Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 18:24:31 Player: Minty Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (129) 645 Value Destroyed (4010) 4010 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1117) 1117 TOTAL SCORE: 11252 Bonus ------- High Alert Combat Kills 244 Follower Combat Kills 79 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -6 Cogmind --------- Core Integrity 0/1150 Matter 0/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Surveybot 17 Chip Experimental Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deep Structural Scanner Improved KE Penetrator Railgun Rocket Array Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Fusion Reactor Deep Structural Scanner Surveybot 17 Chip Improved Arc Projector Railgun Railgun Rocket Array Micro-nuke Launcher [Rating: 109] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Autogun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Ionic Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Slots Evolved 12 | . . 2 . 2 2 . . . 4 2 Power 1 | . . . . . . . . . . 1 Propulsion 5 | . . . . 1 2 . . . 1 1 Utility 6 | . . 2 . 1 . . . . 3 . Weapon . | . . . . . . . . . . . Parts Attached 110 | . 9 24 7 8 8 9 1 1 22 21 Power 13 | . 3 2 . 2 2 . . . 2 2 Engine 8 | . 3 2 . 1 2 . . . . . Core 3 | . . . . 1 . . . . 2 . Reactor 2 | . . . . . . . . . . 2 Propulsion 21 | . 2 3 1 4 2 . . . 3 6 Treads 5 | . 2 2 . . . . . . . 1 Leg . | . . . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight 15 | . . 1 1 4 2 . . . 3 4 Utility 43 | . 1 11 5 1 1 5 1 1 12 5 Device 11 | . . 3 1 . 1 2 . 1 3 . Storage 3 | . . 1 . . . . 1 . 1 . Processor 12 | . 1 1 . . . 2 . . 5 3 Hackware 9 | . . 2 2 . . . . . 3 2 Protection 8 | . . 4 2 1 . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 33 | . 3 8 1 1 3 4 . . 5 8 Energy Gun 6 | . 2 . . 1 1 1 . . 1 . Energy Cannon 2 | . 1 1 . . . . . . . . Ballistic Gun 16 | . . 6 1 . 2 . . . 1 6 Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . 1 . . . 2 . . . 2 Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . . 3 . . 2 2 . . 4 2 Parts Lost 41 | . 7 . 9 . 2 1 3 . 1 18 Power 6 | . 2 . 1 . . . 1 . . 2 Propulsion 18 | . 2 . 2 . 1 . 2 . 1 10 Utility 10 | . . . 3 . 1 1 . . . 5 Weapon 7 | . 3 . 3 . . . . . . 1 Highest Loss Streak 12 | . 4 . 9 . 1 1 3 . 1 12 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 7 | . 7 7 7 7 7 8 8 7 7 7 Power . | . 1 . 1 1 1 1 1 . . . Propulsion 1 | . 3 2 1 2 1 . . . . . Utility 2 | . . 1 2 . 1 1 3 4 2 2 Weapon 2 | . . 2 2 2 3 4 4 3 3 4 Tool/Special . | . . . . . . . . . . . Unused Backups 22 | . 3 10 . 2 3 . . 1 1 2 Power 7 | . 3 2 . 1 1 . . . . . Propulsion 3 | . . 3 . . . . . . . . Utility 4 | . . 3 . . . . . 1 . . Weapon 8 | . . 2 . 1 2 . . . 1 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 91 94 86 79 97 97 75 78 90 61 Engine 6 | . 12 11 7 1 5 7 1 6 4 1 Treads 7 | . . 21 14 . . . . . . 1 Leg 3 | . 26 . . . . . . . . . Flight 12 | . . . 6 27 37 38 26 23 29 8 Device 6 | . . 8 7 . 1 10 7 7 11 4 Storage 8 | . 14 11 11 9 7 7 7 7 5 4 Processor 10 | . 12 9 . . . 8 15 15 18 13 Hackware 4 | . . 1 5 18 14 1 . . 3 12 Protection 7 | . . 9 17 15 13 6 7 7 5 1 Energy Gun 2 | . 13 . . 1 9 1 1 3 . . Ballistic Gun 9 | . 9 18 14 . 4 12 . . 2 6 Impact Weapon 1 | . . . . . . . 7 7 1 . Peak Build Rating 109 | . 8 20 19 28 44 46 44 40 80 109 Average Rating 32 | . 7 13 17 24 39 43 33 37 65 65 On Entrance 27 | 6 6 7 18 17 27 38 44 31 36 72 Naked Turns . | . . . . . . . . . . . Heaviest Build 43 | 11 15 26 29 16 26 29 24 26 29 43 Greatest Support 46 | 20 40 40 40 15 31 25 25 24 36 46 Greatest Overweight (x) 4 | . . 