Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.17 @ 16:10:36 Player: OccultOnion Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (98) 490 Value Destroyed (3954) 3954 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (616) 616 TOTAL SCORE: 9860 Bonus ------- High Alert Combat Kills 616 Cogmind --------- Core Integrity 0/1150 Matter 128/300 Energy 60/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Gravmag Array Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Titanium Leg Gravmag Array Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Long-range Terrain Scanner Improved Stasis Canceller Thermal Shield Point Defense System Advanced Drone Bay > --- WEAPON ----------- Coil Gun KE Penetrator Katana > --- INVENTORY -------- Linear Gravjet Gatling Laser Disruptor Cannon Matter Neutralizer [Rating: 104] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Seismic Analyzer Protection Power Shielding Weapon Autogun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 4 | . . 1 1 . . . . 1 1 Utility 6 | . . 1 1 1 . . 1 1 1 Weapon 1 | . . . . 1 . . . . . Parts Attached 114 | 1 4 13 5 2 22 . 12 6 49 Power 12 | . . 1 . . 3 . 1 1 6 Engine 3 | . . . . . 2 . . . 1 Core 6 | . . 1 . . 1 . 1 1 2 Reactor 3 | . . . . . . . . . 3 Propulsion 34 | . 1 6 1 . 6 . 3 1 16 Treads 2 | . . . . . 1 . . . 1 Leg 13 | . . 4 . . 3 . . 1 5 Wheel 9 | . 1 2 1 . 1 . 1 . 3 Hover 9 | . . . . . . . 2 . 7 Flight 1 | . . . . . 1 . . . . Utility 38 | . 2 2 1 1 7 . 5 4 16 Device 25 | . 1 1 . 1 3 . 5 1 13 Storage 2 | . . . . . 1 . . . 1 Processor 3 | . . . . . . . . 1 2 Hackware . | . . . . . . . . . . Protection 8 | . 1 1 1 . 3 . . 2 . Artifact . | . . . . . . . . . . Weapon 30 | 1 1 4 3 1 6 . 3 . 11 Energy Gun 8 | 1 . 3 2 . . . . . 2 Energy Cannon 6 | . . 1 1 . 1 . 1 . 2 Ballistic Gun 14 | . 1 . . . 5 . 1 . 7 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 101 | . 2 11 1 . 23 . 2 5 57 Power 13 | . . 1 . . 3 . . 1 8 Propulsion 31 | . 1 5 . . 7 . . 1 17 Utility 31 | . . 1 . . 7 . 1 3 19 Weapon 26 | . 1 4 1 . 6 . 1 . 13 Highest Loss Streak 15 | . 2 4 1 . 6 . 1 2 15 Average Slot Usage (%) 74 | . 91 92 97 100 69 84 89 89 64 Engine 1 | . 14 9 . . . . . . . Core 6 | . . 1 9 7 5 7 12 10 4 Leg 4 | . 17 20 18 15 1 . . 5 5 Wheel 4 | . 10 7 16 15 2 7 11 5 1 Hover 2 | . . . . . . . 6 9 11 Flight 3 | . . . . . 5 7 . . . Device 8 | . 5 10 9 15 2 15 19 28 19 Storage 6 | . 14 11 9 7 7 7 6 3 3 Protection 14 | . 1 11 18 15 20 15 9 4 . Energy Gun 1 | . 3 10 9 7 . . . . . Energy Cannon 1 | . . 4 7 7 . . 1 5 . Ballistic Gun 11 | . 24 5 . . 13 23 14 5 8 Impact Weapon 3 | . . . . 7 6 . . . . Naked Turns 11 | . . . . . . . . . 11 Heaviest Build 56 | 13 13 16 24 28 37 23 37 47 56 Greatest Support 79 | 20 20 30 20 20 20 12 42 42 79 Greatest Overweight (x) 5 | . 1 5 2 1 5 1 2 1 4 Average Overweight (x) 1 | . . . . 1 2 1 . . . Largest Inventory Capacity 8 | 6 6 6 6 6 6 6 6 6 8 Average Capacity 6 | 6 6 6 6 6 6 6 6 5 6 Most Carried 8 | 6 6 6 6 6 6 6 6 6 8 Average Carried 5 | 5 5 5 5 5 5 6 5 5 4 Final Capacity 6 | 6 6 6 6 6 6 6 6 4 4 Final Carried 6 | 6 6 4 6 6 6 6 6 4 4 Class Distribution -------------------- 59% | Scavenger-Mutant 26% | Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Matter Collected 2395 | 222 53 190 50 . 515 . 241 122 1002 Remotely 99 | . . . . . 99 . . . . Salvage Created 4459 | 87 87 779 346 . 811 . 389 367 1593 Parts 217 | 4 3 50 8 . 33 . 18 20 81 Haulers Intercepted 2 | . . . 1 . . . . . 1 Recyclers Shooed 4 | . . 1 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 23 | . . . . . 23 . . . . Prevented 4 | . . . . . 