Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 12:23:24 Player: deadnoob Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (40) 200 Value Destroyed (1460) 1460 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1692) 1692 TOTAL SCORE: 8132 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 1410 Met Imprinter 300 Was Imprinted 300 Friendly Fire -376 Cogmind --------- Core Integrity 0/850 Matter 52/300 Energy 50/100 System Corruption 1% Temperature Cool (11) Movement Walking (100) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (3) ------ Experimental EM Disruption Field > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Combat Gravmag System Combat Gravmag System Scrap Shield Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Cargo Legs Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental EM Disruption Field Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Heavy Rocket Launcher 1B-0RG's Assimilator > --- INVENTORY -------- Light Deuterium Engine Light Fission Core Improved Carbon-fiber Leg Combat Gravmag System Combat Gravmag System Coolant Injector Large Storage Unit Makeshift Salvage Targeting Computer Transmission Jammer Medium Reactive Plating Scrap Shield Mobile Refinery Mk. CCLXVII Hacking Drone Bay Phasing AFG Improved EM Pulse Cannon Particle Cannon Chainsword CR-A16's Pointy Stick [Rating: 146] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Graviton Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Hacking Suite Device Transmission Jammer Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Scrap Shield Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 4 2 . . . . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . . 1 Utility 1 | . . . . . . . . . . . 1 Weapon 4 | . . . 3 1 . . . . . . . Parts Attached 44 | . 3 14 5 4 . 2 . 1 5 . 10 Power 4 | . . . . 1 . 2 . . . . 1 Engine 1 | . . . . . . 1 . . . . . Core 2 | . . . . 1 . 1 . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 12 | . . 5 2 1 . . . 1 . . 3 Treads 5 | . . 4 1 . . . . . . . . Leg 7 | . . 1 1 1 . . . 1 . . 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 14 | . . 2 2 2 . . . . 4 . 4 Device 7 | . . 1 1 . . . . . 3 . 2 Storage 2 | . . . 1 . . . . . 1 . . Processor 2 | . . . . 1 . . . . . . 1 Hackware 2 | . . . . 1 . . . . . . 1 Protection 1 | . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 14 | . 3 7 1 . . . . . 1 . 2 Energy Gun 1 | . 1 . . . . . . . . . . Energy Cannon 7 | . 2 4 . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . 1 . . 3 . 4 Parts Lost 4 | . . . . . . . . . . . 4 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 Utility 2 | . . . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . 1 Highest Loss Streak 4 | . . . . . . . . . . . 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | 4 7 4 6 8 10 11 13 13 14 16 16 Power . | 1 1 . . . 1 1 2 1 1 1 1 Propulsion 1 | 2 2 1 . 2 2 2 2 2 2 2 2 Utility 3 | . . . 1 3 4 4 5 5 6 8 8 Weapon 3 | 1 4 2 3 2 3 3 3 3 5 5 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . 7 5 . 2 . . . 3 1 . 7 Power 5 | . 1 1 . . . . . 1 . . 2 Propulsion 6 | . 2 2 . . . . . . . . 2 Utility 6 | . 1 1 . . . . . 1 1 . 2 Weapon 7 | . 3 1 . 2 . . . . . . 1 Tool/Special 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 66 | . 85 87 35 52 60 60 60 59 59 60 64 Engine 5 | . 14 13 7 1 . 2 . . . . . Core 2 | . . . . 4 6 3 6 6 6 6 4 Treads 8 | . . 24 1 . . . . . . . . Leg 12 | . 28 2 9 20 20 20 20 20 20 20 22 Device 4 | . . 4 1 6 6 6 6 6 5 6 4 Storage 5 | . 