Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 16:57:19 Player: shockman27 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (12) 2400 Robots Destroyed (247) 1235 Value Destroyed (8103) 8103 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3405) 3405 TOTAL SCORE: 16783 Bonus ------- High Alert Combat Kills 743 Follower Combat Kills 262 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 92/300 Energy 134/280 System Corruption 39% Temperature Cool (0) Movement Treading (193) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Armored Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ Cooling System Huge Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Ion Cannon Enhanced Autogun Missile Launcher > --- INVENTORY (25) --- Medium Matter Pod (0) Seismic Detector Transmission Jammer Hardened Medium Armor Plating Scrap Shield Hardlight Generator Relay Coupler [NC] (27) High-powered Tractor Beam Latent Energy Streamer Guided Plasma Cannon Minigun Gauss Rifle XL Autogun Array Advanced EMP Blaster Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Latent Energy Streamer Minigun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Armored Treads Advanced Treads Advanced Treads Cooling System Medium Matter Pod Seismic Detector Transmission Jammer Scrap Shield Hardlight Generator Relay Coupler [NC] High-powered Tractor Beam Heavy Ion Cannon Guided Plasma Cannon Minigun Gauss Rifle XL Autogun Array Advanced EMP Blaster Missile Launcher Remote Datajack Great Maul [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Powered Armor Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 1 | . . . . . . . 1 . . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 122 | 7 11 5 33 2 3 2 21 3 7 5 19 4 Power 11 | 1 2 1 2 . . . 2 . . . 1 2 Engine 8 | 1 2 1 2 . . . 1 . . . . 1 Core 3 | . . . . . . . 1 . . . 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 28 | 2 . 1 11 1 . . 6 . . . 6 1 Treads 24 | 2 . 1 7 1 . . 6 . . . 6 1 Leg 3 | . . . 3 . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 32 | 2 5 1 3 1 3 . 6 . 3 2 5 1 Device 5 | 1 . . 1 . . . . . 1 1 1 . Storage 6 | 1 1 . . 1 2 . 1 . . . . . Processor 5 | . . . . . . . 1 . 1 . 2 1 Hackware 1 | . . . . . . . . . . 1 . . Protection 15 | . 4 1 2 . 1 . 4 . 1 . 2 . Artifact . | . . . . . . . . . . . . . Weapon 51 | 2 4 2 17 . . 2 7 3 4 3 7 . Energy Gun 4 | . 1 1 1 . . . . . 1 . . . Energy Cannon 5 | . . . 2 . . . 3 . . . . . Ballistic Gun 29 | 2 2 . 11 . . 1 2 1 3 3 4 . Ballistic Cannon 3 | . . 1 1 . . . . . . . 1 . Launcher 4 | . . . 1 . . 1 1 . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 1 . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . 1 . . . . Unidentified Prototypes 5 | . . . 3 . . . . . 2 . . . Corrupted Parts 1 | . . 1 . . . . . . . . . . System Corruption 2 | . . 2 . . . . . . . . . . Parts Lost 19 | . 5 3 1 . . . . 1 . . 3 6 Power 3 | . 1 1 . . . . . . . . . 1 Propulsion 5 | . . 1 . . . . . . . . 1 3 Utility 5 | . 2 . . . . . . . . . 2 1 Weapon 6 | . 2 1 1 . . . . 1 . . . 1 Highest Loss Streak 3 | . 3 3 1 . . . . 1 . . 2 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 17 | 3 9 11 12 16 19 18 19 19 20 21 20 20 Power . | . . . 1 1 1 1 1 1 1 1 1 . Propulsion 2 | 1 2 1 1 1 2 2 2 2 2 3 2 2 Utility 6 | . 3 4 3 5 7 7 7 8 7 8 8 8 Weapon 6 | 1 2 4 5 6 8 7 7 7 7 8 7 7 Tool/Special . | . . . . . . . . . . . . . Unused Backups 31 | . 2 . 8 . 1 . 7 2 2 . 2 7 Power 2 | . 1 . 1 . . . . . . . . . Propulsion 5 | . 1 . . . . . 2 . 1 . 1 . Utility 12 | . . . 4 . . . 2 1 1 . 1 3 Weapon 11 | . . . 3 . 1 . 3 1 . . . 3 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 95 97 99 100 93 99 99 99 99 98 99 98 Engine 10 | . 