Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.05 @ 03:37:51 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (333) 1665 Value Destroyed (16453) 16453 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (11247) 11247 TOTAL SCORE: 41165 Bonus ------- High Alert Combat Kills 445 Follower Combat Kills 650 Entered Garrisons 2200 Used RIF Installer 5500 Aligned with FarCom 300 Win 3000 Friendly Fire -848 Cogmind --------- Core Integrity 1275/1600 Matter 300/300 Energy 586/600 System Corruption 5% Temperature Cool (11) Movement Treading (152) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (4) --- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (14) ----- High-capacity Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Improved Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Core Analyzer Advanced Transmission Jammer Cloak of Protection Relay Coupler [Swarmer] (55) Relay Coupler [Grunt] (5) Relay Coupler [Hunter] (3) > --- WEAPON (5) ------- Improved KE Penetrator Railgun Railgun Railgun Railgun > --- INVENTORY (20) --- Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Cooling System Matter Compressor (250) Advanced Weapon Cycler Experimental Thermal Shield Long-range Tractor Beam Nova Cannon Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator Linear Accelerator Linear Accelerator Heavy Linear Accelerator Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Improved Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Advanced Weapon Cycler Improved Transmission Jammer Cloak of Protection Experimental Thermal Shield Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- KE Penetrator KE Penetrator Improved KE Penetrator Improved KE Penetrator Railgun > --- INVENTORY -------- Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Cooling System Matter Compressor Structural Scanner Core Analyzer Experimental Focal Shield Long-range Tractor Beam Nova Cannon KE Penetrator KE Penetrator Railgun Railgun Railgun Linear Accelerator Linear Accelerator Advanced Remote Datajack [Rating: 169] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Grunt] Protection Improved Utility Shielding Weapon Coil Gun Energy Gun High-powered Field Laser Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 . . . . . 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 12 | . . . 1 . . . 1 . . . 2 . . . 1 . 2 . . . . . 1 . . . 1 . 1 . 2 Weapon 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . Parts Attached 674 | 8 26 11 35 19 . 2 48 1 50 2 59 3 4 5 5 30 5 1 2 14 42 19 18 29 10 28 19 17 52 30 80 Power 29 | 1 2 . 3 . . . 1 . 1 . 2 . 1 . . 1 1 . . . 1 . 1 . . 3 1 . 3 3 4 Engine 9 | 1 1 . 3 . . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . Core 7 | . 1 . . . . . 1 . 1 . . . . . . . 1 . . . 1 . 1 . . 1 . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 3 3 4 Propulsion 86 | 3 10 7 14 9 . . 13 . 7 . 4 . . . . 2 1 . . . 1 1 . . . . 2 2 7 . 3 Treads 59 | . 5 3 8 5 . . 8 . 7 . 4 . . . . 2 1 . . . 1 1 . . . . 2 2 7 . 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 27 | 3 5 4 6 4 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 312 | 2 3 2 6 1 . . 14 . 27 . 26 1 3 2 2 20 2 1 2 9 21 11 10 21 6 15 12 8 26 15 44 Device 252 | 1 . 2 5 . . . 8 . 15 . 24 1 2 2 1 19 1 1 . 8 15 11 9 20 5 13 10 6 22 13 38 Storage 8 | 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 Processor 17 | . . . 1 1 . . 2 . 1 . 1 . . . 1 . . . . . . . 1 . 1 1 1 1 2 1 2 Hackware 11 | . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . 1 . 1 1 1 1 . 2 Protection 24 | . . . . . . . 3 . 11 . 1 . 1 . . 1 . . 1 1 4 . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 247 | 2 11 2 12 9 . 2 20 1 15 2 27 2 . 3 3 7 1 . . 5 19 7 7 8 4 10 4 7 16 12 29 Energy Gun 26 | 1 1 1 3 1 . 1 3 . 2 . 9 1 . . . 1 . . . 2 . . . . . . . . . . . Energy Cannon 23 | . . . . . . . . . . . 3 . . . . . . . . . 3 . 2 1 1 . 2 . 5 . 6 Ballistic Gun 105 | 1 . 1 4 1 . 1 8 . 7 . 5 . . . 2 3 . . . 1 10 5 4 5 1 7 2 5 7 9 16 Ballistic Cannon 18 | . 5 . 4 4 . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . Launcher 26 | . 1 . . 3 . . 3 1 3 1 1 1 . 1 1 1 . . . 1 . 1 . 1 . 2 . 1 . 2 1 Special Weapon 28 | . 4 . 1 . . . 4 . . . . . . . . . . . . 1 2 . 1 1 2 1 . 1 3 1 6 Impact Weapon 21 | . . . . . . . . . 2 1 9 . . 2 . 2 1 . . . 4 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 2 . . . 1 . 1 . 2 . . . . . . . . . 2 . . . . . . . . . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . System Corruption 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . Parts Lost 35 | . . . . 5 . . . . 2 . . . . . . . . . . . 2 2 . 1 . 8 1 . 4 5 5 Power 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 3 . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . 3 . . 2 1 3 Weapon 15 | . . . . 2 . . . . 1 . . . . . . . . . . . 1 2 . . . 3 1 . 2 1 2 Highest Loss Streak 5 | . . . . 2 . . . . 1 . . . . . . . . . . . 2 1 . 1 . 5 1 . 2 4 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 99 98 100 100 99 100 99 100 95 92 92 92 93 92 93 94 94 94 93 93 94 93 94 93 94 95 94 90 91 Engine 2 | . 13 14 11 11 11 11 4 . . . 4 7 7 7 6 6 2 . . . . . . . . . . . . . . Core 3 | . . . . . . . 4 9 8 9 2 . . . . . 2 5 5 5 5 5 10 10 10 3 4 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 4 7 7 8 Treads 13 | . 5 1 15 15 11 11 10 27 27 27 19 15 15 15 13 13 11 11 11 11 10 11 10 10 10 10 14 14 12 8 8 Wheel 3 | . 