4 . 1 . 1 3 1 . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 8 8 8 8 15 8 Average Capacity 7 | . 8 8 8 7 8 8 8 8 8 7 Most Carried 8 | . 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | . 7 7 7 7 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 5 8 6 8 8 8 8 8 8 5 Class Distribution -------------------- 34% | Mutant 19% | Hacker-Mutant 15% | Scavenger-Mutant 10% | Hacker-Sprinter 8% | Commander-Mutant 4% | Sprinter 3% | Commander-Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Mutant | -7/Storage Commander-Sprinter | -7/Recycling Commander-Mutant | -7/Scraptown Scout | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Matter Collected 3015 | 200 174 832 278 90 148 241 171 . 472 409 Remotely . | . . . . . . . . . . . Salvage Created 4527 | . 524 1171 258 . 284 301 275 . 894 820 Parts 223 | . 30 81 12 . 10 18 5 . 34 33 Haulers Intercepted 8 | . . 2 . . 1 1 . . 2 2 Recyclers Shooed 4 | . 2 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Combat Hostiles Destroyed 102 | . 10 26 22 . 5 10 3 . 9 17 Melee 3 | . . . . . . . 1 . 2 . Guns 42 | . 7 19 2 . 4 1 . . 6 3 Cannons 3 | . 3 . . . . . . . . . AOE 51 | . . 7 20 . 1 9 . . . 14 Classes Destroyed 16 | . 5 5 1 . . 2 . . . 3 Worker 13 | . 3 4 1 . . 2 . . 1 2 Builder 8 | . 1 2 1 . . . . . 2 2 Tunneler 3 | . . 1 . . . . . . 1 1 Hauler 8 | . . 2 . . 1 1 . . 2 2 Recycler 6 | . 1 1 1 . . . 2 . 1 . Mechanic 1 | . . 1 . . . . . . . . Operator 3 | . . 2 . . . . . . 1 . Watcher 1 | . . . . . . . . . . 1 Swarmer 19 | . 3 11 3 . . . . . 2 . Grunt 44 | . 7 9 . . 4 7 1 . 7 9 Duelist 2 | . . . . . . 1 1 . . . Protector 3 | . . . . . . 2 . . 1 . Sentry 12 | . . 6 2 . 1 . 1 . . 2 Hunter 2 | . . . . . . . . . . 2 Programmer 4 | . . . . . . . . . . 4 Assembled 17 | . . . 17 . . . . . . . Best Kill Streak 17 | . 3 9 17 . 3 10 5 . 8 11 Combat Bots Only 17 | . 3 7 17 . 3 10 3 . 5 9 Max Kills in Single Turn 5 | . 1 4 5 . 1 4 1 . 2 4 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . 4 5 . 1 4 . . . 3 Melee 1 | . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Hostile Shots Fired 671 | . 94 88 66 3 68 10 17 . 67 258 Missed 242 | . 32 29 17 2 35 1 10 . 32 84 Hits 429 | . 62 59 49 1 33 9 7 . 35 174 Melee 7 | . . . 1 . . 4 2 . . . Projectile 422 | . 62 59 48 1 33 5 5 . 35 174 AOE 20 | . . . 20 . . . . . . . Critical Strikes 20 | . 2 2 . . . 1 . . 1 14 Actively Blocked 1 | . . . . . . 1 . . . . Damage Taken 7371 | . 749 738 1308 16 382 251 118 . 603 3206 Core 2033 | . 100 130 255 16 115 62 21 . 183 1151 Absorbed by Shields 55 | . . . . . . . . . 55 . Redirected to Shielding 257 | . . . 9 . 77 57 . . 70 44 Regen/Repaired (Parts) 125 | . . 21 . 28 . 18 . . 20 38 Core Remaining (%) 68 | 100 60 . 3 97 . . . 71 81 . Volleys Fired 275 | . 70 83 26 1 16 15 . . 29 35 Largest 2 | . 2 2 2 1 2 2 . . 2 2 Hottest 126 | . 110 83 46 63 126 56 . . 95 78 Shots Fired 459 | . 111 161 41 1 27 24 . . 36 58 Gun 416 | . 102 154 31 1 24 21 . . 35 48 Cannon 14 | . 9 5 . . . . . . . . Launcher 29 | . . 2 10 . 3 3 . . 1 10 Special . | . . . . . . . . . . . Kinetic 322 | . 40 154 31 . 4 19 . . 29 45 Thermal 97 | . 71 5 . 1 20 . . . . . Explosive 29 | . . 2 10 . 3 3 . . 1 10 Electromagnetic 11 | . . . . . . 2 . . 6 3 Robot Hit Streak 18 | . 11 18 12 3 7 8 . . 10 12 Robot Miss Streak 7 | . 7 3 4 . 6 4 . . 2 3 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 4 | . . 3 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 330 | . 68 117 20 1 19 16 8 . 42 39 Core Hits 291 | . 