14 13 10 11 11 11 9 9 9 9 9 9 Treads 34 | . 28 27 30 33 33 33 36 36 35 36 35 35 Device 3 | . 5 . . 10 2 . . . 8 9 3 . Storage 10 | . 13 14 11 11 11 11 9 9 9 9 9 9 Processor 3 | . . . . . . . 8 9 . . 5 8 Protection 8 | . 3 14 10 . 2 11 8 9 9 9 9 8 Energy Cannon 5 | . . . 6 11 11 11 7 9 5 6 2 1 Ballistic Gun 20 | . 18 13 25 22 22 21 18 15 18 18 23 21 Peak Build Rating 49 | 7 10 10 17 18 23 23 46 47 43 43 48 49 Average Rating 30 | 5 8 9 15 17 19 22 37 42 41 41 42 41 On Entrance 24 | . 7 9 10 17 18 23 23 41 41 42 41 42 Avg Prop Armor Cover (%) 17 | . . . 17 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 120 | 15 31 33 43 101 103 105 119 120 115 115 117 112 Greatest Support 86 | 40 40 40 60 60 60 60 80 80 80 80 86 84 Greatest Overweight (x) 3 | 1 . . 3 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 15 22 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 15 15 21 25 25 25 25 25 25 25 25 Average Carried 21 | 3 10 13 14 18 22 24 24 24 24 25 24 24 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 15 14 15 21 24 24 25 25 25 25 25 20 Class Distribution -------------------- 45% | Skirmisher 16% | Mutant 10% | Gunner 9% | Scavenger-Skirmisher 9% | Tank 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Matter Collected 7355 | 374 366 109 1329 132 20 120 911 454 814 430 1300 996 Remotely 121 | . . . . . . . . . . 121 . . Salvage Created 9327 | 161 792 94 1667 135 . 76 1513 819 687 542 1648 1193 Parts 556 | 13 41 6 121 15 . 3 83 54 37 30 88 65 Haulers Intercepted 13 | . 1 . 6 . . . 4 . . . 2 . Recyclers Shooed 5 | 2 . . 2 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Combat Hostiles Destroyed 171 | . 15 2 34 4 . 3 16 19 11 15 25 27 Guns 95 | . 14 1 20 . . . 7 3 8 10 20 12 Cannons 26 | . . 1 5 1 . 1 4 6 2 5 . 1 AOE 48 | . 1 . 9 3 . 2 5 10 . . 5 13 Classes Destroyed 15 | 2 4 . 4 . . 1 . 2 1 1 . . Worker 14 | . . . 5 2 . . 2 . 2 . 3 . Builder 8 | . . . 3 . . . 1 . 1 . 3 . Tunneler 8 | 5 . 1 . 2 . . . . . . . . Hauler 13 | . 1 . 6 . . . 4 . . . 2 . Recycler 12 | 1 1 . 2 . . . 5 . 1 . 2 . Operator 11 | . 2 . 3 . . . 3 . 1 . 2 . Watcher 10 | . . . 5 . . . 3 . 1 . 1 . Swarmer 43 | . 3 . 18 3 . . 3 . 2 6 3 5 Cutter 3 | . . . . . . . . 3 . . . . Grunt 78 | . 12 2 6 1 . 2 6 8 5 7 17 12 Brawler 2 | . . . . . . . . 1 . . . 1 Duelist 2 | . . . . . . 1 1 . . . . . Sentry 34 | . . . 10 . . . 6 7 3 . 4 4 Hunter 2 | . . . . . . . . . 1 . 1 . Programmer 7 | . . . . . . . . . . 2 . 5 Best Kill Streak 12 | 2 4 2 12 3 . 3 6 4 5 3 8 5 Combat Bots Only 9 | . 4 2 9 3 . 3 5 4 5 3 6 5 Max Kills in Single Turn 5 | 1 2 1 5 3 . 2 3 2 1 1 5 4 Gunslinging 1 | . 1 . 1 . . . . . . . . . Exploded 4 | . 1 . 4 3 . 2 2 2 . . 2 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Hostile Shots Fired 704 | . 95 18 125 16 . 12 63 43 43 71 84 134 Missed 214 | . 28 5 32 9 . 6 17 15 16 18 27 41 Hits 490 | . 67 13 93 7 . 6 46 28 27 53 57 93 Melee 4 | . . . . . . . . . . . . 4 Projectile 486 | . 67 13 93 7 . 6 46 28 27 53 57 89 AOE 2 | . . . . . . . . 2 . . . . Critical Strikes 27 | . 3 . 2 . . . 4 . 3 2 4 9 Damage Taken 7669 | . 837 166 1011 55 . 92 647 558 418 592 1299 1994 Core 835 | . 158 22 103 . . . 16 47 59 16 142 272 Absorbed by Shields 148 | . . . . . . . . . . . 92 56 Redirected to Shielding 89 | . 70 15 4 . . . . . . . . . Ignored by Resistances 25 | . . . . . . . 11 . . . 14 . Regen/Repaired (Parts) 563 | . . . 269 . . . . . 172 . 122 . Core Remaining (%) 67 | 100 . 28 . . . 74 . . . . . . Volleys Fired 561 | 18 56 7 104 12 . 9 81 31 42 40 105 56 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 3 3 Hottest 120 | 40 120 70 116 109 . 