22 26 17 16 22 22 16 . . . . . . . . . . . . . . . . . . . . . . . . Device 10 | . 14 13 10 4 . . 8 . 6 . 7 7 7 7 13 6 10 16 11 5 7 11 12 16 14 15 13 9 13 11 14 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 22 | . . . 11 17 22 22 18 18 18 27 24 23 23 23 20 26 23 23 23 23 23 23 23 26 26 25 23 27 25 26 25 Hackware 3 | . . . . . . . . . . . . . . . . . 4 5 5 5 6 5 5 2 5 4 9 9 8 8 11 Protection 2 | . . . . . . . . 9 1 . 4 7 7 7 6 6 5 . 5 11 6 5 5 1 . . . . . 1 . Energy Gun 2 | . 7 12 5 4 . 10 7 . 3 9 4 5 7 . . 3 . . . 4 1 . . . . . . . . . . Ballistic Gun 16 | . 8 12 8 2 . 10 15 18 21 9 14 15 15 12 20 21 19 17 17 17 17 20 17 20 12 20 14 18 16 19 18 Ballistic Cannon 1 | . 11 2 7 11 11 . 1 3 . . . . . . . . . . . . . 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 13 36 36 38 38 36 36 63 64 64 58 71 64 64 66 71 74 74 78 72 74 80 85 96 96 97 95 109 109 122 121 124 Greatest Support 155 | 26 40 20 40 20 20 20 68 68 68 68 92 92 92 92 92 92 97 97 97 97 97 97 97 97 97 97 120 125 150 150 155 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 15 15 15 15 14 15 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 12 14 14 13 13 14 19 20 19 20 19 20 20 19 19 19 18 19 19 19 19 19 19 19 20 18 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 15 15 12 14 15 20 20 20 20 20 20 20 20 20 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 Class Distribution -------------------- 17% | Skirmisher 12% | Scavenger-Gunner 11% | Mutant 10% | Scavenger-Skirmisher 10% | Scavenger-Mutant 9% | Assassin 6% | Botlord-Mutant 5% | Infiltrator-Assassin 5% | Infiltrator-Skirmisher 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Skirmisher | -7/Factory Skirmisher | -7/Garrison Skirmisher | -7/Factory Assassin | -7/Garrison Infiltrator-Assassin | -6/Factory Skirmisher | -6/Garrison Infiltrator-Assassin | -5/Factory Infiltrator-Assassin | -5/Waste Infiltrator-Assassin | -5/Factory Skirmisher | -5/Garrison Assassin | -5/Factory Infiltrator-Skirmisher | -5/Garrison Infiltrator-Mutant | -4/Factory Infiltrator-Gunner | -4/Garrison Infiltrator-Mutant | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Garrison Botlord-Mutant | -2/Research Scavenger-Gunner | -2/Garrison Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Matter Collected 16250 | 241 606 185 720 290 100 32 677 . 1075 319 787 249 . 209 132 1127 52 . . 470 841 553 367 747 . 1271 167 643 1132 1078 2180 Remotely 7232 | . . . . . . . 134 . 422 . 184 . . 9 . 946 . . . 346 185 492 240 489 . 802 . 307 613 691 1372 Salvage Created 17413 | 35 360 216 569 338 . 66 763 . 1332 829 899 249 . 111 174 1443 87 . . 435 753 475 256 581 . 1174 167 1054 1669 974 2404 Parts 918 | 6 20 31 39 26 . 9 52 . 62 33 51 14 . 7 4 59 1 . . 20 31 18 11 36 . 59 15 51 69 59 135 Haulers Intercepted 9 | . 1 . . . . . 2 . 3 . 1 . . . . . 1 . . . 1 . . . . . . . . . . Recyclers Shooed 8 | . . . 2 . . . . . 2 . . . . . . . . . . . 2 . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Combat Hostiles Destroyed 277 | . 8 5 14 13 . . 16 . 22 6 14 4 . 6 4 27 . . . 11 8 12 2 13 . 19 2 14 14 16 27 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Guns 198 | . 2 3 3 4 . . 11 . 16 2 10 4 . 2 1 23 . . . 10 8 8 2 9 . 14 2 13 14 10 27 Cannons 26 | . 6 2 11 3 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . AOE 49 | . . . . 6 . . 2 . 2 4 3 . . 4 3 4 . . . 1 . 4 . 4 . 5 . 1 . 6 . Classes Destroyed 20 | 1 2 3 3 3 . . . . 2 1 1 . . 1 . . . . . 1 . . . . . . . . 1 . 1 Worker 14 | . . 1 . 1 . . 2 . . . 1 . . . . . . . . . . . . . . . 1 . 5 . 3 Builder 12 | . . 3 . . . . 1 . 1 . 4 . . . . . . . . . . . . . . . . . 3 . . Tunneler 6 | 2 . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . . . . 2 . 3 . 1 . . . . . 1 . . . 1 . . . . . . . . . . Recycler 10 | . . . 1 1 . . . . 1 . 1 . . . 1 . . . . . 2 . 1 . . . . . 2 . . Operator 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 67 | . . 3 3 4 . . 6 . 4 . 3 . . . 4 4 . . . 7 3 4 . 7 . 6 . . . 8 1 Cutter 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Grunt 111 | . 8 2 5 3 . . 4 . 13 5 5 . . 3 . 17 . . . 2 1 5 . 3 . 10 . 10 1 4 10 Brawler 7 | . . . . 2 . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . 2 Duelist 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Sentry 28 | . . . 6 . . . 6 . 4 . 2 2 . . . . . . . 1 2 . . . . 1 . . 3 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 21 | . . . . . . . . . 1 . 1 . . . . 2 . . . . . 2 . 2 . 2 . . 4 2 5 Programmer 29 | . . . . . . . . . . . 3 1 . . . 1 . . . . 2 . 2 1 . . 2 4 4 . 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 1 2 5 4 5 . 2 4 . 6 3 4 3 . 6 4 7 1 . . 7 2 4 3 5 . 11 2 4 17 5 9 Combat Bots Only 11 | . 2 3 3 5 . . 4 . 5 3 3 3 . 6 4 7 . . . 7 2 4 2 5 . 11 2 4 4 5 5 Max Kills in Single Turn 3 | 1 1 2 1 2 . 1 2 . 3 2 1 1 . 2 2 2 1 . . 3 1 2 1 2 . 3 1 2 2 3 2 Gunslinging 2 | . . 1 . . . . . . . . . . . . . 1 . . . 2 . . . . . 1 . 1 . . 1 Exploded 3 | . . . . 2 . . 1 . 1 2 1 . . 2 2 2 . . . 1 . 2 . 2 . 3 . 1 . 3 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Damage Taken 15418 | . 337 94 267 831 . . 526 . 862 175 710 165 . 45 80 876 . . . 379 690 791 214 564 . 1449 71 483 1859 1630 2320 Core 1774 | . 26 20 41 196 . . 75 . 138 . 65 31 . 14 . 76 . . . 50 105 51 43 98 . 78 . 35 164 143 325 Absorbed by Shields 376 | . . . 93 85 . . 49 . . . . . . . . . . . . . . . . 7 . 74 . 68 . . . Reduced by Siege Mode 937 | . . . . . . . . . . . . . . 