26 49 44 1 13 53 2 . 27 76 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 6 | . . 1 . . . 1 1 . 2 1 Critical Strikes 8 | . . 1 . . 1 1 1 . 3 1 Burn 1 | . . . . . 1 . . . . . Destroy 3 | . . 1 . . . . . . 1 1 Smash 3 | . . . . . . 1 1 . 1 . Sever 1 | . . . . . . . . . 1 . Melee Attacks 31 | . . . . . . 2 9 . 20 . Impact 16 | . . . . . . 2 9 . 5 . Slashing 15 | . . . . . . . . . 15 . Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 1 3 . 4 . Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13395 | . 897 2159 1781 16 541 1724 629 . 1788 3860 Guns 4925 | . 784 1787 271 16 295 178 . . 650 944 Cannons 149 | . 113 36 . . . . . . . . Explosions 6390 | . . 323 1510 . 140 1357 . . 146 2914 Melee 1810 | . . . . . . 189 629 . 992 . Ramming 121 | . . 13 . . 106 . . . . 2 Kinetic 4090 | . 361 1787 271 . 23 167 . . 582 899 Thermal 912 | . 536 36 . 16 272 . . . . 52 Explosive 6338 | . . 323 1510 . 140 1357 . . 146 2862 Electromagnetic 124 | . . . . . . 11 . . 68 45 Impact 1139 | . . . . . . 189 629 . 321 . Slashing 671 | . . . . . . . . . 671 . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . 5 5 3 . 9 9 Average Corruption 5 | . . . . . 5 3 3 . 7 6 Corruption Purged 2 | . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 15 | . . . . . . 6 . . 5 4 Message Errors 4 | . . . . . . 2 . . 1 1 Matter Fused 5 | . . . . . . 3 . . 1 1 Heat Flow Errors 3 | . . . . . . . . . 3 . Energy Discharges 2 | . . . . . . . . . . 2 Alerts 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 488 | . . 32 102 . . 55 112 . 184 3 Projectiles 15 | . . . . . . . 15 . . . Explosions 137 | . . 32 102 . . . . . . 3 Melee 336 | . . . . . . 55 97 . 184 . Knockbacks 5 | . . . . . . . 2 . 3 . Impact 4 | . . . . . . . 1 . 3 . Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 293 | . . 38 71 . 53 18 . . . 113 Shots 7 | . . 1 2 . . 1 . . . 3 Rammed 9 | . . 5 . . 3 . . . . 1 Targets Rammed 10 | . . 6 . . 3 . . . . 1 Kicked . | . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 288 | . 203 42 . 23 288 17 . . 177 206 Average Temperature 64 | . 63 9 . 15 111 9 . . 43 80 Received Heat Transfer 1362 | . 366 288 18 9 144 54 24 . 160 299 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 2 . 2 . Combat Hostiles 3 | . . . . . . . 2 . 1 . Parts Fried 8 | . . . . . . 1 3 . 4 . Impact Corruptions 12 | . . . . . . 1 6 . 5 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . . . . Heat Transferred 2141 | . 1314 74 . 37 666 . . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Maximum Alert Level 2 | . . 2 . . . 1 . . 1 2 Low Security (%) 56 | . 100 24 100 100 100 61 100 . 40 23 Level 1 28 | . . 74 . . . 38 . . 59 2 Level 2 15 | . . 1 . . . . . . . 74 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 693 | . 75 403 194 35 181 305 122 . 336 693 Initial 155 | . . 21 146 5 15 68 117 . . 155 Average 218 | . 29 268 126 4 92 160 17 . 168 482 Influence Increases 3517 | . 281 737 214 47 236 374 70 . 498 1060 Destroy 0b10 Robot/C 1700 | . 200 520 120 . 100 180 60 . 180 340 Destroy 0b10 Robot/NC 220 | . 25 60 15 . 5 25 10 . 40 40 Destroy Leader 338 | . 50 124 10 . 22 32 . . 24 76 Allied During Kill 6 | . . . 1 . . 5 . . . . Successful Hack 36 | . 6 11 . 2 10 . . . . 7 Disable Machine 270 | . . . . . 60 60 . . 30 120 Destroy Structure 467 | . . 22 53 . 39 57 . . 44 252 Partial Spotted 30 | . . . . . . 15 . . 15 . Lose Combat Pursuer 450 | . . . 15 45 . . . . 165 225 Influence Decreases 2832 | . 229 413 574 28 120 223 372 . 180 693 Entered New Map 723 | . . 31 230 11 20 83 185 . . 163 Time Decay 1492 | . 