Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.08 @ 21:56:11 Player: zapruda Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1476) 1476 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (263) 263 TOTAL SCORE: 4729 Bonus ------- High Alert Combat Kills 63 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 218/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Recoil Nullifier Improved Particle Charger Improved Particle Charger Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Targeting Computer Hardlight Generator Hacking Suite > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector > --- INVENTORY -------- Recoil Nullifier Improved Particle Charger Improved Particle Charger [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Hardlight Generator Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Minigun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 1 . . Weapon 1 | . . . 1 . . Parts Attached 70 | 6 12 20 25 4 3 Power 9 | 1 1 3 3 1 . Engine 8 | 1 1 2 3 1 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 17 | 2 3 5 6 1 . Treads . | . . . . . . Leg 11 | 2 3 5 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . . 5 1 . Utility 19 | 1 4 2 9 2 1 Device 11 | . 1 1 7 2 . Storage 1 | 1 . . . . . Processor 3 | . 1 . 2 . . Hackware 1 | . 1 . . . . Protection 3 | . 1 1 . . 1 Artifact . | . . . . . . Weapon 25 | 2 4 10 7 . 2 Energy Gun 8 | 2 . 3 1 . 2 Energy Cannon 6 | . 4 2 . . . Ballistic Gun 11 | . . 5 6 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 1 . . Parts Lost 22 | . 1 3 4 . 14 Power 3 | . . . 1 . 2 Propulsion 5 | . . 1 . . 4 Utility 5 | . . . 1 . 4 Weapon 9 | . 1 2 2 . 4 Highest Loss Streak 11 | . 1 2 1 . 11 Average Slot Usage (%) 91 | . 84 96 96 92 66 Engine 9 | . 14 7 8 15 9 Leg 21 | . 27 31 14 . . Flight 6 | . . . 11 30 21 Device 6 | . . 4 10 15 11 Storage 1 | . 7 . . . . Processor 12 | . 10 11 15 7 7 Hackware 7 | . 3 11 9 7 4 Protection 2 | . 3 6 . . . Energy Gun 1 | . . 2 . 7 5 Energy Cannon 6 | . 15 8 . . . Ballistic Gun 12 | . . 8 24 7 3 Naked Turns . | . . . . . . Heaviest Build 32 | 9 17 17 22 28 32 Greatest Support 39 | 20 26 39 39 33 33 Greatest Overweight (x) 3 | . 1 . 3 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 Average Capacity 4 | 4 5 4 4 4 4 Most Carried 6 | 4 6 4 4 2 4 Average Carried 3 | 3 4 3 3 . 1 Final Capacity 6 | 6 4 4 4 4 4 Final Carried 4 | 4 4 4 3 . 3 Class Distribution -------------------- 55% | Mutant 22% | Sprinter 20% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Sprinter | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 1603 | 223 150 280 919 . 31 Remotely 200 | . . 200 . . . Salvage Created 1952 | . 265 561 1126 . . Parts 108 | . 19 30 59 . . Haulers Intercepted 4 | . . 2 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 37 | . 7 8 22 . . Guns 22 | . . . 22 . . Cannons 14 | . 7 7 . . . Classes Destroyed 8 | . 4 4 . . . Hauler 4 | . . 2 2 . . Recycler 2 | . . 1 1 . . Operator 2 | . 1 1 . . . Watcher 5 | . 2 2 1 . . Swarmer 10 | . 3 . 7 . . Grunt 18 | . 4 6 8 . . Brawler 1 | . . 1 . . . Sentry 8 | . . 1 7 . . Best Kill Streak 11 | . 3 4 11 . . Combat Bots Only 10 | . 3 3 10 . . Max Kills in Single Turn 2 | . 1 2 2 . . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 3500 | . 531 358 1074 . 1537 Core 1084 | . 66 89 217 . 712 Absorbed by Shields 150 | . . . 150 . . Core Remaining (%) 77 | 100 73 77 60 . . Volleys Fired 157 | . 39 35 78 . 5 Largest 3 | . 2 2 3 . 2 Hottest 136 | . 136 124 75 . 130 Shots Fired 325 | . 44 55 217 . 9 Gun 252 | . . 26 217 . 9 Cannon 73 | . 44 29 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 239 | . . 20 217 . 2 Thermal 58 | . 44 12 . . 2 Explosive . | . . . . . . Electromagnetic 28 | . . 23 . . 5 Robot Hit Streak 12 | . 8 9 12 . 8 Robot Miss Streak 9 | . 3 4 9 . 1 Penetration Max . | . . . . . . Secondary Targets 7 | . . . 7 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 191 | . 24 36 123 . 8 Core Hits 73 | . 12 16 44 . 1 Critical Hits 5 | . 2 1 2 . . Critical Kills 3 | . 1 1 1 . . Critical Parts Destroyed 2 | . 1 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3127 | . 542 626 1869 . 90 Guns 2156 | . . 204 1869 . 83 Cannons 957 | . 535 422 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 14 | . 7 . . . 7 Kinetic 2036 | . . 157 1869 . 10 Thermal 700 | . 535 150 . . 15 Explosive . | . . . . . . Electromagnetic 377 | . . 319 . . 58 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Effects 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . . . 3 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 3 | . 1 . . . 2 Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 684 | . 684 288 477 . 306 Average Temperature 130 | . 173 103 115 . 130 Received Heat Transfer 1110 | . 243 159 456 . 252 Effects 13 | . 9 . 3 . 1 Shutdowns 3 | . 3 . . . . Energy Bleed 3 | . 3 . . . . Interference 2 | . . . 2 . . Matter Decay 1 | . 1 . . . . Short Circuit 3 | . 2 . . . 