14 5 4 6 6 6 6 6 6 6 4 Hackware 3 | . . . . 2 6 6 6 6 6 6 9 Protection 3 | . . 8 2 . . . . . . . . Energy Cannon 10 | . 16 26 . 3 6 6 6 5 . . . Piercing Weapon 1 | . . . . . . . . . 5 6 2 Special Melee Weapon 3 | . . . 6 6 6 6 6 6 6 6 4 Peak Build Rating 146 | 6 9 31 94 105 105 107 107 108 120 115 146 Average Rating 74 | 6 8 13 88 101 105 105 107 107 111 113 126 On Entrance 75 | 6 6 9 31 94 105 105 107 107 106 113 113 Avg Prop Armor Cover (%) 9 | . . . 9 . . . . . . . . Naked Turns 16 | . . . . . . . . . . . 16 Heaviest Build 119 | 12 18 35 81 85 85 88 88 88 107 107 119 Greatest Support 133 | 20 20 55 73 91 91 91 91 91 91 91 133 Greatest Overweight (x) 1 | . . 1 1 . . . . . 1 1 1 Average Overweight (x) . | . . . 1 . . . . . . 1 . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 20 20 20 Average Capacity 12 | 8 8 6 11 15 15 15 15 15 17 20 19 Most Carried 20 | 5 8 8 10 11 11 14 14 15 17 17 20 Average Carried 10 | 4 7 6 6 9 11 12 14 14 15 17 17 Final Capacity 20 | 8 8 5 15 15 15 15 15 15 20 20 5 Final Carried 17 | 4 8 5 10 11 11 14 14 15 17 17 5 Class Distribution -------------------- 91% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Matter Collected 3830 | 200 . 400 1011 112 . . 419 544 84 481 579 Remotely . | . . . . . . . . . . . . Salvage Created 1423 | . . 783 . . . . 84 70 . 11 475 Parts 71 | . . 56 . . . . 3 . . . 12 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . 7 . . . . . 5 . 6 . Prevented 8 | . . . . . . . . 1 . 7 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 34 | . . 23 . . . . 1 . . 1 9 Melee 1 | . . . . . . . . . . 1 . Cannons 15 | . . 14 . . . . 1 . . . . AOE 18 | . . 9 . . . . . . . . 9 Classes Destroyed 10 | . . 2 . . . . 1 1 . 1 5 Worker 1 | . . . . . . . . . . . 1 Recycler 3 | . . . . . . . . . . . 3 Drone 1 | . . . . . . . . . . 1 . Swarmer 5 | . . 4 . . . . 1 . . . . Protector 2 | . . . . . . . . . . . 2 Specialist 3 | . . . . . . . . . . . 3 Hunter 3 | . . . . . . . . . . . 3 Subdweller 19 | . . 19 . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . Savage 1 | . . . . . . . 1 . . . . Mutant 2 | . . . . . . . . . . . 2 Best Kill Streak 11 | . . 4 . . . . 1 . . 1 11 Combat Bots Only 9 | . . 4 . . . . 1 . . 1 9 Max Kills in Single Turn 3 | . . 3 . . . . 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . 2 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 299 | . . 80 9 9 . . 39 9 . 21 132 Missed 107 | . . 24 4 6 . . 16 7 . 10 40 Hits 192 | . . 56 5 3 . . 23 2 . 11 92 Projectile 192 | . . 56 5 3 . . 23 2 . 11 92 Critical Strikes 9 | . . 1 1 . . . 1 . . 1 5 Damage Taken 4093 | . . 1023 89 48 8 . 382 11 . 369 2163 Core 1272 | . . 192 20 . 8 . 129 5 . 56 862 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 495 | . . . 45 31 . . 137 6 . 148 128 Core Remaining (%) 72 | 100 . 23 96 . . . . . . 71 . Volleys Fired 138 | 2 . 110 . 10 . . 5 3 . . 8 Largest 2 | 2 . 2 . 1 . . 1 1 . . 1 Hottest 148 | 60 . 148 . 68 . . 68 68 . . 39 Shots Fired 172 | 4 . 141 . 10 . . 5 4 . . 8 Gun 4 | 4 . . . . . . . . . . . Cannon 150 | . . 131 . 10 . . 5 4 . . . Launcher 18 | . . 10 . . . . . . . . 8 Special . | . . . . . . . . . . . . Kinetic 2 | 2 . . . . . . . . . . . Thermal 152 | 2 . 131 . 10 . . 5 4 . . . Explosive 18 | . . 10 . . . . . . . . 8 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 33 | 2 . 19 . 26 . . 31 33 . . 5 Robot Miss Streak 2 | 1 . 2 . . . . . 1 . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 80 | 2 . 54 . 7 . . 5 2 . 1 9 Core Hits 76 | . . 34 . 1 . . 4 2 . 1 34 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . 1 . Melee Attacks 52 | . . 40 . . . . . . 1 1 10 Impact 40 | . . 40 . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 12 | . . . . . . . . . 1 1 10 Sneak Attacks 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5207 | 22 4 1852 . 160 . 21 102 41 . 70 2935 Guns 22 | 22 . . . . . . . . . . . Cannons 1421 | . . 1145 . 133 . . 102 41 . . . Explosions 3433 | . . 701 . . . . . . . . 2732 Melee 171 | . . . . . . . . . . 70 101 Ramming 160 | . 4 6 . 27 . 21 . . . . 102 Kinetic 10 | 10 . . . . . . . . . . . Thermal 1925 | 12 . 1145 . 133 . . 102 41 . . 492 Explosive 2941 | . . 701 . . . . . . . . 2240 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 171 | . . . . . . . . . . 70 101 Highest Corruption 9 | . . . . . 9 9 9 9 9 . 1 Average Corruption 8 | . . . . . 9 9 9 9 9 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 55 | . . . . . 4 8 17 24 2 . . Message Errors 11 | . . . . . 3 2 2 3 1 . . Matter Fused 17 | . . . . . . 3 5 9 . . . Heat Flow Errors 9 | . . . . . 1 2 1 4 1 . . Energy Discharges 5 | . . . . . . 1 2 2 . . . Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . . 5 1 . . . Data Loss (major) 4 | . . . . . . . . 4 . . . Misfires 1 | . . . . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 68 | . . . . . . . . . . . 68 Projectiles . | . . . . . . . . . . . . Explosions 68 | . . . . . . . . . . . 68 Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 135 | . . 23 . . . . . . . . 112 Shots 5 | . . 2 . . . . . . . . 3 Rammed 6 | . . 1 . . . . . . . . 5 Targets Rammed 20 | . 3 1 . 3 . 2 . . . . 11 Kicked 14 | . 3 . . 3 . 2 . . . . 6 Crushed . | . . . . . . . . . . . . Highest Temperature 249 | 20 . 63 . 70 88 189 125 249 130 1 3 Average Temperature 41 | 15 . 18 . 27 51 90 37 91 75 1 2 Received Heat Transfer 846 | . . 201 . . . . 21 . . 120 504 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . . Heat Transferred 2819 | 25 . 1776 . 259 . . 185 74 . . 500 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . 1 . . . . . . . 2 Low Security (%) 78 | 100 100 . 86 100 100 100 . . . . 49 Level 1 12 | . . . 13 . . . . . . . 21 Level 2 9 | . . . . . . . . . . . 29 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 528 | . . . 231 111 4 . . . . . 528 Initial 21 | . . . . 9 4 . . . . . 21 Average 133 | . . . 124 38 . . . . . . 237 Influence Increases 2001 | . . 110 516 171 . . 44 27 . 296 837 Destroy 0b10 Robot/C 1100 | . . 80 340 80 . . 40 20 . 140 400 Destroy 0b10 Robot/NC 65 | . . . 15 . . . . . . 10 40 Destroy Leader 156 | . . . 76 10 . . . . . 10 60 Allied During Kill 386 | . . . 59 22 . . 4 7 . 121 173 Successful Hack 31 | . . . 11 14 . . . . . . 6 Disable Machine 105 | . . . 15 45 . . . . . . 45 Destroy Structure 98 | . . . . . . . . . . . 98 Lose Combat Pursuer 60 | . . 30 . . . . . . . 15 15 Influence Decreases 1764 | . . 110 496 179 12 . 37 34 . 262 634 Entered New Map 34 | . . . . 11 8 . . 2 . . 13 Time Decay 1390 | . . 110 456 168 4 . 37 32 . 202 381 Lost Part 40 | . . . . . . . . . . . 40 Lost Ally 300 | . . . 40 . . . . . . 60 200 Squads Dispatched 13 | . . . 1 1 . 1 . . . . 10 Investigation 1 | . . . . . . . . . . . 1 Extermination 2 | . . . . . . 1 . . . . 1 Reinforcement 8 | . . . 1 1 . . . . . . 6 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Distress Signals 2 | . . . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 107 | . . 25 18 4 5 2 6 1 . 10 36 Peak Tracking Total 13 | . . 6 4 3 4 1 3 1 . 4 13 Tactical Retreats 5 | . . 1 . . 2 . . . . 