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . . . 12 1 2 Secondary 1 | . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 1186 | . . . . . . 94 278 312 30 31 . . . . . 23 . 418 Shots 46 | . . . . . . 3 8 7 1 2 . . . . . 2 . 23 Rammed 3 | . . . . . . . . . . . . . . . . . . 3 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . 4 Kicked 1 | . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 403 | . 320 . 327 39 . 61 234 17 403 204 184 171 58 270 . 220 348 198 Average Temperature 92 | . 114 . 99 20 . 24 117 4 111 62 76 96 30 84 . 97 107 77 Received Heat Transfer 1968 | . 57 . 141 . . 45 216 153 159 123 72 . . 237 . 111 34 620 Effects 2 | . . . 2 . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . . . . 6 7 Total Turns 364 | . . . . . . . . . . . . . . . . . 126 238 Longest Duration 77 | . . . . . . . . . . . . . . . . . 29 77 Robots Corrupted 14 | . . . . . . . . . . . . . . . . 1 . 13 Combat Hostiles 14 | . . . . . . . . . . . . . . . . 1 . 13 Parts Fried 32 | . . . 1 . . . 1 . . . . . . . . 6 . 24 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . . . 2 . 1 . 1 5 . . . . Heat Transferred 5785 | . 250 . 450 25 . . 74 . 1250 375 200 . 75 1094 . 592 . 1400 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . 1 . . . . . . . . . . . . . . 14 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Res Peak Influence 972 | . 123 47 288 51 . 213 285 737 635 . . . . 394 67 718 356 972 Average Influence 273 | . 80 47 165 51 . 90 104 295 419 . . . . 221 67 181 276 446 Maximum Alert Level 3 | . . . 1 . . 1 1 3 2 . . . . 1 . 3 1 3 Low Security (%) 41 | 100 100 100 55 100 . 95 92 38 . . . . . 34 100 77 15 34 Level 1 33 | . . . 44 . . 4 7 33 33 . . . . 65 . . 84 14 Level 2 20 | . . . . . . . . 17 66 . . . . . . 22 . 26 Level 3 4 | . . . . . . . . 10 . . . . . . . . . 24 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 . 3 . . . 1 3 5 . . . . 7 . 5 5 11 Investigation 8 | . 1 . 1 . . . . 1 . . . . . 3 . . . 2 Extermination 12 | . . . . . . . . . 2 . . . . 2 . 3 3 2 Reinforcement 17 | . 1 . 2 . . . 1 2 2 . . . . 2 . 1 2 4 Assault 2 | . . . . . . . . . 1 . . . . . . 1 . . Garrison 3 | . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 1 1 . . . . . . 1 1 2 Haulers Reinforced 5 | . . . . . . . . . 1 . . . . 2 . . 1 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Res Distress Signals 14 | . . . 3 . . . 1 . . . . . . . . 3 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 268 | . 6 . 21 . . 7 13 31 24 13 7 . 1 16 . 27 23 79 Peak Tracking Total 10 | . 2 . 6 . . 4 10 8 4 9 4 . 1 5 . 9 3 7 Tactical Retreats 22 | . . . 3 . . . . 4 4 . 1 . . 2 . . . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Res Traps Triggered 16 | . 2 . 1 . . . 3 2 2 . . . . 2 . 1 1 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Res Machines Disabled 22 | . . . . . . 2 1 7 4 1 . . . 1 . 2 2 2 Max in Single Turn 2 | . . . . . . 1 1 2 2 1 . . . 1 . 2 1 1 Garrison Access 4 | . . . . . . . 1 1 . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Res Machines Accessed 45 | . 1 . 3 . 1 . 2 5 9 . 1 4 . 7 . 4 4 4 Terminals 21 | . 1 . 3 . . . 1 4 4 . . . . 2 . 1 2 3 Fabricators 4 | . . . . . . . . . 1 . . . . 1 . 1 . 1 Repair Stations 5 | . . . . . . . . . 2 . . . . 1 . 1 1 . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . . . 1 . . . . 1 . 1 . . Garrison Access 5 | . . . . . . . 1 1 1 . . . . 1 . . 1 . Total Hacks 120 | . 1 . 5 . 1 . 6 11 18 . 1 30 . 16 . 13 8 10 Successful 73 | . 1 . 1 . 1 . 3 5 11 . 1 30 . 4 . 10 1 5 Failed 47 | . . . 4 . . . 3 6 7 . . . . 12 . 3 7 5 Catastrophic 11 | . . . 2 . . . . 1 2 . . . . 4 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 28 | . . . 5 . 1 . 1 2 4 . . . . 9 . 2 2 2 Terminals 46 | . 1 . 5 . . . 3 10 6 . . . . 