Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.04 @ 19:34:34 Player: VraethrDalkr Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (124) 620 Value Destroyed (4574) 4574 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (670) 670 TOTAL SCORE: 9904 Bonus ------- High Alert Combat Kills 281 Follower Combat Kills 207 Met Data Miner 300 Friendly Fire -118 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Light Fission Core Advanced Heat Sink Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Light Treads Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Advanced Terrain Scanner Improved Terrain Scan Processor Makeshift ECM Suite Reaction Control System Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Flak Gun Great Axe > --- INVENTORY -------- Fission Core Improved Heat Sink Advanced Heat Sink Improved Light Armor Plating Focal Shield [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Visual Processing Unit Protection Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Flamer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 4 | . . 2 1 . . . . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 157 | 7 14 14 22 26 4 7 . 21 42 Power 25 | 1 1 1 2 5 2 2 . 6 5 Engine 13 | 1 1 1 1 3 1 . . 2 3 Core 10 | . . . 1 2 1 2 . 2 2 Reactor 2 | . . . . . . . . 2 . Propulsion 32 | 2 6 2 5 2 . . . 2 13 Treads 18 | 2 6 2 5 . . . . . 3 Leg 7 | . . . . . . . . . 7 Wheel 4 | . . . . 2 . . . 2 . Hover 3 | . . . . . . . . . 3 Flight . | . . . . . . . . . . Utility 52 | 2 2 5 6 10 . 4 . 7 16 Device 30 | 1 . 2 3 7 . 2 . 3 12 Storage 3 | 1 2 . . . . . . . . Processor 4 | . . 1 . . . . . 2 1 Hackware . | . . . . . . . . . . Protection 15 | . . 2 3 3 . 2 . 2 3 Artifact . | . . . . . . . . . . Weapon 48 | 2 5 6 9 9 2 1 . 6 8 Energy Gun 24 | 2 3 1 1 8 1 . . 5 3 Energy Cannon 4 | . . 2 1 1 . . . . . Ballistic Gun 11 | . 2 2 1 . 1 1 . . 4 Ballistic Cannon 2 | . . 1 1 . . . . . . Launcher 2 | . . . 2 . . . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . 2 . . . . . 1 Piercing Weapon 1 | . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . Parts Lost 61 | . . 1 10 5 1 1 . 16 27 Power 9 | . . . . 1 . . . 5 3 Propulsion 16 | . . . 4 1 . . . 3 8 Utility 23 | . . 1 4 2 . 1 . 5 10 Weapon 13 | . . . 2 1 1 . . 3 6 Highest Loss Streak 18 | . . 1 3 2 1 1 . 6 18 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 100 97 95 79 76 76 76 77 73 Engine 9 | . 14 11 8 8 14 7 7 5 3 Core 2 | . . . . 3 . 6 7 3 5 Treads 8 | . 28 22 24 . . . . . 4 Leg 1 | . . . . . . . . . 9 Wheel 7 | . . . . 13 15 15 15 14 . Device 12 | . 14 11 17 13 7 7 7 6 23 Storage 7 | . 14 11 9 7 7 7 7 6 . Processor 6 | . . 10 9 7 7 7 7 12 2 Protection 5 | . . 8 8 6 7 7 7 6 3 Energy Gun 9 | . 19 8 2 14 7 7 7 11 6 Ballistic Gun 5 | . 8 8 2 . 6 7 7 2 3 Naked Turns 48 | . . . . . . . . 27 21 Heaviest Build 70 | 15 30 41 44 70 70 68 61 61 58 Greatest Support 60 | 40 40 40 60 56 56 56 56 56 48 Greatest Overweight (x) 7 | . . 1 1 1 1 1 1 2 7 Average Overweight (x) . | . . . . . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 9 15 15 15 15 15 15 14 5 Most Carried 15 | 8 14 15 15 15 15 15 15 15 5 Average Carried 11 | 5 9 14 14 14 14 14 15 12 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 8 14 15 12 15 15 15 15 5 3 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 2644 | 270 146 179 457 346 355 183 . 