Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.11 @ 21:31:13 Player: HeartGrenade Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (103) 515 Value Destroyed (3618) 3618 Prototype IDs (4) 80 Alien Tech Used (1) 200 Bonus (1698) 1698 TOTAL SCORE: 10611 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 447 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 220 Friendly Fire -57 Cogmind --------- Core Integrity 0/1000 Matter 283/300 Energy 43/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Structural Scanner Terrain Scan Processor Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Huge Storage Unit Compact Matter Pod (150) KE Penetrator Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Terrain Scan Processor Improved Targeting Computer Improved Weapon Cycler Layered Light Armor Plating Medium Reflective Plating > --- WEAPON ----------- Coil Gun KE Penetrator Phasing Sabre > --- INVENTORY -------- Armored Treads Advanced Treads Advanced Treads Advanced Treads Compact Wheel Improved Cooling System Huge Storage Unit Compact Matter Pod Drone Bay Mini Grenade Launcher Long-range Missile Launcher Long-range Missile Launcher Powered Hammer [Rating: 83] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Phasing Sabre Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp War Pro Slots Evolved 10 | . . 2 2 2 2 . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . Utility 7 | . . 1 2 2 1 . 1 . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 123 | 6 7 15 34 5 3 6 26 9 1 11 Power 9 | 1 1 . 2 . . 1 2 1 . 1 Engine 8 | 1 1 . 2 . . 1 1 1 . 1 Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 2 4 6 . . . 7 . . 3 Treads 17 | . . 3 6 . . . 7 . . 1 Leg 3 | 2 1 . . . . . . . . . Wheel 4 | . 1 1 . . . . . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 36 | 1 2 4 7 4 2 2 9 3 1 1 Device 11 | . 1 . . 2 1 . 6 1 . . Storage 6 | 1 1 1 1 1 . . 1 . . . Processor 6 | . . 2 . . 1 . 2 1 . . Hackware 1 | . . . . . . . . 1 . . Protection 12 | . . 1 6 1 . 2 . . 1 1 Artifact . | . . . . . . . . . . . Weapon 54 | 2 2 7 19 1 1 3 8 5 . 6 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 22 | 1 1 4 12 . 1 1 2 . . . Ballistic Cannon 6 | . . . . . . . 2 2 . 2 Launcher 8 | . . . 1 . . 1 2 2 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 Slashing Weapon 15 | . 1 3 6 1 . 1 1 1 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 . . 1 1 . . Parts Lost 48 | . . . 6 . . 5 14 4 . 19 Power 5 | . . . 1 . . . 1 1 . 2 Propulsion 10 | . . . 1 . . . 4 . . 5 Utility 18 | . . . 3 . . 2 6 1 . 6 Weapon 15 | . . . 1 . . 3 3 2 . 6 Highest Loss Streak 15 | . . . 3 . . 4 7 4 . 15 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 85 95 92 84 86 83 89 67 86 79 Engine 6 | . 14 11 8 7 6 5 3 4 5 4 Treads 18 | . . 32 26 23 20 20 21 11 11 4 Leg 1 | . 27 . . . . . . . . . Device 9 | . . 11 4 12 13 12 13 6 11 10 Storage 7 | . 14 11 9 7 6 6 5 5 5 4 Processor 13 | . . 5 9 7 13 13 15 18 23 22 Hackware 1 | . . . . . . . . 1 5 4 Protection 6 | . . 2 15 9 6 6 7 . 3 4 Ballistic Gun 9 | . 14 20 13 11 13 10 10 . . . Ballistic Cannon 3 | . . . . . . . . 10 11 6 Slashing Weapon 4 | . 1 1 4 3 6 5 4 4 5 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 114 | 12 23 35 114 54 55 58 68 53 61 61 Greatest Support 94 | 20 20 60 62 62 62 62 94 50 50 70 Greatest Overweight (x) 3 | 1 1 1 1 . . . 1 1 1 3 Average Overweight (x) . | . . . . . . . . . 