1 Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 1284 | . 962 285 . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 624 | . 306 298 624 283 206 Average Influence 205 | . 125 173 313 283 161 Maximum Alert Level 2 | . 1 1 2 1 1 Low Security (%) 54 | 100 79 67 25 . 47 Level 1 36 | . 20 32 49 100 52 Level 2 9 | . . . 25 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 2 2 . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 5 | . . . 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 17 14 35 . 19 Peak Tracking Total 15 | . 3 3 7 . 15 Tactical Retreats 5 | . . . 3 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 11 | . 3 2 6 . . Max in Single Turn 1 | . 1 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 19 | . 5 4 9 1 . Terminals 16 | . 5 4 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 65 | . 16 9 37 3 . Successful 46 | . 11 5 28 2 . Failed 19 | . 5 4 9 1 . Catastrophic 2 | . . 1 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 55 | . 16 9 30 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers 5 | . . . 5 . . Garrison Access 3 | . . . . 3 . Terminal Hacks 38 | . 11 5 22 . . Record 4 | . . 1 3 . . Prototype ID Bank 4 | . 1 . 3 . . Branch Access Points 2 | . 1 1 . . . Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . 1 . . . . Recycling Unit Index 1 | . 1 . . . . Alert Level 2 | . 1 . 1 . . Locate Traps 2 | . 2 . . . . Dispatch Records 3 | . 1 1 1 . . Maintenance Status 2 | . . . 2 . . Security Status 1 | . . . 1 . . Transport Status 2 | . . . 2 . . Investigation Status 1 | . 1 . . . . Assault Status 1 | . 1 . . . . Recall Reinforcements 1 | . . . 1 . . Hauler Manifests 3 | . . 1 2 . . Registered Components 1 | . . . 1 . . Zone Layout 6 | . 1 1 4 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 5 4 7 1 . Full Trace Events 4 | . 3 1 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . 6 . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 1907 | 92 461 481 696 31 146 Spaces Moved 1678 | 69 279 272 690 95 273 Core 17 | 8 . . . . 9 Treads . | . . . . . . Legs 855 | 61 279 272 243 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 806 | . . . 447 95 264 Fastest Speed 27 | 50 120 120 29 27 27 Average Speed 76 | 111 120 120 61 27 33 Slowest Speed 245 | 120 150 120 245 27 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . 2 . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 5 60 24 57 2 43 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 2095 | 83 367 379 849 101 316 Wait 53 | . 4 19 17 . 13 Move 1664 | 68 278 271 685 95 267 Hop 4 | . . . 2 . 2 Pick Up 68 | 9 16 18 19 . 6 Fast Attach 10 | 1 . 3 6 . . Attach 52 | 5 11 12 17 4 3 Detach 5 | . 2 . 2 1 . Swap 8 | . 1 5 2 . . Drop 53 | . 15 16 21 1 . Fire 157 | . 39 35 78 . 5 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis 18 | . . . . . 18 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Discovered new exit (range 9) 324 | -10/Materials | Build established: Mutant 357 | -10/Materials | Identified exit to Mines 553 | -10/Materials | Identified exit to Materials 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 581 | -9/Materials | Discovered new exit (range 8) 738 | -9/Materials | Discovered new exit (range 7) 744 | -9/Materials | Identified exit to Mines 859 | -9/Materials | Identified exit to Storage 917 | -9/Materials | Discovered new exit (range 16) 1032 | -9/Materials | Identified exit to Materials 1035 | -9/Materials | Entered another Materials area 1035 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1340 | -8/Materials | Build established: Tank 1643 | -8/Materials | Destroyed 10 combat bots 1722 | -8/Materials | Discovered new exit (range 5) 1731 | -8/Materials | Entered Factory 1731 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1757 | -7/Factory | Build established: Sprinter 1762 | -7/Factory | Identified exit to Garrison 1762 | -7/Factory | Entered Garrison 1853 | -7/Garrison | Spotted B-75 Beast 1863 | -7/Garrison | Discovered new exit (range 10) 1871 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1891 | -7/Garrison | Lost 11 parts (2p3n2u4w) 1897 | -7/Garrison | Core integrity fell below 50% 1900 | -7/Garrison | Triggered checkpoint 1907 | -7/Garrison | Core integrity fell below 20% 1908 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Overheating: Short circuit. Broken Imp. Flight Unit permanently disabled. Acquired 31 matter. Broken Imp. Flight Unit destroyed. Imp. Flight Unit destroyed. EXIT=FOUND Attempting to access garrison exit controls... Remote lockdown engaged. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Acquired Imp. Medium Armor Plating. L-41 Fighter springs to life. B-48 Gladiator springs to life. Adv. Weight Redist. System destroyed. Imp. Flight Unit destroyed. Critical hit. Beams of light sweep through the air. An alarm sounds. Y-54 Guardian misfires. Imp. Medium Armor Plating destroyed. Slammed into S-27 Virus. 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