259 449 Remotely 145 | . . . . . . . . . 145 Salvage Created 4694 | 120 521 332 865 351 447 359 . 824 875 Parts 217 | 5 26 25 38 11 24 11 . 23 54 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 7 | . 3 1 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 54 | . . . . . 20 10 . 24 . Prevented 3 | . . . . . 3 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 108 | . 13 12 21 6 12 7 . 18 19 Melee 12 | . . . 6 . . . . . 6 Guns 76 | . 13 9 1 5 12 7 . 17 12 Cannons 12 | . . 3 7 1 . . . 1 . AOE 8 | . . . 7 . . . . . 1 Classes Destroyed 18 | 2 3 2 6 2 . . . 1 2 Worker 1 | . . . 1 . . . . . . Builder 1 | . . . 1 . . . . . . Tunneler 3 | 2 . . 1 . . . . . . Recycler 6 | 1 . . 5 . . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 1 | . . . . . . . . . 1 Drone 1 | . . . . . . . . 1 . Watcher 2 | . 1 . 1 . . . . . . Swarmer 24 | . 3 5 3 . 6 . . 7 . Cutter 4 | . . . . . . . . . 4 Grunt 57 | . 10 3 12 3 6 6 . 10 7 Brawler 2 | . . . . 1 . 1 . . . Duelist 2 | . . 1 . . . . . . 1 Sentry 10 | . . 3 2 1 . . . 1 3 Specialist 2 | . . . 2 . . . . . . Hunter 2 | . . . 1 . . . . . 1 Programmer 4 | . . . . 1 . . . . 3 Heavy 1 | . . . 1 . . . . . . Best Kill Streak 9 | 3 3 6 9 4 3 4 . 5 4 Combat Bots Only 6 | . 3 6 5 4 3 4 . 5 3 Max Kills in Single Turn 3 | 1 2 2 3 1 1 1 . 2 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . 2 . . . . . 1 Melee 1 | . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Damage Taken 11538 | . 334 344 2045 771 957 418 . 2730 3939 Core 1940 | . 68 26 326 115 57 32 . 460 856 Absorbed by Shields 34 | . . . . . . . . . 34 Regen/Repaired (Parts) 98 | . . 17 81 . . . . . . Core Remaining (%) 62 | 100 72 93 40 . . . . 5 . Volleys Fired 273 | 5 33 19 40 25 30 14 . 62 45 Largest 2 | 2 2 2 2 2 2 2 . 2 2 Hottest 169 | 90 90 112 112 135 105 105 . 169 138 Shots Fired 529 | 10 62 38 80 46 60 30 . 123 80 Gun 447 | 10 62 30 14 41 60 30 . 120 80 Cannon 57 | . . 8 44 5 . . . . . Launcher 22 | . . . 22 . . . . . . Special 3 | . . . . . . . . 3 . Kinetic 144 | . 6 19 40 . 18 15 . 25 21 Thermal 299 | 5 33 19 18 22 30 15 . 98 59 Explosive 22 | . . . 22 . . . . . . Electromagnetic 64 | 5 23 . . 24 12 . . . . Robot Hit Streak 24 | 4 13 24 12 18 12 11 . 12 17 Robot Miss Streak 9 | 2 7 4 7 2 3 3 . 9 6 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 10 | . 2 . . . 4 . . 2 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 1 Shots Hit Robots 438 | 6 39 31 74 43 46 27 . 95 77 Core Hits 337 | 4 31 42 77 20 22 19 . 66 56 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . 2 . 2 1 . . . 3 4 Burn 7 | . 2 . . . . . . 3 2 Corrupt 1 | . . . . 1 . . . . . Sever 4 | . . . 2 . . . . . 2 Melee Attacks 52 | . . . 18 . . . . . 34 Impact . | . . . . . . . . . . Slashing 52 | . . . 18 . . . . . 34 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10373 | 81 493 428 2920 716 939 557 . 1848 2391 Guns 6183 | 81 493 295 214 633 863 557 . 1814 1233 Cannons 1020 | . . 133 804 83 . . . . . Explosions 1821 | . . . 1414 . 76 . . . 331 Melee 1315 | . . . 488 . . . . . 827 Ramming . | . . . . . . . . . . Kinetic 2340 | . 34 154 770 . 234 245 . 429 474 Thermal 4605 | 38 231 274 248 442 551 312 . 1419 1090 Explosive 1414 | . . . 1414 . . . . . . Electromagnetic 699 | 43 228 . . 274 154 . . . . Impact . | . . . . . . . . . . Slashing 1315 | . . . 488 . . . . . 827 Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . 6 6 6 . . 2 Average Corruption 5 | . . . . 5 6 5 . . 1 Corruption Purged 6 | . . . . . . 6 . . . Corruption Blocked 8 | . . . . . . . . . 8 Effects 107 | . . . . 30 40 30 . . 7 Message Errors 25 | . . . . 7 7 9 . . 2 Matter Fused 32 | . . . . 10 12 8 . . 2 Heat Flow Errors 11 | . . . . 4 4 2 . . 1 Energy Discharges 11 | . . . . 1 6 3 . . 1 Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 13 | . . . . 4 5 3 . . 1 Data Loss (major) 7 | . . . . 1 4 2 . . . Misfires 5 | . . . . 2 1 2 . . . Alerts 1 | . . . . 1 . . . . . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 265 | . . 1 38 . . . . . 226 Projectiles 7 | . . 1 6 . . . . . . Explosions 242 | . . . 31 . . . . . 211 Melee 16 | . . . 1 . . . . . 15 Knockbacks 13 | . . 4 9 . . . . . . Impact . | . . . . . . . . . . Kinetic 13 | . . 4 9 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 193 | . . . 48 . . . . . 145 Shots 3 | . . . 1 . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 586 | 60 268 90 207 304 232 176 . 586 217 Average Temperature 123 | 28 97 33 63 117 67 44 . 229 70 Received Heat Transfer 3609 | . 171 114 774 207 432 180 . 783 948 Effects 36 | . 4 . . 3 . . . 29 . Shutdowns 11 | . . . . . . . . 11 . Energy Bleed 4 | . . . . . . . . 4 . Interference 15 | . 4 . . 3 . . . 8 . Short Circuit 3 | . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . 1 . Damage (core) 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 16 | . 1 . . 2 1 1 . 6 5 Heat Transferred 9491 | 111 676 354 481 923 1065 700 . 3390 1791 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 966 | 15 179 292 620 295 . . . . 966 Initial 946 | . 9 12 97 200 . . . . 946 Average 273 | 6 59 188 219 132 . . . . 671 Maximum Alert Level 3 | . . 1 2 1 . . . . 3 Low Security (%) 52 | 100 100 35 56 62 . . . . . Level 1 18 | . . 64 26 37 . . . . . Level 2 21 | . . . 16 . . . . . 71 Level 3 7 | . . . . . . . . . 28 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 2 1 4 2 . . . 1 11 Investigation 5 | . . . 2 . . . . . 3 Extermination 3 | . . . . 1 . . . . 2 Reinforcement 9 | . 2 1 2 1 . . . . 3 Assault 1 | . . . . . . . . 1 . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 3 Data Miner Redirects 1 | . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 4 | . . 1 . . . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 195 | . 26 22 33 9 12 6 . 34 53 Peak Tracking Total 14 | . 5 7 6 4 3 4 . 6 14 Tactical Retreats 13 | . . . 2 . . . . 1 10 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 9 | . 1 . 3 . . . . . 5 Max in Single Turn 5 | . 1 . 1 . . . . . 5 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 28 | . 7 5 4 4 1 2 4 . 1 Terminals 11 | . 4 3 2 . 1 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations 5 | . 1 1 1 2 . . . . . Recycling Units 5 | . 2 1 1 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 79 | . 15 14 12 4 1 2 29 . 2 Successful 53 | . 6 8 6 . 1 2 29 . 1 Failed 26 | . 9 6 6 4 . . . . 1 Catastrophic 2 | . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . 1 . . . 1 Terminals 27 | . 9 10 5 . 1 . . . 2 Fabricators . | . . . . . . . . . . Repair Stations 12 | . 3 3 4 2 . . . . . Recycling Units 8 | . 3 1 3 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 43 | . 3 5 2 . 1 2 29 . 1 Record 12 | . . . . . 1 . 11 . . Part Schematic 11 | . . . . . . . 