Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 03:50:11 Player: Miwa Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (34) 170 Value Destroyed (779) 779 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (956) 956 TOTAL SCORE: 6405 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 148 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 196/300 Energy 37/100 System Corruption 4% Temperature Cool (2) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Thermal Shield System Shield > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- ECM Suite Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Makeshift Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Transmission Jammer System Shield > --- WEAPON ----------- Minigun Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Flight Unit ECM Suite Heavy Flak Cannon Improved Datajack Remote Datajack [Rating: 53] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion VTOL Module Treads Light Treads Leg Improved Titanium Leg Hover Unit Makeshift Hover Unit Flight Unit VTOL Module Utility Visual Processing Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Propulsion Shielding Weapon Heavy Flak Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 2 2 . 2 . . . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 5 | . . . 1 1 1 . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 73 | 6 10 . 8 13 2 1 11 15 . . 7 Power 13 | 1 1 . 2 3 1 . 1 3 . . 1 Engine 10 | 1 1 . 2 3 1 . . 1 . . 1 Core 3 | . . . . . . . 1 2 . . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 2 . 2 3 1 . 4 5 . . 3 Treads 2 | 2 . . . . . . . . . . . Leg 3 | . . . . . . . . 1 . . 2 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 16 | . 2 . 2 3 1 . 4 4 . . . Utility 16 | 1 2 . 1 4 . 1 3 2 . . 2 Device 8 | . . . 1 1 . 1 1 2 . . 2 Storage 1 | 1 . . . . . . . . . . . Processor 5 | . 1 . . 3 . . 1 . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 1 | . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 5 . 3 3 . . 3 5 . . 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 17 | 2 5 . 3 2 . . 2 3 . . . Ballistic Cannon 2 | . . . . . . . . 2 . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . 1 . . . . Unidentified Prototypes 3 | . 1 . . . . . . . . . 2 Parts Lost 29 | . . . 4 4 . . 3 9 . . 9 Power 4 | . . . 1 1 . . . . . . 2 Propulsion 13 | . . . 1 . . . 3 5 . . 4 Utility 3 | . . . . 1 . . . 1 . . 1 Weapon 9 | . . . 2 2 . . . 3 . . 2 Highest Loss Streak 5 | . . . 4 3 . . 2 5 . . 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 79 | . 92 85 97 87 76 84 90 68 80 80 73 Engine 3 | . 14 14 11 8 7 15 6 . . . . Core 3 | . . . . . . . 2 3 6 6 4 Treads 1 | . 16 . . . . . . . . . . Leg 2 | . . . . . . . . 2 6 6 4 Flight 15 | . 11 28 32 27 30 30 25 11 13 13 10 Device 9 | . . . 11 7 . 5 6 12 13 13 10 Storage 4 | . 14 14 11 9 7 7 6 5 . . . Processor 19 | . 8 14 11 19 23 23 25 20 20 20 20 Hackware 4 | . . . . . . . 6 6 6 6 6 Ballistic Gun 7 | . 22 14 20 15 7 1 3 3 6 6 5 Ballistic Cannon 3 | . . . . . . . . . 6 6 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 22 | 14 15 9 15 15 20 20 21 22 20 20 22 Greatest Support 56 | 40 40 10 15 15 20 20 21 24 20 20 56 Greatest Overweight (x) 7 | . 2 . . . . . 1 2 . . 7 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | 5 8 8 8 8 7 8 8 7 4 4 5 Average Carried 5 | 2 7 8 5 7 6 6 7 5 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 4 8 8 8 8 6 8 5 4 4 4 3 Class Distribution -------------------- 40% | Scavenger-Skirmisher 33% | Mutant 23% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scout | -8/Materials Scout | -7/Factory Sprinter | -7/DSF Scout | -6/Factory Scout | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Matter Collected 1497 | 278 . 17 219 294 . . 46 378 . . 265 Remotely . | . . . . . . . . . . . . Salvage Created 880 | 95 . 46 288 159 . . 46 231 . . 15 Parts 64 | 2 . 4 22 16 . . 4 16 . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 13 . . 10 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Combat Hostiles Destroyed 29 | . . 