109 113 113 115 115 115 115 Shots Fired 1367 | 36 108 15 302 32 . 13 199 76 121 114 232 119 Gun 1087 | 36 102 10 250 20 . 2 150 40 100 92 187 98 Cannon 230 | . . 5 47 10 . 7 44 23 21 22 40 11 Launcher 44 | . . . 5 2 . 4 5 13 . . 5 10 Special 6 | . 6 . . . . . . . . . . . Kinetic 1059 | 36 65 12 257 20 . 2 150 40 100 92 187 98 Thermal 161 | . 6 1 24 . . . 22 21 21 22 39 5 Explosive 23 | . . . 5 2 . 4 1 5 . . 1 5 Electromagnetic 124 | . 37 2 16 10 . 7 26 10 . . 5 11 Robot Hit Streak 21 | 9 10 9 10 11 . 10 14 11 8 10 21 9 Robot Miss Streak 8 | 2 4 3 8 4 . 4 3 2 4 6 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 15 | . 4 . 4 . . . . . . 3 3 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . 1 1 1 Shots Hit Robots 786 | 22 62 10 167 20 . 6 119 44 69 54 135 78 Core Hits 395 | 7 34 4 76 10 . 8 52 36 27 20 67 54 Critical Kills 2 | . . . . . . . 1 . 1 . . . Critical Parts Destroyed 5 | . . . . . . . 1 1 . . 2 1 Critical Strikes 10 | . . . 1 . . . 3 1 1 . 2 2 Meltdown 1 | . . . . . . . . . 1 . . . Destroy 5 | . . . . . . . 2 1 . . 2 . Corrupt 2 | . . . 1 . . . 1 . . . . . Smash 2 | . . . . . . . . . . . . 2 Melee Attacks 45 | . . . 1 . . . 7 4 7 1 4 21 Impact 37 | . . . . . . . 2 2 7 1 4 21 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . 1 . . . 5 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19465 | 293 1023 192 3357 573 . 326 2647 1970 1359 1184 3238 3303 Guns 10234 | 293 933 133 2108 161 . 17 1348 396 982 682 2173 1008 Cannons 3276 | . . 59 616 208 . 54 781 442 297 502 246 71 Explosions 5047 | . 90 . 633 198 . 255 518 1132 . . 810 1411 Melee 879 | . . . . . . . . . 66 . . 813 Ramming 29 | . . . . 6 . . . . 14 . 9 . Kinetic 9982 | 293 590 165 2167 161 . 17 1348 396 982 682 2173 1008 Thermal 2604 | . 90 . 306 50 . . 511 498 297 502 239 111 Explosive 2525 | . . . 606 148 . 255 111 539 . . 391 475 Electromagnetic 3446 | . 343 27 278 208 . 54 677 537 . . 426 896 Impact 879 | . . . . . . . . . 66 . . 813 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 39 | . 7 9 . . . . 3 8 11 11 19 39 Average Corruption 11 | . 6 7 . . . . 3 6 9 11 13 29 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 458 | . 30 4 . . . . 35 48 78 36 135 92 Message Errors 114 | . 5 2 . . . . 13 14 17 13 30 20 Matter Fused 109 | . 8 . . . . . 5 8 23 3 35 27 Heat Flow Errors 50 | . 4 1 . . . . 5 5 11 5 15 4 Energy Discharges 58 | . 7 . . . . . 1 8 8 4 15 15 Parts Rejected 6 | . 1 . . . . . 2 . 1 1 . 1 Parts Fused 4 | . 1 . . . . . . . 3 . . . Data Loss (minor) 42 | . 1 1 . . . . 4 7 6 3 15 5 Data Loss (major) 22 | . 2 . . . . . 3 4 2 2 5 4 Misfires 20 | . 1 . . . . . 1 1 3 . 9 5 Alerts 16 | . . . . . . . 1 1 2 3 5 4 Weapon Failures 17 | . . . . . . . . . 2 2 6 7 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 253 | . . . 30 25 . . 40 12 26 25 . 95 Projectiles 58 | . . . 2 17 . . 14 . . 25 . . Explosions 88 | . . . 28 8 . . 26 12 . . . 14 Melee 107 | . . . . . . . . . 26 . . 81 Knockbacks 2 | . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . . . . . 20 58 . . . 33 Shots 4 | . . . . . . . 1 2 . . . 1 Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 3 | . . . . 1 . . . . 1 . 1 . Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . 1 . . . Highest Temperature 387 | . 280 260 259 110 . 180 387 319 224 271 340 276 Average Temperature 81 | . 78 105 51 36 . 65 93 99 71 121 103 53 Received Heat Transfer 2566 | . 528 96 243 6 . 54 279 153 189 198 381 439 Effects 10 | . 2 . . . . . 1 . 1 . 1 5 Energy Bleed 5 | . 2 . . . . . . . 1 . 1 1 Interference 4 | . . . . . . . . . . . . 