7 . 2 4 8 Fabricators 13 | . . . . . . . . . 2 . . . . 3 . 6 . 2 Repair Stations 12 | . . . . . . . . . 6 . . . . 2 . 2 2 . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . Scanalyzers 6 | . . . . . . . . . 2 . . . . 1 . 3 . . Garrison Access 10 | . . . . . . . 3 1 2 . . . . 2 . . 2 . Terminal Hacks 46 | . 1 . 1 . 1 . 2 3 4 . 1 30 . . . . . 3 Record 11 | . . . . . . . . . . . . 11 . . . . . . Part Schematic 9 | . . . . . . . . 1 . . . 8 . . . . . . Robot Schematic 8 | . . . . . . . . . . . . 8 . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 1 . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . Branch Access Points 5 | . 1 . 1 . . . 1 . 1 . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 1 . . . . 1 . 6 . 1 Load Schematic 6 | . . . . . . . . . 1 . . . . 1 . 3 . 1 Build 3 | . . . . . . . . . . . . . . . . 3 . . Repair Station Hacks 5 | . . . . . . . . . 3 . . . . 2 . . . . Scan Component 3 | . . . . . . . . . 2 . . . . 1 . . . . Repair 2 | . . . . . . . . . 1 . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . 2 . . . . . . 3 . . Insert Component 4 | . . . . . . . . . 1 . . . . . . 3 . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . . . . . . 1 . Unauthorized Hacks 22 | . . . . . . . . 4 5 . . . . 5 . 3 2 3 Terminals 4 | . . . . . . . . 1 1 . . . . . . 1 . 1 Botnet 4 | . . . . . . . . 1 1 . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . . Jam 2 | . . . . . . . . 1 . . . . . 1 . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . . 2 . Used 2 | . . . . . . . . 1 . . . . . . . . 1 . Hacking Detections 32 | . 1 . 3 . . . . 4 7 . . . . 6 . 4 3 4 Full Trace Events 2 | . . . . . . . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 8 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 1 1 . . 8 . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . 4 . . Matter 815 | . . . . . . . . . . . . . . . . 815 . . Time 429 | . . . . . . . . . . . . . . . . 429 . . Total Part Build Rating 19 | . . . . . . . . . . . . . . . . 19 . . Parts Repaired 2 | . . . . . . . . . 1 . . . . 1 . . . . Time 48 | . . . . . . . . . 26 . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Res Total Allies 3 | . . . . . . . . . . 2 . . 1 . . . . . Largest Group 3 | . . . . . . . . . . 2 2 2 3 1 . . . . Highest-Rated Group 126 | . . . . . . . . . . 32 32 32 126 16 . . . . Highest-Rated Ally 94 | . . . . . . . . . . 16 16 16 94 16 . . . . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . Ally Attacks 56 | . . . . . . . . . . 5 21 . 9 21 . . . . Total Damage 848 | . . . . . . . . . . 46 279 . 287 236 . . . . Kills 8 | . . . . . . . . . . 1 2 . 2 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Res Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . 2 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . 4 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Res Turns Passed 12295 | 74 352 92 516 194 383 345 539 716 1961 675 432 111 572 1040 27 1288 1641 1337 Spaces Moved 5796 | 42 185 58 267 120 239 208 270 493 875 294 281 80 365 530 20 392 687 390 Core 3 | 3 . . . . . . . . . . . . . . . . . . Treads 3504 | 39 185 58 267 120 239 208 251 . 713 194 . . . . . 206 687 337 Legs 3 | . . . . . . . . . . . . . . . . . . 3 Wheels 2286 | . . . . . . . 19 493 162 100 281 80 365 530 20 186 . 50 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 90 90 115 140 140 140 140 140 140 140 172 110 Average Speed 161 | 152 160 160 160 160 160 160 162 101 192 208 140 140 140 140 140 164 178 173 Slowest Speed 280 | 160 160 160 160 160 160 160 180 115 220 280 140 140 140 140 140 192 180 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 32 17 28 33 61 49 33 71 24 55 45 69 58 16 1 15 23 13 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . . . 1 1 . . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 1 1 . . . . . . . . . Unknown Exits Taken 13 | 1 . 1 . 1 1 1 . . . 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 . . . . . 1 1 . 1 . . . . . Spaces Dug 55 | . . . . . . . . 26 7 . . . . 7 . 1 8 6 Terrain Destroyed 513 | . . . 30 . . 23 121 103 43 27 24 . . 40 . 12 15 75 Melee 6 | . . . . . . . . 6 . . . . . . . . . . Projectile 58 | . . . . . . . . . . . . . . 10 . 12 15 21 AOE 449 | . . . 30 . . 23 121 97 43 27 24 . . 30 . . . 54 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Res Res Total 7740 | 50 211 57 312 120 239 214 340 636 1063 328 299 79 421 737 19 919 930 766 Wait 1037 | . 5 . 19 . . . 30 67 87 1 2 . 54 112 . 413 108 139 Move 5778 | 41 184 57 266 119 238 207 269 492 874 293 280 79 364 529 19 391 686 390 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 153 | 4 2 . 1 . . 1 7 17 26 . 4 . 1 17 . 21 32 20 Fast Attach 32 | 5 2 . . . 1 . 4 4 1 . . . . 1 . 6 1 7 Attach 91 | . . . 1 . . . 5 5 9 3 1 . . 9 . 11 12 35 Detach . | . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . Drop 50 | . 2 . 1 . . . . . 4 . . . . 9 . 9 12 13 Fire 530 | . 16 . 24 1 . 6 25 24 43 14 12 . 2 60 . 66 79 158 Melee 38 | . . . . . . . . 27 11 . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . . . . . . . 1 Crush 1 | . . . . . . . . . . . . . . . . . . 1 Escape Stasis 8 | . . . . . . . . . 8 . . . . . . . . . Rewire 17 | . . . . . . . . . . 17 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . 2 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 427 | -10/Materials | Entered Mines 499 | -10/Mines | Discovered new exit (range 9) 519 | -10/Mines | Entered Materials 519 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 907 | -9/Materials | Identified exit to Mines 1035 | -9/Materials | Entered Mines 1053 | -9/Mines | Learned 2 Materials zone layouts 1058 | -9/Mines | Discovered new exit (range 10) 1136 | -9/Mines | Discovered new exit (range 13) 1221 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1222 | -9/Mines | Discovered new exit (range 5) 1229 | -9/Mines | Entered Exiles 1268 | -9/Exiles | Met 8R-AWN 1292 | -9/Exiles | Met EX-HEX 1338 | -9/Exiles | Met EX-BIN 1357 | -9/Exiles | Aligned with FarCom system 1359 | -9/Exiles | Given EX-Vault access code 1404 | -9/Exiles | Opened EX-Vault 1441 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1469 | -9/Exiles | Exiles lab attacked by MAIN.C 1593 | -9/Exiles | Discovered new exit (range 14) 1612 | -9/Exiles | Entered Mines 1945 | -8/Mines | Discovered new exit (range 7) 1957 | -8/Mines | Discovered new exit (range 11) 1957 | -8/Mines | Entered Materials 1957 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1958 | -8/Materials | Identified exit to Factory 2145 | -8/Materials | Identified exit to Storage 2495 | -8/Materials | Destroyed 10 combat bots 2496 | -8/Materials | Entered Storage 2497 | -8/Storage | Lost 9 parts (1p2n2u4w) 2923 | -8/Storage | Lost 4 parts (1n2u1w) 2964 | -8/Storage | Core integrity fell below 50% 3194 | -8/Storage | Discovered exit to Factory (range 15) 3212 | -8/Storage | Entered Factory 3212 | -7/Factory | Evolved 2 slots: Utility x2 3340 | -7/Factory | Repaired Lrg. Storage Unit 3517 | -7/Factory | Destroyed 7 combat bots 3612 | -7/Factory | First assault squad dispatched 3614 | -7/Factory | Build established: Hauler-Mutant 3891 | -7/Factory | Lost 4 parts (1p1u2w) 4140 | -7/Factory | Build established: Hauler-Tank 4167 | -7/Factory | Discovered new exit (range 3) 4307 | -7/Factory | Discovered new exit (range 7) 4758 | -7/Factory | Identified exit to Lower Caves 5173 | -7/Factory | Entered Lower Caves 5349 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5389 | -7/Lower Caves | Destroyed 9 combat