1 1 Largest Inventory Capacity 25 | 8 10 15 25 25 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 15 15 14 Most Carried 19 | 4 8 15 18 19 15 15 15 12 12 12 Average Carried 12 | 2 5 13 14 14 13 14 13 10 11 10 Final Capacity 25 | 8 10 15 25 15 15 15 15 15 15 5 Final Carried 18 | 2 8 15 18 15 15 10 11 11 12 4 Class Distribution -------------------- 34% | Mutant 24% | Scavenger-Assassin 22% | Scavenger-Mutant 15% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Extension Scavenger-Assassin | -5/Factory Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp War Pro Matter Collected 4016 | 219 164 699 998 118 . 238 964 312 143 161 Remotely . | . . . . . . . . . . . Salvage Created 4475 | . 164 917 1218 . . 467 1073 321 . 315 Parts 232 | . 24 44 81 . . 18 55 3 . 7 Haulers Intercepted 6 | . 1 3 . . . 1 1 . . . Recyclers Shooed 6 | . . 2 . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 3 . 7 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp War Pro Combat Hostiles Destroyed 81 | . 6 15 26 . . 6 15 5 1 7 Melee 6 | . . . 5 . . . 1 . . . Guns 59 | . 6 15 21 . . 4 13 . . . Cannons 3 | . . . . . . . . 1 1 1 AOE 13 | . . . . . . 2 1 4 . 6 Classes Destroyed 17 | . 4 5 3 . . 1 2 . 1 1 Worker 2 | . . 1 . . . 1 . . . . Builder 4 | . 1 1 . . . 1 1 . . . Tunneler 2 | . . . 1 . . . 1 . . . Hauler 6 | . 1 3 . . . 1 1 . . . Recycler 5 | . . 2 1 . . 1 1 . . . Watcher 3 | . 1 1 1 . . . . . . . Swarmer 23 | . 6 3 9 . . . . . . 5 Grunt 28 | . . 7 8 . . 3 5 5 . . Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . 1 . . . . . . . . Sentry 13 | . . 4 6 . . 2 1 . . . Specialist 2 | . . . 2 . . . . . . . Hunter 3 | . . . . . . . 3 . . . Programmer 5 | . . . . . . . 4 . . 1 Heavy 2 | . . . 1 . . . 1 . . . Behemoth 2 | . . . . . . 1 1 . . . Striker 1 | . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . 2 Best Kill Streak 8 | . 4 6 7 . . 8 4 5 1 5 Combat Bots Only 7 | . 3 5 7 . . 3 4 5 1 5 Max Kills in Single Turn 4 | . 1 1 1 . . 1 2 4 1 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . 1 1 4 . 3 Melee 1 | . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp War Pro Damage Taken 9202 | . 229 703 1839 . . 1612 2152 514 194 1959 Core 1421 | . 51 66 176 . . 116 166 100 . 746 Absorbed by Shields 163 | . . . . . . 163 . . . . Redirected to Shielding 111 | . . 4 107 . . . . . . . Core Remaining (%) 86 | 100 79 83 68 100 . 86 . . . . Volleys Fired 275 | . 17 59 91 . . 40 48 4 2 14 Largest 3 | . 2 2 2 . . 2 3 3 2 2 Hottest 142 | . 73 46 51 . . 55 142 142 109 118 Shots Fired 516 | . 34 118 174 . . 69 96 6 4 15 Gun 457 | . 34 118 174 . . 60 70 1 . . Cannon 33 | . . . . . . . 18 2 4 9 Launcher 26 | . . . . . . 9 8 3 . 6 Special . | . . . . . . . . . . . Kinetic 473 | . 17 118 174 . . 60 88 3 4 9 Thermal 17 | . 17 . . . . . . . . . Explosive 26 | . . . . . . 9 8 3 . 6 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 24 | . 8 16 14 . . 24 16 4 3 7 Robot Miss Streak 6 | . 2 2 6 . . 4 2 2 2 1 Penetration Max 1 | . . . 1 . . 1 1 . . . Secondary Targets 9 | . 3 2 2 . . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . Shots Hit Robots 415 | . 19 92 131 . 1 62 77 9 3 21 Core Hits 189 | . 10 29 45 . . 32 45 10 2 16 Critical Kills 5 | . . . 1 . . . 3 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 15 | . 3 . 4 . . 1 4 1 1 1 Burn 3 | . 3 . . . . . . . . . Destroy 7 | . . . 1 . . . 