159 382 214 17 80 90 35 . 165 350 Lost Part 410 | . 70 . 90 . 20 10 30 . 10 180 Lost Ally 85 | . . . 40 . . 40 . . 5 . Purge Threat 122 | . . . . . . . 122 . . . Squads Dispatched 30 | . 1 2 . . 3 3 . . 12 9 Investigation 13 | . . 1 . . 1 1 . . 5 5 Extermination 3 | . . . . . . . . . 1 2 Reinforcement 8 | . 1 1 . . 2 . . . 3 1 Assault 3 | . . . . . . 2 . . . 1 Garrison 3 | . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . 1 . . . 2 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Distress Signals 10 | . 1 2 . . . 1 . . 2 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 176 | . 21 34 25 8 6 14 3 . 25 40 Peak Tracking Total 15 | . 3 7 15 5 4 10 3 . 9 11 Tactical Retreats 12 | . . . 1 1 . . . . 6 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Traps Triggered 4 | . . . . . . . . . 1 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Machines Disabled 18 | . . . . . 4 4 . . 2 8 Max in Single Turn 4 | . . . . . 4 1 . . 1 4 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Machines Accessed 34 | . 3 8 . 1 3 2 4 2 6 5 Terminals 20 | . 3 6 . . 2 1 3 . 2 3 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . 2 . 1 . 1 . . 1 1 Recycling Units 6 | . . . . . 1 . 1 . 3 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 103 | . 10 22 . 6 15 6 10 5 11 18 Successful 42 | . 4 9 . 2 9 1 4 5 4 4 Failed 61 | . 6 13 . 4 6 5 6 . 7 14 Catastrophic 12 | . 1 2 . . 1 1 2 . 2 3 Database Lockouts . | . . . . . . . . . . . Manual 55 | . 8 16 . . 9 6 . . 8 8 Terminals 70 | . 10 19 . . 12 5 7 . 5 12 Fabricators . | . . . . . . . . . . . Repair Stations 13 | . . 3 . 6 . 1 . . 1 2 Recycling Units 15 | . . . . . 3 . 3 . 5 4 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 23 | . 4 5 . . 5 . 1 5 1 2 Record 5 | . . 1 . . . . . 4 . . Robot Analysis 4 | . 2 . . . 2 . . . . . Prototype ID Bank 3 | . 1 2 . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 Branch Access Points 3 | . 1 1 . . 1 . . . . . Alert Level 1 | . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . 1 . Dispatch Records 2 | . . 1 . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 5 | . . . . . 2 . 3 . . . Process 1 | . . . . . . . 1 . . . Report Inventory 2 | . . . . . 1 . 1 . . . Retrieve Matter 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 12 | . . 4 . . 2 1 . . 3 2 Terminals 5 | . . 3 . . 2 . . . . . Assimilate 1 | . . 1 . . . . . . . . Botnet 4 | . . 2 . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . 1 . . . 1 . . 1 1 Patch 4 | . . 1 . . . 1 . . 1 1 Recycling Units 3 | . . . . . . . . . 2 1 Fedlink 3 | . . . . . . . . . 2 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 24 | . 3 6 . 1 3 1 3 . 3 4 Full Trace Events 10 | . 1 1 . . 1 . 2 . 2 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 32 | . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 10 | . . . . . . . 10 . . . Retrieved Matter 10 | . . . . . . . 10 . . . Retrieved Components 2 | . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Total Allies 12 | . . 1 2 . . 2 7 . . . Largest Group 7 | . . 1 2 . . 2 7 7 3 . Highest-Rated Group 169 | . . 10 53 . . 62 169 169 62 . Highest-Rated Ally 40 | . . 10 31 . . 31 40 40 40 . Total Orders . | . . . . . . . . . . . Ally Attacks 18 | . . . 4 . . 10 . . 4 . Total Damage 318 | . . . 84 . . 186 . . 48 . Kills 2 | . . . 1 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Active Infowar (turns) 2332 | . . 511 . . . 191 206 396 338 690 Sensors 1819 | . . . . . . 191 206 396 336 690 Terrain 511 | . . 511 . . . . . . . . Structural 39 | . . . . . . . . . 