4 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 77 | . 2 18 3 . 19 . 5 5 25 Melee 3 | . . . . . 2 . . . 1 Guns 50 | . 2 12 1 . 8 . 4 4 19 Cannons 16 | . . 6 2 . 7 . 1 . . AOE 5 | . . . . . . . . . 5 Classes Destroyed 14 | 2 1 3 3 . 1 . . 2 2 Worker 2 | . . . 1 . . . . . 1 Builder 8 | . . 2 . . . . 1 1 4 Tunneler 5 | 1 . . . . . . 2 . 2 Hauler 2 | . . . 1 . . . . . 1 Recycler 3 | 1 . . 1 . . . . . 1 Watcher 1 | . . . . . . . . . 1 Swarmer 21 | . . 3 . . 14 . . . 4 Saboteur 1 | . . . . . . . . . 1 Grunt 30 | . 2 11 2 . 3 . 2 1 9 Brawler 3 | . . . . . . . . 1 2 Duelist 1 | . . . 1 . . . . . . Sentry 11 | . . 4 . . 1 . 3 2 1 Hunter 4 | . . . . . 1 . . . 3 Programmer 6 | . . . . . . . . 1 5 Decomposer 2 | . . . . . 2 . . . . Packrat 1 | . . . . . 1 . . . . Best Kill Streak 6 | 2 1 5 2 . 4 . 2 2 6 Combat Bots Only 5 | . 1 5 2 . 4 . 2 2 4 Max Kills in Single Turn 3 | 1 1 2 1 . 2 . 1 2 3 Gunslinging 1 | . . 1 . . 1 . . . . Exploded 3 | . . . . . . . . . 3 Melee 1 | . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Damage Taken 10927 | . 370 729 216 . 2273 . 324 612 6403 Core 1682 | . 45 74 27 . 229 . 71 69 1167 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 87 | 100 82 81 95 . . 67 91 93 . Volleys Fired 345 | 4 27 51 25 . 60 . 21 29 128 Largest 3 | 2 2 2 2 . 3 . 3 2 3 Hottest 186 | 70 70 115 128 . 132 . 120 120 186 Shots Fired 649 | 8 37 95 44 . 110 . 42 58 255 Gun 534 | 8 37 71 19 . 87 . 39 29 244 Cannon 115 | . . 24 25 . 23 . 3 29 11 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 428 | 4 27 25 . . 79 . 39 29 225 Thermal 164 | 4 10 70 19 . 8 . 3 29 21 Explosive . | . . . . . . . . . . Electromagnetic 57 | . . . 25 . 23 . . . 9 Robot Hit Streak 23 | 2 3 23 7 . 9 . 12 6 9 Robot Miss Streak 5 | 1 3 5 3 . 4 . 3 3 4 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 3 | . . 1 . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 . . . 1 Shots Hit Robots 402 | 4 22 59 27 . 71 . 30 37 152 Core Hits 182 | 3 5 33 12 . 31 . 14 12 72 Critical Hits 15 | . 1 . . . 1 . . 2 11 Critical Kills 6 | . . . . . . . . 1 5 Critical Parts Destroyed 9 | . 1 . . . 1 . . 1 6 Melee Attacks 28 | . . . . 2 18 . . 4 4 Impact 20 | . . . . 2 18 . . . . Slashing 8 | . . . . . . . . 4 4 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9397 | 49 213 881 572 . 1257 . 663 1106 4656 Guns 6176 | 49 213 635 155 . 724 . 575 470 3355 Cannons 1617 | . . 246 417 . 310 . 88 539 17 Explosions 1278 | . . . . . . . . . 1278 Melee 317 | . . . . . 220 . . 97 . Ramming 9 | . . . . . 3 . . . 6 Kinetic 5153 | 24 152 123 . . 611 . 575 470 3198 Thermal 2357 | 25 61 758 155 . 113 . 88 539 618 Explosive 817 | . . . . . . . . . 817 Electromagnetic 744 | . . . 417 . 310 . . . 17 Impact 220 | . . . . . 220 . . . . Slashing 97 | . . . . . . . . 97 . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 6 7 Average Corruption 6 | . . . . . . . . 3 6 Corruption Purged . | . . . . . . . . . . Effects 59 | . . . . . . . . 2 57 Message Errors 10 | . . . . . . . . . 10 Matter Fused 10 | . . . . . . . . . 10 Heat Flow Errors 4 | . . . . . . . . . 4 Energy Discharges 6 | . . . . . . . . 1 5 Data Loss (minor) 5 | . . . . . . . . . 5 Data Loss (major) 3 | . . . . . . . . 1 2 Misfires 1 | . . . . . . . . . 1 Targeting Errors 18 | . . . . . . . . . 18 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 284 | . . . 14 . 50 . . 72 148 Projectiles 68 | . . . 14 . 24 . . 30 . Explosions 148 | . . . . . . . . . 148 Melee 68 | . . . . . 26 . . 42 . Knockbacks 1 | . . . . . 1 . . . . Impact 1 | . . . . . 1 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 192 | . . . . . 