bots 5791 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5822 | -7/Lower Caves | Discovered new exit (range 16) 5848 | -7/Lower Caves | Entered another Lower Caves area 5848 | -7/Lower Caves | Accompanied by 2 allies 5850 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5861 | -7/Lower Caves | Learned Factory interactive machine intel 5861 | -7/Lower Caves | Discovered new exit (range 12) 5930 | -7/Lower Caves | Learned location of Extension (-5) 6063 | -7/Lower Caves | Encountered a Warlord checkpoint 6259 | -7/Lower Caves | Discovered new exit (range 10) 6280 | -7/Lower Caves | Entered Data Miner 6280 | -7/Data Miner | Accompanied by 2 allies 6280 | -7/Data Miner | Discovered new exit (range 6) 6307 | -7/Data Miner | Met Data Miner 6331 | -7/Data Miner | Learned location of Section 7 (-2) 6331 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6353 | -7/Data Miner | Received God Mode back door access code from Data Miner 6391 | -7/Data Miner | Entered Proximity Caves 6391 | -6/Proximity Caves | Accompanied by 2 allies 6573 | -6/Proximity Caves | P-60 Hacker assimilated allied Trooper 4a 6574 | -6/Proximity Caves | Escorted by Enhanced Grunt 6891 | -6/Proximity Caves | Discovered new exit (range 11) 6963 | -6/Proximity Caves | Entered Factory 6963 | -6/Factory | Accompanied by 1 ally 6963 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6964 | -6/Factory | Loaded intel: 46 interactive machine locations 7103 | -6/Factory | Repaired Disposable Heat Sink 7257 | -6/Factory | Incoming investigation squad redirected 7317 | -6/Factory | Discovered new exit (range 12) 7454 | -6/Factory | Lost 3 parts (3w) 8003 | -6/Factory | Entered another Factory area 8003 | -5/Factory | Evolved 2 slots: Propulsion x2 8003 | -5/Factory | Discovered new exit (range 15) 8030 | -5/Factory | Entered another Factory area 8030 | -4/Factory | Evolved 2 slots: Utility x2 8426 | -4/Factory | Discovered new exit (range 44) 8586 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 8665 | -4/Factory | Build established: Hauler-Mutant 8791 | -4/Factory | Fabricated Exp. Transmission Jammer? 8919 | -4/Factory | Fabricated Imp. Utility Shielding? 9024 | -4/Factory | Local fabrication network quarantined 9024 | -4/Factory | System corruption reached 10% 9054 | -4/Factory | Lost 4 parts (1n3w) 9126 | -4/Factory | Lost 3 parts (1n1u1w) 9280 | -4/Factory | First assault squad dispatched 9318 | -4/Factory | Entered Research 9318 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9421 | -3/Research | Build established: Hauler-Tank 10042 | -3/Research | Spotted B-86 Titan 10349 | -3/Research | Lost 3 parts (1p1n1u) 10549 | -3/Research | Lost 3 parts (1n1u1w) 10705 | -3/Research | System corruption reached 10% 10906 | -3/Research | Discovered new exit (range 5) 10959 | -3/Research | Entered another Research area 10959 | -2/Research | Evolved 2 slots: Utility x2 11095 | -2/Research | Identified exit to Quarantine 11122 | -2/Research | Incoming investigation squad redirected 11621 | -2/Research | Lost 4 parts (3u1w) 11636 | -2/Research | Destroyed 10 combat bots 11823 | -2/Research | Garrison activated, responded to threat 12031 | -2/Research | System corruption reached 10% 12053 | -2/Research | Destroyed 13 combat bots 12139 | -2/Research | Lost 28 parts (2p5n10u11w) 12188 | -2/Research | System corruption reached 30% 12211 | -2/Research | Build established: Hauler-Mutant 12214 | -2/Research | Core integrity fell below 50% 12281 | -2/Research | Core integrity fell below 20% 12296 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 12267_ Acquired 34 matter. 12268_ R-10 Processor collects Xenon Bombardment Thruster. 12271_ R-10 Processor collects Lgt. Particle Reactor. 