3 9 6 . . 1 9 . . 1 Guns 24 | . . 3 9 6 . . 1 5 . . . Cannons 5 | . . . . . . . . 4 . . 1 Classes Destroyed 9 | 1 . 1 4 2 . . 1 . . . . Recycler 1 | 1 . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . Swarmer 22 | . . 3 6 5 . . . 8 . . . Grunt 2 | . . . 2 . . . . . . . . Sentry 3 | . . . 1 . . . . 1 . . 1 Hunter 1 | . . . . 1 . . . . . . . Programmer 1 | . . . . . . . 1 . . . . Best Kill Streak 6 | 1 . 3 6 4 . . 1 4 . . 1 Combat Bots Only 6 | . . 3 6 4 . . 1 4 . . 1 Max Kills in Single Turn 2 | 1 . 1 2 1 . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Hostile Shots Fired 435 | . 2 13 72 101 . 3 40 101 . . 103 Missed 162 | . 1 8 27 36 . 2 20 42 . . 26 Damage Taken 3517 | . 8 46 489 605 . 52 285 718 . . 1314 Core 1080 | . . . 114 107 . . 83 194 . . 582 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 90 | 100 . 100 71 80 . 100 . . . . . Volleys Fired 137 | 3 4 10 33 42 . . 6 30 . . 9 Largest 2 | 2 2 1 2 2 . . 2 2 . . 2 Hottest 76 | 40 40 20 46 46 . . 55 55 . . 76 Shots Fired 230 | 6 7 10 66 73 . . 12 37 1 . 18 Gun 214 | 6 7 10 66 73 . . 12 31 1 . 8 Cannon 16 | . . . . . . . . 6 . . 10 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 230 | 6 7 10 66 73 . . 12 37 1 . 18 Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 10 | 5 1 6 8 8 . . 10 7 . . 9 Robot Miss Streak 5 | . 3 1 3 5 . . 1 5 . . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . . 4 . . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . Shots Hit Robots 148 | 5 2 9 46 35 . . 10 26 . . 15 Core Hits 66 | 2 . 4 16 9 . . 2 23 . . 10 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . 2 . . . Critical Strikes 4 | . 1 . 1 . . . . 2 . . . Destroy 4 | . 1 . 1 . . . . 2 . . . Melee Attacks 1 | . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2347 | 60 21 72 536 505 . . 241 534 . . 378 Guns 1907 | 60 21 72 536 505 . . 241 358 . . 114 Cannons 436 | . . . . . . . . 172 . . 264 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 4 | . . . . . . . . 4 . . . Kinetic 2343 | 60 21 72 536 505 . . 241 530 . . 378 Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 4 4 4 Average Corruption 3 | . . . . . . . . 3 4 4 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 66 | . . . . . . . . 14 13 . 39 Message Errors 13 | . . . . . . . . 3 2 . 8 Matter Fused 12 | . . . . . . . . 3 3 . 6 Heat Flow Errors 9 | . . . . . . . . 2 2 . 5 Energy Discharges 9 | . . . . . . . . 1 3 . 5 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . . . 2 2 . 8 Data Loss (major) 3 | . . . . . . . . 1 . . 2 Misfires 2 | . . . . . . . . . 1 . 1 Alerts 4 | . . . . . . . . 2 . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . 2 . . . Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 173 | . 6 4 14 3 . . 14 173 125 . 145 Average Temperature 28 | . 6 2 6 2 . . 5 35 59 . 44 Received Heat Transfer 327 | . . 9 126 72 . . 33 42 . . 45 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Peak Influence 551 | 5 153 204 418 551 255 178 183 . . . . Initial 250 | . 3 59 79 176 250 178 93 . . . . Average 155 | 1 19 103 292 290 252 178 105 . . . . Maximum Alert Level 2 | . . 1 2 2 1 . . . . . . Low Security (%) 76 | 100 100 96 25 45 . 100 100 . . . . Level 1 17 | . . 3 60 30 100 . . . . . . Level 2 6 | . . . 14 23 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 3 | . 1 . 1 . . . 1 . . . . Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 2 | . 1 . 1 . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Distress Signals 7 | . 2 . 1 3 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 104 | . 12 7 17 26 . 3 18 10 . . 11 Peak Tracking Total 11 | . 6 5 8 11 . 1 10 4 . . 7 Tactical Retreats 14 | . 2 2 1 2 . 2 3 1 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 50 | . . . . . . . 50 . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . . . . 3 . . . . . . . Reprogrammed 8 | . 5 . . . . . 3 . . . . Reused 2 | . 1 . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . 1 . . . . . 1 . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Machines Disabled 1 | . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Machines Accessed 16 | . 4 . 2 4 1 . 1 . . 4 . Terminals 11 | . 4 . 2 4 1 . . . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 80 | . 18 . 5 22 2 . 3 . . 30 . Successful 54 | . 10 . 2 10 1 . 1 . . 30 . Failed 26 | . 8 . 3 12 1 . 2 . . . . Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . 1 . . 3 . . . . . . . Terminals 47 | . 18 . 5 22 2 . . . . . . Fabricators 3 | . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 53 | . 10 . 2 10 1 . . . . 30 . Record 11 | . . . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . . . 5 . Prototype ID Bank 4 | . . . . 1 . . . . . 3 . Open DSF 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Locate Traps 4 | . 3 . . 1 . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Maintenance Status 2 | . 1 . . 1 . . . . . . . Investigation Status 2 | . 2 . . . . . . . . . . Recall Investigation 2 | . 1 . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Zone Layout 4 | . 1 . 1 2 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 4 . 2 3 1 . 1 . . . . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . . 15 Total Damage 570 | . . . . . . . . . . . 570 Kills 4 | . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 1 2 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Turns Passed 5306 | 96 313 121 319 339 9 50 570 923 601 129 1836 Spaces Moved 4800 | 48 395 276 356 327 24 84 818 837 463 100 1072 Core 113 | 4 . . . . . . . . . . 109 Treads 141 | 44 97 . . . . . . . . . . Legs 1715 | . . . . . . . . 227 463 100 925 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2831 | . 298 276 356 327 24 84 818 610 . . 38 Fastest Speed 27 | 50 37 37 34 29 27 27 27 29 130 130 50 Average Speed 81 | 150 67 37 34 32 27 27 27 68 130 130 157 Slowest Speed 435 | 160 180 37 34 34 27 27 108 184 130 130 435 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 33 | . . 2 3 13 . . 15 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 4 60 68 38 44 1 53 22 89 66 77 88 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 9 | . 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . 5 . . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Dat Pro Total 5942 | 66 436 284 489 473 25 111 1138 1151 462 99 1208 Wait 833 | . 1 1 89 86 . 24 260 258 . . 114 Move 4727 | 47 394 272 349 300 23 83 790 836 462 99 1072 Hop 29 | . . 1 3 13 . . 12 . . . . Pick Up 54 | 10 14 . 7 7 . 2 5 5 . . 4 Fast Attach 9 | . 1 . . 4 . . 1 2 . . 1 Attach 47 | 6 3 . 7 4 2 1 8 10 . . 6 Detach 13 | . 2 . . 4 . 1 1 4 . . 1 Swap 17 | . 6 . 1 5 . . 2 3 . . . Drop 23 | . 11 . . 8 . . 3 1 . . . Fire 137 | 3 4 10 33 42 . . 6 30 . . 9 Melee 1 | . . . . . . . . . . . 1 Ram 2 | . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 50 | . . . . . . . 50 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 15) 350 | -10/Materials | Identified exit to Materials 404 | -10/Materials | Discovered new exit (range 16) 409 | -10/Materials | Identified exit to Mines 410 | -10/Materials | Entered Mines 419 | -10/Mines | Learned Materials emergency access door positions 508 | -10/Mines | Discovered exit to Materials (range 11) 531 | -10/Mines | Entered Materials 531 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 773 | -9/Materials | Lost 4 parts (1p1n2w) 844 | -9/Materials | Discovered new exit (range 16) 849 | -9/Materials | Identified exit to Materials 850 | -9/Materials | Entered another Materials area 850 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1150 | -8/Materials | Lost 3 parts (1u2w) 1184 | -8/Materials | Discovered new exit (range 18) 1188 | -8/Materials | Identified exit to Factory 1189 | -8/Materials | Entered Factory 1189 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1194 | -7/Factory | Identified exit to DSF 1198 | -7/Factory | Entered DSF 1227 | -7/DSF | Additional patrols routed to DSF 1244 | -7/DSF | Discovered new exit (range 12) 1248 | -7/DSF | Identified exit to Factory 1248 | -7/DSF | Entered Factory 1248 | -6/Factory | Evolved 2 slots: Utility x2 1594 | -6/Factory | Build established: Scout 