1 . . . 191 Shots 4 | . . . . . . . . . 4 Rammed 3 | . . . . . 1 . . . 2 Targets Rammed 4 | . . . . . 1 . . . 3 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 370 | 36 216 113 181 . 180 . 99 169 370 Average Temperature 73 | 19 117 37 70 . 62 . 35 68 134 Received Heat Transfer 1962 | . 216 267 99 . 222 . 138 90 930 Effects 2 | . 1 . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 10 | . . . 5 . 5 . . . . Impact Corruptions 2 | . . . . . 2 . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 3 | . . 3 . . . . . . . Heat Transferred 4126 | 74 185 1924 407 . 222 . 111 629 574 Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Peak Influence 996 | 10 76 503 249 16 . . 218 332 996 Initial 162 | . 6 31 127 . . . 75 106 162 Average 396 | 7 40 231 171 5 . . 101 163 795 Maximum Alert Level 3 | . . 2 1 . . . 1 1 3 Low Security (%) 48 | 100 100 44 63 100 . . 95 68 3 Level 1 12 | . . 38 36 . . . 4 31 1 Level 2 7 | . . 16 . . . . . . 13 Level 3 32 | . . . . . . . . . 82 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . . 4 . . . . 1 3 12 Investigation 3 | . . 3 . . . . . . . Extermination 3 | . . . . . . . . 1 2 Reinforcement 6 | . . 1 . . . . 1 2 2 Assault 8 | . . . . . . . . . 8 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Distress Signals 1 | . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 151 | . 4 22 6 . 25 . 7 11 76 Peak Tracking Total 18 | . 2 5 3 . 5 . 2 5 18 Tactical Retreats 23 | . . . 2 . 5 . . 2 14 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Traps Triggered 2 | . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Machines Disabled 28 | . . . . . . . . 2 26 Max in Single Turn 7 | . . . . . . . . 1 7 Garrison Access 2 | . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Machines Accessed 21 | . 2 3 2 1 . . 4 2 7 Terminals 13 | . 2 2 2 1 . . 2 1 3 Fabricators 4 | . . . . . . . 1 1 2 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . . Garrison Access 2 | . . . . . . . . . 2 Total Hacks 51 | . 4 8 7 2 . . 9 2 19 Successful 21 | . 2 3 3 1 . . 3 . 9 Failed 30 | . 2 5 4 1 . . 6 2 10 Catastrophic 6 | . . 2 1 1 . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 31 | . 3 5 7 2 . . 5 2 7 Terminals 33 | . 4 5 7 2 . . 5 1 9 Fabricators 7 | . . . . . . . 2 1 4 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . 3 . . . . 2 . . Garrison Access 6 | . . . . . . . . . 6 Terminal Hacks 4 | . . 1 2 . . . . . 1 Level Access Points 1 | . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Recall Assault 1 | . . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Build 2 | . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . 1 . . . . 1 . . Insert Component 2 | . . 1 . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . 2 Unauthorized Hacks 10 | . 1 1 1 1 . . 2 . 4 Terminals 10 | . 1 1 1 1 . . 2 . 4 Assimilate 2 | . . . . . . . 1 . 1 Botnet 8 | . 1 1 1 1 . . 1 . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 2 3 2 1 . . 4 2 6 Full Trace Events 2 | . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 Matter 278 | . . . . . . . . . 278 Time 69 | . . . . . . . . . 69 Total Part Build Rating 9 | . . . . . . . . . 9 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Turns Passed 8727 | 31 278 445 401 93 4744 175 742 311 1507 Spaces Moved 4917 | 12 208 232 206 93 1768 176 799 251 1172 Core 36 | . . 5 . . . . . . 31 Treads 27 | . . . . . 27 . . . . Legs 478 | 12 33 126 192 . 47 . . . 68 Wheels 1631 | . 175 101 14 93 839 176 72 . 161 Hover 1890 | . . . . . . . 727 251 912 Flight 855 | . . . . . 