11 . . Robot Schematic 4 | . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . 3 . . Open Door 2 | . . . . . . 2 . . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 2 | . . 2 . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . 1 2 3 . . . . . . Scan Component 4 | . 1 1 2 . . . . . . Repair 2 | . . 1 1 . . . . . . Recycling Unit Hacks 4 | . 2 1 1 . . . . . . Report Inventory 4 | . 2 1 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 6 1 4 3 . . . . 1 Full Trace Events 3 | . . . 2 . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . . . Time 52 | . . 26 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 2 | . . . . . . . . 2 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . 96 . Total Orders . | . . . . . . . . . . Ally Attacks 35 | . . . . . . . . 35 . Total Damage 982 | . . . . . . . . 982 . Kills 8 | . . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 9565 | 122 1436 615 812 1037 1575 1593 92 816 1467 Spaces Moved 6099 | 55 750 256 358 844 1282 1325 81 520 628 Core 126 | 3 . . . . . . . 56 67 Treads 1529 | 52 750 256 358 23 . . . . 90 Legs 413 | . . . . . . . . . 413 Wheels 3973 | . . . . 821 1282 1325 81 464 . Hover 58 | . . . . . . . . . 58 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 100 115 115 115 50 50 Average Speed 127 | 154 160 175 161 104 115 115 115 103 155 Slowest Speed 400 | 160 160 240 240 240 115 115 115 130 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 4 99 27 35 21 98 96 70 60 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 18 | . . . . . 9 5 . 4 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 186 | . . . 133 . 5 . . . 48 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 186 | . . . 133 . 5 . . . 48 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Total 7266 | 80 940 390 489 961 1326 1368 80 660 972 Wait 485 | . 102 88 29 15 2 5 . 48 196 Move 6090 | 54 749 255 357 843 1281 1324 80 519 628 Hop . | . . . . . . . . . . Pick Up 100 | 11 19 4 11 22 4 9 . 6 14 Fast Attach 45 | 7 1 4 2 8 . . . 2 21 Attach 43 | . . 3 7 6 2 1 . 12 12 Detach 5 | . . 2 . 3 . . . . . Swap 69 | . 13 7 13 12 2 6 . 7 9 Drop 100 | 3 23 8 12 26 4 9 . 2 13 Fire 273 | 5 33 19 40 25 30 14 . 62 45 Melee 52 | . . . 18 . . . . . 34 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . . 1 1 . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 123 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 9) 685 | -10/Materials | Discovered new exit (range 15) 963 | -10/Materials | Discovered new exit (range 4) 1056 | -10/Materials | Discovered new exit (range 18) 1431 | -10/Materials | Discovered new exit (range 8) 1559 | -10/Materials | Entered another Materials area 1559 | -9/Materials | Evolved 2 slots: Utility x2 1737 | -9/Materials | Repaired Seismic Detector 2162 | -9/Materials | Discovered new exit (range 6) 2174 | -9/Materials | Entered another Materials area 2174 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2506 | -8/Materials | Repaired Lgt. Treads 2643 | -8/Materials | Discovered new exit (range 10) 2829 | -8/Materials | Lost 3 parts (2n1u) 2924 | -8/Materials | Core integrity fell below 50% 2986 | -8/Materials | Lost 3 parts (1n1u1w) 2986 | -8/Materials | Entered Factory 2986 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3830 | -7/Factory | Discovered new exit (range 16) 4023 | -7/Factory | Entered Lower