3 1 1 1 Sever 5 | . . . 3 . . 1 1 . . . Melee Attacks 102 | . 2 5 36 3 12 7 18 8 . 11 Impact 1 | . . . . . . . 1 . . . Slashing 101 | . 2 5 36 3 12 7 17 8 . 11 Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . 1 . 1 . . 2 3 . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11388 | . 281 1368 2292 . 32 1958 2658 1013 57 1729 Guns 5637 | . 235 1368 1904 . . 898 1208 24 . . Cannons 639 | . . . . . . . 339 19 57 224 Explosions 3102 | . . . . . . 785 788 628 . 901 Melee 2010 | . 46 . 388 . 32 275 323 342 . 604 Ramming . | . . . . . . . . . . . Kinetic 6124 | . 83 1368 1904 . . 898 1547 43 57 224 Thermal 152 | . 152 . . . . . . . . . Explosive 2889 | . . . . . . 785 575 628 . 901 Electromagnetic 213 | . . . . . . . 213 . . . Impact . | . . . . . . . . . . . Slashing 2010 | . 46 . 388 . 32 275 323 342 . 604 Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 3 3 3 6 Average Corruption 2 | . . . . . . . 1 3 3 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 33 | . . . . . . . 17 11 2 3 Message Errors 7 | . . . . . . . 4 1 1 1 Matter Fused 9 | . . . . . . . 2 5 . 2 Heat Flow Errors 4 | . . . . . . . 2 2 . . Energy Discharges 6 | . . . . . . . 4 1 1 . Data Loss (minor) 2 | . . . . . . . 1 1 . . Data Loss (major) 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 3 | . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 500 | . . . 8 . 10 47 116 130 . 189 Projectiles . | . . . . . . . . . . . Explosions 110 | . . . . . . 27 . 1 . 82 Melee 390 | . . . 8 . 10 20 116 129 . 107 Knockbacks 5 | . . . . . . . . . . 5 Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 252 | . . . . . . 26 16 176 . 34 Shots 6 | . . . . . . 1 1 3 . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 369 | . 75 5 304 . . 125 369 252 18 20 Average Temperature 62 | . 25 2 62 . . 38 129 88 10 19 Received Heat Transfer 2097 | . . 276 765 . . 486 240 183 . 147 Effects 4 | . . . 3 . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Interference 3 | . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 666 | . 666 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp War Pro Peak Influence 573 | . 123 438 573 263 167 391 453 . . . Initial 260 | . . 45 128 260 128 81 119 . . . Average 217 | . 81 169 284 261 148 264 209 . . . Maximum Alert Level 2 | . . 2 2 1 . 1 2 . . . Low Security (%) 48 | 100 100 63 28 . 100 28 49 . . . Level 1 45 | . . 32 55 100 . 71 44 . . . Level 2 5 | . . 4 15 . . . 5 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 1 4 10 1 2 4 6 . . 1 Investigation 11 | . . 1 5 1 . 3 1 . . . Extermination 4 | . . . . . 1 . 3 . . . Reinforcement 13 | . 1 3 5 . 1 1 2 . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses 3 | . . . . . . 2 1 . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp War Pro Distress Signals 6 | . . 1 . . . 4 . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 154 | . 9 28 37 . 1 18 18 4 19 20 Peak Tracking Total 9 | . 5 4 4 . 2 4 4 4 9 9 Tactical Retreats 7 | . . 3 3 . . . 1 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp War Pro Traps Triggered 4 | . . . 3 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 28 | . . . . . . . 2 . 26 . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp War Pro Machines Disabled 7 | . 1 . 1 . . . 4 1 . . Max in Single Turn 3 | . 1 . 1 . . . 3 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp War Pro Machines Accessed 29 | . 