9 . 58 . . . 25 . 45 16 16 . 83 . 20 68 297 300 Redirected to Shielding 440 | . . . . . . . . . 17 . 25 7 . . . 38 . . . 85 123 27 . 63 . . . . . 55 . Core Remaining (%) 79 | 100 . 81 . . . 40 . . . 61 . . . 84 . 91 . . . . . 79 . . . 80 . 97 . 78 79 Volleys Fired 717 | 2 34 15 34 25 . 4 47 . 60 14 45 11 . 9 5 42 2 . . 20 33 26 12 29 9 45 8 24 49 31 82 Largest 5 | 2 2 2 2 2 . 2 3 . 3 3 3 3 . 3 3 4 4 . . 4 4 4 4 4 1 4 4 4 5 5 5 Hottest 241 | 70 100 78 100 95 . 79 102 . 107 120 123 120 . 89 78 151 109 . . 151 159 143 118 188 98 129 120 130 235 241 171 Shots Fired 2067 | 4 58 30 66 45 . 8 123 . 172 29 123 31 . 15 9 165 8 . . 70 87 92 32 89 9 145 19 88 176 113 261 Gun 1760 | 4 30 26 20 16 . 8 103 . 160 18 114 27 . 10 6 163 8 . . 67 73 80 27 81 . 133 15 86 155 104 226 Cannon 180 | . 19 4 44 22 . . 8 . 5 . 4 . . . . . . . . . 11 8 4 1 7 . 4 . 19 1 19 Launcher 66 | . . . . 7 . . 5 . 7 11 5 4 . 5 3 2 . . . 1 . 4 . 2 . 4 . 1 . 5 . Special 61 | . 9 . 2 . . . 7 . . . . . . . . . . . . 2 3 . 1 5 2 8 . 1 2 3 16 Kinetic 1688 | 2 34 17 56 28 . 4 85 . 149 8 79 22 . 10 6 139 8 . . 52 71 88 27 81 . 133 15 86 158 104 226 Thermal 270 | 2 24 13 10 10 . 4 33 . 16 10 39 5 . . . 24 . . . 15 13 . 4 1 7 . 4 . 16 1 19 Explosive 36 | . . . . 7 . . 2 . . . . . . 5 3 2 . . . 1 . 4 . 2 . 4 . 1 . 5 . Electromagnetic 30 | . . . . . . . 3 . 7 11 5 4 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 52 | 3 8 11 9 4 . 6 13 . 26 8 9 14 . 12 2 26 15 . . 52 15 33 19 13 6 23 7 24 18 31 26 Robot Miss Streak 5 | . 3 3 3 2 . . 5 . 2 1 2 1 . . 2 2 . . . 2 2 1 1 2 . 3 1 4 3 4 3 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 1 1 2 . 1 Secondary Targets 42 | . . 1 . . . . . . 1 . . . . . . 8 . . . 3 1 3 . 1 . 8 . 3 1 4 8 Max Gunslinging Chain 2 | . . 1 . . . . . . 1 . . . . . . 1 . . . 2 1 1 . 1 . 1 . 1 1 1 1 Shots Hit Robots 1371 | 3 31 21 42 22 . 6 70 . 120 15 70 22 . 10 3 121 8 . . 52 59 73 23 61 2 102 11 61 109 84 170 Core Hits 676 | 2 14 10 23 21 . 3 34 . 50 26 32 10 . 10 5 66 2 . . 24 25 29 7 28 . 56 8 32 44 38 77 Critical Kills 28 | . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 . 4 5 3 11 Critical Parts Destroyed 28 | . . . . . . . . . . . . . . . 1 2 . . . . . 2 1 . . 1 . 4 2 3 12 Critical Strikes 76 | 1 3 1 3 3 . . 3 . . . 4 . . . 1 4 . . . . . 3 1 . . 3 . 8 7 8 23 Burn 10 | 1 1 . . 2 . . 1 . . . 4 . . . . 1 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 56 | . . 1 . . . . . . . . . . . . . 3 . . . . . 3 1 . . 3 . 8 6 8 23 Blast 8 | . 2 . 3 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 57 | . . . . . . . . . 4 2 19 . . 6 11 2 1 . . . 12 . . . . . . . . . . Impact 57 | . . . . . . . . . 4 2 19 . . 6 11 2 1 . . . 12 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36439 | 40 494 287 837 900 . 87 1448 . 2620 1863 1936 495 . 647 503 2902 153 . . 1030 1358 2299 552 1573 . 2829 344 1436 3055 2465 4286 Guns 26496 | 40 260 227 179 151 . 87 949 . 1815 196 1500 379 . 138 33 2405 153 . . 980 1237 1402 548 1146 . 2224 297 1269 2875 1810 4196 Cannons 1901 | . 234 60 658 279 . . 114 . 73 . . . . . . . . . . . . 324 . . . . . . 159 . . Explosions 7480 | . . . . 470 . . 385 . 717 1667 234 116 . 509 318 497 . . . 50 . 573 . 427 . 605 . 167 . 655 90 Melee 420 | . . . . . . . . . . . 183 . . . 124 . . . . . 113 . . . . . . . . . . Ramming 142 | . . . . . . . . . 15 . 19 . . . 28 . . . . . 8 . 4 . . . 47 . 21 . . Kinetic 25663 | 15 381 172 758 323 . 29 773 . 1576 76 904 308 . 138 33 1956 153 . . 697 1194 1726 548 1146 . 2224 297 1269 2961 1810 4196 Thermal 2910 | 25 113 115 79 107 . 58 296 . 312 265 621 71 . . . 449 . . . 283 43 . . . . . . . 73 . . Explosive 4502 | . . . . 470 . . 141 . . . . . . 509 318 497 . . . 50 . 573 . 427 . 605 . 167 . 655 90 Electromagnetic 2802 | . . . . . . . 238 . 717 1522 209 116 . . . . . . . . . . . . . . . . . . . Impact 420 | . . . . . . . . . . . 183 . . . 124 . . . . . 113 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . . . 2 3 3 3 . . . . . . 4 4 1 1 1 1 . 24 4 4 5 Average Corruption 2 | . . . . . . . . . . . 1 2 3 3 . . . . . . 3 4 1 1 1 1 . 12 3 4 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Effects 127 | . . . . . . . . . . . 10 3 2 5 . . . . . . 26 13 2 4 1 10 . 14 9 12 16 Message Errors 27 | . . . . . . . . . . . 3 . . . . . . . . . 4 . . 3 . 2 . 3 1 4 7 Matter Fused 35 | . . . . . . . . . . . 3 1 1 3 . . . . . . 7 5 2 . . 3 . 3 3 2 2 Heat Flow Errors 20 | . . . . . . . . . . . 2 2 . 1 . . . . . . 5 2 . 1 1 1 . 2 . 1 2 Energy Discharges 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . 1 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 13 | . . . . . . . . . . . . . . 1 . . . . . . 3 2 . . . 1 . 3 1 . 2 Data Loss (major) 10 | . . . . . . . . . . . 2 . 1 . . . . . . . 3 . . . . . . 1 . 1 2 Misfires 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 2 1 . Overload Shots 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Overflow Damage 442 | . . . 2 29 . . . . 9 23 32 . . 1 126 80 . . . . . 30 . 18 . . . 4 . 88 . Projectiles 19 | . . . 2 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 273 | . . . . 12 . . . . 9 23 6 . . 1 2 80 . . . . . 30 . 18 . . . 4 . 88 . Melee 150 | . . . . . . . . . . . 26 . . . 124 . . . . . . . . . . . . . . . . Knockbacks 21 | . 1 1 6 4 . . . . 2 . 3 . . . 1 . . . . . . 2 . . . . . . 1 . . Impact 5 | . . . . . . . . . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . Kinetic 15 | . 1 1 5 4 . . . . 1 . . . . . . . . . . . . 2 . . . . . . 1 . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 220 | . . . . 44 . . . . . 8 . . . . . . . . . . . . . . . 63 . . . . 105 Shots 5 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Rammed 15 | . . . . . . . . . 2 . 1 . . . 2 . . . . . 2 . 1 . . . 3 . 4 . . Targets Rammed 17 | . . . . . . . . . 3 . 2 . . . 2 . . . . . 2 . 1 . . . 3 . 4 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | 9 129 48 72 96 . 24 158 . 270 270 242 143 . 78 36 338 36 . . 130 243 422 303 322 179 195 92 236 388 393 321 Average Temperature 69 | 6 37 20 23 35 . 12 48 . 67 108 46 60 . 29 19 115 19 . . 54 51 100 120 101 54 72 33 66 84 112 77 Received Heat Transfer 3083 | . 207 36 103 60 . . 238 . 351 126 171 36 . 9 . 351 . . . 73 84 277 . 48 . 300 . 163 18 288 144 Effects 7 | . . . . . . . . . . . . . . . . 2 . . . . . . 3 1 . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Siege Activations 47 | . . . . . . . . . . . . 1 . 1 . 8 . . . 2 6 3 1 3 . 3 1 3 4 3 8 Total Turns 783 | . . . . . . . . . . . . 4 . 22 . 121 . . . 60 34 81 20 47 . 87 10 44 68 74 111 Longest Duration 64 | . . . . . . . . . . . . 4 . 22 . 33 . . . 47 10 40 20 29 . 64 10 18 26 40 36 Robots Corrupted 8 | . . . . . . . . . 3 5 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . 1 . 3 3 3 2 . . 4 . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . 1 . 2 . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . 2 . 2 Heat Transferred 6207 | 148 407 333 222 407 . 148 827 . 555 372 1271 111 . . . 814 . . . 444 74 . . . . . . . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Peak Influence 769 | 10 297 156 476 503 . 15 441 208 492 270 251 238 145 206 157 769 412 144 118 339 201 377 256 420 234 526 363 320 323 436 450 Initial 403 | . 6 16 60 156 . . 5 208 101 101 141 133 124 . 107 95 403 144 100 82 177 125 196 179 220 163 295 31 180 141 261 Average 222 | 4 115 92 263 352 . 9 244 208 234 170 152 204 122 116 99 418 409 144 114 279 94 308 215 306 225 400 221 200 184 272 267 Maximum Alert Level 3 | . 1 . 2 2 . . 2 1 2 1 1 1 . 1 . 3 2 . . 1 1 1 1 2 1 2 1 1 1 2 2 Low Security (%) 47 | 100 89 100 25 6 . 100 33 . 49 58 79 34 100 83 100 6 . 100 100 13 98 13 19 14 . 7 31 31 66 34 19 Level 1 40 | . 10 . 64 56 . . 60 100 45 41 20 65 . 16 . 46 . . . 86 1 86 80 64 100 13 68 68 33 55 67 Level 2 11 | . . . 10 37 . . 6 . 5 . . . . . . 37 100 . . . . . . 20 . 79 . . . 10 12 Level 3 . | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 1 1 . . 3 . 4 . 8 . . . . . . . . . 2 . 1 . . . 1 . 3 . 5 Investigation 5 | . 1 . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Extermination 11 | . . . . . . . . . . . 3 . . . . . . . . . 2 . 1 . . . 1 . 1 . 3 Reinforcement 11 | . . . 1 1 . . 1 . 3 . 1 . . . . . . . . . . . . . . . . . 2 . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert ID Control Effect 12 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 . 3 3 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Distress Signals 9 | . . . 3 . . . . . 3 . 1 . . . . . . . . . 2 . . . . . . . . . . Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . 2 . 5 . 14 Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 2 . 5 . 14 Times Spotted 358 | . 19 5 20 15 . . 25 . 32 6 20 4 . 6 4 22 . 2 . 14 18 10 5 15 1 25 4 15 14 16 41 Peak Tracking Total 6 | . 5 3 5 4 . . 5 . 5 3 3 3 . 4 1 3 . 1 . 4 4 4 2 3 1 6 1 4 3 5 6 Tactical Retreats 7 | . 1 . . 1 . . . . . . . . . . . . . . . 1 2 . . . . 1 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Traps Triggered 11 | . 1 . . . . . . . 1 . 1 . 1 . . . 1 . . . 4 . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Machines Disabled 21 | . 1 . 1 . . . . . 1 . 1 1 . 1 . 2 . . . . 1 1 . 2 . 2 . 1 1 2 3 Max in Single Turn 1 | . 1 . 1 . . . . . 1 . 1 1 . 1 . 1 . . . . 1 1 . 1 . 1 . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Garrison Relay 10 | . . . . . . . . . . . . . . 1 . 2 . . . . . 1 . 2 . 2 . 1 . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Machines Accessed 85 | . 5 . 6 . 1 . 11 . 6 . 15 . 5 . 8 . 2 . 2 . 8 . 2 . 2 . 4 . 1 . 7 Terminals 56 | . 5 . 4 . . . 7 . 5 . 12 . 4 . 4 . 1 . . . 7 . . . . . 2 . . . 5 Fabricators 6 | . . . . . . . . . . . 2 . . . 1 . . . 1 . . . 1 . . . 1 . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . 1 . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . 1 . 1 . 1 . 1 . 2 . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 Total Hacks 220 | . 18 . 20 . 1 . 23 . 20 . 40 . 17 . 22 . 4 . 3 . 27 . 2 . 2 . 9 . 1 . 11 Successful 110 | . 10 . 12 . 1 . 14 . 10 . 13 . 8 . 13 . 1 . 2 . 10 . 1 . 2 . 7 . 1 . 5 Failed 107 | . 7 . 7 . . . 9 . 9 . 27 . 9 . 9 . 3 . 1 . 17 . 1 . . . 2 . . . 6 Catastrophic 17 | . . . 1 . . . 2 . 2 . 4 . 1 . . . 1 . . . 3 . 1 . . . . . . . 2 Database Lockouts 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 140 | . 15 . 16 . 1 . 13 . 16 . 23 . 13 . 17 . 4 . 2 . 12 . 1 . 1 . 4 . . . 2 Terminals 181 | . 18 . 18 . . . 16 . 19 . 34 . 16 . 17 . 3 . . . 26 . . . . . 5 . . . 9 Fabricators 13 | . . . . . . . . . . . 5 . . . 2 . . . 2 . . . 1 . . . 3 . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 1 . . . 3 . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . 1 . 1 . 1 . 1 . 2 . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 Terminal Hacks 50 | . 6 . 5 . 1 . 4 . 6 . 8 . 5 . 4 . . . . . 