4 Damage (minor) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Robots Corrupted 3 | . . . . . . . . . 1 . . 2 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 14 | . . . . . . . 3 1 5 . 3 2 Impact Corruptions 4 | . . . . . . . . . 1 . . 3 Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 1 | . . . 1 . . . . . . . . . Heat Transferred 3468 | . 50 . 642 50 . . 631 602 407 629 333 124 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 9 | . 2 . 1 1 . . 2 2 . . . 1 Latent Energy Used 1172 | . . . . . . . 141 218 . . 200 613 LE Corruption 21 | . . . . . . . 3 4 . . 3 11 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Maximum Alert Level 4 | . . . 2 1 . . . 3 2 2 2 4 Low Security (%) 57 | 100 100 100 35 95 . 100 100 28 . 9 66 . Level 1 21 | . . . 24 4 . . . 20 72 71 30 8 Level 2 13 | . . . 39 . . . . 19 27 19 2 30 Level 3 5 | . . . . . . . . 31 . . . 39 Level 4 1 | . . . . . . . . . . . . 22 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1316 | 10 118 30 586 226 . 83 192 966 541 545 448 1316 Initial 470 | . . . . 172 . . . 76 470 150 265 291 Average 243 | . 39 7 298 49 . 5 63 474 351 331 198 827 Influence Increases 6380 | 30 471 56 1195 124 . 93 667 920 408 395 936 1085 Destroy 0b10 Robot/C 3560 | . 300 40 680 80 . 60 320 500 240 300 500 540 Destroy 0b10 Robot/NC 385 | 30 20 5 120 20 . . 90 . 30 . 65 5 Destroy Leader 716 | . 82 10 202 10 . 10 94 20 82 20 136 50 Allied During Kill 52 | . . . . . . . . 45 7 . . . Successful Hack 96 | . 10 . 33 . . . 12 . 4 . 21 16 Select Force Hacks 30 | . . . 30 . . . . . . . . . Disable Machine 180 | . 15 . 15 . . . 75 . 15 . 45 15 Anti-Garrison Action 550 | . . . . . . . . 300 . 50 . 200 Destroy Structure 421 | . 14 1 40 14 . 23 76 55 15 10 64 109 Partial Spotted 30 | . . . . . . . . . . . 30 . Lose Combat Pursuer 360 | . 30 . 75 . . . . . 15 15 75 150 Influence Decreases 5064 | 30 471 56 752 567 . 93 549 72 1142 82 1033 217 Entered New Map 1328 | . . . . 271 . . . 42 496 82 280 157 Time Decay 3385 | 30 431 45 592 296 . 93 549 . 626 . 723 . Lost Part 161 | . 40 11 10 . . . . 10 . . 30 60 Lost Ally 40 | . . . . . . . . 20 20 . . . Purge Threat 150 | . . . 150 . . . . . . . . . Squads Dispatched 19 | . 3 . 6 . . . 2 . 2 . 6 . Investigation 6 | . . . 2 . . . 1 . 1 . 2 . Extermination . | . . . . . . . . . . . . . Reinforcement 11 | . 3 . 3 . . . 1 . 1 . 3 . Assault 1 | . . . 1 . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Distress Signals 16 | . 2 . 2 . . . 6 . 2 . 4 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 268 | . 32 2 50 5 . 3 41 23 33 14 38 27 Peak Tracking Total 7 | . 7 2 6 3 . 3 5 6 4 4 4 6 Tactical Retreats 17 | . 1 . 3 . . . . . 1 1 4 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Traps Triggered 32 | . 4 . 2 . . . 1 10 1 3 1 10 Indirectly 4 | . . . . . . . 1 3 . . . . Trap Hack Attempts 38 | . . . 38 . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 10 | . . . 10 . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Machines Disabled 20 | . 1 . 2 . . . 5 3 1 1 3 4 Max in Single Turn 1 | . 1 . 1 . . . 1 1 1 1 1 1 Garrison Relay 6 | . . . . . . . . 3 . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Machines Accessed 53 | . 5 . 12 . 2 . 9 1 11 . 12 1 Terminals 36 | . 5 . 9 . . . 6 1 6 . 8 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . 1 . 1 . Recycling Units 4 | . . . 1 . . . . . 2 . 1 . Scanalyzers 5 | . . . 1 . . . 2 . 1 . 1 . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Total Hacks 152 | . 20 . 36 . 2 . 22 2 37 . 31 2 Successful 81 | . 8 . 22 . 2 . 13 . 20 . 15 1 Failed 68 | . 12 . 13 . . . 9 2 16 . 15 1 Catastrophic 10 | . 1 . 2 . . . . 1 2 . 