Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.10 @ 07:00:49 Player: Amao Result: Destroyed by 99-YSF(b) with Great Maul Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1342) 1342 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4342 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Advanced Weight Redist. System Improved Shield Generator Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Heat Sink Medium Storage Unit Advanced Weight Redist. System Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon Light Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Wheel Gravmag System Gravmag System Coolant Injector Compact Battery Advanced Weight Redist. System Improved Medium Armor Plating Rocket Launcher [Rating: 31] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Target Analyzer Protection Weapon Shielding Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . . 1 . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . 1 . . . . Parts Attached 43 | 7 5 7 2 6 13 3 Power 6 | 1 1 1 . 1 1 1 Engine 4 | 1 1 1 . 1 . . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 7 | 2 . 1 1 2 1 . Treads . | . . . . . . . Leg 4 | 2 . 1 1 . . . Wheel . | . . . . . . . Hover 2 | . . . . 2 . . Flight 1 | . . . . . 1 . Utility 18 | 2 2 2 1 2 8 1 Device 8 | 1 . 1 . 1 5 . Storage 3 | 1 1 . . . 1 . Processor 4 | . . . 1 . 2 1 Hackware . | . . . . . . . Protection 3 | . 1 1 . 1 . . Artifact . | . . . . . . . Weapon 12 | 2 2 3 . 1 3 1 Energy Gun 4 | 1 1 1 . . 1 . Energy Cannon 1 | . . 1 . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 1 | . . 1 . . . . Launcher 1 | . . . . 1 . . Special Weapon 1 | 1 . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . 1 . . . . . Piercing Weapon 3 | . . . . . 2 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 15 | . . . 1 6 2 6 Power 3 | . . . . 2 . 1 Propulsion 1 | . . . . . 1 . Utility 6 | . . . 1 1 . 4 Weapon 5 | . . . . 3 1 1 Highest Loss Streak 5 | . . . 1 5 2 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 75 | . 90 96 96 80 51 34 Engine 7 | . 9 10 11 15 . . Core 1 | . . . . . 6 5 Leg 12 | . 28 20 22 . . . Hover 1 | . . . . 13 . . Device 6 | . . 5 11 12 10 3 Storage 7 | . 14 11 11 7 1 . Processor 5 | . . . 5 2 11 15 Protection 6 | . 14 16 2 7 . . Energy Gun 10 | . 21 18 11 2 6 . Energy Cannon 3 | . . 2 11 7 . . Ballistic Cannon 4 | . . 11 11 4 . . Piercing Weapon 2 | . . . . . 6 8 Naked Turns 49 | . . . . 35 11 3 Heaviest Build 45 | 14 17 33 33 45 16 18 Greatest Support 27 | 20 20 20 20 27 14 12 Greatest Overweight (x) 14 | . . 2 1 14 1 5 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 8 5 Average Capacity 8 | 7 8 10 10 9 5 5 Most Carried 10 | 5 10 10 10 10 8 5 Average Carried 6 | 2 6 9 9 8 4 4 Final Capacity 10 | 8 10 10 10 5 5 5 Final Carried 10 | 3 10 10 10 4 4 5 Class Distribution -------------------- 61% | Mutant 23% | Tank 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1067 | 270 199 125 198 140 23 112 Remotely . | . . . . . . . Salvage Created 1606 | 106 280 232 477 201 23 287 Parts 112 | 8 22 19 27 14 4 18 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . . . . . 20 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 40 | . 8 5 13 8 . 6 Melee 6 | . . . . . . 6 Guns 20 | . 8 4 8 . . . Cannons 6 | . . . 3 3 . . AOE 6 | . . . 1 5 . . Classes Destroyed 9 | 2 2 2 1 1 . 1 Builder 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Recycler 2 | 1 . . 1 . . . Watcher 4 | . . 2 . 1 1 . Swarmer 16 | . 3 . 7 4 . 2 Grunt 17 | . 5 4 6 2 . . Sentry 3 | . . 1 . 1 . 1 Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . . 2 Thug 1 | . . . . . . 1 Best Kill Streak 9 | 1 3 3 9 5 1 5 Combat Bots Only 7 | . 3 2 7 4 . 5 Max Kills in Single Turn 3 | 1 1 1 2 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 1 3 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 288 | . 39 8 64 37 65 75 Missed 72 | . 12 1 11 7 22 19 Damage Taken 2463 | . 232 67 394 733 246 791 Core 950 | . 73 22 16 133 99 607 Absorbed by Shields . | . . . . . . . Redirected to Shielding 6 | . 4 2 . . . . Ignored by Resistances 660 | . 72 22 124 138 82 222 Regen/Repaired (Parts) 56 | . . 56 . . . . Core Remaining (%) 83 | 100 70 . 90 75 . . Volleys Fired 100 | 27 21 14 16 20 2 . Largest 3 | 2 2 3 3 3 1 . Hottest 150 | 150 90 148 148 136 80 . Shots Fired 184 | 28 33 42 48 31 2 . Gun 81 | 4 33 26 16 . 