1 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Traps Triggered 1 | . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Machines Disabled 8 | . . 1 1 3 . . . . . . 3 Max in Single Turn 3 | . . 1 . 1 . . . . . . 3 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Machines Accessed 13 | . . 1 5 2 . . 1 . . . 4 Terminals 5 | . . . 5 . . . . . . . . Fabricators 3 | . . . . 2 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 26 | . . 1 11 4 . . 1 . . . 9 Successful 17 | . . 1 8 2 . . 1 . . . 5 Failed 8 | . . . 3 2 . . . . . . 3 Catastrophic . | . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . 1 Manual 20 | . . . 10 . . . . . . . 10 Terminals 11 | . . . 11 . . . . . . . . Fabricators 5 | . . . . 4 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 Scanalyzers 3 | . . . . . . . . . . . 3 Garrison Access 3 | . . . . . . . . . . . 3 Terminal Hacks 4 | . . 1 2 . . . 1 . . . . Open Door 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . 2 . . . . . . 1 Network Status 1 | . . . . 1 . . . . . . . Build 2 | . . . . 1 . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 Retrieve Study 2 | . . . . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 7 | . . . 6 . . . . . . . 1 Terminals 6 | . . . 6 . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . Skim 5 | . . . 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Reject 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . . 3 2 . . . . . . 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . 15 . 8 Parts Built 4 | . . . . 2 . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 82 | . . . . 47 . . . . . . 35 Total Part Build Rating 22 | . . . . 10 . . . . . . 12 Part Studies Acquired 2 | . . . . . . . . . . . 2 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Total Allies 4 | . . . . . . . . . 4 . . Largest Group 4 | . . . . . . . . . 4 4 4 Highest-Rated Group 155 | . . . . . . . . . 155 155 151 Highest-Rated Ally 40 | . . . . . . . . . 40 40 40 Total Orders 8 | . . . 3 . . . . . 2 . 3 STAY 2 | . . . 1 . . . . . 1 . . FOLLOW 2 | . . . 1 . . . . . 1 . . DROP 1 | . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 RETURN 2 | . . . . . . . . . . . 2 Ally Attacks 344 | . . . 108 14 39 1 16 4 . 51 111 Total Damage 7222 | . . . 1985 180 629 . 420 137 . 1525 2346 Kills 52 | . . . 22 4 . . 1 2 . 8 15 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Borg Created 26 | . . . 9 . . 1 5 2 . 2 7 Largest Collective 5 | . . . 5 . . 1 2 4 . 5 3 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Active Infowar (turns) 5065 | . . . 372 387 107 226 556 732 1675 526 484 Jamming 5065 | . . . 372 387 107 226 556 732 1675 526 484 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 1 1 2 . . Drone Launches 3 | . . . . . . . . . . . 3 Drone Recoveries 3 | . . . . . . . . . . . 3 Zionite Intel Received 1 | . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Turns Passed 10767 | 14 114 3694 1474 419 107 226 556 732 1784 534 1113 Spaces Moved 5836 | 7 81 1555 698 303 87 173 350 549 1109 259 665 Core 7 | . . . . . . . . . . . 7 Treads 1269 | . . 1269 . . . . . . . . . Legs 4560 | 7 81 286 698 303 87 173 350 549 1109 259 658 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 195 123 123 123 123 123 123 193 50 Average Speed 150 | 120 120 153 198 123 123 123 123 123 156 193 127 Slowest Speed 200 | 120 120 190 200 123 123 123 123 123 193 193 192 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 2 14 72 53 9 76 6 64 70 90 49 15 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . 2 . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . 1 1 1 1 . Scrap Searched 17 | . . 6 . . . . 2 6 3 . . Spaces Dug 13 | . . 8 . . . . . . . . 5 Terrain Destroyed 147 | . . 58 . . . . . . . . 89 Melee 11 | . . 6 . . . . . . . . 5 Projectile 7 | . . 7 . . . . . . . . . AOE 129 | . . 45 . . . . . . . . 84 Terrain Rammed 2 | . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Total 7541 | 10 99 2671 768 339 87 183 460 600 1156 286 882 Wait 1279 | . . 898 43 8 1 2 91 36 33 23 144 Move 5826 | 6 80 1554 697 303 86 172 349 548 1108 258 665 Hop . | . . . . . . . . . . . . Pick Up 44 | . 8 7 9 6 . 2 . 4 2 . 6 Fast Attach 25 | . 1 5 4 1 . 1 1 . 4 . 8 Attach 14 | . 2 4 1 2 . . . 1 . . 4 Detach 8 | . . . 1 . . 1 . 1 1 . 4 Swap 34 | . . 19 . 3 . 1 . 1 4 2 4 Drop 49 | 2 5 20 4 3 . 1 . 4 3 . 7 Fire 138 | 2 . 110 . 10 . . 5 3 . . 8 Melee 52 | . . 40 . . . . . . 1 1 10 Ram 7 | . . . . . . . . . . . 7 Kick 14 | . 3 . . 3 . 2 . . . . 6 Crush 1 | . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 9 | . . . . . . . 9 . . . . Trap . | . . . . . . . . . . . . Miscellaneous 41 | . . 13 9 . . 1 5 2 . 2 9 Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 1) 15 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 5) 129 | -10/Materials | Entered Subcaves 130 | -10/Subcaves | Approached by a straggling Scientist 164 | -10/Subcaves | Discovered new exit (range 14) 238 | -10/Subcaves | Learned Materials trap positions 251 | -10/Subcaves | Discovered new exit (range 7) 334 | -10/Subcaves | Build established: Mutant 1332 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1338 | -10/Subcaves | Core integrity fell below 50% 1507 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1663 | -10/Subcaves | Learned Materials trap positions 2095 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2095 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2217 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2348 | -10/Subcaves | Disturbed a concealed Subdweller 2592 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3110 | -10/Subcaves | Visited 4L-MR0's lab 3127 | -10/Subcaves | Found Prototype Special Melee Weapon 3290 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3519 | -10/Subcaves | A Subdweller sparked back to life 3519 | -10/Subcaves | A Subdweller sparked back to life 3519 | -10/Subcaves | A Subdweller sparked back to life 3548 | -10/Subcaves | Found Cargo Legs 3549 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3823 | -10/Subcaves | Entered Materials 3823 | -8/Materials | Evolved 4 slots: Propulsion x1, Weapon x3 3824 | -8/Materials | Loaded intel: 10 trap records 3825 | -8/Materials | Identified 1B-0RG's Assimilator 3946 | -8/Materials | Assimilating Excavator 3a into Collective. 3963 | -8/Materials | Assimilating Serf 3a into Collective. 3976 | -8/Materials | Assimilating Technician 3a into Collective. 4012 | -8/Materials | Assimilating Serf 3b into Collective. 4053 | -8/Materials | Assimilating Engineer 3a into Collective. 4148 | -8/Materials | Assimilating Transporter 3a into Collective. 4296 | -8/Materials | Assimilating Machinist 3a into Collective. 4470 | -8/Materials | Assimilating Pest 3a into Collective. 4506 | -8/Materials | Discovered new exit (range 14) 4850 | -8/Materials | Assimilating Serf 3c into Collective. 