4 . Database Lockouts 3 | . . . 1 . . . . . 1 . 1 . Manual 65 | . 13 . 14 . 1 . 11 . 12 . 14 . Terminals 104 | . 20 . 25 . . . 15 2 17 . 23 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 14 | . . . 6 . . . . . 5 . 3 . Recycling Units 9 | . . . 2 . . . . . 5 . 2 . Scanalyzers 20 | . . . 3 . . . 6 . 9 . 2 . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Terminal Hacks 25 | . 4 . 9 . 2 . 3 . 2 . 4 1 Record 1 | . . . . . 1 . . . . . . . Robot Analysis 2 | . . . 1 . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . Alert Level 3 | . . . 3 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Locate Traps 8 | . 2 . 3 . . . . . 1 . 2 . Reprogram Traps 1 | . . . 1 . . . . . . . . . Hauler Manifests 4 | . 1 . . . . . 1 . 1 . 1 . Security Stations 1 | . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 11 | . . . 6 . . . . . 3 . 2 . Scan Component 6 | . . . 3 . . . . . 2 . 1 . Repair 5 | . . . 3 . . . . . 1 . 1 . Recycling Unit Hacks 5 | . . . 1 . . . . . 2 . 2 . Process 1 | . . . . . . . . . . . 1 . Retrieve Matter 3 | . . . . . . . . . 2 . 1 . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 15 | . . . 1 . . . 5 . 8 . 1 . Insert Component 5 | . . . . . . . 2 . 3 . . . Analyze 3 | . . . . . . . . . 3 . . . Retrieve Study 7 | . . . 1 . . . 3 . 2 . 1 . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . Unauthorized Hacks 22 | . 4 . 5 . . . 4 . 4 . 5 . Terminals 21 | . 4 . 4 . . . 4 . 4 . 5 . Assimilate 1 | . . . . . . . . . . . 1 . Botnet 15 | . 3 . 3 . . . 3 . 3 . 3 . Operators 5 | . 1 . 1 . . . 1 . 1 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . 1 . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 46 | . 5 . 10 . . . 7 1 11 . 11 1 Full Trace Events 8 | . . . 2 . . . 3 1 1 . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 . . . 3 . 1 . 1 . Parts Repaired 5 | . . . 3 . . . . . 1 . 1 . Time 175 | . . . 78 . . . . . 53 . 44 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 146 | . . . . . . . . . . . 146 . Retrieved Matter 146 | . . . . . . . . . . . 146 . Retrieved Components 10 | . . . 10 . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 Zone Cloak 1 | . . . . . . . . . . 1 . . Autooverride 1 | . . . . . . . . . . . . 1 Robots Hacked 5 | . . . . . . . 5 . . . . . Non-combat 5 | . . . . . . . 5 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . 5 . . . . . no_distress 5 | . . . . . . . 5 . . . . . Relay Couplers Released 18 | . . . . . . . . 9 . 3 . 6 Machine Destruction 18 | . . . . . . . . 9 . 3 . 6 Attached 1 | . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Total Allies 2 | . . . . . . . . 2 . . . . Largest Group 2 | . . . . . . . . 2 1 . . . Highest-Rated Group 51 | . . . . . . . . 51 20 . . . Highest-Rated Ally 31 | . . . . . . . . 31 20 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . 20 3 . . . Total Damage 447 | . . . . . . . . 360 87 . . . Kills 7 | . . . . . . . . 6 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Active Infowar (turns) 2523 | 10 657 . 168 1476 212 . . . . . . . Seismic 2523 | 10 657 . 168 1476 212 . . . . . . . Robot Analysis Total 2 | . . . 1 . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Turns Passed 21822 | 231 1589 199 2829 1488 985 1646 3090 1620 2146 856 3451 1692 Spaces Moved 9409 | 87 838 105 1402 670 406 675 1237 688 900 331 1416 654 Core 5 | 5 . . . . . . . . . . . . Treads 9286 | 82 838 105 1284 670 406 675 1237 688 900 331 1416 654 Legs 95 | . . . 95 . . . . . . . . . Wheels 23 | . . . 23 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 105 160 240 240 210 210 210 210 185 193 Average Speed 199 | 154 160 160 156 213 240 240 213 210 210 210 203 202 Slowest Speed 250 | 160 160 160 190 240 240 240 250 210 210 210 210 210 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . 4 . Cave-ins Triggered 2 | . . . . . . . . . . . 2 . Exploration Rate (%) 65 | 3 99 17 96 95 67 95 73 65 71 31 86 55 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . 1 . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 5 | . . 1 . 3 . 1 . . . . . . Spaces Dug 80 | . 6 . 11 . . . 5 8 9 . 32 9 Terrain Destroyed 374 | . 13 2 43 16 . 45 91 23 13 . 68 60 Melee 14 | . . . . . . . 2 . 6 . 4 2 Projectile 54 | . 6 2 . . . . 9 . 7 . 29 1 AOE 306 | . 7 . 43 16 . 45 80 23 . . 35 57 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Total 11399 | 144 967 122 1827 700 421 690 1518 795 1077 417 1829 892 Wait 810 | 28 18 . 170 5 . . 103 28 86 24 238 110 Move 9397 | 86 837 104 1401 669 405 674 1237 686 899 330 1415 654 Hop . | . . . . . . . . . . . . . Pick Up 126 | 5 28 4 29 6 4 1 20 4 11 . 11 3 Fast Attach 43 | 7 2 . 10 . 2 . 5 . 5 5 5 2 Attach 32 | . 6 4 3 . 1 2 2 1 2 . 5 6 Detach 9 | . 1 . . . 3 1 . . 2 1 1 . Swap 173 | . 9 2 32 5 . 2 35 21 10 9 26 22 Drop 122 | . 8 1 39 2 6 1 28 3 12 3 17 2 Fire 561 | 18 56 7 104 12 . 9 81 31 42 40 105 56 Melee 45 | . . . 1 . . . 7 4 7 1 4 21 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . . . . 1 . . . . 1 . 1 . Escape Stasis 38 | . . . . . . . . 17 . 4 1 16 Rewire . | . . . . . . . . . . . . . Trap 38 | . . . 38 . . . . . . . . . Miscellaneous 2 | . 2 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac / *Mat) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 232 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 5) 540 | -10/Materials | Discovered new exit (range 8) 669 | -10/Materials | Discovered new exit (range 6) 932 | -10/Materials | Derelicts attacked the area 959 | -10/Materials | Core integrity fell below 50% 982 | -10/Materials | Discovered new exit (range 15) 987 | -10/Materials | Lost 3 parts (1p1u1w) 1435 | -10/Materials | Discovered new exit (range 16) 1610 | -10/Materials | Discovered new exit (range 6) 1821 | -10/Materials | Entered Mines 1870 | -10/Mines | Lost 3 parts (1p1n1w) 1980 | -10/Mines | Discovered new exit (range 5) 2020 | -10/Mines | Entered Materials 2020 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2123 | -9/Materials | Central database locked down 2315 | -9/Materials | Discovered new exit (range 6) 2444 | -9/Materials | Discovered new exit (range 15) 2608 | -9/Materials | Discovered new exit (range 3) 2639 | -9/Materials | Discovered new exit (range 16) 2697 | -9/Materials | Build established: Scavenger-Tank 3006 | -9/Materials | Discovered new exit (range 10) 3079 | -9/Materials | Repaired Lgt. Armor Plating 3106 | -9/Materials | Repaired Beam Cannon 3133 | -9/Materials | Repaired Lgt. Treads 3767 | -9/Materials | Destroyed 9 combat bots 4415 | -9/Materials | Discovered new exit (range 16) 4580 | -9/Materials | Build established: Tank 4820 | -9/Materials | First assault squad dispatched 4849 | -9/Materials | Entered Mines 4864 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4864 | -9/Mines | Discovered new exit (range 5) 4913 | -9/Mines | Discovered new exit (range 10) 5028 | -9/Mines | Learned location of 2 exits from Materials 5101 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5159 | -9/Mines | Build established: Gunner 6003 | -9/Mines | Discovered new exit (range 7) 6247 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6337 | -9/Mines | Entered Exiles 6373 | -9/Exiles | Discovered new exit (range 15) 6433 | -9/Exiles | Met 8R-AWN 6467 | -9/Exiles | Met EX-HEX 6666 | -9/Exiles | Met EX-DEC 