1815 | -6/Factory | Discovered new exit (range 9) 1818 | -6/Factory | Identified exit to Lower Caves 1818 | -6/Factory | Entered Lower Caves 1844 | -6/Lower Caves | Learned Factory emergency access door positions 1898 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1913 | -6/Lower Caves | Spotted B-75 Beast 1980 | -6/Lower Caves | Lost 5 parts (3n2w) 2576 | -6/Lower Caves | Build established: Mutant 2708 | -6/Lower Caves | Lost 3 parts (1n1u1w) 2732 | -6/Lower Caves | Discovered new exit (range 5) 2739 | -6/Lower Caves | Identified exit to Lower Caves 2741 | -6/Lower Caves | Entered another Lower Caves area 2821 | -6/Lower Caves | Identified exit to Data Miner 2982 | -6/Lower Caves | Build established: Scavenger-Skirmisher 3127 | -6/Lower Caves | Encountered a Warlord checkpoint 3342 | -6/Lower Caves | Entered Data Miner 3342 | -6/Data Miner | Discovered new exit (range 6) 3349 | -6/Data Miner | Identified exit to Proximity Caves 3365 | -6/Data Miner | Met Data Miner 3401 | -6/Data Miner | Learned location of Section 7 (-2) 3401 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3422 | -6/Data Miner | Received God Mode back door access code from Data Miner 3471 | -6/Data Miner | Entered Proximity Caves 3777 | -5/Proximity Caves | Learned location of 1 exit from Factory 3995 | -5/Proximity Caves | Spotted B-75 Beast 4772 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4793 | -5/Proximity Caves | Escorted by Enhanced Grunt 4822 | -5/Proximity Caves | Lost 3 parts (2n1u) 5059 | -5/Proximity Caves | Discovered new exit (range 7) 5103 | -5/Proximity Caves | Build established: Mutant 5291 | -5/Proximity Caves | Core integrity fell below 50% 5294 | -5/Proximity Caves | Found Prototype Device 5299 | -5/Proximity Caves | Core integrity fell below 20% 5300 | -5/Proximity Caves | Identified Exp. Thermal Shield 5307 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Transmission Jammer rejected. Quantum Rifle fries itself beyond repair. Hvy. Armor Plating fries itself beyond repair. Autogun destroyed. S-27 Virus destroyed. VTOL Module destroyed. Mak. Hover Unit destroyed. L-41 Fighter knocked back. Hvy. Flak Cannon destroyed. Imp. Deuterium Engine destroyed. Acquired Prototype Device. L-41 Fighter destroyed. Acquired 62 matter. Lgt. Nuclear Core fries itself beyond repair. Acquired Prototype Leg. Identified Enh. Flexi-carbon Leg. Identified Exp. Thermal Shield. Microactuators fries itself beyond repair. Acquired Axe. Carbon-fiber Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ###### #?# ##????????# ???# #??? | | #?# #????????# #???# #??? | | ### #????###?# #???# ##?? | | #### ##??### #?# ##### ##? | | # ##### #??## ####### ## | | ###### ##??# # | | ????# #???# ### # | | ##### ## #???# ##### ##?# ## | | # ######## ##???######## ##? | | ##?## # ##???????## ## #?? | | #### ### ## #????#???# #### #? | | ?### ### ## ##### ??## ##?## ##? | | ## ##?## ## ### ##??##?? | | # #???# ## ###???? | | ## ##??# ## ##??? | | ?## #### ######## # #### ##?? | | ??# #??? # #??#??##### #?? | | ?## #??? # #?????????## #?? | | ?# #??? "# ###?????#### #?? | | ?# ## ## ## #### "# #????## ## #?? | | ?## ############ #%%+ "# ###### #####?? | | ??####??????????### s; ?# ## ##??? | | ????????????????### s%!#### ##?? | | ????????????????#; !%s*!s ##? | | ????????????????# !l !% ### ## #? | | ????????????????# #;@ #?########## #? | | ???????????????# #### #??#####???# #? | | ???????????? #??## #?## %##### ##? | | ?????????# ???# #### < ### ###?? | | ?????????## ???####?# % ## #???? | | ??????????# #?????????????# #???? | | ??????????# ##?????????????## ##???? | | ??????????# #######????????????????### #????? | | ??????????# #?????????????????????????## #????? | | ??????????## ????????????????????????????####????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostArcStorm Manual? 0 Play Time 01:22:38 Cumulative 32.8 hours Start 2024.04.10 @ 00:37:25 End 2024.04.10 @ 03:50:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 22900d9f-f879-4cff-bd19-6d241aaf7fe3