3 2 7 1 3 5 5 1 2 . Terminals 21 | . 3 1 6 . 3 5 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 1 1 . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 67 | . 8 9 17 1 4 14 10 1 3 . Successful 34 | . 5 5 7 . 1 6 6 1 3 . Failed 33 | . 3 4 10 1 3 8 4 . . . Catastrophic 5 | . . . 3 . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 1 6 10 . 2 4 3 . . . Terminals 52 | . 8 6 14 . 4 14 6 . . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . 3 1 . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . 3 . . . . 2 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 23 | . 5 2 4 . 1 4 3 1 3 . Record 7 | . . . 1 . . . 3 1 2 . Part Schematic 1 | . . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 5 | . . . . . 1 3 . . 1 . Terminal Index 1 | . . 1 . . . . . . . . Alert Level 4 | . 1 . 2 . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . 2 . . . . 2 . . . Insert Component 2 | . . 1 . . . . 1 . . . Analyze 2 | . . 1 . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . . 1 2 . . 2 1 . . . Terminals 6 | . . 1 2 . . 2 1 . . . Botnet 5 | . . 1 1 . . 2 1 . . . Operators 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 2 2 6 . 2 3 4 . . . Full Trace Events 4 | . . 1 2 . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 8 | . . . . . . 8 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp War Pro Total Allies 11 | . . . . . . 11 . . . . Largest Group 5 | . . . . . . 5 . . . . Highest-Rated Group 272 | . . . . . . 272 . . . . Highest-Rated Ally 159 | . . . . . . 159 . . . . Total Orders 3 | . . . . . . . 3 . . . EXPLORE 1 | . . . . . . . 1 . . . RETURN 2 | . . . . . . . 2 . . . Ally Attacks 97 | . . . . . . 97 . . . . Total Damage 2953 | . . . . . . 2953 . . . . Kills 14 | . . . . . . 14 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp War Pro Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches 2 | . . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . . 2 . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp War Pro Turns Passed 8505 | 42 548 937 1565 303 335 973 1287 770 1415 330 Spaces Moved 3985 | 30 327 395 636 175 176 466 632 327 605 216 Core 46 | 10 . . . . . . . . . 36 Treads 3447 | . . 388 636 175 176 466 632 327 605 42 Legs 333 | 20 309 4 . . . . . . . . Wheels 159 | . 18 3 . . . . . . . 138 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 115 115 161 161 161 161 148 152 232 50 Average Speed 175 | 101 140 169 171 161 161 161 162 220 232 119 Slowest Speed 250 | 190 190 250 241 161 161 161 233 232 232 232 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 36 | 3 54 43 63 4 7 50 15 45 80 36 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . Scrap Searched 3 | . . . . . . . . 3 . . Spaces Dug 54 | . 1 5 22 3 9 . 13 1 . . Terrain Destroyed 267 | . 1 5 22 3 9 16 88 52 . 71 Melee 54 | . 1 5 22 3 9 . 13 1 . . Projectile 9 | . . . . . . . 7 1 . 1 AOE 204 | . . . . . . 16 68 50 . 70 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp War Pro Total 4870 | 39 379 536 888 193 209 619 781 360 613 253 Wait 223 | . 15 36 55 1 18 51 35 7 5 . Move 3974 | 29 326 394 635 174 175 465 631 326 604 215 Hop . | . . . . . . . . . . . Pick Up 67 | 4 7 15 18 3 1 1 15 2 1 . Fast Attach 29 | 4 2 3 7 1 . 1 3 5 1 2 Attach 45 | 2 . 2 8 1 2 5 12 5 . 8 Detach 11 | . 1 2 1 2 . . 1 3 . 1 Swap 50 | . 5 10 19 3 1 . 11 . . 1 Drop 45 | . 4 10 18 5 . 