5126 | -8/Materials | Learned location of Zion (-7) 5154 | -8/Materials | Identified exit to Factory 5188 | -8/Materials | Learned location of 1 exit from Extension 5189 | -8/Materials | Learned 2 Storage zone layouts 5191 | -8/Materials | Learned Factory stockpile data 5192 | -8/Materials | Learned 2 Lower Caves zone layouts 5202 | -8/Materials | Learned Factory trap positions 5297 | -8/Materials | Entered Factory 5297 | -7/Factory | Accompanied by 5 allies 5297 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5298 | -7/Factory | Loaded intel: 137 trap records 5473 | -7/Factory | Fabricated Hyp. Gauss Rifle? 5606 | -7/Factory | Discovered new exit (range 6) 5617 | -7/Factory | Identified exit to Lower Caves 5716 | -7/Factory | Sucked down chute 5716 | -7/Factory | Entered Waste 5726 | -7/Waste | Spotted C-40 Crusher 5726 | -7/Waste | Spotted C-40 Crusher 5731 | -7/Waste | EMP discharged 5745 | -7/Waste | Spotted C-40 Crusher 5761 | -7/Waste | Spotted C-40 Crusher 5763 | -7/Waste | Spotted C-40 Crusher 5803 | -7/Waste | Spotted C-40 Crusher 5805 | -7/Waste | Discovered new exit (range 16) 5806 | -7/Waste | 5 allies followed down the chute 5823 | -7/Waste | Entered Factory 5965 | -7/Factory | Discovered exit to Lower Caves (range 5) 5969 | -7/Factory | Assimilating Excavator 4a into Collective. 6049 | -7/Factory | Entered Lower Caves 6049 | -7/Lower Caves | Accompanied by 1 ally 6075 | -7/Lower Caves | Assimilating Virus 4a into Collective. 6080 | -7/Lower Caves | Assimilating Virus 4b into Collective. 6265 | -7/Lower Caves | Assimilating T0-DKH(k) into Collective. 6358 | -7/Lower Caves | Spotted B-75 Beast 6377 | -7/Lower Caves | Assimilating Beast 4a into Collective. 6503 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6526 | -7/Lower Caves | Assimilating Guardian 4a into Collective. 6534 | -7/Lower Caves | Discovered new exit (range 12) 6578 | -7/Lower Caves | Learned Factory emergency access door positions 6605 | -7/Lower Caves | Entered another Lower Caves area 6605 | -7/Lower Caves | Accompanied by 2 allies 6820 | -7/Lower Caves | Encountered a Warlord checkpoint 6837 | -7/Lower Caves | Assimilating XU-HEM(M) into Collective. 6842 | -7/Lower Caves | Assimilating 36-48J(g) into Collective. 7208 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7240 | -7/Lower Caves | Discovered new exit (range 15) 7253 | -7/Lower Caves | Learned Factory trap positions 7337 | -7/Lower Caves | Entered Zion 7337 | -7/Zion | Accompanied by 4 allies 7355 | -7/Zion | Found CR-A16's Pointy Stick 7388 | -7/Zion | System corruption cleaned by Quarantine Array 7461 | -7/Zion | Discovered new exit (range 16) 7470 | -7/Zion | Given the Hacking Drone Bay 7470 | -7/Zion | Found Prototype Device 7470 | -7/Zion | Identified Hacking Drone Bay 7574 | -7/Zion | Learned 8 Factory zone layouts 7680 | -7/Zion | Given A8's code to call for help 7713 | -7/Zion | Received a visual enhancement algorithm 7761 | -7/Zion | Learned 4 Factory zone layouts 7846 | -7/Zion | Met Imprinter 8083 | -7/Zion | Found Prototype Device 8086 | -7/Zion | Identified Phasing AFG 8463 | -7/Zion | Imprinted 8465 | -7/Zion | Declared Zion's savior 8900 | -7/Zion | Found Prototype Device 8900 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9121 | -7/Zion | Entered Proximity Caves 9121 | -6/Proximity Caves | Accompanied by 8 allies 9259 | -6/Proximity Caves | Assimilating Veteran 5a into Collective. 9412 | -6/Proximity Caves | Assimilating Veteran 5b into Collective. 