2 . Cannon 74 | . . 16 32 26 . . Launcher 5 | . . . . 5 . . Special 24 | 24 . . . . . . Kinetic 36 | . . 14 16 6 . . Thermal 125 | 28 33 26 16 20 2 . Explosive 5 | . . . . 5 . . Electromagnetic 18 | . . 2 16 . . . Robot Hit Streak 12 | 3 12 11 9 12 6 . Robot Miss Streak 3 | . 2 2 3 2 2 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 139 | 3 27 32 22 24 11 20 Core Hits 76 | 3 13 12 18 16 2 12 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . 3 2 1 . 2 1 Burn 5 | . 3 2 . . . . Meltdown 1 | . . . 1 . . . Impale 3 | . . . . . 2 1 Melee Attacks 32 | . . . . . 11 21 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 32 | . . . . . 11 21 Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3294 | 36 333 446 652 844 402 581 Guns 912 | 36 333 251 248 . 44 . Cannons 794 | . . 195 201 398 . . Explosions 649 | . . . 203 446 . . Melee 929 | . . . . . 358 571 Ramming 10 | . . . . . . 10 Kinetic 280 | . . 174 36 70 . . Thermal 1361 | 36 333 252 368 328 44 . Explosive 446 | . . . . 446 . . Electromagnetic 268 | . . 20 248 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 929 | . . . . . 358 571 Highest Corruption 10 | . . . . 10 . 3 Average Corruption 2 | . . . . 10 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . 2 . 2 Message Errors 2 | . . . . 1 . 1 Matter Fused 1 | . . . . 1 . . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 69 | . . 1 . 15 42 11 Projectiles 2 | . . 1 . 1 . . Explosions 14 | . . . . 14 . . Melee 53 | . . . . . 42 11 Knockbacks 4 | . . 3 . 1 . . Impact . | . . . . . . . Kinetic 4 | . . 3 . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 90 | . . . . 86 . 4 Shots 3 | . . . . 3 . . Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 551 | 198 129 185 551 318 56 . Average Temperature 109 | 111 48 58 205 112 29 . Received Heat Transfer 644 | . 123 39 141 72 108 161 Effects 5 | . . . 5 . . . Shutdowns 1 | . . . 1 . . . Matter Decay 2 | . . . 2 . . . Damage (minor) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 1 . . . Combat Hostiles 2 | . . 1 1 . . . Parts Melted 2 | . 1 . 1 . . . Heat Transferred 3217 | 111 1113 805 496 592 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 394 | 10 250 265 394 325 384 . Initial 113 | . 5 90 87 63 113 . Average 182 | 7 137 154 327 164 197 . Maximum Alert Level 1 | . 1 1 1 1 1 . Low Security (%) 61 | 100 69 72 16 65 69 . Level 1 38 | . 30 27 83 34 30 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 3 . 1 3 . Investigation 2 | . 1 1 . . . . Extermination 1 | . . . . . 1 . Reinforcement 5 | . . 2 . 1 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 4 | . . 2 . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 9 12 13 14 11 12 Peak Tracking Total 9 | . 3 3 7 6 9 5 Tactical Retreats 6 | . . 1 . . 5 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 10 | . 6 1 . . 2 1 Terminals 8 | . 6 . . . 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 19 3 . . 3 1 Successful 15 | . 10 3 . . 1 1 Failed 11 | . 9 . . . 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 22 | . 19 . . . 3 . Fabricators . | . . . . . . . Repair Stations 3 | . . 3 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 10 . . . 1 1 Record 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . . . 1 Open DSF 1 | . . . . . 1 . Level Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 3 . . . . Scan Component 2 | . . 2 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 4 1 . . 1 . Full Trace Events 4 | . 3 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 2409 | 221 385 350 448 258 362 385 Spaces Moved 1798 | 88 255 140 204 148 528 435 Core 641 | 8 . . . 66 132 435 Treads . | . . . . . . . Legs 683 | 80 255 140 204 4 . . Wheels . | . . . . . . . Hover 78 | . . . . 78 . . Flight 396 | . . . . . 396 . Fastest Speed 35 | 50 120 120 190 50 35 50 Average Speed 97 | 113 120 196 190 103 48 65 Slowest Speed 750 | 120 120 260 190 750 115 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 33 | 7 42 22 67 17 21 58 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . . 1 . . 1 Spaces Dug 2 | 2 . . . . . . Terrain Destroyed 37 | 2 . . 9 26 . . Melee . | . . . . . . . Projectile 2 | 2 . . . . . . AOE 35 | . . . 9 26 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 2210 | 135 301 190 231 231 618 504 Wait 120 | . 