35 4 T.N.C. 98 | . . . . . . . . . 98 . Robot Analysis Total 4 | . 2 . . . 2 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Turns Passed 4439 | . 554 1109 448 131 168 199 206 467 360 797 Spaces Moved 4114 | 1 293 503 489 225 281 202 153 608 695 664 Core 238 | . . . . . . . 12 . . 226 Treads 735 | . 8 500 140 . . . . . . 87 Legs 286 | 1 285 . . . . . . . . . Wheels 22 | . . . . . . . . . . 22 Hover . | . . . . . . . . . . . Flight 2833 | . . 3 349 225 281 202 141 608 695 329 Fastest Speed 19 | 120 120 160 37 29 23 24 25 32 19 26 Average Speed 73 | 120 121 161 72 31 23 35 40 70 25 91 Slowest Speed 340 | 120 160 340 160 109 29 98 200 100 32 280 Overloaded Moves 12 | . . . . . . . . . 7 5 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 16 | . . . 7 1 . 1 2 . 1 4 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 2 57 45 83 22 6 34 28 47 22 20 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 6 | . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 4 | . . . . . . . . . 3 1 Terrain Destroyed 361 | . . 22 62 . 38 74 . . 22 143 Melee 3 | . . . . . . . . . 3 . Projectile 12 | . . . . . . . . . 1 11 AOE 346 | . . 22 62 . 38 74 . . 18 132 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Total 5038 | . 381 665 534 282 355 297 279 644 814 787 Wait 245 | . 3 . 9 32 20 46 53 28 22 32 Move 4073 | . 292 502 474 222 281 199 148 607 692 656 Hop 16 | . . . 7 1 . 1 2 . 1 4 Pick Up 65 | . 4 18 4 9 10 8 . 2 4 6 Fast Attach 48 | . 3 8 . 1 1 3 . . 12 20 Attach 44 | . 5 4 6 4 4 1 . 3 6 11 Detach 25 | . 1 4 . 1 . 1 1 2 7 8 Swap 68 | . 1 14 6 5 13 12 1 1 12 3 Drop 76 | . 2 26 2 6 8 9 2 1 9 11 Fire 275 | . 70 83 26 1 16 15 . . 29 35 Melee 31 | . . . . . . 2 9 . 20 . Ram 3 | . . . . . 2 . . . . 1 Kick . | . . . . . . . . . . . Crush 6 | . . 6 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 63 | . . . . . . . 63 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -7/Scraptown -5/Factory -4/Factory (discovered 4 exits: *Res x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 456 | -10/Materials | Identified exit to Mines 515 | -10/Materials | Discovered new exit (range 11) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Utility x2 564 | -9/Materials | Lost 4 parts (1p2n1w) 772 | -9/Materials | Destroyed 7 combat bots 798 | -9/Materials | Identified exit to Mines 1335 | -9/Materials | Discovered new exit (range 14) 1577 | -9/Materials | Build established: Scavenger-Mutant 1664 | -9/Materials | Entered Mines 1822 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1932 | -9/Mines | Assembled infested the area 1960 | -9/Mines | Core integrity fell below 50% 1968 | -9/Mines | Core integrity fell below 20% 1970 | -9/Mines | Destroyed 17 combat bots 2006 | -9/Mines | Lost 9 parts (1p2n3u3w) 2039 | -9/Mines | Learned Materials trap positions 2109 | -9/Mines | Discovered new exit (range 9) 2112 | -9/Mines | Entered Materials 2112 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2113 | -8/Materials | Loaded intel: 18 trap records 2195 | -8/Materials | Repaired EMP Blaster 2238 | -8/Materials | Discovered new exit (range 15) 2243 | -8/Materials | Entered Factory 2243 | -7/Factory | Evolved 2 slots: Propulsion x2 2256 | -7/Factory | Discovered new exit (range 9) 2368 | -7/Factory | Identified exit to Storage 2368 | -7/Factory | Identified exit to Lower Caves 2411 | -7/Factory | Entered Storage 2434 | -7/Storage | Met a pair of Derelict thieves 2436 | -7/Storage | Found Prototype Launcher 2436 | -7/Storage | Identified Rocket Array 2441 | -7/Storage | Found