9472 | -6/Proximity Caves | Spotted B-75 Beast 9499 | -6/Proximity Caves | Allies destroyed B-75 Beast 9606 | -6/Proximity Caves | Discovered new exit (range 22) 9655 | -6/Proximity Caves | Entered Factory 9655 | -6/Factory | Accompanied by 6 allies 9655 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9656 | -6/Factory | Identified exit to Lower Caves 9657 | -6/Factory | Loaded intel: 70 trap records 9865 | -6/Factory | Garrison activated, responded to threat 9925 | -6/Factory | Assimilating Shepherd 5a into Collective. 10117 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 10143 | -6/Factory | Discovered new exit (range 28) 10160 | -6/Factory | Build established: Hacker-Mutant 10188 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10219 | -6/Factory | Central database locked down 10271 | -6/Factory | Cargo convoy interrupted 10299 | -6/Factory | P-60 Hacker assimilated allied A0-VQD(M) 10309 | -6/Factory | Assimilating Freighter 5a into Collective. 10328 | -6/Factory | Destroyed 9 combat bots 10331 | -6/Factory | Lost 5 allies 10471 | -6/Factory | Found Prototype Device 10471 | -6/Factory | Identified Exp. EM Disruption Field 10527 | -6/Factory | Assimilating Soldier 5a into Collective. 10633 | -6/Factory | Assimilating Shepherd 5b into Collective. 10681 | -6/Factory | Assimilating Marksman 5a into Collective. 10704 | -6/Factory | Assimilating Marksman 5b into Collective. 10727 | -6/Factory | Assimilating Soldier 5b into Collective. 10745 | -6/Factory | Released all parts (8) 10750 | -6/Factory | Core integrity fell below 50% 10759 | -6/Factory | Core integrity fell below 20% 10768 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10745_ Released Exp. EM Disruption Field. 10745_ Released Imp. Hacking Suite. 10745_ Released Hcp. Storage Unit. 10745_ Mak. Salvage Targeting Computer crushed and broken. 10745_ Lrg. Storage Unit crushed and broken. 10745_ Released Hacking Suite. 10745_ Temporary Utility slot lost. 10746_ Slammed into G-50 Soldier. 10747_ Penetrated by Slug. 10751_ Slammed into H-61 Shepherd. 10751_ Penetrated by Slug. 10752_ R-10 Processor collects Exp. Cooling System. 10753_ Slammed into H-61 Shepherd. 10753_ Penetrated by Slug. 10756_ K-01 Serf destroyed. 10757_ Slug penetrates Wall. 10758_ Slammed into G-50 Soldier. 10760_ Penetrated by Slug. 10761_ Acquired Enh. Biometal Leg. 10766_ Acquired Exp. EM Disruption Field. 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""" """ + | | ?????????????????# = ![ # | | ?????????????????# # """ ! # | | ?????????????????# "" F"" # | | ?????????????????# # """""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 22 Item Schematics ----------------- Arc Projector | -7/Zion | Archive Drone Bay | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Remote Shield | -7/Zion | Archive IFF Parser | -7/Zion | Archive Gravmag System | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive EM Shield | -7/Zion | Archive Cld. Cesium-ion Thruster | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Exp. Propulsion Shielding | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Hyp. Gauss Rifle | x2 | -7/Factory | Preloaded Cmb. Gravmag System | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hvy. Rocket Launcher | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I, Locutus Survival Of The Most Covered Challenges ------------ None Game ------ Seed PlexusTechLegs Manual? 0 Play Time 01:07:43 Cumulative 365.7 hours Start 2026.02.10 @ 02:27:43 End 2026.02.12 @ 12:23:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 421 Rogue 421 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0/0 Lore% 80 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a4c97ff-7018-44e0-91cb-9a2100aa0ba2