8 10 1 24 43 34 Move 1792 | 87 254 139 203 147 527 435 Hop . | . . . . . . . Pick Up 68 | 10 11 10 5 14 14 4 Fast Attach . | . . . . . . . Attach 42 | 7 4 7 2 6 13 3 Detach 14 | 2 1 3 . 3 4 1 Swap 1 | . 1 . . . . . Drop 37 | 2 1 7 4 17 4 2 Fire 100 | 27 21 14 16 20 2 . Melee 32 | . . . . . 11 21 Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 222 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 341 | -10/Materials | Identified exit to Materials 607 | -10/Materials | Entered another Materials area 607 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 769 | -9/Materials | Repaired Aluminum Leg 911 | -9/Materials | Build established: Tank 941 | -9/Materials | Discovered new exit (range 5) 957 | -9/Materials | Entered Mines 1014 | -9/Mines | Destroyed 7 combat bots 1338 | -9/Mines | Build established: Gunner 1345 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1354 | -9/Mines | Discovered new exit (range 15) 1405 | -9/Mines | Entered Materials 1405 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1626 | -8/Materials | Crushed by falling debris 1626 | -8/Materials | System corruption reached 10% 1655 | -8/Materials | Discovered new exit (range 16) 1657 | -8/Materials | Lost 5 parts (2p1u2w) 1663 | -8/Materials | Entered Factory 1663 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1877 | -7/Factory | Build established: Mutant 2004 | -7/Factory | Discovered new exit (range 15) 2025 | -7/Factory | Entered Lower Caves 2140 | -7/Lower Caves | Encountered a Warlord checkpoint 2203 | -7/Lower Caves | Learned Factory non-interactive machine intel 2251 | -7/Lower Caves | Core integrity fell below 50% 2292 | -7/Lower Caves | Lost 4 parts (1p3u) 2395 | -7/Lower Caves | Attacked by a faux Warlord 2408 | -7/Lower Caves | Core integrity fell below 20% 2410 | -7/Lower Caves | Destroyed by 99-YSF(b) with Great Maul Last Messages --------------- Acquired Neutrino Core. Adv. Heat Sink fries itself beyond repair. Acquired 20 matter. Imp. Treads fries itself beyond repair. KE Penetrator fries itself beyond repair. WWYNP6LXY4P6/OMIN FDTPUJKOLGQ%D&EUNBXCX Dropped Neutrino Core. Dropped Spear. Acquired Neutrino Core. TT-MDM(g) destroyed. PG-0FU(M): "I've never seen anything like that down here. It must be an Unaware spy!" PG-0FU(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" Spear destroyed. Slammed into PG-0FU(M). Target Analyzer destroyed. System corrupted by crushing effect (+2). Slammed into QN-AOE(g). Slammed into 99-YSF(b). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | ####?????#######???######???????????????????????? | | ##???## ##### ##??????????????????????? | | #??## g b##?????????????????????? | | ##?# ## M%%@ #?????????????????????? | | / ### #!# %b #?????????????????????? | | ## ## ## #?????????????????????? | | ## #!????## ###b##?????????????????????? | | ##### ## #??????# #?###??????????????????????? | | ##???# ###!#??????# #??????????????????????????? | | ###????###?#%##?###?# #??????????????????????????? | | #??????????#!=### ### #??????????????????????????? | | #??????????# #??????????????????????????? | | ??????????#### ######??????????????????????????? | | ????????????# #???????????????????????????????? | | ##?????????? #???????????????????????????????? | | ##?????????? #???????????????????????????????? | | #?????????? ???????????????????????????????? | | ?????????? ### #??????????????????????????????? | | ?????????% ??# #??????????????????????????????? | | ??????? ??? ??????????????????????????????? | | ?????? ??? ??????????????????????????????? | | ?????? ##???? ??????????????????????????????? | | ?????? ?????? ?????????????????????????????? | | ??????????????? ?????????????????????????????? | | #?????????????? #?????????????????????????????? | | #??????? ????? #?????????????????????????????? | | #######? ????? ?????###???????????????????????? | | ## ???????### ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 63 Melee Accuracy 6 Target Analysis 5 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationAntimissileLaser Manual? 0 Play Time 00:27:17 Cumulative 33.7 hours Start 2024.05.10 @ 06:32:33 End 2024.05.10 @ 07:00:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 48 Rogue 10 Adventurer 38 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e4012f5d-8cfe-44fe-9dfe-96b8cdaa5d40