Rocket Array 2447 | -7/Storage | Found Rocket Array 2571 | -7/Storage | Destroyed 10 combat bots 2609 | -7/Storage | Used back door to open Recycling access 2609 | -7/Storage | Discovered new exit (range 5) 2610 | -7/Storage | Identified exit to Recycling 2610 | -7/Storage | Entered Recycling 2690 | -7/Recycling | Lost 3 parts (1p2n) 2756 | -7/Recycling | Scanned before Scraplab entrance 2762 | -7/Recycling | Entered Scraplab 2765 | -7/Recycling | Discovered new exit (range 4) 2765 | -7/Recycling | Identified exit to Scraptown 2816 | -7/Recycling | Entered Scraptown 2816 | -7/Scraptown | Accompanied by 7 allies 2816 | -7/Scraptown | System corruption cleaned by C-Scrubber 2824 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2829 | -7/Scraptown | Visited Cyclists 2840 | -7/Scraptown | Visited UFD Registry 2840 | -7/Scraptown | Registered with UFD as "Pipefunk" 2845 | -7/Scraptown | Visited Spacefarers 2931 | -7/Scraptown | Visited Curators Association 2986 | -7/Scraptown | Visited Cartography Club 2997 | -7/Scraptown | Found Surveybot 17 Chip 3012 | -7/Scraptown | Found Deep Structural Scanner 3075 | -7/Scraptown | Visited Abandonware Association 3082 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3085 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3111 | -7/Scraptown | Visited Science Guys 3146 | -7/Scraptown | Build established: Commander-Mutant 3148 | -7/Scraptown | Visited Research Penetration Think Tank 3237 | -7/Scraptown | Met Optimus 3237 | -7/Scraptown | Accepted into 0bPrime 3255 | -7/Scraptown | Discovered new exit (range 3) 3256 | -7/Scraptown | Identified exit to Factory 3283 | -7/Scraptown | Entered Factory 3283 | -5/Factory | Accompanied by 3 allies 3283 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3321 | -5/Factory | Loaded intel: 8 recycling unit locations 3406 | -5/Factory | Garrison activated, responded to threat 3525 | -5/Factory | Found Prototype Processor 3525 | -5/Factory | Identified Exp. Targeting Computer 3528 | -5/Factory | Found Exp. Targeting Computer 3531 | -5/Factory | Found Exp. Targeting Computer 3613 | -5/Factory | Learned location of Protoforge (-2) 3638 | -5/Factory | Discovered new exit (range 12) 3641 | -5/Factory | Identified exit to Factory 3643 | -5/Factory | Entered another Factory area 3643 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3771 | -4/Factory | Discovered new exit (range 16) 3877 | -4/Factory | Destroyed 9 combat bots 3879 | -4/Factory | Lost 3 parts (3n) 4005 | -4/Factory | Build established: Hacker-Mutant 4240 | -4/Factory | Loaded intel: 7 recycling unit locations 4319 | -4/Factory | Core integrity fell below 50% 4364 | -4/Factory | Lost 12 parts (2p5n4u1w) 4376 | -4/Factory | Identified exit to Research 4391 | -4/Factory | Core integrity fell below 20% 4393 | -4/Factory | First assault squad dispatched 4440 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- (178,173) (32,172) (146,42) (5,37) Map updated. >>Alert(Check) Current Alert Level: 2-Y 04376_ ALERT: Suspicious activity at Terminal F017. Dispatching Investigation squad. 04377_ T-07 Excavator is excavating. 04385_ Triggered Segregator Trap. 04385_ Arcs of energy rise from the floor. 04385_ Adv. Hacking Suite blown off. 04385_ Imp. Target Analyzer blown off. 04385_ Exp. Targeting Computer blown off. 04390_ :UN1RR#NR81SK0CESUZIT=DRNHTH 04393_ ALERT: Unidentified disturbance in Zone 2G, assault force dispatched. 04424_ System corrupted: Matter fused (-3). 04433_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????