7 . . . . . 2 . . . 2 Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 1 . . . . . 1 . 3 . . . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 2 . 1 . . . 1 . 1 . 2 . 1 . . . . . . . 2 . . . . . . . . . . Terminal Index 6 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . . . . . . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . Locate Traps 7 | . . . 2 . . . 1 . . . . . 1 . . . . . . . 1 . . . . . 1 . . . 1 Registered Components 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Zone Layout 8 | . . . . . . . 1 . 2 . 1 . . . 1 . . . . . 3 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 14 | . . . . . . . 1 . 1 . 1 . 1 . 2 . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 Unlock Access 11 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Unauthorized Hacks 43 | . 4 . 7 . . . 7 . 3 . 4 . 2 . 7 . 1 . 1 . 2 . . . 1 . 3 . . . 1 Terminals 29 | . 4 . 5 . . . 3 . 3 . 3 . 2 . 4 . 1 . . . 2 . . . . . 1 . . . 1 Track 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . 1 . . . . Botnet 16 | . 2 . 2 . . . 2 . 2 . 2 . 1 . 2 . 1 . . . 2 . . . . . . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Fabricators 6 | . . . . . . . . . . . 1 . . . 2 . . . 1 . . . . . . . 2 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 1 . . . 3 . . . . . . . 1 . . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 4 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 5 . 4 . . . 8 . 5 . 15 . 4 . 6 . 2 . 1 . 8 . 2 . 2 . 3 . 1 . 5 Full Trace Events 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Used RIF Installer 11 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Autoassimilate 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Robots Hacked 50 | . . . . . . . . . . . . . . . . . . . . 3 4 3 1 5 1 5 . 2 4 4 18 Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat 47 | . . . . . . . . . . . . . . . . . . . . 3 4 3 1 5 1 5 . 2 4 4 15 Autoassimilated 13 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . 1 1 3 4 Robot Hacks Applied 30 | . . . . . . . . . . . . . . . . . . . . 2 1 . 1 3 2 4 . 1 2 1 13 drop_inventory 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 find_garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . 1 spike_heat 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 overload_power 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 4 wipe_record 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 overwrite_iff 9 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 2 . . 1 . 3 streamctrl_high 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Relay Couplers Released 38 | . . . . . . . . . . . . . . 5 . 8 . . . . . 3 . 8 . 8 . 3 . 3 . Machine Destruction 38 | . . . . . . . . . . . . . . 5 . 8 . . . . . 3 . 8 . 8 . 3 . 3 . Attached 9 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 1 1 1 . 2 Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . . . 3 3 3 3 3 3 4 4 4 4 1 1 3 3 1 Autooverrided 10 | . . . . . . . . . . . . . . . . . . . . 1 3 1 . 2 . 1 . . 1 . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Total Allies 37 | . . . . . . . . . . . 1 . . . 2 . . . . 2 4 3 . 3 . 4 1 2 3 4 8 Largest Group 3 | . . . . . . . . . . . 1 . . . 2 2 . . . 2 2 2 . 3 . 1 1 2 1 2 3 Highest-Rated Group 196 | . . . . . . . . . . . 26 . . . 36 36 . . . 41 55 58 . 124 . 58 10 128 69 127 196 Highest-Rated Ally 69 | . . . . . . . . . . . 26 . . . 26 26 . . . 29 54 29 . 47 . 58 10 64 69 69 69 Total Orders 10 | . . . . . . . . . . . 2 . . . . 8 . . . . . . . . . . . . . . . STAY 6 | . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Ally Attacks 124 | . . . . . . . . . . . . . . . . . . . . 9 17 5 . 8 . 5 . 21 6 22 31 Total Damage 3987 | . . . . . . . . . . . . . . . . . . . . 147 296 90 . 229 . 156 . 851 285 827 1106 Kills 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 4 . 3 3 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Robot Analysis Total 9 | . 2 . 1 . . . . . 1 . 3 . . . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Turns Passed 18344 | 68 590 284 639 182 236 199 839 146 1031 298 1831 209 309 334 648 975 191 103 80 428 1575 596 369 693 323 1023 583 505 864 487 1706 Spaces Moved 9940 | 58 453 229 415 89 247 192 526 92 452 159 978 113 197 186 385 479 105 62 45 195 817 244 183 336 176 515 315 238 391 194 874 Core 17 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7888 | . 32 . 103 . . . 22 92 452 159 978 113 197 186 385 479 105 62 45 195 817 244 183 336 176 515 315 238 391 194 874 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2035 | 41 421 229 312 89 247 192 504 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 95 95 160 160 160 152 152 152 152 152 152 160 165 165 165 165 165 165 165 165 165 158 158 158 170 152 Average Speed 146 | 72 93 95 111 95 95 95 110 160 160 160 155 152 152 152 152 156 163 165 165 165 165 165 165 165 165 165 160 158 158 170 155 Slowest Speed 170 | 90 160 95 160 95 95 95 160 160 160 160 160 152 152 152 152 160 165 165 165 165 165 165 165 165 165 165 163 158 170 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 71 64 44 35 64 39 66 33 52 49 35 30 12 41 17 75 4 64 3 39 38 52 9 80 8 87 11 49 16 46 36 Regions Visited 31 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 116 | . 7 . 2 . . . 5 . 4 1 19 . . 5 10 . 1 . . . 21 . 4 . 7 . 4 . 16 . 10 Terrain Destroyed 482 | . 10 . 3 54 . . 23 . 6 4 23 . . 28 65 4 1 . . 