12275_ System corrupted: Adv. Coolant Injector rejected. 12276_ R-10 Processor collects Adv. Target Analyzer. 12277_ C-30 ARC bursts open, deploying its payload. 12277_ P-80 Master unfolds itself. 12283_ Hcp. Storage Unit destroyed. 12286_ P-80 Master resets U-05 Engineer, system corruption cleaned. 12286_ Adv. Coolant Injector destroyed. 12287_ K-01 Serf collects debris. 12288_ Slammed into P-80 Master. 12290_ Field Manipulator disabled. 12292_ Hcp. Storage Unit destroyed. 12293_ K-01 Serf collects debris. 12293_ P-80 Master resets P-80 Master, system corruption cleaned. 12295_ System corrupted: Component data lost. 12295_ U-05 Engineer destroyed. 12295_ Exp. Cooling System destroyed. 12296_ Hcp. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? ##### ? | | ?????????????????????????????????????? ? ######## | | ???????????????????????????????????? ?######?# | | ?????????????????????????????????? ####?#?# | | ?????????????????????????????????# ######## | | ????????????????????????????????#? ######## | | ???????????????????????????????### ######## | | ??????????????????????????????###? ######## | | ??????????????????????????????#################### | | ?????????????????????????????#?################### | | ??????????????????????????????#################### | | ????????????????????????????###################### | | ???????????????????????????####################### | | ???????????????????????????####################### | | ?????????????????????????######################### | | ???????????????????????#??######################## | | ?????????????????????#??########################## | | ??????????????????????############################ | | ???????????????????#?############################# | | ????????????????#?########################## | | ????????????????############################= | | ???????????????############################%!= | | ??????????????############################## % | | ????????????####################### !!=#= | | ????????? %/u g |!########## = [% #[ | | ??????????? # p %%@ !/% * #! | | ?????????? # g !p########## !| # % = | | ????????? # k ########## ! + % | | ???????? # ########## #% | | ?????????? # p " ########## "[ | | ???????? # """" ########## | | ????????? /A """" w########## % " | | ???????? # t """ ############+###### | | ?????? # # ############ % | | ???? # # / =% | | ??????## # ######### = *% = | | ??? ###################### ##########%#### | | ??? #### ###### ##### =[ | | ???? #### * ###### ##### | | ???? ? #### ###### ##### "T" | | ???##### #### ###### ##### | | ??? # #### ! ###### ##### | | ?? # ##########+########### ##########+#### | | ?? + w |% | | ?? # %=% ! ### | | ?? # *=%==! ### | | ?? # %[!%[%%==[ ### | | ??####################+#####################+####? | | ??################### % / [!=######### | | ## # == # ####### ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 41 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Additional Mass Support 12 Armor Coverage 1200 Power Shielding 90 Utility Shielding 66 Phase Shifting 15 Evasion (%) 54 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Utility Shielding | -8/Storage | Hacked Hcp. Storage Unit | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Exp. Terrain Scan Processor | x1 | -4/Factory Exp. Transmission Jammer | x1 | -4/Factory Imp. Utility Shielding | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Sticky Parts Game ------ Seed HeatSpikedChainsword Manual? 0 Play Time 01:35:54 Cumulative 715.5 hours Start 2019.11.16 @ 17:56:58 End 2019.11.16 @ 19:34:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 34 Types 25/0/2/3/2/1/1 Lore% 96 Gallery% 97 Achievement% 91 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7784c4c4-f09a-4cd8-a24b-57fa3b57d1ea