855 . . . . Fastest Speed 50 | 120 90 80 90 90 80 100 61 71 50 Average Speed 149 | 120 94 115 140 90 253 100 79 84 83 Slowest Speed 440 | 120 120 300 150 90 440 100 120 125 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 3 40 21 16 3 97 23 16 8 17 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 5 . . . . Spaces Dug 9 | . . . . 2 . . . 3 4 Terrain Destroyed 126 | . . . . 2 . . 1 21 102 Melee 9 | . . . . 2 . . . 3 4 Projectile 27 | . . . . . . . 1 18 8 AOE 90 | . . . . . . . . . 90 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Total 5712 | 22 256 317 276 100 1910 175 877 300 1479 Wait 127 | . 7 9 24 . 11 . 17 2 57 Move 4908 | 11 207 231 205 92 1767 175 798 250 1172 Hop . | . . . . . . . . . . Pick Up 142 | 3 7 12 11 3 26 . 17 7 56 Fast Attach . | . . . . . . . . . . Attach 102 | 1 3 13 4 2 21 . 7 4 47 Detach . | . . . . . . . . . . Swap 12 | . 1 . 1 . 1 . 5 2 2 Drop 44 | 3 4 1 6 1 5 . 12 2 10 Fire 345 | 4 27 51 25 . 60 . 21 29 128 Melee 28 | . . . . 2 18 . . 4 4 Ram 2 | . . . . . 1 . . . 1 Kick 2 | . . . . . . . . . 2 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 14) 277 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 332 | -9/Materials | Build established: Mutant 588 | -9/Materials | Lost 4 parts (1n1u2w) 591 | -9/Materials | Discovered new exit (range 12) 642 | -9/Materials | Identified exit to Materials 727 | -9/Materials | Lost 4 parts (1p3n) 755 | -9/Materials | Entered another Materials area 755 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1019 | -8/Materials | Build established: Scavenger-Mutant 1150 | -8/Materials | Discovered new exit (range 4) 1156 | -8/Materials | Entered Factory 1156 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1226 | -7/Factory | Discovered new exit (range 15) 1249 | -7/Factory | Entered Lower Caves 1487 | -7/Lower Caves | Lost 4 parts (2u2w) 1666 | -7/Lower Caves | Lost 5 parts (1p3n1u) 1944 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 1998 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2113 | -7/Lower Caves | Lost 4 parts (3n1w) 2245 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2363 | -7/Lower Caves | Build established: Mutant 2856 | -7/Lower Caves | Build established: Scavenger-Mutant 5889 | -7/Lower Caves | Build established: Scavenger-Tank 5985 | -7/Lower Caves | Discovered new exit (range 5) 5993 | -7/Lower Caves | Entered another Lower Caves area 6164 | -7/Lower Caves | Discovered new exit (range 5) 6168 | -7/Lower Caves | Entered Factory 6168 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6674 | -6/Factory | Discovered new exit (range 9) 6795 | -6/Factory | Build established: Scavenger-Mutant 6800 | -6/Factory | Discovered new exit (range 15) 6910 | -6/Factory | Entered another Factory area 6910 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7175 | -5/Factory | Discovered new exit (range 15) 7221 | -5/Factory | Entered another Factory area 7221 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7310 | -4/Factory | Lost 5 parts (1p2n1u1w) 7359 | -4/Factory | Build established: Mutant 7420 | -4/Factory | Fabricated Imp. Stasis Canceller (x1) 7471 | -4/Factory | First assault squad dispatched 7597 | -4/Factory | Spotted B-86 Titan 7843 | -4/Factory | Lost 3 parts (2u1w) 8011 | -4/Factory | Build established: Scavenger-Mutant 8148 | -4/Factory | Lost 12 parts (2p3n4u3w) 8231 | -4/Factory | Lost 4 parts (1p2n1w) 8502 | -4/Factory | Core integrity fell below 50% 8602 | -4/Factory | Lost 11 parts (2p3n4u2w) 8716 | -4/Factory | Core integrity fell below 20% 8728 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08701_ K-01 Serf collects debris. 