6 24 11 4 8 7 70 6 21 18 12 74 Melee 46 | . . . . . . . . . 4 1 15 . . 5 10 . 1 . . . 10 . . . . . . . . . . Projectile 105 | . 10 . 3 . . . 8 . 2 . 5 . . . . . . . . . 14 . 4 1 7 7 5 1 18 4 16 AOE 328 | . . . . 54 . . 15 . . 3 3 . . 23 55 4 . . . 6 . 11 . 7 . 63 . 20 . 7 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Total 12164 | 77 534 265 521 135 248 200 675 91 613 175 1152 132 210 212 417 610 120 62 51 258 957 373 229 417 201 612 378 308 538 295 1098 Wait 396 | . 5 . 7 . . . 8 . 18 . 21 5 . 4 4 49 . . . 27 23 81 7 15 1 10 23 24 18 25 21 Move 9898 | 57 452 228 414 88 246 191 525 90 451 157 977 111 196 184 384 477 105 61 44 193 816 242 182 334 175 513 314 236 390 192 873 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 178 | 10 12 4 10 2 2 2 20 . 10 . 9 1 4 2 4 4 3 . 3 2 11 4 4 5 2 9 4 2 8 8 17 Fast Attach 75 | 3 1 2 5 . . . 4 . 2 . 10 . 1 . . 2 2 . . . 6 1 3 1 2 4 3 3 8 3 9 Attach 88 | 4 1 . 5 5 . . 5 . 5 . 6 . . . 2 2 2 . 1 . 7 3 2 2 . 9 3 2 7 5 10 Detach 27 | . . . 3 . . . 4 . 1 . 2 . . . . . . . 1 . 5 . . . 1 3 1 1 2 1 2 Swap 511 | 1 24 9 25 14 . 2 39 1 43 2 43 3 3 5 3 26 1 1 1 14 29 15 13 26 8 15 13 12 37 22 61 Drop 200 | . 5 7 18 1 . 1 23 . 16 . 18 1 6 2 2 6 4 . 1 2 13 1 5 5 3 4 6 4 15 8 23 Fire 717 | 2 34 15 34 25 . 4 47 . 60 14 45 11 . 9 5 42 2 . . 20 33 26 12 29 9 45 8 24 49 31 82 Melee 57 | . . . . . . . . . 4 2 19 . . 6 11 2 1 . . . 12 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . . . . . . . . . 3 . 2 . . . 2 . . . . . 2 . 1 . . . 3 . 4 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison -2/Research (discovered 2 exits: [*Tes] / Gar) -2/Garrison -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 8) 181 | -10/Materials | Discovered new exit (range 9) 198 | -10/Materials | Central database locked down 328 | -10/Materials | Discovered new exit (range 6) 585 | -10/Materials | Build established: Mutant 659 | -10/Materials | Entered Mines 671 | -10/Mines | Discovered new exit (range 11) 808 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 810 | -10/Mines | Found Prototype Device 810 | -10/Mines | Identified Exp. Sensor Array 843 | -10/Mines | Discovered new exit (range 10) 943 | -10/Mines | Entered Materials 943 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1241 | -9/Materials | Build established: Scavenger-Mutant 1351 | -9/Materials | Discovered new exit (range 14) 1523 | -9/Materials | Central database locked down 1582 | -9/Materials | Entered Mines 1633 | -9/Mines | Learned location of Storage (-8) 1636 | -9/Mines | Assembled infested the area 1641 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1665 | -9/Mines | Core integrity fell below 50% 1689 | -9/Mines | Discovered new exit (range 8) 1760 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1760 | -9/Mines | Discovered new exit (range 5) 1764 | -9/Mines | Entered Exiles 1777 | -9/Exiles | Discovered new exit (range 15) 1788 | -9/Exiles | Met 8R-AWN 1803 | -9/Exiles | Met EX-HEX 1869 | -9/Exiles | Met EX-BIN 1880 | -9/Exiles | Aligned with FarCom system 1880 | -9/Exiles | Given EX-Vault access code 1902 | -9/Exiles | Opened EX-Vault 1905 | -9/Exiles | Build established: Mutant 1909 | -9/Exiles | Found Cloak of Protection 1930 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1957 | -9/Exiles | Met EX-DEC 1993 | -9/Exiles | Discovered new exit (range 10) 2000 | -9/Exiles | Left Exiles lab with Cloak of Protection 2000 | -9/Exiles | Entered Mines 2049 | -8/Mines | Discovered new exit (range 14) 2117 | -8/Mines | Discovered new exit (range 8) 2199 | -8/Mines | Entered Materials 2199 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2671 | -8/Materials | Discovered new exit (range 16) 2803 | -8/Materials | Discovered new exit (range 11) 2903 | -8/Materials | Garrison activated, responded to threat 2935 | -8/Materials | Build established: Scavenger-Skirmisher 2982 | -8/Materials | Discovered new exit (range 15) 3037 | -8/Materials | Identified exit to Garrison 3038 | -8/Materials | Entered Garrison 3106 | -8/Garrison | Triggered checkpoint 3150 | -8/Garrison | Discovered new exit (range 12) 3176 | -8/Garrison | Installed Relay Interface Framework 3184 | -8/Garrison | Entered Materials 3449 | -8/Materials | Discovered new exit (range 14) 3806 | -8/Materials | Central database locked down 3851 | -8/Materials | Discovered new exit (range 10) 4173 | -8/Materials | Discovered new exit (range 4) 4209 | -8/Materials | Identified exit to Garrison 4215 | -8/Materials | Entered Garrison 4312 | -8/Garrison | Triggered checkpoint 4378 | -8/Garrison | Triggered checkpoint 4472 | -8/Garrison | Discovered new exit (range 17) 4505 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 4513 | -8/Garrison | Entered Factory 4513 | -7/Factory | Evolved 2 slots: Utility x2 4984 | -7/Factory | Build established: Skirmisher 5647 | -7/Factory | Discovered new exit (range 3) 6016 | -7/Factory | Discovered new exit (range 6) 6299 | -7/Factory | Garrison activated, responded to threat 6343 | -7/Factory | Identified exit to Garrison 6344 | -7/Factory | Entered Garrison 6389 | -7/Garrison | Triggered checkpoint 6510 | -7/Garrison | Discovered new exit (range 19) 6545 | -7/Garrison | Expanded RIF knowledge: Program Shield 6553 | -7/Garrison | Entered Factory 6628 | -7/Factory | Discovered new exit (range 13) 6860 | -7/Factory | Identified exit to Garrison 6862 | -7/Factory | Entered Garrison 6954 | -7/Garrison | Triggered checkpoint 7050 | -7/Garrison | Discovered new exit (range 8) 7068 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 7141 | -7/Garrison | Garrison Relay disabled 7196 | -7/Garrison | Entered Factory 7196 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7322 | -6/Factory | Discovered new exit (range 7) 7493 | -6/Factory | Build established: Infiltrator-Assassin 7841 | -6/Factory | Identified exit to Garrison 7844 | -6/Factory | Entered Garrison 7844 | -6/Garrison | Accompanied by 2 allies 7886 | -6/Garrison | Triggered checkpoint 7936 | -6/Garrison | Triggered checkpoint 7936 | -6/Garrison | Destroyed 7 combat bots 8093 | -6/Garrison | Discovered new exit (range 19) 8199 | -6/Garrison | Build established: Skirmisher 8297 | -6/Garrison | Triggered checkpoint 8354 | -6/Garrison | Triggered checkpoint 8395 | -6/Garrison | Discovered new exit (range 19) 8466 | -6/Garrison | Triggered checkpoint 8515 | -6/Garrison | Garrison Relay disabled 8532 | -6/Garrison | Triggered checkpoint 8708 | -6/Garrison | Triggered checkpoint 8761 | -6/Garrison | Destroyed 7 combat bots 8792 | -6/Garrison | Discovered new exit (range 8) 8811 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 8819 | -6/Garrison | Entered Factory 8819 | -5/Factory | Evolved 2 slots: Utility x2 9010 | -5/Factory | Sucked down chute 9010 | -5/Factory | Entered Waste 9025 | -5/Waste | Spotted C-40 Crusher 9032 | -5/Waste | Spotted C-40 Crusher 9090 | -5/Waste | Spotted C-40 Crusher 9090 | -5/Waste | Spotted C-40 Crusher 9098 | -5/Waste | Discovered new exit (range 10) 9113 | -5/Waste | Entered Factory 9187 | -5/Factory | Build established: Infiltrator-Assassin 9191 | -5/Factory | Identified exit to Garrison 9193 | -5/Factory | Entered Garrison 9242 | -5/Garrison | Triggered checkpoint 9247 | -5/Garrison | Triggered checkpoint 9263 | -5/Garrison | Spotted B-75 Beast 9276 | -5/Garrison | Destroyed B-75 Beast 9297 | -5/Garrison | Destroyed 7 combat bots 9318 | -5/Garrison | Local machine network offline 9320 | -5/Garrison | Triggered checkpoint 9449 | -5/Garrison | Discovered new exit (range 12) 9521 | -5/Garrison | Build established: Skirmisher 9573 | -5/Garrison | Discovered new exit (range 8) 9593 | -5/Garrison | Expanded RIF knowledge: Structural Interface 9621 | -5/Garrison | Entered Factory 10012 | -5/Factory | Build established: Assassin 10451 | -5/Factory | Discovered new exit (range 17) 11074 | -5/Factory | Discovered new exit (range 8) 11077 | -5/Factory | Cargo convoy interrupted 11194 | -5/Factory | Identified exit to Garrison 11196 | -5/Factory | Entered Garrison 11340 | -5/Garrison | Triggered checkpoint 11357 | -5/Garrison | Spotted B-75 Beast 11374 | -5/Garrison | Destroyed B-75 Beast 11453 | -5/Garrison | Local machine network offline 11454 | -5/Garrison | Triggered checkpoint 11542 | -5/Garrison | Triggered checkpoint 11613 | -5/Garrison | Discovered new exit (range 19) 11651 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 11688 | -5/Garrison | Triggered checkpoint 11701 | -5/Garrison | Garrison Relay disabled 11792 | -5/Garrison | Entered Factory 11792 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12147 | -4/Factory | Discovered new exit (range 19) 12158 | -4/Factory | Identified exit to Garrison 12161 | -4/Factory | Entered Garrison 12278 | -4/Garrison | Triggered checkpoint 12334 | -4/Garrison | Triggered checkpoint 12341 | -4/Garrison | Triggered checkpoint 12341 | -4/Garrison | Triggered checkpoint 12423 | -4/Garrison | Discovered new exit (range 19) 12461 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 12519 | -4/Garrison | Garrison Relay disabled 12695 | -4/Garrison | Garrison Relay disabled 12702 | -4/Garrison | Triggered checkpoint 12836 | -4/Garrison | Discovered new exit (range 11) 12854 | -4/Garrison | Entered Factory 13174 | -4/Factory | Identified exit to Garrison 13177 | -4/Factory | Entered Garrison 13340 | -4/Garrison | Triggered checkpoint 13340 | -4/Garrison | Triggered checkpoint 13408 | -4/Garrison | Destroyed 11 combat bots 13411 | -4/Garrison | Lost 5 parts (2p1u2w) 13483 | -4/Garrison | Discovered new exit (range 19) 13594 | -4/Garrison | Triggered checkpoint 13644 | -4/Garrison | Build established: Scavenger-Gunner 13671 | -4/Garrison | Discovered new exit (range 12) 13799 | -4/Garrison | Garrison Relay disabled 13820 | -4/Garrison | Triggered checkpoint 13872 | -4/Garrison | Discovered new exit (range 8) 13892 | -4/Garrison | Expanded RIF knowledge: Hotswap 14101 | -4/Garrison | Triggered checkpoint 14124 | -4/Garrison | Garrison Relay disabled 14200 | -4/Garrison | Entered Research 14200 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14731 | -3/Research | Fabricated Quantum Reactor (x2) 14780 | -3/Research | Identified exit to Garrison 14783 | -3/Research | Entered Garrison 14783 | -3/Garrison | Accompanied by 1 ally 14862 | -3/Garrison | Build established: Scavenger-Mutant 14922 | -3/Garrison | Triggered checkpoint 14922 | -3/Garrison | Triggered checkpoint 14943 | -3/Garrison | Triggered checkpoint 14984 | -3/Garrison | Triggered checkpoint 15018 | -3/Garrison | System corruption reached 10% 15055 | -3/Garrison | Discovered new exit (range 12) 15080 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 15128 | -3/Garrison | Triggered checkpoint 15171 | -3/Garrison | Build established: Scavenger-Gunner 15188 | -3/Garrison | Garrison Relay disabled 15288 | -3/Garrison | Entered Research 15288 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 15622 | -2/Research | Build established: Botlord-Mutant 15726 | -2/Research | Local machine network offline 15937 | -2/Research | Discovered new exit (range 6) 16149 | -2/Research | Identified exit to Garrison 16152 | -2/Research | Entered Garrison 16161 | -2/Garrison | Expanded RIF knowledge: Autoassimilate 16282 | -2/Garrison | Triggered checkpoint 16306 | -2/Garrison | Spotted B-90 Cyclops 16319 | -2/Garrison | Triggered checkpoint 16354 | -2/Garrison | Destroyed B-90 Cyclops 16380 | -2/Garrison | Lost 4 parts (2p1u1w) 16404 | -2/Garrison | Triggered checkpoint 16404 | -2/Garrison | Triggered checkpoint 16484 | -2/Garrison | Triggered checkpoint 16589 | -2/Garrison | Garrison Relay disabled 16618 | -2/Garrison | Discovered new exit (range 8) 16639 | -2/Garrison | Entered Access 16639 | -1/Access | Accompanied by 2 allies 16639 | -1/Access | Evolved 2 slots: Utility x2 16781 | -1/Access | Found Exp. Focal Shield 16787 | -1/Access | Found Exp. Thermal Shield 17015 | -1/Access | Energy Cycler disabled 17512 | -1/Access | Spotted B-99 Colossus 17675 | -1/Access | Build established: Scavenger-Gunner 18076 | -1/Access | Lost 3 parts (1u2w) 18200 | -1/Access | Found Prototype Launcher 18200 | -1/Access | Identified Gui. Micro-nuke Launcher 18337 | -1/Access | Discovered new exit (range 6) 18345 | *** | Escaped! Last Messages --------------- 18285_ Adv. Heat Sink melted. 18285_ G-73 Enforcer destroyed. 18289_ Slug penetrates K-01 Serf. 18289_ K-01 Serf destroyed. 18289_ Slug penetrates G-73 Enforcer. 18289_ G-73 Enforcer suffers critical hit (Destroy). 18289_ Destroyed Adv. Heat Sink. 18289_ G-73 Enforcer destroyed. 18290_ System corrupted: Component data lost. 18293_ G-73 Enforcer destroyed. 18298_ Acquired 82 matter. 18298_ Acquired 80 matter. 18302_ Ended siege mode. 18303_ Dropped KE Penetrator. 18308_ Acquired Adv. Transmission Jammer. 18320_ Acquired 25 matter. 18323_ Acquired 5 matter. 18328_ System corrupted: Component data lost. 18337_ The Access Shell folds into the floor. 18337_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????????????????????####### ##? | | ????????????????????????????####### """"" ##? | | ?????????????????????????????????## """"" ""##? | | ?????????????????????????????????## """"" ""##? | | ?????????????????????????????????## """"" ""##? | | ?????????????????????????????????## """"" T##? | | ?????????????????????????????????## ""##? | | ?????????????????????????????????## = ""##? | | ?????????????????????????????????## ""##? | | ?????????????????????????????????## ! ! ##? | | ?????????????????????????????????## ##? | | ?o???????????????????????????????########+#######? | | ?????????????????????????????????###### ######? | | ?????????????????????????????????????## "" ##????? | | ?????????????????????BB????BB????????## "T ##????? | | ?????????????????????BB????BB??######## ####### | | ???????????????????????????????######### ######## | | ???????????????????????????????## # # " | | ???????????????????????????????## # # """ | | ??????????????????##"????????"### + + """ | | ??????????????????##""""""""""### # # " * | | ??????????????????## ### # # | | ??????????????????## ### # # ] | | ??????????????????## ### # # * | | ??????????????????## "" ###! = # # | | ??????????????????## "@ ### # ######## | | ?????????????Y????## ### # ######## | | ??????????????????## ### ! " ######## | | ?????????????????### ###! " " | | ?????????????????### ### ! # # | | ?????????????????## ######### # ! | | ?????????????????###"" ########## # | | ???""?"""????????###"" ###?????## # | | ???""F"""?????????##"" ##??????## + | | ????"""""?????????##T ##??????## # | | ??????????????????##"" ##?????###*!# | | ???????????? #######"" =!########## !######## | | ????????????########"" = [#########=![!####### | | ???????? [!%*[[= !=!!##????? | | ??????? =%!%= * [ !!##????? | | ????????######+######################## ##????? | | ????????# ############################????? | | ?????????????????????????????????????########????? | | ???????????????""????????????????????????????????? | | ???????????????""????????????????????????????????? | | ???????????????Y"????????????????????????????????? | | ???????????????""????????????????????????????????? | | ???????????????""????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 80 Energy Generation 45 Energy Capacity 600 Matter Stores 537 Matter Capacity 550 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 5 Armor Coverage 150 Resistance: KI 30 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 30 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 12 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 90 Item Schematics ----------------- Imp. Utility Shielding | -8/Materials | Scanalyzed Machine Analyzer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactResetCharge Manual? 0 Play Time 04:04:13 Cumulative 732.7 hours Start 2022.07.04 @ 22:04:17 End 2022.07.05 @ 03:37:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 387 Rogue 260 Adventurer 125 Explorer 2 Win Type 0 Total 86 Types 73/6/4/1/1/0/0/0/1 Lore% 82 Gallery% 89 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6375777-f382-4c7a-9efd-d163ab83609f