1 7 . . . Fire 275 | . 17 59 91 . . 40 48 4 2 14 Melee 102 | . 2 5 36 3 12 7 18 8 . 11 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 Rewire 48 | . . . . . . 48 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: [Low] / *Ext) -6/Extension -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 10) 416 | -10/Materials | Discovered new exit (range 6) 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 956 | -9/Materials | Discovered new exit (range 5) 1034 | -9/Materials | Discovered new exit (range 3) 1528 | -9/Materials | Entered another Materials area 1528 | -8/Materials | Evolved 2 slots: Utility x2 2108 | -8/Materials | Discovered new exit (range 5) 2130 | -8/Materials | Lost 3 parts (1p1n1w) 2351 | -8/Materials | Discovered new exit (range 8) 2527 | -8/Materials | Destroyed 7 combat bots 2739 | -8/Materials | Discovered new exit (range 14) 2989 | -8/Materials | Found Prototype Device 3093 | -8/Materials | Entered Factory 3093 | -7/Factory | Evolved 2 slots: Utility x2 3094 | -7/Factory | Identified Active Sensor Suite 3328 | -7/Factory | Discovered new exit (range 8) 3339 | -7/Factory | Identified exit to Factory 3396 | -7/Factory | Entered another Factory area 3396 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3565 | -6/Factory | Build established: Scavenger-Assassin 3593 | -6/Factory | Discovered new exit (range 15) 3723 | -6/Factory | Discovered new exit (range 15) 3723 | -6/Factory | Identified exit to Extension 3731 | -6/Factory | Entered Extension 3779 | -6/Extension | Rescued A7 4217 | -6/Extension | Rescued a captive Derelict 4218 | -6/Extension | Rescued a captive Derelict 4563 | -6/Extension | Spotted B-75 Beast 4568 | -6/Extension | Allies destroyed B-75 Beast 4574 | -6/Extension | Spotted B-75 Beast 4610 | -6/Extension | Discovered new exit (range 17) 4644 | -6/Extension | Destroyed B-75 Beast 4655 | -6/Extension | Lost 4 parts (2u2w) 4681 | -6/Extension | Disrupted transfer network 4702 | -6/Extension | Identified exit to Factory 4704 | -6/Extension | Entered Factory 4704 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4964 | -5/Factory | Discovered new exit (range 11) 4980 | -5/Factory | Identified exit to Factory 5225 | -5/Factory | Spotted B-75 Beast 5491 | -5/Factory | Cargo convoy interrupted 5512 | -5/Factory | Found Prototype Processor 5512 | -5/Factory | Identified Exp. Targeting Computer 5515 | -5/Factory | Found Exp. Targeting Computer 5610 | -5/Factory | Destroyed B-75 Beast 5686 | -5/Factory | Build established: Scavenger-Mutant 5719 | -5/Factory | Discovered new exit (range 16) 5979 | -5/Factory | Lost 7 parts (1p3n2u1w) 5991 | -5/Factory | Entered Upper Caves 6032 | -5/Upper Caves | Lost 4 parts (1p1u2w) 6209 | -5/Upper Caves | Found Alien Artifact 6209 | -5/Upper Caves | Identified Dimensional Node Initializer 6209 | -5/Upper Caves | Initialized slip node 6568 | -5/Upper Caves | Learned Factory emergency access door positions 6731 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6761 | -5/Upper Caves | Entered Warlord 6861 | -5/Warlord | Discovered new exit (range 9) 6963 | -5/Warlord | System corruption cleaned by Quarantine Array 7268 | -5/Warlord | Visited the Vortex Lab 7276 | -5/Warlord | Warlord's base attacked by MAIN.C 7473 | -5/Warlord | Build established: Derelict-Mutant 7626 | -5/Warlord | Warlord forces counterattacked 7859 | -5/Warlord | Met Warlord 7951 | -5/Warlord | Warlord base infiltrated, sounded retreat 8012 | -5/Warlord | Spotted Striker 8020 | -5/Warlord | Destroyed Striker 8085 | -5/Warlord | Spotted Striker 8126 | -5/Warlord | Spotted Executioner 8176 | -5/Warlord | Entered Proximity Caves 8307 | -4/Proximity Caves | Lost 3 parts (3n) 8472 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8483 | -4/Proximity Caves | Core integrity fell below 50% 8491 | -4/Proximity Caves | Core integrity fell below 20% 8496 | -4/Proximity Caves | Crushed by falling debris 8506 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08483_ Imp. Targeting Computer destroyed. 08483_ B-60 Warrior overheating. 08484_ Powered Hammer severed. 08484_ B-60 Warrior overheating. 08488_ Phasing Sabre severed. 08488_ B-60 Warrior overheating. 08496_ The unstable cave ceiling collapses. 08496_ Crushed by falling debris. 08496_ 0b10 Decoder Chip [Generic] destroyed. 08496_ System corrupted by crushing effect (+1). 08496_ Adv. System Shield destroyed. 08496_ System corrupted by crushing effect (+3). 08497_ Acquired 56 matter. 08504_ =BGHWU%KZYYCMKITJ7I&|>=QC 08504_ B-60 Warrior heat damages core (-23). 08506_ C-30 ARC bursts open, deploying its payload. 08506_ G-73 Enforcer unfolds itself. 08506_ G-67 Veteran unfolds itself. 08506_ L-61 Swordsman unfolds itself. 08506_ E-15 Imp unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ?????????####????????????????????????????????????? | | ???????##### ????????????????????????????????????? | | ??? ### ##?????????????????? ##?????????????? | | ???## ##?????????????????? ##?????????????? | | ???## ####?######??##### # ? ##????????? | | ???# ### ?############# # ##????????? | | ?????? #### ###????????? | | ??????? ####### ## gl #####?????????? | | ???????## #""""# g%g #####?####???????? | | ???????## # ?"# @ e##?###???#####???????? | | ?????????? ?? # ###???##### ##???????? | | ??????????? ?? # ########## ##???????? | | ???????????## # ??"# ###### ##???????? | | ???????????### #""""# ## ##???????? | | ????????????## ####### #### ##???????? | | ????????????## #### ###???????? | | ????????????##### % ## ####???????? | | ????????????###### ## ####????????? | | ????????????###### ## ### ####?????????? | | ????????????###### ### ## #######??????????? | | #####??????? % % %### ### ##???????????????? | | ######???????? %### #### # ##???????????????? | | ####???????## #### #### # #####????????????? | | # ###???????### #### #### # ###########??????? | | ## ##???????### #### # # ## ########??????? | | ## ##???####### # # ##??????? | | # ###??######## % # # # # ###??????? | | ####??### ## ##### =% # ###??????? | | ####???## ##### ##??????? | | ######### ####?## ###??????? | | ######## ######## ## ###??????? | | ###### ### # # ##??????? | | ### ### ### /#####??????? | | ######## #### / ###??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 600 Resistance: TH 25 Power Shielding 33 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 30 Recoil Reduction 4 Defensive Hacking 14 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- A Powerful Ally? Charge!!! Challenges ------------ None Game ------ Seed AngularWarpWeb Manual? 0 Play Time 02:06:11 Cumulative 39.0 hours Start 2022.06.10 @ 17:25:36 End 2022.06.11 @ 21:31:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e896d68-382a-42b3-8443-4e310a6c9e2e