Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 16:41:43 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (232) 1160 Value Destroyed (7525) 7525 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (4750) 4750 TOTAL SCORE: 15815 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4250 Cogmind --------- Core Integrity 0/700 Matter 42/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Missile Launcher Rocket Array Rocket Array Rocket Array Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Compact Matter Pod Advanced Visual Processing Unit Improved Light Armor Plating > --- WEAPON ----------- Precision Assault Rifle Heavy Missile Launcher > --- INVENTORY -------- Gauss Rifle Gauss Rifle Rocket Array Rocket Array Rocket Array [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Cooled Airjet Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Gauss Rifle Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 2 . 2 Weapon 1 | . . . 1 . Parts Attached 53 | 6 1 5 5 36 Power 5 | 1 . 1 . 3 Engine 4 | 1 . 1 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 . . 2 9 Treads 8 | 2 . . 2 4 Leg 2 | . . . . 2 Wheel . | . . . . . Hover 3 | . . . . 3 Flight . | . . . . . Utility 18 | 1 1 2 2 12 Device 8 | . . 1 1 6 Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 7 | . 1 1 1 4 Artifact . | . . . . . Weapon 17 | 2 . 2 1 12 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 10 | . . 2 1 7 Ballistic Cannon . | . . . . . Launcher 4 | . . . . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . . 4 Parts Lost 35 | . . 2 1 32 Power 3 | . . 1 . 2 Propulsion 9 | . . . . 9 Utility 15 | . . . 1 14 Weapon 8 | . . 1 . 7 Highest Loss Streak 7 | . . 2 1 7 To Critical Strikes 1 | . . . . 1 Average Backups 5 | . . 3 6 6 Power . | . . . 1 . Propulsion . | . . . . . Utility 1 | . . 1 2 . Weapon 4 | . . 1 2 5 Tool/Special . | . . . . . Unused Backups 5 | . . . . 5 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 79 | . 96 85 90 75 Engine 6 | . 14 6 9 5 Treads 15 | . 28 22 19 12 Hover 2 | . . . . 4 Device 9 | . . 5 9 10 Storage 7 | . 14 11 9 6 Processor 1 | . . . . 2 Protection 13 | . 10 19 16 12 Energy Gun 2 | . 28 7 . . Ballistic Gun 16 | . . 12 27 16 Peak Build Rating 43 | 6 7 14 24 43 Average Rating 25 | 4 6 10 17 30 On Entrance 10 | . 6 7 14 24 Avg Prop Armor Cover (%) 17 | . . . . 17 Naked Turns . | . . . . . Heaviest Build 44 | 12 13 25 29 44 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | . 1 7 8 8 Average Carried 5 | . . 3 6 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | . 1 6 8 4 Class Distribution -------------------- 36% | Tank 35% | Mutant 17% | Scavenger-Tank 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 4617 | 225 45 80 569 3698 Remotely 1927 | . . . . 1927 Salvage Created 8168 | 83 511 401 895 6278 Parts 415 | 4 28 23 46 314 Haulers Intercepted 3 | . . . . 3 Recyclers Shooed 9 | . 1 2 . 6 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 144 | . 7 3 14 120 Guns 55 | . 6 1 14 34 AOE 89 | . 1 2 . 86 Classes Destroyed 16 | 2 3 2 . 9 Worker 31 | 1 3 2 5 20 Builder 11 | . . . . 11 Tunneler 3 | . . . . 3 Hauler 3 | . . . . 3 Recycler 27 | 1 2 2 2 20 Mechanic 7 | . . . . 7 Operator 4 | . . 1 1 2 Watcher 7 | . 1 1 1 4 Swarmer 11 | . 3 . 4 4 Grunt 81 | . 4 2 10 65 Brawler 8 | . . . . 8 Duelist 13 | . . . . 13 Protector 5 | . . . . 5 Sentry 6 | . . 1 . 5 Hunter 13 | . . . . 13 Programmer 7 | . . . . 7 Best Kill Streak 22 | 1 6 2 6 22 Combat Bots Only 20 | . 3 2 3 20 Max Kills in Single Turn 10 | 1 2 2 2 10 Gunslinging 1 | . . . . 1 Exploded 8 | . 1 2 . 8 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 554 | . 20 14 38 482 Missed 227 | . 6 1 13 207 Hits 327 | . 14 13 25 275 Melee 8 | . . . . 8 Projectile 319 | . 14 13 25 267 Critical Strikes 14 | . . . 1 13 Damage Taken 4763 | . 141 152 391 4079 Core 816 | . 15 8 83 710 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . 3 2 18 27 Ignored by Resistances 118 | . . . 8 110 Core Remaining (%) 94 | 100 94 98 84 . Volleys Fired 354 | 6 21 40 46 241 Largest 3 | 2 2 2 3 3 Hottest 89 | 80 80 80 69 89 Shots Fired 762 | 12 42 61 138 509 Gun 701 | 12 42 61 138 448 Cannon . | . . . . . Launcher 61 | . . . . 