6695 | -9/Exiles | Learned location of Zion (-7) 6755 | -9/Exiles | Met EX-BIN 6892 | -9/Exiles | Aligned with FarCom system 6894 | -9/Exiles | Given EX-Vault access code 6961 | -9/Exiles | Opened EX-Vault 6976 | -9/Exiles | Found Latent Energy Streamer 6981 | -9/Exiles | Found Gui. Plasma Cannon 6994 | -9/Exiles | Found XL Autogun Array 7043 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7291 | -9/Exiles | Discovered new exit (range 14) 7322 | -9/Exiles | Stole three prototypes: Latent Energy Streamer, Gui. Plasma Cannon, XL Autogun Array 7322 | -9/Exiles | Entered Mines 7719 | -8/Mines | Build established: Scavenger-Skirmisher 7832 | -8/Mines | Discovered new exit (range 8) 8012 | -8/Mines | Discovered new exit (range 12) 8968 | -8/Mines | Entered Materials 8968 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8969 | -8/Materials | Identified exit to Factory 9769 | -8/Materials | Build established: Skirmisher 9829 | -8/Materials | Found Powered Armor 9847 | -8/Materials | Found Powered Armor 9879 | -8/Materials | Discovered exit to Factory (range 15) 12057 | -8/Materials | Identified exit to Garrison 12058 | -8/Materials | Entered Garrison 12561 | -8/Garrison | Garrison Relay disabled 12748 | -8/Garrison | Spotted B-75 Beast 12788 | -8/Garrison | Spotted B-75 Beast 12799 | -8/Garrison | Allies destroyed B-75 Beast 12910 | -8/Garrison | Triggered checkpoint 12954 | -8/Garrison | Triggered checkpoint 12981 | -8/Garrison | Discovered new exit (range 11) 13033 | -8/Garrison | Discovered new exit (range 6) 13105 | -8/Garrison | Triggered checkpoint 13170 | -8/Garrison | Garrison Relay disabled 13357 | -8/Garrison | Triggered checkpoint 13463 | -8/Garrison | Discovered new exit (range 12) 13542 | -8/Garrison | Triggered checkpoint 13583 | -8/Garrison | Garrison Relay disabled 13607 | -8/Garrison | Installed Relay Interface Framework 13678 | -8/Garrison | Entered Materials 13678 | -8/Materials | Accompanied by 1 ally 14203 | -8/Materials | Discovered exit to Factory (range 12) 14307 | -8/Materials | Repaired Broken Arm. Treads+ 14496 | -8/Materials | Central database locked down 14505 | -8/Materials | System corruption reached 10% 14669 | -8/Materials | Discovered exit to Factory (range 5) 15504 | -8/Materials | Build established: Mutant 15768 | -8/Materials | Identified exit to Garrison 15824 | -8/Materials | Entered Garrison 15976 | -8/Garrison | Triggered checkpoint 16214 | -8/Garrison | Build established: Skirmisher 16331 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 16399 | -8/Garrison | Discovered exit to Factory (range 15) 16500 | -8/Garrison | Triggered checkpoint 16517 | -8/Garrison | Garrison Relay disabled 16574 | -8/Garrison | Triggered checkpoint 16596 | -8/Garrison | Discovered new exit (range 6) 16680 | -8/Garrison | Entered Materials 17413 | -8/Materials | Central database locked down 17743 | -8/Materials | Discovered exit to Factory (range 12) 18596 | -8/Materials | Crushed by falling debris 18599 | -8/Materials | Crushed by falling debris 18910 | -8/Materials | Build established: Tank 18943 | -8/Materials | Discovered exit to Factory (range 8) 19427 | -8/Materials | Repaired Hvy. Ion Cannon 19884 | -8/Materials | Build established: Skirmisher 20032 | -8/Materials | Garrison activated, responded to threat 20036 | -8/Materials | Core integrity fell below 50% 20131 | -8/Materials | Identified exit to Garrison 20131 | -8/Materials | Entered Garrison 20416 | -8/Garrison | Learned Factory security intel 20435 | -8/Garrison | Triggered checkpoint 20696 | -8/Garrison | Garrison Relay disabled 20774 | -8/Garrison | System corruption reached 30% 20886 | -8/Garrison | Triggered checkpoint 20894 | -8/Garrison | Triggered checkpoint 21041 | -8/Garrison | Triggered checkpoint 21046 | -8/Garrison | Garrison Relay disabled 21124 | -8/Garrison | Discovered exit to Factory (range 10) 21251 | -8/Garrison | Triggered checkpoint 21443 | -8/Garrison | Triggered checkpoint 21569 | -8/Garrison | Discovered exit to Factory (range 10) 21677 | -8/Garrison | Spotted B-75 Beast 21723 | -8/Garrison | Core integrity fell below 20% 21791 | -8/Garrison | Expanded RIF knowledge: Autooverride 21823 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 21755_ Detecting nearby RIF Installer. 21757_ Arm. Treads+ destroyed. 21762_ Acquired 5 matter. 21767_ 2L%ET FO/MAH3HPQZFAY5H O 21771_ Acquired 8 matter. 21774_ Arm. Treads+ destroyed. 21775_ Acquired 2 matter. 21782_ OQEBB7%Z#&Z=S&K:LN%0KH/NRNNT 21783_ Triggered Alarm Trap. 21783_ An alarm sounds. Initiating installation procedure... 21791_ Expanded RIF knowledge: Autooverride. 21796_ Dropped Med. Matter Pod. 21797_ Extracted 100 matter. 21797_ Acquired Med. Matter Pod. 21806_ Y-45 Defender destroyed. 21819_ NWXDE3JNKTONXTAM0EKU3M|AJ02Q 21819_ C-45 Heavy ARC bursts open, deploying its payload. 21819_ S-10 Pest unfolds itself. 21822_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????? ##?????????????????? | | ???????????????????????##### #?????????????????? | | ???????????????????????#"" ######????????????? | | ???????????????????????#"@ %ss%[!#????????????? | | ???????????????????????#" #s####????????????? | | ???????????????????????##### ### #???????????????? | | ?????????????????????????????#?# #??????#++#?????? | | ???????????????????????????????# #??????# #?????? | | ???????????????????????????????# #??????# #?????? | | ???????????????????????????????# #?????Y" #?????? | | ???????????????????????????????# #??????" #?????? | | ???????????????????????????????# #??????" #?????? | | ???????????????????????????????# #??????" !!?????? | | ???????????????????????????????# #??????"[!=?????? | | ???????????????????????????????# #??????# [#?????? | | ???????????????????????????????# #??????# #?????? | | ???????????????????????????????# #??????# #?????? | | ???????????????????????????????# #??????# #?????? | | ???????????????????????????????# #??????# #?????? | | ???????????????????????????????# #??????# #?????? | | ??????????????????????????????##"##?????# #?????? | | ??????????????????????????????#!!!####### #?????? | | ??????????????????????????????# + + #?????? | | ??????????????????????????????# % %!# " #?????? | | ??????????????????????????????#!!!# %####= #?????? | | ??????????????????????????????##### *#??# #?????? | | ??????????????????????????????????# #??# #?????? | | ??????????????????????????????????# #??# %#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 10 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Powered Armor | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 6% | -9/Materials Beam Cannon | 13% | -9/Materials Lgt. Treads | 30% | -9/Materials Arm. Treads | 42% | -8/Materials | Broken Hvy. Ion Cannon | 9% | -8/Materials Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Blue Mage Survival Of The Most Covered Challenges ------------ None Game ------ Seed MediumBeamAutocannon Manual? 0 Play Time 02:13:12 Cumulative 182.6 hours Start 2026.02.24 @ 12:19:32 End 2026.02.24 @ 16:57:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 104 Adventurer 4 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 58 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c58e123-847f-456d-bca5-301a673ebc31