08703_ Acquired Hvy. Disruptor Cannon. 08703_ K-01 Serf cleans the Power Conduit. 08704_ K-01 Serf collects debris. 08706_ K-01 Serf cleans the Power Conduit. 08707_ R-10 Processor inserts Imp. Remote Datajack into recycling unit. 08708_ Recycling Unit disabled. 08711_ Matter Pump disabled. 08711_ Slug penetrates Matter Pump. 08712_ Acquired 5 matter. 08713_ B-86 Titan activates siege mode. 08715_ Penetrated by Slug. 08715_ Antigrav System destroyed. 08717_ Myomer Leg destroyed. 08721_ ALERT: Significant disruption in Zone 1L, assault forces dispatched. 08721_ K-01 Serf cleans the Fabricator. 08724_ Slug penetrates Wall. 08727_ Acquired Gravmag Array. 08727_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # #????????????#?????????????????????? | | ####+#########?#?#???#??????????????????????????? | | ##?# #????????????????????????#??????#??????????? | | #### #??????#?#??#????????#?????????????????????? | | #??# #?#????????????????????????????????????????? | | ####+###?#??????????????????????????????????????? | | # #????????????????????????????????????????? | | # " ""#???#??#?????????????????????????????????? | | # " ""#?#????????#?????????????????????????????? | | + " ""#??????????#?????????????????????????????? | | # " S#????????????????????????????????????????? | | # " ""#?####???????????????????????????????????? | | # " ""#?# #?#?????????????????????????????????? | | # " ""### ##########??????????????????????????? | | # " ## == #??????????????????????????? | | # " ## == ##?????????????????????????? | | # ** / """ #??????????????????????????? | | # * ## """ #??????????????????????????? | | # ## %"" #??????????????????????????? | | # ## " #??????????????????????????? | | ###"##### "" %% #??????????????????????????? | | "Y %%% ###########????????????????? | | ^ "" %"" # ?????????????????? | | "" # """""?????????????????? | | ug # """"""????????????????? | | % u ugg g @ """""" #?????????????? | | #####+########### g # """""" #?????????????? | | #??## # #?????????????? | | #?### # """""" #?????????????? | | #???# #] """""" #?????????????? | | #??## # """""" #?????????????? | | #???# # """""" #?????????????? | | #??## # #?????????????? | | #???# # #?????????????? | | #???# ###g##########?????????????? | | #?#?# ?????????? | | ##??# ?????????? | | ##??# ?????????? | | ###?# """ """ """ ""??????????? | | "#####"#######??# """ """ """?????????????? | | # #?##???#####?# """ """ ""??????????????? | | ####????######## "" ????????????????? | | ###??#?## "F """ """?????????????????? | | #??#?#??# "" """ """?????????????????? | | ######### "" ""??????????????????????? | | +######### ???????????????????????? | | # ???????????????????????? | | " ###### #####??????????????????????? | | # #????# #??????????????????????????? | | # #?#??# ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 380 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 60 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 750 Resistance: TH 20 Power Shielding 33 Point Defense Rating 80 Reclamation Efficiency 15 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 52 Melee Accuracy 8 Recoil Reduction 1 Stasis Canceling 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Stasis Canceller | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricMiniSlayer Manual? 0 Play Time 00:57:38 Cumulative 89.1 hours Start 2021.07.17 @ 15:12:53 End 2021.07.17 @ 16:10:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 56 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d3ffc9a-1848-44d3-98f3-dd80f0d5fd7b