61 Special . | . . . . . Kinetic 611 | . . 26 138 447 Thermal 1 | . . . . 1 Explosive 61 | . . . . 61 Electromagnetic 89 | 12 42 35 . . Robot Hit Streak 11 | 5 8 7 10 11 Robot Miss Streak 5 | 3 5 4 4 5 Penetration Max 1 | . . . . 1 Secondary Targets 8 | . . . 4 4 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 419 | 7 24 30 81 277 Core Hits 556 | 3 16 13 41 483 Critical Kills 4 | . . . 1 3 Critical Parts Destroyed 5 | . . . 1 4 Critical Strikes 11 | . 2 . 2 7 Destroy 9 | . . . 2 7 Corrupt 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 22029 | 124 459 481 1331 19634 Guns 7644 | 89 357 413 1331 5454 Cannons . | . . . . . Explosions 14378 | 35 102 68 . 14173 Melee . | . . . . . Ramming 7 | . . . . 7 Kinetic 6925 | . . 140 1331 5454 Thermal 522 | 35 102 68 . 317 Explosive 13827 | . . . . 13827 Electromagnetic 748 | 89 357 273 . 29 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 42 | . . . . 42 Message Errors 11 | . . . . 11 Matter Fused 10 | . . . . 10 Heat Flow Errors 5 | . . . . 5 Energy Discharges 6 | . . . . 6 Data Loss (minor) 6 | . . . . 6 Data Loss (major) 1 | . . . . 1 Misfires 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 250 | . . . . 250 Projectiles . | . . . . . Explosions 250 | . . . . 250 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 348 | . . . . 348 Shots 14 | . . . . 14 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 231 | 54 174 81 32 231 Average Temperature 41 | 21 59 39 8 66 Received Heat Transfer 1905 | . 42 69 225 1569 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . 1 4 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 350 | 50 100 50 . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | 1 2 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 5 | . . . . 5 Low Security (%) 38 | 100 100 100 100 13 Level 1 1 | . . . . 2 Level 2 19 | . . . . 27 Level 3 3 | . . . . 4 Level 4 7 | . . . . 10 Level 5 13 | . . . . 18 High Security 16 | . . . . 23 Max Security . | . . . . . Peak Influence 3744 | 5 152 67 163 3744 Initial 65 | . 3 51 . 65 Average 949 | . 72 30 55 1310 Influence Increases 5391 | 10 232 128 398 4623 Destroy 0b10 Robot/C 2780 | . 140 60 280 2300 Destroy 0b10 Robot/NC 490 | 10 30 30 45 375 Destroy Leader 510 | . 22 22 42 424 Successful Hack 6 | . . . . 6 Disable Machine 525 | . 30 15 30 450 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 600 | . 10 1 1 588 Lose Combat Pursuer 330 | . . . . 330 Influence Decreases 1652 | 5 115 250 254 1028 Entered New Map 152 | . 2 71 . 79 Time Decay 1150 | 5 113 159 244 629 Lost Part 350 | . . 20 10 320 Squads Dispatched 69 | . 1 3 3 62 Investigation 4 | . . . 1 3 Extermination 6 | . . . . 6 Reinforcement 12 | . 1 3 2 6 Assault 40 | . . . . 40 Garrison 7 | . . . . 7 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 212 | . 9 5 18 180 Peak Tracking Total 15 | . 2 2 3 15 Tactical Retreats 10 | . . . . 10 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . . . 1 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 36 | . 2 1 2 31 Max in Single Turn 4 | . 1 1 1 4 Garrison Access 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . . . . 3 Terminals . | . . . . . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Total Hacks 6 | . . . . 6 Successful 4 | . . . . 4 Failed 2 | . . . . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 3 | . . . . 3 Terminals . | . . . . . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . . 4 Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 3 | . . . . 3 Unlock Access 1 | . . . . 1 Seal Access 1 | . . . . 1 Coupler Status 1 | . . . . 1 Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Broadcast 1 | . . . . 1 Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1098 | . . . . 1098 Optics 1098 | . . . . 1098 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5160 | 112 264 382 717 3685 Spaces Moved 3209 | 57 124 163 365 2500 Core 374 | 5 . . . 369 Treads 1747 | 52 124 163 365 1043 Legs 100 | . . . . 100 Wheels . | . . . . . Hover 988 | . . . . 