Caves 4051 | -7/Lower Caves | Learned Factory terminal intel 5165 | -7/Lower Caves | Discovered new exit (range 5) 5598 | -7/Lower Caves | Entered another Lower Caves area 5863 | -7/Lower Caves | Discovered new exit (range 11) 6442 | -7/Lower Caves | Discovered new exit (range 14) 6708 | -7/Lower Caves | Encountered a Warlord checkpoint 7191 | -7/Lower Caves | Entered Data Miner 7191 | -7/Data Miner | Discovered new exit (range 6) 7213 | -7/Data Miner | Met Data Miner 7248 | -7/Data Miner | Learned location of Section 7 (-2) 7248 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7258 | -7/Data Miner | Received God Mode back door access code from Data Miner 7283 | -7/Data Miner | Entered Proximity Caves 7286 | -6/Proximity Caves | Spotter reported a threat 7286 | -6/Proximity Caves | Spotter reported a threat 7339 | -6/Proximity Caves | Spotter reported a threat 7345 | -6/Proximity Caves | Escorted by Enhanced Grunt 7527 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7568 | -6/Proximity Caves | Spotter reported a threat 7572 | -6/Proximity Caves | Spotter reported a threat 7576 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 7621 | -6/Proximity Caves | Spotter reported a threat 7750 | -6/Proximity Caves | Discovered new exit (range 18) 7754 | -6/Proximity Caves | Spotter reported a threat 7818 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 8002 | -6/Proximity Caves | Core integrity fell below 50% 8072 | -6/Proximity Caves | Core integrity fell below 20% 8072 | -6/Proximity Caves | Released all parts (7) 8099 | -6/Proximity Caves | Entered Factory 8099 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8100 | -6/Factory | Loaded intel: 26 terminal locations 8101 | -6/Factory | Lost 6 parts (2p1n2u1w) 8290 | -6/Factory | Spotted B-75 Beast 8449 | -6/Factory | Search patrols dispatched 8677 | -6/Factory | Build established: Scavenger-Mutant 8712 | -6/Factory | Garrison activated, responded to threat 8799 | -6/Factory | Search patrols dispatched 8882 | -6/Factory | Lost 3 parts (1n1u1w) 9149 | -6/Factory | Search patrols dispatched 9315 | -6/Factory | Lost 5 parts (2n2u1w) 9426 | -6/Factory | Cargo convoy interrupted 9507 | -6/Factory | Incoming investigation squad redirected 9525 | -6/Factory | Core integrity fell below 50% 9545 | -6/Factory | Core integrity fell below 20% 9566 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- R-10 Processor collects Carbon-fiber Leg. Carbon-fiber Leg destroyed. K-01 Serf collects debris. Mak. ECM Suite destroyed. Penetrated by Slug. Lgt. Angular Momentum Engine destroyed. M-28 Smith repairs G-50 Soldier. K-01 Serf collects debris. Carbon-fiber Leg destroyed. M-28 Smith repairs M-28 Smith. Penetrated by Slug. Great Axe destroyed. Penetrated by Slug. C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. K-01 Serf collects debris. Slug penetrates Wall. System corrupted: Heat flow error (+155). C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. 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Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentBackupRail Manual? 0 Play Time 02:12:04 Cumulative 70.5 hours Start 2023.11.04 @ 15:55:40 End 2023.11.04 @ 19:34:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 31 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: e1da5677-cfe7-4751-a54a-94a70658d01d