988 Flight . | . . . . . Fastest Speed 38 | 50 160 160 160 38 Average Speed 119 | 150 160 160 160 108 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves 93 | . . . . 93 Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 34 20 27 55 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 709 | 5 10 1 . 693 Melee . | . . . . . Projectile 7 | . . . . 7 AOE 702 | 5 10 1 . 686 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3881 | 68 147 228 421 3017 Wait 179 | . 1 14 1 163 Move 3205 | 56 123 162 364 2500 Hop . | . . . . . Pick Up 21 | . 1 6 3 11 Fast Attach 37 | 6 1 3 4 23 Attach 22 | . . 2 1 19 Detach 15 | . . 1 . 14 Swap 30 | . . . . 30 Drop 17 | . . . 2 15 Fire 354 | 6 21 40 46 241 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Utility x2 745 | -9/Materials | Discovered new exit (range 4) 759 | -9/Materials | Entered another Materials area 759 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 875 | -8/Materials | Met 7R-MNS 1046 | -8/Materials | Build established: Tank 1119 | -8/Materials | Discovered new exit (range 12) 1476 | -8/Materials | Entered Factory 1476 | -7/Factory | Evolved 2 slots: Utility x2 1477 | -7/Factory | Caught up to 7R-MNS 1503 | -7/Factory | Garrison activated, responded to threat 1837 | -7/Factory | Garrison activated, responded to threat 1838 | -7/Factory | Garrison activated, responded to threat 1868 | -7/Factory | Found Prototype Launcher 1871 | -7/Factory | Identified Rocket Array 1874 | -7/Factory | Found Rocket Array 1877 | -7/Factory | Found Rocket Array 2873 | -7/Factory | Build established: Scavenger-Tank 2884 | -7/Factory | Identified exit to Garrison 2999 | -7/Factory | Discovered new exit (range 11) 3051 | -7/Factory | Garrison activated, responded to threat 3109 | -7/Factory | Destroyed 7 combat bots 3179 | -7/Factory | Garrison activated, responded to threat 3217 | -7/Factory | Lost 3 parts (1p1n1u) 3476 | -7/Factory | First assault squad dispatched 3556 | -7/Factory | Destroyed 9 combat bots 3565 | -7/Factory | Lost 7 parts (1n4u2w) 3838 | -7/Factory | Build established: Scavenger-Mutant 3893 | -7/Factory | Discovered new exit (range 15) 4196 | -7/Factory | Build established: Mutant 4297 | -7/Factory | Core integrity fell below 50% 4309 | -7/Factory | High security lockdown imminent 4389 | -7/Factory | High security lockdown engaged 4468 | -7/Factory | Garrison activated, responded to threat 4492 | -7/Factory | Destroyed 15 combat bots 4662 | -7/Factory | Destroyed 20 combat bots 4684 | -7/Factory | Lost 6 parts (1p1n3u1w) 4752 | -7/Factory | Destroyed 8 combat bots 4759 | -7/Factory | Lost 5 parts (1n2u2w) 5118 | -7/Factory | Discovered new exit (range 14) 5120 | -7/Factory | Core integrity fell below 20% 5161 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- payload. B-48 Gladiator unfolds itself. G-47 Trooper unfolds itself. ALERT: Heavy assault forces dispatched. Scanalyzer unresponsive. EXIT=FOUND Assault Rifle destroyed. Carbon-fiber Leg destroyed. L6NWS#VXFD:XUYB5XPZF79FIL:TLWYNFXQQT Terminal unresponsive. Slammed into G-47 Trooper. Destabilizing: System interference. Adv. Visual Processing Unit temporarily disabled. C-45 Heavy ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. B-48 Gladiator unfolds itself. G-47 Trooper unfolds itself. M-28 Smith unfolds itself. Map ----- +----------------------------------------------------+ | ?# ?# " "?"?????????# "" ?????????? | | ?###+#####?# "?????????????# ?????????? | | ???????????# "?????????????# ?????????? | | ???????????? 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"""""??## | | ?????????????????????#######???# #?????######### | | ???????????????????????????????# ############# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Core Shielding 20 Evasion (%) 57 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialCoreMultitool Manual? 0 Play Time 00:36:50 Cumulative 380.5 hours Start 2026.08.09 @ 16:05:43 End 2026.08.09 @ 16:41:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 934 Rogue 932 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 67fc4df7-3fae-45fa-b7bd-7cbf0546e17f